Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.03 @ 11:13:02 Player: shockman27 Result: Destroyed by as-57652 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (493) 493 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1068 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 208/300 Energy 124/125 System Corruption 0% Temperature Cool (10) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (20) --- Light Treads Light Treads Compact Wheel Improved Heat Sink High-capacity Matter Pod (200) Seismic Detector Shield Generator Hacking Suite Beam Cannon Heavy Assault Rifle Grenade Launcher Grenade Launcher Makeshift Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Compact Wheel Heat Sink High-capacity Matter Pod Seismic Detector Hardened Light Armor Plating Hardened Light Armor Plating Shield Generator Hacking Suite Beam Cannon Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Grenade Launcher Mining Laser Makeshift Hammer [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | 7 12 6 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 1 2 Treads 5 | 2 1 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 1 3 Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 3 | . . 3 Artifact . | . . . Weapon 11 | 2 9 . Energy Gun . | . . . Energy Cannon 1 | . 1 . Ballistic Gun 7 | 2 5 . Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 2 | . . 2 Weapon 3 | . . 3 Highest Loss Streak 7 | . . 7 To Critical Strikes . | . . . Average Backups 16 | 2 16 18 Power . | . 1 . Propulsion 3 | 1 3 3 Utility 6 | . 6 6 Weapon 5 | . 5 6 Tool/Special . | . . . Unused Backups 10 | . 3 7 Power . | . . . Propulsion 2 | . 1 1 Utility 6 | . 1 5 Weapon 2 | . 1 1 Tool/Special . | . . . Average Slot Usage (%) 99 | . 100 99 Engine 13 | . 14 13 Treads 28 | . 28 28 Device 10 | . 14 1 Storage 14 | . 14 14 Protection 3 | . . 12 Ballistic Gun 22 | . 20 27 Launcher 1 | . 2 . Special Weapon 3 | . 4 . Peak Build Rating 13 | 7 11 13 Average Rating 9 | 5 9 12 On Entrance 6 | . 7 11 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 56 | 15 52 56 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 19 | 7 19 20 Most Carried 20 | 5 20 20 Average Carried 16 | 3 16 18 Final Capacity 20 | 8 20 20 Final Carried 19 | 5 19 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 832 | 288 397 147 Remotely . | . . . Salvage Created 654 | 47 450 157 Parts 49 | 5 33 11 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 20 | . 13 7 Guns 18 | . 11 7 AOE 2 | . 2 . Classes Destroyed 7 | 1 6 . Worker 1 | . 1 . Tunneler 2 | 2 . . Hauler 1 | . 1 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 12 | . 6 6 Grunt 8 | . 7 1 Best Kill Streak 5 | 1 5 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 113 | . 37 76 Missed 32 | . 17 15 Hits 81 | . 20 61 Melee 4 | . . 4 Projectile 77 | . 20 57 AOE 24 | . . 24 Damage Taken 1671 | . 226 1445 Core 260 | . 26 234 Absorbed by Shields . | . . . Regen/Repaired (Parts) 77 | . 77 . Core Remaining (%) 100 | 100 . . Volleys Fired 80 | 3 44 33 Largest 2 | 2 2 2 Hottest 100 | 40 100 83 Shots Fired 146 | 6 75 65 Gun 124 | 6 60 58 Cannon 14 | . 7 7 Launcher 2 | . 2 . Special 6 | . 6 . Kinetic 124 | 6 60 58 Thermal 20 | . 13 7 Explosive 2 | . 2 . Electromagnetic . | . . . Robot Hit Streak 15 | 3 15 7 Robot Miss Streak 3 | 1 3 3 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 85 | 4 42 39 Core Hits 41 | 2 26 13 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1360 | 48 679 633 Guns 1123 | 48 549 526 Cannons 88 | . . 88 Explosions 76 | . 76 . Melee . | . . . Ramming 73 | . 54 19 Kinetic 1123 | 48 549 526 Thermal 88 | . . 88 Explosive 76 | . 76 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 9 | . 6 3 Targets Rammed 10 | . 7 3 Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 140 | . 140 59 Average Temperature 35 | . 35 35 Received Heat Transfer 165 | . 102 63 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 185 | . . 185 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 195 | 5 195 88 Initial 33 | . . 33 Average 37 | . 43 27 Influence Increases 718 | 10 463 245 Destroy 0b10 Robot/C 400 | . 260 140 Destroy 0b10 Robot/NC 35 | 10 25 . Destroy Leader 86 | . 56 30 Successful Hack 42 | . 42 . Select Force Hacks 30 | . 30 . Disable Machine 15 | . . 15 Destroy Structure 20 | . 20 . Partial Spotted 15 | . 15 . Lose Combat Pursuer 75 | . 15 60 Influence Decreases 718 | 10 376 332 Entered New Map 54 | . . 54 Time Decay 654 | 10 376 268 Lost Ally 10 | . . 10 Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 43 | . 25 18 Peak Tracking Total 6 | . 6 4 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 9 | . 9 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 27 | . 27 . Successful 18 | . 18 . Failed 9 | . 9 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 21 | . 21 . Terminals 20 | . 20 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 9 . Robot Analysis 3 | . 3 . Prototype ID Bank 1 | . 1 . Locate Traps 2 | . 2 . Dispatch Records 1 | . 1 . Hauler Manifests 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks 2 | . 2 . Process 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 2 | . 2 . Track 1 | . 1 . Assimilate 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter 253 | . 253 . Retrieved Matter 312 | . 312 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 10 | . 10 10 Highest-Rated Ally 10 | . 10 10 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 2163 | 45 2057 61 Seismic 2163 | 45 2057 61 Robot Analysis Total 3 | . 3 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 3063 | 120 2057 886 Spaces Moved 1139 | 62 759 318 Core 2 | 2 . . Treads 1137 | 60 759 318 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 230 | 156 233 240 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 52 | 3 97 57 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 6 | . 6 . Terrain Destroyed 19 | . 19 . Melee . | . . . Projectile 6 | . 6 . AOE 13 | . 13 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1395 | 76 948 371 Wait 92 | . 88 4 Move 1137 | 61 758 318 Hop . | . . . Pick Up 28 | 5 21 2 Fast Attach 8 | 7 1 . Attach 7 | . 1 6 Detach . | . . . Swap 21 | . 18 3 Drop 12 | . 10 2 Fire 80 | 3 44 33 Melee . | . . . Ram . | . . . Kick . | . . . Crush 10 | . 7 3 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 6) 309 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 8) 590 | -10/Materials | Discovered new exit (range 11) 1194 | -10/Materials | Discovered new exit (range 13) 1395 | -10/Materials | Discovered new exit (range 16) 1591 | -10/Materials | Discovered new exit (range 7) 1765 | -10/Materials | Repaired Lgt. Treads 1798 | -10/Materials | Repaired Lgt. Treads 2178 | -10/Materials | Entered Mines 2178 | -10/Mines | Accompanied by 1 ally 2234 | -10/Mines | Met a Derelict bent on vengeance 2594 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2662 | -10/Mines | Discovered new exit (range 8) 2962 | -10/Mines | Assembled infested the area 2995 | -10/Mines | Core integrity fell below 50% 3038 | -10/Mines | Core integrity fell below 20% 3064 | -10/Mines | Destroyed by as-57652 with Assembled Blade Last Messages --------------- 03015_ as-21608 destroyed. 03016_ The unstable cave ceiling collapses. 03020_ D-53 Grenadier destroyed. 03021_ Hvy. Assault Rifle destroyed. 03025_ The unstable cave ceiling collapses. 03025_ Ion Engine destroyed. 03027_ The unstable cave ceiling collapses. 03027_ Hvy. Assault Rifle destroyed. 03030_ The unstable cave ceiling collapses. 03033_ Hrd. Light Armor Plating destroyed. 03036_ The unstable cave ceiling collapses. 03048_ U-05 Engineer builds a Wall. 03052_ U-05 Engineer lays Concrete. 03053_ The unstable cave ceiling collapses. 03053_ U-05 Engineer lays Concrete. 03055_ U-05 Engineer builds a Wall. 03056_ The unstable cave ceiling collapses. 03057_ as-04572 sneak attacks. 03057_ U-05 Engineer destroyed. 03062_ Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####### ##???????????????????????????????????????? | | ????????????#???????????????????????? | | #??????????????? #???????????????????????? | | #########?????????????? ##??????????????????????? | | ###???????############# ##?????????????????????? | | #???????# !%= ##????????????????????? | | # #???????# ######## ## ##???????????????????? | | # ######### #??????# #??? ##??? ##???????????? | | # #?###### #??? r ### ##??????????? | | ########### #?# #### t #??????????? | | ???????#### ### #### # #????????? | | ???????# ## #?## ### ????????? | | ???????# ## #?# ##????????????????? | | ???????# ## ### #????????????????? | | ???????# < ## #????????????????? | | ???????# ###### ##?????? ?????????? | | ???????# #????## ####??????? #???????? | | ???????# #?????## ##?????????? ###?????? | | ???????# #??????# #??????????# ##????? | | ???????### ####??????## #?????????? #????? | | ########## #??????????###@=###???????? #????? | | #??????????###aa= ##??????? ##???? | | ########## #?????????## #*! ##?????? ##??? | | ?????????# #????????## #?????# #### | | ?????????# #####????# # ###???# ? | | ?????????# #????# # # ##?##! ?? | | ?????????##### #????# # # ##!%* #???? | | ???#########?# ###### # # = #????? | | ???# #?# % ## # #????? | | ???# """ ### ### ### #????? | | #### " " #?# #?### #?????? | | ""% #####?# ####### # # #?????? | | #### = #?????# % % ##?????? | | ???#####%%##?????########### ## #??????? | | ###????#] #????????????????## # # # #??????? | | ###??# #?????????????????## ## #? ???????? | | ##?# #??????????????????#### #### ? ??????? | | ### #??????????????????????##???? ? ?????? | | ## ####???????????????????????????? ????? | | ##??????????????????????????? ???? | | ##??????????????????????????? ##??? | | ##?????????????????????????? #???? | | ### ##?????????????????????????? #???? | | ##?## #?????????????????????????? #???? | | #???# #??????????????????????????#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 70% | -10/Materials Lgt. Treads | 74% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombCompactBarrier Manual? 0 Play Time 00:19:11 Cumulative 273.6 hours Start 2026.08.01 @ 19:30:28 End 2026.08.03 @ 11:13:02 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 140 Adventurer 4 Explorer 0 Win Type - Total 6 Types 3/0/1/1/0/0/0/1/0/0 Lore% 80 Gallery% 70 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4a6dcce-cccf-470c-8d18-1a701a0d77e9