Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.09 @ 16:06:12 Player: Millea Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (847) 847 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 2731 Bonus ------- High Alert Combat Kills 4 Cogmind --------- Core Integrity 0/550 Matter 183/300 Energy 26/100 System Corruption 0% Temperature Hot (213) Movement Core (1500) Ox29 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Coolant Injector Huge Storage Unit > --- WEAPON (2) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (25) --- Heat Sink Heat Sink Coolant Injector Coolant Injector Medium Matter Pod (100) ECM Suite Weapon Shielding Weapon Shielding Beam Cannon Beam Cannon Particle Cannon Advanced Beam Cannon Assault Rifle Assault Rifle Assault Rifle Light Assault Rifle Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Coolant Injector Coolant Injector Huge Storage Unit Weapon Shielding Hardened Light Armor Plating > --- WEAPON ----------- Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Heavy Ion Engine Light Treads Heat Sink Heat Sink Coolant Injector Coolant Injector Small Storage Unit Medium Matter Pod ECM Suite Weapon Shielding Weapon Shielding Weapon Shielding Weapon Shielding Weapon Shielding Beam Cannon Particle Cannon Assault Rifle Assault Rifle Assault Rifle Light Assault Rifle Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Light Cannon [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Protection Weapon Shielding Weapon Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 44 | 7 8 8 21 Power 4 | 1 2 1 . Engine 4 | 1 2 1 . Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 1 3 5 Treads 11 | 2 1 3 5 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 19 | 2 3 2 12 Device 7 | 1 1 1 4 Storage 3 | 1 1 . 1 Processor . | . . . . Hackware . | . . . . Protection 9 | . 1 1 7 Artifact . | . . . . Weapon 10 | 2 2 2 4 Energy Gun . | . . . . Energy Cannon 2 | . . 2 . Ballistic Gun 6 | 2 . . 4 Ballistic Cannon 2 | . 2 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . 1 1 . Parts Lost 17 | . 1 2 14 Power 2 | . . 1 1 Propulsion 5 | . . 1 4 Utility 8 | . 1 . 7 Weapon 2 | . . . 2 Highest Loss Streak 13 | . 1 2 13 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 99 98 95 Engine 11 | . 13 10 8 Treads 28 | . 28 31 25 Device 12 | . 12 11 16 Storage 12 | . 14 11 10 Protection 8 | . 1 11 16 Energy Cannon 10 | . . 18 16 Ballistic Gun 7 | . 17 . 1 Ballistic Cannon 5 | . 10 3 . Naked Turns . | . . . . Heaviest Build 102 | 13 91 92 102 Greatest Support 60 | 40 40 60 60 Greatest Overweight (x) 2 | . 2 2 2 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 23 | 6 24 25 25 Most Carried 25 | 2 18 19 25 Average Carried 14 | 1 7 17 23 Final Capacity 25 | 8 25 25 25 Final Carried 18 | 2 18 18 17 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 897 | 154 237 367 139 Remotely . | . . . . Salvage Created 1145 | 80 299 480 286 Parts 75 | 5 14 40 16 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 31 | . 6 16 9 Guns 8 | . 3 . 5 Cannons 23 | . 3 16 4 Classes Destroyed 9 | 2 3 3 1 Tunneler 1 | 1 . . . Hauler 2 | . 1 1 . Recycler 2 | 1 . 1 . Operator 2 | . 1 1 . Watcher 2 | . . 2 . Swarmer 16 | . . 11 5 Grunt 11 | . 6 4 1 Sentry 3 | . . 1 2 Hunter 1 | . . . 1 Best Kill Streak 8 | 2 4 8 6 Combat Bots Only 8 | . 2 8 6 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 338 | . 25 125 188 Missed 71 | . 3 33 35 Damage Taken 3509 | . 243 733 2533 Core 724 | . 34 137 553 Absorbed by Shields . | . . . . Redirected to Shielding 150 | . . 45 105 Regen/Repaired (Parts) 118 | . . 118 . Core Remaining (%) 83 | 100 86 65 . Volleys Fired 101 | 2 27 38 34 Largest 2 | 2 2 2 2 Hottest 128 | 40 70 128 128 Shots Fired 197 | 4 54 76 63 Gun 53 | 4 30 . 19 Cannon 144 | . 24 76 44 Launcher . | . . . . Special . | . . . . Kinetic 98 | 4 54 21 19 Thermal 99 | . . 55 44 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | 2 5 4 10 Robot Miss Streak 4 | 1 2 4 3 Penetration Max 1 | . . . 1 Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 111 | 2 33 35 41 Core Hits 51 | 2 12 23 14 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 2 1 . Blast 3 | . 2 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2129 | 29 489 695 916 Guns 604 | 29 264 . 311 Cannons 1514 | . 221 695 598 Explosions . | . . . . Melee . | . . . . Ramming 11 | . 4 . 7 Kinetic 1016 | 29 485 191 311 Thermal 1102 | . . 504 598 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 7 | . . 7 . Projectiles 7 | . . 7 . Explosions . | . . . . Melee . | . . . . Knockbacks 6 | . 4 1 1 Impact 1 | . . . 1 Kinetic 5 | . 4 1 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . 1 . 1 Targets Rammed 2 | . 1 . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 191 | . 66 159 191 Average Temperature 80 | . 27 46 114 Received Heat Transfer 768 | . 132 24 612 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 2109 | . . 999 1110 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 467 | 10 92 467 239 Initial 99 | . 6 13 99 Average 139 | 3 40 277 131 Maximum Alert Level 2 | . . 2 1 Low Security (%) 68 | 100 100 18 80 Level 1 28 | . . 70 19 Level 2 3 | . . 10 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 3 2 4 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 6 | . 1 2 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 62 | . 12 30 20 Peak Tracking Total 12 | . 2 12 12 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 4 5 2 Terminals 8 | . 3 4 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 11 12 4 Successful 11 | . 4 5 2 Failed 15 | . 7 6 2 Catastrophic 7 | . 4 3 . Database Lockouts 1 | . . 1 . Manual 22 | . 8 11 3 Terminals 20 | . 8 10 2 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 5 | . 3 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 3 3 1 Robot Analysis 4 | . 1 3 . Prototype ID Bank 1 | . . . 1 Terminal Index 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . . 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Tunnel 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . 1 1 . Used . | . . . . Hacking Detections 10 | . 4 5 1 Full Trace Events 3 | . 3 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 4 | . 1 3 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2348 | 95 946 804 503 Spaces Moved 727 | 50 266 263 148 Core 2 | 2 . . . Treads 725 | 48 266 263 148 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 240 Average Speed 258 | 155 304 242 240 Slowest Speed 320 | 160 320 320 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 5 50 24 16 Regions Visited 3 Branch Regions . Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 987 | 60 346 352 229 Wait 70 | . 25 39 6 Move 724 | 49 265 262 148 Hop . | . . . . Pick Up 35 | 2 17 3 13 Fast Attach 19 | 7 2 4 6 Attach 14 | . 2 2 10 Detach . | . . . . Swap 11 | . 4 2 5 Drop 11 | . 3 2 6 Fire 101 | 2 27 38 34 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . 1 . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 9) 725 | -10/Materials | Discovered new exit (range 10) 1042 | -10/Materials | Entered another Materials area 1042 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1256 | -9/Materials | Destroyed 8 combat bots 1340 | -9/Materials | Repaired Lgt. Treads 1511 | -9/Materials | Discovered new exit (range 3) 1671 | -9/Materials | Central database locked down 1846 | -9/Materials | Entered another Materials area 1846 | -8/Materials | Evolved 2 slots: Utility x2 2328 | -8/Materials | Core integrity fell below 50% 2336 | -8/Materials | Core integrity fell below 20% 2349 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02343_ K-01 Serf collects debris. 02343_ Knocked back. 02343_ K-01 Serf cleans the Electrolysis Chamber. 02343_ Slug penetrates Wall. 02344_ Acquired 9 matter. 02345_ G-47 Trooper suffers critical hit (Burn). 02345_ G-47 Trooper destroyed. 02345_ Hrd. Light Armor Plating destroyed. 02346_ Penetrated by Slug. 02346_ Slug penetrates Wall. 02346_ G-47 Trooper destroyed. 02347_ K-01 Serf collects debris. 02348_ Slug penetrates Wall. 02348_ Weapon Shielding destroyed. 02348_ Penetrated by Slug. 02348_ Knocked back. 02348_ K-01 Serf destroyed. 02349_ Critical hit (Burn: +37). 02349_ Slug penetrates X-62 Marksman. 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""" + ??????????????? | | ???? #=!=; """ #???????????????? | | ????##+###!%%# #???????????????? | | ????# ###+%########???????????????? | | ????# + #??????????????????? | | ????# * #" #??????????????????? | | ????##%##"""k ! #??????????????????? | | ?????# ## "" #??????????????????? | | ?????# ## #?????? ??????????? | | ###### ## """ #?????# #?????????? | | # # ## """ / #?????# #?????????? | | # ""# ## """ #?????# #?????????? | | # T"# # #?????# #?????????? | | # ""# ##########?????# #?????????? | | # +[ #??########????# #?????????? | | #*!= # #??# #????# #?????????? | | #!== # #??# #????# #?????????? | | # == # #??# """ #????# #?????????? | | # # #??# """ #????# #?????????? | | # #### #??# """ #????# #?????????? | | ###??#^ #???? ????## ##????????? | | ?????# #######+####### #????????? | | ?????# #????????? | | ?????# [########## | | ?#######+## ##+####### ! ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Coolant Potential 130 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightThermalPropulsion Manual? 0 Play Time 00:16:51 Cumulative 338.9 hours Start 2024.05.09 @ 15:24:55 End 2024.05.09 @ 16:06:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 250 Rogue 250 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0 Lore% 80 Gallery% 88 Achievement% 75 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 919d9b2e-4226-4eb2-b483-8541baf4736a