Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.28 @ 01:55:37 Player: art-hropod Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (82) 410 Value Destroyed (2880) 2880 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 8410 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 5/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- Hardcell Cannon > --- INVENTORY (5) ---- Structural Scanner Structural Scanner Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Signal Interpreter Target Analyzer Improved Target Analyzer Improved Weapon Cycler Actuator Array Improved Medium Armor Plating > --- WEAPON ----------- Long-range Proton Cannon Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Improved Target Analyzer High-powered Shock Rifle Improved Arc Projector Variable Charge Gun [Rating: 76] Favorites ----------- Power Micro Fission Core Engine Deuterium Engine Power Core Micro Fission Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon KE Penetrator Energy Gun Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Special Weapon Welding Torch Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 2 2 2 Power 2 | . . . . . 1 . 1 . . Propulsion 3 | . . . . . 2 . . 1 . Utility 6 | . . . . . 1 1 1 1 2 Weapon 1 | . . . . . . 1 . . . Parts Attached 122 | 7 14 . . . 26 8 22 32 13 Power 19 | 1 1 . . . 4 1 4 7 1 Engine 7 | 1 1 . . . 1 1 1 1 1 Core 12 | . . . . . 3 . 3 6 . Reactor . | . . . . . . . . . . Propulsion 33 | 2 5 . . . 10 3 5 6 2 Treads . | . . . . . . . . . . Leg 29 | 2 5 . . . 10 3 5 3 1 Wheel 4 | . . . . . . . . 3 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 35 | 2 5 . . . 5 2 9 10 2 Device 23 | 1 3 . . . 5 . 7 6 1 Storage 2 | 1 1 . . . . . . . . Processor 8 | . 1 . . . . 1 2 3 1 Hackware . | . . . . . . . . . . Protection 2 | . . . . . . 1 . 1 . Artifact . | . . . . . . . . . . Weapon 35 | 2 3 . . . 7 2 4 9 8 Energy Gun 10 | . . . . . 3 . 1 3 3 Energy Cannon 6 | . . . . . . 1 2 2 1 Ballistic Gun 11 | 2 2 . . . 3 . . 4 . Ballistic Cannon 4 | . . . . . 1 . 1 . 2 Launcher 2 | . 1 . . . . 1 . . . Special Weapon 2 | . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . Parts Lost 82 | . 3 . . . 9 3 18 25 24 Power 15 | . 1 . . . 2 . 4 4 4 Propulsion 20 | . . . . . 4 2 5 5 4 Utility 22 | . 1 . . . . 1 5 7 8 Weapon 25 | . 1 . . . 3 . 4 9 8 Highest Loss Streak 24 | . 1 . . . 3 2 8 12 24 To Critical Strikes 1 | . . . . . 1 . . . . Average Slot Usage (%) 85 | . 84 100 100 100 91 98 89 74 62 Engine 5 | . 4 14 14 14 6 3 5 2 . Core 7 | . . . . . 7 10 10 8 10 Leg 20 | . 28 28 28 28 33 29 21 8 4 Wheel 1 | . . . . . . . . 3 3 Device 9 | . 9 . . . 8 7 12 13 12 Storage 6 | . 14 14 14 14 9 7 6 1 . Processor 10 | . . 14 14 14 9 6 6 15 13 Protection 2 | . . . . . . 7 4 . 3 Energy Gun 2 | . . . . . 6 . . 4 1 Energy Cannon 2 | . . . . . . 5 2 3 3 Ballistic Gun 11 | . 24 28 28 28 9 7 4 6 7 Ballistic Cannon 2 | . . . . . . 7 5 . . Launcher 1 | . 2 . . . . 1 4 . . Naked Turns . | . . . . . . . . . . Heaviest Build 63 | 11 20 18 18 18 35 52 63 55 48 Greatest Support 63 | 20 26 26 26 26 54 60 63 30 35 Greatest Overweight (x) 8 | . 1 . . . 1 1 2 6 8 Average Overweight (x) . | . . . . . . . . . 2 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 5 Average Capacity 8 | 7 8 10 10 10 10 10 10 6 5 Most Carried 10 | 4 10 10 10 10 10 10 10 10 4 Average Carried 7 | 2 6 10 9 10 8 9 8 5 2 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 5 Final Carried 10 | 4 10 10 10 10 10 9 4 4 2 Class Distribution -------------------- 36% | Scavenger-Skirmisher 29% | Mutant 19% | Scavenger-Mutant 11% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Matter Collected 2532 | 288 175 110 . . 486 213 379 806 75 Remotely 30 | . 30 . . . . . . . . Salvage Created 3402 | 104 211 . . . 729 300 480 1470 108 Parts 216 | 8 22 . . . 44 16 26 89 11 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 13 | 1 . . . . 2 . 2 8 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 50 | . 6 . . . 12 5 11 15 1 Guns 31 | . 3 . . . 12 . 1 14 1 Cannons 12 | . . . . . . 3 8 1 . AOE 5 | . 3 . . . . 1 1 . . Classes Destroyed 14 | 2 4 . . . 5 1 2 . . Worker 9 | . . . . . 1 1 1 6 . Builder 8 | . . . . . . 1 1 4 2 Tunneler 4 | 2 . . . . 2 . . . . Recycler 4 | 1 1 . . . . . . 2 . Operator 1 | . 1 . . . . . . . . Watcher 6 | . 3 . . . 1 . . 2 . Swarmer 5 | . 3 . . . . . 2 . . Grunt 25 | . 3 . . . 7 5 5 5 . Brawler 2 | . . . . . . . 1 1 . Duelist 3 | . . . . . 1 . 2 . . Sentry 1 | . . . . . 1 . . . . Specialist 3 | . . . . . 2 . . . 1 Hunter 1 | . . . . . 1 . . . . Programmer 10 | . . . . . . . 1 9 . Best Kill Streak 8 | 2 8 . . . 3 3 3 5 2 Combat Bots Only 4 | . 3 . . . 2 3 3 4 1 Max Kills in Single Turn 2 | 1 2 . . . 1 2 2 2 1 Gunslinging 1 | . . . . . . . . 1 . Exploded 2 | . 2 . . . . 1 1 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Damage Taken 10098 | . 419 . . . 1715 311 2389 2533 2731 Core 2429 | . 88 . . . 387 28 366 373 1187 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 67 | 100 . . . 64 29 96 56 62 . Volleys Fired 273 | 11 30 . . . 62 10 45 90 25 Largest 3 | 2 2 . . . 2 3 3 3 3 Hottest 239 | 40 50 . . . 125 132 182 239 141 Shots Fired 544 | 18 48 . . . 106 31 99 191 51 Gun 395 | 18 42 . . . 106 11 20 160 38 Cannon 133 | . . . . . . 16 74 31 12 Launcher 15 | . 6 . . . . 4 5 . . Special 1 | . . . . . . . . . 1 Kinetic 351 | 18 42 . . . 76 21 60 103 31 Thermal 111 | . . . . . 26 . 34 41 10 Explosive 6 | . 6 . . . . . . . . Electromagnetic 76 | . . . . . 4 10 5 47 10 Robot Hit Streak 15 | 7 6 . . . 12 8 7 15 8 Robot Miss Streak 13 | 4 5 . . . 3 3 13 4 4 Penetration Max 1 | . . . . . 1 . . 1 . Secondary Targets 3 | . . . . . 2 . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . . 1 . Shots Hit Robots 317 | 11 24 . . . 72 23 59 106 22 Core Hits 180 | 6 21 . . . 32 21 42 51 7 Critical Kills 4 | . . . . . . . 1 3 . Critical Parts Destroyed 5 | 1 . . . . . . . 4 . Critical Strikes 13 | 1 . . . . . . 2 10 . Meltdown 1 | . . . . . . . 1 . . Destroy 8 | 1 . . . . . . . 7 . Blast 1 | . . . . . . . 1 . . Corrupt 3 | . . . . . . . . 3 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7692 | 100 631 . . . 1182 531 1636 3086 526 Guns 4794 | 100 281 . . . 1182 90 135 2608 398 Cannons 2209 | . . . . . . 272 1331 478 128 Explosions 680 | . 350 . . . . 169 161 . . Melee . | . . . . . . . . . . Ramming 9 | . . . . . . . 9 . . Kinetic 4586 | 100 281 . . . 740 284 889 1852 440 Thermal 1617 | . . . . . 396 . 577 598 46 Explosive 350 | . 350 . . . . . . . . Electromagnetic 1130 | . . . . . 46 247 161 636 40 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 18 | . . . . . . 2 3 18 . Average Corruption 7 | . . . . . . 2 3 12 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 55 | . . . . . . 9 2 44 . Message Errors 6 | . . . . . . 1 1 4 . Matter Fused 16 | . . . . . . 3 . 13 . Heat Flow Errors 7 | . . . . . . 1 . 6 . Energy Discharges 7 | . . . . . . . . 7 . Parts Rejected 2 | . . . . . . 1 . 1 . Data Loss (minor) 8 | . . . . . . 2 . 6 . Data Loss (major) 2 | . . . . . . . 1 1 . Misfires 3 | . . . . . . 1 . 2 . Alerts 2 | . . . . . . . . 2 . Weapon Failures 2 | . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 34 | . . . . . . . 23 11 . Projectiles 31 | . . . . . . . 20 11 . Explosions 3 | . . . . . . . 3 . . Melee . | . . . . . . . . . . Knockbacks 27 | . . . . . . 3 24 . . Impact . | . . . . . . . . . . Kinetic 24 | . . . . . . 3 21 . . Secondary 3 | . . . . . . . 3 . . Self-Inflicted Damage 22 | . . . . . . . 22 . . Shots 1 | . . . . . . . 1 . . Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . Kicked 1 | . . . . . . . 1 . . Crushed . | . . . . . . . . . . Highest Temperature 436 | . 6 . . . 435 308 321 257 436 Average Temperature 104 | . 2 . . . 149 115 82 84 143 Received Heat Transfer 2499 | . 192 . . . 360 198 558 273 918 Effects 13 | . . . . . 6 . 1 3 3 Shutdowns 2 | . . . . . 1 . . . 1 Energy Bleed 1 | . . . . . . . 1 . . Interference 6 | . . . . . 2 . . 3 1 Matter Decay 2 | . . . . . 2 . . . . Short Circuit 1 | . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Fried 3 | . . . . . . 1 . 2 . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted . | . . . . . . . . . . Heat Transferred 2760 | . . . . . 703 . 950 1033 74 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Peak Influence 277 | 15 277 30 . . 235 154 158 200 66 Initial 84 | . 9 30 . . . 84 53 62 56 Average 81 | 10 182 30 . . 115 78 39 87 37 Maximum Alert Level 1 | . 1 . . . 1 . . 1 . Low Security (%) 92 | 100 39 100 . 100 90 100 100 99 100 Level 1 7 | . 60 . . . 9 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 24 | . 1 1 . . 1 2 7 9 3 Investigation 2 | . . . . . . 1 1 . . Extermination 4 | . . . . . . . 1 3 . Reinforcement 9 | . 1 . . . 1 1 1 2 3 Assault 1 | . . 1 . . . . . . . Garrison 8 | . . . . . . . 4 4 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Distress Signals 2 | . 1 . . . . . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 91 | . 11 . . . 21 8 18 29 4 Peak Tracking Total 6 | . 4 . . . 5 3 5 6 2 Tactical Retreats 10 | . . . . . 4 . 2 4 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Traps Triggered 10 | . 3 . . . . 2 4 1 . Indirectly 2 | . . . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Machines Disabled 13 | . 1 . . . . 2 2 8 . Max in Single Turn 2 | . 1 . . . . 2 2 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Machines Accessed . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks . | . . . . . . . . . . Successful . | . . . . . . . . . . Failed . | . . . . . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . 1 . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks . | . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections . | . . . . . . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Total Allies 1 | . . 1 . . . . . . . Largest Group 1 | . . 1 1 1 1 . . . . Highest-Rated Group 31 | . . 31 31 31 31 . . . . Highest-Rated Ally 31 | . . 31 31 31 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 9 | . . . . . 9 . . . . Total Damage 127 | . . . . . 127 . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Turns Passed 5767 | 119 502 132 559 60 580 798 1003 1713 301 Spaces Moved 3527 | 65 322 111 465 51 296 582 570 915 150 Core 52 | 2 . . . . . . . 8 42 Treads . | . . . . . . . . . . Legs 3189 | 63 322 111 465 51 296 582 570 691 38 Wheels 286 | . . . . . . . . 216 70 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 112 112 80 50 Average Speed 133 | 117 120 120 120 120 122 122 144 151 142 Slowest Speed 450 | 120 190 120 120 120 190 190 260 350 450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 5 56 31 90 22 32 19 21 27 4 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 58 | . 26 . . . 1 . 12 18 1 Melee . | . . . . . . . . . . Projectile 32 | . . . . . 1 . 12 18 1 AOE 26 | . 26 . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Total 4124 | 93 393 110 466 50 415 647 657 1087 206 Wait 42 | . . . . . 3 32 . . 7 Move 3518 | 64 321 110 464 50 295 581 569 914 150 Hop . | . . . . . . . . . . Pick Up 126 | 11 19 . 1 . 20 10 16 38 11 Fast Attach 3 | . . . . . . . 1 2 . Attach 92 | 7 7 . . . 15 6 17 27 13 Detach 1 | . . . . . . . . 1 . Swap 27 | . 7 . . . 11 2 4 3 . Drop 41 | . 9 . 1 . 9 6 4 12 . Fire 273 | 11 30 . . . 62 10 45 90 25 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 1 | . . . . . . . 1 . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 15) 279 | -10/Materials | Discovered new exit (range 10) 302 | -10/Materials | Build established: Mutant 621 | -10/Materials | Identified exit to Mines 622 | -10/Materials | Entered Mines 685 | -10/Mines | Found a hidden stash of uninstalled traps 724 | -10/Mines | Discovered new exit (range 7) 729 | -10/Mines | Learned Materials emergency access door positions 736 | -10/Mines | Met a Derelict testing a Signal Generator 739 | -10/Mines | Identified exit to Materials 748 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 750 | -10/Mines | Discovered new exit (range 5) 753 | -10/Mines | Identified exit to Exiles 754 | -10/Mines | Entered Exiles 754 | -10/Exiles | Accompanied by 1 ally 786 | -10/Exiles | Met 8R-AWN 807 | -10/Exiles | Met EX-HEX 856 | -10/Exiles | Met EX-BIN 873 | -10/Exiles | Aligned with FarCom system 874 | -10/Exiles | Given EX-Vault access code 902 | -10/Exiles | Opened EX-Vault 910 | -10/Exiles | Found Prototype Device 934 | -10/Exiles | Warned to stay clear of 0b10 Research branches 970 | -10/Exiles | Met EX-DEC 1011 | -10/Exiles | Visited The Gauntlet 1194 | -10/Exiles | Discovered new exit (range 12) 1206 | -10/Exiles | Identified exit to Mines 1313 | -10/Exiles | Left Exiles lab with Cloak of Protection 1313 | -10/Exiles | Entered Mines 1313 | -9/Mines | Accompanied by 1 ally 1359 | -9/Mines | Discovered new exit (range 13) 1372 | -9/Mines | Identified exit to Materials 1373 | -9/Mines | Entered Materials 1373 | -8/Materials | Accompanied by 1 ally 1373 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1373 | -8/Materials | Identified Cloak of Protection 1733 | -8/Materials | Build established: Scavenger-Mutant 1737 | -8/Materials | Lost 3 parts (1p2n) 1811 | -8/Materials | Core integrity fell below 50% 1943 | -8/Materials | Discovered new exit (range 8) 1950 | -8/Materials | Identified exit to Factory 1953 | -8/Materials | Entered Factory 1953 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2255 | -7/Factory | Build established: Scavenger-Skirmisher 2734 | -7/Factory | Discovered new exit (range 15) 2750 | -7/Factory | Identified exit to Factory 2751 | -7/Factory | Entered another Factory area 2751 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2827 | -6/Factory | Discovered new exit (range 15) 2841 | -6/Factory | Identified exit to Lower Caves 3390 | -6/Factory | Garrison activated, responded to threat 3536 | -6/Factory | Garrison activated, responded to threat 3546 | -6/Factory | Lost 6 parts (1p1n2u2w) 3637 | -6/Factory | Discovered new exit (range 15) 3701 | -6/Factory | Lost 8 parts (2p2n2u2w) 3747 | -6/Factory | Identified exit to Factory 3754 | -6/Factory | Entered another Factory area 3754 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4379 | -5/Factory | Lost 12 parts (2p2n3u5w) 4499 | -5/Factory | Garrison activated, responded to threat 4615 | -5/Factory | System corruption reached 10% 4656 | -5/Factory | Lost 6 parts (1n4u1w) 4852 | -5/Factory | Garrison activated, responded to threat 5396 | -5/Factory | Lost 4 parts (1n3w) 5448 | -5/Factory | Discovered new exit (range 16) 5466 | -5/Factory | Identified exit to Factory 5467 | -5/Factory | Entered another Factory area 5467 | -4/Factory | Evolved 2 slots: Utility x2 5731 | -4/Factory | Core integrity fell below 50% 5760 | -4/Factory | Core integrity fell below 20% 5768 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 05738_ Imp. Weapon Cycler destroyed. 05738_ Wheel destroyed. 05738_ Knocked back. 05739_ Acquired 6 matter. 05745_ Acquired Hardcell Cannon. 05755_ H-71 Marshal calls for reinforcements. 05755_ ALERT: Hostile activity reported, dispatching reinforcements to area. 05755_ Knocked back. 05757_ Penetrated by Slug. 05757_ Hardcell Cannon blasted off. 05757_ Knocked back. 05757_ Acquired 7 matter. 05759_ Acquired Hardcell Cannon. 05759_ Penetrated by Slug. 05759_ Knocked back. 05763_ Penetrated by Slug. 05763_ Knocked back. 05768_ Imp. Target Analyzer destroyed. 05768_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????#########?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????#"" #?????????????????????? | | ??????????????????#"" #?????????????????????? | | ??????????????????#""" #?????????????????????? | | ??????????????????#""" #?????????????????????? | | ??????????????????#""" #?????????????????????? | | ??????????????????# % #?????????????????????? | | ??????????????????#"" %#??#####+##???????????? | | ??????????????????#"" #?# ????????????? | | ??????????????????#""" @ #?# ?????????????? | | ??????????????????#""" %%#?# ??????????????? | | ??????????????????#""" #?# h#???????????????? | | ??????????????????# ### ###?????????????? | | ??????????????????# # #?????????????? | | ??????????????????######+;#h #?????????????? | | ??????????????????# H #?????????????? | | ??????????????????# % +?????????????? | | ??????????????????# #?????????????? | | ??????????????????# ##### !#?????????????? | | ??????????????????# ????# #?????????????? | | ????????????????? ?????## ###############? | | ???????????????? ??????# % # """" """" #? | | ??????????????? ???????# # """" """" #? | | ??????????????+####????????# + """" """" #? | | ???????????????????????????# # """" """" #? | | ???????????????????????????# #! #? | | ???????????????????????????# # ! #? | | ???????????????????????????# ####+##########? | | ???????????????????????????# #### ###???????? | | ???????????????????????????# #???????? | | ???????????????????????????# ! |#???????? | | ???????????????????######### = #???????? | | ?????????????????? ## #???????? | | ?????????????????"""""""" ## "???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 48 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 5 Armor Coverage 225 Resistance: EM 25 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 55 Target Analysis 8 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Challenges ------------ None Game ------ Seed ReflectiveSkeletonKatana Manual? 0 Play Time 01:27:28 Cumulative 12.8 hours Start 2022.04.26 @ 08:22:20 End 2022.04.28 @ 01:55:37 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 17 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 63x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b05c5ba-85e4-4b0d-bf2a-6ae3741177ee