Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.30 @ 11:49:08 Player: Inverisimilidude Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (140) 700 Value Destroyed (5315) 5315 Prototype IDs (28) 560 Alien Tech Used (2) 400 Bonus (2366) 2366 TOTAL SCORE: 16141 Bonus ------- High Alert Combat Kills 64 Follower Combat Kills 1105 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -403 Cogmind --------- Core Integrity 0/1150 Matter 196/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Layered Medium Armor Plating Improved Shock Absorption System Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Armored Leg Improved VSS Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Energy Well Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Kinecellerator Focal Shield Improved Force Field > --- WEAPON ----------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Mass Driver > --- INVENTORY -------- Neutrino Core Neutrino Core Neutrino Core Armored Wheel Compact Matter Pod Improved Signal Interpreter IFF Parser Improved Shock Absorption System Component Analysis Suite Gauss Rifle KE Penetrator Magnetic Acceleration Cannon Enhanced Gauss Cannon Makeshift Sword [Rating: 108] Favorites ----------- Power Antimatter Reactor Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Improved Signal Interpreter Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Powered Armor Weapon Magnetic Acceleration Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Shock Bomb Launcher Special Weapon Molecular Deconstructor Impact Weapon Maul Slashing Weapon Makeshift Sword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Slots Evolved 12 | . . 2 2 2 . . . . 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 1 1 . . . . 1 . . . . . . . . . . Utility 6 | . . 1 . 1 . . . . 1 1 . . . . 2 . . . . Weapon 2 | . . . 1 . . . . . . 1 . . . . . . . . . Parts Attached 124 | 7 4 18 16 8 2 3 2 12 15 2 5 1 1 6 12 2 . 3 5 Power 14 | 1 . 2 4 . . . . 1 1 . 1 . . 1 2 . . 1 . Engine 9 | 1 . 2 4 . . . . 1 1 . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . 1 1 . . . . Reactor 3 | . . . . . . . . . . . 1 . . . 1 . . 1 . Propulsion 28 | 2 1 5 2 1 1 1 . 5 5 1 1 . . . 3 . . . . Treads 3 | . . . . . . 1 . 2 . . . . . . . . . . . Leg 19 | . . 4 2 1 1 . . 2 4 1 1 . . . 3 . . . . Wheel 6 | 2 1 1 . . . . . 1 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 45 | 2 . 7 3 5 . . . 4 5 . 2 . 1 3 6 2 . 2 3 Device 23 | 1 . 4 2 3 . . . 1 1 . 1 . 1 2 4 2 . 1 . Storage 8 | 1 . 2 . . . . . 1 1 . 1 . . 1 . . . 1 . Processor 5 | . . . . 1 . . . 1 . . . . . . 1 . . . 2 Hackware 1 | . . . . 1 . . . . . . . . . . . . . . . Protection 8 | . . 1 1 . . . . 1 3 . . . . . 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 37 | 2 3 4 7 2 1 2 2 2 4 1 1 1 . 2 1 . . . 2 Energy Gun 5 | 1 1 1 1 . . . . . 1 . . . . . . . . . . Energy Cannon 4 | . . . 2 . . . . 1 1 . . . . . . . . . . Ballistic Gun 11 | 1 1 2 1 . 1 1 1 . 2 . . . . . . . . . 1 Ballistic Cannon 10 | . . 1 1 1 . . . 1 . 1 1 . . 2 1 . . . 1 Launcher 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . Impact Weapon 2 | . . . 1 1 . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 5 . . . . 1 4 . 2 1 . . . . . 4 . Parts Lost 53 | . 2 . 4 2 . 1 . 5 7 . . 1 . 7 8 3 . 7 6 Power 2 | . . . 1 . . . . . . . . . . 1 . . . . . Propulsion 19 | . 1 . 1 1 . 1 . 2 5 . . . . . 3 1 . 2 2 Utility 19 | . 1 . 1 . . . . 1 . . . 1 . 5 4 1 . 2 3 Weapon 13 | . . . 1 1 . . . 2 2 . . . . 1 1 1 . 3 1 Highest Loss Streak 7 | . 1 . 2 2 . 1 . 4 5 . . 1 . 4 6 2 . 7 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 Average Backups 14 | 4 7 8 13 14 14 15 15 14 17 19 19 18 19 15 17 14 12 15 14 Power 1 | . 1 . . 1 1 1 . . . 1 1 1 2 1 3 3 3 3 3 Propulsion 2 | 2 3 3 3 3 2 3 3 2 . 1 2 3 4 4 3 . . . . Utility 6 | . . 1 3 4 5 6 7 7 10 11 10 7 7 5 5 5 4 7 7 Weapon 4 | . 2 2 5 6 5 4 4 4 6 5 5 5 6 5 5 5 5 5 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 28 | . 2 4 4 1 . . . . 3 . 3 2 . . 2 . . . 7 Power 4 | . . . . . . . . . . . 1 . . . 1 . . . 2 Propulsion 7 | . 2 3 1 . . . . . . . 1 . . . . . . . . Utility 11 | . . . 1 1 . . . . 1 . 1 2 . . 1 . . . 4 Weapon 5 | . . 1 2 . . . . . 2 . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 98 94 99 99 99 98 100 99 93 98 99 95 94 95 92 96 99 76 57 Engine 5 | . 14 11 9 7 7 7 7 7 6 5 . . . . . . . . . Reactor 1 | . . . . . . . . . . . 4 5 5 1 2 5 5 5 3 Treads 3 | . . . . . . 3 7 16 6 . . . . . . . . . . Leg 29 | . . 31 35 37 37 32 30 21 17 33 35 35 35 35 30 29 26 19 11 Wheel 1 | . 27 . . . . . . . 9 . . . . . . 1 4 5 3 Device 12 | . 12 16 15 21 7 6 7 3 8 13 16 11 15 17 22 23 21 13 10 Storage 8 | . 14 11 9 7 7 7 7 7 6 5 5 9 6 5 5 10 14 15 10 Processor 7 | . . . . . 7 7 7 14 13 11 11 11 11 7 5 5 5 5 8 Hackware 1 | . . . . . 7 7 7 . . . . . . . . . . . . Protection 1 | . . . 1 . . . . 3 3 2 . . . . 2 . . . . Energy Cannon 1 | . . . 4 7 7 2 . . 1 . . . . . . . . . . Ballistic Gun 9 | . 12 10 6 9 14 15 15 12 9 11 11 9 5 5 2 . . . 1 Ballistic Cannon 7 | . . 6 15 4 . . 1 6 5 4 10 3 5 10 18 18 19 5 4 Launcher 1 | . 1 . . . . 4 5 1 1 5 . . . . . 2 . . . Peak Build Rating 108 | 7 7 22 28 35 35 36 37 54 59 68 80 89 89 91 99 108 105 108 98 Average Rating 53 | 5 6 18 25 33 34 35 36 45 53 65 74 85 86 80 89 103 104 82 65 On Entrance 53 | . 7 7 20 27 29 35 36 37 54 55 66 76 89 86 81 96 102 104 69 Naked Turns 1 | . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 111 | 14 14 37 52 48 41 48 41 86 84 88 89 86 79 82 106 110 111 106 107 Greatest Support 130 | 26 26 45 56 61 46 50 50 78 76 91 104 104 104 104 130 130 115 115 72 Greatest Overweight (x) 6 | . . . 1 . . 1 . 1 6 1 . . . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . 2 . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 7 8 9 15 15 15 15 15 17 20 20 20 20 20 20 20 20 20 20 16 Most Carried 20 | 6 8 12 15 15 15 15 15 17 20 20 20 20 19 20 20 17 13 17 20 Average Carried 14 | 4 7 8 13 14 14 14 14 14 17 19 19 19 19 15 17 14 12 15 15 Final Capacity 20 | 8 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 8 12 15 15 15 15 15 17 20 20 19 19 19 15 17 13 13 17 3 Class Distribution -------------------- 32% | Skirmisher 16% | Scavenger-Skirmisher 14% | Mutant 13% | Scavenger-Gunner 6% | Derelict-Skirmisher 5% | Derelict-Gunner 3% | Scavenger-Assassin 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Derelict-Skirmisher | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Matter Collected 6514 | 274 52 964 1399 . 244 207 50 855 492 429 145 318 . 334 160 264 139 85 103 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 5131 | 47 147 774 1289 . . 219 . 1045 454 355 132 195 . 93 133 155 29 . 64 Parts 265 | 8 15 44 61 . . 16 . 36 22 22 6 15 . 3 5 8 3 . 1 Haulers Intercepted 7 | . . 3 3 . . . . 1 . . . . . . . . . . . Recyclers Shooed 4 | . . 1 1 . . . . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 87 | . . . . . . 10 . 19 . . 22 20 . 3 . 7 3 . 3 Prevented 29 | . . . . . . 6 . 20 . . 1 2 . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 106 | . 6 12 26 . . 8 . 20 6 8 3 6 . 2 2 5 1 . 1 Guns 34 | . 2 7 4 . . 4 . 6 3 5 1 . . 1 1 . . . . Cannons 44 | . . 5 19 . . . . 4 2 3 2 . . 1 1 5 1 . 1 AOE 21 | . 4 . 3 . . 4 . 9 1 . . . . . . . . . . Classes Destroyed 17 | 1 4 3 2 . . . . 4 . . 2 1 . . . . . . . Worker 4 | . . . 2 . . . . . . 2 . . . . . . . . . Builder 5 | . . . 2 . . . . . 2 1 . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . Hauler 7 | . . 3 3 . . . . 1 . . . . . . . . . . . Recycler 4 | . . 2 1 . . . . . 1 . . . . . . . . . . Operator 4 | . 1 . 2 . . . . . . 1 . . . . . . . . . Watcher 7 | . 1 3 3 . . . . . . . . . . . . . . . . Swarmer 26 | . 3 4 . . . 8 . 5 1 5 . . . . . . . . . Grunt 40 | . 3 . 21 . . . . 9 2 2 1 . . 2 . . . . . Brawler 1 | . . . . . . . . 1 . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . 1 . . . . . . . . Sentry 19 | . . 8 5 . . . . 2 1 . . . . . 2 . . . 1 Specialist 2 | . . . . . . . . . . . . 2 . . . . . . . Hunter 10 | . . . . . . . . 2 2 1 . 1 . . . 4 . . . Programmer 4 | . . . . . . . . . . . 1 1 . . . 1 1 . . Behemoth 2 | . . . . . . . . 1 . . . 1 . . . . . . . Mutant 2 | . . . . . . . . 1 . . . 1 . . . . . . . Best Kill Streak 7 | 1 4 6 5 . . 4 . 7 4 5 1 3 . 2 2 2 1 . 1 Combat Bots Only 7 | . 3 4 3 . . 4 . 7 2 5 1 3 . 2 2 2 1 . 1 Max Kills in Single Turn 3 | 1 2 1 2 . . 2 . 3 1 2 1 1 . 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . 2 . . 2 . 3 1 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Hostile Shots Fired 899 | . 17 70 101 9 . 36 . 108 88 4 4 59 12 48 132 68 10 . 133 Missed 307 | . 7 17 35 1 . 12 . 26 24 1 1 21 10 18 60 25 3 . 46 Hits 592 | . 10 53 66 8 . 24 . 82 64 3 3 38 2 30 72 43 7 . 87 Melee 2 | . . . . . . . . . . . . . . 2 . . . . . Projectile 590 | . 10 53 66 8 . 24 . 82 64 3 3 38 2 28 72 43 7 . 87 Critical Strikes 13 | . . . 1 1 . . . 4 1 . 1 1 . 1 . . . . 3 Part Disruptions 3 | . . . . . . . . 1 . . . 2 . . . . . . . Damage Taken 10678 | . 191 643 1069 120 . 370 . 1742 893 77 57 615 27 846 1262 439 69 498 1760 Core 1828 | . 50 85 149 31 . 29 . 183 69 . 18 127 . 21 71 44 . . 951 Absorbed by Shields 341 | . . . . . . . . . . . . . . . . 268 73 . . Ignored by Resistances 175 | . . . . . . . . . . . . . . . 94 81 . . . Regen/Repaired (Parts) 198 | . . 72 . . . . 15 . . . . . 111 . . . . . . Core Remaining (%) 81 | 100 80 78 72 . . . . 65 91 . . . . 83 . . . . . Volleys Fired 343 | 4 15 68 97 1 . 10 . 42 23 20 6 13 . 13 4 13 4 . 10 Largest 4 | 2 2 2 3 3 . 3 . 3 3 4 4 3 . 4 4 4 4 . 4 Hottest 179 | 60 70 90 133 109 . 82 . 151 152 136 144 56 . 160 179 179 179 . 152 Shots Fired 951 | 8 28 135 274 3 . 30 . 120 68 65 21 36 . 39 16 52 16 . 40 Gun 401 | 8 22 94 74 2 . 20 . 49 24 40 12 23 . 11 2 . . . 20 Cannon 474 | . . 41 196 1 . . . 46 42 20 9 . . 21 14 48 16 . 20 Launcher 59 | . 6 . 4 . . 10 . 25 2 5 . . . 3 . 4 . . . Special 17 | . . . . . . . . . . . . 13 . 4 . . . . . Kinetic 778 | 4 8 95 245 2 . 20 . 93 55 60 21 23 . 32 16 48 16 . 40 Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive 14 | . 6 . . . . . . 1 . . . . . 3 . 4 . . . Electromagnetic 142 | 4 14 40 29 1 . 10 . 26 13 5 . . . . . . . . . Robot Hit Streak 20 | 4 6 17 13 1 . 3 . 10 12 5 4 14 . 20 6 5 8 . 8 Robot Miss Streak 9 | 1 3 9 4 2 . 3 . 4 4 4 3 2 . 2 1 3 2 . 5 Penetration Max 1 | . . . . . . . . . 1 1 . . . . 1 . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 565 | 5 12 84 166 1 . 13 . 87 39 30 12 30 . 21 10 25 10 . 20 Core Hits 257 | 2 15 25 58 1 . 12 . 62 18 17 9 4 . 6 5 13 1 . 9 Critical Kills 2 | . . . 1 . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . 1 1 . . . . . . 1 Critical Strikes 22 | . 2 1 6 . . . . 2 2 1 2 2 . . 1 1 . . 2 Destroy 7 | . . . 1 . . . . . 1 . 2 2 . . . . . . 1 Blast 12 | . . . 5 . . . . 2 1 1 . . . . 1 1 . . 1 Corrupt 3 | . 2 1 . . . . . . . . . . . . . . . . . Melee Attacks 22 | . . . 1 1 . . 1 8 . . . 2 . 5 1 . 1 2 . Impact 2 | . . . 1 1 . . . . . . . . . . . . . . . Slashing 20 | . . . . . . . 1 8 . . . 2 . 5 1 . 1 2 . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14377 | 57 455 1416 3929 28 . 390 . 2815 916 973 452 338 . 536 346 844 419 . 463 Guns 4578 | 57 126 831 736 28 . 189 . 730 401 530 247 338 . 145 41 . . . 179 Cannons 7300 | . . 585 2911 . . . . 652 483 315 205 . . 391 305 750 419 . 284 Explosions 2314 | . 329 . 282 . . 201 . 1248 32 128 . . . . . 94 . . . Melee 185 | . . . . . . . . 185 . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 10589 | 16 48 996 3058 28 . 189 . 1353 752 845 452 338 . 536 346 750 419 . 463 Thermal 362 | . 9 . 126 . . . . 227 . . . . . . . . . . . Explosive 438 | . 264 . . . . . . 80 . . . . . . . 94 . . . Electromagnetic 2803 | 41 134 420 745 . . 201 . 970 164 128 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 185 | . . . . . . . . 185 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . 1 . 1 . . . . . . . 1 1 1 10 . . . . . Average Corruption 2 | . 1 . 1 . . . . . . . 1 1 1 10 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 48 | . . . 9 . . . . . . . 4 8 1 26 . . . . . Message Errors 11 | . . . 2 . . . . . . . 2 1 . 6 . . . . . Matter Fused 13 | . . . 5 . . . . . . . 1 1 1 5 . . . . . Heat Flow Errors 2 | . . . 1 . . . . . . . . . . 1 . . . . . Energy Discharges 7 | . . . . . . . . . . . . 2 . 5 . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 6 | . . . . . . . . . . . . 3 . 3 . . . . . Data Loss (major) 2 | . . . 1 . . . . . . . . . . 1 . . . . . Misfires 1 | . . . . . . . . . . . . . . 1 . . . . . Alerts 4 | . . . . . . . . . . . 1 1 . 2 . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 271 | . 6 . 120 . . . . 2 13 13 6 . . 8 . 49 54 . . Projectiles 249 | . . . 104 . . . . 2 13 13 6 . . 8 . 49 54 . . Explosions 22 | . 6 . 16 . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 64 | . . . 31 . . . . 6 5 2 . . . 3 1 7 6 . 3 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 60 | . . . 28 . . . . 6 5 2 . . . 3 1 7 5 . 3 Secondary 4 | . . . 3 . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 277 | . 97 . 15 . . . . 133 . . . . . 32 . . . . . Shots 18 | . 3 . 2 . . . . 12 . . . . . 1 . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 292 | 40 45 48 286 24 . 48 . 213 225 . 3 . . 172 30 228 292 . 207 Average Temperature 62 | 24 22 19 51 16 . 16 . 55 107 . 2 . . 42 10 120 151 . 100 Received Heat Transfer 1554 | . 24 135 531 . . . . 476 45 18 9 54 . 163 27 . . . 72 Effects 1 | . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . Parts Fried 8 | . . 1 3 . . . . 2 . 1 . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . 2 . . . . . . . . . . . Heat Transferred 400 | . 50 . 150 . . . . 200 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 3 . 2 . . . . 1 . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Maximum Alert Level 3 | . . . 1 . . . . . 1 1 . . . . 3 . . . . Low Security (%) 74 | 100 100 100 43 100 . . . . 76 95 . . . . . . . . . Level 1 19 | . . . 56 . . . . . 23 4 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . 11 . . . . Level 3 5 | . . . . . . . . . . . . . . . 88 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 942 | 5 110 136 342 149 . . . . 237 208 . . . . 942 . . . . Initial 900 | . . 42 13 149 . . . . 140 84 . . . . 900 . . . . Average 155 | . 51 61 189 53 . . . . 145 72 . . . . 840 . . . . Influence Increases 5318 | 10 225 473 878 22 . 180 . 645 425 459 382 217 . 40 1062 130 150 . 20 Destroy 0b10 Robot/C 2680 | . 120 240 520 . . 160 . 480 260 260 240 180 . 40 40 100 20 . 20 Destroy 0b10 Robot/NC 175 | 10 10 40 65 . . . . 5 20 25 . . . . . . . . . Destroy Leader 488 | . 22 102 112 . . 20 . 40 60 42 20 10 . . 20 30 10 . . Allied During Kill 338 | . . . . . . . . 75 49 80 122 12 . . . . . . . Successful Hack 53 | . . 19 27 7 . . . . . . . . . . . . . . . Disable Machine 120 | . 15 15 15 15 . . . . 15 . . . . . 45 . . . . Destroy Structure 159 | . 43 12 34 . . . . . 6 22 . . . . 42 . . . . Advance Influence 900 | . . . . . . . . . . . . . . . 900 . . . . Partial Spotted 15 | . 15 . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 390 | . . 45 105 . . . . 45 15 30 . 15 . . 15 . 120 . . Influence Decreases 5318 | 10 125 541 580 352 . 180 . 422 475 456 464 281 30 40 390 573 379 . 20 Entered New Map 838 | . . 58 19 181 . . . . 83 89 66 19 30 . . 249 44 . . Time Decay 3681 | 10 105 483 521 171 . 180 . 352 262 253 318 197 . 30 160 294 335 . 10 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . 150 . . . . Lost Part 310 | . 20 . 40 . . . . 50 70 . . . . 10 80 30 . . 10 Lost Ally 339 | . . . . . . . . 20 60 114 80 65 . . . . . . . Squads Dispatched 17 | . 2 . 5 1 . . . . 4 3 . . . . 2 . . . . Investigation 6 | . 1 . 2 . . . . . 2 1 . . . . . . . . . Extermination 2 | . . . . 1 . . . . . 1 . . . . . . . . . Reinforcement 9 | . 1 . 3 . . . . . 2 1 . . . . 2 . . . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 4 | . . . 2 . . . . . 1 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Distress Signals 15 | . . 6 6 . . . . . . 3 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 210 | . 12 18 45 4 . 8 1 29 18 14 7 7 1 11 12 5 9 . 9 Peak Tracking Total 10 | . 4 5 4 4 . 4 1 10 6 5 3 2 1 3 7 2 2 . 8 Tactical Retreats 22 | . . 2 6 . . . . 2 1 1 . 1 . . 1 . 8 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Traps Triggered 6 | . 1 . 2 . . . . . 2 . . . . . 1 . . . . Indirectly 3 | . . . 1 . . . . . 2 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Machines Disabled 15 | . 1 1 1 1 . . . 3 1 . 1 2 . . 3 . . 1 . Max in Single Turn 2 | . 1 1 1 1 . . . 2 1 . . 1 . . 2 . . 1 . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Machines Accessed 26 | . . 3 7 4 . . . 1 1 . . . 3 . . 1 . 6 . Terminals 13 | . . 2 7 2 . . . 1 . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . 1 . . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . Total Hacks 66 | . . 11 14 9 . . . 4 3 . . . 5 . . 1 . 19 . Successful 48 | . . 6 5 7 . . . 4 1 . . . 5 . . 1 . 19 . Failed 18 | . . 5 9 2 . . . . 2 . . . . . . . . . . Catastrophic 4 | . . 1 3 . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 22 | . . 2 9 1 . . . . 4 5 . 1 . . . . . . . Terminals 27 | . . 5 14 3 . . . 4 . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 9 | . . 6 . . . . . . 3 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . 5 . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . Terminal Hacks 37 | . . 1 5 2 . . . 4 . . . . 5 . . 1 . 19 . Record 16 | . . . . . . . . 4 . . . . 4 . . 1 . 7 . Part Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . Prototype ID Bank 6 | . . . 2 . . . . . . . . . . . . . . 4 . Open Door 1 | . . . . . . . . . . . . . 1 . . . . . . Open DSF 1 | . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 2 | . . 1 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . 4 . . . . . . 1 . . . . . . . . . . Scan Component 3 | . . 2 . . . . . . 1 . . . . . . . . . . Repair 2 | . . 2 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . 4 . . . . . . . . . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . . . . . . . . . Analyze 2 | . . . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . . . . . . . . . . . . . Terminals 1 | . . 1 . . . . . . . . . . . . . . . . . Operators 1 | . . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 9 | . . 1 5 1 . . . . 1 1 . . . . . . . . . Full Trace Events 1 | . . . . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . 2 . . 14 . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . 2 . . . . . . . . . . . . . . . . . Time 76 | . . 76 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . 1 2 3 . . . . . . . Allies Hacked 4 | . . . . . . . . . . 4 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Total Allies 24 | . . . . . . . 4 . 4 11 2 3 . . . . . . . Largest Group 6 | . . . . . . . 4 4 3 6 5 3 . . . . . . . Highest-Rated Group 248 | . . . . . . . 154 154 210 248 248 87 . . . . . . . Highest-Rated Ally 96 | . . . . . . . 40 40 70 96 96 29 . . . . . . . Zionite Dispatches 4 | . . . . . . . . . 2 2 . . . . . . . . . Light 1 | . . . . . . . . . 1 . . . . . . . . . . Fire 2 | . . . . . . . . . . 2 . . . . . . . . . Hacking Resupply 1 | . . . . . . . . . 1 . . . . . . . . . . Total Orders 2 | . . . . . . . . . 2 . . . . . . . . . . DROP 2 | . . . . . . . . . 2 . . . . . . . . . . Ally Attacks 203 | . . . . . . . . 63 43 34 39 24 . . . . . . . Total Damage 4883 | . . . . . . . . 1008 1174 630 1712 359 . . . . . . . Kills 32 | . . . . . . . . 5 8 6 9 4 . . . . . . . Allies Corrupted 2 | . . . . . . . . . . 1 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Active Infowar (turns) 14969 | 48 234 910 1207 434 1397 1554 1460 1247 242 294 650 660 550 852 240 659 1242 839 250 Sensors 12763 | . . 478 1207 434 1397 1554 1460 1247 242 294 650 660 550 362 10 659 1242 317 . IFF 1320 | . . . . . . . . . . . . . 376 490 240 . . . 214 Terrain 3731 | . . . . 386 . . . . 74 78 . . . 361 . 632 1242 773 185 Structural 432 | . . 432 . . . . . . . . . . . . . . . . . Seismic 282 | 48 234 . . . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 13 | . . . . . 2 3 2 3 . . . . . 1 . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Turns Passed 18833 | 89 259 1524 1606 448 1397 1625 1460 2737 570 613 707 818 550 1056 336 659 1242 839 298 Spaces Moved 12635 | 72 189 878 941 338 1032 1254 1174 1383 311 408 548 500 453 689 192 477 895 633 268 Core 128 | 9 . . . . . . . . . . . . . . . . . . 119 Treads 1057 | . . . . . . . . 1057 . . . . . . . . . . . Legs 10931 | . . 868 941 338 1032 1254 1174 326 54 408 548 500 453 689 192 477 895 633 149 Wheels 519 | 63 189 10 . . . . . . 257 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 86 120 120 120 120 122 122 120 120 120 120 120 120 115 114 114 114 50 Average Speed 126 | 85 90 119 120 120 120 126 122 183 139 122 120 120 120 120 143 114 114 117 90 Slowest Speed 265 | 100 90 120 190 120 120 190 122 245 265 190 120 120 120 120 188 115 114 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . 2 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 53 | 4 34 52 57 8 95 89 90 99 8 12 51 60 64 66 6 59 88 100 37 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 6 | . . . . . 1 . . . . . . . . . . . 2 3 . Known Exits Taken 15 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 20 | . . . . . 3 5 2 1 . . 1 2 . 2 . 1 2 . 1 Spaces Dug 7 | . . . 1 . . . . . . . . . . 5 . . 1 . . Terrain Destroyed 268 | . 54 10 27 . . . . 23 6 10 4 . . 42 23 50 8 . 11 Melee 7 | . . . 1 . . . . . . . . . . 5 . . 1 . . Projectile 109 | . . 10 17 . . . . 5 6 10 4 . . 11 5 23 7 . 11 AOE 152 | . 54 . 9 . . . . 18 . . . . . 26 18 27 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Total 14667 | 88 251 1220 1204 376 1190 1273 1200 1481 390 472 584 674 459 878 240 559 1105 725 298 Wait 1205 | . 30 219 107 18 154 . 15 2 3 32 1 108 6 147 15 63 201 80 4 Move 12616 | 71 188 877 940 337 1031 1253 1173 1382 310 407 547 499 452 688 191 476 894 632 268 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 97 | 6 7 13 12 4 2 1 2 8 12 2 5 3 . 4 9 . 1 3 3 Fast Attach 60 | 7 1 11 8 1 . 2 2 4 10 1 2 . . 1 4 . 1 4 1 Attach 67 | . 1 1 8 2 2 . . 7 5 2 2 5 . 10 7 4 1 1 9 Detach 25 | . . 1 5 . . . . 2 2 . 1 5 . 2 2 . . 2 3 Swap 112 | . 4 11 14 7 1 5 3 21 13 5 4 9 1 8 3 2 1 . . Drop 81 | . 5 19 12 5 . 2 4 5 12 . 8 3 . . 3 1 1 1 . Fire 343 | 4 15 68 97 1 . 10 . 42 23 20 6 13 . 13 4 13 4 . 10 Melee 22 | . . . 1 1 . . 1 8 . . . 2 . 5 1 . 1 2 . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . 1 . . . . Rewire 38 | . . . . . . . . . . 3 8 27 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 7) 299 | -10/Materials | Discovered new exit (range 5) 308 | -10/Materials | Build established: Mutant 349 | -10/Materials | Entered another Materials area 349 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 542 | -9/Materials | Repaired Carbon-fiber Leg 581 | -9/Materials | Repaired Carbon-fiber Leg 960 | -9/Materials | Discovered new exit (range 12) 1084 | -9/Materials | Discovered new exit (range 11) 1144 | -9/Materials | Identified exit to Mines 1144 | -9/Materials | Identified exit to Storage 1424 | -9/Materials | Discovered new exit (range 15) 1873 | -9/Materials | Entered another Materials area 1873 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2702 | -8/Materials | Discovered new exit (range 16) 3171 | -8/Materials | Build established: Skirmisher 3479 | -8/Materials | Entered Factory 3479 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3794 | -7/Factory | Identified exit to DSF 3882 | -7/Factory | Discovered new exit (range 5) 3892 | -7/Factory | Identified exit to Lower Caves 3906 | -7/Factory | Discovered exit to Lower Caves (range 9) 3927 | -7/Factory | Entered Lower Caves 4162 | -7/Lower Caves | Encountered a Warlord checkpoint 4855 | -7/Lower Caves | Discovered new exit (range 8) 4863 | -7/Lower Caves | Identified exit to Lower Caves 5324 | -7/Lower Caves | Entered another Lower Caves area 5387 | -7/Lower Caves | Discovered new exit (range 14) 5401 | -7/Lower Caves | Identified exit to Factory 5744 | -7/Lower Caves | Entered a destroyed Warlord outpost 5922 | -7/Lower Caves | Identified exit to Zion 6060 | -7/Lower Caves | Learned Factory terminal intel 6375 | -7/Lower Caves | Learned Factory trap positions 6398 | -7/Lower Caves | Encountered a Warlord checkpoint 6949 | -7/Lower Caves | Entered Zion 7015 | -7/Zion | Discovered new exit (range 13) 7029 | -7/Zion | Identified exit to Proximity Caves 7453 | -7/Zion | Met Imprinter 7477 | -7/Zion | Imprinted 7479 | -7/Zion | Declared Zion's savior 7632 | -7/Zion | Found Relay Coupler [Programmer] 7724 | -7/Zion | Given A8's code to call for help 7773 | -7/Zion | Learned Factory interactive machine intel 7830 | -7/Zion | Learned 4 Factory zone layouts 8409 | -7/Zion | Entered Proximity Caves 8409 | -6/Proximity Caves | Accompanied by 4 allies 8441 | -6/Proximity Caves | Learned Factory emergency access door positions 8548 | -6/Proximity Caves | Found Imp. Powered Armor 8613 | -6/Proximity Caves | Spotted B-75 Beast 8651 | -6/Proximity Caves | Destroyed B-75 Beast 8838 | -6/Proximity Caves | Build established: Derelict-Skirmisher 9470 | -6/Proximity Caves | Build established: Derelict-Gunner 9551 | -6/Proximity Caves | Learned 4 Factory zone layouts 9780 | -6/Proximity Caves | Discovered exit to Factory (range 8) 10349 | -6/Proximity Caves | Build established: Derelict-Skirmisher 10735 | -6/Proximity Caves | Lost 4 parts (2n2w) 10753 | -6/Proximity Caves | Destroyed 7 combat bots 10879 | -6/Proximity Caves | Learned 6 Lower Caves zone layouts 10879 | -6/Proximity Caves | Learned Factory trap positions 10879 | -6/Proximity Caves | Learned Extension emergency access door positions 10916 | -6/Proximity Caves | Attracted the attention of an 0b10 base 10982 | -6/Proximity Caves | Build established: Gunner 11146 | -6/Proximity Caves | Entered Factory 11146 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11148 | -6/Factory | Loaded intel: 105 trap records 11150 | -6/Factory | Loaded intel: 54 interactive machine locations 11151 | -6/Factory | Loaded intel: 26 terminal locations 11296 | -6/Factory | Lost 5 parts (3n2w) 11322 | -6/Factory | Zion Light squad teleported in 11487 | -6/Factory | Discovered new exit (range 16) 11527 | -6/Factory | Identified exit to Factory 11571 | -6/Factory | Zion Hacking Resupply teleported in 11678 | -6/Factory | Discovered exit to Factory (range 8) 11692 | -6/Factory | Found Prototype Protection 11693 | -6/Factory | Identified Zio. Weapon Casing 11716 | -6/Factory | Entered another Factory area 11716 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11717 | -5/Factory | Identified exit to Upper Caves 11718 | -5/Factory | Loaded intel: 110 trap records 11815 | -5/Factory | Build established: Scavenger-Skirmisher 12071 | -5/Factory | Zion Fire squad teleported in 12151 | -5/Factory | Build established: Scavenger-Gunner 12172 | -5/Factory | P-70 Sage assimilated allied SM-DSY(i) 12179 | -5/Factory | Zion Fire squad teleported in 12240 | -5/Factory | Lost 3 allies 12308 | -5/Factory | Enhanced Grunt warped into view, answering call for help 12309 | -5/Factory | Enhanced Grunt warped into view, answering call for help 12329 | -5/Factory | Entered Upper Caves 12329 | -5/Upper Caves | Accompanied by 4 allies 12330 | -5/Upper Caves | Identified exit to Upper Caves 12354 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13036 | -5/Upper Caves | Entered another Upper Caves area 13036 | -5/Upper Caves | Accompanied by 2 allies 13041 | -5/Upper Caves | Discovered new exit (range 13) 13046 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 13055 | -5/Upper Caves | Found Prototype Special Weapon 13058 | -5/Upper Caves | Identified Molecular Deconstructor 13141 | -5/Upper Caves | Spotted B-75 Beast 13246 | -5/Upper Caves | Destroyed B-75 Beast 13247 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 13270 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 13631 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 13766 | -5/Upper Caves | Build established: Scavenger-Skirmisher 13833 | -5/Upper Caves | Discovered new exit (range 10) 13844 | -5/Upper Caves | Identified exit to Warlord 13854 | -5/Upper Caves | Entered Warlord 13904 | -5/Warlord | Discovered new exit (range 14) 13964 | -5/Warlord | System corruption cleaned by Quarantine Array 14233 | -5/Warlord | Rebuked by Warlord 14258 | -5/Warlord | Warlord's base attacked by MAIN.C 14365 | -5/Warlord | Opened side exit 14391 | -5/Warlord | Spotted B-86 Titan 14403 | -5/Warlord | Identified exit to Proximity Caves 14404 | -5/Warlord | Entered Proximity Caves 14423 | -4/Proximity Caves | Identified exit to Factory 14766 | -4/Proximity Caves | Crushed by falling debris 14766 | -4/Proximity Caves | System corruption reached 10% 14797 | -4/Proximity Caves | Lost 4 parts (1p3u) 14917 | -4/Proximity Caves | Spotter reported a threat 14951 | -4/Proximity Caves | Spotter reported a threat 14956 | -4/Proximity Caves | Lost 3 parts (2u1w) 15026 | -4/Proximity Caves | Spotter reported a threat 15034 | -4/Proximity Caves | Spotter reported a threat 15090 | -4/Proximity Caves | Spotter reported a threat 15185 | -4/Proximity Caves | Build established: Scavenger-Gunner 15209 | -4/Proximity Caves | Spotter reported a threat 15329 | -4/Proximity Caves | Spotter reported a threat 15460 | -4/Proximity Caves | Entered Factory 15460 | -4/Factory | Evolved 2 slots: Utility x2 15461 | -4/Factory | Identified exit to Upper Caves 15583 | -4/Factory | Discovered new exit (range 15) 15635 | -4/Factory | Discovered exit to Upper Caves (range 11) 15637 | -4/Factory | Identified exit to Research 15710 | -4/Factory | Search patrols dispatched 15796 | -4/Factory | Entered Upper Caves 15816 | -4/Upper Caves | Lost 6 parts (2n4u) 16120 | -4/Upper Caves | Build established: Scavenger-Skirmisher 16405 | -4/Upper Caves | Discovered new exit (range 12) 16418 | -4/Upper Caves | Identified exit to Upper Caves 16455 | -4/Upper Caves | Entered another Upper Caves area 16515 | -4/Upper Caves | Discovered exit to Research (range 10) 16787 | -4/Upper Caves | Learned location of Quarantine (-2) 17046 | -4/Upper Caves | Discovered new exit (range 8) 17055 | -4/Upper Caves | Identified exit to Zhirov 17697 | -4/Upper Caves | Entered Zhirov 17697 | -4/Zhirov | Discovered new exit (range 3) 17704 | -4/Zhirov | Identified exit to Proximity Caves 17706 | -4/Zhirov | Build established: Scavenger-Assassin 17770 | -4/Zhirov | Learned location of Testing (-3) 17770 | -4/Zhirov | Learned location of Command (-1) 17811 | -4/Zhirov | Found Alien Artifact 17816 | -4/Zhirov | Identified Integrated Dissipator 17816 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17832 | -4/Zhirov | Found Alien Artifact 17832 | -4/Zhirov | Identified Transdimensional Reconstructor 17832 | -4/Zhirov | Warped through subspace 17984 | -4/Zhirov | Cloak Generator disabled 17994 | -4/Zhirov | Enhanced Grunts warped into view 18045 | -4/Zhirov | Lost 7 parts (2n2u3w) 18045 | -4/Zhirov | Lost 9 allies 18313 | -4/Zhirov | Build established: Mutant 18536 | -4/Zhirov | Entered Proximity Caves 18707 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18769 | -3/Proximity Caves | Released all parts (12) 18786 | -3/Proximity Caves | Core integrity fell below 50% 18813 | -3/Proximity Caves | Core integrity fell below 20% 18834 | -3/Proximity Caves | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 18769_ Released Enh. Gauss Cannon. 18769_ Released KE Penetrator. 18769_ Released Adv. Targeting Computer. 18769_ Released Adv. Signal Interpreter. 18769_ Released Enh. Flexi-carbon Leg. 18769_ Released Hcp. Storage Unit. 18769_ Released Adv. Energy Well. 18769_ Released Fusion Reactor. 18769_ Released Magnetic Acceleration Cannon. 18769_ Released IFF Parser. 18769_ Penetrated by Slug. 18771_ Acquired IFF Parser. 18773_ Slug penetrates Wall. 18775_ Penetrated by Slug. 18776_ Slug penetrates Wall. 18791_ Adv. Terrain Scanner destroyed. 18803_ S-43 Plague suffers critical hit (Destroy). 18803_ S-43 Plague destroyed. 18806_ IFF Parser destroyed. Map ----- +----------------------------------------------------+ | # #??????# ### #???????????????? | | ##### ### #??????# #???????????????? | | ????## ##???####### ### #???????????????? | | ?????# ##### #?## ##???????????????? | | ?????## ##??###????????????????? | | ??????## % ##### ##????????????????????? | | ???????# * ##???# #????????????????????? | | ? ?????# ##???## ## ##????????????????????? | | ???????## ##???## ## ##?????????????????????? | | ????????####??### ##?????????????????????? | | ??????????????# ##????????????????????? | | ?????????????# ##???????????????????? | | ????????????# ######??????????????? | | ????????????### #??????????????? | | ??????????????### ### #??????????????? | | ????????????????## #?## #??????????????? | | ?????????????????## #??## ##??????????????? | | ??????????????????# ????### #####???????????? | | ??????????????????# ?????# #???????????? | | ??????????????????## ?????# #???????????? | | ???????????????????# ??????# "" " "#???????????? | | ???????????????????# ?????## "" "#???????????? | | ???????????????????? ?????## "" "" #???????????? | | ???????????????????????#### " #???????????? | | ??????????????????????## ## """" #???????????? | | ??????????????????????# @## """"" #???????????? | | ???????????????????# ## s### "" #???????????? | | ????????????# #### s### #???????????? | | ????????????# ## ## ####???????????? | | ????????????# #??????????????? | | ???????????# ## ##?????????????? | | ?????????? ???###### #?????????????? | | ??????????? ??????????## #### #???????????? | | ????????????????????????#####??# #???????????? | | ???????????????????????????????# ##???????????? | | ??????????????????????????????? ##????????????? | | ??????????????????????????????### ##?????????????? | | ????????????????????????????????###??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 23 Energy Capacity 825 Matter Stores 345 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Arm. Wheel | -7/Factory | Scanalyzed Titanium Leg | -7/Factory | Scanalyzed Imp. Core Shielding | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Flak Gun | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Mass Driver | -7/Zion | Archive Kinecellerator | -7/Zion | Archive EM Shield | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive IFF Parser | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive S-27 Virus | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 60% | -9/Materials Carbon-fiber Leg | 74% | -9/Materials Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed HoverFlyingBiocell Manual? 0 Play Time 02:33:28 Cumulative 70.1 hours Start 2025.07.30 @ 08:27:18 End 2025.07.30 @ 11:49:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 37 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d959ee81-383f-4147-ba3e-ef789de4ca42