Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.19 @ 23:07:55 Player: Shadow Pussy wanter Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (88) 440 Value Destroyed (3827) 3827 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (100) 100 TOTAL SCORE: 8987 Bonus ------- Follower Combat Kills 100 Cogmind --------- Core Integrity 764/1150 Matter 300/300 Energy 295/325 System Corruption 2% Temperature Cool (0) Movement Walking (150) Ox1 Location -4/Extension Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (11) ----- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer > --- WEAPON (3) ------- High-powered Shock Rifle Heavy Pick > --- INVENTORY (20) --- Micro Fission Core Micro Fission Core Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Long-range Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Kinecellerator Improved Weapon Cycler Coil Gun Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Medium Treads Improved Titanium Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Long-range Sensor Array Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer > --- WEAPON ----------- Force Rifle Proton Cannon KE Penetrator > --- INVENTORY -------- Neutrino Core Micro Fission Core Micro Fission Core Antimatter Reactor Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Long-range Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Kinecellerator Improved Weapon Cycler Rocket Launcher Heavy Pick [Rating: 86] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Utility Shielding Weapon KE Penetrator Energy Gun Force Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Flak Cannon Launcher Rocket Launcher Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Slots Evolved 12 | . . 2 2 2 2 2 2 . Power . | . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . Utility 9 | . . 1 1 1 2 2 2 . Weapon 1 | . . . 1 . . . . . Parts Attached 117 | 7 6 26 19 6 3 11 22 17 Power 10 | 1 1 3 2 . . 1 1 1 Engine 8 | 1 1 3 2 . . 1 . . Core 1 | . . . . . . . 1 . Reactor 1 | . . . . . . . . 1 Propulsion 36 | 2 . 11 8 2 . 2 5 6 Treads 1 | . . . . . . . 1 . Leg 35 | 2 . 11 8 2 . 2 4 6 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 25 | 2 2 2 3 2 3 6 4 1 Device 6 | . . . 1 . . 3 1 1 Storage 4 | 2 2 . . . . . . . Processor 10 | . . 2 1 . 2 2 3 . Hackware . | . . . . . . . . . Protection 5 | . . . 1 2 1 1 . . Artifact . | . . . . . . . . . Weapon 46 | 2 3 10 6 2 . 2 12 9 Energy Gun 22 | 1 3 6 2 . . 1 3 6 Energy Cannon 6 | . . . 1 . . 1 3 1 Ballistic Gun 15 | 1 . 4 2 2 . . 5 1 Ballistic Cannon 1 | . . . 1 . . . . . Launcher 1 | . . . . . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 62 | . 6 20 6 . 1 3 11 15 Power 6 | . 1 4 . . 1 . . . Propulsion 21 | . 1 8 1 . . 2 5 4 Utility 6 | . . 1 1 . . 1 1 2 Weapon 29 | . 4 7 4 . . . 5 9 Highest Loss Streak 11 | . 5 7 3 . 1 3 4 11 Average Slot Usage (%) 98 | . 97 98 99 99 99 99 97 99 Engine 6 | . 14 10 9 7 5 5 3 . Leg 25 | . 27 33 27 30 26 22 20 15 Device 7 | . . . 2 7 6 11 14 14 Storage 16 | . 28 22 18 15 13 11 10 10 Processor 15 | . . 11 14 7 13 17 26 31 Protection 3 | . . . . 6 12 10 3 . Energy Gun 5 | . 14 7 7 . . 2 4 6 Energy Cannon 1 | . . . 4 . . 1 3 2 Ballistic Gun 10 | . 12 14 9 14 13 7 6 5 Ballistic Cannon 2 | . . . 4 7 6 5 . . Naked Turns . | . . . . . . . . . Heaviest Build 100 | 14 71 75 89 90 92 100 99 95 Greatest Support 80 | 20 20 33 30 50 50 70 80 80 Greatest Overweight (x) 7 | . 7 2 2 2 1 1 2 3 Average Overweight (x) 1 | . 2 2 2 1 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 19 20 20 20 20 20 20 20 Most Carried 20 | 2 17 20 20 20 19 20 20 20 Average Carried 17 | 1 11 16 18 19 17 18 18 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 2 14 16 20 19 19 20 16 12 Class Distribution -------------------- 53% | Scavenger-Gunner 27% | Scavenger-Mutant 17% | Hauler-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Gunner | -4/Extension Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Matter Collected 2475 | 250 85 425 425 118 224 186 521 241 Remotely . | . . . . . . . . . Salvage Created 4490 | 59 398 1087 947 118 224 226 853 578 Parts 229 | 2 21 75 34 9 13 17 35 23 Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed 2 | . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Combat Hostiles Destroyed 78 | . 9 23 15 3 4 3 12 9 Guns 58 | . 7 23 8 1 3 1 8 7 Cannons 17 | . . . 7 2 1 2 4 1 AOE 2 | . 2 . . . . . . . Classes Destroyed 9 | 1 1 4 1 1 . . . 1 Hauler 1 | . . . 1 . . . . . Recycler 5 | 1 . 1 2 . 1 . . . Watcher 4 | . . 2 . . . 1 1 . Swarmer 9 | . . 3 . . 4 . . 2 Grunt 41 | . 9 14 13 . . . 3 2 Duelist 3 | . . 1 1 . . . . 1 Sentry 14 | . . 5 1 2 . 1 4 1 Hunter 1 | . . . . . . . . 1 Programmer 9 | . . . . 1 . 2 5 1 Guerrilla 1 | . . . . . . . . 1 Best Kill Streak 5 | 1 3 4 4 1 5 3 5 3 Combat Bots Only 5 | . 3 4 3 1 4 2 5 3 Max Kills in Single Turn 2 | 1 1 2 2 1 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . Exploded 1 | . 1 . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Damage Taken 8095 | . 641 1652 745 228 500 365 2334 1630 Core 1070 | . 193 150 95 54 91 101 260 126 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 76 | 100 22 62 82 92 89 89 . . Volleys Fired 282 | 2 40 79 46 9 13 21 49 23 Largest 3 | 2 2 2 3 3 3 3 3 3 Hottest 203 | 60 90 106 156 92 97 152 203 188 Shots Fired 679 | 4 79 157 138 27 39 47 123 65 Gun 544 | 4 79 157 87 18 26 26 90 57 Cannon 135 | . . . 51 9 13 21 33 8 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 398 | 2 37 105 77 27 39 26 62 23 Thermal 185 | . 4 52 36 . . 21 53 19 Explosive . | . . . . . . . . . Electromagnetic 96 | 2 38 . 25 . . . 8 23 Robot Hit Streak 53 | 3 10 24 21 9 6 26 53 22 Robot Miss Streak 5 | . 4 3 3 4 5 3 2 1 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 5 | . . 2 . . . . 1 2 Max Gunslinging Chain 1 | . . 1 . . . . 1 1 Shots Hit Robots 514 | 3 52 131 100 20 29 34 89 56 Core Hits 215 | 2 14 52 47 11 14 23 31 21 Critical Hits 19 | . 1 . 1 . . 2 8 7 Critical Kills 7 | . 1 . 1 . . . 3 2 Critical Parts Destroyed 10 | . . . . . . 2 3 5 Melee Attacks 1 | . . . . . . . . 1 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 1 | . . . . . . . . 1 Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9037 | 33 623 1445 1563 427 325 768 2465 1388 Guns 6807 | 33 501 1441 863 217 248 577 1771 1156 Cannons 2064 | . . . 688 210 77 191 693 205 Explosions 122 | . 122 . . . . . . . Melee 27 | . . . . . . . . 27 Ramming 17 | . . 4 12 . . . 1 . Kinetic 5093 | 20 226 920 836 427 325 472 1289 578 Thermal 2598 | . 148 521 302 . . 296 958 373 Explosive . | . . . . . . . . . Electromagnetic 1302 | 13 249 . 413 . . . 217 410 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 27 | . . . . . . . . 27 Highest Corruption 3 | . . . . 1 . 3 1 2 Average Corruption 1 | . . . . 1 . 2 1 1 Corruption Purged . | . . . . . . . . . Effects 15 | . . . . 1 . 5 2 7 Message Errors 3 | . . . . . . 1 . 2 Matter Fused 1 | . . . . . . 1 . . Energy Discharges 2 | . . . . . . . 1 1 Data Loss (minor) 4 | . . . . 1 . . 1 2 Targeting Errors 5 | . . . . . . 3 . 2 Overload Shots . | . . . . . . . . . Overflow Damage 36 | . 5 . 2 . . 8 20 1 Projectiles 31 | . . . 2 . . 8 20 1 Explosions 5 | . 5 . . . . . . . Melee . | . . . . . . . . . Knockbacks 27 | . . . 16 1 6 4 . . Impact . | . . . . . . . . . Kinetic 22 | . . . 12 1 5 4 . . Secondary 5 | . . . 4 . 1 . . . Self-Inflicted Damage 27 | . 24 . 3 . . . . . Shots 1 | . 1 . . . . . . . Rammed 2 | . . . 1 . . . 1 . Targets Rammed 4 | . . 1 2 . . . 1 . Kicked 2 | . . 1 1 . . . . . Crushed . | . . . . . . . . . Highest Temperature 454 | 20 110 310 454 34 24 36 11 . Average Temperature 78 | 15 38 91 127 16 9 13 5 . Received Heat Transfer 1902 | . 339 576 351 60 . 36 420 120 Effects 3 | . . 1 2 . . . . . Shutdowns 2 | . . . 2 . . . . . Matter Decay 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 6 | . . . . . . . 2 4 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 9 | . . 4 2 . . . 3 . Heat Transferred 4626 | . 274 1242 756 . . 407 1340 607 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Peak Influence 325 | 5 190 272 325 112 163 168 184 162 Initial 114 | . 3 63 114 . 23 74 14 50 Average 97 | 1 76 149 203 49 99 63 52 90 Maximum Alert Level 1 | . . 1 1 . . . . . Low Security (%) 87 | 100 100 73 40 100 100 100 100 100 Level 1 12 | . . 26 59 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 22 | . 3 2 5 3 1 2 6 . Investigation 7 | . 2 . 3 . . . 2 . Extermination 6 | . . . . 2 . 1 3 . Reinforcement 8 | . 1 2 2 . 1 1 1 . Assault 1 | . . . . 1 . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Distress Signals 14 | . 3 4 . . 1 . 2 4 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 150 | . 20 49 28 4 8 4 16 21 Peak Tracking Total 10 | . 5 8 4 2 4 3 5 10 Tactical Retreats 15 | . 3 4 4 . 1 . . 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Traps Triggered 2 | . 1 . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Machines Disabled 6 | . 4 . 1 . . . . 1 Max in Single Turn 2 | . 2 . 1 . . . . 1 Garrison Access 1 | . . . . 1 . . . . Energy Cycler 2 | . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Machines Accessed 23 | . 2 2 3 3 1 1 7 4 Terminals 20 | . 2 2 3 1 1 1 6 4 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . 1 . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 65 | . 9 6 11 10 1 2 19 7 Successful 38 | . 3 3 6 7 . 2 11 6 Failed 27 | . 6 3 5 3 1 . 8 1 Catastrophic 5 | . 1 . 1 1 1 . 1 . Database Lockouts . | . . . . . . . . . Manual 36 | . 9 3 9 1 1 1 12 . Terminals 52 | . 9 6 11 1 1 2 15 7 Fabricators . | . . . . . . . . . Repair Stations 11 | . . . . 7 . . 4 . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 15 | . 1 1 3 . . 1 3 6 Record 2 | . . . . . . 1 1 . Open Door 3 | . . . . . . . . 3 Level Access Points 1 | . 1 . . . . . . . Alert Level 3 | . . 1 1 . . . 1 . Unreport Threat 2 | . . . 2 . . . . . Locate Traps 1 | . . . . . . . . 1 Maintenance Status 1 | . . . . . . . . 1 Reinforcement Status 1 | . . . . . . . 1 . Zone Layout 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 9 | . . . . 5 . . 4 . Scan Component 5 | . . . . 3 . . 2 . Repair 4 | . . . . 2 . . 2 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . Insert Component 1 | . . . . 1 . . . . Analyze 1 | . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 12 | . 2 2 3 . . 1 4 . Terminals 12 | . 2 2 3 . . 1 4 . Botnet 12 | . 2 2 3 . . 1 4 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 19 | . 2 2 3 2 1 1 7 1 Full Trace Events 6 | . 1 . 3 . . . 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . . . . 2 . . 2 . Time 180 | . . . . 86 . . 94 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . Machine Destruction 3 | . . . . 3 . . . . Robots Rewired 6 | . . . . . . . . 6 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Total Allies 8 | . . . . . . . . 8 Largest Group 6 | . . . . . . . . 6 Highest-Rated Group 259 | . . . . . . . . 259 Highest-Rated Ally 49 | . . . . . . . . 49 Total Orders . | . . . . . . . . . Ally Attacks 21 | . . . . . . . . 21 Total Damage 513 | . . . . . . . . 513 Kills 2 | . . . . . . . . 2 Allies Corrupted 1 | . . . . . . . . 1 Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Turns Passed 6265 | 75 724 1023 839 699 374 624 1331 576 Spaces Moved 2736 | 50 264 399 324 334 214 330 574 247 Core 3 | 3 . . . . . . . . Treads 10 | . . . . . . . 9 1 Legs 2723 | 47 264 399 324 334 214 330 565 246 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 180 180 152 152 152 156 150 Average Speed 167 | 115 209 180 180 160 152 152 158 156 Slowest Speed 330 | 120 330 180 180 180 152 157 200 220 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 19 | 4 38 33 23 12 7 11 16 33 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . 1 . . . 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 14 | . . . . . . 6 8 . Terrain Destroyed 45 | . 8 . . . . 8 25 4 Melee . | . . . . . . . . . Projectile 37 | . . . . . . 8 25 4 AOE 8 | . 8 . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Total 3892 | 60 365 557 493 481 239 415 897 385 Wait 565 | . 38 25 65 120 5 32 237 43 Move 2729 | 49 263 398 323 333 213 329 574 247 Hop . | . . . . . . . . . Pick Up 114 | 2 16 27 21 7 3 13 11 14 Fast Attach 15 | 7 . . 1 2 . 2 3 . Attach 74 | . 4 24 9 2 2 5 14 14 Detach 1 | . . . 1 . . . . . Swap 28 | . 2 2 9 2 1 4 5 3 Drop 45 | . 2 1 16 6 1 9 4 6 Fire 282 | 2 40 79 46 9 13 21 49 23 Melee 1 | . . . . . . . . 1 Ram . | . . . . . . . . . Kick 3 | . . 1 2 . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 35 | . . . . . 1 . . 34 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -4/Extension History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 9) 398 | -10/Materials | Build established: Hauler-Mutant 677 | -10/Materials | Core integrity fell below 50% 691 | -10/Materials | Identified exit to Materials 787 | -10/Materials | Lost 5 parts (1p1n3w) 800 | -10/Materials | Entered another Materials area 800 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1129 | -9/Materials | Lost 4 parts (1p2n1w) 1261 | -9/Materials | Lost 6 parts (1p3n2w) 1369 | -9/Materials | Build established: Scavenger-Mutant 1772 | -9/Materials | Lost 7 parts (2p3n2w) 1796 | -9/Materials | Discovered new exit (range 15) 1823 | -9/Materials | Entered another Materials area 1823 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1930 | -8/Materials | Lost 3 parts (1n2w) 2117 | -8/Materials | Build established: Scavenger-Gunner 2577 | -8/Materials | Discovered new exit (range 14) 2662 | -8/Materials | Entered Factory 2662 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3168 | -7/Factory | Repaired Enh. Autogun 3196 | -7/Factory | Repaired Lgt. Armor Plating 3284 | -7/Factory | Discovered new exit (range 14) 3361 | -7/Factory | Entered another Factory area 3361 | -6/Factory | Evolved 2 slots: Utility x2 3674 | -6/Factory | Discovered new exit (range 15) 3715 | -6/Factory | Identified exit to Factory 3735 | -6/Factory | Entered another Factory area 3735 | -5/Factory | Evolved 2 slots: Utility x2 3818 | -5/Factory | Discovered new exit (range 6) 3824 | -5/Factory | Identified exit to Upper Caves 4258 | -5/Factory | Discovered new exit (range 9) 4315 | -5/Factory | Identified exit to Factory 4318 | -5/Factory | Lost 3 parts (2n1u) 4359 | -5/Factory | Entered another Factory area 4359 | -4/Factory | Evolved 2 slots: Utility x2 4606 | -4/Factory | Repaired KE Penetrator 4646 | -4/Factory | Repaired Imp. Heat Sink 5071 | -4/Factory | Build established: Scavenger-Mutant 5387 | -4/Factory | Lost 4 parts (1n1u2w) 5674 | -4/Factory | Discovered new exit (range 9) 5688 | -4/Factory | Identified exit to Extension 5690 | -4/Factory | Entered Extension 5709 | -4/Extension | Lost 4 parts (3n1w) 5915 | -4/Extension | P-70 Sage assimilated allied GH-O8S(g) 5916 | -4/Extension | Energy Cycler disabled 5916 | -4/Extension | Rescued a captive Derelict 5916 | -4/Extension | Rescued a captive Derelict 5917 | -4/Extension | Rescued a captive Derelict 5917 | -4/Extension | Rescued a captive Derelict 5917 | -4/Extension | Rescued a captive Derelict 5917 | -4/Extension | Rescued a captive Derelict 5918 | -4/Extension | Rescued a captive Derelict 5919 | -4/Extension | P-70 Sage assimilated allied BE-G7R(h) 5920 | -4/Extension | Rescued a captive Derelict 5931 | -4/Extension | Rescued a captive Derelict 6118 | -4/Extension | Build established: Scavenger-Gunner 6146 | -4/Extension | Spotted B-86 Titan 6266 | -4/Extension | Self-destructed Last Messages --------------- 06239_ L-61 Swordsman system terminally corrupted. 06239_ Microactuators fried. 06239_ Adv. Melee Analysis Suite fried. 06244_ S-27 Virus destroyed. 06247_ Imp. Titanium Leg destroyed. 06248_ Slug penetrates Wall. 06249_ Acquired 4 matter. 06250_ SB50WJ% JOY1 //&|=H4 06251_ Slug penetrates Wall. 06251_ Imp. Heat Sink destroyed. 06251_ Slug penetrates Wall. 06251_ Hpw. Shock Rifle destroyed. 06255_ S-27 Virus destroyed. 06259_ Acquired 10 matter. 06260_ Acquired Flexi-carbon Leg. 06261_ Slug penetrates Wall. 06261_ Slug penetrates Reinforced Barrier. 06264_ Hpw. Shock Rifle destroyed. 06266_ System corrupted: Component data lost. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ####?######????????????????????????????????????? | | "" #?# #????????????????????????????????????? | | """#?# #???????####???####??????????????????? | | R"#?# #???????# #???# #??????????????????? | | """#?# #??????## ##?## ##?????????????????? | | ####?# #??????# T#?#% #?????????????????? | | #????# ########## ##### #####???????????????? | | #????# #???????????????? | | #????# ############## #???????????????? | | ###### #????????????# #???????????????? | | #????????????# ^ #???????????????? | | ###### ###????????????# #???????????????? | | #?#T #?????????????# #???????????????? | | #?## ##?????????????# #???????????????? | | #?## ##?????????????###== #???????????????? | | #?######???????????????#== #???????????????? | | ##?######????????????##?#= %#???????????????? | | ?????????????????????# ## gsh =[#???????????????? | | ??????????????????????# #=s %%%#???????????????? | | ???????????????????????#%!Y [%%%#???????????????? | | ???????????????????????##@######%#???????????????? | | ???????????????????????#= %#???#%#???????????????? | | ???????????????????????##*##???#*#???????????????? | | ????????????????????????# #???#%#???????????????? | | ????????????????????????####???#%#???????????????? | | ???????????????????????????????#%#???????????????? | | ???????????????????????????????#%#???????????????? | | ???????????????????????????????#%#???????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????????? = ???????????????? | | ??????????????????????????????? $???????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 32 Target Analysis 6 Recoil Reduction 1 Item Schematics ----------------- Lgt. EM Pulse Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed UtilityInertialGravjet Manual? 0 Play Time 00:58:07 Cumulative 32.2 hours Start 2021.01.19 @ 21:40:02 End 2021.01.19 @ 23:07:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 41 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c593bcd6-db11-4d72-ace1-96e3c85458fe