Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.09 @ 04:00:33 Player: Sharded of Serpulo Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (115) 575 Value Destroyed (3929) 3929 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1367) 1367 TOTAL SCORE: 12331 Bonus ------- High Alert Combat Kills 132 Follower Combat Kills 435 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 960/1450 Matter 300/300 Energy 260/260 System Corruption 11% Temperature Cool (0) Movement Flying (125) Ox1 Location -2/Research Parts ------- > --- POWER (3) -------- Light Antimatter Reactor (fused) Light Quantum Reactor > --- PROPULSION (8) --- Impulse Thruster Array > --- UTILITY (10) ----- Active Sensor Suite Advanced Melee Analysis Suite Experimental Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Xenon Bombardment Thruster Improved Coolant Injector Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Surge Thruster Impulse Thruster Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Improved Coolant Injector Active Sensor Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Experimental Melee Analysis Suite Core Analyzer Advanced Force Booster Improved Reaction Control System > --- WEAPON ----------- Heavy Mace Heavy Flail > --- INVENTORY -------- Xenon Bombardment Thruster [Rating: 141] Favorites ----------- Power Light Fission Core Engine Light Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Overtuned Treads Leg Aluminum Leg Wheel Wheel Flight Unit Impulse Thruster Utility Improved Melee Analysis Suite Device Active Sensor Suite Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Companion Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -7 -5 -4 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Upp Upp Res Res Slots Evolved 16 | . . . . 10 2 . . . . 2 2 Power 2 | . . . . 1 . . . . . 1 . Propulsion 6 | . . . . 3 1 . . . . 1 1 Utility 8 | . . . . 6 1 . . . . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 113 | 7 6 5 7 27 9 5 21 2 1 14 9 Power 17 | 1 1 . 2 3 1 1 2 . 1 2 3 Engine 6 | 1 1 . 2 1 . . 1 . . . . Core 6 | . . . . 2 1 1 1 . 1 . . Reactor 5 | . . . . . . . . . . 2 3 Propulsion 44 | 2 1 3 3 12 3 . 8 1 . 7 4 Treads 13 | 2 1 . 3 6 1 . . . . . . Leg 8 | . . 3 . 5 . . . . . . . Wheel 7 | . . . . 1 2 . 3 . . . 1 Hover . | . . . . . . . . . . . . Flight 16 | . . . . . . . 5 1 . 7 3 Utility 39 | 2 1 . 1 10 4 4 9 1 . 5 2 Device 22 | 1 . . . 4 3 2 7 . . 4 1 Storage 3 | 1 1 . . . . . 1 . . . . Processor 8 | . . . . 4 1 1 1 . . 1 . Hackware . | . . . . . . . . . . . . Protection 6 | . . . 1 2 . 1 . 1 . . 1 Artifact . | . . . . . . . . . . . . Weapon 13 | 2 3 2 1 2 1 . 2 . . . . Energy Gun 2 | 1 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 5 | 1 1 2 . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . 1 . . . . Slashing Weapon 2 | . . . 1 . . . 1 . . . . Piercing Weapon 1 | . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 1 1 4 . . . . Corrupted Parts 3 | . . . . 2 . . . . 1 . . System Corruption 17 | . . . . 7 . . . . 10 . . Parts Lost 61 | . 2 5 3 11 8 . 2 2 1 8 19 Power 11 | . 1 1 1 2 1 . . . 1 . 4 Propulsion 28 | . . 1 1 5 7 . 1 1 . 4 8 Utility 16 | . . 1 . 4 . . 1 1 . 4 5 Weapon 6 | . 1 2 1 . . . . . . . 2 Highest Loss Streak 13 | . 1 4 3 3 5 . 1 1 1 4 13 To Critical Strikes . | . . . . . . . . . . . . Average Backups 11 | 1 5 5 10 16 17 19 15 4 5 3 2 Power . | . . . . 1 1 1 . . . . 1 Propulsion 4 | . 2 2 5 4 3 5 4 1 3 2 . Utility 4 | . . 1 2 8 11 11 9 2 2 1 1 Weapon 1 | . 2 2 2 2 2 . . . . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 21 | . 3 . 1 4 . 2 8 . . 1 2 Power 3 | . . . . 1 . . 1 . . . 1 Propulsion 4 | . 2 . . . . . . . . 1 1 Utility 7 | . . . . . . 1 6 . . . . Weapon 7 | . 1 . 1 3 . 1 1 . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 79 | . 99 78 79 83 50 71 84 83 83 83 54 Engine 3 | . 14 3 4 3 1 3 1 . . . . Core 3 | . . . . 5 1 6 8 10 9 4 1 Treads 5 | . 28 16 . 17 2 . . . . . . Leg 12 | . . 11 27 8 2 . . . . . . Wheel 3 | . . . . . 9 10 16 . . . 2 Flight 4 | . . . . . . . 9 26 26 27 8 Device 6 | . 14 3 . 7 . 8 13 20 15 13 5 Storage 8 | . 14 14 14 5 5 5 3 . . . . Processor 9 | . . . . 17 21 26 16 15 15 17 16 Protection 3 | . . . 7 3 . 3 3 . 5 . . Ballistic Gun 11 | . 20 28 22 4 . . . . . . . Impact Weapon 3 | . . . . 3 5 5 8 10 10 9 7 Slashing Weapon 1 | . . . 2 . . . . . . . . Peak Build Rating 141 | 9 9 9 22 68 51 65 131 131 124 140 141 Average Rating 47 | 7 8 5 10 57 35 59 97 129 122 130 99 On Entrance 57 | . 9 9 5 21 36 51 56 131 124 122 131 Avg Prop Armor Cover (%) 7 | . . 13 . 4 18 . 4 . . . 4 Naked Turns . | . . . . . . . . . . . . Heaviest Build 103 | 11 46 46 55 103 53 66 78 34 34 53 59 Greatest Support 121 | 40 40 40 40 121 54 30 60 43 43 57 59 Greatest Overweight (x) 6 | . 1 4 2 1 2 6 2 . . . 5 Average Overweight (x) . | . . 2 1 . 1 1 . . . . 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 5 Average Capacity 16 | 7 10 20 20 20 20 20 15 5 5 5 5 Most Carried 20 | 4 8 7 19 20 20 20 20 5 5 5 5 Average Carried 11 | 1 5 5 11 16 17 19 15 4 5 3 2 Final Capacity 20 | 8 20 20 20 20 20 20 5 5 5 5 5 Final Carried 20 | 3 7 6 18 18 20 20 5 5 5 3 3 Scrap Suit Usage (%) 8 | . . . . 62 . . . . . . . Parts Cannibalized 13 | . . . . 13 . . . . . . . Class Distribution -------------------- 50% | Mutant 14% | Scavenger-Mutant 12% | Scavenger-Gladiator 7% | Ninja 4% | Scavenger-Scout 3% | Scavenger-Scrapper 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Gladiator | -4/Factory Ninja | -4/Upper Caves Scavenger-Ninja | -4/Upper Caves Scavenger-Scout | -3/Research Scavenger-Gladiator | -2/Research Resources | -11 -10 -10 -7 -5 -4 -4 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Upp Upp Res Res Matter Collected 1950 | 204 174 114 103 546 128 50 320 48 20 140 103 Remotely . | . . . . . . . . . . . . Salvage Created 5565 | 48 360 144 70 1236 463 560 543 183 64 1202 692 Parts 158 | 12 22 7 4 34 8 . 21 9 2 28 11 Haulers Intercepted 5 | . . . . 2 1 . 2 . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 18 | . . 6 . . . . . 4 8 . . Prevented 7 | . . . . . . . . 3 4 . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -7 -5 -4 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Upp Upp Res Res Combat Hostiles Destroyed 65 | . 8 3 1 15 3 . 4 6 3 13 9 Melee 19 | . . . . 7 . . 3 3 . 4 2 Guns 17 | . 8 3 1 5 . . . . . . . Cannons 1 | . . . . . . . . . . . 1 AOE 2 | . . . . . . . . . . 2 . Classes Destroyed 18 | 1 2 1 1 11 1 . . . . 1 . Worker 12 | . . . . 5 2 . 3 . . 1 1 Builder 10 | . . . . 2 4 . 4 . . . . Tunneler 5 | 3 . . . . . . 1 . . . 1 Hauler 5 | . . . . 2 1 . 2 . . . . Recycler 6 | . . . . 1 . . . . . 3 2 Mechanic 2 | . . . . . 2 . . . . . . Operator 2 | . . . . 1 1 . . . . . . Watcher 8 | . 1 . . 1 . . 1 . . 4 1 Swarmer 23 | . . . . 3 . . . 5 3 5 7 Cutter 1 | . . . . . . . . . . 1 . Grunt 16 | . 8 2 . 2 . . . . . 3 1 Brawler 1 | . . . . 1 . . . . . . . Duelist 1 | . . . . 1 . . . . . . . Sentry 3 | . . . . 1 1 . . 1 . . . Hunter 8 | . . . . 2 2 . . . . 4 . Programmer 10 | . . . . 5 . . 4 . . . 1 Subdweller 1 | . . 1 . . . . . . . . . Scrapper 1 | . . . 1 . . . . . . . . Best Kill Streak 8 | 2 4 1 1 5 3 . 2 5 3 8 5 Combat Bots Only 5 | . 4 1 1 2 1 . 2 5 3 5 5 Max Kills in Single Turn 3 | 1 1 1 1 1 1 . 1 1 1 3 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 . Melee 1 | . . . . 1 . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -4 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Upp Upp Res Res Hostile Shots Fired 700 | . 65 41 40 225 84 . 11 25 8 100 101 Missed 199 | . 14 7 10 50 29 . 5 9 1 55 19 Hits 501 | . 51 34 30 175 55 . 6 16 7 45 82 Melee 11 | . . . 6 5 . . . . . . . Projectile 490 | . 51 34 24 170 55 . 6 16 7 45 82 AOE 1 | . . . . . . . . . . 1 . Critical Strikes 12 | . . . 1 6 . . 1 . . 1 3 Part Disruptions 1 | . . . . 1 . . . . . . . Damage Taken 9458 | . 637 463 552 3330 1046 . 318 278 104 983 1747 Core 1708 | . 94 106 39 463 276 . 89 59 . 92 490 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 6 | . . . . . . . . . . 6 . Regen/Repaired (Parts) 232 | . . . . 121 . 64 47 . . . . Core Remaining (%) 62 | 100 . . 4 53 . . . . 63 92 . Volleys Fired 145 | 14 61 19 12 39 . . . . . . . Largest 2 | 2 2 2 2 2 . . . . . . . Hottest 100 | 60 100 40 40 100 . . . . . . . Shots Fired 277 | 28 115 38 18 78 . . . . . . . Gun 274 | 28 114 38 18 76 . . . . . . . Cannon 1 | . . . . 1 . . . . . . . Launcher . | . . . . . . . . . . . . Special 2 | . 1 . . 1 . . . . . . . Kinetic 229 | 14 82 38 18 77 . . . . . . . Thermal 48 | 14 33 . . 1 . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 23 | 9 23 11 9 11 . . . . . . . Robot Miss Streak 5 | 3 4 3 2 5 . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . . 1 1 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . Shots Hit Robots 370 | 18 76 28 14 107 24 6 26 10 3 35 23 Core Hits 107 | 5 32 9 7 29 4 . 7 2 . 9 3 Critical Kills 5 | . . . . 1 . . 2 . . 2 . Critical Parts Destroyed 43 | . 1 1 . 10 4 1 7 2 3 8 6 Critical Strikes 48 | . 1 1 . 11 4 1 9 2 3 10 6 Destroy 4 | . 1 1 . 2 . . . . . . . Smash 44 | . . . . 9 4 1 9 2 3 10 6 Melee Attacks 269 | . . . . 70 29 6 46 11 4 64 39 Impact 269 | . . . . 70 29 6 46 11 4 64 39 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 44 | . . . . 14 10 . 11 . . 5 4 Combat Hostiles 3 | . . . . 2 . . . . . 1 . Follow-up Attacks 16 | . . . . . . . 5 2 1 5 3 Damage Inflicted 14027 | 178 694 229 113 3839 1543 607 1837 549 177 2806 1455 Guns 1870 | 178 694 229 113 656 . . . . . . . Cannons 15 | . . . . 15 . . . . . . . Explosions 462 | . . . . . . . . . . 462 . Melee 11671 | . . . . 3168 1543 607 1837 549 177 2344 1446 Ramming 9 | . . . . . . . . . . . 9 Kinetic 1486 | 69 404 229 113 671 . . . . . . . Thermal 399 | 109 290 . . . . . . . . . . Explosive 462 | . . . . . . . . . . 462 . Electromagnetic . | . . . . . . . . . . . . Impact 11671 | . . . . 3168 1543 607 1837 549 177 2344 1446 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 23 | . . . . 23 1 1 3 3 13 . 11 Average Corruption 4 | . . . . 11 1 1 1 3 5 . 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 89 | . . . . 42 4 1 20 7 1 . 14 Message Errors 16 | . . . . 8 1 . 3 1 . . 3 Matter Fused 27 | . . . . 11 2 . 6 2 . . 6 Heat Flow Errors 9 | . . . . 4 1 . 3 . . . 1 Energy Discharges 9 | . . . . 4 . . 2 1 1 . 1 Parts Rejected 3 | . . . . 1 . . 1 . . . 1 Parts Fused 3 | . . . . . . 1 . 1 . . 1 Data Loss (minor) 11 | . . . . 6 . . 4 1 . . . Data Loss (major) 7 | . . . . 4 . . 1 1 . . 1 Misfires 3 | . . . . 3 . . . . . . . Alerts 1 | . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 5220 | . . . . 1316 727 221 944 156 177 936 743 Projectiles 60 | . . . . . . . . . . 14 46 Explosions . | . . . . . . . . . . . . Melee 5160 | . . . . 1316 727 221 944 156 177 922 697 Knockbacks 36 | . . . . 10 2 . 4 . 1 14 5 Impact 33 | . . . . 9 2 . 4 . 1 13 4 Kinetic 1 | . . . . 1 . . . . . . . Secondary 2 | . . . . . . . . . . 1 1 Self-Inflicted Damage 115 | . . . . . . . . . . 111 4 Shots 1 | . . . . . . . . . . 1 . Rammed 4 | . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 281 | 40 198 . 62 281 256 . 219 244 109 201 127 Average Temperature 45 | 17 63 . 24 61 130 . 39 39 38 48 26 Received Heat Transfer 1061 | . 360 183 205 108 9 . 9 27 . 61 99 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 51 | . . . . 9 7 2 7 3 3 12 8 Combat Hostiles 28 | . . . . 3 3 2 1 3 3 7 6 Parts Fried 81 | . . . . 21 13 1 7 1 3 17 18 Impact Corruptions 158 | . . . . 44 24 3 26 6 5 28 22 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . Heat Transferred 900 | 250 650 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -7 -5 -4 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Upp Upp Res Res Maximum Alert Level 2 | . . . . . . . 1 . . 2 1 Low Security (%) 80 | 100 100 . . 100 100 100 91 . . 3 12 Level 1 11 | . . . . . . . 8 . . 15 87 Level 2 8 | . . . . . . . . . . 80 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 679 | 5 70 . . 109 41 . 236 . . 679 330 Initial 302 | . . . . . 36 . . . . 67 302 Average 103 | . 14 . . 46 9 . 64 . . 487 265 Influence Increases 3608 | 15 222 50 . 634 190 . 873 130 85 1037 372 Destroy 0b10 Robot/C 1400 | . 160 40 . 300 60 . 220 120 60 260 180 Destroy 0b10 Robot/NC 250 | 15 5 . . 60 50 . 55 . . 40 25 Destroy Leader 314 | . 42 10 . 84 22 . 66 10 10 48 22 Allied During Kill 182 | . . . . . . . 182 . . . . Successful Hack 91 | . . . . . 5 . 26 . . 60 . Disable Machine 45 | . . . . 30 . . . . . 15 . Destroy Structure 161 | . . . . 10 8 . 34 . . 94 15 Partial Spotted 75 | . . . . . . . . . . 60 15 Lose Combat Pursuer 390 | . 15 . . 150 45 . 90 . 15 60 15 Active Sensor Use 700 | . . . . . . . 200 . . 400 100 Influence Decreases 3378 | 15 222 50 . 559 265 . 781 152 54 600 680 Entered New Map 358 | . . . . . 39 . . 35 14 34 236 Time Decay 1941 | 15 157 40 . 454 166 . 432 107 30 286 254 Search Patrol Dispatched 300 | . . . . . . . 100 . . 200 . Lost Part 500 | . 20 10 . 105 60 . 15 10 10 80 190 Lost Ally 234 | . . . . . . . 234 . . . . Purge Threat 45 | . 45 . . . . . . . . . . Squads Dispatched 28 | . 3 . . 7 2 . 8 . . 6 2 Investigation 8 | . 1 . . . . . 2 . . 4 1 Extermination 8 | . . . . 3 . . 3 . . 1 1 Reinforcement 9 | . 2 . . 1 2 . 3 . . 1 . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . 1 . . 2 . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses 7 | . . . . . . . 2 . . 4 1 Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -4 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Upp Upp Res Res Distress Signals 9 | . 3 . . 1 1 . 3 . . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 141 | . 17 3 8 38 11 . 11 6 4 29 14 Peak Tracking Total 7 | . 5 2 2 5 5 . 7 4 4 7 6 Tactical Retreats 16 | . 1 . . 7 1 . 3 . 1 2 1 Traps | -11 -10 -10 -7 -5 -4 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Upp Upp Res Res Traps Triggered 11 | . 1 . . 2 3 . 3 . . 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -7 -5 -4 -4 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Upp Upp Res Res Machines Disabled 3 | . . . . 2 . . . . . 1 . Max in Single Turn 1 | . . . . 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -4 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Upp Upp Res Res Machines Accessed 23 | . 1 . 13 . 1 . 2 . . 4 2 Terminals 5 | . 1 . . . 1 . 1 . . 1 1 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . 1 . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . 2 1 Garrison Access . | . . . . . . . . . . . . Total Hacks 101 | . 1 . 78 . 2 . 7 . . 8 5 Successful 90 | . 1 . 78 . 2 . 2 . . 4 3 Failed 11 | . . . . . . . 5 . . 4 2 Catastrophic 6 | . . . . . . . 3 . . 2 1 Database Lockouts . | . . . . . . . . . . . . Manual 5 | . 1 . . . . . 3 . . 1 . Terminals 9 | . 1 . . . 2 . 3 . . 1 2 Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . . . . . . . 4 . . 1 . Recycling Units . | . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . . . . 6 3 Garrison Access . | . . . . . . . . . . . . Terminal Hacks 81 | . 1 . 78 . 2 . . . . . . Record 71 | . . . 70 . 1 . . . . . . Robot Analysis 6 | . . . 6 . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . 1 . . . . Repair 1 | . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . . 4 3 Retrieve Study 7 | . . . . . . . . . . 4 3 Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 7 | . . . . . . . 2 . . 4 1 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 7 | . . . . . . . . . . 4 3 Parts Repaired 1 | . . . . . . . 1 . . . . Time 51 | . . . . . . . 51 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 -4 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Sub Scr Fac Fac Was Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . 2 . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -4 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Upp Upp Res Res Total Allies 21 | . . . 1 . . 20 . . . . . Largest Group 20 | . . . 1 . . 20 20 . . . . Highest-Rated Group 796 | . . . 32 . . 796 796 . . . . Highest-Rated Ally 46 | . . . 32 . . 46 46 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 117 | . . . 4 . . . 113 . . . . Total Damage 2121 | . . . 35 . . . 2086 . . . . Kills 10 | . . . 2 . . . 8 . . . . Allies Corrupted 6 | . . . . . . . 6 . . . . Allies Melted 2 | . . . 1 . . . 1 . . . . Intel | -11 -10 -10 -7 -5 -4 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Upp Upp Res Res Active Infowar (turns) 5148 | 132 699 112 . 761 . 374 1663 359 73 627 348 Sensors 1466 | . . . . 761 . 374 331 . . . . A.S.S. 2742 | . . . . . . . 1335 359 73 627 348 Terrain 943 | 132 699 112 . . . . . . . . . Cloaking 229 | . . . . . . . 80 93 1 55 . Robot Analysis Total 6 | . . . 6 . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -4 -4 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Upp Upp Res Res Turns Passed 11359 | 238 699 444 4210 1583 538 378 1663 359 73 627 547 Spaces Moved 7098 | 114 291 122 1601 745 377 270 1564 845 116 759 294 Core 2 | 2 . . . . . . . . . . . Treads 954 | 112 291 53 39 438 21 . . . . . . Legs 1938 | . . 69 1562 307 . . . . . . . Wheels 1742 | . . . . . 356 270 944 . . . 172 Hover . | . . . . . . . . . . . . Flight 2462 | . . . . . . . 620 845 116 759 122 Fastest Speed 24 | 50 160 240 192 120 107 107 28 28 28 24 24 Average Speed 126 | 158 173 318 258 150 110 116 72 28 28 24 107 Slowest Speed 400 | 160 240 400 260 190 160 170 119 28 28 29 155 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . 3 . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 36 | 7 55 11 88 15 10 95 30 72 21 22 7 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . . 2 . . . . . . . . Known Exits Taken 6 | . . . 1 1 . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched 9 | . . . 6 . . . . 1 2 . . Spaces Dug 51 | . . . . 5 4 . 16 . . 20 6 Terrain Destroyed 77 | . . . . 5 4 . 16 . . 46 6 Melee 51 | . . . . 5 4 . 16 . . 20 6 Projectile . | . . . . . . . . . . . . AOE 26 | . . . . . . . . . . 26 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -4 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Fac Was Fac Upp Upp Res Res Total 8825 | 144 386 148 1662 1019 446 324 2035 950 149 1100 462 Wait 1029 | 5 14 . 16 96 11 31 359 93 30 258 116 Move 7082 | 113 290 121 1600 744 377 269 1557 844 115 758 294 Hop 3 | . . . . . . . 3 . . . . Pick Up 84 | 5 9 2 17 22 7 5 5 2 . 6 4 Fast Attach 58 | 5 1 . 4 7 6 3 17 . 1 9 5 Attach 63 | 2 2 4 6 15 6 2 12 2 . 7 5 Detach 14 | . . 1 2 4 1 . 5 . . . 1 Swap 15 | . 4 1 . 8 . . 1 . . 1 . Drop 71 | . 5 . 5 14 1 8 30 . . 8 . Fire 145 | 14 61 19 12 39 . . . . . . . Melee 241 | . . . . 70 29 6 38 9 3 53 33 Ram 4 | . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 16 | . . . . . 8 . 8 . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research (discovered 1 exit: Qua) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 239 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 633 | -10/Materials | Discovered new exit (range 16) 902 | -10/Materials | Discovered new exit (range 9) 938 | -10/Materials | Entered Subcaves 939 | -10/Subcaves | Approached by a straggling Scientist 1051 | -10/Subcaves | Core integrity fell below 50% 1085 | -10/Subcaves | Lost 4 parts (1p1n1u1w) 1382 | -10/Subcaves | Entered Scraptown 1760 | -7/Scraptown | Visited Observation Area 1849 | -7/Scraptown | Visited Cyclists 2005 | -7/Scraptown | Visited Shadow of the Wyrm 2075 | -7/Scraptown | Visited UFD Registry 2075 | -7/Scraptown | Registered with UFD as "Microsourcer" 2561 | -7/Scraptown | Visited Cave Peace 2730 | -7/Scraptown | Visited Symbiants 2795 | -7/Scraptown | Visited Science Testing Area 2922 | -7/Scraptown | Entered Cyclist Reading Room 2930 | -7/Scraptown | Learned location of Zion (-7) 3911 | -7/Scraptown | Discovered new exit (range 5) 3994 | -7/Scraptown | Guru changed UFD alias to "Macemech" 4111 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 4119 | -7/Scraptown | Learned Factory interactive machine intel 4317 | -7/Scraptown | Visited DA-N13 Charitable Foundation 4361 | -7/Scraptown | Found DCF Scrap (28 items) 4443 | -7/Scraptown | Visited Science Guys 4555 | -7/Scraptown | Visited Sword Containment 4582 | -7/Scraptown | Found Prototype Slashing Weapon 4582 | -7/Scraptown | Identified Companion Sword 5000 | -7/Scraptown | Visited Botcube Research 5062 | -7/Scraptown | Found Botcube 5108 | -7/Scraptown | Visited Analyses Database 5217 | -7/Scraptown | Met Optimus 5217 | -7/Scraptown | Accepted into 0bPrime 5362 | -7/Scraptown | Visited Scrap Suit Storage 5392 | -7/Scraptown | Civil war broke out across Scraptown 5394 | -7/Scraptown | Found Scrap Suit 5451 | -7/Scraptown | Lost 4 allies 5467 | -7/Scraptown | Identified exit to Factory 5479 | -7/Scraptown | Botcube activated 5485 | -7/Scraptown | Botcube completed mutation into core form, armed with 2 guns. 5522 | -7/Scraptown | Core integrity fell below 20% 5570 | -7/Scraptown | Lost 3 parts (1p1n1w) 5579 | -7/Scraptown | Optimus destroyed in the chaos of civil war 5592 | -7/Scraptown | Entered Factory 5592 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x6 5593 | -5/Factory | Loaded intel: 54 interactive machine locations 5754 | -5/Factory | Garrison activated, responded to threat 5887 | -5/Factory | Build established: Derelict-Mutant 6335 | -5/Factory | Allied Derelicts emerged from ambush trap array 6445 | -5/Factory | Build established: Scavenger-Scrapper 6536 | -5/Factory | System corruption reached 10% 6604 | -5/Factory | Lost 3 parts (2n1u) 6761 | -5/Factory | Discovered new exit (range 9) 6771 | -5/Factory | Identified exit to Upper Caves 6859 | -5/Factory | Build established: Scavenger-Mutant 6929 | -5/Factory | Lost 3 parts (2n1u) 7138 | -5/Factory | Discovered new exit (range 16) 7173 | -5/Factory | Identified exit to Factory 7175 | -5/Factory | Entered another Factory area 7175 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7362 | -4/Factory | Lost 5 parts (1p4n) 7423 | -4/Factory | Lost 3 parts (3n) 7568 | -4/Factory | Discovered new exit (range 7) 7653 | -4/Factory | Identified exit to Upper Caves 7713 | -4/Factory | Sucked down chute 7713 | -4/Factory | Entered Waste 7714 | -4/Waste | Joined by Warlord forces that had cleared the area 7927 | -4/Waste | Discovered new exit (range 13) 7948 | -4/Waste | Found Adv. Force Booster 8008 | -4/Waste | Found Prototype Device 8008 | -4/Waste | Identified System Purifier 8060 | -4/Waste | Identified exit to Factory 8091 | -4/Waste | Entered Factory 8091 | -4/Factory | Accompanied by 20 allies 8253 | -4/Factory | Discovered exit to Upper Caves (range 4) 8419 | -4/Factory | Found Prototype Device 8419 | -4/Factory | Identified Active Sensor Suite 8457 | -4/Factory | Lost 5 allies 8635 | -4/Factory | Lost 9 allies 8726 | -4/Factory | Build established: Scavenger-Gladiator 8784 | -4/Factory | Repaired Broken Adv. Cloaking Device 9399 | -4/Factory | Found Prototype Processor 9399 | -4/Factory | Identified Exp. Melee Analysis Suite 9564 | -4/Factory | Build established: Ninja 9591 | -4/Factory | Search patrols dispatched 9754 | -4/Factory | Entered Upper Caves 9769 | -4/Upper Caves | Learned Research stockpile data 9937 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10026 | -4/Upper Caves | Encountered a Warlord checkpoint 10112 | -4/Upper Caves | Discovered new exit (range 5) 10113 | -4/Upper Caves | Identified exit to Upper Caves 10113 | -4/Upper Caves | Entered another Upper Caves area 10166 | -4/Upper Caves | System corruption reached 10% 10182 | -4/Upper Caves | Discovered new exit (range 14) 10185 | -4/Upper Caves | Identified exit to Research 10186 | -4/Upper Caves | Entered Research 10186 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 10314 | -3/Research | Lost 4 parts (3n1u) 10436 | -3/Research | Search patrols dispatched 10670 | -3/Research | Build established: Scavenger-Scout 10686 | -3/Research | Search patrols dispatched 10796 | -3/Research | Discovered new exit (range 9) 10813 | -3/Research | Identified exit to Research 10813 | -3/Research | Entered another Research area 10813 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10814 | -2/Research | Identified exit to Quarantine 10987 | -2/Research | Lost 13 parts (3p7n3u) 11295 | -2/Research | Build established: Scavenger-Gladiator 11335 | -2/Research | Spotted B-90 Cyclops 11359 | -2/Research | System corruption reached 10% 11360 | -2/Research | Self-destructed Last Messages --------------- fused. ALERT: Active scanning activity reported from Zone 2P, dispatching Investigation squad. System corrupted: Hvy. Mace+ rejected. Acquired Hvy. Mace+. W-44 Eye suffers critical hit (Smash). Destroyed Antigrav System. W-44 Eye system corrupted by crushing effect. W-44 Eye system terminally corrupted. Acquired 16 matter. Hvy. Flail destroyed. BYI0KGG2EWYF=<2X 1OMV7M90>R3S Slammed into P-80 Master. Lgt. Quantum Reactor destroyed. Slammed into P-80 Master. Wheel destroyed. Imp. Melee Analysis Suite destroyed. Hvy. Mace+ destroyed. Core Analyzer destroyed. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????t??????????????????????????????? | | ???????????????w?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????w??########??????????????????????? | | ???????????????????# ????????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# """#???????????????????? | | ????????????? ?????# """#???????????????????? | | ????????????? ????# """#???????????????????? | | ????????????? ???? ! #???????????????????? | | ????????????? ????? ?????????????????????? | | ?????????????T"" ######@######+########????????? | | ????????????"""" #????????? | | ?????????? p #????????? | | ?????????? % ^ #????????? | | ?????????? p "" #????????? | | ???????????###############%## " ?????????? | | ????????????????########## ;" ????????? | | ????????????????# ! """"" " ##???????? | | ????????????????# ""T"" # " BB #??????? | | ????????????????# ; BB #??????? | | ????????????????# ; #????????? | | ????????????????# %+ #????????? | | ????????????????# # ###+####????????? | | ????????????????# # #???????????????? | | ????????????????#########"### #???????????????? | | ?????????????????????# # #???????????????? | | ?????????????????????# # #???????????????? | | ?????????????????????# # #???????????????? | | ?????????????????????# # #???????????????? | | ?????????????????????# # #???????????????? | | ?????????????????????# # #???????????????? | | ?????????????????????# # #???????????????? | | ?????????????????????# # #???????????????? | | ?????????????????????# # #???????????????? | | ?????????????????????# # #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 62 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 4 Armor Coverage 975 Resistance: TH 25 Phase Shifting 15 Evasion (%) 77 Melee Accuracy 26 Core Analysis 6 Recoil Reduction 5 Energy Filtering 50 Force Boost 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Cloaking Device | 6% | -4/Factory | Broken Studied --------- Impulse Thruster | -3/Research | Hacked Q-thruster | -3/Research | Hacked Field Propulsion Array | -3/Research | Hacked Xenon Bombardment Thruster | -3/Research | Hacked Hvy. Mace | -2/Research | Hacked Impulse Thruster Array | -2/Research | Hacked Lgt. Antimatter Reactor | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Civilization 2243 Frankenstein Link The Feds Longdome?! This Is Interesting... Uncivil War Challenges ------------ None Game ------ Seed RestorationImpactTorch Manual? 0 Play Time 02:12:39 Cumulative 58.5 hours Start 2026.04.09 @ 01:42:55 End 2026.04.09 @ 04:00:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 4 Adventurer 54 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 40 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d5610529-c8bb-4c7f-b137-7675b706edf8