Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.23 @ 16:02:29 Player: taku_the_hopeless Result: Destroyed by AG-71340 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (70) 350 Value Destroyed (1334) 1334 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-176) -176 TOTAL SCORE: 5808 Bonus ------- Met Imprinter 300 Was Imprinted 300 Friendly Fire -776 Cogmind --------- Core Integrity 0/850 Matter 256/300 Energy 99/100 System Corruption 0% Temperature Cool (18) Movement Flying (34) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Improved Flight Unit Improved VTOL Module > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- Makeshift Sword Makeshift Spear > --- INVENTORY (5) ---- Cooled Nuclear Pulse Thruster Advanced Sensor Array Long-range Missile Launcher Great Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Advanced Targeting Computer Tactical Coordination Suite Improved Reaction Control System Makeshift Light Armor Plating > --- WEAPON ----------- Scythe Makeshift Axe Makeshift Sword Great Axe > --- INVENTORY -------- Cooled Nuclear Pulse Thruster Advanced Sensor Array Hardened Medium Armor Plating Long-range Missile Launcher Makeshift Spear [Rating: 57] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility System Shield Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Launcher Long-range Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Great Axe Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Dee Slots Evolved 8 | . . 2 2 2 . . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 4 | . . . 2 1 . . 1 . . . . Utility 2 | . . . . 1 . . 1 . . . . Weapon 2 | . . 2 . . . . . . . . . Parts Attached 69 | 6 3 23 9 8 2 2 2 . 2 9 3 Power 3 | 1 . 1 . 1 . . . . . . . Engine 2 | 1 . 1 . . . . . . . . . Core 1 | . . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 22 | 2 . 11 4 2 2 . . . 1 . . Treads 10 | . . 8 2 . . . . . . . . Leg 4 | 2 . 2 . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 8 | . . 1 2 2 2 . . . 1 . . Utility 18 | 1 3 2 1 3 . . 1 . . 5 2 Device 4 | . 1 . . . . . 1 . . 2 . Storage 3 | 1 2 . . . . . . . . . . Processor 3 | . . 1 . 1 . . . . . 1 . Hackware 4 | . . 1 1 1 . . . . . 1 . Protection 4 | . . . . 1 . . . . . 1 2 Artifact . | . . . . . . . . . . . . Weapon 26 | 2 . 9 4 2 . 2 1 . 1 4 1 Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 18 | 2 . 9 4 1 . . 1 . . 1 . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . Slashing Weapon 4 | . . . . . . 1 . . 1 2 . Piercing Weapon 1 | . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . 2 . 1 1 . 1 . . . . Parts Lost 15 | . . 2 . 1 . . . . . 1 11 Power 1 | . . . . . . . . . . 1 . Propulsion 4 | . . . . . . . . . . . 4 Utility 7 | . . 1 . 1 . . . . . . 5 Weapon 3 | . . 1 . . . . . . . . 2 Highest Loss Streak 11 | . . 1 . 1 . . . . . 1 11 To Critical Strikes 1 | . . 1 . . . . . . . . . Average Backups 9 | 3 6 12 14 5 5 5 4 5 5 4 4 Power . | . 1 1 1 . . . . . . . . Propulsion 3 | 2 4 6 4 1 1 1 1 1 1 1 1 Utility 2 | . . 2 5 . . 1 2 3 3 2 1 Weapon 2 | . 1 2 3 3 3 2 1 1 1 1 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 15 | . 2 2 1 6 1 . . . . 2 1 Power . | . . . . . . . . . . . . Propulsion 3 | . 2 1 . . . . . . . . . Utility 9 | . . . 1 5 . . . . . 2 1 Weapon 3 | . . 1 . 1 1 . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 97 97 99 98 99 94 86 86 91 98 80 Engine 6 | . 14 11 9 . . . . . . . . Core 2 | . . . . 6 7 7 6 6 6 5 . Treads 8 | . . 10 29 . . . . . . . . Leg 5 | . 28 11 . . . . . . . . . Flight 17 | . . . 6 37 37 38 33 33 38 40 36 Device 4 | . 11 6 . . . . 6 6 6 8 6 Storage 6 | . 14 11 9 . . . . . . . . Processor 2 | . . . . 2 7 7 6 6 6 6 6 Hackware 4 | . . 3 9 11 7 7 6 6 6 2 . Protection 2 | . . . . 6 7 7 6 6 6 5 6 Ballistic Gun 27 | . 28 42 36 30 30 18 13 13 13 2 . Slashing Weapon 4 | . . . . . . 4 6 6 6 23 20 Peak Build Rating 57 | 6 7 21 31 41 46 44 49 46 52 57 54 Average Rating 30 | 4 6 15 27 40 42 41 45 46 48 54 45 On Entrance 32 | . 6 7 21 31 41 43 41 46 46 52 54 Avg Prop Armor Cover (%) 3 | . . . 1 . . . . . . 3 5 Naked Turns . | . . . . . . . . . . . . Heaviest Build 38 | 14 30 38 37 25 25 25 25 25 27 27 22 Greatest Support 86 | 20 20 40 86 25 25 25 25 25 30 30 25 Greatest Overweight (x) 2 | 1 1 2 . . 1 . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 Average Capacity 9 | 6 10 13 15 5 5 5 5 5 5 5 5 Most Carried 15 | 6 7 15 15 15 5 5 5 5 5 5 5 Average Carried 9 | 3 6 12 14 5 4 4 4 5 5 4 4 Final Capacity 15 | 8 10 15 15 5 5 5 5 5 5 5 5 Final Carried 15 | 6 7 15 15 5 5 5 5 5 5 5 4 Class Distribution -------------------- 48% | Gunner 25% | Sprinter 12% | Derelict-Sprinter 6% | Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Hacker-Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Derelict-Sprinter | -6/Zion Derelict-Sprinter | -6/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Dee Matter Collected 2668 | 192 112 1505 422 180 114 20 28 . 24 71 . Remotely . | . . . . . . . . . . . . Salvage Created 2961 | . 89 1546 604 209 297 152 28 . . 36 . Parts 169 | . 5 89 42 15 1 7 3 . . 7 . Haulers Intercepted 11 | . 1 4 4 2 . . . . . . . Recyclers Shooed 2 | . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Dee Combat Hostiles Destroyed 35 | . 1 22 8 3 1 . . . . . . Guns 32 | . 1 22 8 . 1 . . . . . . AOE 3 | . . . . 3 . . . . . . . Classes Destroyed 11 | . 2 7 1 . 1 . . . . . . Worker 3 | . . 2 . . . 1 . . . . . Builder 3 | . . 2 . . . 1 . . . . . Tunneler 1 | . . 1 . . . . . . . . . Hauler 11 | . 1 4 4 2 . . . . . . . Recycler 6 | . . 4 1 . . 1 . . . . . Operator 4 | . . . 2 . . 1 1 . . . . Watcher 6 | . . 2 2 2 . . . . . . . Swarmer 14 | . . 5 6 3 . . . . . . . Grunt 14 | . 1 12 1 . . . . . . . . Sentry 6 | . . 5 1 . . . . . . . . Compactor 1 | . . . . . 1 . . . . . . Z-Technician 5 | . . . . . . . . . . . 5 Best Kill Streak 8 | . 2 7 8 3 1 1 1 . . . 5 Combat Bots Only 5 | . 1 5 5 3 1 . . . . . . Max Kills in Single Turn 5 | . 1 2 2 3 1 1 1 . . 1 5 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 3 | . . . . 3 . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . Imprinter (-6/Zion) Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Dee Hostile Shots Fired 306 | . 3 73 26 5 . 90 28 25 5 12 39 Missed 129 | . 1 17 7 2 . 49 18 20 4 9 2 Hits 177 | . 2 56 19 3 . 41 10 5 1 3 37 Projectile 177 | . 2 56 19 3 . 41 10 5 1 3 37 Critical Strikes 2 | . . 2 . . . . . . . . . Damage Taken 3244 | . 21 641 174 48 . 488 94 64 18 49 1647 Core 1080 | . . 63 7 16 . 101 12 28 . 13 840 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 177 | . . 177 . . . . . . . . . Core Remaining (%) 93 | 100 100 84 98 . . 83 . . . . . Volleys Fired 113 | . 6 66 22 8 7 . 3 . . . 1 Largest 4 | . 2 4 4 4 4 . 1 . . . 1 Hottest 92 | . 40 92 92 92 92 . 28 . . . 43 Shots Fired 423 | . 12 262 88 29 28 . 3 . . . 1 Gun 421 | . 12 262 88 28 28 . 3 . . . . Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . 1 . . . . . . 1 Special . | . . . . . . . . . . . . Kinetic 421 | . 12 262 88 28 28 . 3 . . . . Thermal . | . . . . . . . . . . . . Explosive 2 | . . . . 1 . . . . . . 1 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 27 | . 2 12 12 10 24 . 27 . . . . Robot Miss Streak 5 | . 3 5 5 1 1 . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 9 | . . 4 5 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . Shots Hit Robots 269 | . 6 137 49 18 26 7 3 . . 1 22 Core Hits 108 | 1 4 57 25 9 3 1 2 . . . 6 Critical Kills 1 | . . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 6 | . . 1 . . . 1 . . . 1 3 Destroy 1 | . . 1 . . . . . . . . . Sever 1 | . . . . . . 1 . . . . . Impale 4 | . . . . . . . . . . 1 3 Melee Attacks 57 | . . . . . . 28 . . . 3 26 Impact 8 | . . . . . . 8 . . . . . Slashing 29 | . . . . . . 20 . . . 2 7 Piercing 20 | . . . . . . . . . . 1 19 Sneak Attacks 5 | . . . . . . 4 . . . 1 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . 7 Damage Inflicted 7236 | 2 72 2022 740 442 373 555 64 . . 92 2874 Guns 3525 | . 72 2011 736 269 373 . 64 . . . . Cannons . | . . . . . . . . . . . . Explosions 2323 | . . . . 173 . . . . . . 2150 Melee 1371 | . . . . . . 555 . . . 92 724 Ramming 17 | 2 . 11 4 . . . . . . . . Kinetic 3525 | . 72 2011 736 269 373 . 64 . . . . Thermal 2150 | . . . . . . . . . . . 2150 Explosive 173 | . . . . 173 . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 150 | . . . . . . 150 . . . . . Slashing 679 | . . . . . . 405 . . . . 274 Piercing 542 | . . . . . . . . . . 92 450 Highest Corruption 4 | . . . . . . 4 . . . . . Average Corruption 3 | . . . . . . 3 . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 1 | . . . . . . 1 . . . . . Message Errors 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1028 | . . . . 36 . 247 . . . 144 601 Projectiles . | . . . . . . . . . . . . Explosions 586 | . . . . 36 . . . . . . 550 Melee 442 | . . . . . . 247 . . . 144 51 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 1 | . . . 1 . . . . . . . . Targets Rammed 3 | 1 . 1 1 . . . . . . . . Kicked 1 | 1 . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . Highest Temperature 235 | . . 161 36 145 138 160 18 6 207 235 . Average Temperature 54 | . . 42 13 45 53 49 11 4 69 77 . Received Heat Transfer 684 | . 12 267 27 . . 102 30 15 9 . 222 Effects 1 | . . . . . . . . . 1 . . Interference 1 | . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 4 | . . . . . . 4 . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Dee Maximum Alert Level 1 | . . 1 . . . 1 . . . . . Low Security (%) 82 | 100 100 61 100 100 100 97 100 . . . . Level 1 17 | . . 38 . . . 2 . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 329 | . 27 329 159 152 37 281 142 . . . . Initial 137 | . . . 111 21 37 . 137 . . . . Average 98 | . 2 149 67 89 13 58 124 . . . . Influence Increases 1801 | . 31 690 263 246 . 471 10 . 90 . . Destroy 0b10 Robot/C 680 | . 20 440 160 60 . . . . . . . Destroy 0b10 Robot/NC 170 | . 5 75 45 20 . 20 5 . . . . Destroy Leader 164 | . 2 102 42 18 . . . . . . . Successful Hack 159 | . 4 21 15 48 . 66 5 . . . . Select Force Hacks 80 | . . 30 . . . 50 . . . . . Disable Machine 15 | . . . . . . 15 . . . . . Destroy Structure 38 | . . 7 1 10 . 20 . . . . . Partial Spotted 45 | . . . . 15 . 30 . . . . . Lose Combat Pursuer 450 | . . 15 . 75 . 270 . . 90 . . Influence Decreases 1801 | . 31 426 480 186 107 190 184 91 101 5 . Entered New Map 443 | . . . 153 26 70 . 144 41 4 5 . Time Decay 1318 | . 31 406 327 150 37 180 40 50 97 . . Lost Part 30 | . . 20 . 10 . . . . . . . Lost Ally 10 | . . . . . . 10 . . . . . Squads Dispatched 8 | . 1 1 . 2 . 3 1 . . . . Investigation 4 | . . 1 . . . 3 . . . . . Extermination 1 | . . . . 1 . . . . . . . Reinforcement 3 | . 1 . . 1 . . 1 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Dee Distress Signals 7 | . 1 4 1 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 111 | . 2 34 15 8 1 26 3 9 6 6 1 Peak Tracking Total 9 | . 1 4 5 4 1 9 4 8 3 6 1 Tactical Retreats 13 | . . 1 . 2 . 5 . . 4 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Dee Traps Triggered 9 | . . 3 . 1 . 5 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Dee Machines Disabled 3 | . . . . . . 1 . . . . 2 Max in Single Turn 2 | . . . . . . 1 . . . . 2 Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Dee Machines Accessed 35 | . 1 5 6 7 . 11 4 . . 1 . Terminals 24 | . 1 2 5 5 . 8 3 . . . . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 2 | . . 2 . . . . . . . . . Recycling Units 2 | . . 1 . 1 . . . . . . . Scanalyzers 3 | . . . 1 1 . 1 . . . . . Garrison Access 2 | . . . . . . 1 1 . . . . Total Hacks 110 | . 2 19 20 17 . 32 14 . . 6 . Successful 62 | . 1 15 13 11 . 12 4 . . 6 . Failed 48 | . 1 4 7 6 . 20 10 . . . . Catastrophic 12 | . . 1 1 2 . 5 3 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 56 | . 2 4 16 11 . 14 4 . . 5 . Terminals 75 | . 2 7 19 12 . 24 11 . . . . Fabricators 4 | . . . . . . 4 . . . . . Repair Stations 10 | . . 10 . . . . . . . . . Recycling Units 3 | . . 2 . 1 . . . . . . . Scanalyzers 8 | . . . 1 4 . 3 . . . . . Garrison Access 4 | . . . . . . 1 3 . . . . Terminal Hacks 20 | . . 2 3 2 . 4 3 . . 6 . Part Schematic 6 | . . . . . . . . . . 6 . Robot Schematic 1 | . . . . 1 . . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . Open DSF 1 | . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . Terminal Index 1 | . . . 1 . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . Hauler Manifests 3 | . . . 1 . . 1 1 . . . . Registered Components 1 | . . 1 . . . . . . . . . Zone Layout 3 | . . 1 . 1 . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . Network Status 2 | . . . . . . 2 . . . . . Repair Station Hacks 9 | . . 9 . . . . . . . . . Scan Component 5 | . . 5 . . . . . . . . . Repair 4 | . . 4 . . . . . . . . . Recycling Unit Hacks 2 | . . 1 . 1 . . . . . . . Report Inventory 2 | . . 1 . 1 . . . . . . . Scanalyzer 5 | . . . 1 3 . 1 . . . . . Insert Component 2 | . . . . 1 . 1 . . . . . Analyze 1 | . . . . 1 . . . . . . . Retrieve Study 2 | . . . 1 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 23 | . 1 3 9 5 . 4 1 . . . . Terminals 21 | . 1 2 9 5 . 3 1 . . . . Track 1 | . . . . 1 . . . . . . . Assimilate 2 | . . . . . . 2 . . . . . Botnet 10 | . . 1 4 3 . 1 1 . . . . Skim 8 | . 1 1 5 1 . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . Overload 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . Tunnel 1 | . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 28 | . 1 3 5 6 . 9 4 . . . . Full Trace Events 2 | . . . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . 1 . . . . . 4 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . 1 . . . . . 19 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 2 | . . . 1 1 . . . . . . . Parts Repaired 4 | . . 4 . . . . . . . . . Time 185 | . . 185 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . 1 . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Dee Total Allies 11 | . . . . . . 2 . . . 9 . Largest Group 9 | . . . . . . 2 . . . 9 . Highest-Rated Group 276 | . . . . . . 52 . . . 276 . Highest-Rated Ally 39 | . . . . . . 26 . . . 39 . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Dee Active Infowar (turns) 1180 | . 229 951 . . . . . . . . . Seismic 1180 | . 229 951 . . . . . . . . . Robot Analysis Total 1 | . . . . . . . 1 . . . . Derelict Logs Recovered 4 | . . . . . . . . . 1 3 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Dee Turns Passed 5057 | 68 265 1709 841 305 130 448 93 108 244 566 280 Spaces Moved 6675 | 53 176 675 466 816 299 1098 203 350 786 1420 333 Core 16 | 16 . . . . . . . . . . . Treads 763 | . . 297 466 . . . . . . . . Legs 591 | 37 176 378 . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 5305 | . . . . 816 299 1098 203 350 786 1420 333 Fastest Speed 22 | 50 120 160 160 27 26 26 26 26 22 22 26 Average Speed 53 | 99 135 177 160 27 26 26 26 26 22 23 30 Slowest Speed 260 | 120 190 260 160 27 99 26 26 26 26 99 34 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 30 | . . . . 10 1 12 1 1 4 1 . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 42 | 4 22 47 30 17 94 18 6 45 81 83 64 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 3 | . . 1 1 . . . . . 1 . . Known Exits Taken 1 | . . . 1 . . . . . . . . Unknown Exits Taken 8 | 1 1 1 . . . 1 1 1 1 1 . Scrap Searched 6 | . . . . . . . . 1 2 3 . Spaces Dug 20 | . . . . . . 19 . . . . 1 Terrain Destroyed 32 | . . . . 9 . 19 . . . . 4 Melee 20 | . . . . . . 19 . . . . 1 Projectile . | . . . . . . . . . . . . AOE 12 | . . . . 9 . . . . . . 3 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Zio Dee Total 7797 | 65 191 1042 511 875 329 1199 239 365 843 1651 487 Wait 717 | . 1 218 . 40 16 4 27 17 60 206 128 Move 6609 | 52 175 674 465 797 296 1075 200 347 778 1417 333 Hop 26 | . . . . 9 1 10 1 1 3 1 . Pick Up 52 | 6 3 23 6 5 2 1 3 . . 3 . Fast Attach 41 | 6 1 18 1 1 2 2 . . 2 7 1 Attach 15 | . . 2 4 6 . . 2 . . . 1 Detach 5 | . . 1 1 . . . 1 . . 2 . Swap 31 | . 2 15 4 2 1 . . . . 4 3 Drop 61 | . 3 24 7 7 4 4 2 . . 9 1 Fire 113 | . 6 66 22 8 7 . 3 . . . 1 Melee 49 | . . . . . . 28 . . . 2 19 Ram . | . . . . . . . . . . . . Kick 1 | 1 . . . . . . . . . . . Crush 2 | . . 1 1 . . . . . . . . Escape Stasis 75 | . . . . . . 75 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion -6/Deep Caves History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 4) 334 | -10/Materials | Entered another Materials area 334 | -9/Materials | Evolved 2 slots: Weapon x2 629 | -9/Materials | Build established: Gunner 1633 | -9/Materials | Repaired Imp. Assault Rifle 1666 | -9/Materials | Repaired Autogun 1719 | -9/Materials | Repaired Imp. Assault Rifle 1771 | -9/Materials | Repaired Imp. Assault Rifle 2018 | -9/Materials | Discovered new exit (range 10) 2043 | -9/Materials | Entered another Materials area 2043 | -8/Materials | Evolved 2 slots: Propulsion x2 2298 | -8/Materials | Discovered new exit (range 3) 2795 | -8/Materials | Learned Factory emergency access door positions 2821 | -8/Materials | Identified exit to Factory 2843 | -8/Materials | Learned Factory machine intel 2859 | -8/Materials | Learned Factory trap positions 2884 | -8/Materials | Learned location of 1 exit from Extension 2884 | -8/Materials | Entered Factory 2884 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2885 | -7/Factory | Loaded intel: 79 trap records 2887 | -7/Factory | Loaded intel: 289 machine locations 3189 | -7/Factory | Manually triggered Chute Trap 3189 | -7/Factory | Sucked down chute 3189 | -7/Factory | Entered Waste 3189 | -7/Waste | The area was eerily silent 3259 | -7/Waste | A Compactor rumbled back to life 3259 | -7/Waste | Spotted C-40 Crusher 3295 | -7/Waste | Destroyed C-40 Crusher 3304 | -7/Waste | Discovered new exit (range 12) 3319 | -7/Waste | Entered Factory 3353 | -7/Factory | Build established: Sprinter 3554 | -7/Factory | Identified exit to Lower Caves 3758 | -7/Factory | Discovered new exit (range 9) 3767 | -7/Factory | Entered another Factory area 3767 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3828 | -6/Factory | Discovered new exit (range 12) 3860 | -6/Factory | Entered Lower Caves 3886 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3961 | -6/Lower Caves | Attracted the attention of an 0b10 base 3966 | -6/Lower Caves | Discovered new exit (range 10) 3968 | -6/Lower Caves | Entered another Lower Caves area 3977 | -6/Lower Caves | Discovered new exit (range 13) 4176 | -6/Lower Caves | Learned location of Extension (-5) 4210 | -6/Lower Caves | Discovered new exit (range 11) 4212 | -6/Lower Caves | Entered Zion 4285 | -6/Zion | Learned Factory garrison access intel 4352 | -6/Zion | Gained Derelict followers 4369 | -6/Zion | Learned Factory emergency access door positions 4563 | -6/Zion | Met Imprinter 4567 | -6/Zion | Imprinted 4569 | -6/Zion | Declared Zion's savior 4643 | -6/Zion | Build established: Derelict-Sprinter 4740 | -6/Zion | Murdered Imprinter 4741 | -6/Zion | Attacked by Zionites 4743 | -6/Zion | Extracted access codes from Imprinter's data core 4773 | -6/Zion | Opened final containment barrier to the Deep Caves 4777 | -6/Zion | Discovered new exit (range 3) 4777 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 4778 | -6/Zion | Entered Deep Caves 4904 | -6/Deep Caves | Z-Facility disabled 4991 | -6/Deep Caves | Spotted AG-71340 5040 | -6/Deep Caves | Core integrity fell below 50% 5051 | -6/Deep Caves | Core integrity fell below 20% 5058 | -6/Deep Caves | Destroyed by AG-71340 with Assembled Focal Cannon Last Messages --------------- 05021_ Mak. Sword follow-up attack on AG-71340. 05024_ Cesium-ion Thruster destroyed. 05024_ Imp. Flight Unit destroyed. 05027_ Med. Insulated Plating destroyed. 05032_ Mak. Sword follow-up attack on AG-71340. 05036_ Destroyed Prototype Device. 05037_ AG-71340 GOLEM Unit beginning Prototype Device integration. 05038_ AG-71340 Prototype Device integration complete. 05038_ AG-71340 suffers critical hit (Impale). 05038_ Destroyed Prototype Device. 05039_ AG-71340 GOLEM Unit beginning Prototype Device integration. 05041_ AG-71340 suffers critical hit (Impale). 05046_ Mak. Sword follow-up attack on AG-71340. 05047_ Imp. VTOL Module destroyed. 05050_ Mak. Sword follow-up attack on AG-71340. 05050_ Adv. Targeting Computer destroyed. 05050_ Mak. Light Armor Plating destroyed. 05054_ AG-71340 suffers critical hit (Impale). 05054_ Mak. Sword follow-up attack on AG-71340. 05056_ AG-71340 Prototype Device integration complete. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ????????????????????? #?# ????????????????????? | | ??????????????????? # ???????????????????? | | ???????????????? ##??????????????????? | | ??????????????[ #????????? ????????? | | ???????????? * / ?????????? ######?? | | ???????????? [ // #??????????? ### | | ??????????? ##??????????? ## | | ??????????? #????????????# # | | ?????????? * * / #???????????## | | ?????????? * #??????????## | | ?????????? [ #?????????## | | ?????????" [ ! #????????## | | ?????????" [! #???????## | | ?????????" [ g #???????# | | ?????????" ##??????# | | ?????????" [ ! #??????# # | | ????????# #??????# # | | ????????" * #?????## # | | ????????? ####### # | | ????????? [ # | | ?????????"" * g # | | ????????? [ * * # | | ?????????" #### ### | | ????????" G #??## #?? | | ?????????" @ ##???# ### #?? | | ????????" # ; #????####?## ##?? | | ????????" #### ## #; ##??????????## #??? | | ?????????"" ? ##???# ## ####????????????#####??? | | ???????????????????###" #??????????????????????? | | ?????????????????????####??????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 75 Targeting Accuracy 8 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- Imp. VTOL Module | -7/Factory | Scanalyzed Remote Force Field | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Force Field | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Riot Gun | -6/Zion | Free Beamcaster | -6/Zion | Free Barrage Gun | -6/Zion | Free Hvy. Beamcaster | -6/Zion | Free Phasing Sabre | -6/Zion | Free Tactical Coordination Suite | -6/Zion | Free Robot Schematics ------------------ O-24 Administrator | -7/Factory | Hacked Y-54 Guardian | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Imp. Assault Rifle | 52% | -9/Materials Autogun | 55% | -9/Materials Imp. Assault Rifle | 77% | -9/Materials Imp. Assault Rifle | 79% | -9/Materials Studied --------- Lgt. Nuclear Core | -8/Materials | Hacked Rocket Launcher | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoreSupercompositeCoupler Manual? 0 Play Time 00:49:39 Cumulative 278.3 hours Start 2025.11.23 @ 13:37:17 End 2025.11.23 @ 16:02:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 315 Rogue 315 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 77 Gallery% 72 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 59acc267-ee61-42fe-8422-4bf200d81c66