Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.01.08 @ 21:18:06 Player: youngster Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (98) 490 Value Destroyed (2583) 2583 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 7373 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Combat Airjet Large Storage Unit High-capacity Matter Pod (200) Seismic Detector Core Analyzer System Shield EM Pulse Gun Shotgun Minigun Rocket Launcher Mini Grenade Launcher Plasma Cutter Great Maul Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Compact Wheel > --- UTILITY ---------- Huge Storage Unit Heavy Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Great Maul Axe Makeshift Axe > --- INVENTORY -------- Improved Treads Improved Treads Improved Treads Improved Treads Advanced Treads Advanced Treads Combat Airjet Large Storage Unit High-capacity Matter Pod Seismic Detector Cloak of Protection System Shield EM Pulse Gun Shotgun Rocket Launcher Mini Grenade Launcher Plasma Cutter [Rating: 33] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Great Maul Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 2 | . . . . . . . 2 . . Weapon 1 | . . . 1 . . . . . . Parts Attached 45 | 8 12 . 11 3 . 1 6 1 3 Power 5 | 1 2 . 1 . . . 1 . . Engine 4 | 1 2 . 1 . . . . . . Core 1 | . . . . . . . 1 . . Reactor . | . . . . . . . . . . Propulsion 11 | 2 3 . 4 . . . . 1 1 Treads 10 | 2 3 . 3 . . . . 1 1 Leg . | . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 12 | 2 3 . 3 1 . . 2 . 1 Device 3 | 1 1 . . . . . . . 1 Storage 3 | 1 1 . . . . . 1 . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 6 | . 1 . 3 1 . . 1 . . Artifact . | . . . . . . . . . . Weapon 17 | 3 4 . 3 2 . 1 3 . 1 Energy Gun 5 | 1 2 . 2 . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 6 | 2 2 . . . . . 1 . 1 Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . . 1 1 . 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . Slashing Weapon 2 | . . . . 1 . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . 1 . . . . . . . . Parts Lost 20 | . . . 3 . . . 1 5 11 Power 2 | . . . . . . . . 1 1 Propulsion 9 | . . . . . . . . 2 7 Utility 4 | . . . 1 . . . . 2 1 Weapon 5 | . . . 2 . . . 1 . 2 Highest Loss Streak 8 | . . . 2 . . . 1 5 8 To Critical Strikes . | . . . . . . . . . . Average Backups 13 | 2 10 15 14 14 13 14 16 17 17 Power . | . 1 1 1 1 1 . . 1 . Propulsion 4 | . 1 3 4 6 6 7 7 6 4 Utility 4 | . 4 6 4 2 2 3 5 5 5 Weapon 3 | 1 2 4 3 3 2 2 3 4 5 Tool/Special . | . . . . . . . . . . Unused Backups 16 | . 3 1 3 . 2 . . . 7 Power 1 | . . . 1 . . . . . . Propulsion 3 | . 1 . 1 . . . . . 1 Utility 7 | . 1 . 1 . 1 . . . 4 Weapon 3 | . 1 1 . . . . . . 1 Tool/Special 2 | . . . . . 1 . . . 1 Average Slot Usage (%) 93 | . 99 100 91 100 100 100 82 75 49 Engine 10 | . 14 14 11 11 11 11 8 . . Treads 27 | . 27 28 27 33 33 33 25 14 14 Wheel 1 | . . . 1 . . . 1 9 5 Device 5 | . 13 13 4 . . . . . . Storage 11 | . 14 14 11 11 11 11 9 9 9 Protection 6 | . . . 6 11 11 11 10 10 . Energy Gun 17 | . 8 28 28 25 22 22 14 . . Ballistic Gun 4 | . 19 . . . . . . . . Impact Weapon 1 | . . . . . . . 1 8 7 Slashing Weapon 5 | . . . . 7 11 4 10 17 11 Peak Build Rating 33 | 7 13 14 22 24 26 25 33 33 25 Average Rating 18 | 5 10 13 17 22 24 23 26 26 17 On Entrance 17 | . 7 13 13 22 24 23 24 33 18 Naked Turns . | . . . . . . . . . . Heaviest Build 119 | 13 33 33 44 43 41 42 119 115 101 Greatest Support 69 | 40 46 46 66 66 66 66 66 16 69 Greatest Overweight (x) 26 | . . . 2 . . . 7 7 26 Average Overweight (x) . | . . . . . . . 1 5 4 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 25 25 Average Capacity 16 | 7 11 15 15 15 15 15 23 25 25 Most Carried 20 | 5 15 15 15 15 15 15 20 18 19 Average Carried 14 | 2 10 14 14 15 14 14 17 17 17 Final Capacity 25 | 8 15 15 15 15 15 15 25 25 25 Final Carried 18 | 5 15 15 15 15 15 15 18 17 13 Class Distribution -------------------- 80% | Mutant 14% | Tank 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 1303 | 284 386 40 227 60 . 93 75 60 78 Remotely . | . . . . . . . . . . Salvage Created 3206 | 26 387 306 976 335 . 185 245 513 233 Parts 209 | 7 33 16 60 11 . 27 13 27 15 Haulers Intercepted 4 | . . . 3 . . . . . 1 Recyclers Shooed 5 | . . 1 2 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 66 | . 7 6 19 4 . 8 4 13 5 Melee 20 | . . . . 4 . . 3 10 3 Guns 20 | . 7 2 11 . . . . . . AOE 24 | . . 4 8 . . 8 . 2 2 Classes Destroyed 12 | 1 4 . 4 1 . . . . 2 Worker 10 | . 1 1 2 1 . 3 2 . . Builder 2 | . 1 . . . . . 1 . . Tunneler 7 | 2 1 1 . . . 3 . . . Hauler 4 | . . . 3 . . . . . 1 Recycler 4 | . . . 1 3 . . . . . Watcher 5 | . 2 . 3 . . . . . . Swarmer 22 | . . . 6 3 . 8 . 3 2 Grunt 31 | . 7 6 8 . . . 3 7 . Sentry 9 | . . . 5 . . . 1 3 . Demolisher 1 | . . . . 1 . . . . . Specialist 2 | . . . . . . . . . 2 Hunter 1 | . . . . . . . . . 1 Best Kill Streak 9 | 2 3 3 9 3 . 4 4 6 3 Combat Bots Only 6 | . 2 2 4 3 . 4 4 6 2 Max Kills in Single Turn 4 | 1 2 2 3 1 . 4 1 2 3 Gunslinging . | . . . . . . . . . . Exploded 4 | . . 2 3 . . 4 . 2 2 Melee 1 | . . . . 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 369 | . 49 14 50 20 . 4 29 90 113 Missed 93 | . 10 3 17 5 . . 10 32 16 Damage Taken 4394 | . 552 142 446 266 . 34 289 830 1835 Core 725 | . 81 22 52 . . 8 14 84 464 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 129 | . 129 . . . . . . . . Core Remaining (%) 81 | 100 . 58 . . . 85 . . . Volleys Fired 108 | 5 47 12 38 . . 3 . 3 . Largest 3 | 2 2 2 3 . . 1 . 1 . Hottest 120 | 40 80 80 120 . . 33 . 40 . Shots Fired 230 | 10 94 24 96 . . 3 . 3 . Gun 221 | 10 94 24 91 . . . . 2 . Cannon . | . . . . . . . . . . Launcher 9 | . . . 5 . . 3 . 1 . Special . | . . . . . . . . . . Kinetic 92 | 10 82 . . . . . . . . Thermal . | . . . . . . . . . . Explosive 9 | . . . 5 . . 3 . 1 . Electromagnetic 129 | . 12 24 91 . . . . 2 . Robot Hit Streak 22 | 7 6 5 22 . . . . . . Robot Miss Streak 4 | 1 4 2 3 . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . Shots Hit Robots 225 | 8 61 17 63 14 . 8 11 31 12 Core Hits 131 | 3 26 12 38 6 . 15 4 15 12 Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed 4 | 1 . . . . . . 1 2 . Critical Strikes 15 | 1 . 1 2 . . . 2 7 2 Destroy 1 | 1 . . . . . . . . . Corrupt 3 | . . 1 2 . . . . . . Smash 5 | . . . . . . . 2 3 . Sever 6 | . . . . . . . . 4 2 Melee Attacks 140 | . . . . 40 . 9 19 48 24 Impact 10 | . . . . . . . 4 6 . Slashing 130 | . . . . 40 . 9 15 42 24 Piercing . | . . . . . . . . . . Sneak Attacks 18 | . . . . 7 . 7 3 . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 11 | . . . . . . . 3 8 . Damage Inflicted 7124 | 73 691 483 1667 749 . 961 554 1296 650 Guns 1677 | 73 568 226 810 . . . . . . Cannons . | . . . . . . . . . . Explosions 1851 | . 64 233 830 . . 395 . 133 196 Melee 3485 | . . . . 749 . 566 554 1163 453 Ramming 111 | . 59 24 27 . . . . . 1 Kinetic 517 | 73 444 . . . . . . . . Thermal 607 | . 64 233 276 . . 34 . . . Explosive 1048 | . . . 554 . . 361 . 133 . Electromagnetic 1356 | . 124 226 810 . . . . . 196 Impact 320 | . . . . . . . 144 176 . Slashing 3165 | . . . . 749 . 566 410 987 453 Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 419 | . . 17 17 144 . . 133 78 30 Projectiles . | . . . . . . . . . . Explosions 34 | . . 17 17 . . . . . . Melee 385 | . . . . 144 . . 133 78 30 Knockbacks 1 | . 1 . . . . . . . . Impact 1 | . 1 . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 246 | . 20 . 65 56 . . . 33 72 Shots 7 | . 1 . 2 1 . . . 1 2 Rammed 20 | . 7 3 8 . . . . . 2 Targets Rammed 23 | . 8 4 9 . . . . . 2 Kicked . | . . . . . . . . . . Crushed 3 | . 1 1 1 . . . . . . Highest Temperature 298 | . 48 90 298 . . . 24 28 5 Average Temperature 55 | . 22 32 82 . . . 13 10 5 Received Heat Transfer 1488 | . 300 81 114 12 . . 153 351 477 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 3 | . . . 1 . . . 1 1 . Combat Hostiles 2 | . . . . . . . 1 1 . Parts Fried 6 | . . . 4 . . . 1 . 1 Impact Corruptions 5 | . . . . . . . 2 3 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 650 | . 100 250 250 . . 50 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 10 | . 1 3 6 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Maximum Alert Level 1 | . . . 1 . . . . 1 1 Low Security (%) 83 | 100 100 100 51 100 . 100 100 30 89 Level 1 16 | . . . 48 . . . . 69 10 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 398 | 5 42 73 283 94 . 171 105 398 252 Initial 193 | . . . . 94 . . 48 57 193 Average 76 | . 5 16 140 20 . 64 17 276 180 Influence Increases 2221 | 10 240 184 605 149 . 285 133 391 224 Destroy 0b10 Robot/C 1320 | . 140 120 380 80 . 160 80 260 100 Destroy 0b10 Robot/NC 160 | 10 25 10 45 20 . 30 15 . 5 Destroy Leader 268 | . 44 30 92 10 . 20 20 20 32 Successful Hack 69 | . 29 . 18 . . . . . 22 Disable Machine 120 | . . 15 15 30 . 30 . . 30 Anti-Garrison Action 50 | . . . . . . . . 50 . Destroy Structure 129 | . 2 9 55 9 . 45 3 1 5 Lose Combat Pursuer 105 | . . . . . . . 15 60 30 Influence Decreases 1582 | 10 240 184 362 243 . 161 92 50 240 Time Decay 1378 | 10 240 184 318 243 . 161 92 . 130 Lost Part 183 | . . . 23 . . . . 50 110 Purge Threat 21 | . . . 21 . . . . . . Squads Dispatched 12 | . 3 . 3 . . . 2 . 4 Investigation 4 | . 1 . 1 . . . 1 . 1 Extermination . | . . . . . . . . . . Reinforcement 8 | . 2 . 2 . . . 1 . 3 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 5 | . 1 . 3 . . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 98 | . 22 6 27 5 . 3 7 18 10 Peak Tracking Total 6 | . 3 2 4 3 . 4 5 6 5 Tactical Retreats 5 | . . . . . . . 1 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 5 | . . . 1 . . . . 4 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 9 | . . 1 1 2 . 2 . 1 2 Max in Single Turn 2 | . . 1 1 2 . 2 . 1 2 Garrison Access 1 | . . . . . . . . . 1 Garrison Relay 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 22 | . 7 1 5 . 2 . 2 1 4 Terminals 17 | . 6 1 5 . . . 1 1 3 Fabricators . | . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 Total Hacks 54 | . 24 1 16 . 2 . 3 3 5 Successful 31 | . 15 1 9 . 2 . 1 . 3 Failed 23 | . 9 . 7 . . . 2 3 2 Catastrophic 2 | . . . . . . . 1 1 . Database Lockouts . | . . . . . . . . . . Manual 31 | . 12 . 15 . 1 . . . 3 Terminals 48 | . 22 1 16 . . . 2 3 4 Fabricators . | . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 Terminal Hacks 12 | . 6 1 1 . 2 . . . 2 Record 1 | . . . . . 1 . . . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 Terminal Index 1 | . 1 . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . Locate Traps 3 | . 2 . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . Scan Component 1 | . 1 . . . . . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 Unlock Access 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks 15 | . 7 . 8 . . . . . . Terminals 15 | . 7 . 8 . . . . . . Botnet 4 | . 2 . 2 . . . . . . Operators 1 | . . . 1 . . . . . . Skim 10 | . 5 . 5 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 7 . 5 . . . 2 1 2 Full Trace Events 2 | . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 32 | . 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 5 . Machine Destruction 5 | . . . . . . . . 5 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Active Infowar (turns) 2902 | 52 1613 808 428 . . . . . 1 Seismic 2901 | 52 1613 808 428 . . . . . . Cloaking 1 | . . . . . . . . . 1 Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 7995 | 134 1771 823 1170 1145 614 735 422 910 271 Spaces Moved 4387 | 69 955 484 659 727 414 485 164 336 94 Core 5 | 4 . . . . . . . . 1 Treads 3881 | 65 955 484 601 727 414 485 133 . 17 Legs . | . . . . . . . . . . Wheels 501 | . . . 58 . . . 31 336 76 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 130 145 145 145 145 175 175 Average Speed 157 | 153 160 160 149 145 145 145 206 187 201 Slowest Speed 1350 | 160 160 160 225 145 145 145 225 205 1350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 58 | 5 96 94 54 100 71 89 19 40 14 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . . . 2 . 1 . . . . Known Exits Taken 3 | . . . 1 . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . Spaces Dug 34 | . . . 16 10 . 1 2 1 4 Terrain Destroyed 143 | . 2 10 60 16 . 48 2 1 4 Melee 17 | . . . . 10 . 1 2 . 4 Projectile . | . . . . . . . . . . AOE 126 | . 2 10 60 6 . 47 . 1 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total 5126 | 86 1117 505 760 777 434 503 228 568 148 Wait 293 | . 65 . 19 2 . . 35 156 16 Move 4379 | 68 954 483 658 726 413 484 164 335 94 Hop . | . . . . . . . . . . Pick Up 43 | 4 12 1 7 2 10 1 3 . 3 Fast Attach 19 | 8 7 . 1 . . . 3 . . Attach 16 | . . . 6 . . . 2 1 7 Detach 4 | 1 . . 1 . . . 2 . . Swap 49 | . 10 4 14 5 1 5 4 4 2 Drop 36 | . 14 1 7 2 10 1 1 . . Fire 108 | 5 47 12 38 . . 3 . 3 . Melee 124 | . . . . 40 . 9 14 37 24 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 23 | . 8 4 9 . . . . . 2 Escape Stasis 32 | . . . . . . . . 32 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: Sto x2 / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Sto x2) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Met a group of wandering Federalists 244 | -10/Materials | Lost 3 allies 315 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 12) 615 | -10/Materials | Discovered new exit (range 16) 735 | -10/Materials | Repaired Imp. Treads 860 | -10/Materials | Discovered new exit (range 14) 1256 | -10/Materials | Discovered new exit (range 16) 1432 | -10/Materials | Discovered new exit (range 11) 1666 | -10/Materials | Learned location of 2 exits from Subcaves 1720 | -10/Materials | Identified exit to Subcaves 1733 | -10/Materials | Learned location of 2 exits from Materials 1735 | -10/Materials | Learned 4 Recycling zone layouts 1736 | -10/Materials | Loaded intel: 25 non-interactive machine locations 1906 | -10/Materials | Entered Mines 1983 | -10/Mines | Discovered new exit (range 13) 2050 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2276 | -10/Mines | Discovered new exit (range 10) 2729 | -10/Mines | Entered Materials 2729 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2730 | -9/Materials | Identified exit to Mines 2730 | -9/Materials | Identified exit to Materials 3373 | -9/Materials | Learned location of Mines (-9) 3455 | -9/Materials | Learned Storage security intel 3468 | -9/Materials | Build established: Tank 3484 | -9/Materials | Learned 2 Storage zone layouts 3501 | -9/Materials | Loaded intel: 2 repair station locations 3524 | -9/Materials | Learned location of 1 exit from Storage 3899 | -9/Materials | Entered Mines 3911 | -9/Mines | Met a Derelict bent on vengeance 4123 | -9/Mines | Learned Materials security intel 4237 | -9/Mines | Assembled infested the area 4541 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4543 | -9/Mines | Discovered new exit (range 5) 4611 | -9/Mines | Build established: Mutant 4729 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5044 | -9/Mines | Entered Exiles 5081 | -9/Exiles | Met 8R-AWN 5102 | -9/Exiles | Met EX-HEX 5147 | -9/Exiles | Met EX-BIN 5168 | -9/Exiles | Aligned with FarCom system 5169 | -9/Exiles | Given EX-Vault access code 5207 | -9/Exiles | Opened EX-Vault 5218 | -9/Exiles | Found Skeleton Box 5221 | -9/Exiles | Found Deploy-a-Sentry 5223 | -9/Exiles | Found Deploy-a-Sentry 5226 | -9/Exiles | Found Deploy-a-Sentry 5229 | -9/Exiles | Found Cloak of Protection 5256 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5299 | -9/Exiles | Met EX-DEC 5305 | -9/Exiles | Learned location of Zion (-6) 5640 | -9/Exiles | Discovered new exit (range 11) 5658 | -9/Exiles | Left Exiles lab with Cloak of Protection 5658 | -9/Exiles | Entered Mines 6098 | -8/Mines | Discovered exit to Materials (range 11) 6393 | -8/Mines | Entered Materials 6393 | -8/Materials | Evolved 2 slots: Utility x2 6394 | -8/Materials | Identified exit to Storage 6815 | -8/Materials | Identified exit to Garrison 6815 | -8/Materials | Entered Garrison 6875 | -8/Garrison | Triggered checkpoint 6922 | -8/Garrison | Garrison Relay disabled 6953 | -8/Garrison | Triggered checkpoint 7000 | -8/Garrison | Installed Relay Interface Framework 7102 | -8/Garrison | Triggered checkpoint 7417 | -8/Garrison | Lost 5 parts (1p2n2u) 7462 | -8/Garrison | Discovered new exit (range 15) 7725 | -8/Garrison | Entered Materials 7894 | -8/Materials | Core integrity fell below 50% 7989 | -8/Materials | Core integrity fell below 20% 7996 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07978_ U-05 Engineer lays Concrete. 07980_ U-05 Engineer builds a Wall. 07980_ K-01 Serf collects debris. 07980_ U-05 Engineer lays Concrete. 07984_ Imp. Treads destroyed. 07984_ U-05 Engineer lays Concrete. 07986_ U-05 Engineer builds a Wall. 07987_ K-01 Serf collects debris. 07987_ U-05 Engineer lays Concrete. 07991_ K-01 Serf collects debris. 07991_ U-05 Engineer lays Concrete. 07991_ U-05 Engineer builds a Wall. 07992_ U-05 Engineer lays Concrete. 07993_ Critical hit (Burn: +37). 07994_ U-05 Engineer lays Concrete. 07994_ K-01 Serf collects debris. 07995_ R-06 Scavenger collects Corrupted Flight Unit. 07995_ U-05 Engineer lays Concrete. 07996_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????????#" """ #?? | | ???????????????????????????????????#" """= ! #?? | | ???????????????????????????????????## #?? | | ????????????????????????????????????#^ #?? | | ????????????????????????????????????#^^ / #?? | | ??????????????????????####+########## "T" #?? | | ??????????????????????# """ #?? | | ??????????????????????+ +?? | | ??????????????????????# #?? | | ??????????????????????# #######+### ####### #?? | | ??????????????????????? ???# # #?????? #?? | | ??????????????????????# ???# # =#???????#?? | | ??????????????????????# ???# """ # *#?????????? | | ???????????????????##?# ???# "G[%=# %#?????????? | | ???????????????????? ## ???# """ !# #?????????? | | ????????????????????? ???# =!!%# #?????????? | | ????????????????????? ???########s #?????????? | | ?????????????????????? ########### +?????????? | | ??????????????????????# ## # #?????????? | | ??????????????????gg??# ## # #?????????? | | ??????????????????????# ## # #?????????? | | ??????????????????????# ## # #?????????? | | ?????????????????????## ## [% + #?????????? | | ?????????????????????# # %# #?????????? | | ?????????????????????# gH# !![ r # ####??????? | | ?????????????????????# u@g/%ku! ; #????? | | ??????????g??????????# g# !!=%u% # #????? | | ??????????????w??????# #"######## #?# +????? | | ????????s??g?????????#########??##"#? #?????????? | | ?????????s??????????????# ??????? + #?????????? | | ????????????????????????# ??????? # ??????????? | | ????????????????????????# ??????? #ss??????????? | | ????????????????????????# "??????? # ??????????? | | ????????????????????????# "??????? ?s???????????? | | ????????????????????????? "???????? ?????????????? | | ????????????????????????? ???????? ?????????????? | | ?????????????????????????#Y????????##????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 16% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CarbideReinforcedTreads Manual? 0 Play Time 00:41:29 Cumulative 520.1 hours Start 2025.01.08 @ 20:38:42 End 2025.01.08 @ 21:18:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 238 Rogue 238 Adventurer 0 Explorer 0 Win Type - Total 12 Types 9/0/1/1/0/0/0/1/0 Lore% 74 Gallery% 89 Achievement% 73 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2bf9cf70-a28a-4b5f-b7bd-afe8c3bb8b54