Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.18 @ 00:26:13 Player: eldritch Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (234) 234 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1249 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 248/300 Energy 273/280 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Medium Storage Unit Sensor Array > --- WEAPON (3) ------- EM Pulse Gun Assault Rifle Heavy Assault Rifle > --- INVENTORY (10) --- Improved Ion Engine Light Treads Light Treads Compact Wheel Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Medium Storage Unit Sensor Array > --- WEAPON ----------- EM Pulse Gun Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Compact Wheel Grenade Launcher [Rating: 12] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 13 | . 6 7 Power 2 | . 1 1 Engine 2 | . 1 1 Core . | . . . Reactor . | . . . Propulsion 3 | . 2 1 Treads . | . . . Leg 3 | . 2 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . 1 2 Device 2 | . 1 1 Storage 1 | . . 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | . 2 3 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 3 | . 1 2 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 88 | . 98 80 Engine 12 | . 14 11 Leg 24 | . 28 21 Device 11 | . 12 10 Storage 12 | . 14 11 Energy Gun 4 | . 4 3 Ballistic Gun 22 | . 22 21 Naked Turns . | . . . Heaviest Build 27 | 13 16 27 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | . 6 10 Average Capacity 6 | . 6 6 Most Carried 6 | . 6 6 Average Carried 5 | . 5 5 Final Capacity 10 | 6 6 10 Final Carried 6 | 6 6 5 Class Distribution -------------------- 86% | Mutant 13% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 418 | 200 166 52 Remotely . | . . . Salvage Created 435 | . 276 159 Parts 23 | . 12 11 Haulers Intercepted 2 | . . 2 Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 8 | . 7 1 Guns 5 | . 4 1 AOE 3 | . 3 . Classes Destroyed 5 | . 3 2 Hauler 2 | . . 2 Recycler 1 | . 1 . Swarmer 3 | . 3 . Grunt 4 | . 4 . Sentry 1 | . . 1 Best Kill Streak 3 | . 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 334 | . 266 68 Core 20 | . 20 . Absorbed by Shields . | . . . Core Remaining (%) 96 | 100 92 . Volleys Fired 21 | . 17 4 Largest 3 | . 2 3 Hottest 83 | . 50 83 Shots Fired 46 | . 34 12 Gun 44 | . 32 12 Cannon . | . . . Launcher 2 | . 2 . Special . | . . . Kinetic 40 | . 32 8 Thermal . | . . . Explosive 2 | . 2 . Electromagnetic 4 | . . 4 Robot Hit Streak 17 | . 9 17 Robot Miss Streak 2 | . 2 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 36 | . 27 9 Core Hits 21 | . 16 5 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 663 | . 519 144 Guns 437 | . 316 121 Cannons . | . . . Explosions 226 | . 203 23 Melee . | . . . Ramming . | . . . Kinetic 382 | . 316 66 Thermal 23 | . . 23 Explosive 203 | . 203 . Electromagnetic 55 | . . 55 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 23 | . 23 . Projectiles . | . . . Explosions 23 | . 23 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 36 | . . 36 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 18 | . 6 18 Average Temperature 8 | . 4 10 Received Heat Transfer 114 | . 105 9 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . . 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 198 | . 198 142 Average Influence 94 | . 91 97 Maximum Alert Level . | . . . Low Security (%) 100 | . 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 14 | . 10 4 Peak Tracking Total 4 | . 4 3 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 8 2 Successful 7 | . 6 1 Failed 3 | . 2 1 Catastrophic . | . . . Database Lockouts . | . . . Manual 7 | . 6 1 Terminals 10 | . 8 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 4 1 Record 1 | . 1 . Prototype ID Bank 1 | . 1 . Branch Access Points 2 | . 1 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Track 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 519 | . 238 281 Spaces Moved 343 | 1 132 210 Core . | . . . Treads . | . . . Legs 343 | 1 132 210 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 120 | 120 120 121 Slowest Speed 180 | 120 120 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 2 33 19 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 12 | . 8 4 Melee . | . . . Projectile . | . . . AOE 12 | . 8 4 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 404 | . 179 225 Wait 21 | . 18 3 Move 341 | . 131 210 Hop . | . . . Pick Up 2 | . 2 . Fast Attach 5 | . 1 4 Attach 2 | . . 2 Detach . | . . . Swap 6 | . 5 1 Drop 6 | . 5 1 Fire 21 | . 17 4 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 2 exits: Min / *Sto) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 46 | -10/Materials | Identified exit to Mines 154 | -10/Materials | Discovered new exit (range 16) 239 | -10/Materials | Entered another Materials area 239 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 304 | -9/Materials | Build established: Mutant 439 | -9/Materials | Discovered new exit (range 4) 460 | -9/Materials | Identified exit to Mines 460 | -9/Materials | Identified exit to Storage 520 | -9/Materials | Self-destructed Last Messages --------------- 00480_ Acquired 6 matter. 00500_ A-02 Transporter destroyed. 00504_ Triggered Blade Trap. 00504_ Massive razor-sharp blades shoot up from within the floor. 00504_ Sensor Array severed. 00504_ Assault Rifle severed. 00504_ Aluminum Leg severed. 00508_ Acquired Med. Storage Unit. 00509_ U-05 Engineer lays Concrete. 00514_ R-06 Scavenger inserts Imp. Ion Engine into recycling unit. 00515_ K-01 Serf collects debris. 00515_ Acquired Aluminum Leg. 00517_ R-06 Scavenger inserts Prototype Energy Cannon into recycling unit. 00518_ K-01 Serf collects debris. 00519_ Acquired Sensor Array. 00520_ C-30 ARC bursts open, deploying its payload. 00520_ B-36 Bruiser unfolds itself. 00520_ G-34 Mercenary unfolds itself. 00520_ R-06 Scavenger inserts Lgt. Treads into recycling unit. 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