Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.23 @ 11:56:13 Player: SunShine214 Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (123) 615 Value Destroyed (4218) 4218 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (775) 775 TOTAL SCORE: 9168 Bonus ------- High Alert Combat Kills 75 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 285/300 Energy 150/150 System Corruption 6% Temperature Warm (132) Movement Core (950) Ox18 Location -6/Garrison Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Improved Signal Interpreter Improved Force Field Hacking Suite Hacking Suite Authchip [Processor] > --- WEAPON (2) ------- Matter Neutralizer Force Lance > --- INVENTORY (15) --- Light Treads Carbon-fiber Leg Surge Thruster Surge Thruster Surge Thruster Improved Heat Sink Improved Heat Sink Improved Cooling System Improved Light Armor Plating Authchip [Processor] Relay Coupler [Grunt] (25) Gauss Rifle Gauss Rifle Flak Gun Improved Datajack Peak State ------------ > --- POWER ------------ Antimatter-Ion Reactor > --- PROPULSION ------- Flying VTOL Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Structural Scanner Improved Signal Interpreter Light Armor Plating Hacking Suite > --- WEAPON ----------- Gauss Rifle Force Lance > --- INVENTORY -------- Flexi-carbon Leg Surge Thruster Improved Cooling System Large Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite Authchip [Processor] Authchip [Processor] Relay Coupler [Grunt] Phase Gun Matter Neutralizer Hardcell Cannon Improved Datajack [Rating: 63] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Flight Unit Constructs Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Chainsword Piercing Weapon Force Lance Build | -11 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Slots Evolved 8 | . . 2 2 . . 4 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . 1 . . 1 . Utility 5 | . . 2 1 . . 2 . Weapon . | . . . . . . . . Parts Attached 97 | 8 7 21 1 25 4 7 24 Power 9 | 1 . 3 . 3 . . 2 Engine 7 | 1 . 3 . 1 . . 2 Core 2 | . . . . 2 . . . Reactor . | . . . . . . . . Propulsion 26 | 2 1 6 . 11 1 . 5 Treads 21 | 2 1 6 . 10 1 . 1 Leg 1 | . . . . . . . 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 4 | . . . . 1 . . 3 Utility 35 | 2 4 6 1 7 2 5 8 Device 8 | 1 2 . . . 1 2 2 Storage 4 | 1 2 . . . . . 1 Processor 4 | . . 1 . . 1 1 1 Hackware 4 | . . . 1 . . . 3 Protection 15 | . . 5 . 7 . 2 1 Artifact . | . . . . . . . . Weapon 27 | 3 2 6 . 4 1 2 9 Energy Gun 7 | 1 2 3 . . . . 1 Energy Cannon 5 | . . 1 . 1 1 . 2 Ballistic Gun 6 | 2 . 1 . . . 1 2 Ballistic Cannon 1 | . . . . . . . 1 Launcher 4 | . . . . 3 . . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . 1 . . . . . Slashing Weapon 2 | . . . . . . 1 1 Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 3 . 1 1 . . Corrupted Parts 3 | . . . . . . . 3 System Corruption 5 | . . . . . . . 5 Parts Lost 42 | . 2 4 . 9 3 2 22 Power 5 | . . . . 2 . 2 1 Propulsion 10 | . . . . 2 2 . 6 Utility 15 | . 1 1 . 3 . . 10 Weapon 12 | . 1 3 . 2 1 . 5 Highest Loss Streak 14 | . 2 1 . 3 1 2 14 To Critical Strikes . | . . . . . . . . Average Backups 12 | 1 6 13 13 13 12 14 13 Power 1 | . 1 1 2 1 1 1 . Propulsion 2 | . . 3 2 3 1 . 1 Utility 5 | . 1 2 5 4 6 9 7 Weapon 3 | 1 3 5 4 4 3 3 2 Tool/Special . | . . . . . . . . Unused Backups 27 | . 2 4 . 6 5 . 10 Power 3 | . . . . 3 . . . Propulsion 9 | . 1 . . 3 3 . 2 Utility 10 | . 1 1 . . 2 . 6 Weapon 4 | . . 3 . . . . 1 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 84 | . 98 96 95 97 78 71 61 Engine 7 | . 14 11 9 3 9 5 2 Core 1 | . . . . 4 . 5 . Treads 14 | . 28 22 22 26 7 . 1 Leg 1 | . . . . . 5 1 1 Flight 1 | . . . . . . 4 5 Device 8 | . 12 11 9 4 7 13 9 Storage 9 | . 14 11 9 9 9 6 5 Processor 7 | . . 7 9 9 9 6 8 Hackware 6 | . . . 9 9 9 6 10 Protection 7 | . . 11 9 12 3 5 2 Energy Gun 6 | . 12 19 9 1 . . . Energy Cannon 6 | . . 1 9 11 11 5 3 Ballistic Gun 1 | . 15 . . . . 1 1 Launcher 1 | . . . . . 6 . . Peak Build Rating 63 | 9 10 18 21 24 48 61 63 Average Rating 30 | 6 7 15 20 21 40 57 50 On Entrance 22 | . 9 10 18 21 22 48 55 Avg Prop Armor Cover (%) 10 | . . . . 7 10 . 11 Naked Turns . | . . . . . . . . Heaviest Build 57 | 14 32 45 39 42 44 52 57 Greatest Support 63 | 40 40 43 63 63 60 44 45 Greatest Overweight (x) 11 | . . 1 . . 3 1 11 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 14 Most Carried 15 | 3 9 15 14 15 15 15 15 Average Carried 12 | 1 6 13 13 14 13 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 3 9 15 13 14 15 15 15 Scrap Engine Consumption 34 | . . . . . 22 4 8 Constructs Created 3 | . . . . . 1 1 1 Constructs Modified 8 | . . . . . 4 1 3 Class Distribution -------------------- 57% | Mutant 28% | Scavenger-Mutant 9% | Construct 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Construct | -8/Recycling Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -9 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Matter Collected 1900 | 309 69 309 . 493 237 70 413 Remotely . | . . . . . . . . Salvage Created 4815 | 197 239 1711 . 1384 454 221 609 Parts 293 | 15 11 107 . 101 21 6 32 Haulers Intercepted 8 | . 1 3 . 4 . . . Recyclers Shooed 5 | 1 . 1 . . 3 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Combat Hostiles Destroyed 95 | . 4 35 . 31 7 3 15 Melee 9 | . . . . . . 3 6 Guns 41 | . 4 33 . 1 . . 3 Cannons 28 | . . 2 . 19 4 . 3 AOE 16 | . . . . 10 3 . 3 Classes Destroyed 14 | 2 2 5 . 1 1 . 3 Worker 7 | . . 4 . 3 . . . Builder 1 | . . . . 1 . . . Tunneler 5 | 5 . . . . . . . Hauler 8 | . 1 3 . 4 . . . Recycler 2 | 1 . . . . 1 . . Operator 3 | . . 3 . . . . . Watcher 2 | . . 1 . . . 1 . Swarmer 19 | . . 10 . 6 . . 3 Cutter 2 | . . . . . . . 2 Grunt 43 | . 4 18 . 15 . 3 3 Duelist 1 | . . . . . . . 1 Sentry 26 | . . 7 . 10 4 . 5 Hunter 1 | . . . . . . . 1 Scrapper 3 | . . . . . 3 . . Best Kill Streak 9 | 2 2 4 . 9 1 2 3 Combat Bots Only 9 | . 2 4 . 9 1 2 3 Max Kills in Single Turn 3 | 1 1 2 . 3 1 1 2 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 3 1 . 2 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Hostile Shots Fired 842 | . 32 141 . 133 32 36 468 Missed 267 | . 6 42 . 37 7 11 164 Hits 575 | . 26 99 . 96 25 25 304 Melee 39 | . . . . . . 1 38 Projectile 536 | . 26 99 . 96 25 24 266 AOE 1 | . . . . . . . 1 Critical Strikes 20 | . . 2 . . 1 1 16 Damage Taken 8555 | . 328 1137 . 1646 607 505 4332 Core 1301 | . 64 160 . 151 70 39 817 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 522 | . . . . 5 263 66 188 Core Remaining (%) 73 | 100 74 60 . . 59 . . Volleys Fired 283 | 19 27 93 . 83 21 . 40 Largest 2 | 2 2 2 . 2 2 . 2 Hottest 136 | 60 60 113 . 136 136 . 120 Shots Fired 497 | 38 54 185 . 128 42 . 50 Gun 301 | 38 54 173 . 16 . . 20 Cannon 169 | . . 12 . 96 33 . 28 Launcher 27 | . . . . 16 9 . 2 Special . | . . . . . . . . Kinetic 90 | 19 37 5 . . . . 29 Thermal 160 | . . 12 . 96 33 . 19 Explosive 27 | . . . . 16 9 . 2 Electromagnetic 220 | 19 17 168 . 16 . . . Robot Hit Streak 14 | 6 5 14 . 10 8 . 12 Robot Miss Streak 5 | 4 3 5 . 4 1 . 4 Penetration Max . | . . . . . . . . Secondary Targets 5 | . . 5 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 375 | 21 33 129 . 87 27 14 64 Core Hits 209 | 7 12 81 . 64 14 7 24 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 13 | . 1 3 . . . 2 7 Destroy 1 | . 1 . . . . . . Blast 2 | . . . . . . . 2 Corrupt 3 | . . 3 . . . . . Sever 6 | . . . . . . 2 4 Impale 1 | . . . . . . . 1 Melee Attacks 97 | . . 3 . 5 . 25 64 Impact 8 | . . 3 . 5 . . . Slashing 65 | . . . . . . 25 40 Piercing 24 | . . . . . . . 24 Sneak Attacks 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9171 | 262 344 2034 . 2721 932 485 2393 Guns 2812 | 262 344 1782 . 201 . . 223 Cannons 2663 | . . 102 . 1350 489 . 722 Explosions 1606 | . . 126 . 983 275 . 222 Melee 1828 | . . . . 117 . 485 1226 Ramming 262 | . . 24 . 70 168 . . Kinetic 1009 | 84 199 73 . . . . 653 Thermal 2359 | . . 228 . 1350 489 . 292 Explosive 1480 | . . . . 983 275 . 222 Electromagnetic 2233 | 178 145 1709 . 201 . . . Impact 117 | . . . . 117 . . . Slashing 1109 | . . . . . . 485 624 Piercing 602 | . . . . . . . 602 Highest Corruption 6 | . . 2 . . . 1 6 Average Corruption 2 | . . 2 . . . 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 35 | . . 15 . . . . 20 Message Errors 4 | . . 1 . . . . 3 Matter Fused 8 | . . 3 . . . . 5 Heat Flow Errors 11 | . . 6 . . . . 5 Energy Discharges 3 | . . . . . . . 3 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 3 | . . 1 . . . . 2 Misfires 2 | . . 1 . . . . 1 Alerts 1 | . . 1 . . . . . Weapon Failures 2 | . . 2 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 151 | . . 10 . 52 22 5 62 Projectiles 35 | . . 9 . 2 11 . 13 Explosions 72 | . . 1 . 23 . . 48 Melee 44 | . . . . 27 11 5 1 Knockbacks 2 | . . . . . 1 . 1 Impact 1 | . . . . . 1 . . Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 388 | . . . . 210 95 . 83 Shots 12 | . . . . 8 2 . 2 Rammed 25 | . . 5 . 16 4 . . Targets Rammed 37 | . . 6 . 17 14 . . Kicked 10 | . . . . . 10 . . Crushed 2 | . . 1 . 1 . . . Highest Temperature 432 | 40 152 373 . 421 432 13 249 Average Temperature 110 | 16 50 104 . 148 139 6 62 Received Heat Transfer 2898 | . 180 426 . 720 216 234 1122 Effects 23 | . . 3 . 12 8 . . Shutdowns 2 | . . 1 . 1 . . . Energy Bleed 2 | . . 2 . . . . . Interference 12 | . . . . 7 5 . . Matter Decay 2 | . . . . 2 . . . Short Circuit 1 | . . . . 1 . . . Damage (minor) 1 | . . . . 1 . . . Damage (major) 3 | . . . . . 3 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . . 1 1 . . Combat Hostiles 1 | . . . . 1 . . . Parts Fried 2 | . . 1 . 1 . . . Impact Corruptions 4 | . . . . 2 2 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . 1 2 . . Heat Transferred 3943 | . . 335 . 2442 840 . 326 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Maximum Alert Level 2 | . . 2 1 2 1 . 2 Low Security (%) 73 | 100 100 71 . 90 96 100 15 Level 1 19 | . . 13 100 6 3 . 69 Level 2 7 | . . 15 . 2 . . 14 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 537 | 10 40 511 206 508 210 154 537 Initial 206 | . . . 206 86 195 154 37 Average 155 | 1 7 189 206 137 42 90 327 Influence Increases 3269 | 30 97 1017 . 1014 144 267 700 Destroy 0b10 Robot/C 1840 | . 80 700 . 620 80 60 300 Destroy 0b10 Robot/NC 140 | 30 5 55 . 40 5 5 . Destroy Leader 400 | . 12 178 . 178 . 12 20 Successful Hack 66 | . . 20 . 4 20 22 . Disable Machine 135 | . . 60 . 60 . 15 . Anti-Garrison Action 200 | . . . . . . . 200 Destroy Structure 173 | . . 4 . 82 39 3 45 Advance Influence 150 | . . . . . . 150 . Partial Spotted 15 | . . . . . . . 15 Lose Combat Pursuer 150 | . . . . 30 . . 120 Influence Decreases 2752 | 30 97 528 283 720 632 226 236 Entered New Map 732 | . . . 283 120 305 8 16 Time Decay 1603 | 30 80 488 . 510 297 198 . Lost Part 417 | . 17 40 . 90 30 20 220 Squads Dispatched 12 | . . 5 . 5 . 2 . Investigation 5 | . . 2 . 2 . 1 . Extermination . | . . . . . . . . Reinforcement 5 | . . 3 . 2 . . . Assault . | . . . . . . . . Garrison 2 | . . . . 1 . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Distress Signals 12 | . 1 6 . 4 . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 147 | . 8 56 . 41 6 9 27 Peak Tracking Total 7 | . 4 7 . 5 3 5 6 Tactical Retreats 7 | . . . . 2 . . 5 Traps | -11 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Traps Triggered 8 | . . 1 . 2 . . 5 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Machines Disabled 12 | . . 4 . 4 . 1 3 Max in Single Turn 2 | . . 1 . 2 . 1 1 Garrison Relay 2 | . . . . . . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Machines Accessed 29 | . 1 8 . 6 9 5 . Terminals 17 | . 1 6 . 4 4 2 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units 6 | . . . . 1 4 1 . Scanalyzers 3 | . . 2 . . . 1 . Garrison Access 1 | . . . . . . 1 . Total Hacks 65 | . 3 17 . 14 21 10 . Successful 24 | . . 5 . 6 10 3 . Failed 41 | . 3 12 . 8 11 7 . Catastrophic 8 | . . 5 . . 1 2 . Database Lockouts . | . . . . . . . . Manual 24 | . 3 11 . 3 6 1 . Terminals 40 | . 3 11 . 11 11 4 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . 2 . . . Recycling Units 11 | . . . . 1 8 2 . Scanalyzers 8 | . . 6 . . . 2 . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 12 | . . 1 . 3 6 2 . Part Schematic 4 | . . . . 1 3 . . Robot Schematic 1 | . . . . 1 . . . Level Access Points 2 | . . . . . 1 1 . Branch Access Points 1 | . . 1 . . . . . Hauler Manifests 1 | . . . . 1 . . . Registered Components 1 | . . . . . . 1 . Release Object 2 | . . . . . 2 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks 5 | . . . . 1 4 . . Retrieve Components 5 | . . . . 1 4 . . Scanalyzer 4 | . . 4 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 2 | . . 2 . . . . . Retrieve Study 1 | . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 22 | . 1 7 . 5 6 3 . Full Trace Events 7 | . . 2 . 1 3 1 . Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . 1 . 1 2 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . 1 . . . . . Parts Repaired 1 | . . . . 1 . . . Time 36 | . . . . 36 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 16 | . . . . 1 15 . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Gar Used RIF Installer 1 | . . . . . . . 1 Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 8 | . . . . . . . 8 Machine Destruction 8 | . . . . . . . 8 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Active Infowar (turns) 3958 | 49 373 1719 14 637 . 408 758 Sensors 3226 | . 357 1719 14 637 . 408 91 Terrain 65 | 49 16 . . . . . . Structural 667 | . . . . . . . 667 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Turns Passed 6792 | 189 402 1719 14 1383 1342 408 1335 Spaces Moved 3293 | 79 190 674 8 639 803 233 667 Core 6 | 5 . . . . . . 1 Treads 1845 | 74 190 674 8 639 256 . 4 Legs 686 | . . . . . 520 48 118 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 756 | . . . . . 27 185 544 Fastest Speed 50 | 50 160 160 160 160 80 56 56 Average Speed 155 | 153 160 195 160 160 134 140 139 Slowest Speed 600 | 160 160 240 160 160 321 155 600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 4 32 65 3 84 90 6 44 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 5 | . . . . 1 . 3 1 Terrain Destroyed 206 | . . 2 . 95 92 3 14 Melee 5 | . . . . 1 . 3 1 Projectile 4 | . . . . 1 1 . 2 AOE 197 | . . 2 . 93 91 . 11 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Gar Total 4300 | 109 241 882 9 853 1019 276 911 Wait 311 | . 3 53 . 43 153 4 55 Move 3286 | 78 189 673 7 638 802 232 667 Hop . | . . . . . . . . Pick Up 68 | 3 10 13 . 10 9 4 19 Fast Attach 33 | 7 . 3 . 5 1 . 17 Attach 27 | . 2 4 2 6 1 2 10 Detach 7 | . . 1 . . 2 . 4 Swap 67 | 2 6 19 . 25 5 5 5 Drop 61 | . 4 14 . 21 10 4 8 Fire 283 | 19 27 93 . 83 21 . 40 Melee 97 | . . 3 . 5 . 25 64 Ram 1 | . . . . . 1 . . Kick 10 | . . . . . 10 . . Crush 26 | . . 6 . 17 3 . . Escape Stasis 22 | . . . . . . . 22 Rewire 1 | . . . . . 1 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 5 exits: Fac x4 / Gar) -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 190 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 4) 592 | -10/Materials | Entered another Materials area 592 | -9/Materials | Evolved 2 slots: Utility x2 1113 | -9/Materials | Discovered new exit (range 16) 1414 | -9/Materials | Discovered new exit (range 7) 1437 | -9/Materials | Identified exit to Materials 2102 | -9/Materials | Discovered exit to Materials (range 9) 2236 | -9/Materials | Identified exit to Mines 2311 | -9/Materials | Entered another Materials area 2311 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2313 | -8/Materials | Discovered new exit (range 7) 2323 | -8/Materials | Identified exit to Storage 2325 | -8/Materials | Entered Storage 2610 | -8/Storage | Build established: Scavenger-Mutant 2651 | -8/Storage | Repaired Broken Lgt. Treads 3111 | -8/Storage | Discovered new exit (range 12) 3668 | -8/Storage | Garrison activated, responded to threat 3697 | -8/Storage | Destroyed 9 combat bots 3702 | -8/Storage | Used back door to open Recycling access 3702 | -8/Storage | Discovered new exit (range 5) 3705 | -8/Storage | Lost 3 parts (1n1u1w) 3707 | -8/Storage | Identified exit to Recycling 3708 | -8/Storage | Entered Recycling 3814 | -8/Recycling | Scanned before Scraplab entrance 3824 | -8/Recycling | Angered Scraplab inhabitants 3930 | -8/Recycling | Found Prototype Device 3930 | -8/Recycling | Identified Scrap Engine 4210 | -8/Recycling | Build established: Mutant 4702 | -8/Recycling | Identified exit to Factory 4748 | -8/Recycling | Build established: Construct 5050 | -8/Recycling | Entered Factory 5050 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 5197 | -6/Factory | Identified exit to Factory 5344 | -6/Factory | Build established: Mutant 5431 | -6/Factory | Garrison activated, responded to threat 5458 | -6/Factory | Identified exit to Garrison 5458 | -6/Factory | Entered Garrison 5476 | -6/Garrison | Triggered checkpoint 5488 | -6/Garrison | Garrison Relay disabled 5602 | -6/Garrison | Triggered checkpoint 6065 | -6/Garrison | Discovered new exit (range 12) 6102 | -6/Garrison | Triggered checkpoint 6152 | -6/Garrison | Core integrity fell below 50% 6218 | -6/Garrison | Core integrity fell below 20% 6264 | -6/Garrison | Lost 14 parts (1p4n7u2w) 6623 | -6/Garrison | Garrison Relay disabled 6713 | -6/Garrison | Installed Relay Interface Framework 6754 | -6/Garrison | Build established: Hacker-Mutant 6793 | -6/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- unit. 06623_ Relay Coupler [Demolisher] tumbles out of relay unit. 06623_ Relay Coupler [Sentry] tumbles out of relay unit. 06652_ System corrupted: Heat flow error (+277). 06658_ ALERT: Garrison interior compromised. 06706_ System corrupted: Heat flow error (+193). Initiating installation procedure... 06713_ Relay Interface Framework installed. 06721_ System corrupted: Matter fused (-10). 06742_ System corrupted: Matter fused (-5). 06763_ System corrupted: Component data lost. 06775_ Triggered Alarm Trap. 06775_ An alarm sounds. 06780_ Imp. Signal Interpreter destroyed. 06788_ System corrupted: Matter Neutralizer rejected. 06788_ Acquired Matter Neutralizer. 06793_ Flexi-carbon Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????#