Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.27 @ 12:38:34 Player: monistgf Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (110) 550 Value Destroyed (3720) 3720 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (89) 89 TOTAL SCORE: 8419 Bonus ------- High Alert Combat Kills 68 Follower Combat Kills 37 Friendly Fire -16 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 12% Temperature Cool (27) Movement Walking (190) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Leg > --- UTILITY (8) ------ Large Storage Unit Improved Trap Scanner Advanced Signal Interpreter Improved Targeting Computer Trap Extractor (2/4 Dirty Bomb) > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Neutrino Core Neutrino Core Huge Storage Unit High-capacity Matter Pod (200) Hacking Suite Heavy Missile Launcher Improved Datajack Katana Heavy Explosive Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Trap Scanner Enhanced Optical Array Advanced Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Improved Spread Laser Plasma Rifle Coil Gun > --- INVENTORY -------- Fusion Reactor Carbon-fiber Leg Improved Heat Sink Huge Storage Unit High-capacity Matter Pod Terrain Scanner Improved Light Armor Plating Hacking Suite Trap Extractor Gauss Rifle Precision Assault Rifle Heavy Missile Launcher Improved Datajack Katana Heavy Explosive Trap [Rating: 68] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Improved Titanium Leg Treads Improved Treads Leg Improved Titanium Leg Wheel Wheel Utility Improved Targeting Computer Device Improved Cooling System Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Heavy Assault Rifle Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Low Low Slots Evolved 8 | . . 2 . 2 2 . . 2 . . Power . | . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . Utility 6 | . . . . 2 2 . . 2 . . Weapon 1 | . . 1 . . . . . . . . Parts Attached 145 | . . 18 4 17 5 1 35 42 23 . Power 12 | . . 2 . 1 1 . 3 4 1 . Engine 9 | . . 2 . 1 . . 3 3 . . Core 1 | . . . . . 1 . . . . . Reactor 2 | . . . . . . . . 1 1 . Propulsion 29 | . . 6 4 4 1 . 4 6 4 . Treads 2 | . . . . . . . . 1 1 . Leg 17 | . . 2 2 1 . . 4 5 3 . Wheel 10 | . . 4 2 3 1 . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 49 | . . 2 . 8 1 . 7 17 14 . Device 29 | . . . . . 1 . 5 11 12 . Storage 3 | . . 1 . 1 . . . 1 . . Processor 7 | . . . . 4 . . . 3 . . Hackware . | . . . . . . . . . . . Protection 10 | . . 1 . 3 . . 2 2 2 . Artifact . | . . . . . . . . . . . Weapon 55 | . . 8 . 4 2 1 21 15 4 . Energy Gun 18 | . . . . . . . 11 7 . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 25 | . . 8 . 4 1 . 4 5 3 . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 1 4 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 6 | . . . . . 1 . 2 2 1 . Unidentified Prototypes 3 | . . . . . . . 1 2 . . Parts Lost 45 | . . 2 2 3 . . 6 13 14 5 Power 5 | . . . 1 . . . 1 1 1 1 Propulsion 10 | . . 1 . 1 . . 1 3 3 1 Utility 16 | . . . 1 . . . 1 6 6 2 Weapon 14 | . . 1 . 2 . . 3 3 4 1 Highest Loss Streak 14 | . . 1 1 1 . . 2 4 14 5 To Critical Strikes 1 | . . . . . . . . . 1 . Average Slot Usage (%) 91 | . 85 96 87 94 91 92 97 96 76 67 Engine 4 | . 14 11 . 5 4 . 5 5 . . Reactor 1 | . . . . . . . . . 6 6 Treads 1 | . . . . . . . . . 3 6 Leg 14 | . 28 10 9 2 . . 20 19 10 6 Wheel 5 | . . 22 23 24 23 23 2 . . . Device 11 | . . . . . 6 7 13 14 18 22 Storage 7 | . 14 11 11 9 7 7 7 6 6 6 Processor 15 | . . . . 15 15 15 15 22 17 13 Protection 5 | . . 8 10 9 7 7 7 5 1 . Energy Gun 8 | . . . . . . . 14 11 4 . Ballistic Gun 11 | . 28 33 33 27 22 21 5 6 5 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 54 | 10 10 25 22 23 27 27 40 54 53 43 Greatest Support 60 | 20 20 30 32 32 32 32 60 60 51 23 Greatest Overweight (x) 11 | . . 1 1 1 . . 2 1 11 2 Average Overweight (x) . | . . . . . . . . . 1 1 Largest Inventory Capacity 15 | . 8 10 10 10 10 10 10 15 15 15 Average Capacity 11 | . 8 8 10 10 10 10 10 13 15 15 Most Carried 15 | . 8 10 10 10 10 10 10 15 15 12 Average Carried 10 | . 6 8 10 9 9 10 9 12 12 12 Final Capacity 15 | 8 8 10 10 10 10 10 10 15 15 15 Final Carried 15 | 6 8 10 10 10 10 10 10 15 12 12 Class Distribution -------------------- 48% | Scavenger-Gunner 17% | Mutant 13% | Gunner 7% | Trapper-Mutant 4% | Tank 3% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Gunner | -7/Factory Gunner | -6/Factory Mutant | -6/Lower Caves Trapper-Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Low Low Matter Collected 2880 | 200 6 362 81 445 61 . 645 709 364 7 Remotely 116 | . . . . . . . . . 109 7 Salvage Created 4435 | . 40 610 213 666 61 . 1214 1398 233 . Parts 232 | . 7 40 6 49 5 . 63 56 6 . Haulers Intercepted 6 | . . 2 . 1 . . 1 2 . . Recyclers Shooed 5 | . . . . . . . 1 4 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 13 . Prevented 3 | . . . . . . . . . 3 . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Low Low Combat Hostiles Destroyed 83 | . 3 12 5 18 1 . 18 21 5 . Guns 82 | . 3 12 5 18 1 . 18 20 5 . Classes Destroyed 13 | . 1 7 . 1 1 . . 2 1 . Worker 6 | . . 1 . . 1 . 3 1 . . Builder 4 | . . . . 2 . . . 2 . . Hauler 6 | . . 2 . 1 . . 1 2 . . Recycler 3 | . . 1 . . . . 1 1 . . Operator 1 | . . . . . . . . 1 . . Watcher 7 | . . 1 . 1 . . 3 2 . . Swarmer 21 | . 3 5 . 12 . . . 1 . . Grunt 26 | . . 2 4 3 . . 10 7 . . Brawler 1 | . . . . . . . . . 1 . Duelist 5 | . . 1 1 . . . . . 3 . Sentry 17 | . . 4 . 3 . . 5 4 1 . Hunter 6 | . . . . . . . . 6 . . Programmer 7 | . . . . . 1 . 3 3 . . Best Kill Streak 9 | . 3 6 3 9 2 . 4 6 3 . Combat Bots Only 8 | . 3 4 3 8 1 . 4 4 3 . Max Kills in Single Turn 2 | . 1 2 1 2 1 . 2 2 1 . Gunslinging 1 | . . 1 . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Low Low Damage Taken 7440 | . 24 644 297 624 109 . 1084 1978 1992 688 Core 1216 | . 8 108 53 100 . . 97 215 486 149 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 84 | 100 96 . 59 81 . . 86 . . . Volleys Fired 242 | . 3 40 8 47 4 . 58 62 20 . Largest 3 | . 2 3 3 3 3 . 3 3 3 . Hottest 240 | . 40 63 66 66 66 . 240 240 180 . Shots Fired 633 | . 6 120 24 140 11 . 119 177 36 . Gun 633 | . 6 120 24 140 11 . 119 177 36 . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 466 | . 6 120 24 140 11 . 66 78 21 . Thermal 167 | . . . . . . . 53 99 15 . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 64 | . 5 12 8 13 9 . 28 64 33 . Robot Miss Streak 5 | . 1 5 2 2 1 . 3 5 4 . Penetration Max 1 | . . . . . . . . 1 1 . Secondary Targets 12 | . . 3 1 1 . . 2 2 3 . Max Gunslinging Chain 2 | . . 2 1 1 . . 1 1 1 . Shots Hit Robots 501 | . 5 76 19 92 11 . 103 160 35 . Core Hits 301 | . 3 31 8 37 4 . 74 123 21 . Critical Kills 3 | . . . . 2 . . . 1 . . Critical Parts Destroyed 2 | . . . . . . . . 2 . . Critical Strikes 5 | . . . . 2 . . . 3 . . Destroy 5 | . . . . 2 . . . 3 . . Melee Attacks 15 | . . . . . 1 1 7 6 . . Impact . | . . . . . . . . . . . Slashing 11 | . . . . . . 1 7 3 . . Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . . . 1 . . 4 . . Combat Hostiles 1 | . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8844 | . 45 824 252 1191 142 . 1885 3726 779 . Guns 8720 | . 45 824 247 1191 142 . 1879 3613 779 . Cannons . | . . . . . . . . . . . Explosions 44 | . . . . . . . . 44 . . Melee 58 | . . . . . . . . 58 . . Ramming 22 | . . . 5 . . . 6 11 . . Kinetic 5003 | . 45 824 247 1191 142 . 817 1288 449 . Thermal 3717 | . . . . . . . 1062 2325 330 . Explosive 44 | . . . . . . . . 44 . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 58 | . . . . . . . . 58 . . Piercing . | . . . . . . . . . . . Highest Corruption 12 | . . . . . 1 6 9 1 12 12 Average Corruption 7 | . . . . . 1 5 6 1 9 12 Corruption Purged 1 | . . . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . . . Effects 114 | . . . . . 1 3 63 1 41 5 Message Errors 27 | . . . . . . 2 15 . 9 1 Matter Fused 23 | . . . . . . . 12 1 9 1 Heat Flow Errors 19 | . . . . . . . 15 . 3 1 Energy Discharges 14 | . . . . . . . 9 . 5 . Parts Fused 2 | . . . . . . 1 . . 1 . Data Loss (minor) 11 | . . . . . . . 6 . 5 . Data Loss (major) 6 | . . . . . . . 2 . 3 1 Misfires 6 | . . . . . . . 2 . 4 . Alerts 4 | . . . . . 1 . 1 . 1 1 Weapon Failures 2 | . . . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 28 | . . . . . . . . 28 . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 28 | . . . . . . . . 28 . . Knockbacks 1 | . . . . . . . . 1 . . Impact 1 | . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 2 | . . . 2 . . . . . . . Shots . | . . . . . . . . . . . Rammed 1 | . . . 1 . . . . . . . Targets Rammed 7 | . . . 1 . . . 4 2 . . Kicked 6 | . . . . . . . 4 2 . . Crushed . | . . . . . . . . . . . Highest Temperature 293 | . . 164 34 42 . . 250 293 265 157 Average Temperature 63 | . . 45 15 11 . . 71 85 100 57 Received Heat Transfer 1757 | . . 240 83 225 . . 390 339 171 309 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Melted 15 | . . . . . . . 6 9 . . Heat Transferred 6980 | . . . . . . . 2285 4350 345 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Low Low Peak Influence 657 | . 85 297 195 657 270 139 239 303 . . Initial 235 | . . 35 85 72 235 94 84 52 . . Average 147 | . 28 176 143 373 248 117 73 182 . . Maximum Alert Level 2 | . . 1 . 2 1 . 1 1 . . Low Security (%) 72 | . 100 48 100 31 . 100 98 51 . . Level 1 23 | . . 51 . 11 100 . 1 48 . . Level 2 4 | . . . . 56 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 16 | . . . . 1 1 . 6 8 . . Investigation 1 | . . . . . . . 1 . . . Extermination 6 | . . . . . . . 4 2 . . Reinforcement 5 | . . . . 1 . . 1 3 . . Assault . | . . . . . . . . . . . Garrison 4 | . . . . . 1 . . 3 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Low Low Distress Signals 9 | . . 3 . 3 . . 1 2 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 151 | . 4 21 17 30 1 6 24 36 6 6 Peak Tracking Total 14 | . 3 6 14 9 1 6 4 5 5 5 Tactical Retreats 5 | . . 1 . 2 . . 1 1 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Low Low Traps Triggered 7 | . . . . 1 2 . 2 1 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts 96 | . . . . . . . 68 28 . . Triggered . | . . . . . . . . . . . Disarmed 3 | . . . . . . . 2 1 . . Reprogrammed 5 | . . . . . . . 4 1 . . Reused 2 | . . . . . . . . . 1 1 Traps Extracted 17 | . . . . . . . 4 1 10 2 Installed 5 | . . . . . . . . . 2 3 Triggered 2 | . . . . . . . . . 2 . Most Traps Carried 8 | . . . . . . . 4 5 8 8 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Low Low Machines Disabled 6 | . . . . 2 . . . 4 . . Max in Single Turn 2 | . . . . 1 . . . 2 . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Low Low Machines Accessed 17 | . . . 1 4 2 . 5 5 . . Terminals 12 | . . . . 3 . . 4 5 . . Fabricators 1 | . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . Total Hacks 37 | . . . 1 8 2 . 14 12 . . Successful 14 | . . . 1 4 1 . 6 2 . . Failed 23 | . . . . 4 1 . 8 10 . . Catastrophic 7 | . . . . 1 1 . 3 2 . . Database Lockouts . | . . . . . . . . . . . Manual 20 | . . . . 5 . . 5 10 . . Terminals 28 | . . . . 6 . . 10 12 . . Fabricators 1 | . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . Garrison Access 5 | . . . . . 1 . 4 . . . Terminal Hacks 9 | . . . 1 2 . . 5 1 . . Part Schematic 2 | . . . . 1 . . 1 . . . Open Door 1 | . . . 1 . . . . . . . Alert Level 2 | . . . . 1 . . 1 . . . Locate Traps 3 | . . . . . . . 2 1 . . Zone Layout 1 | . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . 1 . . . . . Network Status 1 | . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . Insert Component 1 | . . . . 1 . . . . . . Analyze 1 | . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . 1 1 . . Terminals 2 | . . . . . . . 1 1 . . Botnet 2 | . . . . . . . 1 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . Used . | . . . . . . . . . . . Hacking Detections 14 | . . . . 3 1 . 5 5 . . Full Trace Events 2 | . . . . 1 . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 2 . . 1 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Jun Mat Mat Min Mat Fac Was Fac Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . 1 . . Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . no_distress 1 | . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . 1 . . . 1 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Low Low Total Allies 2 | . . . . . 1 . . . 1 . Largest Group 1 | . . . . . 1 1 . . 1 1 Highest-Rated Group 32 | . . . . . 16 16 . . 32 32 Highest-Rated Ally 32 | . . . . . 16 16 . . 32 32 Total Orders . | . . . . . . . . . . . Ally Attacks 11 | . . . . . . 5 . . 3 3 Total Damage 285 | . . . . . . 68 . . 108 109 Kills 1 | . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Low Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Low Low Turns Passed 7205 | . 203 477 278 484 158 103 2255 1639 1446 162 Spaces Moved 4107 | 1 153 341 216 308 161 120 1306 843 596 62 Core 2 | . . . . . . . . . 2 . Treads 422 | . . . . . . . . 29 333 60 Legs 2347 | 1 153 . . . . . 1116 814 261 2 Wheels 1336 | . . 341 216 308 161 120 190 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 80 | 120 120 80 83 83 83 83 83 120 120 240 Average Speed 130 | 120 120 84 92 86 83 83 123 131 222 240 Slowest Speed 600 | 120 120 95 95 100 83 83 130 240 600 260 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 2 28 32 47 36 5 78 29 25 84 10 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . 1 . . . Scrap Searched 4 | . . . 4 . . . . . . . Spaces Dug 9 | . . . . . . 1 6 2 . . Terrain Destroyed 48 | . . . . . . 1 6 41 . . Melee 9 | . . . . . . 1 6 2 . . Projectile 2 | . . . . . . . . 2 . . AOE 36 | . . . . . . . . 36 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Low Low Total 5444 | . 167 461 281 432 180 121 1834 1217 676 75 Wait 689 | . 10 40 45 44 2 . 323 182 33 10 Move 4098 | . 152 340 215 307 161 119 1305 842 595 62 Hop . | . . . . . . . . . . . Pick Up 58 | . 2 10 2 6 3 . 12 21 2 . Fast Attach 45 | . . 2 1 7 . . 9 21 5 . Attach 25 | . . 4 . 4 1 . 4 4 8 . Detach 6 | . . . . 2 . . 1 3 . . Swap 76 | . . 12 3 6 4 1 22 18 10 . Drop 81 | . . 13 6 9 4 . 21 28 . . Fire 242 | . 3 40 8 47 4 . 58 62 20 . Melee 15 | . . . . . 1 1 7 6 . . Ram 1 | . . . 1 . . . . . . . Kick 6 | . . . . . . . 4 2 . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 . Trap 101 | . . . . . . . 68 28 2 3 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 8) 204 | -10/Materials | Entered another Materials area 204 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 566 | -9/Materials | Discovered new exit (range 8) 601 | -9/Materials | Discovered new exit (range 16) 619 | -9/Materials | Build established: Tank 681 | -9/Materials | Entered Mines 760 | -9/Mines | Found the Drone Emporium 817 | -9/Mines | Discovered new exit (range 10) 826 | -9/Mines | Learned location of 1 exit from Materials 890 | -9/Mines | Discovered new exit (range 9) 903 | -9/Mines | Assembled infested the area 908 | -9/Mines | Assisted by a Guerilla fighting off Assembled 959 | -9/Mines | Entered Materials 959 | -8/Materials | Evolved 2 slots: Utility x2 960 | -8/Materials | Identified exit to Factory 1223 | -8/Materials | Destroyed 8 combat bots 1262 | -8/Materials | Build established: Scavenger-Gunner 1427 | -8/Materials | Discovered exit to Factory (range 13) 1443 | -8/Materials | Entered Factory 1443 | -7/Factory | Evolved 2 slots: Utility x2 1537 | -7/Factory | Garrison activated, responded to threat 1601 | -7/Factory | Sucked down chute 1601 | -7/Factory | Entered Waste 1608 | -7/Waste | Spotted C-40 Crusher 1616 | -7/Waste | EMP discharged 1616 | -7/Waste | Spotted C-40 Crusher 1635 | -7/Waste | 1 allies followed down the chute 1640 | -7/Waste | Spotted C-40 Crusher 1655 | -7/Waste | Spotted C-40 Crusher 1657 | -7/Waste | Spotted C-40 Crusher 1660 | -7/Waste | Spotted C-40 Crusher 1682 | -7/Waste | Discovered new exit (range 10) 1704 | -7/Waste | Entered Factory 2460 | -7/Factory | Discovered new exit (range 9) 3959 | -7/Factory | Entered another Factory area 3959 | -6/Factory | Evolved 2 slots: Utility x2 4340 | -6/Factory | Build established: Gunner 4678 | -6/Factory | Discovered new exit (range 6) 4748 | -6/Factory | Identified exit to Lower Caves 4921 | -6/Factory | Lost 4 parts (2n1u1w) 4956 | -6/Factory | Discovered exit to Lower Caves (range 21) 5048 | -6/Factory | Lost 4 parts (1p1n1u1w) 5598 | -6/Factory | Entered Lower Caves 5599 | -6/Lower Caves | Encountered a Warlord checkpoint 5629 | -6/Lower Caves | Build established: Scavenger-Gunner 5999 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6034 | -6/Lower Caves | Core integrity fell below 50% 6059 | -6/Lower Caves | System corruption reached 10% 6082 | -6/Lower Caves | Core integrity fell below 20% 6114 | -6/Lower Caves | Lost 14 parts (1p3n6u4w) 6297 | -6/Lower Caves | Build established: Mutant 6399 | -6/Lower Caves | Learned Factory security intel 6540 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6551 | -6/Lower Caves | Identified exit to Zion 6711 | -6/Lower Caves | Discovered new exit (range 9) 6742 | -6/Lower Caves | Identified exit to Lower Caves 6895 | -6/Lower Caves | Build established: Trapper-Mutant 7044 | -6/Lower Caves | Entered another Lower Caves area 7044 | -6/Lower Caves | Accompanied by 1 ally 7204 | -6/Lower Caves | Discovered new exit (range 5) 7206 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07148_ System corrupted: Matter fused (-7). 07149_ Acquired 7 matter. 07155_ Trap Extractor dropped Dirty Bomb Trap. 07155_ Installed Dirty Bomb Trap. 07156_ Trap Extractor extracted Dirty Bomb Trap (stored). 07157_ Tractor Beam destroyed. 07174_ Terrain Scanner destroyed. 07177_ System corrupted: Substantial component data lost. 07180_ Critical hit (Burn: +37). 07193_ Trap Extractor dropped Dirty Bomb Trap. 07193_ C-30 ARC bursts open, deploying its payload. 07193_ G-67 Veteran unfolds itself. 07193_ G-50 Soldier unfolds itself. 07193_ Critical hit (Burn: +37). 07193_ Installed Dirty Bomb Trap. 07194_ Trap Extractor extracted Dirty Bomb Trap (stored). 07195_ System corrupted: Heat flow error (+150). 07200_ Imp. Treads destroyed. 07204_ EXIT=FOUND 07204_ Fusion Reactor destroyed. Map ----- +----------------------------------------------------+ | ??????????????????#??????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????##########??????????????????????????????????? | | ##??? #?###??????????????????????????????? | | # #?? ## #???#??????????????????????????? | | ?""" 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Wheel | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Hcp. Storage Unit | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed ReflectiveHardenedCannon Manual? 0 Play Time 01:01:56 Cumulative 141.3 hours Start 2023.10.27 @ 11:35:06 End 2023.10.27 @ 12:38:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 60 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 665e7da6-e2f4-404f-b14e-1baad54b8ffd