Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.07 @ 19:25:53 Player: Mbreton Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (1161) 1161 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (342) 342 TOTAL SCORE: 3793 Bonus ------- High Alert Combat Kills 100 Follower Combat Kills 42 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Advanced Visual Processing Unit System Shield > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (5) ---- Medium Storage Unit Weight Redist. System Relay Coupler [NC] (33) Advanced Beam Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit Improved Flight Unit > --- UTILITY ---------- Weight Redist. System Advanced Visual Processing Unit System Shield > --- WEAPON ----------- Advanced Beam Rifle Heavy Mace > --- INVENTORY -------- Medium Storage Unit Weight Redist. System Relay Coupler [NC] Mini Grenade Launcher Remote Datajack [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Weapon Light Assault Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 3 | . . 1 . 2 . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 42 | 6 4 1 3 18 10 Power 3 | 1 . . . 1 1 Engine 1 | 1 . . . . . Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 14 | 2 2 . 1 7 2 Treads . | . . . . . . Leg 4 | 2 . . . 2 . Wheel 2 | . 2 . . . . Hover . | . . . . . . Flight 8 | . . . 1 5 2 Utility 5 | 1 . . . 4 . Device 1 | . . . . 1 . Storage 2 | 1 . . . 1 . Processor 1 | . . . . 1 . Hackware 1 | . . . . 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 20 | 2 2 1 2 6 7 Energy Gun 5 | . . 1 . 1 3 Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 . . 1 2 . Ballistic Cannon . | . . . . . . Launcher 5 | . 2 . 1 1 1 Special Weapon 1 | . . . . . 1 Impact Weapon 3 | . . . . 1 2 Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 15 | . . 1 3 1 10 Power 3 | . . . 1 . 2 Propulsion 9 | . . . 2 1 6 Utility 1 | . . . . . 1 Weapon 2 | . . 1 . . 1 Highest Loss Streak 8 | . . 1 3 1 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 63 | . 85 62 43 52 62 Engine 5 | . 14 11 6 . . Core 3 | . . . . 7 5 Leg 2 | . 1 . . 7 . Wheel 9 | . 26 22 11 . . Flight 9 | . . . 4 14 19 Device 2 | . . . . 4 5 Storage 5 | . 14 11 6 . . Processor 2 | . . . . 1 9 Hackware 3 | . . . . 2 9 Energy Gun 3 | . . 5 5 4 3 Ballistic Gun 5 | . 15 5 6 1 . Launcher 5 | . 12 7 . 3 3 Impact Weapon 1 | . . . . . 6 Slashing Weapon 1 | . . . . 5 . Peak Build Rating 26 | 6 6 8 8 23 26 Average Rating 11 | 4 6 6 5 12 18 On Entrance 7 | . 6 6 7 2 23 Naked Turns . | . . . . . . Heaviest Build 14 | 11 12 14 12 10 11 Greatest Support 32 | 20 32 32 32 19 27 Greatest Overweight (x) 3 | 3 . . 2 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 5 Average Capacity 6 | 7 8 8 6 5 5 Most Carried 8 | 3 6 8 8 5 5 Average Carried 4 | 1 4 7 6 3 4 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 8 | 1 6 8 5 4 5 Class Distribution -------------------- 64% | Mutant 30% | Hacker-Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 776 | 233 . . . 253 290 Remotely . | . . . . . . Salvage Created 746 | . 46 . 15 282 403 Parts 40 | . 7 . . 14 19 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 30 | . 5 . 4 8 13 Melee 11 | . . . . 8 3 Guns 6 | . 3 . 1 . 2 AOE 12 | . 2 . 3 . 7 Classes Destroyed 7 | . 1 . 1 2 3 Swarmer 9 | . 5 . . 4 . Grunt 6 | . . . . 2 4 Duelist 2 | . . . . . 2 Sentry 3 | . . . . 2 1 Specialist 1 | . . . . . 1 Programmer 5 | . . . . . 5 Assembled 4 | . . . 4 . . Best Kill Streak 4 | . 3 . 4 4 3 Combat Bots Only 4 | . 3 . 4 4 3 Max Kills in Single Turn 2 | . 2 . 2 1 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . 2 . 1 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 253 | . 22 4 36 49 142 Missed 89 | . 5 1 8 17 58 Damage Taken 1854 | . 150 32 431 316 925 Core 798 | . 32 . 209 107 450 Absorbed by Shields 108 | . . . . . 108 Ignored by Resistances 571 | . 49 10 122 92 298 Core Remaining (%) 78 | 100 87 . 47 . . Volleys Fired 49 | . 12 . 2 7 28 Largest 2 | . 2 . 2 1 2 Hottest 91 | . 50 . 50 61 91 Shots Fired 58 | . 14 . 4 7 33 Gun 32 | . 12 . 2 7 11 Cannon . | . . . . . . Launcher 15 | . 2 . 2 . 11 Special 11 | . . . . . 11 Kinetic 18 | . 12 . 2 4 . Thermal 14 | . . . . 3 11 Explosive 15 | . 2 . 2 . 11 Electromagnetic . | . . . . . . Robot Hit Streak 15 | . 4 . 5 9 15 Robot Miss Streak 3 | . 3 . . 1 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 77 | . 8 . 3 23 43 Core Hits 50 | . 6 . 7 9 28 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . . . . 3 Critical Strikes 6 | . . . . 1 5 Burn 2 | . . . . . 2 Smash 3 | . . . . . 3 Sever 1 | . . . . 1 . Melee Attacks 44 | . . . . 19 25 Impact 25 | . . . . . 25 Slashing 19 | . . . . 19 . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks . | . . . . . . Damage Inflicted 2835 | . 187 . 237 671 1740 Guns 318 | . 59 . 7 67 185 Cannons . | . . . . . . Explosions 1192 | . 128 . 230 . 834 Melee 1325 | . . . . 604 721 Ramming . | . . . . . . Kinetic 113 | . 59 . 7 47 . Thermal 205 | . . . . 20 185 Explosive 1192 | . 128 . 230 . 834 Electromagnetic . | . . . . . . Impact 721 | . . . . . 721 Slashing 604 | . . . . 604 . Piercing . | . . . . . . Highest Corruption 2 | . . . 2 . . Average Corruption 2 | . . . 2 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 275 | . . . . 16 259 Projectiles . | . . . . . . Explosions 2 | . . . . . 2 Melee 273 | . . . . 16 257 Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 126 | . 13 . 44 . 69 Shots 7 | . 1 . 2 . 4 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 114 | . 10 . 22 45 114 Average Temperature 29 | . 7 . 20 25 32 Received Heat Transfer 565 | . . 9 100 171 285 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 11 | . . . . . 11 Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 1 | . . . . . 1 Heat Transferred 481 | . . . . 37 444 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Peak Influence 686 | . 160 118 50 341 686 Initial 170 | . . 57 35 16 170 Average 215 | . 54 82 29 231 480 Maximum Alert Level 2 | . . . . 1 2 Low Security (%) 56 | 100 100 100 100 35 3 Level 1 20 | . . . . 64 14 Level 2 22 | . . . . . 81 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . . 1 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 3 | . 1 . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . 7 3 18 21 30 Peak Tracking Total 12 | . 4 2 12 6 7 Tactical Retreats 11 | . 1 1 3 3 3 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 6 | . 1 . . . 5 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 12 | . 4 2 . 5 1 Terminals 9 | . 3 1 . 4 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . 1 . Total Hacks 29 | . 8 4 . 14 3 Successful 17 | . 6 3 . 7 1 Failed 12 | . 2 1 . 7 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 24 | . 7 2 . 12 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 2 | . . 2 . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 13 | . 5 1 . 6 1 Prototype ID Bank 3 | . 2 . . 1 . Emergency Access Points 1 | . . . . . 1 Unreport Threat 1 | . . . . 1 . Locate Traps 1 | . . . . 1 . Maintenance Status 1 | . 1 . . . . Transport Status 1 | . . . . 1 . Hauler Manifests 3 | . 1 1 . 1 . Zone Layout 2 | . 1 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 3 1 . 3 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 5 | . . . . . 5 Machine Destruction 5 | . . . . . 5 Fabnet Peak Effective % . | . . . . . . Robots Rewired 4 | . . . . . 4 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies 4 | . . . . . 4 Largest Group 4 | . . . . . 4 Highest-Rated Group 20 | . . . . . 20 Highest-Rated Ally 5 | . . . . . 5 Total Orders . | . . . . . . Ally Attacks 16 | . . . . . 16 Total Damage 106 | . . . . . 106 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 1419 | 55 345 134 130 366 389 Spaces Moved 1663 | 42 307 131 197 481 505 Core 134 | 20 . . 1 9 104 Treads . | . . . . . . Legs 74 | 22 13 . . 39 . Wheels 493 | . 294 131 68 . . Hover . | . . . . . . Flight 962 | . . . 128 433 401 Fastest Speed 28 | 50 100 100 35 35 28 Average Speed 61 | 102 100 100 58 48 36 Slowest Speed 200 | 200 120 100 150 120 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . 1 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 4 59 18 31 38 63 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 108 | . 14 . 17 . 77 Melee 1 | . . . . . 1 Projectile . | . . . . . . AOE 107 | . 14 . 17 . 76 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 1934 | 54 329 133 208 575 635 Wait 47 | . . . 3 24 20 Move 1657 | 41 306 130 194 481 505 Hop 1 | . . . 1 . . Pick Up 37 | 7 6 2 1 16 5 Fast Attach . | . . . . . . Attach 25 | 6 . . 2 14 3 Detach 4 | . . . 1 3 . Swap 17 | . 4 1 1 4 7 Drop 12 | . 1 . 3 7 1 Fire 49 | . 12 . 2 7 28 Melee 44 | . . . . 19 25 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 41 | . . . . . 41 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 8) 401 | -10/Materials | Entered another Materials area 401 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 516 | -9/Materials | Discovered new exit (range 14) 535 | -9/Materials | Entered Mines 536 | -9/Mines | Assembled infested the area 536 | -9/Mines | Learned location of Storage (-7) 541 | -9/Mines | Assisted by a Guerilla fighting off Assembled 633 | -9/Mines | Core integrity fell below 50% 638 | -9/Mines | Found a hidden stash of uninstalled traps 641 | -9/Mines | Lost 3 parts (1p2n) 645 | -9/Mines | Discovered new exit (range 8) 665 | -9/Mines | Entered Materials 665 | -8/Materials | Evolved 2 slots: Propulsion x2 939 | -8/Materials | Discovered new exit (range 5) 979 | -8/Materials | Discovered new exit (range 18) 1030 | -8/Materials | Identified exit to Garrison 1031 | -8/Materials | Entered Garrison 1035 | -8/Garrison | Triggered checkpoint 1103 | -8/Garrison | Garrison Relay disabled 1231 | -8/Garrison | Lost 3 allies 1237 | -8/Garrison | Triggered checkpoint 1249 | -8/Garrison | Triggered checkpoint 1261 | -8/Garrison | Triggered checkpoint 1318 | -8/Garrison | Lost 8 parts (1p5n1u1w) 1343 | -8/Garrison | Core integrity fell below 50% 1391 | -8/Garrison | Core integrity fell below 20% 1413 | -8/Garrison | Triggered checkpoint 1420 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 85. Field strength at 79. Field strength at 73. Field strength at 64. Field strength at 54. Field strength at 44. Field strength at 34. Field strength at 28. Field strength at 14. Field strength at 2. Stasis field depleted. Beams of light sweep through the air. An alarm sounds. G-47 Trooper suffers critical hit (Smash). Destroyed Particle Gun. G-47 Trooper system corrupted by crushing effect. Map ----- +----------------------------------------------------+ | ????????????????????????? | | ????????????????????????? | | ### ## ## ######??????????????????????????? | | ??# ## ## #???????????????????????????????? | | ??" "???????????????????????????????? | | ??" "???????????????????????????????? | | ??" "???????????????????????????????? | | ??" "???????????????????????????????? | | ?+# % ## ## #???????????????????????????????? | | ??#*^ ## ## ##########??????????????????????? | | ??# [ #??????????????????????? | | ??+ #??????????????????????? | | ??# ###+#???????????????????????????? | | ??# ## ## ##?# #???????????????????????????? | | ??+ ## ## #??# ###?????????????????????????? | | ??# ######## #??# +?????????????????????????? | | ??# #??????# #### #?#?????????????????????????? | | ??+ #??????# " #?# ????????????????????????? | | ??# #??????# #### #?# ?#??????????????????????? | | ??# #??????# #??# #?# #??????????????????????? | | #+# #??????# ####"### ##############?????????? | | #??????# [ #?????????? | | #??????# ^ % #?????????? | | #??????####### ########%####### #?????????? | | #+#T###????????????# ######## #??????????????????? | | ??###??????????????# ## @Y #??????????????????? | | ???????????????????# ## #####;###????????????????? | | ???????????????????# ## #???# #"#????????????????? | | ???????????????????# ## #???# "#????????????????? | | ???????????????????# ## #???# "#????????????????? | | ?+?????????????????# ## #???# "#????????????????? | | ???????????????????# ##"##### #"#????????????????? | | ???????????????????# ###????????????????? | | ???????????????????### ######??????????????????? | | ?????????????????????? ????????????????????????? | | ??????????????????????###????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonPointDissipator Manual? 0 Play Time 00:37:17 Cumulative 21.7 hours Start 2024.09.06 @ 23:50:09 End 2024.09.07 @ 19:25:53 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 0 Adventurer 17 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 21 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 8% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f397a946-e796-4949-bd3a-fa827d5ee958