Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.05 @ 10:05:58 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (21) 4200 Robots Destroyed (107) 535 Value Destroyed (4918) 4918 Prototype IDs (247) 4940 Alien Tech Used (0) 0 Bonus (5832) 5832 TOTAL SCORE: 22925 Bonus ------- Pacifist 928 High Alert Combat Kills 76 Follower Combat Kills 60 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 Friendly Fire -632 Cogmind --------- Core Integrity 527/1000 Matter 300/300 Energy 42/1100 System Corruption 7% Temperature Cool (0) Movement Walking (150) Location -5/Warlord Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Assembled Alloy Leg > --- UTILITY (7) ------ Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Alloy Armor Experimental Thermal Shield GOLEM Unit > --- WEAPON (3) ------- Assembled Focal Cannon > --- INVENTORY (5) ---- Particle Charger Peak State ------------ > --- POWER ------------ Micro Fission Core Assembled Flux Generator > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Advanced Energy Well Particle Charger Advanced Particle Charger Experimental Thermal Shield [Rating: 145] Favorites ----------- Power Assembled Flux Generator Engine Makeshift Power Source Power Core Micro Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Flight Unit Flying Fortress v7 Utility Assembled Nanovents Device Assembled Nanovents Storage Assembled Biocell Array Processor Advanced Visual Processing Unit Hackware System Mapper Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Cannon Assembled Focal Cannon Launcher Mini Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Slots Evolved 10 | . . 2 . . . 2 2 . . . . . 2 . . . . 2 . . . Power 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . Propulsion 2 | . . 2 . . . . . . . . . . . . . . . . . . . Utility 5 | . . . . . . 1 2 . . . . . 2 . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 57 | 2 . 4 . 1 . 2 2 1 . 3 7 4 2 . 7 7 3 5 1 5 1 Power 4 | . . . . . . 1 . . . 1 . . . . . . . 1 1 . . Engine 1 | . . . . . . . . . . 1 . . . . . . . . . . . Core 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 24 | 2 . 2 . 1 . . . . . 2 4 4 1 . 5 3 . . . . . Treads 11 | 2 . 2 . . . . . . . 2 . 4 . . 1 . . . . . . Leg 8 | . . . . . . . . . . . . . 1 . 4 3 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . 1 . . . . . . 4 . . . . . . . . . . Utility 24 | . . 2 . . . 1 . 1 . . 1 . 1 . 1 4 3 4 . 5 1 Device 10 | . . . . . . 1 . . . . 1 . . . . 1 1 3 . 2 1 Storage . | . . . . . . . . . . . . . . . . . . . . . . Processor 3 | . . 2 . . . . . . . . . . . . . . . 1 . . . Hackware 2 | . . . . . . . . . . . . . . . . 2 . . . . . Protection 9 | . . . . . . . . 1 . . . . 1 . 1 1 2 . . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 5 | . . . . . . . 2 . . . 2 . . . 1 . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 1 . . . 1 . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . . . . . 2 . . . . . Parts Lost 23 | . . . . . . . 2 . . 1 1 2 . . 5 1 . 1 1 1 8 Power 3 | . . . . . . . 1 . . . . . . . . . . . 1 . 1 Propulsion 9 | . . . . . . . . . . 1 1 2 . . 2 . . . . . 3 Utility 9 | . . . . . . . 1 . . . . . . . 3 1 . 1 . 1 2 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 8 | . . . . . . . 1 . . 1 1 1 . . 3 1 . 1 1 1 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 77 | . 28 62 66 51 33 37 42 43 46 45 39 75 82 85 83 85 85 87 87 87 87 Reactor 5 | . . . . . . . . . . . . 6 6 6 5 6 6 11 7 5 5 Treads 3 | . 28 44 44 24 . . . . . 1 11 7 6 6 3 . . . . . . Leg 17 | . . . . . . . . . . . . 12 15 20 20 25 26 23 23 22 22 Flight 1 | . . . . 5 11 9 7 7 7 6 1 5 . . . . . . . . . Device 14 | . . . . . . 9 4 . . . . 13 17 13 15 19 22 16 17 22 23 Storage 4 | . . . . . . . . . . . . 5 6 6 6 6 6 5 5 5 5 Processor 5 | . . 18 22 22 22 18 15 15 15 15 15 7 6 6 6 3 . . . . . Protection 7 | . . . . . . . . 4 7 6 . . 8 13 10 8 10 10 11 5 5 Energy Cannon 11 | . . . . . . . . . . . . 11 13 12 12 13 13 17 17 17 16 Impact Weapon 1 | . . . . . . . 4 7 7 6 6 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 127 | . . . . . . 7 11 12 12 16 4 73 81 81 81 81 96 127 123 112 101 Greatest Support 116 | 3 3 3 3 50 50 50 50 50 50 50 8 60 75 75 95 116 116 116 116 116 116 Greatest Overweight (x) 1 | . . . . . . . . . . . 1 1 1 1 1 . . 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . 1 1 . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 2 5 5 5 5 5 5 4 4 5 5 3 3 3 5 5 5 5 3 4 3 Average Carried 3 | . . 4 5 5 5 4 3 3 4 4 2 2 3 3 3 4 4 3 2 3 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 5 5 5 5 5 3 4 4 5 3 3 3 3 5 5 4 3 3 3 1 Class Distribution -------------------- 60% | Golem 18% | Scavenger-Golem 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Scavenger-Golem | -5/Proximity Caves Scavenger-Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Matter Collected 1008 | 202 . . . . . . . 93 . 60 . 185 20 . 112 140 52 75 11 58 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5793 | . . . . . . . 31 31 . 24 39 713 591 129 1105 398 748 1485 103 396 . Parts 274 | . . . . . . . 2 6 . 3 . 29 35 6 46 14 27 83 2 21 . Haulers Intercepted 3 | . . . . . . . . . . . . . . . . . 1 2 . . . Recyclers Shooed 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 138 | . . . . . . . . 3 . . . 27 . 6 46 . 27 . 5 24 . Prevented 5 | . . . . . . . . . . . . . . 2 . . . . 3 . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Combat Hostiles Destroyed 92 | . . . . . . . 3 3 . 1 3 8 5 2 19 4 10 23 2 9 . Melee 4 | . . . . . . . . . . 1 . . . . 3 . . . . . . Cannons 78 | . . . . . . . . . . . . 8 5 2 15 4 10 23 2 9 . AOE 9 | . . . . . . . 3 3 . . 3 . . . . . . . . . . Classes Destroyed 17 | . . . . . . . 1 . . . 2 6 2 . 2 . 2 2 . . . Worker 1 | . . . . . . . . . . . . . . . . . . 1 . . . Builder 2 | . . . . . . . . . . . . . . . . . . 2 . . . Tunneler 1 | . . . . . . . . . . . . . 1 . . . . . . . . Hauler 3 | . . . . . . . . . . . . . . . . . 1 2 . . . Recycler 3 | . . . . . . . . . . . . 1 2 . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . . . Operator 2 | . . . . . . . . . . . . . 2 . . . . . . . . Watcher 4 | . . . . . . . . . . . . 2 . . . . . 2 . . . Swarmer 19 | . . . . . . . 3 3 . . . . . . 1 . . 7 1 4 . Grunt 36 | . . . . . . . . . . . . 3 3 1 7 . 10 7 . 5 . Brawler 3 | . . . . . . . . . . . . 1 . . 2 . . . . . . Duelist 3 | . . . . . . . . . . . . . . . 3 . . . . . . Sentry 9 | . . . . . . . . . . . . 3 1 1 2 . . 1 1 . . Hunter 3 | . . . . . . . . . . . . . . . 2 . . 1 . . . Programmer 8 | . . . . . . . . . . . . . 1 . 1 . . 6 . . . Behemoth 3 | . . . . . . . . . . . . 1 . . 1 . . 1 . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . 4 . . . . . Z-Technician 3 | . . . . . . . . . . . 3 . . . . . . . . . . Assembled 3 | . . . . . . . . . . . 3 . . . . . . . . . . Best Kill Streak 8 | . . . . . . . 3 3 . 1 3 5 6 1 8 2 6 5 1 5 . Combat Bots Only 8 | . . . . . . . 3 3 . 1 3 3 4 1 8 2 5 5 1 5 . Max Kills in Single Turn 2 | . . . . . . . 2 1 . 1 1 2 1 1 1 1 1 2 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 1 . . 1 . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . 1 . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . Imprinter (-7/Zion) Data Miner (-6/Data Miner) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Damage Taken 10953 | . . 134 25 . 42 237 664 36 36 250 369 1273 150 69 1999 937 458 1332 214 327 2401 Core 1325 | . . 37 . . 8 54 77 . . 63 130 90 32 . 231 116 14 59 . 12 402 Absorbed by Shields 95 | . . . . . . . . . . . . . . . . . . . . . 95 Core Remaining (%) 79 | 100 100 . . . 88 90 . . . . . 48 . . . . 53 . . . . Volleys Fired 270 | . . . . . . . 3 3 . . 5 35 22 5 49 28 19 70 5 14 12 Largest 3 | . . . . . . . 1 1 . . 1 2 2 2 2 2 2 3 3 3 3 Hottest 75 | . . . . . . . 30 30 . . 30 50 50 50 50 50 50 75 75 75 75 Shots Fired 554 | . . . . . . . 3 3 . . 5 69 40 10 93 48 38 177 13 30 25 Gun . | . . . . . . . . . . . . . . . . . . . . . . Cannon 543 | . . . . . . . . . . . . 69 40 10 93 48 38 177 13 30 25 Launcher 11 | . . . . . . . 3 3 . . 5 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Thermal 543 | . . . . . . . . . . . . 69 40 10 93 48 38 177 13 30 25 Explosive 11 | . . . . . . . 3 3 . . 5 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 36 | . . . . . . . . . . . . 12 13 14 11 16 10 36 8 6 19 Robot Miss Streak 4 | . . . . . . . . 1 . . . 2 1 2 2 2 1 4 1 3 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 368 | . . . . . . . . . . 2 3 50 23 5 77 35 30 93 9 18 23 Core Hits 153 | . . . . . . . 5 3 . 1 3 16 14 1 24 21 13 34 3 10 5 Critical Kills 2 | . . . . . . . . . . . . . . . 2 . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . 1 . . . 2 . . . . . . Critical Strikes 5 | . . . . . . . . . . . 1 . . . 4 . . . . . . Smash 5 | . . . . . . . . . . . 1 . . . 4 . . . . . . Melee Attacks 34 | . . . . . . . 5 . . 3 15 . . . 11 . . . . . . Impact 34 | . . . . . . . 5 . . 3 15 . . . 11 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . 1 3 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19786 | . . . . . . . 181 242 . 149 576 2586 1165 207 3899 1010 2049 5451 441 887 943 Guns . | . . . . . . . . . . . . . . . . . . . . . . Cannons 18154 | . . . . . . . . . . . . 2586 1082 207 3498 1010 2049 5451 441 887 943 Explosions 706 | . . . . . . . 179 242 . . 202 . 83 . . . . . . . . Melee 924 | . . . . . . . . . . 149 374 . . . 401 . . . . . . Ramming 2 | . . . . . . . 2 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Thermal 18237 | . . . . . . . . . . . . 2586 1165 207 3498 1010 2049 5451 441 887 943 Explosive 623 | . . . . . . . 179 242 . . 202 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact 924 | . . . . . . . . . . 149 374 . . . 401 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . 1 1 1 1 . . . . . . . 1 1 6 6 6 2 2 2 7 Average Corruption 2 | . . 1 1 1 1 . . . . . . . 1 1 3 6 6 1 2 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 124 | . . . . . . . . . . . . . 6 6 31 33 14 13 4 17 . Message Errors 34 | . . . . . . . . . . . . . 2 3 7 9 6 1 2 4 . Matter Fused 24 | . . . . . . . . . . . . . . . 8 7 3 4 . 2 . Heat Flow Errors 14 | . . . . . . . . . . . . . . 1 4 1 . 3 . 5 . Energy Discharges 17 | . . . . . . . . . . . . . 1 1 4 7 1 . 1 2 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . . . . Parts Fused 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . Data Loss (minor) 11 | . . . . . . . . . . . . . . . 4 3 1 1 . 2 . Data Loss (major) 10 | . . . . . . . . . . . . . . 1 2 2 2 2 . 1 . Misfires 5 | . . . . . . . . . . . . . 1 . . 1 . 2 . 1 . Alerts 3 | . . . . . . . . . . . . . . . 1 2 . . . . . Weapon Failures 3 | . . . . . . . . . . . . . 1 . 1 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1423 | . . . . . . . . 15 . 107 341 81 20 24 219 . 172 385 6 53 . Projectiles 910 | . . . . . . . . . . . . 81 20 24 169 . 172 385 6 53 . Explosions 22 | . . . . . . . . 15 . . 7 . . . . . . . . . . Melee 491 | . . . . . . . . . . 107 334 . . . 50 . . . . . . Knockbacks 2 | . . . . . . . . . . 1 1 . . . . . . . . . . Impact 2 | . . . . . . . . . . 1 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 60 | . . . . . . . 1 . . . . . . . . . . 59 . . . Shots 1 | . . . . . . . . . . . . . . . . . . 1 . . . Rammed 1 | . . . . . . . 1 . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 248 | . . . . . . 14 10 . . 16 . 2 . 212 227 70 11 248 . 231 41 Average Temperature 60 | . . . . . . 14 7 . . 9 . 2 . 108 103 70 5 56 . 106 13 Received Heat Transfer 2495 | . . 81 15 . . 126 198 . 18 118 24 342 72 33 517 . 337 228 54 108 224 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . 2 3 . . . . . . . . . . Impact Corruptions 18 | . . . . . . . . . . 5 10 . . . 3 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . . . . . . . . . 1 . . 3 . . 4 . . . Heat Transferred 8860 | . . . . . . . . . . . . 1325 650 125 1800 875 775 2475 225 450 160 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Peak Influence 562 | . . 45 17 . . 128 497 . . . . . 169 . . . . 562 . . . Initial 58 | . . . 17 . . . 58 . . . . . 50 . . . . 12 . . . Average 197 | . . 21 17 . . 49 224 . . . . . 90 . . . . 260 . . . Maximum Alert Level 2 | . . . . . . . 2 . . . . . . . . . . 2 . . . Low Security (%) 64 | 100 100 100 100 . 100 100 57 . . . . . 100 . . . . 45 . . . Level 1 17 | . . . . . . . 24 . . . . . . . . . . 25 . . . Level 2 18 | . . . . . . . 17 . . . . . . . . . . 29 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . . . . . . 1 6 . . . . . 1 . 1 . . 6 . . . Investigation 7 | . . . . . . . 6 . . . . . . . . . . 1 . . . Extermination 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . Reinforcement 4 | . . . . . . 1 . . . . . . . . . . . 3 . . . Assault 1 | . . . . . . . . . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Distress Signals 3 | . . . . . . . . . . . . 1 1 . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 252 | . . 9 3 . 4 16 27 3 2 16 41 14 10 2 24 4 10 38 6 10 13 Peak Tracking Total 38 | . . 9 3 . 4 14 13 3 2 14 38 4 6 1 12 2 5 7 3 5 12 Tactical Retreats 20 | . . . . . . 1 7 . . 1 1 . 1 . 6 . . 3 . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Traps Triggered 4 | . . 1 . . . . . . . . . . . . . . . 3 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . 2 . . . . 1 1 . . . 1 . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Machines Disabled 13 | . . . . . . . . . . . 3 . 4 . . . . 5 . . 1 Max in Single Turn 2 | . . . . . . . . . . . 1 . 2 . . . . 2 . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Machines Accessed 22 | . . . . 1 . 1 8 . . 1 . 1 2 . . 2 . 4 . 2 . Terminals 13 | . . . . . . 1 5 . . . . 1 2 . . . . 3 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . Total Hacks 52 | . . . . 1 . 2 15 . . 3 . 1 4 . . 18 . 6 . 2 . Successful 35 | . . . . 1 . 1 5 . . 3 . 1 1 . . 18 . 3 . 2 . Failed 17 | . . . . . . 1 10 . . . . . 3 . . . . 3 . . . Catastrophic 5 | . . . . . . . 2 . . . . . 1 . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 21 | . . . . 1 . . 11 . . 5 . . 1 . . . . 3 . . . Terminals 23 | . . . . . . 2 10 . . . . 1 4 . . . . 5 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 5 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . Terminal Hacks 29 | . . . . 1 . 1 1 . . 3 . 1 1 . . 18 . 1 . 2 . Record 1 | . . . . . . . . . . . . . . . . . . . . 1 . Part Schematic 14 | . . . . . . . . . . 3 . . . . . 11 . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . 3 . . . . . Open Door 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 5 | . . . . . . . 4 . . . . . . . . . . 1 . . . Terminals 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . Botnet 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . . . . . . . . . . . . . . Tunnel 3 | . . . . . . . 3 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . . . . . . 1 5 . . . . . 2 . . . . 3 . 1 . Full Trace Events 4 | . . . . . . . 3 . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 3 . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . . . . 19 . . . . . 11 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . 2 . . . . . 5 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Total Allies 10 | . . . . . . . . . . . . . . . 2 . . 3 . . 5 Largest Group 5 | . . . . . . . . . . . . . . . 2 . . 3 . . 5 Highest-Rated Group 245 | . . . . . . . . . . . . . . . 62 . . 93 . . 245 Highest-Rated Ally 65 | . . . . . . . . . . . . . . . 32 . . 31 . . 65 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 41 | . . . . . . . . . . . . . . . 7 . . 24 . . 10 Total Damage 897 | . . . . . . . . . . . . . . . 176 . . 341 . . 380 Kills 3 | . . . . . . . . . . . . . . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Robot Analysis Total 131 | . . . . . . . . . . . . . . . . 131 . . . . . Derelict Logs Recovered 10 | . . . . . . . . 2 . 2 . 2 . 1 2 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Turns Passed 12293 | 19 44 68 21 109 17 63 458 142 110 459 600 1339 779 808 1739 1308 526 1751 468 869 596 Spaces Moved 6959 | 31 83 118 42 211 34 118 785 266 220 886 773 228 360 368 614 129 274 682 231 149 357 Core 1107 | 31 83 118 42 115 . . . . . 76 642 . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 3391 | . . . . . . . . . . . . 227 360 368 614 129 274 682 231 149 357 Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 2461 | . . . . 96 34 118 785 266 220 810 131 1 . . . . . . . . . Fastest Speed 32 | 50 50 50 50 50 50 50 50 50 50 50 32 32 180 183 135 135 135 135 135 135 135 Average Speed 106 | 50 50 50 50 50 50 50 50 50 50 50 59 179 181 183 165 135 135 184 151 136 135 Slowest Speed 186 | 50 50 50 50 50 50 50 50 50 50 50 100 180 183 183 183 135 135 185 185 186 135 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . 3 5 14 1 . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 42 | 3 24 25 12 65 19 27 37 60 34 87 76 43 14 60 62 82 43 28 48 32 64 Regions Visited 21 Branch Regions 15 Pre-discovered Areas 31 | . . . . . . . 3 . . 3 . . . . . 25 . . . . . Known Exits Taken 5 | . . . . . . 1 1 . . . . 1 1 . . . . 1 . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 . . 1 1 1 1 . . 1 1 1 1 . 1 1 . Scrap Searched 15 | . . . . . . . . 1 . 3 . 2 . 3 4 . . . 1 1 . Spaces Dug 58 | . . . . . . . 4 8 . . 2 . 3 . . . . 41 . . . Terrain Destroyed 239 | . . . . . . . 13 21 . . 24 10 19 5 21 . 7 103 4 12 . Melee 6 | . . . . . . . 4 . . . 2 . . . . . . . . . . Projectile 138 | . . . . . . . . . . . . 10 13 5 21 . 7 66 4 12 . AOE 95 | . . . . . . . 9 21 . . 22 . 6 . . . . 37 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Total 11216 | 32 84 124 41 215 30 115 824 269 219 896 882 1092 447 494 1225 1223 394 1029 339 791 451 Wait 3732 | . . . . . . . 41 . . . 76 818 63 120 506 1034 91 262 101 610 10 Move 6901 | 30 82 117 41 210 29 109 761 263 219 885 772 227 359 367 613 128 273 681 230 148 357 Hop 15 | . . . . . 1 3 10 1 . . . . . . . . . . . . . Pick Up 25 | . 2 3 . . . 1 1 1 . 1 1 . . . 4 4 3 2 1 1 . Fast Attach 26 | 2 . 4 . 1 . 1 . 1 . 1 1 3 2 . 3 4 . . . 3 . Attach 24 | . . . . . . 1 2 . . 2 6 1 . . 1 . 3 5 1 1 1 Detach 12 | . . . . . . . . . . 2 4 1 . . 1 . . 3 . 1 . Swap 7 | . . . . . . . . . . . . . . . 3 3 . . . 1 . Drop 77 | . . . . 4 . . 1 . . 2 2 7 1 2 10 22 5 6 1 12 2 Fire 270 | . . . . . . . 3 3 . . 5 35 22 5 49 28 19 70 5 14 12 Melee 34 | . . . . . . . 5 . . 3 15 . . . 11 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 93 | . . . . . . . . . . . . . . . 24 . . . . . 69 Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x3 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 20 | -11/Junkyard | Entered Materials 50 | -10/Materials | Discovered new exit (range 9) 64 | -10/Materials | Entered another Materials area 64 | -9/Materials | Evolved 2 slots: Propulsion x2 123 | -9/Materials | Discovered new exit (range 18) 132 | -9/Materials | Entered Mines 146 | -9/Mines | Discovered new exit (range 6) 151 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 151 | -9/Mines | Discovered new exit (range 5) 153 | -9/Mines | Entered Exiles 160 | -9/Exiles | Discovered new exit (range 18) 167 | -9/Exiles | Met 8R-AWN 175 | -9/Exiles | Met EX-HEX 190 | -9/Exiles | Met EX-BIN 196 | -9/Exiles | Aligned with FarCom system 196 | -9/Exiles | Given EX-Vault access code 208 | -9/Exiles | Opened EX-Vault 213 | -9/Exiles | Found Flying Fortress v7 226 | -9/Exiles | Warned to stay clear of 0b10 Research branches 238 | -9/Exiles | Met EX-DEC 258 | -9/Exiles | Discovered new exit (range 11) 262 | -9/Exiles | Left Exiles lab with Flying Fortress v7 262 | -9/Exiles | Entered Mines 272 | -8/Mines | Discovered new exit (range 14) 279 | -8/Mines | Entered Materials 279 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 300 | -8/Materials | Build established: Mutant 316 | -8/Materials | Identified exit to Factory 342 | -8/Materials | Entered Factory 342 | -7/Factory | Evolved 2 slots: Utility x2 433 | -7/Factory | Discovered new exit (range 9) 645 | -7/Factory | Discovered new exit (range 19) 716 | -7/Factory | Identified exit to Storage 716 | -7/Factory | Identified exit to Lower Caves 782 | -7/Factory | Discovered new exit (range 5) 800 | -7/Factory | Entered Lower Caves 854 | -7/Lower Caves | Learned 4 Factory zone layouts 936 | -7/Lower Caves | Discovered new exit (range 11) 937 | -7/Lower Caves | Learned Factory trap positions 942 | -7/Lower Caves | Entered another Lower Caves area 1047 | -7/Lower Caves | Discovered new exit (range 11) 1052 | -7/Lower Caves | Entered Zion 1107 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1110 | -7/Zion | Discovered new exit (range 15) 1147 | -7/Zion | Learned location of Recycling (-7) 1160 | -7/Zion | Learned 4 Factory zone layouts 1188 | -7/Zion | Learned 4 Factory zone layouts 1220 | -7/Zion | Given the Hacking Drone Bay 1378 | -7/Zion | Rebuked by Imprinter 1422 | -7/Zion | Opened final containment barrier to the Deep Caves 1462 | -7/Zion | Attacked by Zionites 1463 | -7/Zion | Destroyed Imprinter 1509 | -7/Zion | Discovered new exit (range 5) 1510 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 1511 | -7/Zion | Entered Deep Caves 1544 | -7/Deep Caves | Z-Facility disabled 1887 | -7/Deep Caves | Discovered new exit (range 6) 1937 | -7/Deep Caves | Spotted as-05468 2084 | -7/Deep Caves | Triggered Deep Caves wall 2084 | -7/Deep Caves | Exposed GOLEM chamber 2088 | -7/Deep Caves | Found GOLEM Unit 2093 | -7/Deep Caves | Found GOLEM Unit 2111 | -7/Deep Caves | Entered Proximity Caves 2542 | -6/Proximity Caves | Build established: Golem 2662 | -6/Proximity Caves | Learned Factory security intel 2869 | -6/Proximity Caves | Spotted B-75 Beast 2878 | -6/Proximity Caves | Identified exit to Factory 2968 | -6/Proximity Caves | Destroyed B-75 Beast 3280 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 3333 | -6/Proximity Caves | Core integrity fell below 50% 3450 | -6/Proximity Caves | Entered Factory 3450 | -6/Factory | Evolved 2 slots: Utility x2 3451 | -6/Factory | Identified exit to Lower Caves 3452 | -6/Factory | Loaded intel: 96 trap records 4229 | -6/Factory | Entered Lower Caves 4752 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4779 | -6/Lower Caves | Learned Factory terminal intel 4808 | -6/Lower Caves | Discovered new exit (range 10) 5037 | -6/Lower Caves | Entered another Lower Caves area 5195 | -6/Lower Caves | Discovered new exit (range 7) 5199 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5729 | -6/Lower Caves | Learned Factory terminal intel 5777 | -6/Lower Caves | Spotted B-75 Beast 6018 | -6/Lower Caves | Destroyed B-75 Beast 6138 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6231 | -6/Lower Caves | Destroyed 8 combat bots 6233 | -6/Lower Caves | Lost 3 parts (1n2u) 6552 | -6/Lower Caves | Learned Factory terminal intel 6660 | -6/Lower Caves | Discovered new exit (range 11) 6776 | -6/Lower Caves | Entered Data Miner 6776 | -6/Data Miner | Discovered new exit (range 6) 6797 | -6/Data Miner | Met Data Miner 6927 | -6/Data Miner | Received God Mode back door access code from Data Miner 7265 | -6/Data Miner | Destroyed Data Miner 7267 | -6/Data Miner | Interfaced with the Data Conduit 7744 | -6/Data Miner | Found Exp. Thermal Shield 7752 | -6/Data Miner | Found Prototype Hackware 7752 | -6/Data Miner | Identified Quantum Router 7755 | -6/Data Miner | Found Prototype Hackware 7755 | -6/Data Miner | Identified System Mapper 8084 | -6/Data Miner | Entered Proximity Caves 8210 | -5/Proximity Caves | Found Imp. Powered Armor 8334 | -5/Proximity Caves | Learned Factory emergency access door positions 8459 | -5/Proximity Caves | Build established: Scavenger-Golem 8592 | -5/Proximity Caves | Discovered new exit (range 15) 8610 | -5/Proximity Caves | Entered Factory 8610 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 8612 | -5/Factory | Loaded intel: 252 machine locations 8613 | -5/Factory | Loaded intel: 26 terminal locations 9011 | -5/Factory | Allied Derelicts emerged from ambush trap array 9118 | -5/Factory | Discovered new exit (range 15) 9149 | -5/Factory | Identified exit to Factory 9456 | -5/Factory | Crushed by falling debris 9564 | -5/Factory | Spotted B-75 Beast 9656 | -5/Factory | Destroyed B-75 Beast 9772 | -5/Factory | Identified exit to Upper Caves 10361 | -5/Factory | Entered Upper Caves 10559 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10804 | -5/Upper Caves | Discovered new exit (range 5) 10829 | -5/Upper Caves | Entered another Upper Caves area 10873 | -5/Upper Caves | Build established: Golem 11691 | -5/Upper Caves | Discovered new exit (range 5) 11698 | -5/Upper Caves | Entered Warlord 11744 | -5/Warlord | System corruption cleaned by Quarantine Array 12236 | -5/Warlord | Met Warlord 12258 | -5/Warlord | Attacked by Warlord forces 12258 | -5/Warlord | Spotted FO-FWD(K) 12258 | -5/Warlord | Spotted QQ-B5V(K) 12294 | -5/Warlord | Self-destructed Last Messages --------------- 12277_ Archangel 6a system corrupted by crushing effect. 12277_ Archangel 6a destroyed. 12277_ Penetrated by HV Slug. 12277_ HV Slug penetrates Machine. 12278_ Mic. Fission Core severed. 12279_ Asb. Focal Cannon destroyed. 12281_ Penetrated by HV Slug. 12281_ HV Slug penetrates Machine. 12282_ 70-WET(g) destroyed. 12282_ Knocked back. 12282_ Slug penetrates PM-SPY(g). 12282_ FO-FWD(K) knocked back. 12284_ Enh. Flexi-carbon Leg destroyed. 12284_ Penetrated by HV Slug. 12284_ HV Slug penetrates Machine. 12285_ PM-SPY(g) knocked back. 12285_ FO-FWD(K) knocked back. 12287_ Penetrated by HV Slug. 12290_ Asb. Flux Generator destroyed. 12294_ Asb. Alloy Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????# """""" #??????# | | ?????????????# " "" " #??????# | | ?????????????# #??????### | | ?????????????# +????????# | | ?????????????# #????????# | | ?????????????# #????????# | | ???????#?????# ######+####???????## | | ??????#"""""## #?????????????????# | | ??????#"" + #?????????????????## | | ??????#""XXX## #??????????????????# | | ???????"?????# #??????????????????# | | ?????????????# #??????????????????# | | ?????????????# ^ #??????????????##### | | ??????????####++;##########???# | | ??????????#" #???# | | ??????????#" #???# """" | | ??????????#" #???# """" | | ??????????#" % #???# """" | | ??????????#" %%=% "# X#??????? | | ??????????#" %GG "#?"""##????? | | ??????????#" !%GG= %#??????????? ### | | ??????????#" %!!g% "#??????????? ???? | | ??????????#"ggg!W= #???????????????? | | ??????????#"%bg=*! "#???????????????? | | ??????????#"KKg"=% "#???????????????? | | ??????????#"@%""""""#???????????????? | | ??????????###########???????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 61 Energy Capacity 1325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 500 Resistance: KI 15 Resistance: TH 30 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Evasion (%) 68 Particle Charging 25 Item Schematics ----------------- Magnetic Acceleration Cannon | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Beamcaster | -7/Zion | Archive Mak. Armor Plating | -7/Zion | Archive Remote Shield | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Hyp. Gauss Cannon | -7/Zion | Archive Point Defense System | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Coil Gun | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Barrage Gun | -7/Zion | Free Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Imp. Transmission Jammer | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Antimissile System | -6/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive M-28 Smith | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive E-15 Imp | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CarbideGrenadeStick Manual? 0 Play Time 01:10:50 Cumulative 177.8 hours Start 2023.05.05 @ 08:38:51 End 2023.05.05 @ 10:05:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 525 Rogue 525 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 72 Gallery% 74 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: baa65066-71ed-4284-b056-126103fb0304