Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.01 @ 20:46:42 Player: THN-L0C Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (80) 400 Value Destroyed (2377) 2377 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (375) 375 TOTAL SCORE: 7032 Bonus ------- Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -225 Cogmind --------- Core Integrity 146/700 Matter 220/300 Energy 100/100 System Corruption 26% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (4) ------- Phasing Sabre > --- INVENTORY (15) --- Large Matter Pod (0) DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Improved Core Shielding Makeshift Light Armor Plating > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Improved Deuterium Engine Large Matter Pod Improved Weapon Shielding Improved Weapon Shielding Improved Light Armor Plating Makeshift Light Armor Plating Heavy Rocket Launcher Heavy Missile Launcher Phasing Sabre CR-A16's Pointy Stick DRS Beacon [Rating: 72] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Improved Titanium Leg Treads Armored Treads Leg Improved Titanium Leg Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Advanced Targeting Computer Protection Makeshift Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . Utility 2 | . . . . . 2 . . . . Weapon 2 | . . . . . 2 . . . . Parts Attached 84 | 4 7 . 2 3 22 12 . 4 30 Power 6 | 1 2 . . . 2 . . . 1 Engine 6 | 1 2 . . . 2 . . . 1 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 23 | . 3 . . 1 4 6 . . 9 Treads 3 | . . . . . 2 1 . . . Leg 20 | . 3 . . 1 2 5 . . 9 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 26 | 1 1 . 1 . 10 3 . 2 8 Device 6 | . 1 . . . 2 2 . . 1 Storage 4 | 1 . . . . 3 . . . . Processor 1 | . . . . . . 1 . . . Hackware . | . . . . . . . . . . Protection 15 | . . . 1 . 5 . . 2 7 Artifact . | . . . . . . . . . . Weapon 29 | 2 1 . 1 2 6 3 . 2 12 Energy Gun 9 | . . . . 1 4 2 . 1 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 9 | 2 . . 1 . 1 1 . 1 3 Ballistic Cannon 2 | . . . . . 1 . . . 1 Launcher 5 | . 1 . . 1 . . . . 3 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 2 Piercing Weapon 2 | . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 4 . . . 1 Corrupted Parts 1 | . . . . . 1 . . . . System Corruption 1 | . . . . . 1 . . . . Parts Lost 25 | . 3 . . . 3 . . . 19 Power 3 | . 1 . . . . . . . 2 Propulsion 8 | . . . . . . . . . 8 Utility 8 | . 1 . . . 1 . . . 6 Weapon 6 | . 1 . . . 2 . . . 3 Highest Loss Streak 9 | . 2 . . . 1 . . . 9 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 89 | . 65 85 88 100 89 95 100 100 93 Engine 8 | . 12 14 14 14 9 7 7 7 6 Treads 3 | . . . . . 11 9 . . . Leg 19 | . 7 28 28 28 6 18 30 30 29 Device 6 | . 3 . . . 7 14 15 12 4 Storage 9 | . 14 14 14 14 9 7 7 7 7 Processor 3 | . . . . . . 6 7 7 6 Protection 7 | . . . 3 14 14 . . 1 9 Energy Gun 14 | . . . . 9 17 22 23 23 17 Ballistic Gun 8 | . 26 14 14 4 4 7 7 7 3 Ballistic Cannon 1 | . . . . . 3 . . . 2 Launcher 2 | . . 14 14 14 5 . . . . Peak Build Rating 72 | 4 9 6 10 15 34 52 52 58 72 Average Rating 36 | 3 5 6 6 13 29 48 52 54 57 On Entrance 23 | . 4 6 6 10 15 31 52 52 58 Naked Turns . | . . . . . . . . . . Heaviest Build 51 | 14 15 15 15 18 48 47 45 48 51 Greatest Support 80 | 3 20 20 20 20 40 78 78 78 80 Greatest Overweight (x) 8 | 4 4 . . . 3 1 . . 8 Average Overweight (x) . | 3 2 . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 25 15 15 15 15 Average Capacity 12 | 7 8 8 8 8 10 15 15 15 15 Most Carried 15 | 1 8 7 8 8 13 15 15 15 15 Average Carried 10 | . 5 7 6 7 9 14 15 14 13 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 Final Carried 15 | 1 7 7 7 8 13 15 15 15 2 Class Distribution -------------------- 30% | Gunner 26% | Mutant 22% | Skirmisher 19% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Matter Collected 2925 | 59 440 . . 117 698 91 77 50 1393 Remotely . | . . . . . . . . . . Salvage Created 3179 | 82 426 . . 73 1215 91 . 38 1254 Parts 203 | 7 31 . . 5 64 3 . 1 92 Haulers Intercepted 3 | . . . . . 3 . . . . Recyclers Shooed 2 | . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 7 3 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Combat Hostiles Destroyed 46 | . 9 . . 2 24 2 . 1 8 Guns 38 | . 9 . . . 18 2 . 1 8 Cannons 4 | . . . . . 4 . . . . AOE 4 | . . . . 2 2 . . . . Classes Destroyed 16 | 1 2 . . . 7 1 . . 5 Worker 2 | . . . . . 2 . . . . Tunneler 6 | 4 1 . . . 1 . . . . Hauler 3 | . . . . . 3 . . . . Operator 1 | . . . . . 1 . . . . Watcher 2 | . 1 . . . 1 . . . . Swarmer 3 | . . . . . 3 . . . . Grunt 25 | . 9 . . 2 14 . . . . Brawler 1 | . . . . . 1 . . . . Sentry 6 | . . . . . 5 1 . . . Hunter 2 | . . . . . 1 . . 1 . Programmer 1 | . . . . . . 1 . . . Zionite 39 | . . . . . . . . . 39 Tinkerer 2 | . . . . . . . . . 2 Savage 1 | . . . . . . . . . 1 Butcher 1 | . . . . . . . . . 1 Martyr 1 | . . . . . . . . . 1 Mutant 5 | . . . . . . . . . 5 Best Kill Streak 11 | 2 3 . . 2 7 1 . 1 11 Combat Bots Only 6 | . 2 . . 2 6 1 . 1 4 Max Kills in Single Turn 3 | 1 1 . . 2 2 1 . 1 3 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . 2 1 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Hostile Shots Fired 468 | . 52 . . 4 117 25 . 6 264 Missed 169 | . 15 . . 1 31 10 . 5 107 Damage Taken 5090 | . 481 . . 61 1108 136 . 40 3264 Core 818 | . 136 . . . 128 19 . . 535 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 296 | . . . . 4 4 . . . 288 Ignored by Resistances 67 | . . . . . 67 . . . . Core Remaining (%) 73 | 100 . . . 45 76 . . . . Volleys Fired 192 | 9 40 . . 2 53 5 . 2 81 Largest 4 | 2 2 . . 2 4 4 . 4 2 Hottest 218 | 40 40 . . 50 209 218 . 218 78 Shots Fired 352 | 18 77 . . 4 145 19 . 9 80 Gun 319 | 18 77 . . 2 118 19 . 9 76 Cannon 24 | . . . . . 24 . . . . Launcher 9 | . . . . 2 3 . . . 4 Special . | . . . . . . . . . . Kinetic 234 | 18 77 . . 2 54 5 . 2 76 Thermal 78 | . . . . . 63 10 . 5 . Explosive 9 | . . . . 2 3 . . . 4 Electromagnetic 31 | . . . . . 25 4 . 2 . Robot Hit Streak 18 | 5 12 . . 1 15 8 . 8 18 Robot Miss Streak 5 | 1 2 . . 1 5 2 . 1 5 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . . . . 3 . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . Shots Hit Robots 288 | 14 54 . . 2 106 13 . 6 93 Core Hits 189 | 4 23 . . 3 72 10 . 4 73 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 2 | . . . . . 1 1 . . . Burn 2 | . . . . . 1 1 . . . Melee Attacks 20 | . . . . . . . . . 20 Impact . | . . . . . . . . . . Slashing 20 | . . . . . . . . . 20 Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8775 | 183 694 . . 60 2317 311 . 174 5036 Guns 6810 | 183 694 . . . 1733 311 . 124 3765 Cannons 403 | . . . . . 403 . . . . Explosions 827 | . . . . 60 149 . . 50 568 Melee 703 | . . . . . . . . . 703 Ramming 32 | . . . . . 32 . . . . Kinetic 5453 | 183 694 . . . 704 91 . 16 3765 Thermal 1541 | . . . . . 1207 218 . 116 . Explosive 777 | . . . . 60 149 . . . 568 Electromagnetic 269 | . . . . . 225 2 . 42 . Impact . | . . . . . . . . . . Slashing 703 | . . . . . . . . . 703 Piercing . | . . . . . . . . . . Highest Corruption 26 | . . . . . 1 1 1 1 26 Average Corruption 2 | . . . . . 1 1 1 1 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 76 | . . . . . 19 6 2 2 47 Message Errors 21 | . . . . . 6 1 1 . 13 Matter Fused 16 | . . . . . 3 2 1 . 10 Heat Flow Errors 11 | . . . . . 4 1 . . 6 Energy Discharges 5 | . . . . . 1 . . . 4 Parts Rejected 5 | . . . . . . . . . 5 Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 6 | . . . . . . 2 . 1 3 Data Loss (major) 4 | . . . . . 2 . . . 2 Misfires 3 | . . . . . 2 . . 1 . Alerts 1 | . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 108 | . . . . . . . . . 108 Projectiles . | . . . . . . . . . . Explosions 58 | . . . . . . . . . 58 Melee 50 | . . . . . . . . . 50 Knockbacks 12 | . . . . . 12 . . . . Impact . | . . . . . . . . . . Kinetic 12 | . . . . . 12 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 269 | . . . . 29 25 . . 28 187 Shots 6 | . . . . 1 1 . . 1 3 Rammed 2 | . . . . . 2 . . . . Targets Rammed 7 | . . . . . 6 1 . . . Kicked 5 | . . . . . 4 1 . . . Crushed . | . . . . . . . . . . Highest Temperature 444 | . 2 . . 16 309 180 . 186 444 Average Temperature 110 | . 2 . . 9 112 103 . 105 113 Received Heat Transfer 1236 | . 273 . . 18 459 18 . . 468 Effects 2 | . . . . . . . . . 2 Interference 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 10 | . . . . . 9 1 . . . Heat Transferred 3427 | . . . . . 2756 484 . 187 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Peak Influence 379 | 20 126 16 . 76 379 50 . . . Initial 29 | . 13 16 . . 29 . . . . Average 74 | 8 58 16 . 57 126 4 . . . Maximum Alert Level 1 | . . . . . 1 . . . . Low Security (%) 94 | 100 100 100 . 100 87 100 . . . Level 1 5 | . . . . . 12 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . 2 . . 1 2 1 . . . Investigation 2 | . 1 . . 1 . . . . . Extermination 1 | . . . . . . 1 . . . Reinforcement 3 | . 1 . . . 2 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Distress Signals 5 | . 2 . . . 3 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 116 | . 20 . . 2 34 2 . 2 56 Peak Tracking Total 11 | . 3 . . 2 6 1 . 2 11 Tactical Retreats 5 | . 2 . . . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Traps Triggered 1 | . . . . . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Machines Disabled 2 | . . . . 1 1 . . . . Max in Single Turn 1 | . . . . 1 1 . . . . Garrison Access 2 | . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Machines Accessed 21 | . 6 . 1 2 8 3 . 1 . Terminals 14 | . 6 . . . 6 2 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 2 | . . . . . 1 1 . . . Total Hacks 55 | . 18 . 1 2 27 6 . 1 . Successful 35 | . 10 . 1 2 18 3 . 1 . Failed 20 | . 8 . . . 9 3 . . . Catastrophic 1 | . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 38 | . 18 . 1 . 15 4 . . . Terminals 42 | . 18 . . . 20 4 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . Garrison Access 6 | . . . . . 4 2 . . . Terminal Hacks 11 | . 1 . 1 2 6 . . 1 . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . Open Door 3 | . . . . 2 . . . 1 . Emergency Access Points 1 | . . . . . 1 . . . . Unreport Threat 2 | . . . . . 2 . . . . Hauler Manifests 1 | . . . . . 1 . . . . Zone Layout 1 | . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . Insert Component 1 | . . . . . 1 . . . . Analyze 2 | . . . . . 2 . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . Seal Access 2 | . . . . . 1 1 . . . Unauthorized Hacks 19 | . 9 . . . 8 2 . . . Terminals 19 | . 9 . . . 8 2 . . . Botnet 7 | . 3 . . . 3 1 . . . Skim 12 | . 6 . . . 5 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 6 . . . 7 2 . . . Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 2 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 1 . . . 13 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 5 | . . . . 2 . . . 2 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Turns Passed 10089 | 127 1346 131 531 335 2431 1156 365 939 2728 Spaces Moved 5990 | 45 566 110 439 245 826 774 288 722 1975 Core 346 | 45 300 . . . . . . . 1 Treads 689 | . . . . . 437 252 . . . Legs 4955 | . 266 110 439 245 389 522 288 722 1974 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 170 127 127 127 123 Average Speed 146 | 205 197 120 120 120 208 142 127 127 128 Slowest Speed 450 | 250 250 120 120 120 330 250 127 127 450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 51 | 5 81 31 70 51 63 21 52 58 87 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 4 | . . . . 1 1 . . . 2 Known Exits Taken 3 | . . . . . 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . Scrap Searched 8 | . . . . 1 . . 4 1 2 Spaces Dug 7 | . . . . . 7 . . . . Terrain Destroyed 40 | . . . . 11 19 . . 4 6 Melee . | . . . . . . . . . . Projectile 1 | . . . . . . . . . 1 AOE 39 | . . . . 11 19 . . 4 5 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Total 7016 | 61 714 109 445 283 1413 821 287 740 2143 Wait 646 | 3 91 . . 30 493 9 . 7 13 Move 5981 | 44 565 109 438 244 825 773 287 721 1975 Hop . | . . . . . . . . . . Pick Up 37 | 1 8 . 1 2 5 11 . 2 7 Fast Attach 28 | 4 4 . . . 10 2 . . 8 Attach 24 | . 1 . 2 1 2 2 . 1 15 Detach 8 | . . . 1 . 4 . . . 3 Swap 32 | . 2 . . 2 10 8 . 3 7 Drop 41 | . 3 . 3 2 5 10 . 4 14 Fire 192 | 9 40 . . 2 53 5 . 2 81 Melee 20 | . . . . . . . . . 20 Ram . | . . . . . . . . . . Kick 5 | . . . . . 4 1 . . . Crush 2 | . . . . . 2 . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 2 exits: *Exi / Sub) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 128 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 545 | -10/Materials | Discovered new exit (range 11) 1005 | -10/Materials | Discovered new exit (range 16) 1012 | -10/Materials | Identified exit to Materials 1094 | -10/Materials | Learned location of 1 exit from Storage 1153 | -10/Materials | Discovered new exit (range 15) 1166 | -10/Materials | Identified exit to Subcaves 1229 | -10/Materials | Learned Storage stockpile data 1256 | -10/Materials | Core integrity fell below 50% 1376 | -10/Materials | Learned location of 2 exits from Materials 1474 | -10/Materials | Entered Mines 1598 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1599 | -10/Mines | Discovered new exit (range 5) 1605 | -10/Mines | Entered Exiles 1634 | -10/Exiles | Met 8R-AWN 1656 | -10/Exiles | Met EX-HEX 1687 | -10/Exiles | Met EX-BIN 1706 | -10/Exiles | Aligned with FarCom system 1707 | -10/Exiles | Given EX-Vault access code 1739 | -10/Exiles | Opened EX-Vault 1772 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1853 | -10/Exiles | Met EX-DEC 2013 | -10/Exiles | Found XL Autogun Array 2125 | -10/Exiles | Discovered new exit (range 10) 2136 | -10/Exiles | Left Exiles lab with XL Autogun Array 2136 | -10/Exiles | Entered Mines 2140 | -9/Mines | Met a Derelict shopkeep closing up shop 2307 | -9/Mines | Learned location of Zion (-7) 2353 | -9/Mines | Found the Drone Emporium 2365 | -9/Mines | Found Prototype Device 2422 | -9/Mines | Discovered new exit (range 12) 2471 | -9/Mines | Entered Materials 2471 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2472 | -8/Materials | Identified exit to Storage 2472 | -8/Materials | Identified Sensor Drone Bay 2473 | -8/Materials | Identified exit to Factory 2993 | -8/Materials | Build established: Tank 3112 | -8/Materials | Discovered exit to Factory (range 15) 4305 | -8/Materials | Build established: Skirmisher 4438 | -8/Materials | Learned Storage emergency access door positions 4541 | -8/Materials | Learned Factory trap positions 4576 | -8/Materials | Learned location of 1 exit from Extension 4638 | -8/Materials | Learned location of 1 exit from Storage 4686 | -8/Materials | Learned Storage security intel 4742 | -8/Materials | Learned Storage security intel 4807 | -8/Materials | Learned location of Lower Caves (-7) 4902 | -8/Materials | Entered Factory 4902 | -7/Factory | Evolved 2 slots: Propulsion x2 4903 | -7/Factory | Identified exit to Factory 4903 | -7/Factory | Identified exit to Lower Caves 4904 | -7/Factory | Loaded intel: 79 trap records 5160 | -7/Factory | Discovered exit to Factory (range 3) 6058 | -7/Factory | Entered Lower Caves 6059 | -7/Lower Caves | Identified exit to Lower Caves 6324 | -7/Lower Caves | Encountered a Warlord checkpoint 6355 | -7/Lower Caves | Build established: Gunner 6423 | -7/Lower Caves | Entered another Lower Caves area 6632 | -7/Lower Caves | Discovered new exit (range 4) 6773 | -7/Lower Caves | Learned 8 Factory zone layouts 7127 | -7/Lower Caves | Found DRS Beacon 7362 | -7/Lower Caves | Entered Zion 7426 | -7/Zion | Learned Factory security intel 7460 | -7/Zion | System corruption cleaned by Quarantine Array 7483 | -7/Zion | Discovered new exit (range 15) 7676 | -7/Zion | Learned location of Data Miner (-6) 9330 | -7/Zion | Found CR-A16's Pointy Stick 9414 | -7/Zion | Rebuked by Imprinter 9433 | -7/Zion | Attacked by Zionites 9459 | -7/Zion | Build established: Tank 9803 | -7/Zion | 7V-RTL came to Zion's defense 10005 | -7/Zion | Lost 8 parts (1p4n1u2w) 10042 | -7/Zion | Core integrity fell below 50% 10083 | -7/Zion | System corruption reached 10% 10090 | -7/Zion | Self-destructed Last Messages --------------- 10079_ Penetrated by Slug. 10079_ Critical hit (Destroy). 10079_ Flexi-carbon Leg destroyed. 10082_ Imp. Titanium Leg destroyed. 10082_ Acquired 26 matter. 10082_ Weapon Cycler destroyed. 10082_ Imp. Deuterium Engine destroyed. 10082_ System corrupted by crushing effect (+2). 10082_ System corrupted by crushing effect (+5). 10082_ Knocked back. 10084_ CR-A16's Pointy Stick destroyed. 10084_ System corrupted by crushing effect (+5). 10084_ Knocked back. 10085_ Flexi-carbon Leg destroyed. 10089_ Adv. Targeting Computer destroyed. 10089_ Imp. Core Shielding destroyed. 10089_ System corrupted by crushing effect (+3). 10089_ System corrupted by crushing effect (+5). 10089_ Penetrated by Slug. 10090_ U TLDY|KLKPP#/QIJFXSB7 F< EHMI =:#V Map ----- +----------------------------------------------------+ | ????????????????????????###??????## " = ! | | ?????????????????????????????????#"" " ! | | ?????????????????????????????????#"" #" | | ?????????????????????????????????## | | ??????????????????????????????????#" "" " #%" | | ??????????????????????????????????#""""" =*" | | ??????????????????????????????????#"""#"/ " | | ??????????????????????????????????###""""= * " | | ???????????????????????????????????###""" = =[ | | ??????????????????????????????????##"""# = / " | | ??????????????????????????????????#"" / ! 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"""???????????????#"" """""#" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Resistance: KI 20 Core Shielding 30 Power Shielding 33 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed Med. Reactive Plating | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Microactuators | -7/Zion | Archive Energy Well | -7/Zion | Archive Matter Filter | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Flak Gun | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseFieldCompactor Manual? 0 Play Time 00:50:00 Cumulative 183.9 hours Start 2024.09.01 @ 19:59:39 End 2024.09.01 @ 20:46:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 156 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 63 Gallery% 72 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88245a42-b000-44ef-8b75-236cd35b3872