Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.23 @ 15:07:14 Player: Sunvar Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (81) 405 Value Destroyed (3239) 3239 Prototype IDs (63) 1260 Alien Tech Used (8) 1600 Bonus (8451) 8451 TOTAL SCORE: 25055 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 1457 Awakened Behemoth Slayer 1000 Network Hubs Disabled 400 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 94 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Used Core Reset Matrix 3000 Friendly Fire -36 Cogmind --------- Core Integrity 0/1600 Matter 142/300 Energy 99/100 System Corruption 8% Temperature Cool (27) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (14) ----- Spectral Analyzer Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel Sigix Corpse Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Improved Antigrav System Improved Antigrav System Combat Antigrav System Cooled Impulse Thruster > --- UTILITY ---------- Machine Analyzer Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Experimental Signal Interpreter Advanced Melee Analysis Suite Experimental Melee Analysis Suite Advanced Remote Shield Hacking Suite Hacking Suite Improved Hacking Suite Experimental System Shield > --- WEAPON ----------- Perforator CR-A16's Behemoth Slayer > --- INVENTORY -------- Micro Antimatter Reactor Enhanced Nova Cannon Micro-nuke Launcher RU-N14's Throwing Claymores v3 Force Lance [Rating: 158] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Leg Biometal Leg Wheel Centrium Wheel Hover Unit Combat Antigrav System Flight Unit Improved VTOL Module Utility Machine Analyzer Device Improved Sensor Array Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Artifact Phase Redirector Weapon CR-A16's Behemoth Slayer Energy Gun Heavy Wave Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Great Maul Slashing Weapon Ripper Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . 2 . 1 . . . . . . . . . . . . . . 1 . . . . . . 2 . . Utility 12 | . . . 2 1 . . . . 2 . . . . 2 . . . . 1 . . . . 2 . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 192 | 4 4 6 18 8 1 2 5 3 9 9 2 6 9 3 1 1 4 . 10 2 1 5 1 9 21 8 22 18 Power 19 | . . 1 1 3 . . . . 1 2 1 2 1 . . . 1 . 1 . . 1 . . . . 3 1 Engine 8 | . . 1 1 1 . . . . 1 1 1 2 . . . . . . . . . . . . . . . . Core 5 | . . . . 2 . . . . . 1 . . 1 . . . . . . . . 1 . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 3 1 Propulsion 44 | 2 2 4 4 . . . . 1 1 1 . . . 1 . . . . 2 . . 1 1 1 5 2 8 8 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 7 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Wheel 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Hover 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 4 . Flight 26 | . 2 4 4 . . . . 1 1 1 . . . 1 . . . . 2 . . 1 1 1 2 . 3 2 Utility 80 | 1 . . 5 3 1 1 3 . 6 4 1 4 5 1 . . 3 . 6 1 1 1 . 6 13 3 5 6 Device 39 | 1 . . 2 1 1 1 2 . 2 2 . . 4 . . . 1 . 6 . . . . 2 5 3 3 3 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 16 | . . . 1 1 . . 1 . 2 . . . . . . . . . . . 1 . . 2 5 . 1 2 Hackware 14 | . . . 1 . . . . . 2 . 1 4 . 1 . . 1 . . . . . . 1 2 . . 1 Protection 10 | . . . 1 1 . . . . . 2 . . 1 . . . 1 . . 1 . 1 . 1 1 . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 49 | 1 2 1 8 2 . 1 2 2 1 2 . . 3 1 1 1 . . 1 1 . 2 . 2 3 3 6 3 Energy Gun 5 | . . . . . . . . . . . . . 2 . . . . . 1 . . 1 . . 1 . . . Energy Cannon 8 | . . . 4 . . . . 1 . . . . . 1 . . . . . . . . . . . . 2 . Ballistic Gun 6 | 1 2 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Ballistic Cannon 6 | . . . 3 . . . . . . . . . 1 . . . . . . . . . . . 2 . . . Launcher 3 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . Special Weapon 4 | . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . 1 Impact Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 6 | . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . 1 . . 2 . Piercing Weapon 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 2 1 1 Special Melee Weapon 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 Unidentified Prototypes 44 | . . 1 3 . . . 2 . 2 . . . 4 1 1 . 4 . 2 . . 3 . 2 10 1 8 . Parts Lost 82 | . 1 1 3 2 . . . 2 . 4 1 . 3 . . . . . . . 1 . 8 5 8 7 20 16 Power 8 | . . . 1 2 . . . . . 1 . . . . . . . . . . . . . 1 . 1 2 . Propulsion 26 | . . 1 . . . . . . . 1 . . . . . . . . . . 1 . 4 . 4 2 8 5 Utility 35 | . . . 2 . . . . 1 . 1 1 . 2 . . . . . . . . . 4 3 4 3 7 7 Weapon 13 | . 1 . . . . . . 1 . 1 . . 1 . . . . . . . . . . 1 . 1 3 4 Highest Loss Streak 15 | . 1 1 2 1 . . . 1 . 3 1 . 3 . . . . . . . 1 . 8 5 5 4 11 15 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Backups 4 | 3 4 4 4 4 4 4 4 5 4 4 4 4 5 4 5 5 5 5 4 5 5 5 4 4 4 4 4 3 Power . | . 1 . . . . . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . . . Propulsion . | 1 2 3 1 2 2 2 2 1 1 . . . . 1 2 1 1 1 . . . . . . . . . . Utility 1 | . . . . . . . 2 2 1 2 3 3 3 1 2 2 3 3 3 3 3 2 2 1 . . . . Weapon 1 | 1 1 . 2 2 2 2 . 1 1 1 . . . . . . . . . . 1 1 1 2 3 3 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 20 | . . 3 1 . . 1 . . 3 1 1 5 1 . . . . . 1 . . 2 . . 1 . . . Power 3 | . . . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . Propulsion 6 | . . 3 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Utility 7 | . . . . . . . . . 2 1 . 2 1 . . . . . . . . 1 . . . . . . Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Tool/Special 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 61 69 82 89 100 100 99 96 97 99 100 100 93 98 99 97 100 100 98 100 95 95 89 75 75 80 62 45 Engine 1 | . . 3 9 1 . . . . 5 2 . 3 2 . . . . . . . . . . . . . . . Core 3 | . . . . 5 7 7 7 7 . 3 6 2 3 5 5 5 5 5 1 . . 2 5 3 1 3 . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 13 13 5 Flight 25 | . 11 32 36 38 38 38 38 38 33 32 33 33 33 28 28 27 27 27 28 30 25 25 26 17 9 4 5 4 Device 13 | . 14 11 10 10 15 23 18 15 18 8 . . 4 16 16 16 16 16 19 20 20 20 15 9 9 8 5 1 Processor 15 | . . . 8 9 15 7 11 15 15 20 20 20 20 17 16 16 16 16 15 15 17 20 18 15 21 24 19 16 Hackware 10 | . . . 4 7 7 7 7 3 11 13 13 17 13 14 16 16 16 16 15 15 11 10 10 10 17 15 5 3 Protection 1 | . . . 1 . . . . . . 4 13 8 4 2 . . . . . . . . . 7 1 . . . Energy Gun 1 | . . . . . . . . . . . . . . . . . . . 4 5 5 5 8 3 . . . . Ballistic Gun 1 | . 20 22 1 . . . . . . . . . . . 4 5 5 5 . . . . . . . . . . Ballistic Cannon 1 | . . . . 3 7 7 . . . . . . . 5 . . . . . . . . . . 2 3 . . Slashing Weapon 1 | . . . . 1 7 7 7 1 . . . . . . . 2 5 5 5 1 . . . . . . 1 2 Piercing Weapon 3 | . . . . . . . 6 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 5 4 5 . Special Melee Weapon 1 | . . . . . . . . . 3 2 . . . . . . . . . 3 5 4 . . . . . 1 Peak Build Rating 158 | 4 5 17 35 46 46 48 56 57 73 76 72 75 75 87 87 89 94 92 115 118 118 116 116 118 143 158 153 102 Average Rating 81 | 2 4 10 27 41 45 46 49 53 68 70 67 72 70 84 86 87 90 92 108 117 112 111 104 100 120 140 112 84 On Entrance 70 | . 4 5 17 34 46 46 48 48 54 72 69 67 75 74 87 86 89 92 92 115 118 112 116 73 91 143 102 67 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 49 | 3 5 11 18 18 20 21 18 22 22 24 25 24 25 26 21 20 20 20 28 31 26 27 27 29 34 42 49 5 Greatest Support 140 | 10 8 20 20 25 25 25 25 25 26 26 26 26 26 26 26 26 26 26 33 35 33 33 31 29 40 68 67 140 Greatest Overweight (x) 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . 2 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 4 5 5 4 4 5 4 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 4 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 2 Class Distribution -------------------- 34% | Hacker-Ninja 21% | Sprinter 10% | Hacker-Sprinter 10% | Hacker-Scout 5% | Scout 3% | Alien-Scout 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Hacker-Ninja | -6/Factory Hacker-Sprinter | -6/Extension Hacker-Sprinter | -6/Cetus Hacker-Sprinter | -6/Archives Commander-Scout | -6/Hub_04(d) Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Zhirov Hacker-Ninja | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Scout | -3/Testing Hacker-Scout | -2/Research Hacker-Gladiator | -2/Quarantine Alien-Scout | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Matter Collected 2847 | 56 84 59 335 101 94 80 52 43 110 161 67 87 161 21 77 52 80 . 80 90 10 110 . 47 217 243 166 164 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4229 | 13 95 59 374 134 . . . 95 228 512 . 223 680 21 77 . 113 . 80 111 104 65 144 58 279 365 63 336 Parts 217 | 5 9 4 6 11 . . . 8 15 24 . 24 19 2 3 . . . 4 10 6 5 7 6 15 24 5 5 Haulers Intercepted 11 | . 1 1 4 1 . . . . 1 . . . 2 . . . . . 1 . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . 1 . . 9 . . . . . . 2 . . 2 . 9 12 . 7 . . . . . Prevented 3 | . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 42 | . 3 . . 8 . . . 1 1 11 1 . 2 . 1 . . . . 1 1 1 2 . 2 4 . 3 Melee 7 | . . . . . . . . . . 3 . . . . . . . . . . . 1 1 . 1 1 . . Guns 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 2 . . AOE 19 | . . . . 7 . . . . . 6 1 . 2 . . . . . . . . . . . . . . 3 Classes Destroyed 15 | 1 2 . 2 . . . . 1 1 2 . . 1 . . . . . . . . 1 1 . 2 . 1 . Worker 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . 1 1 4 1 . . . . 1 . . . 2 . . . . . 1 . . . . . . . . . Recycler 9 | . . . 2 . . . . . . 1 . . 3 . . . . . . . . . . . 1 . . 2 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 10 | . . . . . . . . . 1 . . 6 1 1 . . . . . . . . . 1 . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Watcher 5 | . . . 1 1 . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . Swarmer 16 | . 3 . . 8 . . . . . 5 . . . . . . . . . . . . . . . . . . Grunt 7 | . . . . . . . . . . 4 . . 2 . . . . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Programmer 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . 2 Behemoth 8 | . . . . . . . . 1 1 1 . . . . 1 . . . . 1 1 . 1 . . 1 . . Cetus Guard 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 1 3 1 3 8 . . . 1 1 5 1 6 3 1 1 . . . 1 1 1 1 1 1 2 2 1 4 Combat Bots Only 8 | . 3 . . 8 . . . 1 1 5 1 . 2 . 1 . . . . 1 1 1 1 . 1 2 . 3 Max Kills in Single Turn 4 | 1 1 1 1 3 . . . 1 1 4 1 1 2 1 1 . . . 1 1 1 1 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 . . . . . 3 1 . 1 . . . . . . . . . . . . . . 2 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Hostile Shots Fired 1011 | . 37 . 21 36 . . . 5 71 81 10 . 16 2 10 . . 5 . 7 10 10 24 35 79 103 261 188 Missed 477 | . 9 . 13 20 . . . 1 51 49 3 . 8 1 4 . . 3 . 3 5 7 8 17 31 44 117 83 Hits 534 | . 28 . 8 16 . . . 4 20 32 7 . 8 1 6 . . 2 . 4 5 3 16 18 48 59 144 105 Projectile 534 | . 28 . 8 16 . . . 4 20 32 7 . 8 1 6 . . 2 . 4 5 3 16 18 48 59 144 105 Critical Strikes 29 | . . . . . . . . . . 1 2 . . . 1 . . . . . 1 1 1 2 5 5 5 5 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Damage Taken 11060 | . 298 . 172 220 . . . 96 108 367 134 . 304 25 90 . . 38 . 115 75 73 416 616 1035 1390 3105 2383 Core 3414 | . 120 . 29 29 . . . 21 22 157 . . 67 . 20 . . . . . 37 16 47 102 308 257 579 1603 Absorbed by Shields 160 | . . . . . . . . . . 110 50 . . . . . . . . . . . . . . . . . Redirected to Core 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 . Redirected to Shielding 143 | . . . . . . . . . . . . . . . . . . . . . . . . . 143 . . . Regen/Repaired (Parts) 172 | . . . . . . . 78 . . . . . . 54 . . . . 31 . . 9 . . . . . . Core Remaining (%) 80 | 100 52 100 94 . . . . 92 . . . . 71 . . . . 98 . . . . 91 . 68 . 42 . Volleys Fired 103 | 3 9 3 12 4 . . . . . 5 5 . 4 . . . . . . . 11 30 6 2 4 2 . 3 Largest 2 | 1 2 2 2 1 . . . . . 1 1 . 1 . . . . . . . 1 1 1 1 1 2 . 1 Hottest 149 | 20 40 43 98 39 . . . . . 39 39 . 39 . . . . . . . 88 88 88 88 100 149 . 49 Shots Fired 119 | 3 18 6 14 4 . . . . . 5 5 . 4 . . . . . . . 11 30 6 2 4 4 . 3 Gun 78 | 3 18 6 2 . . . . . . . . . . . . . . . . . 11 30 6 2 . . . . Cannon 18 | . . . 12 . . . . . . . . . . . . . . . . . . . . . 4 2 . . Launcher 16 | . . . . 4 . . . . . 4 1 . 4 . . . . . . . . . . . . 2 . 1 Special 7 | . . . . . . . . . . 1 4 . . . . . . . . . . . . . . . . 2 Kinetic 35 | 3 18 6 2 . . . . . . . . . . . . . . . . . . . . . 4 2 . . Thermal 59 | . . . 12 . . . . . . . . . . . . . . . . . 11 28 6 2 . . . . Explosive 23 | . . . . 4 . . . . . 5 5 . 4 . . . . . . . . . . . . 2 . 3 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Robot Hit Streak 8 | 2 8 3 4 6 . . . . . 1 . . 1 . . . . . . . . 3 . . 2 3 . 1 Robot Miss Streak 4 | 1 1 1 . . . . . . . 2 . . 1 . . . . . . . . 1 . . 4 3 . . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 128 | 2 14 3 7 6 . . . 4 4 14 . 8 12 1 1 . 1 . 3 4 1 12 2 3 14 8 2 2 Core Hits 108 | 1 6 2 2 10 . . . . 1 15 14 5 15 1 . . . . 1 . . 2 . 1 12 7 1 12 Critical Kills 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Critical Parts Destroyed 14 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . 5 6 . . Critical Strikes 34 | . . . 2 1 . . . . 2 3 . 3 4 . . . . . . . . 1 . 1 8 9 . . Destroy 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 8 . . Smash 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Impale 16 | . . . . . . . . . 2 3 . 3 4 . . . . . . . . 1 . 1 1 1 . . Melee Attacks 416 | . . . 14 13 7 3 . 6 22 23 . 8 37 14 5 6 1 20 13 11 12 20 12 23 42 35 45 24 Impact 25 | . . . 14 11 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 61 | . . . . 2 7 3 . . . . . . . . . . . 4 12 2 . . . . . . 7 24 Piercing 315 | . . . . . . . . 6 22 19 . 8 37 14 5 6 1 16 1 6 12 12 12 23 42 35 38 . Sneak Attacks 45 | . . . 4 1 . . . . 3 7 . 6 7 1 . . . . 1 3 . 8 . 1 1 . 1 1 Combat Hostiles 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Damage Inflicted 9751 | 30 191 44 513 1212 . . . 113 335 1285 862 717 1121 114 . . . . 174 . . 180 64 170 612 282 120 1612 Guns 348 | 30 191 44 . . . . . . . . . . . . . . . . . . . 83 . . . . . . Cannons 97 | . . . 20 . . . . . . . . . . . . . . . . . . . . . 55 22 . . Explosions 4279 | . . . . 947 . . . . . 732 862 . 300 . . . . . . . . . . . . 22 . 1416 Melee 4882 | . . . 493 254 . . . 113 335 509 . 717 821 114 . . . . 174 . . 97 64 170 557 238 120 106 Ramming 11 | . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 342 | 30 191 44 . . . . . . . . . . . . . . . . . . . . . . 55 22 . . Thermal 103 | . . . 20 . . . . . . . . . . . . . . . . . . 83 . . . . . . Explosive 4162 | . . . . 947 . . . . . 732 862 . 183 . . . . . . . . . . . . 22 . 1416 Electromagnetic 117 | . . . . . . . . . . . . . 117 . . . . . . . . . . . . . . . Impact 709 | . . . 493 216 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 510 | . . . . 38 . . . . . 44 . . . . . . . . 174 . . . . . . . 58 196 Piercing 3797 | . . . . . . . . 113 335 509 . 717 821 114 . . . . . . . 97 64 170 557 238 62 . Highest Corruption 17 | . . . 6 . . . . . . . . . . . . . . . . . . . . 2 17 4 14 8 Average Corruption 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . 2 9 3 5 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 43 | . . . 4 . . . . . . . . . . . . . . . . . . . . . 19 6 14 . Message Errors 13 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 7 2 3 . Matter Fused 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 . Heat Flow Errors 7 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 2 3 . Energy Discharges 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . 2 . Data Loss (minor) 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 . Data Loss (major) 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 1 . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1697 | . . . 268 143 . . . . 322 129 . 359 199 . . . . . . . . . 34 128 . 27 12 76 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 100 | . . . . 67 . . . . . 25 . . 8 . . . . . . . . . . . . . . . Melee 1597 | . . . 268 76 . . . . 322 104 . 359 191 . . . . . . . . . 34 128 . 27 12 76 Knockbacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 283 | . . . . 48 . . . . . 61 . . 174 . . . . . . . . . . . . . . . Shots 8 | . . . . 2 . . . . . 2 . . 4 . . . . . . . . . . . . . . . Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 321 | . 1 . 321 10 3 3 3 4 7 23 15 10 35 3 4 . . . . . 66 64 66 74 97 179 209 . Average Temperature 26 | . 1 . 143 2 2 2 2 2 1 2 7 3 6 3 2 . . . . . 36 35 37 44 42 79 107 . Received Heat Transfer 764 | . 99 . 45 12 . . . 12 30 86 . . 42 9 18 . . . . 18 9 21 39 . . 108 72 144 Effects 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 11 | . . . 7 4 . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Heat Transferred 130 | . . . 37 . . . . . . . . . . . . . . . . . . 93 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Maximum Alert Level 3 | . . . . . . . . . . 2 1 1 3 1 . . . . 1 . . . . 2 1 . 1 . Low Security (%) 61 | 100 100 100 100 100 . . . . 100 15 10 20 23 . . . . . . . . . . . 58 100 62 100 Level 1 30 | . . . . . . . . . . 46 89 79 18 100 . . . . 100 . . . . 91 41 . 37 . Level 2 5 | . . . . . . . . . . 37 . . 21 . . . . . . . . . . 8 . . . . Level 3 2 | . . . . . . . . . . . . . 35 . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 790 | 5 87 36 111 182 . . . . 131 567 310 252 790 387 . . . . 315 . . . . 445 247 173 272 190 Initial 387 | . 3 36 . 11 . . . . 18 29 259 74 81 387 . . . . 300 . . . . 350 207 60 56 150 Average 180 | 1 33 17 42 92 . . . . 71 342 246 212 464 349 . . . . 304 . . . . 362 176 115 115 80 Influence Increases 7071 | 5 146 32 283 256 . . . 190 317 914 167 238 1109 44 75 . 5 15 391 30 157 174 185 539 282 389 590 538 Destroy 0b10 Robot/C 1800 | . 60 . . 160 . . . 80 60 500 80 80 300 . 20 . . . . 20 80 80 20 40 40 80 20 80 Destroy 0b10 Robot/NC 235 | 5 5 5 35 10 . . . . 15 15 5 30 50 5 . . 5 . 5 . . 5 5 10 10 5 . 10 Destroy Leader 366 | . 12 2 10 24 . . . 20 24 54 . . 106 . 10 . . . . 10 10 . 10 2 10 22 . 40 Allied During Kill 609 | . . . . . . . . 30 14 199 48 110 121 . . . . . . . 22 44 . 12 . . . 9 Successful Hack 98 | . 9 9 19 26 . . . . . 18 7 . . . . . . . 10 . . . . . . . . . Disable Machine 525 | . . . 15 . . . . . 45 15 . 15 210 . . . . . 15 . . . . 15 60 . 120 15 Destroy Structure 858 | . . 1 9 21 . . . . 39 68 27 3 262 24 . . . . 16 . . . . 40 42 102 60 144 Advance Influence 600 | . . . . . . . . . . . . . . . . . . . 300 . . . . 300 . . . . Partial Spotted 405 | . 15 15 30 . . . . . 60 30 . . . 15 . . . . 45 . . . . 60 30 . 30 75 Lose Combat Pursuer 1575 | . 45 . 165 15 . . . 60 60 15 . . 60 . 45 . . 15 . . 45 45 150 60 90 180 360 165 Influence Decreases 7009 | . 64 119 258 136 145 . . 159 287 512 444 192 551 513 250 99 52 15 80 246 252 141 143 245 544 395 440 727 Entered New Map 1781 | . 2 51 . 14 55 . . . 13 32 204 112 151 403 120 29 47 . . 116 19 . 33 25 162 47 45 101 Time Decay 3511 | . 52 58 228 92 90 . . 119 214 310 130 60 170 110 130 70 5 15 80 130 165 61 40 120 302 238 236 286 Lost Part 749 | . 10 10 30 20 . . . . . 40 10 . 30 . . . . . . . 10 . 70 50 80 70 159 160 Lost Ally 968 | . . . . 10 . . . 40 60 130 100 20 200 . . . . . . . 58 80 . 50 . 40 . 180 Squads Dispatched 40 | . . 2 3 . . . . . . 2 . . 8 1 . . . . 2 . . . 1 2 5 2 6 6 Investigation 9 | . . 1 2 . . . . . . 1 . . . 1 . . . . . . . . . . . . 2 2 Extermination 10 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 3 1 2 2 Reinforcement 16 | . . 1 1 . . . . . . 1 . . 3 . . . . . 2 . . . . 1 2 1 2 2 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Distress Signals 16 | . . . 3 . . . . . 1 1 1 . 2 . . . . . . . . 2 . . . . 3 3 Communications Jammed 5 | . . . . . . . . . . 3 . . . . . . . 2 . . . . . . . . . . Distress Signals 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Times Spotted 373 | . 9 3 30 16 . . . 8 12 21 4 5 12 3 4 . . 7 6 3 4 74 18 21 18 21 42 32 Peak Tracking Total 30 | . 5 2 8 7 . . . 3 5 7 4 1 4 2 4 . . 4 3 2 3 30 9 11 6 6 21 11 Tactical Retreats 49 | . 2 . 6 1 . . . 3 2 1 . . 2 . 1 . . 1 . . 1 2 3 2 3 6 7 6 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Traps Triggered 4 | . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Disabled 38 | . . . 1 . . . . . 3 1 . 1 14 . . . . . 1 3 . . . 1 4 . 8 1 Max in Single Turn 1 | . . . 1 . . . . . 1 . . . 1 . . . . . 1 1 . . . . 1 . 1 1 Garrison Access 6 | . . . 1 1 . . . . 2 . . . 1 . . . . . . . . . . . . . . 1 Network Hub 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Accessed 52 | . 1 2 8 3 . . . . 3 9 1 . 1 1 . . 6 1 2 1 1 7 . 1 1 . 2 1 Terminals 24 | . 1 2 6 2 . . . . . 8 1 . . . . . . 1 . . 1 . . . . . 2 . Fabricators 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Recycling Units 3 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . 1 1 . . . . 2 . . . 1 . . . . . . . . . . . 1 . . 1 Total Hacks 126 | . 4 5 19 5 . . . . 5 20 3 . 1 4 . . 19 2 7 1 1 18 . 5 4 . 2 1 Successful 76 | . 1 2 6 3 . . . . 3 8 1 . 1 2 . . 19 2 5 1 1 18 . . . . 2 1 Failed 50 | . 3 3 13 2 . . . . 2 12 2 . . 2 . . . . 2 . . . . 5 4 . . . Catastrophic 15 | . 2 2 1 2 . . . . . 4 1 . . . . . . . 1 . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 119 | . 4 5 6 3 . . 1 . 11 7 2 . 20 2 . . . . 11 . . . . 5 19 6 8 9 Terminals 56 | . 4 5 16 4 . . . . . 19 3 . . . . . . 2 . . 1 . . . . . 2 . Fabricators 5 | . . . . . . . . . 2 . . . . . . . . . 3 . . . . . . . . . Repair Stations 8 | . . . . . . . . . . . . . . 4 . . . . 4 . . . . . . . . . Recycling Units 8 | . . . 2 . . . . . . 1 . . . . . . . . . . . . . 5 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . 1 1 . . . . 3 . . . 1 . . . . . . . . . . . 4 . . 1 Terminal Hacks 55 | . 1 . 3 . . . . . . 7 1 . . . . . 19 2 . 1 1 18 . . . . 2 . Record 30 | . . . . . . . . . . . . . . . . . 7 2 . 1 1 17 . . . . 2 . Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Open Door 9 | . . . . . . . . . . 7 1 . . . . . . . . . . 1 . . . . . . Level Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . Scan Component 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Repair 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . 1 1 . . . . 2 . . . 1 . . . . . . . . . . . . . . 1 Seal Access 6 | . . . 1 1 . . . . 2 . . . 1 . . . . . . . . . . . . . . 1 Unauthorized Hacks 6 | . . 2 1 2 . . . . . . . . . . . . . . 1 . . . . . . . . . Terminals 5 | . . 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Skim 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 1 1 6 2 . . . . 2 3 1 . . . . . . . 1 . . . . 1 1 . . . Full Trace Events 4 | . . 1 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . . . . . . . . . 4 . . . . . . . 12 . 1 . Parts Built 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . 93 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Time 79 | . . . . . . . . . . . . . . 35 . . . . 44 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . 9 . . . . . . 10 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . 3 . . . . . . . . . 3 . 5 . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Total Allies 61 | . . . . 1 . . 4 . 3 16 7 . 4 . . . . . 1 3 . 5 . 4 . 2 . 11 Largest Group 12 | . . . . 1 . . 4 4 3 11 11 11 12 . . . . . 1 3 3 5 . 3 . 2 . 6 Highest-Rated Group 945 | . . . . 26 . . 157 157 210 415 914 914 945 . . . . . 32 144 144 266 . 288 . 244 . 244 Highest-Rated Ally 159 | . . . . 26 . . 40 40 70 159 152 152 96 . . . . . 32 48 48 56 . 96 . 122 . 127 Zionite Dispatches 12 | . . . . . . . . . 1 2 . . 2 . . . . . 1 . . . . 2 . 1 . 3 Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Light 3 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . Recon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Demo 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Infowar Resupply 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Total Orders 7 | . . . . . . . . . . 1 . . . . . . . . 2 . . 3 . 1 . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . AID 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . DROP 3 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . Ally Attacks 317 | . . . . . . . . 11 12 79 23 27 105 . . . . . . . 6 18 . 12 . 5 . 19 Total Damage 9663 | . . . . . . . . 113 374 1796 432 922 3433 . . . . . . . 201 965 . 379 . 250 . 798 Kills 60 | . . . . . . . . 3 2 16 4 4 18 . . . . . . . 3 5 . 3 . . . 2 Allies Corrupted 8 | . . . . . . . . 1 . . . . 5 . . . . . . . . . . . . . . 2 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Active Infowar (turns) 10978 | 4 131 129 597 252 253 1005 466 366 442 683 269 129 351 239 275 145 55 480 175 269 363 1056 164 257 679 501 619 624 Optics 7483 | . . . . . . . . . 150 683 269 129 351 239 275 145 55 480 175 269 363 1056 164 257 679 501 619 624 Sensors 8712 | . . . 562 252 253 1005 464 366 442 283 . . 219 239 275 145 55 480 175 264 363 1056 78 198 582 492 123 341 Seismic 326 | 4 131 129 62 . . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 8417 | . . . . . . . 287 366 442 683 269 129 351 239 275 145 55 480 175 269 363 1056 164 257 679 501 619 613 Jamming 804 | . . . . . . . 2 . 16 93 . . . 22 1 . 37 480 42 69 . 1 39 . . 2 . . ECM 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . . 1 2 1 1 . . . . . . 1 1 . 2 . 3 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 16 | . . . . . . . . . 2 . . . 4 . . . . . 1 . . . . . 5 1 2 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Component Stockpiles 3 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . Prototype Stockpiles 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unaware Schematics 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Active Garrisons 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Turns Passed 11010 | 36 131 129 597 252 253 1005 466 366 442 683 269 129 351 239 275 145 55 480 175 269 363 1056 164 257 679 501 619 624 Spaces Moved 18192 | 34 212 269 1013 643 449 667 1009 621 911 893 162 190 779 425 587 544 163 335 363 825 786 1621 544 550 1082 501 773 1241 Core 165 | 32 96 . . . . . . . . . . . . . . . . . . . . . . . 18 . . 19 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 22 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Wheels 102 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 101 Hover 1660 | . . . . . . . . . . . . . . . . . . . . . . . . . 404 501 743 12 Flight 16243 | . 116 269 1013 643 449 667 1009 621 911 893 162 190 779 425 587 544 163 335 363 825 786 1621 544 550 660 . 29 1089 Fastest Speed 17 | 50 37 31 26 24 24 24 24 23 23 23 23 23 23 23 23 23 23 23 20 18 21 17 20 27 27 58 25 20 Average Speed 28 | 54 45 33 29 24 24 24 24 23 23 23 23 23 23 23 23 23 23 23 20 20 22 22 21 27 40 61 57 38 Slowest Speed 150 | 120 100 37 104 26 24 24 24 24 23 23 23 23 23 23 23 23 23 23 21 21 23 93 29 29 150 121 147 110 Overloaded Moves 20 | . . . . . . . . . . . . . . . . . . . . 6 . 14 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 82 | . . 3 9 4 . . . . 8 17 . . 14 3 . . . . 2 . . 4 . . 5 . 1 12 Potential Cave-ins 45 | . . . 7 . 5 . . . . . . . . . . . . . . . 7 18 . 2 . 2 4 . Cave-ins Triggered 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 57 | 3 53 32 64 18 64 79 90 65 26 86 71 85 63 15 79 86 61 59 12 75 78 93 75 23 85 19 77 35 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 14 | . . . . . . . 2 . 4 . . . . . . . 3 1 . 1 . 1 . . 2 . . . Known Exits Taken 25 | . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scrap Searched 16 | . . . . . 2 3 1 1 . . . . . . . 3 . 1 . 4 1 . . . . . . . Spaces Dug 294 | . . . 8 17 7 3 . 1 17 24 . . 21 12 4 5 . 13 8 4 13 24 10 17 18 23 24 21 Terrain Destroyed 659 | . . . 17 20 7 3 . 1 17 67 37 . 243 12 4 5 . 13 8 4 21 33 11 18 22 32 24 40 Melee 241 | . . . 7 7 7 3 . 1 17 2 . . 21 12 4 5 . 13 8 4 10 10 8 16 18 23 24 21 Projectile 50 | . . . 10 . . . . . . . . . . . . . . . . . 11 23 3 2 1 . . . AOE 363 | . . . . 13 . . . . . 65 37 . 222 . . . . . . . . . . . . 7 . 19 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Total 23154 | 46 228 298 1264 698 582 1507 1231 830 1103 1312 388 263 872 540 717 553 177 712 444 909 940 2264 568 625 1240 634 871 1338 Wait 4055 | 1 1 13 189 27 124 830 210 199 149 368 211 41 41 92 120 . . 362 44 66 130 573 5 37 80 84 22 36 Move 18011 | 33 211 262 993 634 448 666 1008 620 896 862 161 189 752 419 586 543 162 334 358 824 785 1614 543 549 1071 500 770 1218 Hop 70 | . . 3 9 4 . . . . 6 13 . . 12 2 . . . . 2 . . 2 . . 5 . 1 11 Pick Up 63 | 5 1 4 6 . 1 2 1 1 6 3 2 8 2 1 . 1 . . 2 2 . 2 . 1 4 3 2 3 Fast Attach 179 | 4 2 3 15 6 1 2 4 1 5 5 1 2 12 4 4 1 7 . 10 1 1 11 . 9 19 7 22 20 Attach 37 | . 2 1 2 2 . . . . 3 2 3 . 1 2 . . . . 1 . . . 1 3 5 . 4 5 Detach 29 | . 1 . 1 1 1 . . . 3 1 2 . 2 2 . . . . . . 1 . 1 3 4 2 2 2 Swap 42 | . . 3 4 3 . . 3 2 3 6 1 5 . 2 . 1 1 . 3 2 . . . . 1 2 . . Drop 153 | . 1 6 18 3 . 4 5 1 10 5 2 10 9 2 2 1 6 . 12 3 . 12 . 1 11 4 9 16 Fire 103 | 3 9 3 12 4 . . . . . 5 5 . 4 . . . . . . . 11 30 6 2 4 2 . 3 Melee 391 | . . . 14 13 7 3 . 6 22 23 . 8 37 14 5 6 1 16 12 11 12 20 12 20 36 30 39 24 Ram 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . 1 . . . . . . 19 . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res x2 / *Tes) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 37 | -11/Scrapyard | Entered Materials 47 | -10/Materials | Identified exit to Materials 100 | -10/Materials | Discovered new exit (range 16) 168 | -10/Materials | Entered another Materials area 168 | -9/Materials | Evolved 2 slots: Propulsion x2 280 | -9/Materials | Discovered new exit (range 16) 297 | -9/Materials | Entered another Materials area 297 | -8/Materials | Evolved 2 slots: Utility x2 345 | -8/Materials | Identified exit to Factory 516 | -8/Materials | Build established: Sprinter 781 | -8/Materials | Crushed by falling debris 894 | -8/Materials | Entered Factory 894 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1038 | -7/Factory | Destroyed 8 combat bots 1140 | -7/Factory | Discovered new exit (range 7) 1142 | -7/Factory | Identified exit to Lower Caves 1146 | -7/Factory | Entered Lower Caves 1244 | -7/Lower Caves | Encountered a Warlord checkpoint 1257 | -7/Lower Caves | Learned location of 1 exit from Factory 1266 | -7/Lower Caves | Discovered new exit (range 15) 1398 | -7/Lower Caves | Identified exit to Lower Caves 1399 | -7/Lower Caves | Entered another Lower Caves area 1401 | -7/Lower Caves | Discovered new exit (range 8) 1402 | -7/Lower Caves | Identified exit to Factory 1449 | -7/Lower Caves | Learned location of 1 exit from Factory 2355 | -7/Lower Caves | Learned Factory terminal intel 2401 | -7/Lower Caves | Discovered new exit (range 11) 2404 | -7/Lower Caves | Identified exit to Zion 2404 | -7/Lower Caves | Entered Zion 2409 | -7/Zion | Found CR-A16's Pointy Stick 2419 | -7/Zion | Given the Hacking Drone Bay 2420 | -7/Zion | Found Prototype Device 2420 | -7/Zion | Identified Hacking Drone Bay 2429 | -7/Zion | Given A8's code to call for help 2439 | -7/Zion | Received a visual enhancement algorithm 2439 | -7/Zion | Ran a visual enhancement algorithm 2442 | -7/Zion | Discovered new exit (range 11) 2481 | -7/Zion | Found Prototype Special Weapon 2481 | -7/Zion | Identified RU-N14's Throwing Claymores 2486 | -7/Zion | Found RU-N14's Throwing Claymores 2586 | -7/Zion | Visited the Megawrench Repair Shop 2586 | -7/Zion | Megawrench repaired 6 parts 2622 | -7/Zion | Met Imprinter 2625 | -7/Zion | Imprinted 2627 | -7/Zion | Declared Zion's savior 2870 | -7/Zion | Identified exit to Proximity Caves 2870 | -7/Zion | Entered Proximity Caves 2870 | -6/Proximity Caves | Accompanied by 4 allies 2871 | -6/Proximity Caves | Learned location of 1 exit from Factory 2892 | -6/Proximity Caves | Build established: Scout 2903 | -6/Proximity Caves | Spotted B-75 Beast 2961 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 2964 | -6/Proximity Caves | Destroyed B-75 Beast 3220 | -6/Proximity Caves | Discovered exit to Factory (range 10) 3236 | -6/Proximity Caves | Entered Factory 3236 | -6/Factory | Evolved 2 slots: Utility x2 3237 | -6/Factory | Identified exit to Lower Caves 3237 | -6/Factory | Identified exit to Factory 3238 | -6/Factory | Loaded intel: 28 terminal locations 3270 | -6/Factory | Zion Light squad teleported in 3333 | -6/Factory | Discovered new exit (range 14) 3373 | -6/Factory | Lost 3 allies 3378 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 3521 | -6/Factory | Fabricated Exp. Optical Array (x1) 3536 | -6/Factory | Discovered exit to Factory (range 6) 3568 | -6/Factory | Build established: Hacker-Ninja 3577 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 3620 | -6/Factory | Spotted B-75 Beast 3628 | -6/Factory | Destroyed B-75 Beast 3678 | -6/Factory | Identified exit to Extension 3678 | -6/Factory | Entered Extension 3695 | -6/Extension | Spotted B-75 Beast 3729 | -6/Extension | Rescued A7 3745 | -6/Extension | Rescued a captive Derelict 3747 | -6/Extension | Rescued a captive Derelict 3759 | -6/Extension | Rescued a captive Derelict 3760 | -6/Extension | Rescued a captive Derelict 3773 | -6/Extension | Zion Recon squad teleported in 3827 | -6/Extension | Rescued a captive Derelict 3827 | -6/Extension | Rescued a captive Derelict 3829 | -6/Extension | Zion Infowar Resupply teleported in 3991 | -6/Extension | Destroyed B-75 Beast 4023 | -6/Extension | Rescued a captive Derelict 4023 | -6/Extension | Rescued a captive Derelict 4024 | -6/Extension | Lost 3 parts (1p1u1w) 4043 | -6/Extension | Rescued a captive Derelict 4043 | -6/Extension | Rescued a captive Derelict 4102 | -6/Extension | Rescued a captive Derelict 4126 | -6/Extension | Discovered exit to Factory (range 10) 4126 | -6/Extension | Discovered new exit (range 6) 4132 | -6/Extension | Identified exit to Cetus 4284 | -6/Extension | Build established: Hacker-Sprinter 4361 | -6/Extension | Entered Cetus 4361 | -6/Cetus | Accompanied by 9 allies (A7) 4365 | -6/Cetus | Spotted Cetus Guard 4366 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 4370 | -6/Cetus | Spotted Cetus Guard 4372 | -6/Cetus | Spotted Cetus Guard 4375 | -6/Cetus | Spotted Cetus Guard 4382 | -6/Cetus | Destroyed Cetus Guard 4384 | -6/Cetus | Allies destroyed Cetus Guard 4388 | -6/Cetus | Allies destroyed Cetus Guard 4397 | -6/Cetus | Allies destroyed Cetus Guard 4423 | -6/Cetus | Enhanced Grunt warped into view, answering call for help 4423 | -6/Cetus | Enhanced Grunt warped into view, answering call for help 4425 | -6/Cetus | Lost 5 allies 4427 | -6/Cetus | Escorted A7 to Cetus Mainframe 4434 | -6/Cetus | Started Cetus Manufacturing Module 4459 | -6/Cetus | Manufactured an Enhanced Grunt 4484 | -6/Cetus | Manufactured an Enhanced Grunt 4488 | -6/Cetus | Discovered new exit (range 22) 4493 | -6/Cetus | Identified exit to Archives 4509 | -6/Cetus | Manufactured an Enhanced Grunt 4534 | -6/Cetus | Manufactured an Enhanced Grunt 4559 | -6/Cetus | Manufactured an Enhanced Grunt 4630 | -6/Cetus | Entered Archives 4630 | -6/Archives | Accompanied by 11 allies (A7) 4635 | -6/Archives | Received a hacking code to weaken MAIN.C 4657 | -6/Archives | Discovered exit to Factory (range 16) 4670 | -6/Archives | Discovered new exit (range 15) 4672 | -6/Archives | Discovered new exit (range 15) 4712 | -6/Archives | Identified exit to Hub_04(d) 4759 | -6/Archives | Entered Hub_04(d) 4759 | -6/Hub_04(d) | Accompanied by 9 allies 4788 | -6/Hub_04(d) | Discovered exit to Factory (range 6) 4801 | -6/Hub_04(d) | Retrieved Zion intel report: Prototype Stockpiles 4805 | -6/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 4806 | -6/Hub_04(d) | Zion Light squad teleported in 4818 | -6/Hub_04(d) | Garrison activated, responded to threat 4880 | -6/Hub_04(d) | Retrieved Zion intel report: Unaware Schematics 4881 | -6/Hub_04(d) | Zion Demo squad teleported in 4909 | -6/Hub_04(d) | Discovered exit to Factory (range 19) 4917 | -6/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 4964 | -6/Hub_04(d) | Network Hub disabled 4968 | -6/Hub_04(d) | Spotted Lightning 4979 | -6/Hub_04(d) | Discovered exit to Factory (range 21) 4982 | -6/Hub_04(d) | Spotted Lightning 4982 | -6/Hub_04(d) | Spotted Lightning 4982 | -6/Hub_04(d) | Spotted Lightning 4995 | -6/Hub_04(d) | Lost 3 parts (2u1w) 5047 | -6/Hub_04(d) | Spotted Lightning 5047 | -6/Hub_04(d) | Spotted Lightning 5060 | -6/Hub_04(d) | Network Hub disabled 5080 | -6/Hub_04(d) | Lost 3 allies 5110 | -6/Hub_04(d) | Entered Factory 5110 | -5/Factory | Evolved 2 slots: Utility x2 5170 | -5/Factory | Repaired Imp. Cesium-ion Thruster 5221 | -5/Factory | Discovered new exit (range 9) 5222 | -5/Factory | Identified exit to Factory 5338 | -5/Factory | Discovered new exit (range 8) 5339 | -5/Factory | Identified exit to Upper Caves 5349 | -5/Factory | Entered Upper Caves 5356 | -5/Upper Caves | Spotted B-75 Beast 5382 | -5/Upper Caves | Destroyed B-75 Beast 5539 | -5/Upper Caves | Build established: Hacker-Ninja 5593 | -5/Upper Caves | Found Alien Artifact 5593 | -5/Upper Caves | Identified Core Expander 5593 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 5623 | -5/Upper Caves | Discovered new exit (range 7) 5624 | -5/Upper Caves | Identified exit to Upper Caves 5624 | -5/Upper Caves | Entered another Upper Caves area 5643 | -5/Upper Caves | Discovered exit to Factory (range 15) 5742 | -5/Upper Caves | Discovered new exit (range 6) 5743 | -5/Upper Caves | Identified exit to Zhirov 5744 | -5/Upper Caves | Encountered a Warlord checkpoint 5745 | -5/Upper Caves | Learned Factory emergency access door positions 5769 | -5/Upper Caves | Entered Zhirov 5769 | -5/Zhirov | Discovered new exit (range 3) 5771 | -5/Zhirov | Identified exit to Proximity Caves 5775 | -5/Zhirov | Met Zhirov 5785 | -5/Zhirov | Found Alien Artifact 5785 | -5/Zhirov | Identified Integrated Reactor 5785 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5816 | -5/Zhirov | Learned location of Quarantine (-2) 5816 | -5/Zhirov | Learned location of Testing (-3) 5816 | -5/Zhirov | Learned location of Command (-1) 5818 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5824 | -5/Zhirov | Entered Proximity Caves 5829 | -4/Proximity Caves | Learned 4 Research zone layouts 5847 | -4/Proximity Caves | Spotter reported a threat 5847 | -4/Proximity Caves | Spotter reported a threat 6037 | -4/Proximity Caves | Discovered exit to Factory (range 13) 6304 | -4/Proximity Caves | Entered Factory 6304 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6331 | -4/Factory | Discovered new exit (range 18) 6395 | -4/Factory | Repaired Broken Cld. VTOL Module 6408 | -4/Factory | Identified exit to Upper Caves 6426 | -4/Factory | Retrieved Zion intel report: Trap Installations 6438 | -4/Factory | Zion Hover Resupply teleported in 6479 | -4/Factory | Entered Upper Caves 6490 | -4/Upper Caves | Encountered a Warlord checkpoint 6492 | -4/Upper Caves | Learned Research security intel 6502 | -4/Upper Caves | Learned Research security intel 6503 | -4/Upper Caves | Spotted B-86 Titan 6516 | -4/Upper Caves | Destroyed B-86 Titan 6556 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 6601 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 6716 | -4/Upper Caves | Discovered new exit (range 10) 6717 | -4/Upper Caves | Identified exit to Upper Caves 6748 | -4/Upper Caves | Entered another Upper Caves area 6748 | -4/Upper Caves | Accompanied by 3 allies 6749 | -4/Upper Caves | Identified exit to Warlord 6750 | -4/Upper Caves | Spotted B-86 Titan 6774 | -4/Upper Caves | Destroyed B-86 Titan 7111 | -4/Upper Caves | Entered Warlord 7120 | -4/Warlord | Discovered new exit (range 12) 7223 | -4/Warlord | Found Prototype Special Weapon 7223 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 7228 | -4/Warlord | Found RU-N14's Throwing Claymores v3 7251 | -4/Warlord | Learned Factory repair station intel 7251 | -4/Warlord | Learned Armory recycling unit intel 7251 | -4/Warlord | Learned Research garrison access intel 7251 | -4/Warlord | Learned 4 Armory zone layouts 7251 | -4/Warlord | Learned 4 Access zone layouts 7251 | -4/Warlord | Learned 4 Armory zone layouts 7251 | -4/Warlord | Learned 4 Research zone layouts 7254 | -4/Warlord | Warlord's base attacked by MAIN.C 7278 | -4/Warlord | Rebuked by Warlord 7304 | -4/Warlord | Found Prototype Energy Gun 7304 | -4/Warlord | Identified Vortex Shotgun 7602 | -4/Warlord | Lost 15 allies 7604 | -4/Warlord | Warlord forces counterattacked 7635 | -4/Warlord | Spotted Striker 7682 | -4/Warlord | Spotted Executioner 7730 | -4/Warlord | Lost 22 allies 7913 | -4/Warlord | Spotted B-90 Cyclops 7929 | -4/Warlord | Warlord base infiltrated, sounded retreat 7956 | -4/Warlord | Spotted B-86 Titan 7986 | -4/Warlord | Spotted Striker 7986 | -4/Warlord | Spotted Striker 7992 | -4/Warlord | Spotted Striker 7994 | -4/Warlord | Lost 3 allies 8021 | -4/Warlord | Spotted B-90 Cyclops 8087 | -4/Warlord | Spotted Striker 8088 | -4/Warlord | Spotted Executioner 8128 | -4/Warlord | Lost 6 allies 8163 | -4/Warlord | Spotted Executioner 8164 | -4/Warlord | Spotted Executioner 8166 | -4/Warlord | Identified exit to Proximity Caves 8167 | -4/Warlord | Entered Proximity Caves 8246 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 8248 | -3/Proximity Caves | Spotter reported a threat 8252 | -3/Proximity Caves | Spotter reported a threat 8293 | -3/Proximity Caves | Spotted B-86 Titan 8303 | -3/Proximity Caves | Destroyed B-86 Titan 8329 | -3/Proximity Caves | Discovered new exit (range 8) 8331 | -3/Proximity Caves | Entered Research 8331 | -3/Research | Evolved 2 slots: Utility x2 8332 | -3/Research | Identified exit to Research 8332 | -3/Research | Identified exit to Testing 8333 | -3/Research | Lost 8 parts (4n4u) 8334 | -3/Research | Loaded intel: 4 garrison access locations 8471 | -3/Research | Zion Melee Resupply teleported in 8475 | -3/Research | Found Prototype Processor 8475 | -3/Research | Identified Exp. Melee Analysis Suite 8494 | -3/Research | Zion Light squad teleported in 8512 | -3/Research | Spotted B-86 Titan 8557 | -3/Research | Build established: Hacker-Sprinter 8588 | -3/Research | Entered Testing 8605 | -3/Testing | Lost 3 allies 8618 | -3/Testing | Lost 5 parts (1p3u1w) 8623 | -3/Testing | Found Prototype Energy Gun 8623 | -3/Testing | Identified Hyp. EM Gauss Rifle 8640 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 8650 | -3/Testing | Found Prototype Ballistic Cannon 8650 | -3/Testing | Identified Omega Cannon 8665 | -3/Testing | Found Prototype Device 8665 | -3/Testing | Identified Exp. Thermal Shield 8692 | -3/Testing | Found Prototype Hackware 8692 | -3/Testing | Identified Exp. System Shield 8858 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 8898 | -3/Testing | Spotted Striker 8899 | -3/Testing | Spotted Striker 8917 | -3/Testing | Found Prototype Processor 8917 | -3/Testing | Identified Spectral Analyzer 8923 | -3/Testing | Lost 3 parts (1n2u) 8925 | -3/Testing | System corruption reached 10% 8949 | -3/Testing | Found Prototype Ballistic Cannon 8949 | -3/Testing | Identified Perforator 8992 | -3/Testing | Lost 5 parts (3n2u) 9161 | -3/Testing | Found Prototype Processor 9161 | -3/Testing | Identified Exp. Signal Interpreter 9178 | -3/Testing | Retrieved Zion intel report: Emergency Access 9202 | -3/Testing | Retrieved Zion intel report: Trap Installations 9217 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/-2 9252 | -3/Testing | Discovered exit to Research (range 5) 9261 | -3/Testing | Found Spectral Analyzer 9267 | -3/Testing | Entered Research 9267 | -2/Research | Evolved 2 slots: Propulsion x2 9341 | -2/Research | Retrieved Zion intel report: Branch Access 9341 | -2/Research | Identified exit to Quarantine 9342 | -2/Research | Build established: Hacker-Scout 9630 | -2/Research | Discovered new exit (range 9) 9635 | -2/Research | Identified exit to Access 9708 | -2/Research | Lost 3 parts (2n1w) 9713 | -2/Research | Zion Heavy squad teleported in 9755 | -2/Research | Spotted B-90 Cyclops 9760 | -2/Research | Destroyed B-90 Cyclops 9768 | -2/Research | Entered Quarantine 9788 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 9790 | -2/Quarantine | Lost 4 parts (1p3u) 9791 | -2/Quarantine | Found Prototype Device 9791 | -2/Quarantine | Identified Exp. Shock Absorption System 9923 | -2/Quarantine | Found Sigix Corpse 9949 | -2/Quarantine | Found Alien Artifact 9949 | -2/Quarantine | Identified Phase Redirector 10001 | -2/Quarantine | Lost 5 parts (1n4u) 10030 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 10054 | -2/Quarantine | Crushed by falling debris 10108 | -2/Quarantine | System corruption reached 10% 10122 | -2/Quarantine | Found Alien Artifact 10122 | -2/Quarantine | Identified Core Reset Matrix 10122 | -2/Quarantine | Used Core Reset Matrix 10126 | -2/Quarantine | Detected hypermatrix surge 10126 | -2/Quarantine | Sensed 8 artifacts in vicinity 10146 | -2/Quarantine | Found Subatomic Replicator 10256 | -2/Quarantine | Found Matter Drive 10339 | -2/Quarantine | Found Core Stripper 10368 | -2/Quarantine | Discovered exit to Access (range 14) 10376 | -2/Quarantine | Found Sigix Broadsword 10382 | -2/Quarantine | Core integrity fell below 50% 10387 | -2/Quarantine | Entered Access 10387 | -1/Access | Evolved 2 slots: Utility x2 10416 | -1/Access | Lost 11 parts (1p5n2u3w) 10519 | -1/Access | Used Subatomic Replicator to replicate Impulse Thruster Array 10603 | -1/Access | Build established: Alien-Mutant 10690 | -1/Access | Retrieved Zion intel report: Main Access 10690 | -1/Access | Identified exit to Surface 10838 | -1/Access | Zion hero teleported in (CL-ANK) 10851 | -1/Access | P-80 Master assimilated allied CL-ANK 10868 | -1/Access | Zion Heavy squad teleported in 10926 | -1/Access | Zion Heavy squad teleported in 10926 | -1/Access | Spotted B-99 Colossus 10926 | -1/Access | Spotted B-99 Colossus 10983 | -1/Access | Spotted B-99 Colossus 10995 | -1/Access | Core integrity fell below 50% 10998 | -1/Access | Emitted hypermatrix ping 11001 | -1/Access | Core integrity fell below 20% 11003 | -1/Access | Assembled emerged from beneath the floor 11011 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11003_ Assembled emerge from beneath the floor. 11003_ U-05 Engineer lays Concrete. 11004_ Slug penetrates P-80 Master. 11004_ U-05 Engineer lays Concrete. 11006_ as-19943 suffers critical hit (Destroy). 11006_ as-19943 destroyed. 11006_ as-71654 destroyed. 11006_ as-59881 destroyed. 11006_ Slug penetrates Wall. 11006_ Slug penetrates as-54092. 11006_ as-54092 destroyed. 11006_ Slug penetrates Wall. 11007_ as-36931 suffers critical hit (Blast). 11007_ G-73 Enforcer knocked back. 11007_ Slug penetrates as-08649. 11007_ as-08649 destroyed. 11007_ Slug penetrates B-99 Colossus. 11007_ B-99 Colossus suffers critical hit (Destroy). 11010_ P-80 Master knocked back. 11011_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??# # #??????????????????????????? | | ??# # #??????????????????????????? | | # # #????????##############????? | | + # #????????# #????? | | # # #????????# #????? | | # """# ########## #????? | | # """# # # #????? | | # R"# ^ # # !!! #????? | | # """# #"" # !!! #????? | | # "" # # # !!! #????? | | ### # !!!# " #????? | | ??# + !!!# / # #????? | | ??# # !!!#"" # ###### | | ??####/### # ^ " # # | | ???? ?# # # # % # | | ?? ?# #############+#########"#"%"### | | ?# | | ?+ % | | ?# %%=%%%BB | | ??# % %g BB | | =! ??# #######;#####+### | | =! ??# "" "" ????# p | | ! ????# ""F"" ?????# ! ] # g % | | ??????# """ ?????# p g BB ##### | | ???????# ????# "# [ #??? | | ???????# ????#@ """" " % #### | | ?????????# ? ???# """"" "# != | | ?????????######## ?????# """"" T# ## | | ????????????????? ??????# """"" " % # | | ????????????????????????# """"" "# % | | ????????????????????????# """"" "# !! # | | ????????????????????????# # # | | ????????????????????????# # ! # | | ????????????????????????############## "#"## | | ?????????????????????????????????????# ######## | | ????????"""""????????????????????????# # | | ????????"""""???????????# ########### # | | ????????"""""???# + | | ????????"""""???+ # | | ????????"""""???# # | | ????????????????# # | | ????????????????# "" !! ########### | | ????????????????????""" !] ???????????# | | ????????????????????"F ????????????# ] | | ????????????????????""" ??????????????######## | | ????????????????????""" ??????????????????????? | | ????????????????????""" ???????????????????????? | | ????????????????????? ?????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????? ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 20 Armor Coverage 375 Resistance: TH 30 Core Shielding 40 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 77 Melee Accuracy 28 Offensive Hacking 32 Defensive Hacking 26 Item Schematics ----------------- System Purifier | -2/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Exp. Optical Array | x1 | -6/Factory | Preloaded Repaired ---------- Imp. Cesium-ion Thruster | 10% | -5/Factory Cld. VTOL Module | 48% | -4/Factory | Broken Alien Tech Used ----------------- Core Expander Integrated Reactor Phase Redirector Core Reset Matrix Matter Drive Core Stripper Sigix Broadsword Subatomic Replicator Achievements -------------- Freeware Friend Of Zion Giant Slayer Help From High Places Heroic Deeds Challenges ------------ None Game ------ Seed TachyonLinearRecalibrator Manual? 0 Play Time 03:56:47 Cumulative 170.4 hours Start 2025.05.22 @ 23:10:11 End 2025.05.23 @ 15:07:14 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0/0 Lore% 67 Gallery% 60 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Proggy Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 225e0c03-b5cd-4ba3-aca0-7cdf71e1d6ec