Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.17 @ 09:57:11 Player: E Sleek Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (62) 310 Value Destroyed (1779) 1779 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (3) 3 TOTAL SCORE: 4612 Bonus ------- High Alert Combat Kills 66 Follower Combat Kills 60 Friendly Fire -123 Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 25/100 System Corruption 9% Temperature Cool (3) Movement Hovering (52) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Gravmag System Gravmag System Gravmag System > --- UTILITY (5) ------ Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Weight Redist. System Kinecellerator Peak State ------------ > --- POWER ------------ Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Gravmag System > --- UTILITY ---------- Advanced Weight Redist. System Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Kinecellerator > --- WEAPON ----------- Plasma Cannon Assault Cannon > --- INVENTORY -------- Small Storage Unit Weight Redist. System Light Armor Plating [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Improved Signal Interpreter Device Microactuators Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Reactive Plating Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion 1 | . . . . 1 . Utility 3 | . . . 2 . 1 Weapon 1 | . . . . . 1 Parts Attached 92 | 5 14 3 14 44 12 Power 17 | 1 2 1 2 9 2 Engine 11 | 1 2 1 1 5 1 Core 6 | . . . 1 4 1 Reactor . | . . . . . . Propulsion 25 | 2 4 . 2 13 4 Treads 5 | . . . . 5 . Leg 7 | . 2 . 2 3 . Wheel 4 | 2 2 . . . . Hover 5 | . . . . 1 4 Flight 4 | . . . . 4 . Utility 26 | . 5 . 6 10 5 Device 12 | . 3 . 1 5 3 Storage 1 | . 1 . . . . Processor 4 | . 1 . . 2 1 Hackware 1 | . . . . 1 . Protection 8 | . . . 5 2 1 Artifact . | . . . . . . Weapon 24 | 2 3 2 4 12 1 Energy Gun 4 | 1 3 . . . . Energy Cannon 3 | . . 1 1 . 1 Ballistic Gun 7 | 1 . . 2 4 . Ballistic Cannon 4 | . . 1 . 3 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . 3 . Piercing Weapon . | . . . . . . Special Melee Weapon 3 | . . . 1 2 . Unidentified Prototypes . | . . . . . . Parts Lost 27 | . 1 . 1 11 14 Power 10 | . 1 . 1 4 4 Propulsion 7 | . . . . 4 3 Utility 6 | . . . . 2 4 Weapon 4 | . . . . 1 3 Highest Loss Streak 7 | . 1 . 1 5 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 94 99 98 86 75 Engine 7 | . 13 14 7 6 2 Core 5 | . . . 3 7 9 Treads 4 | . . . . 5 12 Leg 9 | . 6 28 21 4 . Wheel 3 | . 21 . . . . Hover 1 | . . . . 2 3 Flight 2 | . . . . 7 . Device 16 | . 10 14 11 18 21 Processor 7 | . 10 14 5 3 13 Hackware 1 | . . . . 4 . Protection 8 | . . . 26 8 . Energy Gun 2 | . 14 10 . . . Energy Cannon 2 | . . 9 6 . . Ballistic Gun 8 | . 13 . 9 9 3 Ballistic Cannon 3 | . . 8 5 . 5 Slashing Weapon 2 | . . . . 7 . Naked Turns . | . . . . . . Heaviest Build 34 | 6 11 17 34 30 32 Greatest Support 60 | 20 26 20 20 60 60 Greatest Overweight (x) 7 | . . . 1 7 3 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 8 | 5 8 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 Average Carried 3 | . 2 4 4 3 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 5 3 Class Distribution -------------------- 61% | Mutant 32% | Scavenger-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 1543 | 250 158 49 294 730 62 Remotely . | . . . . . . Salvage Created 2096 | . 257 . 242 1535 62 Parts 132 | . 17 . 17 94 4 Haulers Intercepted 3 | . . . . 3 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 46 | . 4 . 8 33 1 Melee 24 | . . . . 24 . Guns 11 | . 3 . . 8 . Cannons 10 | . . . 8 1 1 Classes Destroyed 12 | . 5 . 3 3 1 Worker 3 | . . . 1 2 . Builder 2 | . . . . 1 1 Hauler 3 | . . . . 3 . Recycler 1 | . 1 . . . . Operator 2 | . 1 . 1 . . Watcher 4 | . 1 . . 2 1 Swarmer 15 | . 1 . 4 10 . Grunt 20 | . 3 . 3 14 . Brawler 1 | . . . 1 . . Duelist 2 | . . . . 2 . Sentry 8 | . . . 1 7 . Programmer 1 | . . . . . 1 Best Kill Streak 10 | . 3 . 4 10 2 Combat Bots Only 10 | . 2 . 4 10 1 Max Kills in Single Turn 2 | . 1 . 2 2 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 4286 | . 267 17 463 1900 1639 Core 1288 | . 76 . 30 477 705 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 89 | . . . 89 . . Core Remaining (%) 68 | 100 . 69 92 13 . Volleys Fired 131 | . 23 . 28 62 18 Largest 2 | . 2 . 2 2 2 Hottest 104 | . 70 . 104 69 80 Shots Fired 209 | . 46 1 52 89 21 Gun 142 | . 46 1 8 84 3 Cannon 67 | . . . 44 5 18 Launcher . | . . . . . . Special . | . . . . . . Kinetic 149 | . 23 . 29 89 8 Thermal 60 | . 23 1 23 . 13 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 19 | . 11 . 7 19 2 Robot Miss Streak 8 | . 3 1 8 6 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 180 | . 29 . 26 114 11 Core Hits 95 | . 12 . 11 61 11 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . 3 . 1 3 . Burn 3 | . 3 . . . . Destroy 1 | . . . . 1 . Blast 1 | . . . 1 . . Sever 2 | . . . . 2 . Melee Attacks 86 | . . . 2 84 . Impact . | . . . . . . Slashing 79 | . . . . 79 . Piercing . | . . . . . . Sneak Attacks 3 | . . . . 3 . Combat Hostiles . | . . . . . . Follow-up Attacks 3 | . . . . 3 . Damage Inflicted 4009 | . 303 . 632 2746 328 Guns 1319 | . 303 . 31 969 16 Cannons 960 | . . . 601 119 240 Explosions 21 | . . . . . 21 Melee 1658 | . . . . 1658 . Ramming 51 | . . . . . 51 Kinetic 1625 | . 103 . 331 1088 103 Thermal 654 | . 200 . 301 . 153 Explosive 21 | . . . . . 21 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 1658 | . . . . 1658 . Piercing . | . . . . . . Highest Corruption 9 | . 5 5 1 . 9 Average Corruption 3 | . 3 5 1 . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 24 | . 11 7 2 . 4 Message Errors 5 | . 4 1 . . . Matter Fused 2 | . . 2 . . . Heat Flow Errors 4 | . 2 . 1 . 1 Energy Discharges 3 | . 1 . . . 2 Parts Rejected 1 | . 1 . . . . Data Loss (minor) 6 | . 2 2 1 . 1 Data Loss (major) 2 | . 1 1 . . . Misfires 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 272 | . . . 6 44 222 Projectiles 6 | . . . 6 . . Explosions 222 | . . . . . 222 Melee 44 | . . . . 44 . Knockbacks 9 | . . . 3 5 1 Impact . | . . . . . . Kinetic 9 | . . . 3 5 1 Secondary . | . . . . . . Self-Inflicted Damage 518 | . . . . . 518 Shots 6 | . . . . . 6 Rammed 17 | . . . . . 17 Targets Rammed 17 | . . . . . 17 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 369 | . 183 . 369 171 288 Average Temperature 108 | . 70 . 146 41 138 Received Heat Transfer 1320 | . 105 9 144 873 189 Effects 8 | . . . 4 . 4 Energy Bleed 2 | . . . 1 . 1 Interference 4 | . . . 1 . 3 Matter Decay 1 | . . . 1 . . Short Circuit 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 4 | . 4 . . . . Heat Transferred 1595 | . 814 . 481 . 300 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 641 | . 152 37 214 641 316 Initial 254 | . . . 14 21 254 Average 159 | . 34 9 59 255 251 Maximum Alert Level 2 | . . . 1 2 1 Low Security (%) 61 | 100 100 100 94 52 3 Level 1 28 | . . . 5 22 96 Level 2 9 | . . . . 25 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 1 1 . 5 4 Investigation 1 | . . 1 . . . Extermination 3 | . . . . . 3 Reinforcement 6 | . 1 . . 4 1 Assault 1 | . . . . 1 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 2 | . . . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 100 | . 9 4 16 48 23 Peak Tracking Total 11 | . 4 2 6 9 11 Tactical Retreats 8 | . 1 . 1 2 4 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 4 | . 3 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 9 | . . . 1 1 7 Max in Single Turn 4 | . . . 1 1 4 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 11 | . 2 1 3 5 . Terminals 5 | . 1 . 1 3 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 3 | . 1 . . 2 . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 19 | . 3 1 10 5 . Successful 12 | . 2 1 5 4 . Failed 7 | . 1 . 5 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 9 | . 2 . 4 3 . Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units 3 | . 1 . . 2 . Scanalyzers 3 | . . . 3 . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 1 1 . 2 . Open Door 1 | . . 1 . . . Emergency Access Points 1 | . . . . 1 . Dispatch Records 1 | . 1 . . . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 3 | . 1 . . 2 . Report Inventory 3 | . 1 . . 2 . Scanalyzer 3 | . . . 3 . . Insert Component 1 | . . . 1 . . Analyze 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 5 | . 1 . 2 2 . Full Trace Events 1 | . . . 1 . . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 38 | . . . 38 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . 1 . . Non-combat . | . . . . . . Combat 1 | . . . 1 . . Robot Hacks Applied 2 | . . . 2 . . parse_system 2 | . . . 2 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 2 . . Highest-Rated Group 40 | . . 40 24 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 20 | . . 14 6 . . Total Damage 218 | . . 180 38 . . Kills 2 | . . 2 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 3683 | 56 562 272 731 1301 761 Spaces Moved 2461 | 54 393 167 295 1024 528 Core 68 | 15 . . . 11 42 Treads 378 | . . . . 125 253 Legs 659 | . 99 167 295 98 . Wheels 333 | 39 294 . . . . Hover 472 | . . . . 239 233 Flight 551 | . . . . 551 . Fastest Speed 34 | 50 80 120 190 34 50 Average Speed 103 | 71 92 120 190 69 128 Slowest Speed 400 | 80 120 120 190 400 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . . 2 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 6 63 36 27 75 18 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 3 | . 1 1 . 1 . Unknown Exits Taken 2 | 1 . . 1 . . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 66 | . . . 2 . 64 Melee . | . . . . . . Projectile 3 | . . . 2 . 1 AOE 63 | . . . . . 63 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 3319 | 68 548 240 415 1464 584 Wait 447 | 10 100 62 61 209 5 Move 2452 | 53 392 166 294 1019 528 Hop 2 | . . . . 2 . Pick Up 37 | . 9 3 6 18 1 Fast Attach 61 | 5 10 3 7 28 8 Attach 18 | . 1 . 4 10 3 Detach 1 | . . . 1 . . Swap 13 | . 3 . 3 6 1 Drop 60 | . 10 6 9 32 3 Fire 131 | . 23 . 28 62 18 Melee 80 | . . . 2 78 . Ram 17 | . . . . . 17 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 37 | -11/Scrapyard | Discovered new exit (range 8) 57 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Discovered new exit (range 5) 329 | -10/Materials | Identified exit to Materials 340 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered exit to Materials (range 7) 576 | -10/Materials | Discovered new exit (range 7) 617 | -10/Materials | Identified exit to Mines 619 | -10/Materials | Entered Mines 642 | -10/Mines | Learned location of Zion (-7) 661 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 708 | -10/Mines | Met a Derelict shopkeep closing up shop 885 | -10/Mines | Discovered exit to Materials (range 5) 891 | -10/Mines | Entered Materials 891 | -9/Materials | Accompanied by 2 allies 891 | -9/Materials | Evolved 2 slots: Utility x2 1149 | -9/Materials | Discovered new exit (range 9) 1162 | -9/Materials | Identified exit to Mines 1409 | -9/Materials | Repaired Insulated Plating 1586 | -9/Materials | Discovered new exit (range 12) 1622 | -9/Materials | Entered another Materials area 1622 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2338 | -8/Materials | Core integrity fell below 50% 2378 | -8/Materials | Lost 5 parts (2p1n1u1w) 2394 | -8/Materials | Destroyed 10 combat bots 2519 | -8/Materials | Core integrity fell below 20% 2683 | -8/Materials | Build established: Scavenger-Mutant 2822 | -8/Materials | First assault squad dispatched 2878 | -8/Materials | Discovered new exit (range 14) 2897 | -8/Materials | Identified exit to Factory 2923 | -8/Materials | Entered Factory 2923 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3254 | -7/Factory | Discovered new exit (range 14) 3289 | -7/Factory | Identified exit to Lower Caves 3380 | -7/Factory | Lost 5 parts (1p2n1u1w) 3626 | -7/Factory | Core integrity fell below 50% 3643 | -7/Factory | Core integrity fell below 20% 3652 | -7/Factory | Lost 7 parts (2p1n3u1w) 3684 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03629_ Slammed into B-48 Gladiator. 03630_ Imp. Signal Interpreter broken. 03630_ Destabilizing: Short circuit. 03634_ System corrupted: Component data lost. 03634_ K-01 Serf cleans the Fusion Modulator. 03640_ Slammed into P-60 Hacker. 03640_ Destabilizing: Core damaged (-28). 03641_ Slammed into G-47 Trooper. 03642_ Destabilizing: System corrupted (+2). 03643_ Slammed into G-47 Trooper. 03643_ Destabilizing: System corrupted (+1). 03643_ K-01 Serf cleans the Fusion Modulator. 03653_ Acquired Gravmag System. 03656_ K-01 Serf cleans the Fusion Modulator. 03657_ Acquired Gravmag System. 03659_ System corrupted: Energy discharge (-17). 03659_ K-01 Serf cleans the Fusion Modulator. 03673_ ALERT: Rogue bot located, Programmers report to Factory Zone 7A. 03678_ System corrupted: Energy discharge (-15). 03681_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 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Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Significant Disruption Universal Adapter Challenges ------------ None Game ------ Seed ElectronDeepCannon Manual? 0 Play Time 01:10:56 Cumulative 6.6 hours Start 2022.08.16 @ 15:48:07 End 2022.08.17 @ 09:57:11 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1bb0c522-c6f6-44ca-b370-b626f7fdb2ef