Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.01 @ 23:22:22 // Winter2019/RPGLIKE Player: Timeslice Result: Destroyed by AG-18756 with Assembled Focal Cannon Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (31) 155 Value Destroyed (758) 758 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (2051) 2051 TOTAL SCORE: 4964 Bonus ------- Follower Combat Kills 74 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -23 Cogmind --------- Core Integrity 0/800 Matter 185/300 Energy 160/160 System Corruption 0% Temperature Cool (12) Movement Hovering (48) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core Zionite Light DM Reactor > --- PROPULSION (4) --- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys II > --- UTILITY (5) ------ Experimental Heat Sink Signal Interpreter Improved Terrain Scanner Makeshift Salvage Targeting Computer Improved Reaction Control System > --- WEAPON (2) ------- Heavy Battle Rifle Rocket Launcher > --- INVENTORY (4) ---- Advanced Weight Redist. System Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys II > --- UTILITY ---------- Experimental Heat Sink Signal Interpreter Makeshift Salvage Targeting Computer Improved Reaction Control System Zionite Light Carapace > --- WEAPON ----------- Zionite Laser-S Heavy Battle Rifle > --- INVENTORY -------- Advanced Weight Redist. System Improved Terrain Scanner Rocket Launcher Mining Laser [Rating: 70] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Utility Signal Interpreter Device Improved Terrain Scanner Processor Signal Interpreter Protection Zionite Light Carapace Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 9 | 3 . 1 2 . 3 . Power 1 | . . . . . 1 . Propulsion 3 | 1 . 1 . . 1 . Utility 4 | 1 . . 2 . 1 . Weapon 1 | 1 . . . . . . Parts Attached 32 | 6 5 1 5 . 2 13 Power 4 | 1 1 . 1 . . 1 Engine 1 | 1 . . . . . . Core 2 | . 1 . 1 . . . Reactor 1 | . . . . . . 1 Propulsion 10 | 2 2 1 1 . . 4 Treads . | . . . . . . . Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover 8 | . 2 1 1 . . 4 Flight . | . . . . . . . Utility 12 | 1 2 . 3 . 1 5 Device 8 | 1 1 . 3 . . 3 Storage . | . . . . . . . Processor 2 | . 1 . . . 1 . Hackware . | . . . . . . . Protection 2 | . . . . . . 2 Artifact . | . . . . . . . Weapon 6 | 2 . . . . 1 3 Energy Gun 2 | 1 . . . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 3 | 1 . . . . 1 1 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . . . . 7 Parts Lost 1 | . . . . . . 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 1 | . . . . . . 1 Highest Loss Streak 1 | . . . . . . 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 95 100 98 100 92 93 Core 8 | . 9 13 9 10 8 7 Reactor 1 | . . . . . . 3 Leg 1 | . 10 . . . . . Hover 26 | . 17 30 29 30 26 27 Device 22 | . 14 13 28 30 26 21 Processor 12 | . 8 13 10 10 12 15 Energy Gun 9 | . 14 13 10 10 8 6 Ballistic Gun 9 | . 14 13 10 10 8 6 Naked Turns . | . . . . . . . Heaviest Build 27 | 10 11 10 12 12 14 27 Greatest Support 68 | 20 20 23 23 23 23 68 Greatest Overweight (x) 1 | . 1 . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 4 | 3 3 3 3 3 3 4 Average Capacity 3 | 2 3 3 3 3 3 3 Most Carried 4 | 1 3 3 3 3 3 4 Average Carried 2 | . 1 1 1 3 3 3 Final Capacity 4 | 3 3 3 3 3 3 4 Final Carried 3 | 1 2 2 3 3 3 2 Class Distribution -------------------- 57% | Scavenger-Scout 32% | Scavenger-Mutant 9% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Scout | -9/Materials Scavenger-Scout | -9/Mines Scavenger-Scout | -7/Zion Scavenger-Scout | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 825 | 293 122 34 128 33 26 189 Remotely 327 | . . . 99 33 26 169 Salvage Created 1423 | 132 280 54 459 72 . 426 Parts 77 | 8 18 3 19 11 . 18 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 52 | . 7 2 6 4 . 33 Guns 26 | . 7 2 6 4 . 7 AOE 26 | . . . . . . 26 Classes Destroyed 11 | 2 4 . 2 . . 3 Tunneler 4 | 3 . . . 1 . . Recycler 1 | 1 . . . . . . Mechanic 2 | . 1 . 1 . . . Watcher 3 | . 2 . 1 . . . Swarmer 7 | . 3 . . 4 . . Grunt 8 | . 4 2 2 . . . Duelist 1 | . . . 1 . . . Sentry 3 | . . . 3 . . . Z-Technician 3 | . . . . . . 3 Z-Light 2 | . . . . . . 2 Assembled 31 | . . . . . . 31 Best Kill Streak 28 | 2 6 1 4 5 . 28 Combat Bots Only 28 | . 5 1 3 4 . 28 Max Kills in Single Turn 7 | 1 1 1 1 2 . 7 Gunslinging 1 | . . . . 1 . . Exploded 7 | . . . . . . 7 Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 229 | . 37 13 32 21 . 126 Missed 89 | . 15 3 10 4 . 57 Damage Taken 1931 | . 179 227 245 109 . 1171 Core 1566 | . 140 188 196 85 . 957 Absorbed by Shields . | . . . . . . . Redirected to Core 1205 | . 116 123 155 66 . 745 Ignored by Resistances 547 | . 58 61 71 34 . 323 Regen/Repaired (Parts) 17 | . . . 17 . . . Core Remaining (%) 88 | 100 . 77 . . . . Volleys Fired 123 | 11 24 8 30 7 2 41 Largest 2 | 2 2 2 2 2 1 2 Hottest 93 | 70 70 70 70 70 33 93 Shots Fired 226 | 22 47 16 60 14 2 65 Gun 219 | 22 47 16 60 14 2 58 Cannon . | . . . . . . . Launcher 7 | . . . . . . 7 Special . | . . . . . . . Kinetic 116 | 11 24 8 30 7 2 34 Thermal 103 | 11 23 8 30 7 . 24 Explosive 7 | . . . . . . 7 Electromagnetic . | . . . . . . . Robot Hit Streak 21 | 19 21 16 21 5 . 12 Robot Miss Streak 3 | . 2 . 3 2 . 2 Penetration Max . | . . . . . . . Secondary Targets 5 | . 3 . 1 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 175 | 19 37 15 43 10 . 51 Core Hits 133 | 5 16 5 19 5 . 83 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 11 | 2 2 1 4 . . 2 Burn 11 | 2 2 1 4 . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4479 | 237 462 186 552 123 . 2919 Guns 2490 | 237 462 186 552 123 . 930 Cannons . | . . . . . . . Explosions 1989 | . . . . . . 1989 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1397 | 99 213 86 312 73 . 614 Thermal 1093 | 138 249 100 240 50 . 316 Explosive 1989 | . . . . . . 1989 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 68 | . . . . . . 68 Projectiles . | . . . . . . . Explosions 68 | . . . . . . 68 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 40 | . . . . . . 40 Shots 2 | . . . . . . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 206 | 27 165 206 . . . . Average Temperature 64 | 13 69 100 . . . . Received Heat Transfer 365 | . 90 54 114 . . 107 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . 2 1 4 . . 1 Heat Transferred 3755 | 555 888 370 999 148 . 795 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Peak Influence 293 | 20 251 132 293 125 . . Initial 82 | . 11 82 43 30 . . Average 121 | 7 168 104 129 91 . . Maximum Alert Level 1 | . 1 . 1 . . . Low Security (%) 72 | 100 51 100 68 100 . . Level 1 27 | . 48 . 31 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . 1 . . . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 78 | . 10 4 8 4 . 52 Peak Tracking Total 37 | . 6 2 3 4 . 37 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled 2 | . . . . . . 2 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 9 | . 3 . 6 . . . Terminals 7 | . 3 . 4 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 25 | . 10 . 15 . . . Successful 16 | . 6 . 10 . . . Failed 9 | . 4 . 5 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 18 | . 5 . 8 . 5 . Terminals 20 | . 10 . 10 . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 6 . 5 . . . Part Schematic 2 | . 2 . . . . . Prototype ID Bank 3 | . 2 . 1 . . . Branch Access Points 1 | . . . 1 . . . Fabricator Index 1 | . . . 1 . . . Unreport Threat 1 | . . . 1 . . . Transport Status 1 | . . . 1 . . . Registered Components 1 | . 1 . . . . . Registered Prototypes 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . Terminals 1 | . . . 1 . . . Detonate 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 3 . 6 . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 19 | . 2 . 1 . 16 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 19 | . . . 19 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 5 | . . . . . 5 . Largest Group 5 | . . . . . 5 5 Highest-Rated Group 251 | . . . . . 251 251 Highest-Rated Ally 96 | . . . . . 96 96 Total Orders . | . . . . . . . Ally Attacks 54 | . . . . . . 54 Total Damage 1330 | . . . . . . 1330 Kills 11 | . . . . . . 11 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 2253 | 134 323 146 420 28 512 690 Spaces Moved 2869 | 78 313 177 544 13 947 797 Core 3 | 3 . . . . . . Treads . | . . . . . . . Legs 133 | 75 58 . . . . . Wheels . | . . . . . . . Hover 2733 | . 255 177 544 13 947 797 Flight . | . . . . . . . Fastest Speed 48 | 50 56 52 52 52 52 48 Average Speed 54 | 117 68 54 52 52 52 49 Slowest Speed 120 | 120 120 56 56 52 52 56 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 4 35 30 40 5 81 87 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 4 | . . 1 . . 3 . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 3316 | 95 377 211 620 19 964 1030 Wait 211 | . 13 14 32 . 13 139 Move 2863 | 77 312 176 543 12 946 797 Hop . | . . . . . . . Pick Up 18 | 1 5 3 6 . . 3 Fast Attach 22 | 6 5 . 1 . 1 9 Attach 6 | . . 1 4 . . 1 Detach 5 | . 3 . 1 . . 1 Swap 4 | . . . . . 1 3 Drop 23 | . 8 2 2 . 1 10 Fire 123 | 11 24 8 30 7 2 41 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 41 | . 7 7 1 . . 26 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves (discovered 1 exit: *Pro) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 15) 17 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 17 | -11/Scrapyard | Upgraded with Utility slot (x1) 17 | -11/Scrapyard | Upgraded with Weapon slot (x1) 135 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 9) 393 | -10/Materials | Discovered new exit (range 10) 420 | -10/Materials | Identified exit to Mines 458 | -10/Materials | Entered Mines 470 | -10/Mines | Learned 4 Materials zone layouts 501 | -10/Mines | Discovered new exit (range 6) 503 | -10/Mines | Identified exit to Materials 525 | -10/Mines | Reached level 2 530 | -10/Mines | Build established: Scavenger-Mutant 564 | -10/Mines | Upgraded with Propulsion slot (x1) 587 | -10/Mines | Assembled infested the area 592 | -10/Mines | Assisted by a Guerilla fighting off Assembled 604 | -10/Mines | Entered Materials 605 | -9/Materials | Identified exit to Mines 605 | -9/Materials | Identified exit to Materials 606 | -9/Materials | Reached level 3 610 | -9/Materials | Upgraded with Utility slot (x1) 676 | -9/Materials | Reached level 4 690 | -9/Materials | Upgraded with Utility slot (x1) 935 | -9/Materials | Repaired Lgt. Nuclear Core 953 | -9/Materials | Discovered exit to Materials (range 3) 994 | -9/Materials | Build established: Scavenger-Scout 1024 | -9/Materials | Entered Mines 1025 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1026 | -9/Mines | Core integrity fell below 50% 1031 | -9/Mines | Reached level 5 1041 | -9/Mines | Identified exit to Zion 1052 | -9/Mines | Entered Zion 1054 | -7/Zion | Reached level 6 1079 | -7/Zion | Given A8's code to call for help 1111 | -7/Zion | Discovered new exit (range 11) 1115 | -7/Zion | Identified exit to Proximity Caves 1197 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1274 | -7/Zion | Identified exit to Deep Caves 1329 | -7/Zion | Upgraded with Power slot (x1) 1329 | -7/Zion | Upgraded with Propulsion slot (x1) 1329 | -7/Zion | Upgraded with Utility slot (x1) 1434 | -7/Zion | Gained Derelict followers 1509 | -7/Zion | Given the Hacking Drone Bay 1530 | -7/Zion | Opened final containment barrier to the Deep Caves 1548 | -7/Zion | Enhanced Grunt warped into view, answering call for help 1550 | -7/Zion | Enhanced Grunt warped into view, answering call for help 1555 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 1564 | -7/Zion | Entered Deep Caves 1564 | -7/Deep Caves | Accompanied by 5 allies 1566 | -7/Deep Caves | Reached level 7 1566 | -7/Deep Caves | Reached level 8 1741 | -7/Deep Caves | Z-Facility disabled 1758 | -7/Deep Caves | Attacked by Z-Imprinter 1772 | -7/Deep Caves | Allies destroyed Z-Imprinter 1932 | -7/Deep Caves | Found Prototype Protection 1932 | -7/Deep Caves | Identified Zio. Weapon Casing 2166 | -7/Deep Caves | Discovered new exit (range 7) 2169 | -7/Deep Caves | Identified exit to Proximity Caves 2213 | -7/Deep Caves | Spotted AG-25053 2224 | -7/Deep Caves | Spotted AG-18756 2226 | -7/Deep Caves | Exposed GOLEM chamber 2226 | -7/Deep Caves | Reached level 9 2227 | -7/Deep Caves | Triggered Deep Caves wall 2243 | -7/Deep Caves | Spotted AS-60324 2248 | -7/Deep Caves | Core integrity fell below 20% 2254 | -7/Deep Caves | Destroyed by AG-18756 with Assembled Focal Cannon Last Messages --------------- 02240_ AG-18756: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 02242_ as-64971 destroyed. 02242_ Destroyed Asb. Hover Unit. 02242_ as-29747 destroyed. 02242_ 0M-TPA(h) destroyed. 02242_ as-26430 destroyed. 02242_ Destroyed Asb. Blade. 02243_ as-40952 destroyed. 02244_ as-79071 released from Mobile Assembly Unit. 02244_ Zio. Laser-S destroyed. 02244_ as-22487 destroyed. 02245_ as-16438 destroyed. 02245_ as-21618 destroyed. 02245_ as-44448 destroyed. 02251_ as-05206 destroyed. 02251_ as-32477 destroyed. 02251_ Destroyed Asb. Hover Unit. 02251_ as-14551 destroyed. 02251_ Y3-O3T(g) destroyed. 02253_ as-23405 destroyed. Map ----- +----------------------------------------------------+ | ???????????? # ? ???#??#???# ### | | ?????????? # ??##????#?# | | ???????? # ?? #???#??## | | ???????? #? #?##??#?### | | ???????"" ## ?#?#?#???#### ## | | ??????" ## ??#????#????## ## ### | | ??????" # #?#?#?????######### | | ??????" #?###??#??# | | ??????# ??######?###??# ## | | ???????" / ??####?###?##### ### #### | | ???????" #?##?####### #?# ###?## | | ??????"" ?##??###??# #?## #?#### | | ??????" ############# ############### | | ??????"" 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X | | ???????" ## | | ??????? l ## | | ???????? #### | | ???????? # # ######### | | ????????? #### ## ## ###?#??#### ### | | ????????? #???## ?# ?###?????###### ########### | | ????????? ???????#??# ????#?#????##?####???####??# | | ???????????????????##????#?#??????#?#?####???##?## | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 41 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 400 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 65 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- Hover Unit | -10/Materials | Hacked Terrain Scanner | -10/Materials | Hacked Adv. Weight Redist. System | -9/Materials | Scanalyzed 0b10 Decoder Chip [Generic] | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Hvy. Riot Gun | -7/Zion | Archive Recalibrator | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Imp. Corruption Screen | -7/Zion | Archive Ripper | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Robot Schematics ------------------ C-17 Slicer | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive X-62 Marksman | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Levels Raised 8 | . . 1 2 1 1 3 XP Earned 16744 | 4000 990 750 3707 950 1849 4498 XP Spent 14400 | 3900 50 1495 3030 . 3000 2925 Upgrades 40 | 8 1 7 11 . 3 10 Power Slot 1 | . . . . . 1 . Propulsion Slot 3 | 1 . 1 . . 1 . Utility Slot 4 | 1 . . 2 . 1 . Weapon Slot 1 | 1 . . . . . . Core Integrity 4 | . . . 1 . . 3 Heat Dissipation 5 | . . 2 1 . . 2 Energy Generation 1 | . . 1 . . . . Mass Support 2 | . . 1 . . . 1 Inventory Capacity 4 | 3 . . . . . 1 Sight Range 1 | . . . . . . 1 Sensor Range 9 | . 1 2 5 . . 1 Terrain Scan Density 2 | . . . 2 . . . Ranged Accuracy 3 | 2 . . . . . 1 Protomatter Created 223 | . 48 46 . 9 . 120 Integrity Restored 827 | . 143 114 15 . . 555 Core 739 | . 140 53 15 . . 531 Parts 88 | . 3 61 . . . 24 Protomatter Decayed . | . . . . . . . Game ------ Seed GatlingPhaseScreen Manual? 0 Play Time 01:00:38 Cumulative 49.0 hours Start 2024.06.01 @ 22:23:32 End 2024.06.01 @ 23:22:22 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 10 Rogue 0 Adventurer 10 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 37 Gallery% 34 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a8164b7-0b76-4f2e-8c9f-0277e9161fac