Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.11 @ 17:20:07 Player: amhumam Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (297) 1485 Value Destroyed (14197) 14197 Prototype IDs (56) 1120 Alien Tech Used (2) 400 Bonus (6917) 6917 TOTAL SCORE: 33419 Bonus ------- High Alert Combat Kills 2556 Follower Combat Kills 2935 Network Hubs Disabled 200 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Friendly Fire -274 Cogmind --------- Core Integrity 0/1600 Matter 269/300 Energy 94/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Centrium Leg > --- UTILITY (13) ----- Machine Analyzer Experimental Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Matter Compressor (0) Makeshift Sensor Array Gamma Rifle Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Heavy Armored Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Machine Analyzer Makeshift Sensor Array Experimental Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Advanced Force Field Hacking Suite Advanced System Restoration Module Z-Drone Bay > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Nova Cannon Neutron Missile Launcher > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Biometal Leg Biometal Leg Centrium Leg Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Energy Well Improved Matter Compressor Advanced Sensor Array Advanced Hacking Suite Experimental Hacking Suite Phasing AFG Gamma Rifle Linear Accelerator Linear Accelerator Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon [Rating: 174] Favorites ----------- Power Cold Fusion Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Makeshift Leg Wheel Armored Huge Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon Heavy Plasma Cannon Energy Gun Heavy Beamcaster Energy Cannon Heavy Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Neutron Missile Launcher Special Weapon Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 2 . . 4 . . . . 2 . . . . 2 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . 1 . . 1 . . . . . . . . . . 2 . . . . . . . Utility 11 | . . . . . . 3 . . . . 1 . . . . 1 . . . . . 2 2 2 Weapon 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 257 | 6 4 6 7 4 4 33 5 14 2 2 26 17 2 3 1 19 10 3 . 2 3 31 9 44 Power 26 | 1 . 2 . . . 4 1 1 . 1 1 1 . . . 2 1 . . 1 1 2 2 5 Engine 7 | 1 . 1 . . . 2 1 . . . 1 . . . . 1 . . . . . . . . Core 5 | . . 1 . . . 2 . 1 . 1 . . . . . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . 1 . . . 1 1 . . 1 1 2 2 5 Propulsion 61 | 2 . . 2 1 1 11 2 4 . . 8 4 . 1 . 6 1 . . . . 3 5 10 Treads 26 | 2 . . 2 . 1 4 . . . . 4 3 . 1 . 2 1 . . . . 3 3 . Leg 17 | . . . . . . . . 4 . . 1 . . . . . . . . . . . 2 10 Wheel 18 | . . . . 1 . 7 2 . . . 3 1 . . . 4 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 101 | 1 2 2 2 2 1 7 1 5 2 1 8 9 1 2 . 9 6 . . 1 2 18 1 18 Device 53 | . 1 . . . . 3 1 1 1 . 6 5 . 2 . 4 3 . . . 2 13 . 11 Storage 12 | 1 . 1 1 1 1 . . 3 . . . . . . . . 1 . . 1 . 1 . 1 Processor 16 | . 1 . 1 . . 1 . 1 . . . 1 . . . 2 2 . . . . 2 1 4 Hackware 7 | . . . . 1 . 2 . . . . . 3 . . . . . . . . . . . 1 Protection 13 | . . 1 . . . 1 . . 1 1 2 . 1 . . 3 . . . . . 2 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 69 | 2 2 2 3 1 2 11 1 4 . . 9 3 1 . 1 2 2 3 . . . 8 1 11 Energy Gun 21 | 1 . 1 1 . 2 4 . 1 . . 3 2 . . . 1 . . . . . 1 . 4 Energy Cannon 14 | . . . 1 . . 2 . . . . 2 . . . 1 . 1 2 . . . 2 1 2 Ballistic Gun 6 | 1 1 . 1 . . . . . . . 2 . . . . . . . . . . 1 . . Ballistic Cannon 13 | . . 1 . . . 1 . 2 . . 1 1 . . . . . 1 . . . 3 . 3 Launcher 11 | . 1 . . 1 . 2 . 1 . . 1 . 1 . . . 1 . . . . 1 . 2 Special Weapon 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 2 . . 3 1 . 1 . 1 . . . . 2 4 . . 3 . 6 . 1 Parts Lost 140 | . . . 1 1 1 19 . 14 . 1 21 9 . 1 1 1 4 . . . . 21 . 45 Power 15 | . . . . . . 4 . . . . 1 . . . . . 1 . . . . 4 . 5 Propulsion 42 | . . . 1 1 1 9 . 4 . . 6 3 . 1 . . . . . . . 5 . 11 Utility 45 | . . . . . . 2 . 3 . 1 6 4 . . . 1 . . . . . 7 . 21 Weapon 38 | . . . . . . 4 . 7 . . 8 2 . . 1 . 3 . . . . 5 . 8 Highest Loss Streak 16 | . . . 1 1 1 6 . 14 . 1 4 4 . 1 1 1 2 . . . . 10 . 16 To Critical Strikes 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Average Backups 18 | . 7 8 9 9 14 18 19 13 19 18 17 18 19 20 20 18 22 23 24 24 24 22 18 17 Power 1 | . 1 . . . 1 1 1 2 2 2 2 3 3 3 2 1 1 2 2 2 3 2 1 1 Propulsion 2 | . 2 . . . 1 2 1 1 4 4 3 2 2 2 2 1 1 3 4 4 3 . . 1 Utility 7 | . 1 2 3 2 3 4 5 4 7 6 6 8 10 11 10 9 11 12 12 12 12 12 9 7 Weapon 5 | . 2 4 5 5 6 9 10 4 4 5 4 3 4 4 5 6 8 6 6 5 5 5 8 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 75 | . 6 3 7 2 1 4 . 1 1 . 2 2 . . 2 7 3 1 2 . 5 5 . 21 Power 9 | . . . . . . . . . . . . 1 . . 1 2 . . . . 1 1 . 3 Propulsion 20 | . 6 . . . . 1 . . . . . . . . . 1 1 . . . 4 . . 7 Utility 19 | . . 1 2 1 . . . 1 . . 1 1 . . 1 3 . 1 2 . . 1 . 4 Weapon 24 | . . 2 4 1 . 3 . . 1 . 1 . . . . 1 2 . . . . 3 . 6 Tool/Special 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 99 100 91 99 93 91 85 88 96 99 83 89 93 92 88 89 77 77 78 78 78 79 67 74 Engine 1 | . 14 11 . . . 4 7 3 . . 1 . . . . 2 . . . . . . . . Core 2 | . . 2 11 11 11 2 . 3 7 7 4 3 . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . 2 6 6 6 7 9 10 10 10 10 8 3 6 Treads 11 | . 28 28 29 29 21 14 . . . . 5 9 6 5 6 6 15 15 15 15 15 13 7 3 Leg 4 | . . . . . . . . 13 30 30 10 . . . . . . . . . . . 1 7 Wheel 3 | . . . . 3 11 9 16 9 . . 4 7 13 13 13 12 . . . . . . . . Device 10 | . 3 7 . . . 4 7 6 1 5 9 17 13 13 13 13 11 10 10 6 9 17 20 18 Storage 6 | . 14 14 11 11 11 7 7 6 7 7 6 6 6 6 6 5 5 5 5 8 5 4 4 3 Processor 9 | . 9 . 6 . . 6 7 12 15 14 6 6 6 6 6 8 10 10 10 10 10 13 16 16 Hackware 3 | . . . . 10 11 13 15 9 7 . . 3 6 6 6 2 . . . . . . . 3 Protection 3 | . . 6 4 . . 2 . . 2 7 8 3 5 6 6 3 3 5 5 5 5 4 4 1 Energy Gun 6 | . 1 6 5 . 7 11 7 5 7 7 8 15 14 20 14 16 8 . . . . . . 4 Energy Cannon 4 | . . . 6 10 . 2 6 2 . . 5 . . . 4 5 8 12 10 10 10 7 5 4 Ballistic Gun 2 | . 20 14 5 11 11 1 . . . . 1 4 6 6 2 . . . . . . . . . Ballistic Cannon 4 | . . 6 10 7 3 4 . 9 15 15 5 1 . . . . . 4 5 5 5 5 1 2 Launcher 1 | . 6 . . 3 5 . . . . . . . 5 . . . 2 2 5 5 5 . . 1 Peak Build Rating 174 | 6 9 17 21 20 21 45 39 50 59 51 62 69 68 69 71 101 122 121 121 127 128 158 157 174 Average Rating 81 | 4 8 11 18 19 19 39 36 38 50 50 53 61 67 68 68 80 115 119 120 124 125 142 116 146 On Entrance 62 | . 6 8 17 20 17 21 30 39 46 51 48 61 65 67 69 67 97 107 121 121 127 128 80 157 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 209 | 10 13 28 32 33 57 67 65 65 83 73 84 78 84 77 84 119 161 165 165 173 177 192 170 209 Greatest Support 210 | 40 40 40 60 60 16 71 40 73 73 73 73 46 40 40 40 140 210 210 210 210 210 210 190 190 Greatest Overweight (x) 15 | . . . . 2 3 4 3 15 1 . 2 2 2 1 2 4 . . . . . 1 1 5 Average Overweight (x) . | . . . . . 1 1 2 . . . 1 1 1 1 1 1 . . . . . . . . Largest Inventory Capacity 25 | 8 8 10 10 15 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 Average Capacity 19 | 6 8 8 10 11 15 20 20 16 20 20 20 20 20 20 20 20 24 25 25 25 25 25 25 20 Most Carried 25 | 2 8 10 10 12 18 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 23 25 Average Carried 19 | . 7 8 9 9 14 18 19 13 19 19 17 18 19 19 19 19 23 24 24 24 24 24 20 18 Final Capacity 25 | 8 8 10 10 15 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 5 Final Carried 25 | 2 8 10 10 12 18 19 20 20 20 20 13 20 20 20 20 20 25 25 25 25 25 20 23 4 Class Distribution -------------------- 20% | Skirmisher 14% | Mutant 13% | Derelict-Skirmisher 7% | Derelict-Gunner 6% | Scavenger-Skirmisher 5% | Hacker-Mutant 5% | Tank 3% | Scavenger-Tank 3% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Storage Gunner | -9/Recycling Hacker-Skirmisher | -7/Factory Hacker-Mutant | -7/Lower Caves Derelict-Skirmisher | -7/Lower Caves Derelict-Gunner | -7/Zion Derelict-Skirmisher | -6/Proximity Caves Derelict-Skirmisher | -6/Factory Assassin | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Tank | -6/Archives Commander-Tank | -6/Hub_04(d) Scavenger-Skirmisher | -5/Factory Skirmisher | -4/Factory Skirmisher | -4/Upper Caves Skirmisher | -4/Upper Caves Tank | -4/Zhirov Skirmisher | -3/Proximity Caves Derelict-Skirmisher | -3/Research Mutant | -2/Research Scavenger-Skirmisher | -1/Access Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 9258 | 239 83 174 249 40 320 662 204 652 26 165 506 697 23 240 3 255 232 102 . . 151 2007 108 2120 Remotely 962 | . . . . . . . . . . . . . . . . . . . . . . 499 . 463 Salvage Created 11483 | . 316 88 146 162 295 1379 . 92 . 190 792 688 84 166 98 373 606 53 . . 267 2869 83 2736 Parts 505 | . 27 6 6 10 12 72 . 1 . 13 36 22 . 7 1 7 23 3 . . 7 130 . 122 Haulers Intercepted 6 | . . . 3 . . 2 . . . . . . . . . 1 . . . . . . . . Recyclers Shooed 9 | . . . . . . 2 . . . . 1 1 . . . . . . . . . 3 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . 1 2 19 . . . . . . . 8 . . 5 . . . Prevented 9 | . . . . . . . . . . 4 . . . . . . . . . . 5 . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 239 | . 15 3 1 6 7 31 . 4 . 5 16 11 1 1 1 5 9 4 . . 5 51 1 62 Guns 54 | . 5 1 . . 6 4 . 1 . . 8 7 . 1 1 1 2 . . . . 4 . 13 Cannons 108 | . . 2 1 3 1 14 . 2 . 5 5 3 . . . 2 3 1 . . 2 39 1 24 AOE 61 | . 10 . . 3 . 13 . 1 . . 1 . . . . . . 3 . . 3 2 . 25 Classes Destroyed 20 | . 3 . 2 2 3 4 . . . 2 . 2 . . . . 1 . . . . 1 . . Worker 14 | . . . . 1 . 1 . . . . . . . . . . 1 . . . . 5 . 6 Builder 23 | . . . . . . 5 . . . . 3 . . . . . 2 . . . . 9 . 4 Tunneler 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Hauler 6 | . . . 3 . . 2 . . . . . . . . . 1 . . . . . . . . Recycler 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Mechanic 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Operator 4 | . . . . . . . . . . . . 1 . 3 . . . . . . . . . . Drone 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Watcher 4 | . 1 . . . . . . . . . . 1 1 . 1 . . . . . . . . . Swarmer 58 | . 6 . . 3 . 6 . . . . 3 . . . . . 3 4 . . . 10 . 23 Grunt 86 | . 9 3 . 2 . 11 . 3 . . 6 9 . . 1 4 1 . . . 5 13 . 19 Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Duelist 4 | . . . . 1 1 1 . . . . . . . . . . . . . . . 1 . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Sentry 22 | . . . 1 . 3 3 . . . 1 3 2 . 1 . 1 2 . . . . 2 1 2 Demolisher 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Specialist 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Hunter 23 | . . . . . 1 3 . 1 . . 2 . . . . . 3 . . . . 9 . 4 Programmer 37 | . . . . . 1 5 . . . 1 2 . . . . . . . . . . 15 . 13 Cetus Guard 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 18 | . 4 2 1 4 5 13 . 3 . 2 8 2 2 2 1 2 4 4 . . 4 12 1 18 Combat Bots Only 14 | . 4 2 1 3 5 9 . 3 . 2 3 2 1 1 1 1 3 4 . . 4 7 1 14 Max Kills in Single Turn 7 | . 3 1 1 4 1 7 . 2 . 1 2 1 1 1 1 1 3 3 . . 2 4 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 3 . . 3 . 4 . 1 . . 1 . . . . . . 3 . . 2 1 . 5 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 2562 | . 46 19 11 20 24 334 . 63 . 48 279 94 23 4 5 13 121 5 . . 12 625 14 802 Missed 750 | . 16 5 1 8 5 107 . 8 . 22 90 25 10 1 . 5 45 1 . . 3 144 3 251 Hits 1812 | . 30 14 10 12 19 227 . 55 . 26 189 69 13 3 5 8 76 4 . . 9 481 11 551 Melee 3 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 Projectile 1809 | . 30 14 10 11 19 227 . 55 . 26 189 69 13 3 5 8 76 4 . . 9 480 11 550 AOE 13 | . . . . . . . . . . 6 3 . . . . . . . . . . . . 4 Critical Strikes 72 | . . . 1 . 2 9 . 3 . . 7 5 1 1 . 1 . . . . 1 23 . 18 Part Disruptions 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . 4 Damage Taken 29920 | . 328 157 160 144 273 2926 . 964 . 430 2314 1138 286 76 187 252 1516 55 . . 184 6569 148 11813 Core 3269 | . 61 25 53 22 56 431 . 82 . 66 140 128 42 . . 28 71 . . . . 443 14 1607 Absorbed by Shields 4714 | . . . . . . . . . . . . 54 85 . . . . . . . . 2897 150 1528 Reduced by Siege Mode 817 | . . . . . . . . . . . . . . . . . 34 . . . . 635 . 148 Ignored by Resistances 67 | . . 25 12 . . . . 30 . . . . . . . . . . . . . . . . Core Remaining (%) 73 | 100 . 65 . . 67 . . . . 17 . . . . 63 97 . . . . 93 58 99 . Volleys Fired 653 | . 26 8 13 7 13 70 . 21 . 21 46 41 4 13 4 26 29 14 1 . 5 133 16 142 Largest 4 | . 2 2 3 3 3 3 . 3 . 3 4 4 4 4 3 4 4 2 2 . 4 4 3 4 Hottest 309 | . 50 87 128 128 149 206 . 174 . 135 274 278 187 241 240 300 309 188 188 . 284 296 204 308 Shots Fired 1638 | . 52 16 27 17 39 166 2 46 . 63 145 106 16 44 8 70 80 18 2 . 15 344 24 338 Gun 666 | . 44 8 13 5 35 86 2 9 . 21 61 94 8 44 4 44 27 . . . . 27 . 134 Cannon 901 | . . 8 14 11 4 65 . 33 . 42 81 12 . . 4 26 52 17 2 . 13 315 24 178 Launcher 71 | . 8 . . 1 . 15 . 4 . . 3 . 8 . . . 1 1 . . 2 2 . 26 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 508 | . 44 8 14 9 17 46 . 22 . 42 48 40 4 13 . . . . . . 3 138 4 56 Thermal 965 | . . . 2 7 22 104 2 15 . . 76 66 4 31 8 55 74 17 2 . 10 204 16 250 Explosive 61 | . 8 . . 1 . 12 . 4 . . . . 4 . . . 1 1 . . 2 2 . 26 Electromagnetic 104 | . . 8 11 . . 4 . 5 . 21 21 . 4 . . 15 5 . . . . . 4 6 Robot Hit Streak 48 | . 8 15 10 3 23 12 . 9 . 8 8 10 5 8 3 6 11 2 . . 8 19 15 48 Robot Miss Streak 9 | . 4 5 4 3 3 9 . 4 . 4 9 6 4 3 1 3 4 3 . . 1 4 1 4 Penetration Max 2 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . . Secondary Targets 6 | . . . . . 1 . . . . . 1 2 . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 . . . . . 1 1 . . . . . . . . . . . 1 Shots Hit Robots 970 | . 33 10 19 7 28 106 . 21 . 36 82 67 14 29 4 32 40 4 . . 7 216 11 204 Core Hits 644 | . 25 15 15 10 12 116 . 13 . 17 52 43 19 27 3 9 17 3 . . 9 102 3 134 Critical Kills 15 | . . . . . . . . . . . 2 3 . . . 1 1 . . . . 8 . . Critical Parts Destroyed 7 | . . . . . . . . . . . . 3 . . . . . . . . . 4 . . Critical Strikes 59 | . . . . . . 4 . 3 . 4 6 8 1 1 . 2 3 . . . 1 20 . 6 Burn 7 | . . . . . . . . . . . 1 2 1 1 . 1 1 . . . . . . . Meltdown 7 | . . . . . . . . . . . 2 . . . . 1 1 . . . . 3 . . Destroy 16 | . . . . . . . . . . . . 6 . . . . . . . . . 10 . . Blast 27 | . . . . . . 4 . 3 . 4 2 . . . . . . . . . 1 7 . 6 Corrupt 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Melee Attacks 13 | . . . . . . 6 . . . . 3 4 . . . . . . . . . . . . Impact 7 | . . . . . . . . . . . 3 4 . . . . . . . . . . . . Slashing 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43278 | . 976 255 384 340 493 4260 . 710 . 877 2335 1730 904 676 200 819 1191 438 . . 577 11040 386 14687 Guns 10378 | . 263 56 112 19 441 1093 . 111 . 78 890 1533 186 676 62 497 347 . . . . 832 . 3182 Cannons 19496 | . . 199 272 107 52 971 . 347 . 799 1211 197 . . 32 322 761 131 . . 204 9494 386 4011 Explosions 13387 | . 713 . . 214 . 2196 . 252 . . 234 . 718 . 106 . 83 307 . . 373 714 . 7477 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 17 | . . . . . . . . . . . . . . . . . . . . . . . . 17 Kinetic 11529 | . 263 199 305 58 215 730 . 202 . 799 621 552 93 230 . . . . . . 74 5379 164 1645 Thermal 17693 | . . . . 68 278 1404 . 236 . . 1394 1178 93 446 94 673 1078 131 . . 130 4947 104 5439 Explosive 11913 | . 713 . . 214 . 1501 . 252 . . . . 334 . . . 28 307 . . 373 714 . 7477 Electromagnetic 2126 | . . 56 79 . . 625 . 20 . 78 320 . 384 . 106 146 85 . . . . . 118 109 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . 13 13 13 10 1 2 3 3 3 3 2 . . . . . 16 . 14 Average Corruption 7 | . . . . . . 7 13 12 10 1 1 2 3 3 3 2 . . . . . 11 . 9 Corruption Purged 23 | . . . . . . . . 3 . . . . . . . . . . . . . 10 . 10 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 277 | . . . . . . 43 21 30 5 4 3 14 8 3 3 12 . . . . . 78 . 53 Message Errors 66 | . . . . . . 12 4 8 . 1 1 2 3 2 1 2 . . . . . 18 . 12 Matter Fused 68 | . . . . . . 9 3 9 1 2 1 6 1 1 1 4 . . . . . 18 . 12 Heat Flow Errors 39 | . . . . . . 6 2 5 1 1 . 2 2 . . 2 . . . . . 9 . 9 Energy Discharges 25 | . . . . . . 3 1 1 2 . . 1 1 . 1 1 . . . . . 9 . 5 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Parts Fused 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Data Loss (minor) 26 | . . . . . . 4 4 2 . . . 1 . . . 1 . . . . . 10 . 4 Data Loss (major) 10 | . . . . . . 2 3 . 1 . . . . . . . . . . . . 3 . 1 Misfires 17 | . . . . . . 2 2 4 . . 1 . 1 . . 2 . . . . . 1 . 4 Alerts 6 | . . . . . . 1 1 . . . . . . . . . . . . . . . . 4 Misdirections 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 Weapon Failures 13 | . . . . . . 3 . 1 . . . 2 . . . . . . . . . 7 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1841 | . 39 . . . . 127 . 21 . 26 35 . 22 . . 11 10 81 . . . 939 . 530 Projectiles 1290 | . . . . . . . . . . 26 35 . . . . 11 10 9 . . . 893 . 306 Explosions 551 | . 39 . . . . 127 . 21 . . . . 22 . . . . 72 . . . 46 . 224 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 82 | . . 3 . 2 . 9 . . . 5 8 1 . . . . . . . . . 38 . 16 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 72 | . . 2 . 2 . 9 . . . 5 7 1 . . . . . . . . . 32 . 14 Secondary 10 | . . 1 . . . . . . . . 1 . . . . . . . . . . 6 . 2 Self-Inflicted Damage 238 | . 5 . . . . 19 . 62 . . 2 . . . 93 . . . . . . . . 57 Shots 6 | . 1 . . . . 1 . 1 . . 1 . . . 1 . . . . . . . . 1 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 632 | . 20 164 135 126 345 465 179 521 233 354 543 407 220 63 228 335 510 362 87 . 404 632 264 531 Average Temperature 142 | . 8 77 55 42 156 106 61 194 118 101 176 138 43 32 115 113 153 148 45 . 157 179 129 168 Received Heat Transfer 3851 | . 132 105 81 24 99 540 . 234 . 45 645 435 35 . 27 81 105 . . . 39 341 24 859 Effects 107 | . . . . . 1 2 . 13 . 1 18 3 . . . 4 1 1 . . . 38 . 25 Shutdowns 17 | . . . . . . . . 1 . . 4 . . . . . . . . . . 10 . 2 Energy Bleed 9 | . . . . . . 2 . . . . 1 . . . . . 1 . . . . 2 . 3 Interference 38 | . . . . . 1 . . 1 . 1 7 2 . . . 4 . . . . . 13 . 9 Matter Decay 3 | . . . . . . . . 1 . . 1 1 . . . . . . . . . . . . Short Circuit 4 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . 2 Damage (minor) 10 | . . . . . . . . 2 . . 3 . . . . . . 1 . . . 4 . . Damage (major) 25 | . . . . . . . . 7 . . 2 . . . . . . . . . . 8 . 8 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 15 | . . . . . . . . . . . . . . . . . 1 . . . . 10 1 3 Total Turns 581 | . . . . . . . . . . . . . . . . . 29 . . . . 503 12 37 Longest Duration 175 | . . . . . . . . . . . . . . . . . 29 . . . . 175 12 18 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 6 | . . . . . . 3 . . . 1 . . . . . . . . . . . . 1 1 Combat Hostiles 5 | . . . . . . 2 . . . 1 . . . . . . . . . . . . 1 1 Robots Corrupted 3 | . . . . . . . . . . . . . 1 . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Parts Fried 10 | . . . . . . 4 . . . . 1 . 1 . . . 1 . . . . 2 . 1 Impact Corruptions 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . Robots Melted 15 | . . . . . . . . . . . 2 1 . . . 2 5 . . . . 5 . . Combat Hostiles 14 | . . . . . . . . . . . 2 1 . . . 2 4 . . . . 5 . . Parts Melted 89 | . . . . 1 . 5 . . . . 10 5 . 3 . 2 19 . . . . 32 . 12 Heat Transferred 25257 | . . . . 111 592 2226 . 354 . . 2243 2534 222 888 161 1203 1979 200 . . 200 6868 111 5365 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 2 . . . . 1 . . . . . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Upp Upp Zhi Pro Res Res Acc Maximum Alert Level 5 | . 1 . . . . 2 . . . . . . . . 1 5 3 . . . . 3 2 5 Low Security (%) 46 | 100 67 100 100 100 100 32 . . . . 100 100 100 100 91 6 . . . . . 11 . 21 Level 1 16 | . 32 . . . . 62 . . . . . . . . 8 17 . . . . . 20 63 2 Level 2 15 | . . . . . . 5 . . . . . . . . . 9 8 . . . . 53 36 19 Level 3 15 | . . . . . . . . . . . . . . . . 23 91 . . . . 14 . 39 Level 4 4 | . . . . . . . . . . . . . . . . 41 . . . . . . . 8 Level 5 1 | . . . . . . . . . . . . . . . . 2 . . . . . . . 8 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2082 | . 312 92 104 181 147 425 . . . . 157 127 190 177 245 1692 1040 . . . . 877 480 2082 Initial 828 | . . 39 11 40 56 346 . . . . 41 76 48 27 27 109 828 . . . . . 480 180 Average 381 | . 157 17 33 78 102 217 . . . . 39 46 125 128 64 899 859 . . . . 429 382 787 Influence Increases 13188 | . 501 116 257 416 303 1375 . 145 . 360 488 620 170 221 305 2259 664 197 . . 110 1628 51 3002 Destroy 0b10 Robot/C 6120 | . 300 80 100 220 140 640 . 80 . 180 320 360 80 80 60 700 280 140 . . 100 1020 20 1220 Destroy 0b10 Robot/NC 445 | . 5 . 20 10 10 60 . . . 15 15 10 5 15 10 100 25 . . . . 90 . 55 Destroy Leader 1138 | . 52 20 48 40 . 154 . 20 . 30 80 52 . . 12 150 70 20 . . 10 190 10 180 Allied During Kill 1607 | . . 16 50 34 2 2 . . . 90 . 143 42 95 82 908 96 37 . . . 10 . . Successful Hack 124 | . 12 . 9 15 . 34 . . . . . 14 8 . . 32 . . . . . . . . Select Force Hacks 290 | . 30 . 30 30 150 . . . . . . . . . . . . . . . . . . 50 Disable Machine 585 | . 15 . . 45 . 90 . . . . 15 . . 30 30 135 45 . . . . 45 . 135 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . 150 Destroy Structure 1529 | . 57 . . 7 1 65 . . . . 28 11 35 1 111 234 88 . . . . 198 21 672 Advance Influence 300 | . . . . . . 300 . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 900 | . 30 . . 15 . 30 . 45 . 45 30 30 . . . . 60 . . . . 75 . 540 Influence Decreases 11128 | . 398 189 191 367 337 1102 384 145 . 294 397 690 189 211 159 791 1370 719 439 25 110 774 604 1243 Entered New Map 2626 | . . 64 19 56 89 65 143 . . . 25 81 39 41 51 115 864 365 89 25 . . 374 121 Time Decay 6021 | . 248 125 152 201 238 570 241 95 . 171 231 339 150 140 88 486 356 334 350 . 110 534 230 632 Lost Part 1201 | . . . . 10 10 180 . 50 . 10 131 90 . 10 . 10 40 . . . . 210 . 450 Lost Ally 883 | . . . 20 100 . 40 . . . 113 10 180 . 20 20 180 110 20 . . . 30 . 40 Purge Threat 397 | . 150 . . . . 247 . . . . . . . . . . . . . . . . . . Squads Dispatched 77 | . 2 1 1 3 . 10 . . . . 5 2 . . 2 13 8 . . . . 13 1 16 Investigation 11 | . 2 1 1 2 . . . . . . . 1 . . . 1 1 . . . . . . 2 Extermination 23 | . . . . . . 5 . . . . 1 . . . 1 3 2 . . . . 4 1 6 Reinforcement 26 | . . . . 1 . 5 . . . . 4 1 . . 1 5 1 . . . . 6 . 2 Assault 11 | . . . . . . . . . . . . . . . . 3 1 . . . . 2 . 5 Garrison 6 | . . . . . . . . . . . . . . . . 1 3 . . . . 1 . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 10 | . . . . . . 1 . . . . 2 . . . . 1 1 . . . . 4 . 1 Haulers Reinforced 4 | . . . . . . . . . . . 1 . . . . 3 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 39 | . 1 . 1 . 1 . . . . 6 3 1 1 . 3 4 2 . . . . 8 1 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 444 | . 21 4 6 11 8 41 . 6 . 20 26 23 5 8 7 26 26 6 . . 5 69 4 122 Peak Tracking Total 20 | . 5 2 3 4 6 5 . 4 . 5 7 6 5 2 3 4 6 5 . . 4 9 3 20 Tactical Retreats 26 | . 1 . . 1 . 2 . 1 . 2 2 2 . . . . 3 . . . . 4 . 8 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 19 | . 2 . . 1 . 3 . . . . . 4 . . . 2 2 . . . . 2 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 40 | . 1 . . 3 . 6 . . . . 1 . . 2 2 9 3 . . . . 3 . 10 Max in Single Turn 2 | . 1 . . 1 . 2 . . . . 1 . . 1 1 1 . . . . . 1 . 2 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 51 | . 5 1 3 8 7 7 1 . . . 1 4 1 . . 1 2 1 1 5 . 1 . 2 Terminals 23 | . 4 . 2 5 1 5 1 . . . . 4 1 . . . . . . . . . . . Fabricators 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 1 . 1 2 6 1 . . . . . . . . . 1 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 Total Hacks 113 | . 12 1 8 19 10 18 1 . . . 2 6 1 . . 5 4 1 1 17 . 2 . 5 Successful 70 | . 7 1 5 12 6 8 1 . . . . 4 1 . . 3 2 1 1 17 . . . 1 Failed 43 | . 5 . 3 7 4 10 . . . . 2 2 . . . 2 2 . . . . 2 . 4 Catastrophic 6 | . 2 . . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 159 | . 11 . 6 13 9 9 . . . . 11 10 1 . 8 15 16 . . . . 26 4 20 Terminals 55 | . 11 . 7 12 2 15 1 . . . . 6 1 . . . . . . . . . . . Fabricators 7 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . 4 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 25 | . 1 . 1 4 8 2 . . . . . . . . . 5 4 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 3 . . . . . . . . . . . . . . . . . 2 . 1 Terminal Hacks 46 | . 5 1 2 7 1 5 1 . . . . 4 1 . . . . 1 1 17 . . . . Record 6 | . . . . . . . 1 . . . . . . . . . . . . 5 . . . . Part Schematic 5 | . . . . 1 . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 8 | . 1 . 1 1 1 . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . Open Door 10 | . . 1 . 2 . . . . . . . 4 1 . . . . 1 1 . . . . . Branch Access Points 3 | . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 4 | . 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 22 | . 2 . 3 4 5 3 . . . . . . . . . 3 1 . . . . . . 1 Terminals 6 | . 1 . 2 1 . 2 . . . . . . . . . . . . . . . . . . Botnet 5 | . 1 . 2 1 . 1 . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 1 . 1 2 5 1 . . . . . . . . . 3 1 . . . . . . . Reject 3 | . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Mask 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . Tunnel 8 | . 1 . 1 1 5 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 4 . 2 5 2 7 . . . . 1 2 1 . . 1 1 . . . . 1 . 2 Full Trace Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . . 1 . . . . . . 8 . . . 11 . . . . 4 . 8 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . . . . . . . . 9 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . . 3 . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . 2 . . . . . . 6 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Upp Upp Zhi Pro Res Res Acc Total Allies 63 | . . 6 . 2 2 . . . 6 1 1 16 5 . 5 4 5 3 . . . 4 1 2 Largest Group 13 | . . 6 6 4 2 2 . . 6 7 1 6 10 9 13 12 4 3 . . . 1 1 2 Highest-Rated Group 772 | . . 112 112 65 20 20 . . 218 242 28 299 752 721 708 772 300 138 . . . 78 31 61 Highest-Rated Ally 159 | . . 31 31 31 15 15 . . 51 51 28 159 159 159 96 96 96 46 . . . 78 31 33 Zionite Dispatches 16 | . . . . . . . . . . . 1 3 . . 2 2 2 . . . . 2 1 3 Light 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Recon 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Fire 3 | . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Demo 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Heavy Resupply 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Infowar Resupply 3 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 Hacking Resupply 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 50 | . . . . . . . . . . . . 1 . . 4 5 9 . . . . 2 3 26 STAY 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . 1 FOLLOW 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . DROP 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 1 PICKUP 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . EXPLORE 24 | . . . . . . . . . . . . . . . . 5 3 . . . . 1 1 14 RETURN 15 | . . . . . . . . . . . . . . . . . 3 . . . . 1 1 10 Ally Attacks 502 | . . 4 24 39 9 11 . . . 58 . 75 21 16 13 156 57 14 . . . 5 . . Total Damage 14805 | . . 52 332 466 113 210 . . . 1517 . 1546 536 523 394 6957 953 377 . . . 829 . . Kills 105 | . . 1 5 6 2 2 . . . 9 . 7 3 3 3 51 6 3 . . . 4 . . Allies Corrupted 5 | . . . 1 . . . . . . . . . . . . 1 2 . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Upp Upp Zhi Pro Res Res Acc Active Infowar (turns) 14089 | . 426 . . . . 925 533 605 . 506 786 696 . . 234 1193 715 748 797 299 536 2445 499 2146 Optics 426 | . 426 . . . . . . . . . . . . . . . . . . . . . . . Sensors 12598 | . . . . . . 925 533 605 . 506 752 465 . . . 1022 711 748 797 299 526 2258 499 1952 Terrain 7152 | . . . . . . . . . . . 135 696 . . 234 315 696 746 797 80 529 1899 499 526 Decoding 1649 | . . . . . . . . . . . . . . . . . . . . . . 1649 . . Machine Analysis 993 | . . . . . . . . . . . . . . . . . . . . . . . . 993 Cloaking 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Robot Analysis Total 8 | . 1 . 1 1 1 . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 8 | . . 1 . . . . 1 1 1 2 . . . . . . . 1 1 . . . . . Drone Launches 31 | . . . . . . . . . . . . . . . . 5 4 . . . . 2 2 18 Drone Recoveries 26 | . . . . . . . . . . . . . . . . 3 4 . . . . 2 2 15 Decoded 0b10 Intel 40 | . . . . . . . . . . . . . . . . . . . . . . 40 . . Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Patrols 13 | . . . . . . . . . . . . . . . . . . . . . . 13 . . Reinforcements 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . Guards 20 | . . . . . . . . . . . . . . . . . . . . . . 20 . . Zionite Intel Received 11 | . . . . . . . . . . . 3 . . . 1 1 2 . . . . 3 . 1 Branch Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Emergency Access 4 | . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . 1 Guard Positions 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Prototype Schematics 3 | . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . Unaware Schematics 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 20382 | 60 600 889 417 439 513 1799 533 749 1394 592 1032 850 312 282 234 1268 816 750 797 299 536 2519 499 2203 Spaces Moved 11317 | 35 312 527 222 276 355 1034 433 452 971 366 574 425 103 167 189 856 317 436 490 181 300 866 191 1239 Core 305 | 5 . . . . . . . 1 . . . . . . . . . . . . . . . 299 Treads 4562 | 30 312 527 222 177 . 125 . . . . . 40 . . . 105 317 436 490 181 300 866 174 260 Legs 2486 | . . . . . . . . 242 971 366 210 . . . . . . . . . . . 17 680 Wheels 3964 | . . . . 99 355 909 433 209 . . 364 385 103 167 189 751 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 115 115 101 95 95 130 130 105 105 110 110 110 110 160 160 160 160 160 160 173 50 Average Speed 141 | 144 160 160 160 147 121 131 119 125 139 130 133 133 123 110 113 127 160 160 160 160 160 165 226 123 Slowest Speed 800 | 160 160 160 160 160 145 163 125 800 200 130 203 240 125 110 125 160 160 160 160 160 160 250 260 465 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 14 | . . . . . . . . . . . . 8 . . . . . . . . 2 . 4 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 51 | 3 55 99 25 56 72 33 76 61 88 53 20 62 68 88 25 41 16 64 63 62 49 32 8 62 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 15 | . 1 1 1 1 5 . . . 2 1 . . . . . . . . 1 2 . . . . Known Exits Taken 21 | . 1 . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . 1 . . . . 4 7 3 1 . . . . . . . 2 4 . 2 . . . Spaces Dug 122 | . . . . . . 7 . . . . 3 18 . . . 10 6 6 2 . 4 22 12 32 Terrain Destroyed 1000 | . 64 . . 8 . 63 . 46 . 5 27 23 63 . 164 14 46 48 2 . 44 93 13 277 Melee 13 | . . . . . . 6 . . . . 3 4 . . . . . . . . . . . . Projectile 250 | . . . . . . 4 . 9 . 5 19 19 . . . 14 21 12 2 . 7 66 13 59 AOE 737 | . 64 . . 8 . 53 . 37 . . 5 . 63 . 164 . 25 36 . . 37 27 . 218 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Upp Upp Zhi Pro Res Res Acc Total 14453 | 42 367 559 260 294 406 1319 445 592 1008 433 723 615 275 236 202 988 564 469 503 191 347 1693 246 1676 Wait 1533 | . 1 4 . . 16 124 . 67 31 41 46 20 163 48 3 37 174 9 7 . 30 568 13 131 Move 11293 | 34 311 526 221 275 354 1033 432 451 970 365 573 424 102 166 188 855 316 435 489 180 299 865 190 1239 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 276 | 2 14 6 7 5 8 24 5 26 2 1 14 18 1 2 2 15 19 3 3 3 3 38 10 45 Fast Attach 107 | 6 2 3 6 1 1 13 1 3 1 . 8 4 . 2 1 16 . 1 . 3 . 8 6 21 Attach 128 | . . . . . 1 15 3 12 1 . 18 6 . . . 5 5 2 . . . 24 5 31 Detach 15 | . . . . . . . . . 1 . 1 . . . . . . . . . . 2 . 11 Swap 140 | . 4 3 2 3 3 20 2 6 . 4 8 9 5 1 1 5 13 3 . 1 4 25 1 17 Drop 201 | . 9 9 11 3 1 14 2 6 2 1 5 7 . 4 3 29 8 2 3 4 6 30 5 37 Fire 653 | . 26 8 13 7 13 70 . 21 . 21 46 41 4 13 4 26 29 14 1 . 5 133 16 142 Melee 13 | . . . . . . 6 . . . . 3 4 . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . . . . 24 . . . . . . . . . . . . Rewire 67 | . . . . . 9 . . . . . . 58 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage -9/Recycling -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Low x2 / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -5/Factory -4/Factory (discovered 4 exits: Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 16) 232 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 661 | -10/Materials | Entered Mines 705 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 722 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 722 | -10/Mines | Discovered new exit (range 5) 929 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1021 | -10/Mines | Discovered new exit (range 10) 1049 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1102 | -10/Mines | Met a Derelict shopkeep closing up shop 1248 | -10/Mines | Discovered new exit (range 12) 1404 | -10/Mines | Discovered new exit (range 5) 1464 | -10/Mines | Received a Mining Laser from a helpful Derelict 1550 | -10/Mines | Entered Materials 1550 | -9/Materials | Accompanied by 6 allies 1550 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1555 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1730 | -9/Materials | Discovered new exit (range 5) 1737 | -9/Materials | Identified exit to Mines 1925 | -9/Materials | Discovered new exit (range 15) 1957 | -9/Materials | Identified exit to Storage 1967 | -9/Materials | Entered Storage 1967 | -9/Storage | Accompanied by 4 allies 2097 | -9/Storage | Identified exit to Recycling 2251 | -9/Storage | Build established: Scavenger-Gunner 2403 | -9/Storage | Used back door to open Recycling access 2406 | -9/Storage | Entered Recycling 2858 | -9/Recycling | Discovered new exit (range 9) 2871 | -9/Recycling | Scanned before Scraplab entrance 2919 | -9/Recycling | Entered Factory 2919 | -7/Factory | Accompanied by 2 allies 2919 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 2940 | -7/Factory | Build established: Gunner 3078 | -7/Factory | Identified exit to Lower Caves 3501 | -7/Factory | Discovered new exit (range 6) 3529 | -7/Factory | Identified exit to Factory 3751 | -7/Factory | Lost 4 parts (1p1n2u) 3818 | -7/Factory | Cargo convoy interrupted 4182 | -7/Factory | Build established: Hacker-Tank 4183 | -7/Factory | System corruption reached 10% 4515 | -7/Factory | Destroyed 9 combat bots 4584 | -7/Factory | Core integrity fell below 50% 4633 | -7/Factory | Lost 6 parts (2p3n1w) 4718 | -7/Factory | Entered Lower Caves 4747 | -7/Lower Caves | Lost 3 parts (2n1w) 4964 | -7/Lower Caves | Build established: Hacker-Mutant 5018 | -7/Lower Caves | Learned Factory terminal intel 5167 | -7/Lower Caves | Discovered new exit (range 8) 5250 | -7/Lower Caves | Identified exit to Lower Caves 5251 | -7/Lower Caves | Entered another Lower Caves area 5266 | -7/Lower Caves | Found DCF Scrap (14 items) 5311 | -7/Lower Caves | Discovered exit to Factory (range 15) 5429 | -7/Lower Caves | Identified exit to Zion 5533 | -7/Lower Caves | Lost 14 parts (4n3u7w) 6000 | -7/Lower Caves | Entered Zion 6137 | -7/Zion | Discovered new exit (range 12) 6151 | -7/Zion | Identified exit to Proximity Caves 6182 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6208 | -7/Zion | System corruption cleaned by Quarantine Array 6227 | -7/Zion | Build established: Derelict-Gunner 6290 | -7/Zion | Found Prototype Device 6290 | -7/Zion | Identified Phasing AFG 6624 | -7/Zion | Learned location of Quarantine (-2) 6778 | -7/Zion | Gained Derelict followers 7050 | -7/Zion | Met Imprinter 7081 | -7/Zion | Imprinted 7084 | -7/Zion | Declared Zion's savior 7394 | -7/Zion | Entered Proximity Caves 7394 | -6/Proximity Caves | Accompanied by 6 allies 7693 | -6/Proximity Caves | Build established: Derelict-Skirmisher 7879 | -6/Proximity Caves | Core integrity fell below 20% 7956 | -6/Proximity Caves | Discovered exit to Factory (range 16) 7986 | -6/Proximity Caves | Entered Factory 7986 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7987 | -6/Factory | Identified exit to Lower Caves 7987 | -6/Factory | Identified exit to Extension 7988 | -6/Factory | Loaded intel: 28 terminal locations 8000 | -6/Factory | Lost 4 allies 8216 | -6/Factory | Build established: Derelict-Tank 8252 | -6/Factory | Discovered exit to Lower Caves (range 16) 8326 | -6/Factory | Lost 3 parts (3w) 8378 | -6/Factory | Lost 4 parts (2n1u1w) 8472 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 8620 | -6/Factory | Build established: Derelict-Skirmisher 8633 | -6/Factory | Retrieved Zion intel report: Emergency Access 8652 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 8653 | -6/Factory | Zion Infowar Resupply teleported in 8686 | -6/Factory | Lost 4 parts (3u1w) 8875 | -6/Factory | Lost 4 parts (1p1n1u1w) 9018 | -6/Factory | Entered Extension 9098 | -6/Extension | Rescued a captive Derelict 9099 | -6/Extension | Rescued a captive Derelict 9257 | -6/Extension | Build established: Assassin 9275 | -6/Extension | Rescued a captive Derelict 9276 | -6/Extension | Rescued a captive Derelict 9323 | -6/Extension | Zion Recon squad teleported in 9380 | -6/Extension | Rescued a captive Derelict 9382 | -6/Extension | Spotted B-75 Beast 9470 | -6/Extension | Zion Fire squad teleported in 9517 | -6/Extension | Lost 4 parts (1n3u) 9607 | -6/Extension | Zion Hacking Resupply teleported in 9720 | -6/Extension | Rescued A7 9828 | -6/Extension | Discovered new exit (range 10) 9829 | -6/Extension | Discovered new exit (range 6) 9852 | -6/Extension | Identified exit to Cetus 9854 | -6/Extension | Identified exit to Factory 9868 | -6/Extension | Entered Cetus 9868 | -6/Cetus | Accompanied by 5 allies (A7) 9873 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 9887 | -6/Cetus | Spotted Cetus Guard 9888 | -6/Cetus | Spotted Cetus Guard 9890 | -6/Cetus | Spotted Cetus Guard 9891 | -6/Cetus | Spotted Cetus Guard 9898 | -6/Cetus | Allies destroyed Cetus Guard 9902 | -6/Cetus | Allies destroyed Cetus Guard 9903 | -6/Cetus | Destroyed Cetus Guard 9914 | -6/Cetus | Allies destroyed Cetus Guard 9961 | -6/Cetus | Escorted A7 to Cetus Mainframe 9978 | -6/Cetus | Started Cetus Manufacturing Module 9993 | -6/Cetus | Discovered new exit (range 15) 10003 | -6/Cetus | Manufactured an Enhanced Grunt 10011 | -6/Cetus | Identified exit to Archives 10028 | -6/Cetus | Manufactured an Enhanced Grunt 10053 | -6/Cetus | Manufactured an Enhanced Grunt 10078 | -6/Cetus | Manufactured an Enhanced Grunt 10103 | -6/Cetus | Manufactured an Enhanced Grunt 10180 | -6/Cetus | Entered Archives 10180 | -6/Archives | Accompanied by 10 allies (A7) 10185 | -6/Archives | Received a hacking code to weaken MAIN.C 10231 | -6/Archives | Discovered exit to Factory (range 15) 10272 | -6/Archives | Discovered new exit (range 15) 10322 | -6/Archives | Discovered new exit (range 13) 10334 | -6/Archives | Identified exit to Hub_04(d) 10462 | -6/Archives | Entered Hub_04(d) 10462 | -6/Hub_04(d) | Accompanied by 8 allies 10585 | -6/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 10586 | -6/Hub_04(d) | Zion Fire squad teleported in 10628 | -6/Hub_04(d) | Discovered exit to Factory (range 5) 10651 | -6/Hub_04(d) | Network Hub disabled 10681 | -6/Hub_04(d) | Zion Demo squad teleported in 10696 | -6/Hub_04(d) | Entered Factory 10696 | -5/Factory | Accompanied by 12 allies 10696 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10961 | -5/Factory | Retrieved Zion intel report: Guard Positions 10962 | -5/Factory | Zion Heavy Resupply teleported in 11192 | -5/Factory | Zion Light squad teleported in 11297 | -5/Factory | Build established: Scavenger-Skirmisher 11596 | -5/Factory | First assault squad dispatched 11866 | -5/Factory | Discovered new exit (range 5) 11872 | -5/Factory | Identified exit to Factory 11910 | -5/Factory | Garrison activated, responded to threat 11946 | -5/Factory | Lost 3 allies 11964 | -5/Factory | Entered another Factory area 11964 | -4/Factory | Accompanied by 4 allies 11964 | -4/Factory | Evolved 2 slots: Propulsion x2 12099 | -4/Factory | Build established: Skirmisher 12139 | -4/Factory | Retrieved Zion intel report: Branch Access 12139 | -4/Factory | Identified exit to Upper Caves 12139 | -4/Factory | Identified exit to Armory 12220 | -4/Factory | Retrieved Zion intel report: Emergency Access 12221 | -4/Factory | Zion Infowar Resupply teleported in 12224 | -4/Factory | Found Prototype Processor 12393 | -4/Factory | Garrison activated, responded to threat 12476 | -4/Factory | Identified Exp. Signal Interpreter 12526 | -4/Factory | Discovered new exit (range 13) 12540 | -4/Factory | Zion Fire squad teleported in 12714 | -4/Factory | First assault squad dispatched 12772 | -4/Factory | P-70 Sage assimilated allied 2P-P7Z(i) 12780 | -4/Factory | Entered Upper Caves 12811 | -4/Upper Caves | Lost 3 allies 12841 | -4/Upper Caves | Entered an active Warlord outpost 12861 | -4/Upper Caves | A Commander dispatched an escort 13084 | -4/Upper Caves | Learned Research emergency access door positions 13317 | -4/Upper Caves | Discovered new exit (range 6) 13325 | -4/Upper Caves | Identified exit to Upper Caves 13530 | -4/Upper Caves | Entered another Upper Caves area 13530 | -4/Upper Caves | Accompanied by 2 allies 13531 | -4/Upper Caves | Commander's escort returned to base 13531 | -4/Upper Caves | Commander's escort returned to base 13547 | -4/Upper Caves | Discovered new exit (range 14) 13680 | -4/Upper Caves | Learned location of Testing (-3) 14181 | -4/Upper Caves | Discovered new exit (range 20) 14230 | -4/Upper Caves | Identified exit to Zhirov 14327 | -4/Upper Caves | Entered Zhirov 14327 | -4/Zhirov | Discovered new exit (range 3) 14356 | -4/Zhirov | Met Zhirov 14454 | -4/Zhirov | Found Alien Artifact 14454 | -4/Zhirov | Identified Integrated Reactor 14454 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14524 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14568 | -4/Zhirov | Found Alien Artifact 14625 | -4/Zhirov | Identified exit to Proximity Caves 14626 | -4/Zhirov | Entered Proximity Caves 14967 | -3/Proximity Caves | Found DCF Scrap (16 items) 15151 | -3/Proximity Caves | Discovered new exit (range 8) 15160 | -3/Proximity Caves | Identified exit to Research 15162 | -3/Proximity Caves | Entered Research 15162 | -3/Research | Evolved 2 slots: Utility x2 15428 | -3/Research | Retrieved Zion intel report: Unaware Analyses 15429 | -3/Research | Zion Hacker squad teleported in 15429 | -3/Research | Garrison activated, responded to threat 15469 | -3/Research | Lost 3 allies 15500 | -3/Research | Destroyed 7 combat bots 15625 | -3/Research | System corruption reached 10% 15669 | -3/Research | Lost 3 parts (1n1u1w) 15838 | -3/Research | Retrieved Zion intel report: Prototype Schematics 15894 | -3/Research | Retrieved Zion intel report: Emergency Access 16044 | -3/Research | Build established: Derelict-Skirmisher 16127 | -3/Research | Zion Hacking Resupply teleported in 16162 | -3/Research | First assault squad dispatched 16277 | -3/Research | Found Prototype Hackware 16439 | -3/Research | Terminal network hard line cut 17150 | -3/Research | Build established: Tank 17425 | -3/Research | Discovered new exit (range 19) 17518 | -3/Research | Spotted B-86 Titan 17531 | -3/Research | Identified Transdimensional Reconstructor 17531 | -3/Research | Warped through subspace 17572 | -3/Research | Lost 10 parts (3p2n4u1w) 17679 | -3/Research | Identified exit to Research 17681 | -3/Research | Entered another Research area 17681 | -2/Research | Evolved 2 slots: Utility x2 17940 | -2/Research | Discovered new exit (range 13) 17955 | -2/Research | Build established: Mutant 18007 | -2/Research | Identified exit to Access 18105 | -2/Research | Zion Heavy Resupply teleported in 18180 | -2/Research | Entered Access 18180 | -1/Access | Evolved 2 slots: Utility x2 18269 | -1/Access | Build established: Skirmisher 18348 | -1/Access | Zion Hover Resupply teleported in 18803 | -1/Access | Destroyed 14 combat bots 18804 | -1/Access | Lost 9 parts (1p1n6u1w) 18841 | -1/Access | System corruption reached 10% 18880 | -1/Access | Lost 6 parts (1p1n2u2w) 18998 | -1/Access | Spotted B-99 Colossus 19233 | -1/Access | Destroyed 8 combat bots 19277 | -1/Access | Retrieved Zion intel report: Emergency Access 19278 | -1/Access | Zion Recon squad teleported in 19340 | -1/Access | Zion Infowar Resupply teleported in 19381 | -1/Access | Build established: Scavenger-Gunner 19430 | -1/Access | First assault squad dispatched 19575 | -1/Access | Terminal network hard line cut 19758 | -1/Access | Build established: Scavenger-Skirmisher 19917 | -1/Access | Core integrity fell below 50% 19953 | -1/Access | Lost 4 parts (1p3u) 20168 | -1/Access | Core integrity fell below 20% 20197 | -1/Access | Lost 16 parts (2p5n6u3w) 20249 | -1/Access | Found Prototype Launcher 20249 | -1/Access | Identified Ragnarok Missile Launcher 20383 | -1/Access | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 20365_ >> Machine Analyzer network decryption results: 20365_ Recycling Unit x2 20367_ Acquired Centrium Leg. 20370_ Myomer Leg destroyed. 20376_ Dropped Imp. Matter Compressor. 20377_ Extracted 296 matter. 20377_ S-43 Plague destroyed. 20377_ Destroyed Imp. Ion Engine. 20378_ Extracted 4 matter. 20379_ K-01 Serf collects debris. 20379_ Acquired Imp. Matter Compressor. 20382_ The unstable cave ceiling collapses. 20382_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 20382_ Knocked back. 20382_ C-57 Dissector destroyed. 20382_ C-57 Dissector knocked back. 20383_ Ragnarok Missile Launcher destroyed. 20383_ Centrium Leg destroyed. Map ----- +----------------------------------------------------+ | ?#! #????""??# #???"""?????????? | | ?# ###### #????""??# #??"""??????????? | | ?######????# +????Y"??# #???"???????????? | | ???????????# ### #????""??# #???????????????? | | ???????????# #?# #????""??# #???????????????? | | ???????????# #?# #????????# #???????????????? | | ???????????# #?# #????????# #???#+##### #???? | | ???????????# #?# ########## #### ??? | | ???????????# #?# #?????????? | | ???????????# #?################ #?????????? | | ???????????# #??????????#######/## #?????????? | | ???????????# #??????????# #? #?????????? | | ???????????# ##########?# #????????????? | | ???????????# #?#"" #??????####### | | ???????????# #?#"" #??????# | | ??????????? #?#"Y #??????# | | ???????????# ""G"" #?#"" #??????# #### | | ????????????# "%" #?#"" [ #??????# # | | ????????????# "*" #?# #??????# # | | ????????????# = #?# # #???# + | | ????????????# #### # ##### # | | ????????????# %= # | | ????????????# / #? | | ????????????# #### c ### ####### #? | | ???????????????????## c #?# ] # #?? | | ????????????????????# @#??# # #?? | | ????????????????????# #???#### " + #??? | | ????????????????????# #??????# """ # #??? | | ????????????????????# = #??????# """ # #??? | | ????????????????????# #??????# " # #??? | | ????????????????????# #??????# # #??? | | ????????????????????# ![ #??????# ! # #??? | | ???????????????H????+ != #??????###+####### #??? | | ????????????????????# ! #????????# #?????# +??? | | ????????????????????# #????????# #?????# #??? | | ????????????????????# #????????# #?????# #??? | | ????????????????????#######????????# #?????# #??? | | ???????????????????????????????????# #?????# #??? | | ???????????????????????????????????# #?????# #??? | | ???????????????????????????????????# #?????# #??? | | ???????????????????????????????????# #?????# [#??? | | ???????????????????????????????"???# #?????#]!#??? | | ??????????????????????????????"""??# #?????#!!#??# | | ?????????????????????????????"""???# #######*!##? | | ??????????????????????????????"????# !]*!#! | | ????????????????????????+?+????????+ ^ ]]==# | | ???????????????????????????????????# [[ | | ???????????????????????????????????## %% | | ????????????????????????????????????# | | ????????????????????????????????????# % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Energy Generation 55 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 19 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 12 Armor Coverage 1200 Resistance: TH 10 Resistance: EM 25 Weapon Cycling 25 Evasion (%) 65 Targeting Accuracy 16 Recoil Reduction 6 Particle Charging 20 Offensive Hacking 31 Defensive Hacking 10 Item Schematics ----------------- Imp. Terrain Scan Processor | -9/Storage | Hacked Imp. Heavy Laser | -6/Factory | Z-intel Prc. Grenade Launcher | -6/Factory | Z-intel Cld. VTOL Module | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Multireflex Exoskeleton | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Imp. Lightning Gun | -6/Hub_04(d) | Z-intel Imp. Airjet | -6/Hub_04(d) | Z-intel Imp. Spread Laser | -6/Hub_04(d) | Z-intel Cold Fusion Reactor | -6/Hub_04(d) | Z-intel Thermal Defense Suite | -6/Hub_04(d) | Z-intel Prc. Beam Rifle | -6/Hub_04(d) | Z-intel Gravity Neutralizer | -6/Hub_04(d) | Z-intel Gui. EMP Blaster | -6/Hub_04(d) | Z-intel Cld. Particle Cannon | -6/Hub_04(d) | Z-intel Mni. Assault Cannon | -6/Hub_04(d) | Z-intel Com. Ion Cannon | -6/Hub_04(d) | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Coolant Injector | -3/Research | Z-intel Imp. Energy Well | -3/Research | Z-intel Prc. Matter Filter | -3/Research | Z-intel Hvy. Proton Cannon | -3/Research | Z-intel Adv. EM Shield | -3/Research | Z-intel Adv. Energy Well | -3/Research | Z-intel Hvy. Gatling Laser | -3/Research | Z-intel Hds. Centrium Wheel | -3/Research | Z-intel Robot Schematics ------------------ R-10 Processor | -6/Factory | Z-intel R-06 Scavenger | -6/Factory | Z-intel S-27 Virus | -6/Factory | Z-intel Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Can't Touch This Friend Of Zion Ooh, Shiny! Turtlemind Challenges ------------ None Game ------ Seed ReinforcedGaussAmplifier Manual? 0 Play Time 08:00:08 Cumulative 243.0 hours Start 2025.06.08 @ 21:49:51 End 2025.06.11 @ 17:20:07 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 219 Rogue 219 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 74 Gallery% 61 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8363043e-cf80-4a4a-8bfe-28669e12ca14