Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.06 @ 01:16:05 Player: MoonDog Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (118) 590 Value Destroyed (3130) 3130 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (-39) -39 TOTAL SCORE: 7481 Bonus ------- High Alert Combat Kills 227 Follower Combat Kills 180 Friendly Fire -446 Cogmind --------- Core Integrity 0/850 Matter 246/300 Energy 100/100 System Corruption 2% Temperature Cool (2) Movement Flying (35) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module > --- UTILITY (7) ------ Enhanced Optical Array Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Hacking Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Energy Well (350) Microactuators Force Booster Stasis Canceller Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Advanced Treads Heavy Treads Cooled VTOL Module > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Matter Filter Kinecellerator Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Plasma Cannon Assault Cannon Heavy Missile Launcher > --- INVENTORY -------- Armored Treads Armored Treads Compact Battery Advanced Weight Redist. System Improved Sensor Array Precision Matter Filter Hacking Suite Advanced Field Recycling Unit Cooled Pulse Rifle Heavy Missile Launcher Heavy Missile Launcher [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Armored Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Cooled VTOL Module Utility Visual Processing Unit Device Improved Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Axe Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power . | . . . . . . . . . Propulsion 2 | . . 1 . . 1 . . . Utility 5 | . . . . 2 1 . . 2 Weapon 1 | . . 1 . . . . . . Parts Attached 141 | 6 10 16 6 32 9 13 27 22 Power 17 | 1 . 5 1 3 1 1 3 2 Engine 12 | 1 . 4 1 2 1 1 1 1 Core 5 | . . 1 . 1 . . 2 1 Reactor . | . . . . . . . . . Propulsion 43 | 2 4 4 5 9 2 5 7 5 Treads 12 | . 2 . . 5 1 3 1 . Leg 12 | . 2 4 5 1 . . . . Wheel 2 | 2 . . . . . . . . Hover 6 | . . . . 3 1 2 . . Flight 11 | . . . . . . . 6 5 Utility 40 | 1 3 1 . 10 1 3 11 10 Device 6 | . . . . 2 . . 3 1 Storage 8 | 1 1 1 . 2 . 1 2 . Processor 16 | . 2 . . 4 1 . 3 6 Hackware 7 | . . . . 1 . 1 2 3 Protection 3 | . . . . 1 . 1 1 . Artifact . | . . . . . . . . . Weapon 41 | 2 3 6 . 10 5 4 6 5 Energy Gun 6 | 2 . . . . 2 1 1 . Energy Cannon 5 | . . . . 3 1 1 . . Ballistic Gun 5 | . . . . 4 1 . . . Ballistic Cannon 5 | . . 2 . . 1 1 1 . Launcher 8 | . 3 1 . 3 . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon 10 | . . 3 . . . . 2 5 Piercing Weapon 1 | . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 1 . 3 . Parts Lost 28 | . . 3 . 2 5 . 8 10 Power 3 | . . 1 . . 1 . 1 . Propulsion 12 | . . 1 . 1 1 . 4 5 Utility 6 | . . . . . . . 3 3 Weapon 7 | . . 1 . 1 3 . . 2 Highest Loss Streak 6 | . . 1 . 1 5 . 2 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 88 | . 99 98 96 96 87 77 78 68 Engine 4 | . 14 6 7 1 6 6 3 . Core 3 | . . 3 . 7 . . 3 2 Treads 9 | . 11 . . 15 22 14 9 . Leg 8 | . 4 32 33 2 . . . . Hover 2 | . . . . 7 1 8 . . Flight 4 | . . . . . . . 13 15 Device 3 | . . . . 4 7 . 8 2 Storage 8 | . 18 11 11 9 7 6 7 . Processor 15 | . 9 11 11 17 23 19 11 24 Hackware 2 | . . . . 2 . 6 2 13 Energy Gun 1 | . 5 . . . 6 . . . Energy Cannon 2 | . . . . 5 3 1 2 . Ballistic Gun 2 | . . . . 9 3 . . . Ballistic Cannon 1 | . . 5 . . 3 1 4 . Launcher 4 | . 22 2 . 6 . 5 2 . Slashing Weapon 8 | . . 24 33 4 . . 2 6 Naked Turns . | . . . . . . . . . Heaviest Build 62 | 14 17 34 32 51 51 55 62 12 Greatest Support 112 | 20 40 39 36 65 62 110 112 16 Greatest Overweight (x) 4 | . 1 1 1 4 . 1 4 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 5 Average Capacity 11 | 6 8 12 15 14 15 14 9 5 Most Carried 15 | 5 8 15 15 15 15 15 14 5 Average Carried 10 | 2 6 10 14 14 14 11 6 4 Final Capacity 15 | 8 8 15 15 15 15 15 5 5 Final Carried 15 | 2 8 15 15 15 15 9 5 5 Class Distribution -------------------- 32% | Mutant 14% | Skirmisher 11% | Scavenger-Skirmisher 9% | Sprinter 8% | Gunner 5% | Scavenger-Gunner 4% | Scavenger-Mutant 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Waste Sprinter | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Matter Collected 2516 | 260 150 517 53 553 243 170 448 122 Remotely . | . . . . . . . . . Salvage Created 3385 | 73 260 564 288 991 307 171 209 522 Parts 232 | 2 29 49 16 69 18 1 14 34 Haulers Intercepted 5 | . 1 . . 3 . . . 1 Recyclers Shooed 3 | . . . . 1 . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Combat Hostiles Destroyed 61 | . 7 14 4 18 6 1 . 11 Melee 20 | . . 6 4 3 . . . 7 Guns 5 | . . . . 2 3 . . . Cannons 5 | . . 2 . 1 2 . . . AOE 30 | . 7 6 . 12 . 1 . 4 Classes Destroyed 16 | 1 6 3 . 4 1 1 . . Worker 17 | . . 9 . 2 2 . 2 2 Builder 4 | . 2 1 . . . . 1 . Tunneler 3 | . 1 . 1 . . . . 1 Hauler 5 | . 1 . . 3 . . . 1 Recycler 6 | 1 1 . 2 1 . . 1 . Operator 8 | . . 2 . 2 . . 1 3 Watcher 12 | . 2 1 . 3 . . 5 1 Swarmer 24 | . 6 8 2 1 . . . 7 Grunt 19 | . 1 3 2 10 . . . 3 Brawler 1 | . . . . 1 . . . . Duelist 2 | . . . . 1 . . . 1 Sentry 7 | . . 3 . 2 2 . . . Specialist 4 | . . . . 2 2 . . . Hunter 1 | . . . . . 1 . . . Heavy 2 | . . . . 1 1 . . . Compactor 1 | . . . . . . 1 . . Wasp 1 | . . . . . . 1 . . Thug 1 | . . . . . . 1 . . Best Kill Streak 9 | 1 3 7 2 6 4 1 3 9 Combat Bots Only 8 | . 3 6 2 5 2 1 . 8 Max Kills in Single Turn 3 | 1 3 3 1 2 2 1 2 2 Gunslinging . | . . . . . . . . . Exploded 3 | . 3 3 . 2 . 1 . 2 Melee 1 | . . 1 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Hostile Shots Fired 645 | . 10 99 43 66 113 . 162 152 Missed 264 | . 3 29 5 25 40 . 105 57 Damage Taken 5704 | 34 155 842 305 841 1255 15 918 1339 Core 1617 | . 17 152 45 170 113 15 240 865 Absorbed by Shields 90 | . . . . . . . . 90 Regen/Repaired (Parts) 146 | . . . . . . 90 56 . Core Remaining (%) 71 | 100 93 . 50 69 . . 47 . Volleys Fired 111 | 2 18 10 . 31 25 5 20 . Largest 3 | 2 2 3 . 3 3 1 3 . Hottest 173 | 80 80 100 . 148 168 39 173 . Shots Fired 241 | 4 36 26 . 81 57 5 32 . Gun 100 | 4 18 . . 45 33 . . . Cannon 93 | . . 20 . 21 24 . 28 . Launcher 48 | . 18 6 . 15 . 5 4 . Special . | . . . . . . . . . Kinetic 104 | . . 20 . 45 19 . 20 . Thermal 53 | . . . . 17 28 . 8 . Explosive 48 | . 18 6 . 15 . 5 4 . Electromagnetic 36 | 4 18 . . 4 10 . . . Robot Hit Streak 14 | 2 5 7 . 13 14 6 2 . Robot Miss Streak 5 | 1 3 2 . 5 2 . 5 . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 217 | 3 18 40 13 60 44 4 10 25 Core Hits 153 | 2 18 25 7 44 17 8 10 22 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 10 | . . 3 1 . 2 . 2 2 Blast 4 | . . . . . 2 . 2 . Sever 6 | . . 3 1 . . . . 2 Melee Attacks 157 | . . 55 21 13 . . 15 53 Impact 1 | . . . . . . . 1 . Slashing 156 | . . 55 21 13 . . 14 53 Piercing . | . . . . . . . . . Sneak Attacks 22 | . . 11 5 1 . . 2 3 Combat Hostiles 1 | . . . 1 . . . . . Follow-up Attacks 9 | . . 5 1 3 . . . . Damage Inflicted 11613 | 55 880 1959 618 2560 1256 720 764 2801 Guns 1234 | 24 135 . . 519 556 . . . Cannons 1306 | . . 191 . 377 499 . 239 . Explosions 5047 | 31 745 253 . 1324 195 720 199 1580 Melee 4007 | . . 1515 618 327 . . 326 1221 Ramming 19 | . . . . 13 6 . . . Kinetic 1248 | . . 191 . 519 364 . 174 . Thermal 2173 | 31 158 . . 327 739 . 117 801 Explosive 3704 | . 587 253 . 1270 . 720 147 727 Electromagnetic 462 | 24 135 . . 104 147 . . 52 Impact . | . . . . . . . . . Slashing 4007 | . . 1515 618 327 . . 326 1221 Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . . . . 9 2 Average Corruption 4 | . . . . . . . 5 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 17 | . . . . . . . 14 3 Message Errors 3 | . . . . . . . 3 . Matter Fused 2 | . . . . . . . 1 1 Heat Flow Errors 5 | . . . . . . . 5 . Energy Discharges 2 | . . . . . . . 1 1 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . 3 . Alerts 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 756 | . 73 162 38 43 112 2 103 223 Projectiles 56 | . . . . . 26 . 30 . Explosions 328 | . 73 . . 30 86 2 22 115 Melee 372 | . . 162 38 13 . . 51 108 Knockbacks 6 | . . 2 . 1 2 . 1 . Impact 2 | . . . . 1 1 . . . Kinetic 4 | . . 2 . . 1 . 1 . Secondary . | . . . . . . . . . Self-Inflicted Damage 346 | 34 67 29 . 29 172 15 . . Shots 9 | 1 2 2 . 1 2 1 . . Rammed 2 | . . . . 1 1 . . . Targets Rammed 3 | . . . . 2 1 . . . Kicked . | . . . . . . . . . Crushed 1 | . . . . 1 . . . . Highest Temperature 456 | 48 162 90 . 243 456 . 220 . Average Temperature 76 | 24 62 33 . 57 130 . 68 . Received Heat Transfer 915 | . 42 264 18 315 78 . 99 99 Effects 1 | . . . . . 1 . . . Shutdowns 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 10 | . 1 . . 1 8 . . . Heat Transferred 2652 | . 250 . . 494 1258 . 150 500 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | 1 2 . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Peak Influence 1131 | 5 324 546 408 574 445 131 975 1131 Initial 349 | . 3 92 208 82 210 115 . 349 Average 298 | 1 186 381 294 141 291 54 346 769 Maximum Alert Level 4 | . 1 2 2 2 2 . 3 4 Low Security (%) 35 | 100 42 6 . 80 . 100 35 . Level 1 35 | . 57 31 77 11 85 . 24 15 Level 2 20 | . . 62 22 8 14 . 22 27 Level 3 8 | . . . . . . . 17 52 Level 4 . | . . . . . . . . 4 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 21 | . 1 2 . 4 2 . 7 5 Investigation 7 | . 1 . . 1 . . 3 2 Extermination 1 | . . . . . . . 1 . Reinforcement 13 | . . 2 . 3 2 . 3 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered 2 | . . . . . . . 2 . Construction Impeded 3 | . . . . 1 . . . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Distress Signals 10 | . . 2 . 2 1 . 4 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 196 | . 12 29 8 28 9 6 72 32 Peak Tracking Total 14 | . 3 8 3 5 3 6 14 9 Tactical Retreats 35 | . . 1 5 . . . 19 10 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Traps Triggered 9 | . 3 . . . 1 . 3 2 Indirectly 3 | . 2 . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Most Traps Carried 3 | . . . 3 3 . . . . Objects Rigged 15 | . . . . . . . . 15 Exploded 6 | . . . . . . . . 6 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Machines Disabled 44 | . 4 3 . 3 4 . 14 16 Max in Single Turn 9 | . 2 2 . 1 4 . 9 4 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Machines Accessed 43 | . 5 3 . 5 1 . 15 14 Terminals 32 | . 5 3 . 4 1 . 9 10 Fabricators 4 | . . . . . . . 2 2 Repair Stations 2 | . . . . . . . 2 . Recycling Units 2 | . . . . 1 . . 1 . Scanalyzers 2 | . . . . . . . 1 1 Garrison Access 1 | . . . . . . . . 1 Total Hacks 135 | . 19 11 . 17 4 . 32 52 Successful 60 | . 7 7 . 7 1 . 11 27 Failed 75 | . 12 4 . 10 3 . 21 25 Catastrophic 13 | . . . . 3 . . 5 5 Database Lockouts . | . . . . . . . . . Manual 71 | . 18 9 . 8 3 . 7 26 Terminals 110 | . 19 11 . 13 4 . 19 44 Fabricators 8 | . . . . . . . 4 4 Repair Stations 4 | . . . . . . . 4 . Recycling Units 5 | . . . . 4 . . 1 . Scanalyzers 7 | . . . . . . . 4 3 Garrison Access 1 | . . . . . . . . 1 Terminal Hacks 19 | . 1 3 . 1 1 . 2 11 Part Schematic 2 | . . . . . . . . 2 Prototype ID Bank 2 | . . . . . 1 . . 1 Open DSF 2 | . . . . . . . 2 . Emergency Access Points 1 | . . 1 . . . . . . Terminal Index 3 | . . 1 . . . . . 2 Garrison Index 1 | . . . . . . . . 1 Alert Level 1 | . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . 1 Locate Traps 1 | . . . . . . . . 1 Zone Layout 5 | . 1 1 . 1 . . . 2 Fabricator Hacks 2 | . . . . . . . 1 1 Load Schematic 1 | . . . . . . . . 1 Build 1 | . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . 2 . Scan Component 1 | . . . . . . . 1 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks 3 | . . . . 3 . . . . Process 1 | . . . . 1 . . . . Report Inventory 1 | . . . . 1 . . . . Retrieve Matter 1 | . . . . 1 . . . . Scanalyzer 4 | . . . . . . . 2 2 Insert Component 2 | . . . . . . . 1 1 Analyze 2 | . . . . . . . 1 1 Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks 29 | . 6 4 . 3 . . 4 12 Terminals 28 | . 6 4 . 3 . . 4 11 Track 3 | . . 1 . . . . . 2 Assimilate 1 | . . . . . . . 1 . Botnet 19 | . 5 3 . 3 . . 3 5 Detonate 2 | . . . . . . . . 2 Operators 3 | . 1 . . . . . . 2 Fabricators 1 | . . . . . . . . 1 Report 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 Used . | . . . . . . . . . Hacking Detections 37 | . 5 2 . 5 1 . 12 12 Full Trace Events 8 | . 1 . . 2 . . 3 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 2 | . . . . . . . 2 . Authchips . | . . . . . . . . . Time 116 | . . . . . . . 116 . Total Robot Build Rating 6 | . . . . . . . 6 . Part Schematics Acquired 3 | . . . . . . . . 3 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . Time 112 | . . . . . . . 112 . Parts Recycled . | . . . . . . . . . Recycled Matter 81 | . . . . 81 . . . . Retrieved Matter 87 | . . . . 87 . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 1 Part Schematics Acquired 1 | . . . . . . . . 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Total Allies 23 | . . . 3 . . 18 2 . Largest Group 18 | . . . 3 3 . 18 7 . Highest-Rated Group 434 | . . . 40 40 . 434 190 . Highest-Rated Ally 35 | . . . 16 16 . 35 31 . Total Orders . | . . . . . . . . . Ally Attacks 153 | . . . . 18 . 103 32 . Total Damage 3574 | . . . . 157 . 2939 478 . Kills 14 | . . . . 3 . 8 3 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Turns Passed 6170 | 82 526 751 647 1230 702 439 1215 578 Spaces Moved 6069 | 99 381 446 484 653 347 376 2260 1023 Core 90 | 50 . . . . . 26 . 14 Treads 1484 | . 118 . . 567 347 181 271 . Legs 1068 | . 73 446 484 65 . . . . Wheels 239 | 49 190 . . . . . . . Hover 190 | . . . . 21 . 169 . . Flight 2998 | . . . . . . . 1989 1009 Fastest Speed 26 | 50 80 120 120 46 161 42 27 26 Average Speed 82 | 64 112 120 120 157 165 102 45 35 Slowest Speed 312 | 80 190 190 190 310 170 166 312 150 Overloaded Moves 11 | . . . . . . . . 11 Propulsion Burnouts . | . . . . . . . . . Robots Hopped 25 | . . . . . . . 18 7 Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 50 | 4 68 38 81 58 10 90 73 32 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . 1 1 . . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 38 | . . 8 . . . . 9 21 Terrain Destroyed 791 | . 96 81 . 209 82 18 122 183 Melee 38 | . . 8 . . . . 9 21 Projectile 14 | . . . . 3 5 . 6 . AOE 739 | . 96 73 . 206 77 18 107 162 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Total 6808 | 111 447 561 518 785 418 435 2377 1156 Wait 136 | . 8 21 1 7 26 . 22 51 Move 6013 | 98 380 445 483 652 347 375 2224 1009 Hop 24 | . . . . . . . 17 7 Pick Up 78 | 5 14 11 3 12 3 13 13 4 Fast Attach 79 | 3 6 6 2 21 7 4 18 12 Attach 36 | 3 1 3 . 5 2 9 6 7 Detach 43 | . 4 2 . 11 3 3 13 7 Swap 26 | . 3 7 4 6 . . 3 3 Drop 123 | . 13 12 7 29 4 26 28 4 Fire 111 | 2 18 10 . 31 25 5 20 . Melee 136 | . . 44 18 9 . . 13 52 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 3 | . . . . 2 1 . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Ext) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 15) 510 | -10/Materials | Discovered new exit (range 16) 609 | -10/Materials | Entered another Materials area 609 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1112 | -9/Materials | Discovered new exit (range 16) 1354 | -9/Materials | Discovered new exit (range 6) 1360 | -9/Materials | Entered Mines 1874 | -9/Mines | Found a hidden stash of uninstalled traps 1924 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1937 | -9/Mines | Identified exit to Materials 1981 | -9/Mines | Discovered exit to Materials (range 12) 1988 | -9/Mines | Learned location of 1 exit from Materials 2007 | -9/Mines | Entered Materials 2007 | -8/Materials | Accompanied by 3 allies 2007 | -8/Materials | Evolved 2 slots: Utility x2 2008 | -8/Materials | Identified exit to Factory 2103 | -8/Materials | Lost 3 allies 2896 | -8/Materials | Discovered exit to Factory (range 16) 3027 | -8/Materials | Build established: Skirmisher 3237 | -8/Materials | Entered Factory 3237 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3387 | -7/Factory | Discovered new exit (range 15) 3533 | -7/Factory | Build established: Scavenger-Skirmisher 3576 | -7/Factory | Identified exit to Factory 3598 | -7/Factory | Lost 5 parts (1p1n3w) 3939 | -7/Factory | Sucked down chute 3939 | -7/Factory | Entered Waste 3971 | -7/Waste | Spotted C-40 Crusher 4003 | -7/Waste | Spotted C-40 Crusher 4003 | -7/Waste | Spotted C-40 Crusher 4004 | -7/Waste | Spotted C-40 Crusher 4006 | -7/Waste | Spotted C-40 Crusher 4009 | -7/Waste | Spotted C-40 Crusher 4019 | -7/Waste | Warlord forces began an assault 4062 | -7/Waste | Destroyed C-40 Crusher 4091 | -7/Waste | Lost 5 allies 4245 | -7/Waste | Build established: Scavenger-Mutant 4344 | -7/Waste | Discovered new exit (range 14) 4374 | -7/Waste | Identified exit to Factory 4378 | -7/Waste | Entered Factory 4378 | -7/Factory | Accompanied by 7 allies 4555 | -7/Factory | Build established: Scavenger-Gunner 4923 | -7/Factory | Discovered exit to Factory (range 14) 5148 | -7/Factory | Build established: Sprinter 5178 | -7/Factory | Search patrols dispatched 5219 | -7/Factory | Fabricated W-25 Informer? 5228 | -7/Factory | Repaired Broken Prc. Matter Filter 5567 | -7/Factory | Discovered exit to Factory (range 17) 5576 | -7/Factory | Core integrity fell below 50% 5578 | -7/Factory | Search patrols dispatched 5593 | -7/Factory | Entered another Factory area 5593 | -6/Factory | Evolved 2 slots: Utility x2 5837 | -6/Factory | Core integrity fell below 50% 5882 | -6/Factory | Lost 6 parts (2n2u2w) 5892 | -6/Factory | Core integrity fell below 20% 5915 | -6/Factory | Destroyed 8 combat bots 6051 | -6/Factory | Crushed by falling debris 6081 | -6/Factory | Discovered new exit (range 5) 6083 | -6/Factory | Identified exit to Factory 6090 | -6/Factory | Discovered new exit (range 5) 6091 | -6/Factory | Identified exit to Extension 6171 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. >>Trojan(Operators) Trojan loaded successfully. Testing... Operator tracking enabled and active. 06130_ System corrupted: Energy discharge (-35). 06160_ Drone sends a signal. 06161_ H-66 Slayer retrieves Drone. 06165_ Slug penetrates Wall. 06166_ Penetrated by Slug. 06166_ Adv. Sensor Array destroyed. 06166_ Penetrated by Slug. 06167_ System corrupted: Lgt. Nuclear Core fused. 06168_ VTOL Module destroyed. 06170_ Discarded Lgt. Nuclear Core. 06171_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????#######?????????????????????? | | ?????????????????????G"" ??????????????????#### | | ??????????????????????"" "???????????????????# ! | | ?????????????????????? 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T > #????????????? | | ????? ###### #????????????? | | ????? ############ #????## ##????????????? | | ?????????????????????#######?????# #?????????????? | | ??????????????????????????????#### ####??????????? | | ??????????????????????????????# #??????????? | | ??????????????????????????????# ##### #??????????? | | ??????????????????????????????#?????# #??????????? | | ????????????????????????????????????# #??????????? | | ????????????????????????????????????# #??????????? | | ????????????????????????????????????# #??????????? | | ????????????????????????????????????# #??????????? | | ????????????????????????????????????# #??????????? | | ????????????????????????????????????# #??????????? | | ????????????????????????????????????# #??????????? | | ????????????????????????????????????# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 550 Matter Stores 350 Matter Capacity 350 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 14 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Microactuators | -6/Factory | Scanalyzed Hvy. Pick | -6/Factory | Hacked Graphene Brace | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ W-25 Informer | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteTeslaCleaver Manual? 0 Play Time 02:01:49 Cumulative 144.2 hours Start 2024.07.05 @ 15:11:41 End 2024.07.06 @ 01:16:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 56 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9df52f7-abaa-471e-a87d-42157083fd69