Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.02 @ 16:06:51 Player: Sir Cheese Result: Destroyed by O9-W0F(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (326) 326 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 851 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 278/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Large Storage Unit Core Shielding > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (15) --- Light Treads Small Storage Unit Sensor Array Signal Interpreter Seismic Detector ECM Suite EM Pulse Gun EM Pulse Gun Grenade Launcher Mining Laser Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Small Storage Unit Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Mining Laser Mining Laser Mining Laser Mining Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 6 12 5 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 2 | 2 . . Leg . | . . . Wheel 4 | . 2 2 Hover . | . . . Flight . | . . . Utility 6 | 1 4 1 Device 2 | . 2 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 8 | 2 5 1 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 5 | 2 2 1 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 2 | . . 2 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Backups 9 | 2 10 13 Power . | . 1 . Propulsion . | . . 1 Utility 2 | . 2 5 Weapon 5 | 1 6 6 Tool/Special . | . . . Unused Backups 9 | . 2 7 Power . | . . . Propulsion 1 | . . 1 Utility 3 | . . 3 Weapon 5 | . 2 3 Tool/Special . | . . . Average Slot Usage (%) 97 | . 98 92 Engine 13 | . 14 12 Treads 18 | . 23 . Wheel 8 | . 3 27 Device 8 | . 11 . Storage 14 | . 14 14 Protection 4 | . 2 13 Ballistic Gun 25 | . 26 21 Peak Build Rating 8 | 6 8 8 Average Rating 7 | 5 7 7 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 30 | 12 30 30 Greatest Support 40 | 40 40 32 Greatest Overweight (x) 9 | . 9 2 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 14 15 Most Carried 15 | 5 15 15 Average Carried 9 | 2 10 13 Final Capacity 15 | 8 15 15 Final Carried 15 | 5 15 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 679 | 308 336 35 Remotely . | . . . Salvage Created 524 | 194 305 25 Parts 37 | 12 24 1 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 11 | . . 11 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 15 | . 12 3 Guns 8 | . 8 . AOE 7 | . 4 3 Classes Destroyed 7 | 2 5 . Builder 1 | . 1 . Tunneler 6 | 6 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Operator 1 | . 1 . Swarmer 12 | . 9 3 Grunt 3 | . 3 . Best Kill Streak 4 | 2 4 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 3 | 1 2 3 Gunslinging . | . . . Exploded 3 | . 2 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 168 | . 114 54 Missed 51 | . 32 19 Hits 117 | . 82 35 Projectile 117 | . 82 35 AOE 2 | . . 2 Damage Taken 1237 | . 727 510 Core 250 | . 162 88 Absorbed by Shields . | . . . Redirected to Shielding 17 | . 3 14 Core Remaining (%) 100 | 100 . . Volleys Fired 88 | 26 58 4 Largest 2 | 2 2 2 Hottest 120 | 40 120 50 Shots Fired 170 | 52 112 6 Gun 163 | 52 106 5 Cannon . | . . . Launcher 5 | . 4 1 Special 2 | . 2 . Kinetic 161 | 52 104 5 Thermal 2 | . 2 . Explosive 5 | . 4 1 Electromagnetic 2 | . 2 . Robot Hit Streak 7 | 7 6 4 Robot Miss Streak 4 | 2 4 . Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 97 | 36 58 3 Core Hits 44 | 13 27 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1201 | 284 779 138 Guns 784 | 284 486 14 Cannons . | . . . Explosions 417 | . 293 124 Melee . | . . . Ramming . | . . . Kinetic 772 | 284 474 14 Thermal . | . . . Explosive 417 | . 293 124 Electromagnetic 12 | . 12 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 26 | . 26 . Projectiles . | . . . Explosions 26 | . 26 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 22 | . 22 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 40 | . 40 . Average Temperature 10 | . 10 . Received Heat Transfer 222 | . 129 93 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level 1 | . 1 . Low Security (%) 89 | 100 86 . Level 1 10 | . 13 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 233 | 10 233 . Initial . | . . . Average 76 | . 98 . Influence Increases 661 | 35 386 240 Destroy 0b10 Robot/C 300 | . 240 60 Destroy 0b10 Robot/NC 50 | 35 15 . Destroy Leader 52 | . 52 . Successful Hack 15 | . 15 . Disable Machine 30 | . 30 . Destroy Structure 19 | . 19 . Lose Combat Pursuer 195 | . 15 180 Influence Decreases 621 | 35 386 200 Time Decay 436 | 35 261 140 Lost Part 60 | . . 60 Purge Threat 125 | . 125 . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 44 | . 25 19 Peak Tracking Total 8 | . 6 8 Tactical Retreats 6 | . 1 5 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 4 | . 3 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 6 1 Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 25 | . 21 4 Successful 14 | . 10 4 Failed 11 | . 11 . Catastrophic . | . . . Database Lockouts . | . . . Manual 12 | . 12 . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 4 4 Record 4 | . . 4 Unreport Threat 1 | . 1 . Recall Investigation 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Track 1 | . 1 . Assimilate 1 | . 1 . Botnet 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 875 | . 866 9 Sensors 324 | . 315 9 Seismic 551 | . 551 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1682 | 312 1078 292 Spaces Moved 1016 | 145 578 293 Core 7 | 3 4 . Treads 600 | 142 458 . Legs . | . . . Wheels 409 | . 116 293 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 90 Average Speed 134 | 157 150 92 Slowest Speed 500 | 160 500 110 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 7 87 24 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 24 | . 18 6 Melee . | . . . Projectile . | . . . AOE 24 | . 18 6 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1187 | 187 689 311 Wait 8 | . 7 1 Move 1014 | 144 577 293 Hop . | . . . Pick Up 33 | 11 20 2 Fast Attach 1 | . 1 . Attach 16 | 6 6 4 Detach 1 | . 1 . Swap 15 | . 12 3 Drop 11 | . 7 4 Fire 88 | 26 58 4 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 313 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 5) 770 | -10/Materials | Core integrity fell below 50% 1383 | -10/Materials | Discovered new exit (range 9) 1391 | -10/Materials | Entered Subcaves 1392 | -10/Subcaves | Approached by a straggling Scientist 1394 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1428 | -10/Subcaves | Discovered new exit (range 15) 1471 | -10/Subcaves | Core integrity fell below 20% 1486 | -10/Subcaves | Visited Clippyterm 1489 | -10/Subcaves | Learned location of Deep Caves (-7) 1683 | -10/Subcaves | Destroyed by O9-W0F(R) with Subdweller Machine Gun Last Messages --------------- apprentices. >>Record! "Optimus" It looks like you're curious about the current leader of 0bPrime. Optimus is well liked, but certainly not being up front with the UFD as a whole. >>Record "Clippyterm" Welcome to Clippyterm v0.53, my misguided attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 Connecting with Clippyterm... Dropped Lgt. Assault Rifle. Lgt. Ion Engine destroyed. Lgt. Assault Rifle destroyed. Com. Wheel destroyed. Wheel destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????######### ### | | ???????????????????????????????????????????## # | | ????????????????????????????????????????????## # | | ?????????????????????????????????????????????# ## | | ?????????????????????????????????????#####?### # | | ?????????????????? "?????????????????# ## # | | ??????????????????#""?????????????????# # | | ??????????????????#" "##??????????????## ## | | ??????????????????# " #??????????????# | | ?????????????????## ###???????????#### | | ?????????????????# ##?????????????# | | ?????????????????# ##????????????### | | ??????????????????## ########???????## | | ???????????????????### ## ##??###### | | ?????????????????????# #?# #### ## | | ????????????????????# #?## ## | | ???????????????????# ?## # ## | | ???????????????????# ??# ## ## | | ???????????????????# #??## #### ## | | ???????????????????###????# #### ### ## | | ????????????###???????????# #### ##### | | ???????????## #??????????# ### #??# | | ???????????# #?????????### ## #?? | | ????????????# ######????## ## #? | | ?????????????# #?#### ### # | | ?????????????# ###@ #####?#### | | ????????????## ## #?????????# # | | ???????????## ### #?????????? # | | ???????????# #?# #?????????? ## | | ???????????#### ## #?# #?????????? ##? | | ??????????????## ####?# ??????????##?? | | ???????????????# #???# #????????????? | | ???????????????# R## #???# #????????????? | | ???????????????# ### #??? ## ????????????? | | ???????????????# ## ##?? #? ???????????? | | ???????????????# #####??? ? ??????????? | | ???????????????# #?????# ? ??????????? | | ???????????????## ##????# ?####???????????? | | ???????????????# ##???? #????????????????? | | ???????????????## ##???? #?????????????????? | | ????????????????###" #?????????????????????????? | | ?????????????????# " ###????????????????????????? | | ????????????????## " #????????????????????????? | | ????????????????# #???????????????????????? | | ????????????????#" #???????????????????????? | | ????????????# #???????????????????????? | | ????????????# #???????????????????????? | | ??????????# ##???????????????????????? | | ?????????# ##????????????????????????? | | ???????? "#?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Core Shielding 20 Power Shielding 33 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroGhostBooster Manual? 0 Play Time 00:16:11 Cumulative 80.0 hours Start 2026.11.02 @ 15:53:27 End 2026.11.02 @ 16:06:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 72 Adventurer 21 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 47 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3abb8be2-3b5d-4950-b217-09518c4d29e8