Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.09 @ 16:15:22 Player: arkn Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (65) 325 Value Destroyed (1959) 1959 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5244 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 230/300 Energy 290/290 System Corruption 0% Temperature Cool (9) Movement Flying (200) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Xenon Bombardment Thruster > --- UTILITY (4) ------ Structural Scanner Hacking Suite > --- WEAPON (3) ------- Katana > --- INVENTORY (5) ---- Large Storage Unit Long-range Tractor Beam EM Pulse Cannon Flak Cannon Flak Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Heavy Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Ion Engine Armored Treads Armored Treads Heat Sink Large Storage Unit Large Battery Structural Scanner Structural Scanner Structural Scanner Sensor Array Heavy Armor Plating Enhanced Autogun Mini Grenade Launcher Maul Maul [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Armored Treads Leg Improved Aluminum Leg Wheel Armored Wheel Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Spread Laser Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Impact Weapon Maul Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 2 | . . 1 1 . . . Utility 2 | . . 1 1 . . . Weapon 1 | . . . . 1 . . Parts Attached 84 | 2 10 36 13 3 13 7 Power 8 | . 1 2 . 1 3 1 Engine 5 | . 1 2 . 1 . 1 Core 3 | . . . . . 3 . Reactor . | . . . . . . . Propulsion 16 | . 2 9 1 . 3 1 Treads 4 | . . 1 1 . 2 . Leg 4 | . 2 1 . . 1 . Wheel 7 | . . 7 . . . . Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 23 | 1 3 9 4 1 2 3 Device 12 | 1 1 3 3 1 1 2 Storage 3 | . 2 . . . 1 . Processor 1 | . . 1 . . . . Hackware 1 | . . . . . . 1 Protection 6 | . . 5 1 . . . Artifact . | . . . . . . . Weapon 37 | 1 4 16 8 1 5 2 Energy Gun 5 | . 2 3 . . . . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 11 | 1 . 2 5 1 2 . Ballistic Cannon 5 | . 1 4 . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 10 | . 1 5 2 . 2 . Slashing Weapon 3 | . . . 1 . 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . 2 . . . . Unidentified Prototypes 2 | . . 2 . . . . Parts Lost 40 | . 1 14 3 . 22 . Power 6 | . . 1 . . 5 . Propulsion 12 | . . 5 . . 7 . Utility 12 | . 1 5 2 . 4 . Weapon 10 | . . 3 1 . 6 . Highest Loss Streak 18 | . 1 10 1 . 18 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 87 | . 99 91 90 100 74 37 Engine 10 | . 14 10 9 15 5 2 Treads 2 | . . . 18 15 12 . Leg 14 | . 28 6 . . . . Wheel 9 | . . 23 18 15 9 . Device 10 | . 13 5 10 23 10 9 Storage 11 | . 14 11 9 7 11 . Protection 3 | . . 9 7 . . . Energy Gun 4 | . 8 2 . . . . Ballistic Gun 10 | . 12 10 12 15 10 . Ballistic Cannon 3 | . 7 . . . . . Impact Weapon 2 | . . 6 1 . 5 . Slashing Weapon 1 | . . . 3 7 . 6 Naked Turns 30 | . . . . . 14 16 Heaviest Build 70 | 14 52 69 70 65 68 13 Greatest Support 40 | 20 26 39 24 24 40 6 Greatest Overweight (x) 4 | . 1 4 2 2 4 2 Average Overweight (x) 1 | . . 1 2 2 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 5 Average Capacity 14 | 8 12 20 20 20 17 5 Most Carried 20 | 8 20 20 17 14 12 5 Average Carried 12 | 7 11 18 15 12 10 4 Final Capacity 20 | 8 20 20 20 20 5 5 Final Carried 20 | 8 20 18 15 12 5 5 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Matter Collected 1999 | 236 176 758 592 . 237 . Remotely 592 | . . . 592 . . . Salvage Created 2212 | 108 227 1029 560 . 288 . Parts 139 | 6 28 67 25 . 13 . Haulers Intercepted 5 | . 2 3 . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Combat Hostiles Destroyed 51 | . 10 26 9 . 6 . Melee 3 | . . 2 1 . . . Guns 35 | . 6 15 8 . 6 . Cannons 13 | . 4 9 . . . . Classes Destroyed 12 | 2 5 3 2 . . . Worker 1 | . . 1 . . . . Tunneler 1 | 1 . . . . . . Hauler 5 | . 2 3 . . . . Recycler 2 | 1 . . 1 . . . Operator 2 | . 1 1 . . . . Watcher 3 | . 1 2 . . . . Swarmer 17 | . 9 8 . . . . Grunt 23 | . 1 11 6 . 5 . Brawler 1 | . . 1 . . . . Duelist 1 | . . . 1 . . . Sentry 7 | . . 6 1 . . . Hunter 2 | . . . 1 . 1 . Best Kill Streak 8 | 2 4 8 4 . 4 . Combat Bots Only 8 | . 4 8 3 . 4 . Max Kills in Single Turn 2 | 1 2 2 2 . 1 . Gunslinging 1 | . . 1 . . . . Exploded . | . . . . . . . Melee 1 | . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Hostile Shots Fired 827 | . 81 196 83 . 456 11 Missed 223 | . 25 26 15 . 152 5 Damage Taken 6160 | . 443 1850 1004 . 2770 93 Core 1062 | . 85 148 122 . 629 78 Absorbed by Shields 40 | . . . . . 40 . Core Remaining (%) 76 | 100 66 63 77 . . . Volleys Fired 193 | 4 32 103 33 . 21 . Largest 2 | 2 2 2 2 . 2 . Hottest 100 | 40 100 100 50 . 53 . Shots Fired 360 | 8 57 190 66 . 39 . Gun 313 | 8 42 158 66 . 39 . Cannon 47 | . 15 32 . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 317 | 8 38 166 66 . 39 . Thermal 31 | . 19 12 . . . . Explosive . | . . . . . . . Electromagnetic 12 | . . 12 . . . . Robot Hit Streak 17 | 2 16 17 10 . 8 . Robot Miss Streak 12 | 2 12 8 3 . 2 . Penetration Max . | . . . . . . . Secondary Targets 5 | . . 2 2 . 1 . Max Gunslinging Chain 1 | . . 1 1 . 1 . Shots Hit Robots 262 | 4 37 140 48 . 33 . Core Hits 129 | 3 31 58 21 . 16 . Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 5 | . . 5 . . . . Destroy 2 | . . 2 . . . . Corrupt 2 | . . 2 . . . . Smash 1 | . . 1 . . . . Melee Attacks 73 | . 1 40 11 . 12 9 Impact 54 | . 1 37 5 . 11 . Slashing 16 | . . . 6 . 1 9 Piercing . | . . . . . . . Sneak Attacks 3 | . . 3 . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4772 | 31 489 2658 848 . 746 . Guns 3364 | 31 276 1794 773 . 490 . Cannons 565 | . 208 357 . . . . Explosions . | . . . . . . . Melee 796 | . . 494 75 . 227 . Ramming 47 | . 5 13 . . 29 . Kinetic 3466 | 31 328 1844 773 . 490 . Thermal 360 | . 156 204 . . . . Explosive . | . . . . . . . Electromagnetic 103 | . . 103 . . . . Impact 796 | . . 494 75 . 227 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 51 | . . 51 . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 51 | . . 51 . . . . Knockbacks 9 | . 3 6 . . . . Impact 2 | . . 2 . . . . Kinetic 6 | . 2 4 . . . . Secondary 1 | . 1 . . . . . Self-Inflicted Damage 20 | . . 6 . . 14 . Shots . | . . . . . . . Rammed 5 | . . 2 . . 3 . Targets Rammed 6 | . 1 2 . . 3 . Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 515 | . 280 515 196 . 20 . Average Temperature 122 | . 78 154 65 . 9 . Received Heat Transfer 2134 | . 24 648 477 . 931 54 Effects 14 | . 3 11 . . . . Shutdowns 3 | . . 3 . . . . Energy Bleed 1 | . . 1 . . . . Interference 5 | . 3 2 . . . . Damage (major) 5 | . . 5 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . 1 . . . . Impact Corruptions 2 | . . 2 . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 470 | . 205 265 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Peak Influence 507 | 10 109 417 507 234 344 130 Initial 230 | . 6 19 122 230 163 96 Average 120 | 8 40 175 306 230 246 85 Maximum Alert Level 2 | . . 2 2 1 1 . Low Security (%) 74 | 100 100 54 24 . 16 100 Level 1 22 | . . 42 40 100 83 . Level 2 3 | . . 3 34 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 2 4 6 . . 1 Investigation 6 | . 2 3 1 . . . Extermination 1 | . . . . . . 1 Reinforcement 3 | . . 1 2 . . . Assault . | . . . . . . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Distress Signals 3 | . . 1 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 99 | . 16 40 19 . 18 6 Peak Tracking Total 11 | . 4 6 7 . 11 3 Tactical Retreats 11 | . 1 7 2 . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Traps Triggered 8 | . 1 3 . . 4 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Disabled 4 | . 1 1 1 . 1 . Max in Single Turn 1 | . 1 1 1 . 1 . Garrison Relay 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Accessed 17 | . 6 7 1 1 2 . Terminals 13 | . 6 5 . . 2 . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . 1 1 . . . Garrison Access 1 | . . . . 1 . . Total Hacks 51 | . 20 26 1 1 3 . Successful 30 | . 13 13 1 1 2 . Failed 21 | . 7 13 . . 1 . Catastrophic 4 | . 1 3 . . . . Database Lockouts . | . . . . . . . Manual 49 | . 21 25 1 . 2 . Terminals 46 | . 20 23 . . 3 . Fabricators . | . . . . . . . Repair Stations 2 | . . 2 . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . 1 1 . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 12 | . 6 5 . . 1 . Level Access Points 1 | . . 1 . . . . Terminal Index 2 | . 1 1 . . . . Unreport Threat 1 | . . 1 . . . . Locate Traps 1 | . 1 . . . . . Surveillance Status 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Registered Prototypes 1 | . 1 . . . . . Zone Layout 3 | . 1 2 . . . . Patrol Navigation 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 16 | . 6 8 1 . 1 . Terminals 14 | . 6 7 . . 1 . Track 1 | . . 1 . . . . Botnet 10 | . 6 4 . . . . Disrupt 1 | . . 1 . . . . Operators 1 | . . 1 . . . . Override 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . 1 1 . . . Extract 2 | . . 1 1 . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . 1 1 . . . . Used 1 | . 1 . . . . . Hacking Detections 11 | . 5 6 . . . . Full Trace Events 3 | . 2 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 8 | . . 2 6 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 5 | . . . . . 5 . Machine Destruction 5 | . . . . . 5 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Turns Passed 4935 | 58 2129 1460 336 38 388 526 Spaces Moved 2393 | 19 836 762 178 30 183 385 Core 57 | . . . . . 23 34 Treads 56 | . . . . . 56 . Legs 952 | 19 836 97 . . . . Wheels 977 | . . 665 178 30 104 . Hover . | . . . . . . . Flight 351 | . . . . . . 351 Fastest Speed 40 | 120 120 105 120 120 50 40 Average Speed 138 | 120 161 122 120 120 141 126 Slowest Speed 250 | 120 190 190 120 120 250 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 2 92 66 26 1 36 10 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 27 | . 1 8 9 . 1 8 Terrain Destroyed 27 | . 1 8 9 . 1 8 Melee 27 | . 1 8 9 . 1 8 Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Total 3623 | 46 1564 1081 238 32 253 409 Wait 763 | 18 642 99 1 . 1 2 Move 2387 | 18 835 761 177 29 182 385 Hop . | . . . . . . . Pick Up 60 | 3 25 25 3 . 2 2 Fast Attach 20 | 1 3 6 . . 5 5 Attach 32 | . . 16 5 3 6 2 Detach 4 | . . 2 . . . 2 Swap 32 | 1 7 14 8 . 2 . Drop 39 | 1 18 15 . . 3 2 Fire 193 | 4 32 103 33 . 21 . Melee 71 | . 1 38 11 . 12 9 Ram 4 | . . 2 . . 2 . Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis 17 | . . . . . 17 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 59 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 1046 | -10/Materials | Discovered new exit (range 5) 1173 | -10/Materials | Discovered new exit (range 13) 1518 | -10/Materials | Discovered new exit (range 10) 1818 | -10/Materials | Discovered new exit (range 3) 2188 | -10/Materials | Entered another Materials area 2188 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2467 | -9/Materials | Destroyed 8 combat bots 2551 | -9/Materials | Lost 10 parts (1p3n3u3w) 2704 | -9/Materials | Discovered new exit (range 6) 3061 | -9/Materials | Discovered new exit (range 12) 3487 | -9/Materials | Discovered new exit (range 16) 3585 | -9/Materials | Identified exit to Materials 3648 | -9/Materials | Entered another Materials area 3648 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3776 | -8/Materials | Garrison activated, responded to threat 3963 | -8/Materials | Discovered new exit (range 16) 3984 | -8/Materials | Entered Factory 3984 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4021 | -7/Factory | Identified exit to Garrison 4022 | -7/Factory | Entered Garrison 4059 | -7/Garrison | Identified exit to Factory 4092 | -7/Garrison | Triggered checkpoint 4147 | -7/Garrison | Garrison Relay disabled 4216 | -7/Garrison | Triggered checkpoint 4395 | -7/Garrison | Lost 18 parts (4p6n3u5w) 4400 | -7/Garrison | Core integrity fell below 50% 4402 | -7/Garrison | Triggered checkpoint 4408 | -7/Garrison | Core integrity fell below 20% 4410 | -7/Garrison | Entered Factory 4936 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04680_ K-01 Serf cleans the Assembly Bed. 04771_ Acquired Imp. Deuterium Engine. 04773_ Dropped Relay Coupler [Sentry]. 04774_ Dropped Mni. Grenade Launcher. 04774_ K-01 Serf cleans the Assembly Bed. 04790_ R-06 Scavenger collects Relay Coupler [Sentry]. 04790_ K-01 Serf cleans the Assembly Bed. 04790_ R-06 Scavenger collects Mni. Grenade Launcher. 04794_ K-01 Serf cleans the Assembly Bed. 04870_ U-05 Engineer builds a Wall. 04891_ K-01 Serf cleans the Manufacturing Mainframe. 04896_ U-05 Engineer builds a Wall. 04897_ K-01 Serf cleans the Manufacturing Mainframe. 04901_ K-01 Serf suffers critical hit (Burn). 04901_ K-01 Serf destroyed. 04902_ K-01 Serf collects debris. 04908_ K-01 Serf cleans the Manufacturing Mainframe. 04910_ ALERT: Rogue bot located, Programmers report to Factory Zone 8S. 04913_ K-01 Serf collects debris. 04914_ K-01 Serf cleans the Assembly Bed. 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"??????????????????? | | #####+########## ? ??????????????????? | | ? ## ## """" ???????????????????? | | ????## ## """"????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 23 Energy Capacity 630 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Autogun | -9/Materials | Extracted Hvy. EM Pulse Gun | -9/Materials | Extracted Hcp. Storage Unit | -8/Materials | Extracted Imp. Datajack | -8/Materials | Extracted Trap Scanner | -8/Materials | Extracted Hpw. Tractor Beam | -8/Materials | Extracted Aerolev Unit | -8/Materials | Extracted EMP Blaster | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Challenges ------------ None Game ------ Seed AerolevSpectralSystem Manual? 0 Play Time 01:09:21 Cumulative 100.1 hours Start 2024.01.09 @ 13:23:19 End 2024.01.09 @ 16:15:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 47 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1a341b0-3abb-4258-8a0d-025c7cc92b8b