Cogmind - Beta 12 --- EXPLORER MODE // 2024.02.19 @ 12:41:04 Player: viper Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (306) 1530 Value Destroyed (13007) 13007 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1084) 1084 TOTAL SCORE: 22081 Bonus ------- High Alert Combat Kills 640 Follower Combat Kills 189 Entered DSFs 500 Friendly Fire -245 Cogmind --------- Core Integrity 1274/1450 Matter 418/1350 Energy 500/500 System Corruption 0% Temperature Cool (24) Movement Treading (145) Location -2/Research Parts ------- > --- POWER (4) -------- F-cell Engine > --- PROPULSION (4) --- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY (10) ----- Experimental Coolant Injector High-capacity Storage Unit High-capacity Matter Pod High-capacity Matter Pod Matter Compressor Advanced Matter Compressor Terrain Scanner Terrain Scan Processor Experimental System Shield Improved System Guard > --- WEAPON (6) ------- Light Antimatter Cannon > --- INVENTORY (20) --- Micro Antimatter Reactor Heavy Treads Advanced Heavy Treads System Restoration Module System Restoration Module Assault Cannon Power Sword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine F-cell Engine Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Experimental Coolant Injector High-capacity Storage Unit High-capacity Matter Pod High-capacity Matter Pod Matter Compressor Advanced Matter Compressor Experimental System Shield Improved System Guard > --- WEAPON ----------- Heavy Machine Gun Hypervelocity Coil Gun Hypervelocity Coil Gun Improved KE Penetrator Antimatter Cannon Light Antimatter Cannon > --- INVENTORY -------- Micro Antimatter Reactor Heavy Treads Advanced Heavy Treads System Restoration Module System Restoration Module Assault Cannon Gauss Cannon Gauss Cannon Mini Grenade Launcher Power Sword [Rating: 151] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Cooled Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility High-capacity Matter Pod Device Terrain Scanner Storage High-capacity Matter Pod Processor Improved Targeting Computer Hackware Experimental System Shield Protection Weapon Shielding Weapon Hypervelocity Coil Gun Energy Gun Lightning Gun Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Antimatter Cannon Launcher Mini Grenade Launcher Impact Weapon Flail Build | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -2 ------- Run | Jun Mat Mat Sto Rec Fac Fac Fac DSF Fac Res Res Slots Evolved 17 | . 1 2 . . 4 2 2 . 2 2 2 Power 3 | . 1 . . . . 1 1 . . . . Propulsion 2 | . . . . . . 1 1 . . . . Utility 8 | . . 2 . . 2 . . . . 2 2 Weapon 4 | . . . . . 2 . . . 2 . . Parts Attached 133 | 7 3 6 16 . 5 30 5 3 32 19 7 Power 29 | 1 1 . 6 . . 7 1 3 5 5 . Engine 21 | 1 1 . 5 . . 7 1 2 2 2 . Core 2 | . . . 1 . . . . . 1 . . Reactor 6 | . . . . . . . . 1 2 3 . Propulsion 22 | 2 . . 4 . 1 7 4 . 2 2 . Treads 22 | 2 . . 4 . 1 7 4 . 2 2 . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 32 | 2 2 2 . . 2 10 . . 6 4 4 Device 17 | 1 1 1 . . 1 5 . . 3 2 3 Storage 10 | 1 1 1 . . . 4 . . 3 . . Processor 3 | . . . . . 1 . . . . 1 1 Hackware 1 | . . . . . . . . . . 1 . Protection 1 | . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . Weapon 50 | 2 . 4 6 . 2 6 . . 19 8 3 Energy Gun 2 | 1 . . . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 28 | 1 . 4 3 . 1 . . . 15 4 . Ballistic Cannon 13 | . . . . . . 6 . . 2 3 2 Launcher 4 | . . . . . . . . . 2 1 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 3 | . . . 3 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . 2 . . 4 1 1 Parts Lost 39 | . . . . . . 15 . 1 1 9 13 Power 9 | . . . . . . 2 . 1 . 3 3 Propulsion 4 | . . . . . . 4 . . . . . Utility 8 | . . . . . . 5 . . . 1 2 Weapon 18 | . . . . . . 4 . . 1 5 8 Highest Loss Streak 5 | . . . . . . 4 . 1 1 4 5 To Critical Strikes 2 | . . . . . . . . . . 1 1 Average Slot Usage (%) 94 | . 100 99 99 100 94 95 88 87 89 89 84 Engine 15 | . 25 20 19 20 14 17 22 20 10 8 7 Reactor 2 | . . . . . . . . . 7 4 6 Treads 15 | . 25 20 19 20 14 17 11 11 10 8 8 Device 13 | . 12 20 20 20 21 12 11 11 9 7 9 Storage 18 | . 12 19 20 20 14 16 22 22 20 22 20 Processor 2 | . . . . . 7 4 . . . 3 4 Energy Gun 1 | . 12 6 . . 3 2 . . . . . Ballistic Gun 15 | . 12 13 19 20 20 4 . . 28 16 10 Ballistic Cannon 6 | . . . . . . 16 22 22 1 9 9 Naked Turns . | . . . . . . . . . . . . Heaviest Build 147 | 19 34 42 48 48 57 116 124 130 145 147 137 Greatest Support 150 | 40 40 40 43 43 51 81 140 140 145 150 150 Greatest Overweight (x) 5 | 5 . 1 2 1 1 5 2 . . 1 . Average Overweight (x) . | . . . 1 1 1 . . . . . . Largest Inventory Capacity 20 | 10 15 15 15 15 15 20 20 20 20 20 20 Average Capacity 17 | 8 11 15 15 15 15 19 20 20 20 20 20 Most Carried 20 | 4 9 11 15 15 12 15 14 20 20 18 12 Average Carried 12 | 2 7 8 14 8 8 11 13 15 19 13 10 Final Capacity 20 | 10 15 15 15 15 15 20 20 20 20 20 20 Final Carried 20 | 4 9 11 15 8 12 11 14 20 19 12 9 Class Distribution -------------------- 32% | Hacker-Mutant 27% | Generator-Executioner 18% | Hacker-Gunner 12% | Hacker-Skirmisher 5% | Hacker-Executioner 3% | Generator-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -9/Recycling Hacker-Skirmisher | -7/Factory Hacker-Gunner | -6/Factory Generator-Gunner | -5/Factory Generator-Gunner | -5/DSF Generator-Executioner | -4/Factory Generator-Executioner | -3/Research Hacker-Executioner | -2/Research Resources | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -2 ----------- Run | Jun Mat Mat Sto Rec Fac Fac Fac DSF Fac Res Res Matter Collected 10156 | 218 322 111 342 170 289 2433 108 574 3743 832 1014 Remotely . | . . . . . . . . . . . . Salvage Created 14787 | . 351 484 747 484 720 2194 . 200 6169 2282 1156 Parts 735 | . 21 24 48 16 42 84 . 4 335 115 46 Haulers Intercepted 14 | . 2 2 4 . . 2 . . 4 . . Recyclers Shooed 14 | . 1 . . 5 . 2 . . 4 1 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -2 ------- Run | Jun Mat Mat Sto Rec Fac Fac Fac DSF Fac Res Res Combat Hostiles Destroyed 195 | . 6 7 10 1 14 49 . 4 60 26 18 Guns 120 | . 6 7 10 1 14 9 . . 53 16 4 Cannons 66 | . . . . . . 36 . 4 4 10 12 AOE 9 | . . . . . . 4 . . 3 . 2 Classes Destroyed 16 | . 5 1 2 . 4 2 . 1 . 1 . Worker 31 | . . . 1 . 1 6 . . 11 3 9 Builder 18 | . 1 . . . . 1 . . 8 2 6 Tunneler 1 | . . . . . . . . . . 1 . Hauler 14 | . 2 2 4 . . 2 . . 4 . . Recycler 21 | . . . 1 6 . 5 . . 4 1 4 Mechanic 3 | . . . . . . 1 . . 2 . . Operator 4 | . . . . . 1 . . . 1 2 . Watcher 22 | . 2 3 2 . . 3 . . 7 3 2 Swarmer 21 | . 2 . 2 . 3 2 . . 5 . 7 Grunt 83 | . 4 6 4 . 5 21 . . 27 14 2 Brawler 6 | . . . . . . 2 . 2 1 1 . Duelist 3 | . . . . . 1 1 . 1 . . . Sentry 26 | . . 1 4 1 3 10 . . 6 1 . Hunter 22 | . . . . . 1 8 . . 4 5 4 Programmer 34 | . . . . . 1 5 . . 18 5 5 Behemoth 1 | . . . . . . . . 1 . . . Best Kill Streak 30 | . 4 3 3 3 4 9 . 2 8 12 30 Combat Bots Only 6 | . 2 2 2 1 4 4 . 2 5 5 6 Max Kills in Single Turn 5 | . 1 1 2 1 2 3 . 1 5 3 5 Gunslinging 1 | . . . 1 . 1 . . . 1 . . Exploded 2 | . . . . . . 2 . . 2 . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -2 -------- Run | Jun Mat Mat Sto Rec Fac Fac Fac DSF Fac Res Res Damage Taken 9346 | . 127 161 245 74 339 2566 38 163 1797 1600 2236 Core 803 | . 28 35 52 9 61 241 . . 76 125 176 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 59 | . . . . . . 59 . . . . . Regen/Repaired (Parts) 123 | . . . 63 . . 25 . . 35 . . Core Remaining (%) 88 | 100 88 . . 76 91 71 . 100 93 90 . Volleys Fired 491 | . 40 38 39 19 24 115 . 9 105 47 55 Largest 6 | . 2 2 2 2 4 4 . 4 6 6 6 Hottest 261 | . 70 70 46 46 129 188 . 176 234 247 261 Shots Fired 1883 | . 79 74 78 38 78 425 . 36 618 258 199 Gun 1242 | . 79 74 78 38 78 93 . . 597 159 46 Cannon 617 | . . . . . . 332 . 36 19 95 135 Launcher 24 | . . . . . . . . . 2 4 18 Special . | . . . . . . . . . . . . Kinetic 1749 | . 40 49 78 38 66 391 . 36 616 254 181 Thermal 64 | . 39 25 . . . . . . . . . Explosive 24 | . . . . . . . . . 2 4 18 Electromagnetic 46 | . . . . . 12 34 . . . . . Robot Hit Streak 60 | . 18 16 23 24 45 35 . 26 53 60 17 Robot Miss Streak 4 | . 1 2 1 1 1 2 . 1 4 3 3 Penetration Max 3 | . . . . . . 1 . . 3 2 2 Secondary Targets 14 | . 1 1 3 . 3 . . . 6 . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . 1 . . Shots Hit Robots 1339 | . 64 61 69 31 68 337 . 29 373 172 135 Core Hits 692 | . 22 23 26 10 52 161 . 7 213 91 87 Critical Kills 72 | . . . 1 . . . . . 51 17 3 Critical Parts Destroyed 94 | . . 2 . . . 1 . . 67 23 1 Critical Strikes 214 | . 4 3 1 . . 19 . 3 121 44 19 Burn 5 | . 4 1 . . . . . . . . . Destroy 166 | . . 2 1 . . 1 . . 118 40 4 Blast 43 | . . . . . . 18 . 3 3 4 15 Melee Attacks 4 | . . . 4 . . . . . . . . Impact 4 | . . . 4 . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 30821 | . 650 677 1073 477 1316 9721 . 939 7184 3821 4963 Guns 13580 | . 650 677 1073 473 1181 1395 . . 5755 1784 592 Cannons 13564 | . . . . . . 7398 . 939 304 2037 2886 Explosions 3207 | . . . . . 135 803 . . 827 . 1442 Melee . | . . . . . . . . . . . . Ramming 470 | . . . . 4 . 125 . . 298 . 43 Kinetic 25804 | . 277 392 1073 473 988 8304 . 939 6059 3821 3478 Thermal 2151 | . 373 285 . . 135 689 . . 669 . . Explosive 1595 | . . . . . . 114 . . 39 . 1442 Electromagnetic 801 | . . . . . 193 489 . . 119 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 4 . . 1 . . Average Corruption 1 | . . . . . . 2 . . 1 . . Corruption Purged 5 | . . . . . . 4 . . 1 . . Corruption Blocked 8 | . . . . . . . . 8 . . . Effects 9 | . . . . . . 8 . . 1 . . Message Errors 4 | . . . . . . 4 . . . . . Matter Fused 2 | . . . . . . 2 . . . . . Heat Flow Errors 1 | . . . . . . 1 . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 790 | . . . . . . 381 . . 254 32 123 Projectiles 340 | . . . . . . 237 . . . 32 71 Explosions 384 | . . . . . . 144 . . 197 . 43 Melee 66 | . . . . . . . . . 57 . 9 Knockbacks 102 | . . . . . . 53 . 1 2 20 26 Impact . | . . . . . . . . . . . . Kinetic 97 | . . . . . . 50 . 1 2 18 26 Secondary 5 | . . . . . . 3 . . . 2 . Self-Inflicted Damage 682 | . . . . . 10 517 . . 112 . 43 Shots 20 | . . . . . 1 10 . . 5 . 4 Rammed 27 | . . . . 1 . 14 . . 9 . 3 Targets Rammed 31 | . . . . 1 . 16 . . 10 . 4 Kicked . | . . . . . . . . . . . . Crushed 4 | . . . . . . 2 . . 1 . 1 Highest Temperature 482 | . 367 349 24 26 115 416 . 364 447 482 198 Average Temperature 99 | . 97 106 11 16 34 93 . 119 79 179 108 Received Heat Transfer 2326 | . 78 162 141 36 141 720 . 48 443 404 153 Effects 27 | . 1 3 . . . 6 . . 7 10 . Shutdowns 15 | . 1 1 . . . 1 . . 5 7 . Energy Bleed 3 | . . . . . . 1 . . 1 1 . Interference 5 | . . 2 . . . 3 . . . . . Matter Decay 1 | . . . . . . . . . 1 . . Short Circuit 3 | . . . . . . 1 . . . 2 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 4 | . . . . . . 2 . . 2 . . Impact Corruptions 4 | . . . . . . . . . 3 . 1 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . 2 1 . . . . . . . . . Heat Transferred 3481 | . 1406 925 . . 150 550 . . 450 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 2 1 . . 2 . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -2 ------- Run | Jun Mat Mat Sto Rec Fac Fac Fac DSF Fac Res Res Peak Influence 771 | . 102 195 204 25 434 335 3 89 771 648 482 Initial 304 | . . 25 14 16 304 94 . . 34 68 185 Average 161 | . 31 89 84 12 237 117 . 66 322 247 199 Maximum Alert Level 3 | . . . 1 . 2 1 . . 3 2 2 Low Security (%) 72 | 100 100 100 97 100 44 85 100 100 37 45 72 Level 1 15 | . . . 2 . 31 14 . . 24 32 24 Level 2 11 | . . . . . 24 . . . 33 22 3 Level 3 1 | . . . . . . . . . 4 . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . Squads Dispatched 55 | . . 2 1 . 3 18 . . 21 6 4 Investigation 18 | . . 2 . . 1 6 . . 7 2 . Extermination 16 | . . . . . 1 4 . . 8 2 1 Reinforcement 12 | . . . 1 . 1 4 . . 1 2 3 Assault 2 | . . . . . . . . . 2 . . Garrison 7 | . . . . . . 4 . . 3 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 3 . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -2 --------- Run | Jun Mat Mat Sto Rec Fac Fac Fac DSF Fac Res Res Distress Signals 15 | . 1 2 2 . 1 1 . . 2 1 5 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 258 | . 14 11 16 1 17 56 . 5 74 31 33 Peak Tracking Total 7 | . 4 3 3 1 3 3 . 4 5 7 7 Tactical Retreats 7 | . . . 1 . . 2 . 1 1 2 . Traps | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -2 ------- Run | Jun Mat Mat Sto Rec Fac Fac Fac DSF Fac Res Res Traps Triggered 6 | . . . . . . 1 1 . 4 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -2 ---------- Run | Jun Mat Mat Sto Rec Fac Fac Fac DSF Fac Res Res Machines Disabled 51 | . . . 3 . . 22 . . 22 1 3 Max in Single Turn 6 | . . . 1 . . 6 . . 6 1 1 Garrison Access 3 | . . . 1 . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -2 --------- Run | Jun Mat Mat Sto Rec Fac Fac Fac DSF Fac Res Res Machines Accessed 52 | . 7 3 8 8 2 7 1 . 12 3 1 Terminals 32 | . 7 1 6 6 2 3 1 . 4 2 . Fabricators 9 | . . . . . . 1 . . 6 1 1 Repair Stations 3 | . . . 1 . . 1 . . 1 . . Recycling Units 2 | . . . . 2 . . . . . . . Scanalyzers 4 | . . 2 . . . 1 . . 1 . . Garrison Access 2 | . . . 1 . . 1 . . . . . Total Hacks 162 | . 21 22 14 33 3 24 1 . 31 8 5 Successful 126 | . 18 20 11 25 2 15 1 . 24 6 4 Failed 36 | . 3 2 3 8 1 9 . . 7 2 1 Catastrophic 4 | . . . 1 . 1 2 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 3 | . . . . . . . . . 2 1 . Terminals 84 | . 21 6 11 20 3 8 1 . 7 7 . Fabricators 28 | . . . . . . 4 . . 18 1 5 Repair Stations 8 | . . . 2 . . 3 . . 3 . . Recycling Units 13 | . . . . 13 . . . . . . . Scanalyzers 25 | . . 16 . . . 6 . . 3 . . Garrison Access 4 | . . . 1 . . 3 . . . . . Terminal Hacks 62 | . 18 4 8 12 2 5 1 . 7 5 . Record 15 | . 6 . . 3 . 1 . . 3 2 . Part Schematic 2 | . . . . 1 . 1 . . . . . Robot Schematic 2 | . . . . 2 . . . . . . . Robot Analysis 2 | . . . 1 1 . . . . . . . Prototype ID Bank 3 | . 3 . . . . . . . . . . Open Door 4 | . . . 4 . . . . . . . . Open DSF 3 | . . . . . 1 . 1 . 1 . . Branch Access Points 3 | . 1 1 . . . 1 . . . . . Emergency Access Points 2 | . . 1 1 . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . Locate Traps 6 | . 1 1 1 . . . . . 2 1 . Dispatch Records 4 | . 3 . . 1 . . . . . . . Maintenance Status 2 | . 1 . 1 . . . . . . . . Investigation Status 3 | . 1 . . 2 . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 7 | . 1 . . 1 1 1 . . 1 2 . Fabricator Hacks 19 | . . . . . . 1 . . 13 1 4 Load Schematic 11 | . . . . . . 1 . . 8 . 2 Build 8 | . . . . . . . . . 5 1 2 Repair Station Hacks 7 | . . . 2 . . 3 . . 2 . . Scan Component 4 | . . . 1 . . 2 . . 1 . . Repair 3 | . . . 1 . . 1 . . 1 . . Recycling Unit Hacks 13 | . . . . 13 . . . . . . . Recycle Component 7 | . . . . 7 . . . . . . . Process 6 | . . . . 6 . . . . . . . Scanalyzer 23 | . . 16 . . . 5 . . 2 . . Insert Component 11 | . . 7 . . . 3 . . 1 . . Analyze 12 | . . 9 . . . 2 . . 1 . . Garrison Access Hacks 2 | . . . 1 . . 1 . . . . . Seal Access 2 | . . . 1 . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . Hacking Detections 38 | . 5 3 4 8 2 6 . . 7 3 . Full Trace Events 27 | . 2 3 1 6 1 5 . . 7 2 . Feedback Events 1 | . . . . . . 1 . . . . . Corruption 1 | . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . 2 . . . . . . . Robots Built 12 | . . . . . . . . . 7 . 5 Authchips . | . . . . . . . . . . . . Time 543 | . . . . . . . . . 445 . 98 Total Robot Build Rating 24 | . . . . . . . . . 14 . 10 Part Schematics Acquired 12 | . . 7 . 1 . 3 . . 1 . . Parts Built 2 | . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . Time 46 | . . . . . . . . . . 46 . Total Part Build Rating 18 | . . . . . . . . . . 18 . Parts Repaired 3 | . . . 1 . . 1 . . 1 . . Time 39 | . . . 13 . . 13 . . 13 . . Parts Recycled 7 | . . . . 7 . . . . . . . Recycled Matter 306 | . . . . 306 . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 10 | . . 7 . . . 2 . . 1 . . Part Schematics Acquired 10 | . . 7 . . . 2 . . 1 . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -2 ------------ Run | Jun Mat Mat Sto Rec Fac Fac Fac DSF Fac Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . 4 . . 3 . 4 Machine Destruction 3 | . . . . . . . . . 3 . . Programmers 8 | . . . . . . 4 . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -2 -------- Run | Jun Mat Mat Sto Rec Fac Fac Fac DSF Fac Res Res Total Allies 13 | . . . 1 . . . . . 7 . 5 Largest Group 5 | . . . 1 . . . . . 3 2 5 Highest-Rated Group 100 | . . . 100 . . . . . 54 30 84 Highest-Rated Ally 100 | . . . 100 . . . . . 18 15 18 Total Orders . | . . . . . . . . . . . . Ally Attacks 37 | . . . 9 . . . . . 16 4 8 Total Damage 973 | . . . 284 . . . . . 410 83 196 Kills 7 | . . . 4 . . . . . 1 . 2 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -2 ------- Run | Jun Mat Mat Sto Rec Fac Fac Fac DSF Fac Res Res Robot Analysis Total 2 | . . . 1 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -2 ------------- Run | Jun Mat Mat Sto Rec Fac Fac Fac DSF Fac Res Res Turns Passed 14433 | 84 954 475 1406 1368 1001 3679 341 147 3291 1061 626 Spaces Moved 5821 | 57 484 180 487 541 315 1311 202 63 1505 380 296 Core 28 | 28 . . . . . . . . . . . Treads 5793 | 29 484 180 487 541 315 1311 202 63 1505 380 296 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 240 240 160 160 160 160 145 145 Average Speed 199 | 124 160 166 240 240 240 238 164 160 165 206 145 Slowest Speed 560 | 300 160 240 320 240 240 560 320 160 170 255 145 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . 2 Cave-ins Triggered 1 | . . . . . . 1 . . . . . Exploration Rate (%) 40 | 5 90 24 71 96 11 37 6 88 35 13 7 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 13 | . . . . . . 1 . . 8 4 . Terrain Destroyed 496 | . . . . . 17 214 . 3 180 42 40 Melee . | . . . . . . . . . . . . Projectile 127 | . . . . . . 39 . 3 50 22 13 AOE 351 | . . . . . 17 175 . . 113 19 27 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -2 --------- Run | Jun Mat Mat Sto Rec Fac Fac Fac DSF Fac Res Res Total 7395 | 67 592 289 641 572 504 1555 212 87 1991 524 361 Wait 840 | . 61 63 82 12 155 77 . 5 312 73 . Move 5807 | 56 483 179 486 540 314 1310 201 62 1504 379 293 Hop 1 | . . . . . . . . . . . 1 Pick Up 43 | 4 5 1 4 . 6 3 2 6 9 2 1 Fast Attach 41 | 7 . 1 1 . 1 12 2 2 10 3 2 Attach 48 | . 1 3 3 . 3 11 2 1 7 12 5 Detach 17 | . . 2 3 . . 2 2 1 5 2 . Swap 44 | . 2 2 12 . 1 7 1 . 15 4 . Drop 28 | . . . 7 . . 2 2 1 14 2 . Fire 491 | . 40 38 39 19 24 115 . 9 105 47 55 Melee 4 | . . . 4 . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 31 | . . . . 1 . 16 . . 10 . 4 Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/DSF -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 4 | -11/Junkyard | Identified exit to Materials 4 | -11/Junkyard | Discovered exit to Materials (range 16) 85 | -11/Junkyard | Entered Materials 85 | -10/Materials | Evolved 1 slot: Power x1 188 | -10/Materials | Identified exit to Materials 188 | -10/Materials | Discovered exit to Materials (range 3) 301 | -10/Materials | Build established: Hacker-Mutant 377 | -10/Materials | Identified exit to Mines 377 | -10/Materials | Discovered exit to Mines (range 9) 463 | -10/Materials | Discovered exit to Materials (range 3) 692 | -10/Materials | Discovered exit to Materials (range 16) 1039 | -10/Materials | Entered another Materials area 1039 | -9/Materials | Evolved 2 slots: Utility x2 1040 | -9/Materials | Identified exit to Mines 1040 | -9/Materials | Discovered exit to Mines (range 15) 1434 | -9/Materials | Identified exit to Storage 1514 | -9/Materials | Entered Storage 2007 | -9/Storage | Identified exit to Materials 2007 | -9/Storage | Discovered exit to Materials (range 16) 2061 | -9/Storage | Repaired Lgt. Treads 2520 | -9/Storage | Met 01-MTF 2890 | -9/Storage | Identified exit to Recycling 2890 | -9/Storage | Discovered exit to Recycling (range 4) 2920 | -9/Storage | Entered Recycling 2920 | -9/Recycling | Accompanied by 1 ally (01-MTF) 2925 | -9/Recycling | 01-MTF left 3552 | -9/Recycling | Identified exit to Factory 3552 | -9/Recycling | Discovered exit to Factory (range 7) 4288 | -9/Recycling | Entered Factory 4288 | -7/Factory | Evolved 4 slots: Utility x2, Weapon x2 4706 | -7/Factory | Build established: Hacker-Skirmisher 5176 | -7/Factory | Identified exit to Factory 5176 | -7/Factory | Discovered exit to Factory (range 13) 5289 | -7/Factory | Entered another Factory area 5289 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5886 | -6/Factory | Identified exit to Lower Caves 6170 | -6/Factory | Lost 3 parts (1u2w) 6422 | -6/Factory | Build established: Hacker-Gunner 6526 | -6/Factory | Crushed by falling debris 6587 | -6/Factory | Lost 4 parts (1p1u2w) 6799 | -6/Factory | Repaired Heat Sink 6858 | -6/Factory | Garrison activated, responded to threat 6908 | -6/Factory | Lost 3 parts (1n2u) 7319 | -6/Factory | Garrison activated, responded to threat 8829 | -6/Factory | Identified exit to Factory 8829 | -6/Factory | Discovered exit to Factory (range 15) 8968 | -6/Factory | Entered another Factory area 8968 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9268 | -5/Factory | Build established: Generator-Gunner 9306 | -5/Factory | Identified exit to DSF 9309 | -5/Factory | Entered DSF 9309 | -5/DSF | Encountered a pitched battle between 0b10 and Warlord forces 9342 | -5/DSF | Sterilization system engaged 9350 | -5/DSF | Spotted B-75 Beast 9362 | -5/DSF | Ambient heat levels rising (+10) 9377 | -5/DSF | Ambient heat levels rising (+10) 9377 | -5/DSF | Destroyed B-75 Beast 9392 | -5/DSF | Ambient heat levels rising (+10) 9407 | -5/DSF | Ambient heat levels rising (+10) 9411 | -5/DSF | Identified exit to Factory 9411 | -5/DSF | Discovered exit to Factory (range 14) 9422 | -5/DSF | Ambient heat levels rising (+10) 9437 | -5/DSF | Ambient heat levels rising (+10) 9452 | -5/DSF | Ambient heat levels rising (+10) 9456 | -5/DSF | Entered Factory 9456 | -4/Factory | Evolved 2 slots: Weapon x2 9732 | -4/Factory | Build established: Generator-Executioner 10879 | -4/Factory | Repaired Hcp. Matter Pod 11089 | -4/Factory | Garrison activated, responded to threat 11561 | -4/Factory | Spotted B-86 Titan 11699 | -4/Factory | Fabricated Y-45 Defender (x2) 11706 | -4/Factory | First assault squad dispatched 12424 | -4/Factory | Identified exit to Research 12424 | -4/Factory | Discovered exit to Research (range 4) 12588 | -4/Factory | Fabricated L-31 Rogue (x3) 12687 | -4/Factory | Fabricated Y-45 Defender (x2) 12747 | -4/Factory | Entered Research 12747 | -3/Research | Accompanied by 2 allies 12747 | -3/Research | Evolved 2 slots: Utility x2 13021 | -3/Research | Lost 3 parts (1u2w) 13370 | -3/Research | Found Prototype Hackware 13371 | -3/Research | Identified Exp. System Shield 13496 | -3/Research | Lost 4 parts (2p2w) 13564 | -3/Research | Fabricated Biometal Heavy Treads (x2) 13679 | -3/Research | Build established: Hacker-Executioner 13779 | -3/Research | Identified exit to Research 13779 | -3/Research | Discovered exit to Research (range 15) 13808 | -3/Research | Entered another Research area 13808 | -2/Research | Evolved 2 slots: Utility x2 13871 | -2/Research | Fabricated L-31 Rogue (x3) 13930 | -2/Research | Fabricated Y-45 Defender? 14285 | -2/Research | Lost 5 parts (1p1u3w) 14427 | -2/Research | Lost 5 parts (2p3w) 14434 | -2/Research | Self-destructed Last Messages --------------- 14415_ W-44 Eye distress signal alerts nearby ally. 14416_ U-05 Engineer lays Concrete. 14423_ U-05 Engineer destroyed. 14423_ U-05 Engineer lays Concrete. 14426_ U-05 Engineer builds a Wall. 14427_ U-05 Engineer lays Concrete. 14428_ A-15 Conveyor collects Lgt. Quantum Reactor. 14428_ U-05 Engineer suffers critical hit (Burn). 14428_ U-05 Engineer destroyed. 14429_ K-01 Serf collects debris. 14429_ G-73 Enforcer destroyed. 14430_ Critical hit (Burn: +37). 14430_ U-05 Engineer lays Concrete. 14431_ G-73 Enforcer knocked back. 14431_ K-01 Serf destroyed. 14431_ A-15 Conveyor collects Lgt. Quantum Reactor. 14431_ U-05 Engineer lays Concrete. 14432_ K-01 Serf collects debris. 14433_ Mni. Grenade Launcher destroyed. 14433_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? % ????????????????????? | | ?????????????????????#? %% ????????????????????? | | ??????????????????#?#?? ! ??? #??????????????? | | ???????????????????##?## %% "" ###????????????? | | ?????????????????#?##### """ %= ????????????? | | ?????????????????#######u """ gg ###???????????? | | ??????????????##?#??#"""*= "" %g ???????????? | | ???????????????####?#""F** ! ??????????? | | ?????????????#???#?##""A ! = ???????????? | | ?????????????#?##?#?#?""%!% = # ???????????? | | ???????????######?#??"""* %=# ??????????? | | ????????????###??###?###%* %= k # ? ??????????? | | ???????????#############= # ??????????? | | ?????????????# #!!= ! " # ??????????? | | ???????????### #%!@ "" # ????????? | | ???????????#?# | #!*=%| w ????????? | | ????????????## %+* === g % "???????? | | ????????????## """ #=|=!* "" = ????????? | | ????????????## """ #!|= """ A ?????????? | | ????????????## """ # ==!""" ######?????????? | | ????????????## # ! t u ? ???????????? | | ?????????????# # ???????????? | | ??#####?########/###### ???????????? | | ??# """" # ##???# ????????????? | | ??# """"" # #?#?#####+##########????????????? | | ??# """" # ##### ? ##??????????????????? | | ??# """ # ##### ? ##??#???????????????? | | ??# # ##? #???????????????????? | | ??# + ## # ??????????????????? | | ??# # + #???????????????????? | | ??# # ## #???????????????????? | | ??# % # #?? """ #???????????????????? | | ??# = ==*# #????"" ?#???????????????????? | | ??# [ # ##????"??????????????????????? | | ??# # ####?????????????????????????? | | ??#########/#### ??????????????????????????? | | ??????????# ##?# ??????????????????????????? | | ##????????# #??# ####?????????????????????????? | | #????????# #??# #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Coolant Potential 120 Energy Generation 64 Energy Capacity 1280 Matter Stores 1350 Matter Capacity 1350 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Corruption Containment 12 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 16 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Flail | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Recycling | Hacked Adv. Cooling System | -6/Factory | Hacked Assault Cannon | -6/Factory | Scanalyzed Imp. Deuterium Engine | -6/Factory | Scanalyzed Antimatter Cannon | -4/Factory | Scanalyzed Robot Schematics ------------------ L-31 Rogue | -9/Recycling | Hacked Y-45 Defender | -9/Recycling | Hacked Fabricated ------------ Y-45 Defender | x2 | -4/Factory L-31 Rogue | x3 | -4/Factory Y-45 Defender | x2 | -4/Factory Biometal Heavy Treads | x2 | -3/Research | Preloaded L-31 Rogue | x3 | -2/Research Y-45 Defender | x2 | -2/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexAngularSplitter Manual? 0 Play Time 01:38:26 Cumulative 1669.4 hours Start 2024.02.17 @ 14:15:17 End 2024.02.19 @ 12:41:04 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 941 Rogue 62 Adventurer 0 Explorer 879 Win Type - Total 10 Types 10/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 83 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 83x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab9f09f2-d90e-4cf9-8269-619cf13b6f99