Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 00:19:53 Player: Bruh93 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (89) 445 Value Destroyed (3188) 3188 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 7083 Bonus ------- Follower Combat Kills 70 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 85/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Carbon-fiber Leg Improved Titanium Leg Precision Shock Rifle Precision Shock Rifle Coil Gun Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Active Sensor Suite Energy Filter Energy Filter > --- WEAPON ----------- Shock Rifle Plasma Cannon Assault Cannon > --- INVENTORY -------- Light Nuclear Core Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Medium Storage Unit Shield Generator Shield Generator Precision Shock Rifle Precision Shock Rifle Coil Gun [Rating: 75] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Combat Gravmag System Flight Unit Improved Cesium-ion Thruster Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Protection Weapon Shielding Weapon Heavy Assault Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 2 | . . 1 . 1 . . Utility 5 | . . 1 . . 2 2 Weapon 1 | . . . . 1 . . Parts Attached 91 | 6 3 15 23 18 15 11 Power 7 | 1 . 1 3 2 . . Engine 7 | 1 . 1 3 2 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 35 | 2 . 5 9 6 8 5 Treads . | . . . . . . . Leg 30 | 2 . 5 9 6 3 5 Wheel . | . . . . . . . Hover 4 | . . . . . 4 . Flight 1 | . . . . . 1 . Utility 25 | 1 1 5 5 5 4 4 Device 16 | . . 4 3 3 2 4 Storage 5 | 1 . . 1 1 2 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 4 | . 1 1 1 1 . . Artifact . | . . . . . . . Weapon 24 | 2 2 4 6 5 3 2 Energy Gun 10 | 1 . . 5 1 2 1 Energy Cannon 2 | . 1 . . . . 1 Ballistic Gun 7 | 1 1 2 1 2 . . Ballistic Cannon 3 | . . 1 . 1 1 . Launcher 1 | . . 1 . . . . Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 1 1 1 2 . Parts Lost 32 | . . 5 4 6 2 15 Power 2 | . . . 1 . . 1 Propulsion 11 | . . 2 1 3 1 4 Utility 12 | . . 2 2 2 . 6 Weapon 7 | . . 1 . 1 1 4 Highest Loss Streak 14 | . . 4 2 2 1 14 To Critical Strikes . | . . . . . . . Average Backups 8 | 1 5 7 8 8 9 9 Power 1 | . 1 1 . 1 1 1 Propulsion 1 | . 2 3 1 1 . 2 Utility 2 | . 1 . 1 2 4 3 Weapon 3 | . 1 2 4 3 3 2 Tool/Special . | . . . . . . . Unused Backups 28 | . 3 2 5 3 6 9 Power 6 | . 1 . 2 1 1 1 Propulsion 5 | . 1 1 . . 1 2 Utility 10 | . 1 1 . 2 2 4 Weapon 7 | . . . 3 . 2 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 89 | . 98 93 97 90 75 82 Engine 9 | . 14 11 10 9 7 5 Leg 30 | . 28 31 32 35 25 25 Device 14 | . . 8 14 15 14 25 Storage 9 | . 14 11 11 9 7 6 Protection 3 | . 12 10 5 2 . . Energy Gun 6 | . 8 . 7 9 7 5 Energy Cannon 3 | . 5 11 3 . . 5 Ballistic Gun 5 | . 14 6 9 4 . . Ballistic Cannon 4 | . . 2 1 6 7 5 Peak Build Rating 75 | 6 7 13 15 33 74 75 Average Rating 32 | 4 6 10 13 29 58 71 On Entrance 17 | . 6 7 12 15 32 53 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 3 | . . . . . . 3 Heaviest Build 52 | 13 15 20 25 41 52 48 Greatest Support 74 | 20 20 33 30 51 56 74 Greatest Overweight (x) 2 | . . . . 1 2 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 15 10 Average Capacity 9 | 7 8 8 8 10 10 9 Most Carried 15 | 3 7 8 10 10 15 10 Average Carried 8 | 1 6 7 8 9 9 9 Final Capacity 10 | 8 8 8 10 10 10 5 Final Carried 10 | 3 7 8 10 9 10 5 Class Distribution -------------------- 34% | Scavenger-Skirmisher 31% | Scavenger-Mutant 12% | Mutant 12% | Skirmisher 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Matter Collected 2360 | 192 58 279 554 678 409 190 Remotely . | . . . . . . . Salvage Created 3236 | . 73 525 1092 852 396 298 Parts 176 | . 9 37 66 38 13 13 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 77 | . 4 16 23 19 7 8 Guns 30 | . 4 1 18 7 . . Cannons 42 | . . 10 5 12 7 8 AOE 5 | . . 5 . . . . Classes Destroyed 14 | . 2 3 2 4 3 . Worker 1 | . . . . 1 . . Builder 1 | . . . 1 . . . Hauler 1 | . . . . 1 . . Recycler 1 | . . . . . 1 . Operator 1 | . . 1 . . . . Watcher 7 | . . . 2 3 2 . Swarmer 16 | . 3 4 3 3 . 3 Grunt 39 | . 1 8 10 11 5 4 Brawler 1 | . . 1 . . . . Duelist 1 | . . . . . 1 . Sentry 15 | . . 3 10 2 . . Specialist 2 | . . . . 2 . . Programmer 2 | . . . . . 1 1 Heavy 1 | . . . . 1 . . Best Kill Streak 5 | . 4 5 3 4 2 3 Combat Bots Only 5 | . 4 5 3 3 2 3 Max Kills in Single Turn 2 | . 1 2 2 2 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Hostile Shots Fired 574 | . 36 81 103 135 35 184 Missed 147 | . 5 25 35 39 13 30 Hits 427 | . 31 56 68 96 22 154 Melee 5 | . . 5 . . . . Projectile 422 | . 31 51 68 96 22 154 Critical Strikes 12 | . . 3 1 3 . 5 Part Disruptions 2 | . . . . . 2 . Damage Taken 6216 | . 258 826 913 1422 336 2461 Core 1442 | . 63 178 145 171 16 869 Absorbed by Shields 74 | . . . . . . 74 Redirected to Shielding 105 | . 17 66 22 . . . Regen/Repaired (Parts) 121 | . . . 15 106 . . Core Remaining (%) 71 | 100 74 . 19 68 97 . Volleys Fired 260 | . 14 52 74 70 28 22 Largest 3 | . 2 2 2 3 2 3 Hottest 172 | . 70 97 97 113 105 172 Shots Fired 493 | . 28 68 147 161 51 38 Gun 309 | . 28 15 123 115 24 4 Cannon 180 | . . 49 24 46 27 34 Launcher 4 | . . 4 . . . . Special . | . . . . . . . Kinetic 243 | . 14 16 73 91 27 22 Thermal 218 | . 14 48 74 70 . 12 Explosive 4 | . . 4 . . . . Electromagnetic 28 | . . . . . 24 4 Robot Hit Streak 34 | . 5 9 34 16 9 7 Robot Miss Streak 4 | . 3 3 2 4 4 2 Penetration Max 1 | . . . . 1 . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 344 | . 16 45 112 118 31 22 Core Hits 137 | . 6 25 40 37 11 18 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 15 | . . . 5 8 2 . Burn 8 | . . . 4 4 . . Destroy 1 | . . . . 1 . . Blast 6 | . . . 1 3 2 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7739 | . 175 1116 1736 3084 1040 588 Guns 3162 | . 175 56 1386 1275 258 12 Cannons 4169 | . . 662 346 1803 782 576 Explosions 398 | . . 398 . . . . Melee . | . . . . . . . Ramming 10 | . . . 4 6 . . Kinetic 4438 | . 63 56 835 2345 782 357 Thermal 2623 | . 112 662 897 733 . 219 Explosive 398 | . . 398 . . . . Electromagnetic 270 | . . . . . 258 12 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . 10 10 . . 2 Average Corruption 9 | . . 9 10 . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 73 | . . 12 56 . . 5 Message Errors 18 | . . 3 14 . . 1 Matter Fused 11 | . . 2 9 . . . Heat Flow Errors 9 | . . . 7 . . 2 Energy Discharges 9 | . . 3 5 . . 1 Parts Rejected 3 | . . 1 2 . . . Parts Fused 2 | . . . 2 . . . Data Loss (minor) 11 | . . 1 10 . . . Data Loss (major) 1 | . . . 1 . . . Misfires 2 | . . . 2 . . . Alerts 2 | . . . 1 . . 1 Misdirections 1 | . . 1 . . . . Weapon Failures 4 | . . 1 3 . . . Overload Shots . | . . . . . . . Overflow Damage 180 | . . . . 133 40 7 Projectiles 180 | . . . . 133 40 7 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 24 | . . . . 14 4 6 Impact . | . . . . . . . Kinetic 20 | . . . . 13 3 4 Secondary 4 | . . . . 1 1 2 Self-Inflicted Damage 50 | . . 50 . . . . Shots 2 | . . 2 . . . . Rammed . | . . . . . . . Targets Rammed 2 | . . . 1 1 . . Kicked 2 | . . . 1 1 . . Crushed . | . . . . . . . Highest Temperature 307 | . 200 136 286 289 18 307 Average Temperature 77 | . 106 33 78 72 6 137 Received Heat Transfer 1689 | . 18 264 387 567 108 345 Effects 5 | . . . . . . 5 Energy Bleed 2 | . . . . . . 2 Interference 3 | . . . . . . 3 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 10 | . 1 4 3 2 . . Heat Transferred 6557 | . 333 1406 2420 1998 . 400 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Maximum Alert Level 1 | . . 1 1 1 1 1 Low Security (%) 86 | 100 100 59 81 84 98 99 Level 1 13 | . . 40 18 15 1 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 300 | . 80 257 300 261 204 212 Initial 124 | . . 9 89 124 106 76 Average 111 | . 31 153 143 125 103 36 Influence Increases 2773 | . 94 452 737 661 498 331 Destroy 0b10 Robot/C 1580 | . 80 320 460 380 180 160 Destroy 0b10 Robot/NC 60 | . . 5 15 25 15 . Destroy Leader 396 | . 10 70 154 88 34 40 Allied During Kill 9 | . . . . . 9 . Trap Triggered on 0b10 20 | . . . 20 . . . Successful Hack 100 | . 4 . 40 30 26 . Disable Machine 165 | . . 30 30 60 30 15 Destroy Structure 53 | . . 27 3 18 4 1 Lose Combat Pursuer 90 | . . . 15 60 . 15 Active Sensor Use 300 | . . . . . 200 100 Influence Decreases 2672 | . 70 263 654 722 577 386 Entered New Map 520 | . . 15 124 172 129 80 Time Decay 1772 | . 70 198 490 490 368 156 Lost Part 320 | . . 50 40 60 20 150 Lost Ally 60 | . . . . . 60 . Squads Dispatched 20 | . . 2 3 5 6 4 Investigation 9 | . . 1 2 1 3 2 Extermination 2 | . . . . . 1 1 Reinforcement 9 | . . 1 1 4 2 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses 3 | . . . . . 2 1 Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Distress Signals 11 | . 1 2 4 3 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 117 | . 7 21 27 34 12 16 Peak Tracking Total 10 | . 6 7 4 5 3 10 Tactical Retreats 5 | . . . 1 3 . 1 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Traps Triggered 6 | . . 1 1 1 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 4 | . . . 4 . . . Reused 2 | . . . 2 . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . 2 . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Disabled 11 | . . 2 2 4 2 1 Max in Single Turn 1 | . . 1 1 1 1 1 Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Accessed 32 | . 1 4 14 7 5 1 Terminals 24 | . 1 4 12 5 2 . Fabricators 1 | . . . . . 1 . Repair Stations 4 | . . . 1 1 1 1 Recycling Units 1 | . . . . . 1 . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . 1 . . . Total Hacks 76 | . 3 14 33 17 8 1 Successful 36 | . 3 1 17 11 4 . Failed 40 | . . 13 16 6 4 1 Catastrophic 10 | . . 2 5 1 2 . Database Lockouts . | . . . . . . . Manual 2 | . . . 2 . . . Terminals 60 | . 3 14 28 12 3 . Fabricators 2 | . . . . . 2 . Repair Stations 9 | . . . 4 2 2 1 Recycling Units 1 | . . . . . 1 . Scanalyzers 3 | . . . . 3 . . Garrison Access 1 | . . . 1 . . . Terminal Hacks 25 | . 3 1 13 6 2 . Record 5 | . 2 1 . 2 . . Part Schematic 3 | . . . 2 . 1 . Robot Schematic 1 | . . . 1 . . . Robot Analysis 1 | . . . . . 1 . Prototype ID Bank 2 | . . . 2 . . . Open Door 3 | . . . 3 . . . Branch Access Points 2 | . . . 1 1 . . Emergency Access Points 1 | . . . . 1 . . Fabricator Index 1 | . . . 1 . . . Alert Level 1 | . . . . 1 . . Locate Traps 2 | . 1 . 1 . . . Reprogram Traps 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks 2 | . . . . . 2 . Load Schematic 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks 5 | . . . 3 2 . . Scan Component 3 | . . . 2 1 . . Repair 2 | . . . 1 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . . 3 . . Insert Component 1 | . . . . 1 . . Retrieve Study 2 | . . . . 2 . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 24 | . . 4 8 6 5 1 Full Trace Events 2 | . . . 1 . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . Robots Built 3 | . . . . . 3 . Authchips . | . . . . . . . Time 49 | . . . . . 49 . Total Robot Build Rating 6 | . . . . . 6 . Part Schematics Acquired 3 | . . . 2 . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . . 2 . . Parts Repaired 2 | . . . 1 1 . . Time 64 | . . . 26 38 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Total Allies 3 | . . . . . 3 . Largest Group 3 | . . . . . 3 . Highest-Rated Group 54 | . . . . . 54 . Highest-Rated Ally 18 | . . . . . 18 . Total Orders . | . . . . . . . Ally Attacks 8 | . . . . . 8 . Total Damage 207 | . . . . . 207 . Kills 2 | . . . . . 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Active Infowar (turns) 2939 | . . . 451 1082 839 567 Sensors 1533 | . . . 451 1082 . . A.S.S. 1406 | . . . . . 839 567 Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Turns Passed 4766 | 62 238 446 1286 1281 840 613 Spaces Moved 2424 | 44 147 221 690 552 514 256 Core 3 | 3 . . . . . . Treads . | . . . . . . . Legs 2308 | 41 147 221 690 552 401 256 Wheels . | . . . . . . . Hover 113 | . . . . . 113 . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 71 120 Average Speed 118 | 115 120 120 120 120 110 121 Slowest Speed 240 | 120 120 120 120 190 240 122 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 4 27 23 88 42 13 6 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 55 | . . 32 1 17 4 1 Melee . | . . . . . . . Projectile 23 | . . . 1 17 4 1 AOE 32 | . . 32 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Total 3843 | 52 183 337 1004 1006 736 525 Wait 893 | . 10 25 181 334 123 220 Move 2418 | 43 146 220 689 551 513 256 Hop . | . . . . . . . Pick Up 60 | 3 7 8 8 10 18 6 Fast Attach 48 | 6 1 11 11 8 10 1 Attach 34 | . . 4 5 9 11 5 Detach 18 | . . 4 2 3 8 1 Swap 28 | . 2 2 12 4 2 6 Drop 82 | . 3 11 21 16 23 8 Fire 260 | . 14 52 74 70 28 22 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . . . 1 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Entered another Materials area 301 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 302 | -9/Materials | Build established: Mutant 434 | -9/Materials | System corruption reached 10% 464 | -9/Materials | Lost 4 parts (1n2u1w) 538 | -9/Materials | Discovered new exit (range 11) 747 | -9/Materials | Entered Storage 867 | -9/Storage | Build established: Scavenger-Mutant 1173 | -9/Storage | Core integrity fell below 50% 1199 | -9/Storage | Identified exit to Recycling 1635 | -9/Storage | Repaired Sensor Array 1972 | -9/Storage | Core integrity fell below 20% 2019 | -9/Storage | Discovered new exit (range 8) 2033 | -9/Storage | Entered Materials 2033 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2350 | -8/Materials | Found Prototype Device 2514 | -8/Materials | Build established: Scavenger-Tank 2830 | -8/Materials | Build established: Scavenger-Skirmisher 2888 | -8/Materials | Discovered new exit (range 16) 2951 | -8/Materials | Identified Active Sensor Suite 3003 | -8/Materials | Repaired Hvy. Assault Cannon+ 3314 | -8/Materials | Entered Factory 3314 | -7/Factory | Evolved 2 slots: Utility x2 3391 | -7/Factory | Fabricated L-31 Rogue (x3) 4000 | -7/Factory | Discovered new exit (range 14) 4133 | -7/Factory | Identified exit to Factory 4154 | -7/Factory | Entered another Factory area 4154 | -6/Factory | Evolved 2 slots: Utility x2 4469 | -6/Factory | Build established: Skirmisher 4758 | -6/Factory | Core integrity fell below 50% 4764 | -6/Factory | Core integrity fell below 20% 4767 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04744_ Slug penetrates Wall. 04745_ Critical hit (Burn: +37). 04745_ Imp. Carbon-fiber Leg destroyed. 04746_ Wall collapses. 04746_ Acquired 5 matter. 04747_ Penetrated by Slug. 04747_ Assault Cannon destroyed. 04747_ Penetrated by Slug. 04747_ U-05 Engineer destroyed. 04750_ Penetrated by Slug. 04750_ Adv. Heat Sink destroyed. 04751_ Penetrated by Slug. 04753_ Plasma Cannon destroyed. 04753_ Shield Generator destroyed. 04754_ Penetrated by Slug. 04754_ Slug penetrates Wall. 04754_ Active Sensor Suite destroyed. 04756_ Penetrated by Slug. 04764_ Med. Storage Unit destroyed. 04766_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????# # """" """" #??????????????????????? | | ???????# # #??????????????????????? | | ???????# + """ """" #??????????????????????? | | ???????# # """ """! #??????????????????????? | | ???????# # """ !""" #??????????????????????? | | ?###???# # """ #??????????????????????? | | ## ##### # #??????????????????????? | | # ####+######+##??????????????????????? | | " " " ??????????????????????????? | | " ???????? ????????????????? | | ??????? ?????????????? | | ??????? ???????????? | | ???????? ?????????? | | ###+#####???????? ?????????? | | """ #??????????????? ??????????? | | """ #??????????????? ???????????? | | """ #??????????????? ????????????? | | #??????????????? ?????????????? | | """" #??????????????? ??????????????? | | """" +??????????????? ???????????????? | | """" #####??????????????? #????????????????? | | #?????????????????## #????????????????? | | #?????????????????# ??????????????????? | | ##########?????????????????#[#???????????????????? | | ##########################%#???????????????????? | | + s =*@=%%#???????????????????? | | #######################!s!h####????????????????? | | #???????????????????# %!g!! ! #????????????????? | | !#???????????????????#"" g #????????????????? | | #???????????????????#""h #????????????????? | | ###???????????????????#G ===#????????????????? | | ??????????????????????#"" ===#????????????????? | | ??????????????????????#"" == #????????????????? | | ??????????????????????# ! #????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????###########????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 55 Energy Filtering 45 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Storage | Hacked Cryofiber Web | -9/Storage | Hacked Hyp. Gauss Rifle | -7/Factory | Hacked Robot Schematics ------------------ L-31 Rogue | -9/Storage | Hacked Fabricated ------------ L-31 Rogue | x3 | -7/Factory Repaired ---------- Sensor Array | 25% | -9/Storage Hvy. Assault Cannon | 57% | -8/Materials Studied --------- Field Laser | -8/Materials | Hacked Hvy. Assault Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots DATA ERROR: Steam Global Achievement% For Emergencies Only Ghost 'Em Heavy Suspicion I Spy Item+ My Command Is Your Wish Organ Harvest Please Form A Line Safety First Shopping List Some Acronyms Are Better Than Others System Compromised There's More Where That Came From Throw Away The Key Challenges ------------ None Game ------ Seed SubatomicPersonalBeam Manual? 0 Play Time 02:27:12 Cumulative 11.1 hours Start 2025.10.26 @ 23:23:16 End 2025.10.31 @ 00:19:53 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 7 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93ea4011-b0c9-4a5f-b2ae-aa6b4cb2a868