Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 17:01:41 Player: Lunace Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (127) 635 Value Destroyed (4814) 4814 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (2814) 2814 TOTAL SCORE: 15103 Bonus ------- High Alert Combat Kills 102 Follower Combat Kills 1098 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 634 Friendly Fire -320 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (350) Ox6 Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (6) ------- (None) > --- INVENTORY (15) --- Light Antimatter Reactor Matter Compressor (250) Improved Sensor Array Advanced Signal Interpreter System Restoration Module Molecular Scythe Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Damper Plating Force Field > --- WEAPON ----------- Vortex Rail Vortex Rail Vortex Cannon Vortex Cannon Vortex Cannon Vortex Cannon > --- INVENTORY -------- Light Angular Momentum Engine Armored Huge Wheel Improved Coolant Injector Matter Compressor Improved Sensor Array Advanced Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating Experimental Thermal Shield System Restoration Module Long-range Tractor Beam Heavy Beamcaster Heavy Flak Cannon Molecular Scythe [Rating: 114] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Makeshift Sword Energy Gun Particle Gun Energy Cannon Vortex Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Battle Cannon Launcher Heavy Missile Launcher Impact Weapon Heavy Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . . . . . . Utility 4 | . . . . . . . . 2 . . . . 2 . . . . . . . Weapon 4 | . . . 2 . . . . . . . . . . . . 2 . . . . Parts Attached 141 | 6 1 6 7 3 1 14 8 2 2 3 6 13 13 12 11 1 5 1 6 20 Power 17 | 1 . 1 . . . 7 1 . . 2 . 1 2 . . . . . . 2 Engine 10 | 1 . . . . . 5 1 . . 1 . . 1 . . . . . . 1 Core 6 | . . 1 . . . 2 . . . 1 . 1 . . . . . . . 1 Reactor 1 | . . . . . . . . . . . . . 1 . . . . . . . Propulsion 36 | 2 . 4 2 . . 2 4 . . . 1 4 7 . 2 . 3 . . 5 Treads 18 | . . . 2 . . 2 3 . . . 1 2 2 . . . 2 . . 4 Leg 12 | 2 . 4 . . . . 1 . . . . 1 4 . . . . . . . Wheel 4 | . . . . . . . . . . . . . . . 2 . 1 . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . 1 1 . . . . . . . Utility 45 | 1 1 . 1 2 1 2 1 2 . 1 3 5 4 5 7 . 1 . . 8 Device 20 | . 1 . . 2 . . . 1 . 1 3 1 2 1 3 . 1 . . 4 Storage 5 | 1 . . 1 . 1 1 . . . . . . . . 1 . . . . . Processor 4 | . . . . . . 1 . 1 . . . . 1 . 1 . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 16 | . . . . . . . 1 . . . . 4 1 4 2 . . . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 43 | 2 . 1 4 1 . 3 2 . 2 . 2 3 . 7 2 1 1 1 6 5 Energy Gun 11 | . . . 2 . . 3 1 . . . . . . . . . . 1 2 2 Energy Cannon 9 | . . . . . . . . . 1 . . . . . 1 . 1 . 4 2 Ballistic Gun 9 | 2 . . 1 . . . . . . . . 1 . 5 . . . . . . Ballistic Cannon 6 | . . . . . . . . . . . 2 1 . 1 . 1 . . . 1 Launcher 3 | . . . 1 . . . . . 1 . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . 1 . . . . 1 . . . . 1 . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . 1 . . . 1 . . 1 3 . . . 2 . Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . . . System Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . Parts Lost 50 | . . . . 4 . 7 1 . . . . 9 2 . . . . 1 1 25 Power 5 | . . . . 1 . 2 . . . . . . . . . . . . . 2 Propulsion 13 | . . . . . . 2 . . . . . 3 1 . . . . . . 7 Utility 15 | . . . . 1 . 1 . . . . . 3 1 . . . . . . 9 Weapon 17 | . . . . 2 . 2 1 . . . . 3 . . . . . 1 1 7 Highest Loss Streak 22 | . . . . 4 . 5 1 . . . . 2 1 . . . . 1 1 22 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 95 100 98 80 77 93 86 100 100 100 99 96 85 94 63 58 68 67 69 59 Engine 2 | . 14 10 . . . 7 9 7 7 3 . . . . . . . . . . Core 3 | . . 3 11 3 . 2 . . . 3 7 7 4 . . . . . . . Reactor 1 | . . . . . . . . . . . . . 1 6 6 5 5 5 5 3 Treads 16 | . . . 20 22 22 22 23 30 30 30 30 25 15 . . . 3 5 5 4 Leg 3 | . 28 28 1 . . . . . . . . 2 6 26 6 . . . . . Wheel 1 | . . . . . . . . . . . . . . . 9 11 6 5 5 4 Device 5 | . 10 14 11 7 11 1 . 7 7 7 8 3 5 3 2 5 5 5 5 4 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 5 5 5 5 5 Processor 4 | . . . . . . 9 6 7 7 7 7 7 12 7 2 . . . . . Protection 4 | . . . . . . . 2 7 7 7 5 8 . 19 7 5 5 5 5 4 Energy Gun 8 | . . . 19 14 11 23 26 23 21 7 4 . . . . . . 1 7 8 Energy Cannon 4 | . . . . . . . . . . 7 4 . . . . 5 9 11 16 16 Ballistic Gun 4 | . 28 15 1 . . . . . . . . 2 6 20 19 11 11 11 5 . Ballistic Cannon 3 | . . . . . . . . . . . 5 16 6 2 . . 5 5 2 . Launcher 2 | . . . 10 3 . . . . . 7 7 1 . . . 5 5 1 . . Slashing Weapon 6 | . . 12 11 11 11 11 8 7 7 7 7 9 13 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 158 | 12 13 15 40 40 50 61 67 68 77 77 74 92 72 88 114 110 122 122 158 155 Greatest Support 98 | 20 20 20 40 40 40 40 80 80 80 80 88 88 98 70 70 56 70 28 28 70 Greatest Overweight (x) 8 | . . . . . 1 1 1 . . . . 1 2 1 3 1 4 4 5 8 Average Overweight (x) 1 | . . . . . . 1 . . . . . . . . 1 1 2 4 4 4 Largest Inventory Capacity 20 | 8 8 8 15 15 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 Average Capacity 17 | 7 8 8 13 15 15 20 20 20 20 20 20 20 20 20 18 15 15 15 15 15 Most Carried 20 | 2 5 8 14 15 16 18 20 19 19 18 20 20 15 20 20 15 15 15 15 15 Average Carried 15 | 1 2 7 10 14 15 15 17 17 18 17 18 16 12 17 17 14 14 15 14 13 Final Capacity 20 | 8 8 8 15 15 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 Final Carried 20 | 2 5 7 14 15 16 16 19 18 18 17 20 16 14 20 14 15 15 15 15 6 Class Distribution -------------------- 15% | Mutant 13% | Scavenger-Executioner 8% | Skirmisher 8% | Scavenger-Skirmisher 7% | Scavenger-Gunner 7% | Scavenger-Tank 6% | Derelict-Tank 6% | Executioner 5% | Derelict-Skirmisher 4% | Derelict-Mutant 3% | Derelict-Assassin 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Derelict-Skirmisher | -7/Zion Derelict-Tank | -6/Proximity Caves Derelict-Gladiator | -6/Factory Scavenger-Tank | -6/Waste Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Warlord Executioner | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Matter Collected 3810 | 249 . 293 260 72 . 135 65 30 10 82 10 731 208 629 270 . 334 149 95 188 Remotely 156 | . . . . 10 . 30 . . . . . . . . . . . . . 116 Salvage Created 4003 | . . 169 304 193 . 597 533 71 53 191 . 615 233 . 186 168 88 160 88 354 Parts 188 | . . 10 16 19 . 36 25 7 . 3 . 23 12 . 5 7 . 6 2 17 Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . . 3 . 17 . . . . . 6 . 16 Prevented 2 | . . . . . . . . . . . . . . . . . . . . 2 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 104 | . . 3 4 6 . 10 9 3 . 5 . 20 4 . 5 4 8 8 3 12 Melee 30 | . . 3 . 3 . 7 6 3 . . . 4 4 . . . . . . . Guns 17 | . . . . . . 3 3 . . 1 . . . . 5 . 1 2 . 2 Cannons 19 | . . . . . . . . . . 1 . 6 . . . 1 1 . 3 7 AOE 37 | . . . 4 3 . . . . . 3 . 9 . . . 3 6 6 . 3 Classes Destroyed 18 | . . 2 4 . . 2 3 . . . . 1 1 . 1 1 . . 1 2 Worker 6 | . . . 1 1 . 3 1 . . . . . . . . . . . . . Tunneler 5 | . . 1 1 2 . 1 . . . . . . . . . . . . . . Hauler 1 | . . . . . . . 1 . . . . . . . . . . . . . Recycler 5 | . . . 3 1 . 1 . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . 1 . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . 1 . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . 2 Watcher 3 | . . . 2 . . . . . . . . . . . 1 . . . . . Swarmer 33 | . . . 3 6 . 3 . 3 . 1 . 8 . . . . 1 6 . 2 Grunt 42 | . . 3 1 . . 5 7 . . 3 . 5 3 . 3 3 6 1 . 2 Brawler 4 | . . . . . . . 1 . . . . 1 . . . . . . . 2 Duelist 8 | . . . . . . 1 . . . . . 3 . . . 1 . . . 3 Sentry 7 | . . . . . . . 1 . . 1 . 1 . . 1 . 1 1 . 1 Specialist 1 | . . . . . . . . . . . . . . . 1 . . . . . Hunter 4 | . . . . . . 1 . . . . . 2 . . . . . . 1 . Programmer 1 | . . . . . . . . . . . . . 1 . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . 2 . Fireman 1 | . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 9 | . . 2 4 4 . 3 6 3 . 3 . 9 2 . 3 4 5 4 2 7 Combat Bots Only 9 | . . 2 3 3 . 3 6 3 . 3 . 9 2 . 2 4 5 4 2 7 Max Kills in Single Turn 6 | . . 1 2 4 . 1 1 1 . 2 . 6 1 . 1 2 3 2 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . 1 3 . . . . . 1 . 6 . . . 2 3 2 . 2 Melee 1 | . . 1 . 1 . 1 1 1 . . . 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Hostile Shots Fired 796 | . . 14 13 23 . 78 27 7 . 13 . 149 29 . 37 7 41 45 51 262 Missed 199 | . . 5 5 5 . 13 6 2 . 2 . 37 6 . 9 3 12 11 9 74 Damage Taken 10691 | . . 270 128 557 . 1073 320 66 . 115 . 1827 362 38 295 132 402 451 601 4054 Core 1574 | . . 63 35 60 . 188 14 . . 5 . 136 . . 69 . . 40 102 862 Absorbed by Shields 517 | . . . . . . . . . . . . . . . 61 . 55 157 190 54 Ignored by Resistances 830 | . . . . . . . . . . . . . . . 161 24 109 . 283 253 Regen/Repaired (Parts) 429 | . . . . . . . 281 . . . 120 . . 8 . . . . 20 . Core Remaining (%) 78 | 100 . 74 . . . 29 97 . . . . 79 . . 91 . . . . . Volleys Fired 159 | . 1 1 11 2 . 6 5 . . 4 . 33 1 1 25 6 14 11 3 35 Largest 6 | . 2 2 2 1 . 2 3 . . 3 . 3 2 3 3 3 3 5 6 5 Hottest 290 | . 40 40 100 33 . 130 199 . . 173 . 135 67 99 99 156 119 289 290 240 Shots Fired 318 | . 2 2 12 2 . 7 16 . . 7 . 69 2 4 68 12 18 20 18 59 Gun 145 | . 2 2 2 . . 7 16 . . 2 . . 1 4 68 6 4 6 6 19 Cannon 126 | . . . . . . . . . . 2 . 59 1 . . 3 2 7 12 40 Launcher 47 | . . . 10 2 . . . . . 3 . 10 . . . 3 12 7 . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 173 | . 2 2 . . . . . . . . . 59 2 4 68 6 6 8 . 16 Thermal 32 | . . . . . . 3 16 . . 4 . . . . . 3 . 5 . 1 Explosive 47 | . . . 10 2 . . . . . 3 . 10 . . . 3 12 7 . . Electromagnetic 9 | . . . 2 . . 4 . . . . . . . . . . . . . 3 Entropic 57 | . . . . . . . . . . . . . . . . . . . 18 39 Robot Hit Streak 12 | . 1 2 4 3 . 1 4 . . 7 . 9 2 1 5 8 4 5 7 12 Robot Miss Streak 6 | . 1 . 2 . . 3 1 . . . . 5 1 2 4 1 1 1 1 6 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . 2 Secondary Targets 1 | . . . . . . . . . . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . 1 . . . . . Shots Hit Robots 255 | . 1 5 4 10 . 30 27 3 2 4 . 32 19 1 41 7 6 11 11 41 Core Hits 228 | . . 4 14 8 . 17 12 3 1 7 . 34 7 1 17 8 27 16 5 47 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . . . . . 1 . . 1 . . . . 3 Critical Strikes 21 | . . . . . . 1 2 . . . . 4 . . 1 . . . 3 10 Burn 1 | . . . . . . . 1 . . . . . . . . . . . . . Destroy 2 | . . . . . . . . . . . . 1 . . 1 . . . . . Blast 2 | . . . . . . . . . . . . 2 . . . . . . . . Sever 3 | . . . . . . 1 1 . . . . 1 . . . . . . . . Detonate 3 | . . . . . . . . . . . . . . . . . . . . 3 Sunder 10 | . . . . . . . . . . . . . . . . . . . 3 7 Melee Attacks 117 | . . 7 1 10 . 36 19 3 2 . 3 12 24 . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . Slashing 116 | . . 7 1 10 . 35 19 3 2 . 3 12 24 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . 1 4 . 5 2 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . 3 . . . . . . . Damage Inflicted 13987 | . 14 154 630 617 . 1153 807 109 109 274 . 2241 682 59 1013 601 1513 895 609 2507 Guns 2453 | . 14 11 13 . . 32 188 . . 39 . . 19 59 1013 44 52 87 237 645 Cannons 2515 | . . . . . . . . . . 27 . 527 . . . 75 29 165 372 1320 Explosions 5441 | . . . 550 191 . . . . . 208 . 1393 . . . 482 1432 643 . 542 Melee 3578 | . . 143 67 426 . 1121 619 109 109 . . 321 663 . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 2307 | . 14 11 . . . . . . . . . 527 19 59 1013 44 81 125 . 414 Thermal 1022 | . . . . . . . 188 . . 66 . . . . . 75 . 127 . 566 Explosive 4899 | . . . 550 191 . . . . . 208 . 1393 . . . 482 1432 643 . . Electromagnetic 142 | . . . 13 . . 32 . . . . . . . . . . . . . 97 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 3578 | . . 143 67 426 . 1121 619 109 109 . . 321 663 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 2039 | . . . . . . . . . . . . . . . . . . . 609 1430 Highest Corruption 2 | . . . . . . . 2 . . . . . 1 1 2 . . . . . Average Corruption 1 | . . . . . . . 2 . . . . . 1 1 1 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 15 | . . . . . . . 3 . . . . . 1 7 4 . . . . . Message Errors 6 | . . . . . . . 1 . . . . . 1 3 1 . . . . . Energy Discharges 3 | . . . . . . . . . . . . . . 1 2 . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . . . . Data Loss (major) 2 | . . . . . . . 1 . . . . . . 1 . . . . . . Misfires 2 | . . . . . . . 1 . . . . . . 1 . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 575 | . . . 1 107 . 23 74 . 19 39 . 63 75 . . . 58 47 38 31 Projectiles 52 | . . . . . . . . . . . . . . . . . . . 38 14 Explosions 240 | . . . 1 15 . . . . . 39 . 63 . . . . 58 47 . 17 Melee 283 | . . . . 92 . 23 74 . 19 . . . 75 . . . . . . . Knockbacks 28 | . . . . . . . . . . . . 11 . . . . . . . 17 Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 24 | . . . . . . . . . . . . 10 . . . . . . . 14 Secondary 4 | . . . . . . . . . . . . 1 . . . . . . . 3 Self-Inflicted Damage 133 | . . . 48 . . . . . . . . . . . . . 17 2 . 66 Shots 7 | . . . 2 . . . . . . . . . . . . . 3 1 . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 521 | . . . 36 . . 66 335 . . 140 . 394 . 75 348 248 321 495 336 521 Average Temperature 120 | . . . 15 . . 20 151 . . 80 . 126 . 31 126 91 118 163 157 104 Received Heat Transfer 2461 | . . 57 36 . . 504 153 . . 21 . 162 165 . 120 36 208 53 . 946 Effects 13 | . . . . . . . . . . . . 2 . . 3 . . 2 1 5 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . . Interference 8 | . . . . . . . . . . . . 2 . . 3 . . . . 3 Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . 2 . . . . . . . . . . . . . Heat Transferred 1079 | . . . . . . . 481 . . 111 . . . . . . . 100 . 387 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Peak Influence 665 | . . 116 297 194 . 180 195 188 . . . . 60 68 665 626 . . . . Initial 325 | . . . . 92 . . . 88 . . . . . 21 . 325 . . . . Average 92 | . . 39 121 92 . 60 57 128 . . . . 33 28 200 429 . . . . Maximum Alert Level 2 | . . . 1 . . . . . . . . . . . 2 2 . . . . Low Security (%) 89 | 100 100 100 74 100 . 100 100 100 . . . . 100 100 59 . . . . . Level 1 7 | . . . 25 . . . . . . . . . . . 16 66 . . . . Level 2 3 | . . . . . . . . . . . . . . . 24 33 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . . . 1 . . . 1 . . . . 1 2 . 6 4 . . . 1 Investigation 3 | . . . 1 . . . . . . . . . . . 1 1 . . . . Extermination 3 | . . . . . . . . . . . . . 2 . 1 . . . . . Reinforcement 6 | . . . . . . . 1 . . . . . . . 4 1 . . . . Assault 4 | . . . . . . . . . . . . 1 . . . 2 . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Distress Signals 5 | . . . 2 . . . 1 . . . . . . . 1 . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 172 | . 2 9 12 8 . 12 13 4 . 5 . 18 5 6 19 6 9 12 14 18 Peak Tracking Total 10 | . 2 2 4 3 . 4 6 3 . 3 . 9 4 4 5 4 5 5 7 10 Tactical Retreats 17 | . . 1 1 1 . 1 . 1 . . . 4 . . . . 3 4 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Traps Triggered 2 | . . . . . . . . . . . . . 1 . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . 2 3 . . . . . . . Triggered 15 | . . . . . . . . . . 1 . 3 . . . . . . 11 . Fabricated Traps 4 | . . . . . . . . . . . . 4 . . . . . . . . Most Traps Carried 3 | . . . . . . . . . . . . 3 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Machines Disabled 18 | . . . 4 . . 1 . . . . . 2 1 . 7 2 . . 1 . Max in Single Turn 2 | . . . 1 . . 1 . . . . . 2 1 . 1 . . . 1 . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . . . . . . . . . . 3 . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Machines Accessed 22 | . . . 4 1 1 . 4 1 . . . . 2 . 2 2 1 1 3 . Terminals 8 | . . . 3 1 . . 2 . . . . . 1 . . . 1 . . . Fabricators 2 | . . . . . . . . . . . . . . . 1 1 . . . . Repair Stations 3 | . . . . . . . 2 . . . . . 1 . . . . . . . Recycling Units 3 | . . . 1 . . . . . . . . . . . 1 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . Total Hacks 73 | . . . 13 4 23 . 17 1 . . . . 4 . 2 3 1 1 4 . Successful 51 | . . . 6 2 23 . 8 1 . . . . 1 . 2 2 1 1 4 . Failed 21 | . . . 7 2 . . 8 . . . . . 3 . . 1 . . . . Catastrophic 6 | . . . 3 1 . . 1 . . . . . 1 . . . . . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . Manual 36 | . . . 11 4 1 . 9 . . . . . 2 . 5 2 . . 2 . Terminals 27 | . . . 10 4 . . 10 . . . . . 2 . . . 1 . . . Fabricators 3 | . . . . . . . . . . . . . . . 1 2 . . . . Repair Stations 9 | . . . . . . . 7 . . . . . 2 . . . . . . . Recycling Units 5 | . . . 3 . . . . . . . . . . . 1 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . Terminal Hacks 38 | . . . 3 2 23 . 4 . . . . . . . . . 1 1 4 . Record 26 | . . . . . 23 . . . . . . . . . . . 1 . 2 . Prototype ID Bank 7 | . . . 2 2 . . 3 . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . 1 2 . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 5 | . . . . . . . 4 . . . . . 1 . . . . . . . Scan Component 3 | . . . . . . . 2 . . . . . 1 . . . . . . . Repair 2 | . . . . . . . 2 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 6 | . . . 3 . . . . . . . . . . . 2 1 . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . 1 1 . . . . Overload 2 | . . . . . . . . . . . . . . . 1 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 3 . . . . . . . . . . . 1 . . . . . Monitor 1 | . . . 1 . . . . . . . . . . . . . . . . . Recyclers 2 | . . . 1 . . . . . . . . . . . 1 . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . 1 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . . . 3 1 . . 2 . . . . . 2 . 2 1 1 . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . 15 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . . . . . . . . . . . . Time 82 | . . . . . . . 82 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . 2 . . . . . . 5 1 Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Total Allies 32 | . . 3 . . . . . . . . . 2 . 19 2 . . . 5 1 Largest Group 19 | . . 3 3 . . . . . . . . 2 . 19 11 2 . . 5 1 Highest-Rated Group 702 | . . 40 40 . . . . . . . . 59 . 702 468 118 . . 261 47 Highest-Rated Ally 96 | . . 16 16 . . . . . . . . 30 . 50 96 91 . . 65 47 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 231 | . . 11 24 . . . . . . . . 27 . 97 49 5 . . 15 3 Total Damage 9793 | . . 137 226 . . . . . . . . 423 . 5204 2888 267 . . 549 99 Kills 46 | . . 3 5 . . . . . . . . 3 . 14 19 1 . . 1 . Allies Corrupted 11 | . . . . . . . . . . . . . . . 6 2 . . 3 . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . 1 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . 1 . . . . . 1 2 3 . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Turns Passed 15474 | 58 105 805 663 940 430 1286 642 152 634 745 1490 1931 582 550 575 318 801 542 1374 851 Spaces Moved 8249 | 38 66 627 359 527 239 473 194 82 379 437 853 835 320 302 346 257 422 319 762 412 Core 5 | 2 . . . . . . . . . . . . . . . . . . . 3 Treads 4698 | . . . 328 527 239 473 194 82 379 437 853 835 225 . . . 122 . . 4 Legs 1227 | 36 66 627 31 . . . . . . . . . 95 302 70 . . . . . Wheels 2319 | . . . . . . . . . . . . . . . 276 257 300 319 762 405 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 170 170 250 165 165 165 165 165 165 120 120 115 115 115 160 160 100 Average Speed 169 | 116 120 120 165 170 179 250 214 165 165 165 165 209 153 169 132 115 169 160 165 166 Slowest Speed 450 | 120 120 120 170 170 250 250 250 165 165 165 165 245 260 190 190 115 240 160 175 450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 16 99 34 85 59 79 19 3 58 61 82 96 7 95 16 11 60 55 87 40 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 5 | . . . 1 . 1 . . . . . 2 1 . . . . . . . . Known Exits Taken 7 | . . . 1 . . . . 1 1 1 1 . . . . 1 1 . . . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 1 . . . . 1 . . 1 . . 1 1 . Scrap Searched 28 | . . 3 . 1 . 1 . . 1 10 3 2 . . . . 4 2 . 1 Spaces Dug 69 | . . . 9 2 . 1 . . . 14 . 8 . . . . 12 23 . . Terrain Destroyed 392 | . . . 55 21 . 1 . . . 45 . 60 . 1 1 9 60 58 11 70 Melee 4 | . . . . 2 . 1 . . . . . 1 . . . . . . . . Projectile 71 | . . . . . . . . . . . . 14 . 1 1 . . 1 11 43 AOE 317 | . . . 55 19 . . . . . 45 . 45 . . . 9 60 57 . 27 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Total 9398 | 49 89 671 418 558 245 532 388 96 386 455 937 950 388 341 418 268 492 333 863 521 Wait 395 | 4 19 23 17 16 . . 153 7 . 7 62 7 17 7 1 2 40 3 3 7 Move 8230 | 37 65 626 358 526 238 472 193 81 378 436 852 834 320 301 345 256 421 318 761 412 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 73 | 2 3 2 14 . 3 3 6 2 1 1 5 1 2 7 10 2 6 . 2 1 Fast Attach 73 | 6 1 1 3 3 . 4 7 . 2 1 3 4 7 6 7 1 2 1 5 9 Attach 41 | . . . 3 . . 6 . 2 . 1 2 8 3 2 2 . 3 . . 9 Detach 12 | . . 1 1 1 . 1 . . . . 2 2 1 1 2 . . . . . Swap 27 | . . 5 1 . 1 4 1 . . 1 1 1 3 4 2 . . . 1 2 Drop 102 | . . 5 9 . 3 1 4 1 3 4 7 5 10 12 24 1 6 . 7 . Fire 159 | . 1 1 11 2 . 6 5 . . 4 . 33 1 1 25 6 14 11 3 35 Melee 113 | . . 7 1 10 . 35 19 3 2 . 3 12 21 . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 168 | . . . . . . . . . . . . 41 . . . . . . 81 46 Trap 5 | . . . . . . . . . . . . 2 3 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 12) 164 | -10/Materials | Entered Mines 203 | -10/Mines | Learned Materials terminal intel 271 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 314 | -10/Mines | Build established: Mutant 351 | -10/Mines | Assembled infested the area 356 | -10/Mines | Assisted by a Guerilla fighting off Assembled 403 | -10/Mines | Learned Materials interactive machine intel 685 | -10/Mines | Discovered new exit (range 10) 701 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 752 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 939 | -10/Mines | Discovered new exit (range 13) 969 | -10/Mines | Entered Materials 969 | -9/Materials | Accompanied by 3 allies 969 | -9/Materials | Evolved 2 slots: Weapon x2 970 | -9/Materials | Loaded intel: 18 interactive machine locations 971 | -9/Materials | Loaded intel: 12 terminal locations 1306 | -9/Materials | Identified exit to Mines 1314 | -9/Materials | Build established: Skirmisher 1632 | -9/Materials | Entered Mines 1906 | -9/Mines | Discovered new exit (range 11) 2009 | -9/Mines | Lost 4 parts (1p1u2w) 2221 | -9/Mines | Learned Materials stockpile data 2286 | -9/Mines | Build established: Mutant 2292 | -9/Mines | Discovered new exit (range 13) 2565 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2565 | -9/Mines | Discovered new exit (range 5) 2572 | -9/Mines | Entered Exiles 2615 | -9/Exiles | Met 8R-AWN 2642 | -9/Exiles | Met EX-HEX 2708 | -9/Exiles | Met EX-DEC 2717 | -9/Exiles | Learned location of Zion (-7) 2980 | -9/Exiles | Discovered new exit (range 10) 3002 | -9/Exiles | Entered Mines 3437 | -8/Mines | Build established: Gladiator 3446 | -8/Mines | Core integrity fell below 50% 3499 | -8/Mines | Lost 5 parts (2p1n2w) 3813 | -8/Mines | Build established: Scavenger-Gunner 4200 | -8/Mines | Discovered new exit (range 6) 4288 | -8/Mines | Entered Materials 4288 | -8/Materials | Evolved 2 slots: Propulsion x2 4487 | -8/Materials | Repaired Mak. Sword 4565 | -8/Materials | Central database locked down 4853 | -8/Materials | Repaired Arm. Treads 4889 | -8/Materials | Discovered new exit (range 15) 4930 | -8/Materials | Entered Factory 4930 | -7/Factory | Evolved 2 slots: Utility x2 5008 | -7/Factory | Discovered new exit (range 6) 5030 | -7/Factory | Discovered new exit (range 15) 5065 | -7/Factory | Identified exit to Lower Caves 5082 | -7/Factory | Entered Lower Caves 5229 | -7/Lower Caves | Build established: Scavenger-Skirmisher 5707 | -7/Lower Caves | Discovered new exit (range 3) 5709 | -7/Lower Caves | Identified exit to Lower Caves 5716 | -7/Lower Caves | Entered another Lower Caves area 5764 | -7/Lower Caves | Encountered a Warlord checkpoint 5967 | -7/Lower Caves | Build established: Skirmisher 6344 | -7/Lower Caves | Learned Factory emergency access door positions 6372 | -7/Lower Caves | Build established: Scavenger-Skirmisher 6438 | -7/Lower Caves | Discovered new exit (range 14) 6459 | -7/Lower Caves | Identified exit to Zion 6461 | -7/Lower Caves | Entered Zion 6538 | -7/Zion | Given A8's code to call for help 6749 | -7/Zion | Learned Factory non-interactive machine intel 6968 | -7/Zion | Build established: Derelict-Skirmisher 6978 | -7/Zion | Learned location of Quarantine (-2) 7111 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7195 | -7/Zion | Identified exit to Proximity Caves 7335 | -7/Zion | Learned location of Storage (-7) 7583 | -7/Zion | Found Prototype Device 7583 | -7/Zion | Identified Bomb Factory No. 2 7626 | -7/Zion | Given the Hacking Drone Bay 7873 | -7/Zion | Build established: Derelict-Assassin 7951 | -7/Zion | Entered Proximity Caves 8159 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8184 | -6/Proximity Caves | Destroyed 9 combat bots 8445 | -6/Proximity Caves | Build established: Derelict-Tank 9558 | -6/Proximity Caves | Build established: Derelict-Mutant 9654 | -6/Proximity Caves | Discovered new exit (range 16) 9691 | -6/Proximity Caves | Learned 4 Factory zone layouts 9882 | -6/Proximity Caves | Entered Factory 9882 | -6/Factory | Evolved 2 slots: Utility x2 9885 | -6/Factory | Loaded intel: 234 non-interactive machine locations 9988 | -6/Factory | Discovered new exit (range 11) 10005 | -6/Factory | Identified exit to Lower Caves 10246 | -6/Factory | Build established: Derelict-Gladiator 10464 | -6/Factory | Sucked down chute 10464 | -6/Factory | Entered Waste 10467 | -6/Waste | Found Prototype Slashing Weapon 10526 | -6/Waste | Warlord forces began an assault 10652 | -6/Waste | Spotted C-40 Crusher 10656 | -6/Waste | Allies destroyed C-40 Crusher 10682 | -6/Waste | Found Damper Plating 10715 | -6/Waste | Spotted C-40 Crusher 10715 | -6/Waste | Spotted C-40 Crusher 10722 | -6/Waste | Spotted C-40 Crusher 10725 | -6/Waste | Allies destroyed C-40 Crusher 10727 | -6/Waste | Spotted C-40 Crusher 10727 | -6/Waste | Allies destroyed C-40 Crusher 10732 | -6/Waste | Allies destroyed C-40 Crusher 10735 | -6/Waste | Allies destroyed C-40 Crusher 10739 | -6/Waste | Spotted C-40 Crusher 10744 | -6/Waste | Identified Molecular Scythe 10746 | -6/Waste | Allies destroyed C-40 Crusher 10766 | -6/Waste | Build established: Scavenger-Tank 10777 | -6/Waste | Lost 8 allies 10935 | -6/Waste | Discovered new exit (range 13) 11011 | -6/Waste | Identified exit to Factory 11014 | -6/Waste | Entered Factory 11014 | -6/Factory | Accompanied by 11 allies 11368 | -6/Factory | Lost 7 allies 11433 | -6/Factory | Build established: Tank 11497 | -6/Factory | Enhanced Grunt warped into view, answering call for help 11503 | -6/Factory | Enhanced Grunt warped into view, answering call for help 11546 | -6/Factory | Discovered new exit (range 11) 11572 | -6/Factory | Found Prototype Device 11572 | -6/Factory | Identified Exp. Thermal Shield 11589 | -6/Factory | Entered another Factory area 11589 | -5/Factory | Accompanied by 2 allies 11589 | -5/Factory | Evolved 2 slots: Weapon x2 11590 | -5/Factory | Identified exit to Upper Caves 11594 | -5/Factory | Lost 3 allies 11889 | -5/Factory | First assault squad dispatched 11907 | -5/Factory | Entered Upper Caves 11918 | -5/Upper Caves | Identified exit to Upper Caves 12158 | -5/Upper Caves | Build established: Scavenger-Executioner 12431 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12698 | -5/Upper Caves | Encountered a Warlord checkpoint 12708 | -5/Upper Caves | Entered another Upper Caves area 12732 | -5/Upper Caves | Discovered new exit (range 16) 12854 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12894 | -5/Upper Caves | Spotted B-75 Beast 13239 | -5/Upper Caves | Discovered new exit (range 8) 13250 | -5/Upper Caves | Entered Warlord 13969 | -5/Warlord | Visited the Vortex Lab 13978 | -5/Warlord | Found Prototype Energy Gun 13978 | -5/Warlord | Identified Vortex Rail 13981 | -5/Warlord | Warlord's base attacked by MAIN.C 13981 | -5/Warlord | Found Vortex Rail 13989 | -5/Warlord | Found Prototype Energy Cannon 13990 | -5/Warlord | Identified Vortex Cannon 13994 | -5/Warlord | Found Vortex Cannon 13997 | -5/Warlord | Found Vortex Cannon 14001 | -5/Warlord | Found Vortex Cannon 14224 | -5/Warlord | Met Warlord 14269 | -5/Warlord | Build established: Executioner 14331 | -5/Warlord | Warlord forces counterattacked 14452 | -5/Warlord | Spotted Striker 14456 | -5/Warlord | Allies destroyed Striker 14465 | -5/Warlord | Spotted Executioner 14469 | -5/Warlord | Destroyed Executioner 14490 | -5/Warlord | Lost 5 allies 14573 | -5/Warlord | Opened side exit 14604 | -5/Warlord | Spotted Executioner 14604 | -5/Warlord | Spotted Executioner 14606 | -5/Warlord | Spotted B-75 Beast 14608 | -5/Warlord | Destroyed Executioner 14608 | -5/Warlord | Discovered new exit (range 12) 14609 | -5/Warlord | Spotted B-86 Titan 14624 | -5/Warlord | Entered Proximity Caves 14627 | -4/Proximity Caves | Spotter reported a threat 14659 | -4/Proximity Caves | Lost 4 allies 15194 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 15274 | -4/Proximity Caves | Destroyed 7 combat bots 15330 | -4/Proximity Caves | Core integrity fell below 50% 15402 | -4/Proximity Caves | Core integrity fell below 20% 15454 | -4/Proximity Caves | Lost 22 parts (1p5n9u7w) 15475 | -4/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 15398_ Vortex Cannon destroyed. 15423_ Imp. Treads destroyed. 15428_ Attempting to rewire G-67 Veteran. 15441_ G-67 Veteran rewired. 15444_ Attempting to rewire L-61 Swordsman. 15452_ Veteran 7a heat spikes uncontrollably. 15452_ Attempting to rewire L-61 Swordsman. 15452_ Veteran 7a overheating. 15453_ Attempting to rewire L-61 Swordsman. 15453_ Veteran 7a critical meltdown. 15454_ Attempting to rewire L-61 Swordsman. 15456_ Arm. Huge Wheel destroyed. 15457_ Attempting to rewire L-61 Swordsman. 15465_ Imp. Treads destroyed. 15466_ Attempting to rewire L-61 Swordsman. 15468_ Rnf. Fission Core destroyed. 15469_ Attempting to rewire L-61 Swordsman. 15469_ L-61 Swordsman suffers critical hit (Burn). 15470_ Attempting to rewire L-61 Swordsman. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????? ????????????????????????????????????????? | | ???????? ##??????????????????????????????????????? | | ???????? #######????????????????????????????????? | | ???????? #" ##??###??????????????????????????? | | ???????? #### ??????????????????????????? | | ???????? ## ########???????????????????? | | ???????# #""@l""#???????????????????? | | #######" ? #"% "#???????????????????? | | # #"# "#???# #" "#???????????????????? | | %""" #?????# #" g "#???##??????????????? | | " #???### ###g ###? #??????????????? | | [ "#####??# # # #???????????????? | | % % [ ""#### #????????????????? | | "" "###% ## ##????????????????? | | #"" "##% #?????????????????? | | ## ! ##?????????????????? | | ## # ### ###??????????????????? | | ## """" ## ########????????????????????? | | % %"""" #??????????????????????????? | | %%# """" #??????????????????????????? | | # "" #### ## #??????????????????????????? | | ## "" #??##### ##??????????????????????????? | | ### """" #??????####???????????????????????????? | | ??# "" #?????????????????????????????????????? | | ??# #?????????????????????????????????????? | | ??##########?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 80 Energy Generation 21 Energy Capacity 310 Matter Stores 390 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1750 Resistance: KI 20 Resistance: TH 30 Resistance: EM 90 Evasion (%) 55 Melee Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Remote Datajack | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Gravmag System | -7/Zion | Archive Drone Bay | -7/Zion | Archive Arc Projector | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Mak. Light Armor Plating | -7/Zion | Archive Point Defense System | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Beamcaster | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places Challenges ------------ None Game ------ Seed ElectronWardroneTerminator Manual? 0 Play Time 01:34:56 Cumulative 81.2 hours Start 2024.04.17 @ 15:12:36 End 2024.04.17 @ 17:01:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 90 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 39 Gallery% 56 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da88549b-bae2-4932-8536-b4c81e31ce7e