Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.01 @ 18:53:23 Player: ktur Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (137) 685 Value Destroyed (3766) 3766 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (705) 705 TOTAL SCORE: 7476 Bonus ------- High Alert Combat Kills 553 Follower Combat Kills 204 Friendly Fire -52 Cogmind --------- Core Integrity 0/550 Matter 238/300 Energy 16/100 System Corruption 0% Temperature Cool (0) Movement Core (1400) Ox27 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (2) ------- Compact Ion Cannon > --- INVENTORY (25) --- Light Treads High-capacity Matter Pod (200) Experimental Sensor Array Improved Signal Interpreter Transport Network Coupler Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Trap Extractor (5/6 Shock) Compact Ion Cannon Ion Burst Cannon Mini Grenade Launcher Improved Datajack Heavy Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Heavy Armor Plating > --- WEAPON ----------- Ion Burst Cannon Minigun > --- INVENTORY -------- Heavy Ion Engine Improved Treads Improved Treads High-capacity Matter Pod Experimental Sensor Array Improved Signal Interpreter Transport Network Coupler Makeshift Salvage Targeting Computer Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Trap Extractor Heavy EM Pulse Gun Heavy EM Pulse Gun Compact Ion Cannon Compact Ion Cannon Autogun Mini Grenade Launcher Improved Grenade Launcher Improved Datajack Heavy Hammer [Rating: 35] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 102 | 6 13 9 24 28 22 Power 5 | 1 . 1 1 . 2 Engine 5 | 1 . 1 1 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 32 | 2 5 3 9 7 6 Treads 31 | 2 5 3 9 7 5 Leg 1 | . . . . . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 24 | 1 5 2 7 4 5 Device 5 | . . . 3 1 1 Storage 5 | 1 3 . . 1 . Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection 12 | . 1 2 4 2 3 Artifact . | . . . . . . Weapon 41 | 2 3 3 7 17 9 Energy Gun 6 | 1 . . . 1 4 Energy Cannon 13 | . 1 . 4 7 1 Ballistic Gun 13 | 1 2 3 1 4 2 Ballistic Cannon . | . . . . . . Launcher 6 | . . . . 4 2 Special Weapon 1 | . . . 1 . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 5 | . 1 . . 4 . Parts Lost 16 | . . . . . 16 Power 2 | . . . . . 2 Propulsion 6 | . . . . . 6 Utility 4 | . . . . . 4 Weapon 4 | . . . . . 4 Highest Loss Streak 11 | . . . . . 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 99 100 99 99 74 Engine 11 | . 14 14 11 11 7 Treads 30 | . 27 28 32 33 26 Device 6 | . . . 10 11 7 Storage 12 | . 14 14 11 11 9 Protection 11 | . 12 14 11 11 7 Energy Cannon 6 | . 4 . 9 10 7 Ballistic Gun 16 | . 23 28 10 10 5 Naked Turns . | . . . . . . Heaviest Build 115 | 14 94 96 103 107 115 Greatest Support 89 | 40 40 40 60 69 89 Greatest Overweight (x) 3 | 1 2 2 1 1 3 Average Overweight (x) 1 | . . 2 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 23 | 7 18 25 25 25 25 Most Carried 25 | 6 25 25 25 25 25 Average Carried 23 | 3 17 24 24 24 22 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 6 25 25 25 25 15 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Sto Mat Matter Collected 2385 | 207 352 438 596 544 248 Remotely . | . . . . . . Salvage Created 4588 | . 484 342 1449 1401 912 Parts 301 | . 40 30 95 89 47 Haulers Intercepted 10 | . 2 . 5 3 . Recyclers Shooed 6 | . 3 . 1 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Combat Hostiles Destroyed 102 | . 12 13 23 33 21 Guns 33 | . 5 13 10 2 3 Cannons 34 | . 4 . 12 7 11 AOE 33 | . 3 . . 23 7 Classes Destroyed 15 | . 5 1 3 5 1 Worker 7 | . . 1 3 1 2 Builder 2 | . . . . 1 1 Tunneler 1 | . . . 1 . . Hauler 10 | . 2 . 5 3 . Recycler 8 | . 1 . 2 3 2 Mechanic 1 | . . . . 1 . Operator 4 | . 1 . 3 . . Watcher 2 | . . . 1 1 . Swarmer 29 | . 6 9 7 4 3 Grunt 42 | . 6 4 7 13 12 Brawler 2 | . . . . 1 1 Duelist 5 | . . . . 5 . Protector 3 | . . . . 3 . Sentry 18 | . . . 9 7 2 Specialist 3 | . . . . . 3 Best Kill Streak 11 | . 4 6 6 11 7 Combat Bots Only 9 | . 3 6 6 9 6 Max Kills in Single Turn 5 | . 3 1 2 5 3 Gunslinging . | . . . . . . Exploded 4 | . 3 . . 4 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Damage Taken 5340 | . 352 368 773 942 2905 Core 920 | . 31 22 124 175 568 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 638 | . 222 . 277 139 . Core Remaining (%) 67 | 100 . 78 . 25 . Volleys Fired 291 | . 38 29 92 50 82 Largest 2 | . 2 2 2 2 2 Hottest 115 | . 88 46 93 115 100 Shots Fired 475 | . 72 58 170 85 90 Gun 261 | . 53 58 87 36 27 Cannon 192 | . 19 . 78 41 54 Launcher 17 | . . . . 8 9 Special 5 | . . . 5 . . Kinetic 244 | . 52 58 87 36 11 Thermal 198 | . 20 . 83 41 54 Explosive 17 | . . . . 8 9 Electromagnetic 16 | . . . . . 16 Robot Hit Streak 15 | . 7 7 10 15 12 Robot Miss Streak 7 | . 2 7 4 3 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 292 | . 34 30 101 54 73 Core Hits 177 | . 14 19 41 60 43 Critical Kills 2 | . . . 1 1 . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 3 | . . . 1 2 . Meltdown 2 | . . . 1 1 . Destroy 1 | . . . . 1 . Melee Attacks 3 | . . . 1 2 . Impact 2 | . . . . 2 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10156 | . 834 522 2140 3963 2697 Guns 2486 | . 382 502 910 384 308 Cannons 3538 | . 164 . 1110 816 1448 Explosions 3948 | . 266 . . 2760 922 Melee . | . . . . . . Ramming 173 | . 22 20 109 3 19 Kinetic 2276 | . 370 502 910 384 110 Thermal 3827 | . 442 . 1121 816 1448 Explosive 3682 | . . . . 2760 922 Electromagnetic 198 | . . . . . 198 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 321 | . 176 . 6 105 34 Projectiles 31 | . . . 6 . 25 Explosions 290 | . 176 . . 105 9 Melee . | . . . . . . Knockbacks 4 | . 1 1 1 . 1 Impact 4 | . 1 1 1 . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 270 | . . . . 144 126 Shots 7 | . . . . 3 4 Rammed 16 | . 2 2 11 1 . Targets Rammed 20 | . 3 2 13 1 1 Kicked . | . . . . . . Crushed 4 | . 1 . 2 . 1 Highest Temperature 330 | . 266 44 220 278 330 Average Temperature 81 | . 78 13 43 83 128 Received Heat Transfer 1749 | . 102 114 375 258 900 Effects 3 | . 2 . . . 1 Interference 2 | . 2 . . . . Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 1 1 . Combat Hostiles 2 | . . . 1 1 . Parts Melted 16 | . 1 . 5 7 3 Heat Transferred 5341 | . 483 . 1961 1073 1824 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Peak Influence 926 | . 336 140 350 926 754 Initial 390 | . . 19 . 33 390 Average 157 | . 145 23 75 468 463 Maximum Alert Level 3 | . 1 . 1 3 3 Low Security (%) 74 | 100 67 100 93 23 . Level 1 12 | . 32 . 6 19 43 Level 2 6 | . . . . 23 44 Level 3 6 | . . . . 33 12 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 3 . 3 6 4 Investigation 4 | . 3 . 1 . . Extermination . | . . . . . . Reinforcement 7 | . . . 2 1 4 Assault 5 | . . . . 5 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Distress Signals 8 | . 1 . 4 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 180 | . 24 13 53 49 41 Peak Tracking Total 10 | . 5 6 6 10 7 Tactical Retreats 10 | . . . 1 . 9 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Traps Triggered 4 | . 1 . . 2 1 Indirectly . | . . . . . . Trap Hack Attempts 82 | . . . 82 . . Triggered . | . . . . . . Disarmed 10 | . . . 10 . . Reprogrammed 5 | . . . 5 . . Reused . | . . . . . . Traps Extracted 5 | . . . 5 . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 5 | . . . 5 5 5 Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Sto Mat Machines Disabled 11 | . 3 . . 7 1 Max in Single Turn 2 | . 2 . . 2 1 Garrison Access 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Machines Accessed 43 | . 10 1 14 14 4 Terminals 30 | . 7 . 10 10 3 Fabricators . | . . . . . . Repair Stations 4 | . 1 . 1 2 . Recycling Units 5 | . 2 . 1 1 1 Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . . 1 . Total Hacks 137 | . 32 1 56 37 11 Successful 77 | . 18 1 40 13 5 Failed 59 | . 13 . 16 24 6 Catastrophic 11 | . 2 . 1 7 1 Database Lockouts 1 | . 1 . . . . Manual 60 | . 18 . 23 14 5 Terminals 93 | . 22 . 39 25 7 Fabricators . | . . . . . . Repair Stations 24 | . 7 . 10 7 . Recycling Units 9 | . 3 . 1 1 4 Scanalyzers 6 | . . . 6 . . Garrison Access 4 | . . . . 4 . Terminal Hacks 39 | . 7 1 21 8 2 Part Schematic 2 | . 1 . . 1 . Robot Analysis 2 | . 2 . . . . Prototype ID Bank 5 | . 1 . 4 . . Open Door 4 | . . 1 . 3 . Branch Access Points 1 | . . . 1 . . Machine Index 1 | . 1 . . . . Repair Station Index 1 | . . . 1 . . Alert Level 10 | . 1 . 7 1 1 Unreport Threat 5 | . . . 2 2 1 Locate Traps 2 | . . . 2 . . Disarm Traps 2 | . . . 2 . . Hauler Manifests 4 | . 1 . 2 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 19 | . 6 . 10 3 . Scan Component 10 | . 3 . 5 2 . Repair 9 | . 3 . 5 1 . Recycling Unit Hacks 4 | . 1 . 1 1 1 Retrieve Components 4 | . 1 . 1 1 1 Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 11 | . 4 . 4 1 2 Terminals 8 | . 2 . 4 1 1 Botnet 6 | . 1 . 3 1 1 Operators 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . . . 1 Mask 1 | . . . . . 1 Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 1 . 1 . . Used 1 | . 1 . . . . Hacking Detections 35 | . 8 . 12 11 4 Full Trace Events 3 | . 1 . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . 1 . 1 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 9 | . 3 . 5 1 . Time 371 | . 78 . 277 16 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 33 | . 9 . 10 10 4 Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . 1 . . Non-combat 1 | . . . 1 . . Combat . | . . . . . . Robot Hacks Applied 1 | . . . 1 . . no_distress 1 | . . . 1 . . Relay Couplers Released 2 | . . . . 2 . Machine Destruction 2 | . . . . 2 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Total Allies 7 | . . 5 . 2 . Largest Group 3 | . . 3 3 2 . Highest-Rated Group 62 | . . 58 40 62 . Highest-Rated Ally 31 | . . 31 16 31 . Total Orders 2 | . . 2 . . . STAY 1 | . . 1 . . . FOLLOW 1 | . . 1 . . . Ally Attacks 52 | . . 5 31 16 . Total Damage 559 | . . 64 249 246 . Kills 12 | . . . 8 4 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Sto Mat Turns Passed 11551 | 86 1703 2859 4372 1870 661 Spaces Moved 3817 | 49 675 806 1479 658 150 Core 7 | 7 . . . . . Treads 3810 | 42 675 806 1479 658 150 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 320 240 240 240 Average Speed 251 | 146 214 320 240 240 241 Slowest Speed 400 | 160 320 320 240 240 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 68 | 4 96 96 97 96 19 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 4 | . 2 1 . 1 . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 189 | . 15 . . 85 89 Melee 1 | . . . . 1 . Projectile 15 | . . . . 7 8 AOE 173 | . 15 . . 77 81 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Total 5325 | 61 872 1033 2142 869 348 Wait 830 | . 78 163 401 102 86 Move 3812 | 48 674 805 1478 657 150 Hop . | . . . . . . Pick Up 90 | 7 40 10 23 8 2 Fast Attach 23 | 5 4 . 4 6 4 Attach 23 | 1 3 4 4 1 10 Detach . | . . . . . . Swap 56 | . 6 5 16 21 8 Drop 93 | . 26 15 28 19 5 Fire 291 | . 38 29 92 50 82 Melee 3 | . . . 1 2 . Ram . | . . . . . . Kick . | . . . . . . Crush 20 | . 3 2 13 1 1 Escape Stasis 2 | . . . . 2 . Rewire . | . . . . . . Trap 82 | . . . 82 . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 16) 522 | -10/Materials | Discovered new exit (range 14) 609 | -10/Materials | Discovered new exit (range 11) 1002 | -10/Materials | Discovered new exit (range 8) 1366 | -10/Materials | Repaired Lgt. Treads 1392 | -10/Materials | Repaired Lgt. Treads 1418 | -10/Materials | Repaired Lgt. Treads 1473 | -10/Materials | Discovered new exit (range 8) 1521 | -10/Materials | Central database locked down 1790 | -10/Materials | Entered Mines 1813 | -10/Mines | Learned location of Zion (-7) 2447 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2830 | -10/Mines | Build established: Scavenger-Mutant 3120 | -10/Mines | Discovered new exit (range 10) 3293 | -10/Mines | Discovered new exit (range 7) 3603 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3618 | -10/Mines | Found Prototype Device 3740 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3802 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4426 | -10/Mines | Build established: Mutant 4649 | -10/Mines | Entered Materials 4649 | -9/Materials | Accompanied by 3 allies 4649 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4650 | -9/Materials | Identified exit to Mines 5435 | -9/Materials | Discovered new exit (range 5) 5565 | -9/Materials | Identified Exp. Sensor Array 5645 | -9/Materials | Discovered new exit (range 10) 6336 | -9/Materials | Discovered new exit (range 8) 7013 | -9/Materials | Discovered new exit (range 14) 7105 | -9/Materials | Identified exit to Storage 7561 | -9/Materials | Repaired Minigun 7588 | -9/Materials | Repaired Lgt. Treads 7616 | -9/Materials | Repaired Lgt. Treads 7668 | -9/Materials | Repaired Adv. Beam Cannon 8111 | -9/Materials | Repaired Broken Exp. Sensor Array 9021 | -9/Materials | Entered Storage 9354 | -9/Storage | Met a pair of Derelict thieves 9474 | -9/Storage | Destroyed 7 combat bots 10058 | -9/Storage | Core integrity fell below 50% 10253 | -9/Storage | Repaired Imp. Treads 10309 | -9/Storage | Learned location of Armory (-4) 10621 | -9/Storage | First assault squad dispatched 10695 | -9/Storage | Destroyed 9 combat bots 10821 | -9/Storage | Discovered new exit (range 15) 10891 | -9/Storage | Entered Materials 10891 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 11343 | -8/Materials | Discovered new exit (range 16) 11429 | -8/Materials | Lost 11 parts (1p5n2u3w) 11488 | -8/Materials | Core integrity fell below 50% 11546 | -8/Materials | Core integrity fell below 20% 11552 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 11500_ Acquired Aluminum Leg. 11502_ U-05 Engineer builds a Wall. 11510_ R-06 Scavenger collects Aluminum Leg. 11515_ R-06 Scavenger collects Particle Gun. 11519_ Autogun destroyed. 11521_ Imp. Heat Sink destroyed. 11523_ H-61 Shepherd calls for reinforcements. 11523_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 11523_ Knocked back. 11527_ U-05 Engineer builds a Wall. 11532_ Slug penetrates Wall. 11535_ Aluminum Leg destroyed. 11537_ Knocked back. 11538_ Acquired 9 matter. 11538_ U-05 Engineer builds a Wall. 11543_ Critical hit (Burn: +37). 11545_ Penetrated by Slug. 11545_ Knocked back. 11549_ X-62 Marksman destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?#######?????????????????????????????????????????? | | ?# ##################????????????????????????? | | ## ???????????????????????? | | ???????????????????????? | | ## ???????????????????????? | | ?# ###+###########???????????????????????????? | | ?# ##### %* #??????????????????????????????????? | | ?# #???# !!!= #??????????????????????????????????? | | ?# #???#"" !! #??????????????????????????????????? | | ?# #???#"Y![ #??????????????????????????????????? | | ?# #???#""==% #??????????????????????????????????? | | ## #???# ![=%%#????????????????????????#?????????? | | #???####+###??????????????????????? #?????????? | | #??????# #???????????????????????? #?????????? | | ##?????#=#??????????????????????? #?????????? | | "#????# #??????????????????????# #?????????? | | T#???? ??????????????????####" #?????????? | | "#???# ! ????????????????# ##????????? | | ##???# % #####????????## #????????? | | #???# #???????## = #????????? | | #???# =u! | =##############% ###+?????? | | " #???# *m%==!=%[g@%H!!%% x #?? | | #####???# * ################## < #?? | | ????????##% ##??????????? ###!*%## #?? | | ?????????#[ #????????????#?#% # ##+###??? | | ?????????# ^ #??????????????# ## # # # ????? | | ?????????# #??????????????##?# # #% """ ???? | | ?????????# #?????????????????#####= ""?????? | | ?????????# #?????????????????????# % ""?????? | | ?????????# #????????????????????? "# ?????? | | ?????????# #?????????????????????? +? ????? | | ?????????# #?????????????????????? ##??+?????? | | ?????????# #??????????????????????? ##?????????? | | ?????????# +??????????????????????? #??????????? | | ?????????# #????????????????????????#??????????? | | ?????????# #???????????????????????????????????? | | ?????????# #???????????????????????????????????? | | ?????????? ???????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Recoil Reduction 4 Salvage Targeting 4 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Imp. EM Pulse Cannon | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumClaymoresPrototype Manual? 0 Play Time 00:48:41 Cumulative 451.0 hours Start 2022.06.01 @ 15:36:04 End 2022.06.01 @ 18:53:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 429 Rogue 429 Adventurer 0 Explorer 0 Win Type - Total 21 Types 13/2/3/2/0/0/0/1/0 Lore% 93 Gallery% 92 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29c61d6a-d126-4439-8ed1-937d25b4979b