Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.02 @ 02:23:44 Player: Posh Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (26) 130 Value Destroyed (682) 682 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 3972 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 98/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Transport Network Coupler 0b10 Alert Chip Targeting Computer Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fission Core Weight Redist. System Signal Interpreter Improved Terrain Scanner Seismic Detector Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Transport Network Coupler 0b10 Alert Chip Targeting Computer Targeting Computer Utility Shielding > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Fission Core Weight Redist. System Signal Interpreter Improved Terrain Scanner Seismic Detector [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Transport Network Coupler Device Improved Terrain Scanner Processor Transport Network Coupler Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . . . 3 . Weapon . | . . . . . . . Parts Attached 36 | 7 7 2 . 2 3 15 Power 4 | 1 . . . 1 . 2 Engine 2 | 1 . . . . . 1 Core 2 | . . . . 1 . 1 Reactor . | . . . . . . . Propulsion 14 | 2 4 2 . . . 6 Treads . | . . . . . . . Leg 3 | . . . . . . 3 Wheel 4 | 2 2 . . . . . Hover 2 | . 2 . . . . . Flight 5 | . . 2 . . . 3 Utility 11 | 2 3 . . 1 3 2 Device 6 | 2 2 . . . 2 . Storage . | . . . . . . . Processor 4 | . 1 . . 1 1 1 Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 7 | 2 . . . . . 5 Energy Gun 1 | . . . . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 6 | 2 . . . . . 4 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 15 | . . 2 . 1 . 12 Power 3 | . . 1 . . . 2 Propulsion 8 | . . 1 . . . 7 Utility 2 | . . . . 1 . 1 Weapon 2 | . . . . . . 2 Highest Loss Streak 6 | . . 2 . 1 . 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 91 81 85 97 90 90 Engine 5 | . 14 13 . . . 3 Core 3 | . . . . 13 9 4 Leg 3 | . . . . . . 10 Wheel 2 | . 12 . . . . . Hover 2 | . 7 11 . . . . Flight 12 | . . . 28 28 18 11 Device 11 | . 24 14 14 . 18 3 Processor 21 | . 3 14 14 25 27 33 Protection 2 | . . . . . . 8 Ballistic Gun 21 | . 28 28 28 28 18 13 Peak Build Rating 27 | 9 9 6 7 15 20 27 Average Rating 13 | 5 7 5 6 13 19 21 On Entrance 9 | . 9 6 6 7 15 20 Naked Turns . | . . . . . . . Heaviest Build 16 | 7 7 6 3 7 8 16 Greatest Support 40 | 20 32 8 8 8 14 40 Greatest Overweight (x) 2 | 1 1 1 . . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 2 4 5 5 5 5 5 Average Carried 3 | . 2 4 4 4 2 5 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 1 4 4 5 5 5 5 Class Distribution -------------------- 38% | Mutant 31% | Scavenger-Scout 14% | Scavenger-Skirmisher 11% | Scavenger-Mutant 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Scout | -9/Mines Scavenger-Scout | -8/Materials Scavenger-Skirmisher | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 715 | 224 180 10 . 51 . 250 Remotely . | . . . . . . . Salvage Created 1019 | 99 270 60 . 90 . 500 Parts 82 | 7 17 13 . 7 . 38 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 19 | . 2 3 . 2 . 12 Guns 19 | . 2 3 . 2 . 12 Classes Destroyed 7 | 2 2 2 . . . 1 Builder 1 | . . 1 . . . . Tunneler 2 | 2 . . . . . . Hauler 2 | . 2 . . . . . Recycler 2 | 1 1 . . . . . Swarmer 6 | . . 3 . . . 3 Grunt 11 | . 2 . . 2 . 7 Sentry 2 | . . . . . . 2 Best Kill Streak 4 | 2 2 2 . 2 . 4 Combat Bots Only 4 | . 2 2 . 2 . 4 Max Kills in Single Turn 2 | 1 1 1 . 1 . 2 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 185 | . 11 34 . 4 . 136 Missed 63 | . 5 11 . 2 . 45 Damage Taken 1746 | . 77 183 . 35 . 1451 Core 708 | . 60 66 . 18 . 564 Absorbed by Shields . | . . . . . . . Redirected to Shielding 4 | . . . . . . 4 Core Remaining (%) 71 | 100 . . . 42 . . Volleys Fired 95 | 13 19 13 . 5 . 45 Largest 2 | 2 2 2 . 2 . 2 Hottest 79 | 40 40 40 . 40 . 79 Shots Fired 188 | 26 38 26 . 10 . 88 Gun 188 | 26 38 26 . 10 . 88 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 175 | 26 38 26 . 10 . 75 Thermal 13 | . . . . . . 13 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 23 | 6 7 5 . 4 . 23 Robot Miss Streak 6 | 4 3 6 . 1 . 5 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . . . . 3 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 120 | 17 25 9 . 7 . 62 Core Hits 63 | 8 11 6 . 6 . 32 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . . . . 3 Burn 1 | . . . . . . 1 Destroy 2 | . . . . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1152 | 124 205 90 . 56 . 677 Guns 1145 | 124 205 90 . 56 . 670 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 7 | . . . . . . 7 Kinetic 971 | 124 205 90 . 56 . 496 Thermal 174 | . . . . . . 174 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 2 | . . . . . . 2 Kicked 2 | . . . . . . 2 Crushed . | . . . . . . . Highest Temperature 129 | . 15 4 . 9 . 129 Average Temperature 25 | . 2 2 . 6 . 36 Received Heat Transfer 789 | . 42 . . 18 . 729 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 518 | . . . . . . 518 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Peak Influence 336 | 15 78 130 . 91 47 336 Initial 35 | . 9 . . . 35 30 Average 87 | 7 43 48 . 60 41 155 Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 90 | 100 100 100 . 100 100 76 Level 1 9 | . . . . . . 23 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched . | . . . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 36 | . 2 6 . 2 . 26 Peak Tracking Total 9 | . 2 5 . 3 . 9 Tactical Retreats 8 | . . 2 . 1 . 5 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered 3 | . . . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 11 | . 2 . 5 . 1 3 Terminals 4 | . 1 . . . . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 64 | . 3 . 50 . 4 7 Successful 56 | . 3 . 50 . 1 2 Failed 8 | . . . . . 3 5 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 2 | . . . 1 . . 1 Terminals 8 | . 1 . . . . 7 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . . 4 . Terminal Hacks 53 | . 1 . 50 . . 2 Record 49 | . . . 49 . . . Emergency Access Points 1 | . . . . . . 1 Locate Traps 1 | . 1 . . . . . Garrison Registry 1 | . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Process 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 . . . 1 3 Full Trace Events 2 | . . . . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 49 | . 49 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 1906 | 89 420 146 227 201 174 649 Spaces Moved 2458 | 54 438 186 606 444 139 591 Core 141 | 16 . 7 . . . 118 Treads . | . . . . . . . Legs 155 | . . . . . . 155 Wheels 210 | 38 172 . . . . . Hover 433 | . 266 167 . . . . Flight 1519 | . . 12 606 444 139 318 Fastest Speed 34 | 50 60 37 37 37 37 34 Average Speed 53 | 74 78 58 37 37 37 63 Slowest Speed 200 | 100 120 100 37 37 37 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 3 | . . . . 2 . 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 4 42 32 92 65 10 45 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . . . 3 . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 2885 | 81 482 201 608 469 261 783 Wait 215 | . 7 . . 20 116 72 Move 2445 | 53 437 185 605 439 139 587 Hop 3 | . . . . 2 . 1 Pick Up 22 | 8 7 1 2 1 3 . Fast Attach 10 | . . 1 . 1 . 8 Attach 14 | 7 2 1 . 1 3 . Detach . | . . . . . . . Swap 12 | . 5 . . . . 7 Drop 13 | . 5 . 1 . . 7 Fire 95 | 13 19 13 . 5 . 45 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . . . . . . 2 Crush . | . . . . . . . Escape Stasis 54 | . . . . . . 54 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 4 exits: [*Mat x4]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 488 | -10/Materials | Discovered new exit (range 15) 510 | -10/Materials | Entered Mines 514 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 514 | -10/Mines | Discovered new exit (range 5) 542 | -10/Mines | Met a Derelict bent on vengeance 569 | -10/Mines | Discovered new exit (range 9) 643 | -10/Mines | Core integrity fell below 50% 656 | -10/Mines | Entered Exiles 667 | -10/Exiles | Met 8R-AWN 672 | -10/Exiles | Build established: Mutant 673 | -10/Exiles | Met EX-HEX 694 | -10/Exiles | Met EX-DEC 712 | -10/Exiles | Visited The Gauntlet 758 | -10/Exiles | Learned location of Zion (-6) 793 | -10/Exiles | Discovered new exit (range 14) 818 | -10/Exiles | Met EX-BIN 826 | -10/Exiles | Aligned with FarCom system 827 | -10/Exiles | Given EX-Vault access code 843 | -10/Exiles | Opened EX-Vault 846 | -10/Exiles | Found 0b10 Alert Chip 855 | -10/Exiles | Warned to stay clear of 0b10 Research branches 883 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 883 | -10/Exiles | Entered Mines 959 | -9/Mines | Learned Materials emergency access door positions 1074 | -9/Mines | Discovered new exit (range 8) 1084 | -9/Mines | Entered Materials 1084 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1221 | -8/Materials | Build established: Scavenger-Scout 1258 | -8/Materials | Identified exit to Garrison 1258 | -8/Materials | Entered Garrison 1288 | -8/Garrison | Triggered checkpoint 1356 | -8/Garrison | Triggered checkpoint 1426 | -8/Garrison | Discovered new exit (range 55) 1426 | -8/Garrison | Discovered new exit (range 88) 1426 | -8/Garrison | Discovered new exit (range 67) 1426 | -8/Garrison | Discovered new exit (range 75) 1476 | -8/Garrison | Triggered checkpoint 1594 | -8/Garrison | Lost 3 parts (1p2n) 1831 | -8/Garrison | Core integrity fell below 50% 1868 | -8/Garrison | Triggered checkpoint 1871 | -8/Garrison | Lost 6 parts (1p3n2w) 1879 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1899 | -8/Garrison | Core integrity fell below 20% 1907 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01826_ Kicked G-50 Soldier. 01832_ Lgt. Angular Momentum Engine destroyed. 01835_ Kicked G-47 Trooper out of the way. 01836_ Carbon-fiber Leg destroyed. 01840_ Aluminum Leg destroyed. 01868_ Beams of light sweep through the air. An alarm sounds. 01879_ Attempting to access garrison exit controls... 01879_ Remote lockdown engaged. 01882_ Connecting with Garrison Terminal... 01882_ ALERT: Suspicious activity at Terminal G001. Transmitting hostile system tracking data. 01896_ Critical hit (Burn: +37). 01905_ Targeting Computer destroyed. 01907_ Connecting with Garrison Terminal... >>Access(Emergency) Found 51 emergency access points. Map updated. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????####?????????????????????? | | ??????????????????????### #?????????????????????? | | ??????????????????????#"# #?????????????????????? | | ??????????????????????#" #?????????????????????? | | ?????????????##########" #?????????????????????? | | ?????????????#!!+ +!!##" #?????????????????????? | | ?????????????# !# #! ##"#^^#?????????????????????? | | ?????????????#+## ##+####^^#?????????????????????? | | ?????????????#! # # !#??# #?????????????????????? | | ?????????????#!!+ +!!#??# #?????????????????????? | | ?????????????#### ####### #?????????????????????? | | ????????????????#+##### ##????????????????????? | | ????????????????# + @ T#????????????????????? | | ????????????????# ##### ##?????????????????#### | | ????????????????# #???### #??????????????????# | | ??????????????###+####### #################### < | | ########??????# g | | #??????# g | | #??????# gg | | ##### #??????# #######++################### ### | | #???# #??????# #?????# #????????????????## #?? | | #???# #??????# #?????# #????????????????#"^#?? | | #???# #??????# ####### #????????????????#T #?? | | #???# #??????# + #????????????????#""#?? | | #???# ######## ####### #????????????????####?? | | #???# ## ## #?????# #?????????????????????? | | #??## ##""""## #?????# #?????????????????????? | | #### ####### #?????????????????????? | | + / #?????????????????????? | | #### / #?????????????????????? | | ???# ## ## ##########?????????????????????? | | ?### ## ## ###????????????????????????????? | | ?# " #????????????????????????????? | | ?# " "#????????????????????????????? | | ?# " "%#????????????????????????????? | | ?# " "#????????????????????????????? | | ?### ## ## ###????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Utility Shielding 33 Evasion (%) 63 Targeting Accuracy 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Challenges ------------ None Game ------ Seed SalvagingAluminumShredder Manual? 0 Play Time 00:48:42 Cumulative 5.7 hours Start 2025.02.02 @ 00:28:25 End 2025.02.02 @ 02:23:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc0b2c2d-2cbd-459b-b902-c4e08b5b7943