Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.04 @ 13:49:28 Player: Aklangi Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (50) 250 Value Destroyed (1528) 1528 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 8978 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 210/300 Energy 63/100 System Corruption 0% Temperature Cool (30) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Weight Redist. System Force Field Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Light Fission Core Light Fission Core > --- PROPULSION ------- Cooled VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Cooled Cesium-ion Thruster Field Propulsion Array > --- UTILITY ---------- Coolant Injector Gravity Neutralizer Advanced ECM Suite Graphene Brace Hacking Suite Improved System Shield > --- WEAPON ----------- Advanced Datajack > --- INVENTORY -------- Weight Redist. System Force Field Dispersion Rifle [Rating: 92] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Flight Unit Nuclear Pulse Thruster Utility Small Storage Unit Device Advanced ECM Suite Storage Small Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware Improved System Shield Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Special Weapon Remote Datajack Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Slots Evolved 12 | . . 2 . . . 2 2 . . . . 2 2 2 Power 2 | . . . . . . 1 . . . . . 1 . . Propulsion 5 | . . 1 . . . 1 . . . . . 1 1 1 Utility 4 | . . 1 . . . . 1 . . . . . 1 1 Weapon 1 | . . . . . . . 1 . . . . . . . Parts Attached 116 | 7 15 15 . . 11 15 23 2 . 1 2 8 9 8 Power 24 | 1 4 3 . . 3 3 3 . . . . 1 5 1 Engine 9 | 1 4 3 . . . 1 . . . . . . . . Core 15 | . . . . . 3 2 3 . . . . 1 5 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 33 | 2 4 5 . . 2 4 9 . . . . 6 . 1 Treads 1 | . . . . . . 1 . . . . . . . . Leg 21 | 2 4 5 . . 2 3 5 . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 11 | . . . . . . . 4 . . . . 6 . 1 Utility 31 | 1 2 4 . . 3 3 6 1 . 1 2 1 4 3 Device 15 | . . . . . 1 2 5 1 . 1 . . 3 2 Storage 4 | 1 . 2 . . . 1 . . . . . . . . Processor 1 | . . . . . . . . . . . 1 . . . Hackware 4 | . . . . . . . . . . . 1 1 1 1 Protection 7 | . 2 2 . . 2 . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 28 | 3 5 3 . . 3 5 5 1 . . . . . 3 Energy Gun 12 | 1 3 1 . . 1 2 3 . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 10 | 2 2 2 . . 1 2 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon 5 | . . . . . 1 1 1 1 . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 Unidentified Prototypes 4 | . . . . . . 1 1 . . . . 1 1 . Parts Lost 23 | . . 2 . . 6 4 3 . . . 1 2 . 5 Power 6 | . . . . . 1 1 . . . . . 1 . 3 Propulsion 3 | . . . . . 1 1 . . . . . 1 . . Utility 9 | . . 2 . . 2 1 2 . . . 1 . . 1 Weapon 5 | . . . . . 2 1 1 . . . . . . 1 Highest Loss Streak 4 | . . 1 . . 2 2 3 . . . 1 2 . 4 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 98 91 88 88 88 92 82 87 89 84 85 84 81 49 Engine 5 | . 14 11 11 11 3 . 5 . . . . . . . Core 7 | . . . . . 7 17 9 15 15 15 15 12 14 9 Leg 21 | . 28 33 33 33 32 30 21 . . . . . . . Flight 8 | . . . . . . . 6 30 30 30 30 32 29 18 Device 7 | . . . . . . 15 10 28 27 23 15 13 17 10 Storage 7 | . 14 11 11 11 11 9 5 . . . . . . . Hackware 1 | . . . . . . . . . . . 1 6 5 6 Protection 6 | . 12 14 11 11 11 . 4 . . . . . . . Energy Gun 4 | . 14 5 . . . 9 5 . . . . . . . Ballistic Gun 10 | . 14 16 22 22 15 5 8 . . . . . . . Special Weapon 3 | . . . . . 6 . 1 12 15 15 15 13 7 . Peak Build Rating 92 | 6 10 14 14 14 20 27 34 35 35 36 35 57 72 92 Average Rating 25 | 4 8 12 14 14 14 24 26 32 33 31 32 47 65 53 On Entrance 25 | . 6 8 14 14 14 20 21 27 35 31 31 35 57 64 Naked Turns 54 | . . . . . . . . . . . . . . 54 Heaviest Build 46 | 11 22 30 28 28 28 40 46 22 22 21 20 22 31 29 Greatest Support 59 | 20 20 33 33 33 38 53 51 22 22 22 22 35 35 59 Greatest Overweight (x) 1 | 1 1 . . . . . 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 8 8 8 15 15 5 5 5 5 5 5 5 Average Capacity 8 | 6 8 9 8 8 8 11 12 5 5 5 5 5 5 5 Most Carried 15 | 2 8 9 7 7 8 12 15 4 3 3 3 5 5 4 Average Carried 6 | 1 6 7 7 7 7 8 9 3 3 2 3 3 4 2 Final Capacity 15 | 8 8 8 8 8 8 15 5 5 5 5 5 5 5 5 Final Carried 11 | 2 8 7 7 7 7 11 3 3 3 3 3 5 3 2 Class Distribution -------------------- 46% | Mutant 19% | Scavenger-Mutant 12% | Scavenger-Sprinter 9% | Infiltrator-Sprinter 4% | Hacker-Sprinter 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Data Miner Scavenger-Sprinter | -6/Proximity Caves Sprinter | -6/Factory Infiltrator-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Matter Collected 1835 | 252 273 243 26 . 288 206 273 47 . . 45 . 130 52 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1573 | . 429 299 . . 324 180 314 . . . . . . 27 Parts 99 | . 31 21 . . 12 17 16 . . . . . . 2 Haulers Intercepted 2 | . 1 . . . . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented 5 | . . . . . . . . . . . 5 . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Combat Hostiles Destroyed 46 | . 14 9 . . 9 6 7 . . . . . . 1 Guns 44 | . 14 9 . . 7 6 7 . . . . . . 1 Cannons 2 | . . . . . 2 . . . . . . . . . Classes Destroyed 8 | . 3 3 . . . . 2 . . . . . . . Tunneler 1 | . . . . . . . 1 . . . . . . . Hauler 2 | . 1 . . . . . 1 . . . . . . . Operator 1 | . . 1 . . . . . . . . . . . . Swarmer 16 | . 6 4 . . . 3 2 . . . . . . 1 Grunt 22 | . 8 3 . . 6 1 4 . . . . . . . Brawler 4 | . . 1 . . 3 . . . . . . . . . Sentry 3 | . . 1 . . . 2 . . . . . . . . Programmer 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 5 | . 3 4 . . 3 4 5 . . . . . . 1 Combat Bots Only 4 | . 3 4 . . 3 4 2 . . . . . . 1 Max Kills in Single Turn 2 | . 2 1 . . 1 1 1 . . . . . . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Hostile Shots Fired 469 | . 73 51 . . 58 32 56 . 1 . 12 29 9 148 Missed 159 | . 23 11 . . 12 10 12 . . . 5 18 3 65 Damage Taken 5114 | . 489 482 . . 788 362 815 . 20 . 127 149 298 1584 Core 1565 | . 41 87 . . 79 12 16 . 20 . 44 34 65 1167 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 86 | . 11 . . . . . . . . . . . 75 . Core Remaining (%) 87 | 100 83 . . . 58 97 . . . . 88 96 93 . Volleys Fired 203 | . 43 23 . . 41 29 32 . . . 4 16 6 9 Largest 3 | . 2 2 . . 2 2 3 . . . 1 1 1 1 Hottest 133 | . 73 68 . . 123 100 133 . . . 5 20 5 88 Shots Fired 342 | . 86 40 . 1 71 37 72 . . . 4 16 6 9 Gun 303 | . 86 40 . 1 63 32 72 . . . . . . 9 Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special 39 | . . . . . 8 5 . . . . 4 16 6 . Kinetic 193 | . 43 29 . 1 63 17 40 . . . . . . . Thermal 120 | . 43 . . . 8 20 32 . . . . 8 . 9 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 11 | . . 11 . . . . . . . . . . . . Robot Hit Streak 15 | . 14 7 . . 10 15 8 . . . 5 7 2 5 Robot Miss Streak 4 | . 4 4 . . 3 2 4 . . . . 1 2 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 6 | . 2 2 . . 1 . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . 1 . . . . . . . Shots Hit Robots 218 | . 54 26 . . 50 25 44 . . . 4 5 3 7 Core Hits 89 | . 23 15 . . 20 10 19 . . . . . . 2 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . 1 . . . . . . . . 1 Critical Strikes 8 | . 6 . . . 1 . . . . . . . . 1 Burn 5 | . 5 . . . . . . . . . . . . . Destroy 3 | . 1 . . . 1 . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 3424 | . 757 396 44 . 845 354 821 . . . . . . 207 Guns 3213 | . 757 396 . . 739 354 778 . . . . . . 189 Cannons . | . . . . . . . . . . . . . . . Explosions 43 | . . . . . . . 43 . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 72 | . . . 44 . 10 . . . . . . . . 18 Kinetic 1955 | . 419 292 . . 739 137 368 . . . . . . . Thermal 1250 | . 338 . . . 96 217 410 . . . . . . 189 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 147 | . . 104 . . . . 43 . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 7 | . . 6 6 6 7 2 1 . . . . . 7 . Average Corruption 5 | . . 5 6 6 6 2 1 . . . . . 6 . Corruption Purged 8 | . . . . . . . 1 . . . . . 7 . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 53 | . . 4 4 5 22 2 3 . . . . . 13 . Message Errors 16 | . . . 1 1 7 . 1 . . . . . 6 . Matter Fused 9 | . . 1 2 . 4 . . . . . . . 2 . Heat Flow Errors 8 | . . 3 1 1 1 1 1 . . . . . . . Energy Discharges 13 | . . . . 2 6 1 1 . . . . . 3 . Data Loss (minor) 2 | . . . . . 1 . . . . . . . 1 . Data Loss (major) 2 | . . . . . 1 . . . . . . . 1 . Misfires 3 | . . . . 1 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 16 | . . . . . 14 . 2 . . . . . . . Projectiles 14 | . . . . . 14 . . . . . . . . . Explosions 2 | . . . . . . . 2 . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 173 | . . . . . . . 165 . . . . . . 8 Shots 5 | . . . . . . . 5 . . . . . . . Rammed 6 | . . . . . . . . . . . . . . 6 Targets Rammed 11 | . . . 3 . 2 . . . . . . . . 6 Kicked 5 | . . . 3 . 2 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 415 | . 204 302 251 191 342 109 252 2 10 2 3 278 415 182 Average Temperature 81 | . 71 137 130 96 102 20 75 1 1 1 1 68 122 71 Received Heat Transfer 1330 | . 156 144 . . 405 135 189 . 9 . . 24 9 259 Effects 9 | . . 1 1 . . . . . . . . 2 5 . Shutdowns 2 | . . . . . . . . . . . . . 2 . Energy Bleed 3 | . . . . . . . . . . . . 2 1 . Interference 3 | . . 1 1 . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . 2 . . . . . 1 . . . . . . . Heat Transferred 2975 | . 1369 . . . 200 444 703 . . . . . . 259 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 3 . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Peak Influence 394 | . 301 394 153 . 161 266 229 . . . . 195 233 286 Initial 153 | . . 126 153 . . 14 120 . . . . 56 95 14 Average 109 | . 106 203 153 . 30 136 145 . . . . 96 105 98 Maximum Alert Level 1 | . 1 1 . . . 1 1 . . . . . 1 1 Low Security (%) 88 | 100 89 62 100 . 100 63 93 . . . . 100 96 84 Level 1 11 | . 10 37 . . . 36 6 . . . . . 3 15 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 20 | . 3 . . . 1 1 4 . . . . 3 5 3 Investigation 11 | . 2 . . . 1 . 2 . . . . 1 3 2 Extermination 2 | . . . . . . . 1 . . . . . 1 . Reinforcement 7 | . 1 . . . . 1 1 . . . . 2 1 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . 1 . 2 Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Distress Signals 4 | . . . . . . 1 . . . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 159 | . 23 14 . . 13 12 14 . 4 . 4 19 16 40 Peak Tracking Total 15 | . 4 6 . . 3 6 3 . 3 . 6 10 6 15 Tactical Retreats 29 | . 4 . . . 2 2 2 . 1 . 2 3 4 9 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Traps Triggered 7 | . 1 1 . . . . 1 . . . . . 3 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . 1 . 3 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Machines Disabled 6 | . . . . . 1 . 5 . . . . . . . Max in Single Turn 4 | . . . . . 1 . 4 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Machines Accessed 42 | . 5 3 . 3 1 1 6 1 1 4 . 4 10 3 Terminals 23 | . 4 2 . . 1 1 2 . . . . 4 7 2 Fabricators 5 | . . . . . . . 2 . . . . . 2 1 Repair Stations 2 | . 1 . . . . . . . . . . . 1 . Recycling Units 1 | . . . . . . . 1 . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Total Hacks 157 | . 16 10 . 25 3 5 13 1 6 26 . 10 34 8 Successful 115 | . 10 8 . 25 2 4 8 1 6 26 . 6 15 4 Failed 42 | . 6 2 . . 1 1 5 . . . . 4 19 4 Catastrophic 7 | . . 1 . . . . 2 . . . . 2 2 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 9 | . . 1 . 2 . 2 . . . . . 4 . . Terminals 72 | . 12 6 . . 3 5 6 . . . . 10 25 5 Fabricators 13 | . . . . . . . 4 . . . . . 6 3 Repair Stations 7 | . 4 . . . . . . . . . . . 3 . Recycling Units 2 | . . . . . . . 2 . . . . . . . Scanalyzers 4 | . . 4 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Terminal Hacks 96 | . 8 4 . 25 2 4 2 1 6 26 . 4 12 2 Record 57 | . 1 . . 24 1 2 1 . 6 11 . 2 8 1 Part Schematic 8 | . . . . . . . . . . 8 . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . 1 . . . . . . . 3 . . . . Open Door 1 | . . . . . . . . 1 . . . . . . Open DSF 3 | . . . . . . . . . . . . . 3 . Branch Access Points 1 | . 1 . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . . . . . . . 1 1 1 Alert Level 2 | . 1 . . . . 1 . . . . . . . . Locate Traps 4 | . 1 . . . . 1 1 . . . . 1 . . Maintenance Status 3 | . 2 1 . . . . . . . . . . . . Transport Status 2 | . 1 1 . . . . . . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . 4 . . . . . 1 2 Network Status 1 | . . . . . . . 1 . . . . . . . Load Schematic 3 | . . . . . . . 1 . . . . . 1 1 Build 3 | . . . . . . . 2 . . . . . . 1 Repair Station Hacks 4 | . 2 . . . . . . . . . . . 2 . Scan Component 2 | . 1 . . . . . . . . . . . 1 . Repair 2 | . 1 . . . . . . . . . . . 1 . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . Scanalyzer 4 | . . 4 . . . . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . . 2 . . Terminals 2 | . . . . . . . . . . . . 2 . . Assimilate 2 | . . . . . . . . . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 28 | . 5 3 . . 1 . 6 . . . . 3 8 2 Full Trace Events 10 | . 2 . . . 1 . 2 . . . . 1 2 2 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . 2 . . . . . . . 8 . . . . Parts Built 6 | . . . . . . . 4 . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . Time 232 | . . . . . . . 179 . . . . . . 53 Total Part Build Rating 30 | . . . . . . . 18 . . . . . . 12 Parts Repaired 2 | . 1 . . . . . . . . . . . 1 . Time 96 | . 26 . . . . . . . . . . . 70 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . 1 3 2 . Non-combat 5 | . . . . . . . . . . . . 3 2 . Combat 1 | . . . . . . . . . . . 1 . . . Robot Hacks Applied 8 | . . . . . . . . . . . 1 5 2 . parse_system 3 | . . . . . . . . . . . 1 1 1 . no_distress 2 | . . . . . . . . . . . . 2 . . find_dsf 1 | . . . . . . . . . . . . . 1 . find_recycling 1 | . . . . . . . . . . . . 1 . . check_alert 1 | . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Total Allies 12 | . . . . . . . . . . . . . 12 . Largest Group 4 | . . . . . . . . . . . . . 4 . Highest-Rated Group 107 | . . . . . . . . . . . . . 107 . Highest-Rated Ally 31 | . . . . . . . . . . . . . 31 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 11 | . . . . . . . . . . . . . 11 . Total Damage 103 | . . . . . . . . . . . . . 103 . Kills 1 | . . . . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 1 3 . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Decoded 0b10 Intel 15 | . . . . . . . . . . . . 3 12 . Traps 1 | . . . . . . . . . . . . . 1 . Emergency Access 2 | . . . . . . . . . . . . . 2 . Items 9 | . . . . . . . . . . . . 2 7 . Machines 1 | . . . . . . . . . . . . . 1 . Patrols 1 | . . . . . . . . . . . . 1 . . Guards 1 | . . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Turns Passed 5034 | 43 782 395 228 291 844 394 691 149 103 26 111 180 539 258 Spaces Moved 5847 | 30 486 226 188 243 539 221 696 505 366 88 363 440 1083 373 Core 116 | 9 . . . . . . . . . . . . . 107 Treads . | . . . . . . . . . . . . . . . Legs 2215 | 21 486 226 188 243 539 221 291 . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 3516 | . . . . . . . 405 505 366 88 363 440 1083 266 Fastest Speed 17 | 50 120 120 120 120 120 120 28 28 28 28 28 17 26 19 Average Speed 63 | 104 120 120 120 120 120 120 74 28 28 28 28 23 26 35 Slowest Speed 190 | 120 190 120 120 120 120 120 190 28 28 28 28 28 29 100 Overloaded Moves 172 | . . . . . . . . . . . . 102 . 70 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . . 4 . . . . 6 5 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 70 24 38 63 93 21 19 65 57 71 50 17 31 13 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 5 | . . . 1 1 . . . 1 1 1 . . . . Known Exits Taken 1 | . . . . . . . . . . . . 1 . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 10 | . . . 2 . 1 . . 3 2 . 2 . . . Spaces Dug 5 | . . . . . . 5 . . . . . . . . Terrain Destroyed 11 | . . . . . 1 5 5 . . . . . . . Melee . | . . . . . . . . . . . . . . . Projectile 6 | . . . . . 1 5 . . . . . . . . AOE 5 | . . . . . . . 5 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Total 6749 | 38 595 312 190 242 648 298 799 512 366 89 368 485 1326 481 Wait 480 | . 36 33 . . 50 28 5 . . . . 23 216 89 Move 5793 | 29 485 225 187 242 538 220 687 504 365 87 362 427 1072 363 Hop 19 | . . . . . . . 4 . . . . 6 5 4 Pick Up 43 | 2 8 5 . . 3 4 11 4 . . . 2 3 1 Fast Attach 34 | 6 1 1 . . 5 4 4 . . . 2 2 4 5 Attach 23 | . 1 5 . . 2 1 5 2 . 1 . 1 3 2 Detach 6 | . . 2 . . . . 3 . . 1 . . . . Swap 59 | 1 13 9 . . 4 10 14 . . . . 5 2 1 Drop 63 | . 8 9 . . 3 2 27 2 1 . . 2 8 1 Fire 203 | . 43 23 . . 41 29 32 . . . 4 16 6 9 Melee . | . . . . . . . . . . . . . . . Ram 6 | . . . . . . . . . . . . . . 6 Kick 5 | . . . 3 . 2 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . 7 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . 7 . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / Min x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 9) 250 | -10/Materials | Identified exit to Mines 289 | -10/Materials | Repaired Lgt. Ion Engine 314 | -10/Materials | Build established: Mutant 709 | -10/Materials | Discovered new exit (range 16) 826 | -10/Materials | Entered another Materials area 826 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1208 | -9/Materials | Discovered new exit (range 11) 1221 | -9/Materials | Entered Mines 1236 | -9/Mines | Learned location of Storage (-7) 1262 | -9/Mines | Met a Derelict bent on vengeance 1443 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1443 | -9/Mines | Discovered new exit (range 5) 1449 | -9/Mines | Entered Exiles 1478 | -9/Exiles | Met 8R-AWN 1499 | -9/Exiles | Met EX-HEX 1541 | -9/Exiles | Met EX-BIN 1562 | -9/Exiles | Aligned with FarCom system 1563 | -9/Exiles | Given EX-Vault access code 1603 | -9/Exiles | Opened EX-Vault 1632 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1669 | -9/Exiles | Met EX-DEC 1694 | -9/Exiles | Learned location of Zion (-6) 1727 | -9/Exiles | Discovered new exit (range 14) 1740 | -9/Exiles | Entered Mines 2523 | -8/Mines | Discovered new exit (range 7) 2584 | -8/Mines | Entered Materials 2584 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2859 | -8/Materials | Build established: Scavenger-Mutant 2960 | -8/Materials | Discovered new exit (range 16) 2978 | -8/Materials | Entered Factory 2978 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3139 | -7/Factory | Fabricated Imp. Aluminum Leg? 3398 | -7/Factory | Fabricated Dispersion Rifle (x2) 3507 | -7/Factory | Lost 3 parts (2u1w) 3657 | -7/Factory | Discovered new exit (range 12) 3669 | -7/Factory | Entered Lower Caves 3687 | -7/Lower Caves | Learned location of Extension (-6) 3800 | -7/Lower Caves | Discovered new exit (range 5) 3809 | -7/Lower Caves | Build established: Scavenger-Sprinter 3818 | -7/Lower Caves | Entered another Lower Caves area 3819 | -7/Lower Caves | Learned Factory terminal intel 3840 | -7/Lower Caves | Learned Factory trap positions 3840 | -7/Lower Caves | Learned Research emergency access door positions 3840 | -7/Lower Caves | Learned Extension terminal intel 3893 | -7/Lower Caves | Discovered new exit (range 12) 3898 | -7/Lower Caves | Learned 12 Factory zone layouts 3900 | -7/Lower Caves | Encountered a Warlord checkpoint 3904 | -7/Lower Caves | Learned Factory stockpile data 3921 | -7/Lower Caves | Entered Data Miner 3921 | -7/Data Miner | Discovered new exit (range 6) 3927 | -7/Data Miner | Met Data Miner 3933 | -7/Data Miner | Learned location of Section 7 (-2) 3933 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3938 | -7/Data Miner | Received God Mode back door access code from Data Miner 3947 | -7/Data Miner | Entered Proximity Caves 4042 | -6/Proximity Caves | Spotted B-75 Beast 4054 | -6/Proximity Caves | Discovered new exit (range 7) 4058 | -6/Proximity Caves | Entered Factory 4058 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4059 | -6/Factory | Identified exit to Factory 4060 | -6/Factory | Loaded intel: 113 trap records 4062 | -6/Factory | Loaded intel: 27 terminal locations 4076 | -6/Factory | Discovered new exit (range 9) 4174 | -6/Factory | Incoming investigation squad redirected 4234 | -6/Factory | Discovered exit to Factory (range 15) 4238 | -6/Factory | Entered another Factory area 4238 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4240 | -5/Factory | Identified exit to DSF 4266 | -5/Factory | Identified exit to DSF 4342 | -5/Factory | Repaired Enh. Nuclear Core 4525 | -5/Factory | Build established: Infiltrator-Sprinter 4608 | -5/Factory | Spotted B-75 Beast 4633 | -5/Factory | Discovered new exit (range 15) 4776 | -5/Factory | Discovered new exit (range 3) 4777 | -5/Factory | Entered another Factory area 4777 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4802 | -4/Factory | Incoming investigation squad redirected 4827 | -4/Factory | Incoming investigation squad redirected 4836 | -4/Factory | Fabricated Adv. Cooling System? 4938 | -4/Factory | Released all parts (13) 4990 | -4/Factory | Lost 4 parts (3p1u) 5030 | -4/Factory | Core integrity fell below 50% 5033 | -4/Factory | Core integrity fell below 20% 5035 | -4/Factory | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 04938_ Released Cld. Cesium-ion Thruster. 04938_ Released Imp. System Shield. 04938_ Released Cld. VTOL Module. 04938_ Released Adv. ECM Suite. 04938_ Released Nuclear Pulse Thruster. 04954_ Acquired Hacking Suite. 04959_ Hacking Suite destroyed. 04978_ M-36 Artificer repairs VTOL Module. 04989_ Critical hit (Burn: +50). 04999_ Destroyed VTOL Module. 05001_ S-27 Virus destroyed. 05017_ Critical hit (Burn: +37). 05023_ G-67 Veteran suffers critical hit (Destroy). 05023_ Destroyed Lgt. Antimatter Reactor. 05028_ Acquired 27 matter. 05029_ Dispersion Rifle destroyed. 05029_ Slammed into G-67 Veteran. 05030_ Slammed into G-73 Enforcer. 05031_ R-10 Processor collects Autogun. 05032_ Slammed into G-73 Enforcer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????g???????????????????????? | | #???????????????????????gg???????????????????????? | | #???????????????? ???????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????+ ######?????????????????????? | | ????????????????# # ????????????????????? | | ????????????????# # """"???????????????????? | | ????????????????# # """" ??????????????????? | | ????????????????# # """" #?????????????????? | | ????????????????# # """" #?????????????????? | | ????????????????# # ! """" #?????????????????? | | ????????????????# # """" #?????????????????? | | ????????????????# # """" #?????????????????? | | ????####????????# # ggR #?????????????????? | | #####T ########## ###g###########????????????? | | sgg #????????????? | | g #????????????? | | g@g + "??????????? | | s gg # ??????????? | | #????????????? | | ####+####################+######## #????????????? | | ???????????????????????? ???????? #????????????? | | ????????????????????????"""??????????????????????? | | ????????????????????????"""??????????????????????? | | ????????????????????????"""??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????Y????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 65 Energy Generation 43 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 12 Armor Coverage 375 Evasion (%) 65 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Plasma Cutter | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Robot Schematics ------------------ P-60 Hacker | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Imp. Aluminum Leg | x2 | -7/Factory Dispersion Rifle | x2 | -7/Factory | Preloaded Adv. Cooling System | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Slippery One Challenges ------------ None Game ------ Seed GravityTitaniumMultirail Manual? 0 Play Time 01:43:04 Cumulative 19.3 hours Start 2025.03.03 @ 13:32:01 End 2025.03.04 @ 13:49:28 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 31 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a7cd17b-b7a6-4555-843b-c30e66a8b3fe