Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.10.31 @ 19:31:10 Player: GwagWa Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (203) 203 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1183 Bonus ------- None Cogmind --------- Core Integrity 345/400 Matter 236/300 Energy 97/100 System Corruption 0% Temperature Cool (0) Movement Flying (275) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- VTOL Module > --- UTILITY (3) ------ Small Storage Unit Actuator Array > --- WEAPON (3) ------- Flail Mining Claw > --- INVENTORY (8) ---- Cooled Ion Engine Cooled Ion Engine VTOL Module Heat Sink Improved Signal Interpreter Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module > --- UTILITY ---------- Small Storage Unit Actuator Array Light Armor Plating > --- WEAPON ----------- Flail Mining Claw > --- INVENTORY -------- Cooled Ion Engine Light Nuclear Core Heat Sink Improved Signal Interpreter Grenade Launcher Datajack [Rating: 16] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit VTOL Module Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Mining Claw Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 15 | 5 2 8 Power 3 | 1 1 1 Engine 2 | 1 . 1 Core 1 | . 1 . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 2 | . . 2 Utility 4 | 1 1 2 Device 2 | . 1 1 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 4 | 1 . 3 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 3 | 1 2 5 Power 1 | . 1 1 Propulsion . | . . . Utility . | . . 1 Weapon 1 | . 1 . Tool/Special . | . . . Unused Backups 5 | . 1 4 Power 2 | . . 2 Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . 1 . Tool/Special 1 | . . 1 Average Slot Usage (%) 81 | . 81 82 Engine 7 | . 7 7 Core 5 | . 6 3 Treads 24 | . 28 16 Flight 1 | . . 4 Device 11 | . 10 13 Storage 12 | . 14 11 Ballistic Gun 9 | . 14 1 Impact Weapon 3 | . . 9 Slashing Weapon 3 | . . 10 Peak Build Rating 16 | 5 8 16 Average Rating 8 | 4 6 12 On Entrance 4 | . 5 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 25 | 11 12 25 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 6 | . . 6 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 7 | 4 5 7 Average Carried 3 | 1 2 5 Final Capacity 8 | 8 8 8 Final Carried 7 | 1 5 7 Class Distribution -------------------- 76% | Mutant 23% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Gladiator | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 348 | 241 91 16 Remotely . | . . . Salvage Created 283 | . 267 16 Parts 22 | . 21 1 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 10 | . 9 1 Melee 1 | . . 1 Guns 9 | . 9 . Classes Destroyed 4 | . 4 . Hauler 1 | . 1 . Watcher 1 | . 1 . Swarmer 7 | . 6 1 Grunt 3 | . 3 . Best Kill Streak 4 | . 4 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 77 | . 45 32 Missed 18 | . 11 7 Hits 59 | . 34 25 Projectile 59 | . 34 25 Damage Taken 430 | . 247 183 Core 151 | . 96 55 Absorbed by Shields . | . . . Ignored by Resistances 141 | . 83 58 Core Remaining (%) 80 | 100 61 . Volleys Fired 64 | . 64 . Largest 1 | . 1 . Hottest 20 | . 20 . Shots Fired 64 | . 64 . Gun 64 | . 64 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 64 | . 64 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | . 12 . Robot Miss Streak 3 | . 3 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 55 | . 52 3 Core Hits 25 | . 25 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 6 | . . 6 Impact 5 | . . 5 Slashing 1 | . . 1 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 547 | . 422 125 Guns 422 | . 422 . Cannons . | . . . Explosions . | . . . Melee 125 | . . 125 Ramming . | . . . Kinetic 422 | . 422 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact 125 | . . 125 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 31 | . . 31 Projectiles . | . . . Explosions . | . . . Melee 31 | . . 31 Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 10 | . 10 . Average Temperature 4 | . 4 . Received Heat Transfer 117 | . 90 27 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions 2 | . . 2 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 84 | . 84 20 Initial 15 | . . 15 Average 24 | . 39 2 Influence Increases 258 | . 237 21 Destroy 0b10 Robot/C 200 | . 180 20 Destroy 0b10 Robot/NC 10 | . 10 . Destroy Leader 44 | . 44 . Successful Hack 3 | . 3 . Destroy Structure 1 | . . 1 Influence Decreases 258 | . 193 65 Entered New Map 29 | . . 29 Time Decay 219 | . 193 26 Lost Part 10 | . . 10 Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 14 5 Peak Tracking Total 5 | . 4 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 3 | . 3 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Locate Traps 2 | . 2 . Dispatch Records 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 477 | . 356 121 Structural 477 | . 356 121 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 752 | 64 459 229 Spaces Moved 360 | 41 209 110 Core 10 | 10 . . Treads 333 | 31 209 93 Legs . | . . . Wheels . | . . . Hover . | . . . Flight 17 | . . 17 Fastest Speed 50 | 50 160 160 Average Speed 160 | 133 160 170 Slowest Speed 515 | 160 160 515 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 3 42 14 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 1 | . . 1 Terrain Destroyed 1 | . . 1 Melee 1 | . . 1 Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 478 | 51 282 145 Wait . | . . . Move 358 | 40 208 110 Hop . | . . . Pick Up 23 | 6 6 11 Fast Attach . | . . . Attach 13 | 5 1 7 Detach 1 | . . 1 Swap 3 | . 1 2 Drop 9 | . 1 8 Fire 64 | . 64 . Melee 6 | . . 6 Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 6) 524 | -10/Materials | Entered another Materials area 524 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 753 | -9/Materials | Self-destructed Last Messages --------------- Dropped Lgt. Treads. Acquired Lgt. Treads. Dropped Lgt. Treads. Acquired VTOL Module. R-06 Scavenger collects Lgt. Treads. Acquired VTOL Module. Dropped Lgt. Armor Plating. R-06 Scavenger collects Lgt. Treads. R-06 Scavenger collects Lgt. Armor Plating. K-01 Serf collects debris. Destroyed Flight Unit. S-10 Pest system corrupted by crushing effect. S-10 Pest destroyed. Acquired 16 matter. Destroyed Flight Unit. S-10 Pest system corrupted by crushing effect. S-10 Pest knocked back. VTOL Module destroyed. S-10 Pest destroyed. Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????????#??????????????????? | | ????????????????????? ###????????????????? | | ????????????????????? #????????????????? | | ????????????????????? #????????????????? | | ????????????????????? #????????????????? | | ????????????????????? #????????????????? | | ???????????????????? ?????????????????? | | ???????????????????? #? ???????????? | | ???????????????????? ## ??????????? | | ???????????????????? ## #??????????? | | ????????????#######? ## #??????????? | | ????????????# ##Y Y## #??????????? | | ????????????# *%=r ## #??????????? | | ????????????# *= ## #??????????? | | ????????????# s @ ## #??????????? | | ????????????# ####### #??????????? | | ????????????## ##?????# #??????????? | | ????????????## #??????# #??????????? | | ????????????## #??????# ##?????????? | | ????????????## ##?????# ##?????????? | | ??????######## ##????## ##?????????? | | ??????# | # ##????# ##?????????? | | ??????# | # ##????# #??????????? | | ??????# |! + ##????# ####??????????? | | ??????# # ####### ##????????????? | | ??????# # ####### ##????????????? | | ??????# # ##????????????? | | ??????######## ##????????????? | | ????????????## ####??????????? | | ????????????## ##+#####+#####??????????? | | ??############ # ##??????????? | | ??############ # ##??????????? | | ??##!!!!!!#### # ! ##??????????? | | ??##!!! ! #### # ##??????????? | | ??## #### # " """"" ##??????????? | | ??####### #### # """"""""" ##??????????? | | ??####### # """ """ ##??????????? | | ????##### ##############??????????? | | ????## # #####??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingAntisysNukerbomber Manual? 0 Play Time 00:07:57 Cumulative 10.1 hours Start 2026.10.31 @ 17:59:49 End 2026.10.31 @ 19:31:10 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 20 Rogue 0 Adventurer 20 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b2a69d6e-34bd-4ebf-b3a2-738daf21f7fa