Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.11 @ 18:10:16 Player: star Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (79) 395 Value Destroyed (2567) 2567 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (577) 577 TOTAL SCORE: 8259 Bonus ------- High Alert Combat Kills 77 Entered Garrisons 200 Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 170/300 Energy 98/100 System Corruption 25% Temperature Cool (9) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cold Fusion Reactor Matter Compressor (250) Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Improved Titanium Leg Cargo Legs > --- UTILITY ---------- Scrap Suit Large Storage Unit Improved Salvage Targeting Computer Improved Salvage Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Weapon Cycler > --- WEAPON ----------- Improved Spread Laser Improved Heavy Laser Precision Assault Rifle > --- INVENTORY -------- Cold Fusion Reactor Improved Cryofiber Web Matter Compressor Reflective Plating Force Field Improved System Shield Authchip [R/Combat] Authchip [Device] Authchip [Weapon] Recalibrator Improved Proton Missile Launcher Subdweller Shrapnel Launcher Scatter Rocket Array Remote Datajack CPS Tube [Rating: 80] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Subdweller Monowheel Treads Spiked Treads Leg Cargo Legs Wheel Subdweller Monowheel Utility Humpback Device Scrap Suit Storage Humpback Processor Advanced Targeting Computer Protection Propulsion Shielding Weapon Barrage Gun Energy Gun Improved Heavy Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Barrage Gun Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Gar Slots Evolved 10 | . . . . . 8 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 7 | . . . . . 5 2 . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 112 | 6 9 29 9 3 45 4 3 . 4 Power 9 | 1 1 2 . 1 4 . . . . Engine 7 | 1 1 2 . 1 2 . . . . Core 1 | . . . . . 1 . . . . Reactor 1 | . . . . . 1 . . . . Propulsion 31 | 2 1 11 6 2 9 . . . . Treads 7 | . . 1 3 2 1 . . . . Leg 8 | . . . . . 8 . . . . Wheel 16 | 2 1 10 3 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 29 | 1 3 4 . . 14 4 2 . 1 Device 14 | . 1 2 . . 6 2 2 . 1 Storage 5 | 1 2 1 . . 1 . . . . Processor 7 | . . 1 . . 6 . . . . Hackware . | . . . . . . . . . . Protection 3 | . . . . . 1 2 . . . Artifact . | . . . . . . . . . . Weapon 43 | 2 4 12 3 . 18 . 1 . 3 Energy Gun 10 | 2 . . . . 7 . 1 . . Energy Cannon 1 | . . . 1 . . . . . . Ballistic Gun 19 | . 3 8 2 . 6 . . . . Ballistic Cannon 3 | . . 2 . . 1 . . . . Launcher 8 | . . 2 . . 4 . . . 2 Special Weapon 2 | . 1 . . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 8 . . . . Corrupted Parts 3 | . . . . . 3 . . . . System Corruption 20 | . . . . . 20 . . . . Parts Lost 22 | . . 5 1 . 3 1 5 2 5 Power 2 | . . 1 . . . 1 . . . Propulsion 5 | . . 2 . . 2 . 1 . . Utility 7 | . . . . . 1 . 2 2 2 Weapon 8 | . . 2 1 . . . 2 . 3 Highest Loss Streak 7 | . . 2 1 . 1 1 5 2 7 To Critical Strikes 2 | . . 1 . . . . 1 . . Average Slot Usage (%) 79 | . 96 79 71 83 70 76 58 26 14 Engine 8 | . 14 6 . 12 4 2 . . . Treads 10 | . . 2 . 19 3 . . . . Leg 2 | . . . . . 11 17 11 . . Wheel 11 | . 28 21 27 8 . . . . . Device 3 | . 11 6 . . 10 16 14 9 3 Storage 10 | . 14 8 14 14 5 5 3 . . Processor 4 | . . 5 . . 15 11 11 11 11 Energy Gun 1 | . 14 . . . 3 11 6 . . Energy Cannon 7 | . . . 9 14 1 . . . . Ballistic Gun 14 | . 13 22 18 14 6 . . . . Ballistic Cannon 1 | . . 4 . . 1 . . . . Peak Build Rating 80 | 6 12 18 19 28 80 58 55 24 23 Average Rating 28 | 4 9 14 18 25 63 53 43 22 10 On Entrance 22 | . 6 12 18 19 28 51 54 24 13 Naked Turns . | . . . . . . . . . . Heaviest Build 232 | 12 34 213 211 224 232 48 41 7 1 Greatest Support 95 | 20 20 40 40 43 95 45 45 3 3 Greatest Overweight (x) 11 | . 1 10 10 11 5 1 8 2 . Average Overweight (x) 4 | . . 4 5 7 . . . 1 . Largest Inventory Capacity 35 | 8 15 35 35 35 35 15 15 5 5 Average Capacity 27 | 6 13 22 35 35 18 15 12 5 5 Most Carried 35 | 2 15 35 35 35 35 15 15 5 5 Average Carried 25 | . 10 15 34 33 18 14 12 5 3 Final Capacity 35 | 8 15 35 35 35 15 15 5 5 5 Final Carried 35 | 2 15 35 35 35 14 14 5 5 2 Class Distribution -------------------- 70% | Hauler-Mutant 15% | Mutant 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Subcaves Hauler-Mutant | -9/Recycling Hauler-Mutant | -9/Scraptown Gunner | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Garrison Resources | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Gar Matter Collected 3714 | 192 414 1013 366 147 1582 . . . . Remotely 421 | . 364 57 . . . . . . . Salvage Created 3665 | . 414 523 297 . 2357 41 . . 33 Parts 163 | . 28 31 13 . 84 3 . . 4 Haulers Intercepted 4 | . 1 . . . 3 . . . . Recyclers Shooed 4 | . . . . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 26 | . . 26 . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Gar Combat Hostiles Destroyed 62 | . 11 14 5 . 28 1 . . 3 Guns 46 | . 11 12 5 . 17 1 . . . Cannons 6 | . . 2 . . 4 . . . . AOE 8 | . . . . . 5 . . . 3 Classes Destroyed 15 | . 5 2 4 . 4 . . . . Worker 1 | . . . . . 1 . . . . Builder 3 | . . . . . 3 . . . . Tunneler 1 | . 1 . . . . . . . . Hauler 4 | . 1 . . . 3 . . . . Recycler 7 | . . . 1 . 6 . . . . Operator 1 | . 1 . . . . . . . . Swarmer 21 | . 6 3 . . 9 . . . 3 Grunt 15 | . 5 . 1 . 9 . . . . Brawler 1 | . . . 1 . . . . . . Duelist 1 | . . . . . 1 . . . . Sentry 6 | . . . 2 . 4 . . . . Hunter 3 | . . . . . 2 1 . . . Programmer 4 | . . . 1 . 3 . . . . Artisan 1 | . . 1 . . . . . . . Subdweller 11 | . . 11 . . . . . . . Best Kill Streak 5 | . 5 2 3 . 4 1 . . 3 Combat Bots Only 4 | . 3 2 3 . 4 1 . . 3 Max Kills in Single Turn 3 | . 1 1 1 . 2 1 . . 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . 2 . . . 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Gar Hostile Shots Fired 486 | . 22 84 25 . 219 21 8 20 87 Missed 144 | . 6 21 4 . 73 3 3 6 28 Damage Taken 5486 | . 152 1028 353 . 2233 225 192 262 1041 Core 1652 | . 17 130 43 . 446 43 35 168 770 Absorbed by Shields 121 | . . . . . . . . . 121 Redirected to Shielding 140 | . . . . . 5 18 81 36 . Regen/Repaired (Parts) 203 | . . . . . 178 15 10 . . Core Remaining (%) 57 | 100 . . . 24 47 . . . . Volleys Fired 245 | . 26 114 14 . 87 3 . . 1 Largest 3 | . 2 2 2 . 3 2 . . 1 Hottest 168 | . 123 68 108 . 168 140 . . 50 Shots Fired 565 | . 52 226 27 . 253 6 . . 1 Gun 460 | . 50 193 25 . 186 6 . . . Cannon 90 | . . 29 2 . 59 . . . . Launcher 13 | . . 4 . . 8 . . . 1 Special 2 | . 2 . . . . . . . . Kinetic 431 | . 24 224 25 . 158 . . . . Thermal 112 | . 15 . 2 . 89 6 . . . Explosive 4 | . . 2 . . 1 . . . 1 Electromagnetic 18 | . 13 . . . 5 . . . . Robot Hit Streak 22 | . 5 22 14 . 22 14 . . . Robot Miss Streak 4 | . 2 3 2 . 4 2 . . . Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 3 | . . . 2 . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . Shots Hit Robots 305 | . 25 78 19 . 178 5 . . . Core Hits 193 | . 17 25 10 . 131 5 . . 5 Critical Kills 3 | . . . . . 3 . . . . Critical Parts Destroyed 7 | . 1 . . . 6 . . . . Critical Strikes 12 | . 1 1 . . 10 . . . . Burn 1 | . . . . . 1 . . . . Meltdown 1 | . . . . . 1 . . . . Destroy 10 | . 1 1 . . 8 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6884 | . 368 1085 382 . 4681 137 . . 231 Guns 4805 | . 368 947 354 . 3006 130 . . . Cannons 1095 | . . 138 28 . 929 . . . . Explosions 918 | . . . . . 687 . . . 231 Melee . | . . . . . . . . . . Ramming 66 | . . . . . 59 7 . . . Kinetic 4182 | . 216 1085 354 . 2527 . . . . Thermal 1820 | . 61 . 28 . 1601 130 . . . Explosive 288 | . . . . . 57 . . . 231 Electromagnetic 528 | . 91 . . . 437 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 25 | . . . 5 . 23 . 25 25 25 Average Corruption 5 | . . . 4 . 4 . 11 25 25 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 69 | . . . 17 . 33 . 9 3 7 Message Errors 17 | . . . 7 . 6 . 1 2 1 Matter Fused 9 | . . . 3 . 5 . 1 . . Heat Flow Errors 9 | . . . 3 . 4 . 2 . . Energy Discharges 12 | . . . 3 . 8 . 1 . . Parts Rejected 4 | . . . . . 1 . 2 . 1 Data Loss (minor) 6 | . . . 1 . 3 . . 1 1 Data Loss (major) 1 | . . . . . 1 . . . . Misfires 3 | . . . . . 3 . . . . Alerts 2 | . . . . . 1 . 1 . . Misdirections 5 | . . . . . . . 1 . 4 Weapon Failures 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 19 | . . . . . 9 . . . 10 Projectiles . | . . . . . . . . . . Explosions 19 | . . . . . 9 . . . 10 Melee . | . . . . . . . . . . Knockbacks 20 | . . 3 . . 17 . . . . Impact . | . . . . . . . . . . Kinetic 20 | . . 3 . . 17 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 208 | . . 12 . . 71 . . . 125 Shots 9 | . . 1 . . 3 . . . 5 Rammed . | . . . . . . . . . . Targets Rammed 9 | . . . . . 8 1 . . . Kicked 9 | . . . . . 8 1 . . . Crushed . | . . . . . . . . . . Highest Temperature 635 | . 120 . 336 . 635 88 199 . . Average Temperature 121 | . 37 . 96 . 152 49 89 . . Received Heat Transfer 839 | . 42 132 30 . 402 . . 126 107 Effects 9 | . . . . . 9 . . . . Energy Bleed 1 | . . . . . 1 . . . . Interference 2 | . . . . . 2 . . . . Short Circuit 1 | . . . . . 1 . . . . Damage (major) 4 | . . . . . 4 . . . . Damage (core) 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . Combat Hostiles 2 | . . . . . 2 . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . . . 3 . . . . Heat Transferred 2331 | . 185 . 37 . 1970 139 . . . Parts Sabotaged 3 | . . . . . 3 . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Gar Peak Influence 657 | . 356 . 117 . 657 343 135 59 132 Initial 308 | . . . 14 . . 308 120 59 37 Average 165 | . 208 . 20 . 212 329 112 55 84 Maximum Alert Level 2 | . 1 . . . 2 1 . . . Low Security (%) 65 | 100 50 . 100 . 54 . 100 100 100 Level 1 21 | . 49 . . . 22 100 . . . Level 2 13 | . . . . . 22 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 2 . . . 8 1 . 1 . Investigation 2 | . 1 . . . . . . 1 . Extermination 3 | . . . . . 3 . . . . Reinforcement 5 | . 1 . . . 3 1 . . . Assault 1 | . . . . . 1 . . . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Gar Distress Signals 5 | . 3 . . . 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 112 | . 19 22 5 . 37 1 7 4 17 Peak Tracking Total 12 | . 4 4 4 . 6 1 6 4 12 Tactical Retreats 9 | . 1 4 . . 2 . 2 . . Traps | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Gar Traps Triggered 7 | . 1 . . . . 2 . . 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Gar Machines Disabled 7 | . . 1 . . 6 . . . . Max in Single Turn 2 | . . 1 . . 2 . . . . Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Gar Machines Accessed 13 | . 2 2 2 1 4 . . 2 . Terminals 4 | . 2 . 1 . 1 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations 2 | . . . . . 1 . . 1 . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . Total Hacks 34 | . 6 9 7 3 6 . . 3 . Successful 25 | . 3 9 5 3 4 . . 1 . Failed 9 | . 3 . 2 . 2 . . 2 . Catastrophic 3 | . 1 . . . 1 . . 1 . Database Lockouts . | . . . . . . . . . . Manual 2 | . 1 . . . 1 . . . . Terminals 10 | . 6 . 3 . 1 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations 4 | . . . . . 2 . . 2 . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . 2 . . 1 . Terminal Hacks 21 | . 3 9 5 3 1 . . . . Record 15 | . . 8 4 3 . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . Registered Components 1 | . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . Scan Component 1 | . . . . . 1 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . Unlock Access 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . 2 . 1 . 1 . . 2 . Full Trace Events 2 | . . . 1 . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 22 | . . . . . 22 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Gar Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 5 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Gar Turns Passed 16873 | 42 473 3992 1015 8189 2666 179 219 47 51 Spaces Moved 6947 | 39 269 2300 545 2135 1334 87 140 38 60 Core 159 | 1 . 21 . . . . 39 38 60 Treads 1321 | . . 277 2 946 96 . . . . Legs 1426 | . . . . . 1238 87 101 . . Wheels 4041 | 38 269 2002 543 1189 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 80 160 160 120 120 120 50 50 Average Speed 219 | 79 91 152 163 380 152 172 146 115 50 Slowest Speed 960 | 80 95 250 960 610 610 190 450 150 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 43 | 3 47 69 80 91 29 4 94 2 18 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 16 | . . 9 . 7 . . . . . Spaces Dug 48 | . . 2 . . 46 . . . . Terrain Destroyed 166 | . 1 47 2 . 89 . . . 27 Melee . | . . . . . . . . . . Projectile 11 | . 1 4 2 . 4 . . . . AOE 155 | . . 43 . . 85 . . . 27 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Gar Total 8066 | 46 436 2570 640 2213 1780 110 153 40 78 Wait 606 | . 119 89 65 28 279 14 10 2 . Move 6940 | 38 268 2299 544 2134 1333 87 139 38 60 Hop . | . . . . . . . . . . Pick Up 84 | 2 11 28 4 25 13 . 1 . . Fast Attach 30 | 6 2 3 . . 13 2 3 . 1 Attach 17 | . . 2 1 1 9 1 . . 3 Detach 4 | . 1 1 . . 1 1 . . . Swap 65 | . 7 24 8 2 23 1 . . . Drop 52 | . 2 10 4 22 14 . . . . Fire 245 | . 26 114 14 . 87 3 . . 1 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 9 | . . . . . 8 1 . . . Crush . | . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . 12 Rewire 2 | . . . . 1 . . . . 1 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Waste -5/Factory -5/Garrison History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 16) 328 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 12) 504 | -10/Materials | Discovered new exit (range 4) 516 | -10/Materials | Entered Subcaves 617 | -10/Subcaves | Discovered new exit (range 12) 718 | -10/Subcaves | Visited 4L-MR0's lab 841 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 845 | -10/Subcaves | Learned 2 Materials zone layouts 934 | -10/Subcaves | Visited Clippyterm 937 | -10/Subcaves | Learned Factory stockpile data 937 | -10/Subcaves | Learned location of Extension (-4) 988 | -10/Subcaves | Learned location of Zion (-7) 988 | -10/Subcaves | Met a Zionite searching for "candidates" 1526 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1768 | -10/Subcaves | Discovered new exit (range 11) 1944 | -10/Subcaves | Learned 4 Materials zone layouts 2279 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2312 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2400 | -10/Subcaves | Disturbed a concealed Subdweller 2400 | -10/Subcaves | Ambushed by Subdweller buried in earth 2543 | -10/Subcaves | Build established: Hauler-Mutant 2738 | -10/Subcaves | Found Cargo Legs 3159 | -10/Subcaves | Core integrity fell below 50% 4492 | -10/Subcaves | Discovered new exit (range 10) 4508 | -10/Subcaves | Entered Recycling 5480 | -9/Recycling | Scanned before Scraplab entrance 5503 | -9/Recycling | Entered Scraplab 5520 | -9/Recycling | Discovered new exit (range 3) 5523 | -9/Recycling | Entered Scraptown 5523 | -9/Scraptown | System corruption cleaned by C-Scrubber 5820 | -9/Scraptown | Discovered new exit (range 11) 5906 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 5910 | -9/Scraptown | Learned Research emergency access door positions 5911 | -9/Scraptown | Learned Factory interactive machine intel 5913 | -9/Scraptown | Learned Factory trap positions 5914 | -9/Scraptown | Learned Research trap positions 5961 | -9/Scraptown | Visited Red Mages 6038 | -9/Scraptown | Visited SPCMW 6086 | -9/Scraptown | Visited Bundlers 6122 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6225 | -9/Scraptown | Visited Spacefarers 6339 | -9/Scraptown | Visited TADAMA 6451 | -9/Scraptown | Visited The Evicted 6534 | -9/Scraptown | Visited Comm Corps 6682 | -9/Scraptown | Visited UFD Registry 6684 | -9/Scraptown | Registered with UFD as "Nullbot" 6772 | -9/Scraptown | Visited Chapter 10 6853 | -9/Scraptown | Visited Science Testing Area 6928 | -9/Scraptown | Delivered Scrap Shield to a Scientist 7092 | -9/Scraptown | Visited Observation Area 7190 | -9/Scraptown | Visited Scrap Suit Storage 7377 | -9/Scraptown | Visited Research Penetration Think Tank 7425 | -9/Scraptown | Visited Cartography Club 8640 | -9/Scraptown | Visited Scrapoid Research Area 8855 | -9/Scraptown | Visited Junk Repository 9175 | -9/Scraptown | Visited Abandonware Association 13123 | -9/Scraptown | Found Scrap Suit 13681 | -9/Scraptown | Discovered new exit (range 3) 13712 | -9/Scraptown | Entered Factory 13712 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 13713 | -6/Factory | Loaded intel: 114 trap records 13715 | -6/Factory | Loaded intel: 52 interactive machine locations 14163 | -6/Factory | Attached Cargo Legs, gained temporary slots: Utility x2 14433 | -6/Factory | Build established: Gunner 15290 | -6/Factory | Garrison activated, responded to threat 15352 | -6/Factory | Spotted B-75 Beast 15410 | -6/Factory | Found Prototype Launcher 15410 | -6/Factory | Identified Scatter Rocket Array 15802 | -6/Factory | Repaired Imp. Titanium Leg 15812 | -6/Factory | First assault squad dispatched 16112 | -6/Factory | Core integrity fell below 50% 16172 | -6/Factory | System corruption reached 10% 16371 | -6/Factory | Discovered new exit (range 5) 16378 | -6/Factory | Entered another Factory area 16378 | -5/Factory | Evolved 2 slots: Utility x2 16445 | -5/Factory | Build established: Scavenger-Mutant 16557 | -5/Factory | Sucked down chute 16557 | -5/Factory | Entered Waste 16567 | -5/Waste | Found Fusion Bomb Launcher 16572 | -5/Waste | EMP discharged 16575 | -5/Waste | Spotted C-40 Crusher 16577 | -5/Waste | Spotted C-40 Crusher 16596 | -5/Waste | Spotted C-40 Crusher 16604 | -5/Waste | Spotted C-40 Crusher 16660 | -5/Waste | Spotted C-40 Crusher 16662 | -5/Waste | Spotted C-40 Crusher 16672 | -5/Waste | EMP discharged 16672 | -5/Waste | System corruption reached 10% 16674 | -5/Waste | Crushed by Compactor (1 part destroyed) 16685 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16691 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 16714 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 16718 | -5/Waste | Crushed by Compactor (1 part destroyed) 16749 | -5/Waste | Lost 5 parts (1n2u2w) 16761 | -5/Waste | Discovered new exit (range 11) 16772 | -5/Waste | EMP discharged 16776 | -5/Waste | Entered Factory 16823 | -5/Factory | Identified exit to Garrison 16823 | -5/Factory | Entered Garrison 16827 | -5/Garrison | Build established: Mutant 16835 | -5/Garrison | Spotted B-75 Beast 16854 | -5/Garrison | Triggered checkpoint 16855 | -5/Garrison | Core integrity fell below 50% 16867 | -5/Garrison | Triggered checkpoint 16869 | -5/Garrison | Core integrity fell below 20% 16871 | -5/Garrison | Triggered checkpoint 16874 | -5/Garrison | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 16864_ Stasis field depleted. 16867_ Beams of light sweep through the air. An alarm sounds. 16867_ Triggered Stasis Trap. 16867_ A bubble of rippling energy engulfs the area. 16867_ Field strength at 94. 16867_ Field strength at 80. 16867_ Penetrated by Slug. 16868_ Field strength at 62. 16869_ AO9EWT36V1RVDDNAIN#5U%OMY|T%RD%JP 16869_ Field strength at 31. 16870_ Field strength at 25. 16871_ Field strength at 15. 16871_ Beams of light sweep through the air. An alarm sounds. 16871_ Penetrated by Slug. 16872_ Slug penetrates Reinforced Barrier. 16872_ Penetrated by Slug. 16872_ Stasis field depleted. 16872_ Penetrated by Slug. 16872_ Adv. Targeting Computer destroyed. 16874_ Slug penetrates Wall. 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" | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Coolant Potential 50 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 150 Armor Coverage 150 Resistance: TH 10 Propulsion Shielding 33 Utility Shielding 66 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 16 Target Analysis 6 Recoil Reduction 3 Salvage Targeting 4 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Packrat Challenges ------------ None Game ------ Seed StealthReinforcedCasing Manual? 0 Play Time 01:31:09 Cumulative 77.7 hours Start 2024.09.11 @ 08:05:47 End 2024.09.11 @ 18:10:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 137 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 47 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1abc57a2-babe-41f1-aa9e-8297d1867b3d