Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.02 @ 11:11:47 Player: SoyBison Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (422) 422 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1712 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 365/400 Energy 280/280 System Corruption 0% Temperature Cool (9) Movement Hovering (360) Ox5 Location -9/Materials Parts ------- > --- POWER (2) -------- Heavy Ion Engine > --- PROPULSION (3) --- Hover Unit > --- UTILITY (2) ------ Large Storage Unit Medium Matter Pod > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Large Storage Unit Beam Rifle Light Assault Rifle Rocket Launcher Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Heavy Ion Engine > --- PROPULSION ------- Hover Unit > --- UTILITY ---------- Large Storage Unit Medium Matter Pod > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Large Storage Unit Beam Rifle Rocket Launcher Rocket Launcher Rocket Launcher [Rating: 12] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Medium Matter Pod Storage Medium Matter Pod Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Parts Attached 20 | 7 5 2 6 Power 4 | 1 1 . 2 Engine 4 | 1 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 1 1 Treads . | . . . . Leg 3 | 2 . 1 . Wheel . | . . . . Hover 1 | . . . 1 Flight . | . . . . Utility 4 | 1 2 . 1 Device . | . . . . Storage 4 | 1 2 . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 3 2 1 2 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 5 | 1 2 . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 11 | . 1 3 7 Power 3 | . 1 1 1 Propulsion 3 | . . 1 2 Utility . | . . . . Weapon 5 | . . 1 4 Highest Loss Streak 4 | . 1 3 4 To Critical Strikes . | . . . . Average Backups 2 | 1 1 2 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . 1 2 1 Tool/Special . | . . . . Unused Backups 7 | . . . 7 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon 5 | . . . 5 Tool/Special . | . . . . Average Slot Usage (%) 70 | . 91 79 62 Engine 14 | . 14 1 17 Leg 9 | . 27 25 1 Storage 22 | . 20 28 22 Energy Gun 6 | . 5 . 7 Ballistic Gun 14 | . 22 15 12 Impact Weapon 1 | . . 8 . Peak Build Rating 12 | 6 7 7 12 Average Rating 7 | 4 6 5 8 On Entrance 4 | . 6 7 6 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 42 | 12 20 20 42 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 13 | 3 1 1 13 Average Overweight (x) 3 | . . . 8 Largest Inventory Capacity 15 | 8 10 10 15 Average Capacity 12 | 7 8 10 14 Most Carried 7 | 3 3 2 7 Average Carried 2 | 1 1 2 2 Final Capacity 15 | 8 10 10 15 Final Carried 7 | 2 2 2 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 690 | 270 132 152 136 Remotely . | . . . . Salvage Created 645 | . 153 189 303 Parts 45 | . 17 5 23 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . . 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 21 | . 9 2 10 Guns 21 | . 9 2 10 Classes Destroyed 5 | . 2 2 1 Worker 1 | . . . 1 Recycler 1 | . . 1 . Watcher 3 | . 1 . 2 Swarmer 15 | . 9 . 6 Grunt 6 | . . 2 4 Best Kill Streak 4 | . 3 3 4 Combat Bots Only 3 | . 3 2 3 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 234 | . 79 13 142 Missed 68 | . 25 3 40 Hits 166 | . 54 10 102 Projectile 166 | . 54 10 102 Critical Strikes 8 | . 2 . 6 Damage Taken 1808 | . 438 146 1224 Core 537 | . 97 28 412 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 50 | . 50 . . Core Remaining (%) 75 | 100 . 50 . Volleys Fired 112 | . 43 14 55 Largest 2 | . 2 2 2 Hottest 100 | . 100 40 100 Shots Fired 180 | . 75 19 86 Gun 180 | . 75 19 86 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 132 | . 46 19 67 Thermal 48 | . 29 . 19 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | . 2 8 9 Robot Miss Streak 13 | . 13 2 5 Penetration Max . | . . . . Secondary Targets 5 | . 2 1 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 97 | . 25 16 56 Core Hits 43 | . 12 8 23 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . . 2 Critical Strikes 4 | . . . 4 Burn 2 | . . . 2 Destroy 1 | . . . 1 Smash 1 | . . . 1 Melee Attacks 6 | . . . 6 Impact 6 | . . . 6 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1181 | . 341 142 698 Guns 1086 | . 332 142 612 Cannons . | . . . . Explosions . | . . . . Melee 85 | . . . 85 Ramming 10 | . 9 . 1 Kinetic 799 | . 219 142 438 Thermal 287 | . 113 . 174 Explosive . | . . . . Electromagnetic . | . . . . Impact 85 | . . . 85 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 20 | . . . 20 Projectiles . | . . . . Explosions . | . . . . Melee 20 | . . . 20 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 3 | . . . 3 Targets Rammed 6 | . 3 . 3 Kicked 3 | . 3 . . Crushed . | . . . . Highest Temperature 295 | . 295 15 216 Average Temperature 96 | . 182 9 46 Received Heat Transfer 603 | . . 84 519 Effects 2 | . 2 . . Interference 2 | . 2 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 999 | . 333 . 666 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 93 | 100 100 100 90 Level 1 6 | . . . 9 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 246 | . 70 35 246 Initial . | . . . . Average 37 | . 25 6 47 Influence Increases 756 | . 217 55 484 Destroy 0b10 Robot/C 420 | . 180 40 200 Destroy 0b10 Robot/NC 25 | . 5 5 15 Destroy Leader 66 | . 32 10 24 Successful Hack 5 | . . . 5 Lose Combat Pursuer 240 | . . . 240 Influence Decreases 510 | . 217 55 238 Time Decay 450 | . 207 35 208 Lost Part 60 | . 10 20 30 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 13 2 32 Peak Tracking Total 6 | . 3 2 6 Tactical Retreats 15 | . . . 15 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . 3 . 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 9 . 3 Successful 10 | . 7 . 3 Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 3 . 3 Fabricators . | . . . . Repair Stations 5 | . 5 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 3 . 3 Record 5 | . 3 . 2 Prototype ID Bank 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 2 | . 2 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2584 | 80 561 250 1693 Spaces Moved 856 | 55 338 175 288 Core 210 | 19 . . 191 Treads . | . . . . Legs 600 | 36 338 175 51 Wheels . | . . . . Hover 46 | . . . 46 Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 257 | 123 120 124 522 Slowest Speed 700 | 200 190 190 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 3 43 22 18 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1044 | 64 421 190 369 Wait 24 | . 24 . . Move 853 | 54 337 174 288 Hop . | . . . . Pick Up 12 | 3 1 . 8 Fast Attach 14 | 5 4 2 3 Attach 5 | 1 1 . 3 Detach 2 | . 2 . . Swap 5 | 1 2 . 2 Drop 5 | . 4 . 1 Fire 112 | . 43 14 55 Melee 6 | . . . 6 Ram 3 | . . . 3 Kick 3 | . 3 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Repaired Aluminum Leg 303 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 12) 468 | -10/Materials | Discovered new exit (range 16) 642 | -10/Materials | Entered Mines 689 | -10/Mines | Lost 3 parts (1p1n1w) 705 | -10/Mines | Discovered new exit (range 15) 892 | -10/Mines | Entered Materials 892 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1023 | -9/Materials | Core integrity fell below 50% 1064 | -9/Materials | Lost 4 parts (2n2w) 2367 | -9/Materials | Core integrity fell below 20% 2585 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- K-01 Serf collects debris. R-06 Scavenger collects Sml. Laser. K-01 Serf collects debris. R-06 Scavenger collects Aluminum Leg. K-01 Serf collects debris. Imp. Ion Engine destroyed. G-34 Mercenary destroyed. R-06 Scavenger collects Ion Engine. K-01 Serf collects debris. R-06 Scavenger collects Heat Sink. K-01 Serf cleans the Neutrino Reactor. R-06 Scavenger collects Heat Sink. K-01 Serf cleans the Neutrino Reactor. K-01 Serf collects debris. K-01 Serf cleans the Neutrino Reactor. K-01 Serf collects debris. K-01 Serf cleans the Terminal. K-01 Serf cleans the Neutrino Reactor. K-01 Serf cleans the Terminal. K-01 Serf cleans the Neutrino Reactor. 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