Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.22 @ 21:16:01 Player: User Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (64) 320 Value Destroyed (2376) 2376 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (299) 299 TOTAL SCORE: 7655 Bonus ------- Pacifist 200 High Alert Combat Kills 28 Follower Combat Kills 71 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Matter Compressor Advanced Terrain Scan Processor Advanced Melee Analysis Suite Recoil Nullifier Insulated Plating EM Shield > --- WEAPON ----------- Autogun KE Penetrator > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Improved EM Pulse Cannon [Rating: 79] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Drive Utility Targeting Computer Device Advanced Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Autogun Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Flak Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Slots Evolved 10 | . . 2 . 2 2 2 . . 2 . Power 1 | . . 1 . . . . . . . . Propulsion 2 | . . . . 1 . 1 . . . . Utility 7 | . . 1 . 1 2 1 . . 2 . Weapon . | . . . . . . . . . . . Parts Attached 85 | . 1 10 2 6 14 4 5 2 31 10 Power 20 | . . 4 2 1 4 1 1 . 5 2 Engine 6 | . . 4 . . . . . . 1 1 Core 14 | . . . 2 1 4 1 1 . 4 1 Reactor . | . . . . . . . . . . . Propulsion 22 | . . 1 . 2 1 1 2 . 10 5 Treads . | . . . . . . . . . . . Leg 13 | . . 1 . 2 . . . . 6 4 Wheel 3 | . . . . . 1 1 1 . . . Hover 2 | . . . . . . . . . 2 . Flight 4 | . . . . . . . 1 . 2 1 Utility 21 | . 1 1 . 1 6 1 2 . 9 . Device 10 | . . . . 1 3 . . . 6 . Storage 1 | . . . . . . 1 . . . . Processor 8 | . 1 1 . . 3 . 2 . 1 . Hackware . | . . . . . . . . . . . Protection 2 | . . . . . . . . . 2 . Artifact . | . . . . . . . . . . . Weapon 22 | . . 4 . 2 3 1 . 2 7 3 Energy Gun 10 | . . 2 . 1 1 . . 1 4 1 Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 9 | . . 2 . 1 1 . . 1 3 1 Ballistic Cannon 1 | . . . . . . 1 . . . . Launcher 1 | . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 72 | . . 5 . 12 2 1 13 2 12 25 Power 14 | . . 2 . 3 1 . 3 . 1 4 Propulsion 20 | . . . . 4 . . 3 . 4 9 Utility 18 | . . . . 1 . . 5 . 4 8 Weapon 20 | . . 3 . 4 1 1 2 2 3 4 Highest Loss Streak 25 | . . 4 . 8 1 1 9 2 7 25 Average Slot Usage (%) 77 | . 98 80 100 81 78 85 66 40 70 48 Engine 3 | . 14 10 13 . . . . . 1 . Core 7 | . . . 8 14 11 13 5 . 6 4 Leg 10 | . 28 22 22 20 . . . . 11 10 Wheel 3 | . . . . . 6 13 9 . . . Device 10 | . . . . 6 15 13 9 . 21 12 Storage 8 | . 14 11 11 9 7 12 11 6 5 2 Processor 16 | . 12 15 22 16 22 20 18 20 6 7 Energy Gun 2 | . 14 9 . . 2 . . 3 4 . Ballistic Gun 8 | . 14 11 22 13 3 6 4 3 3 5 Launcher 1 | . . . . . 6 4 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 36 | 9 9 20 22 20 27 35 35 5 36 36 Greatest Support 70 | 20 20 20 20 39 37 56 56 8 70 70 Greatest Overweight (x) 3 | . . . 1 1 1 . 3 . 1 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 6 | . 6 6 6 6 6 6 6 4 4 4 Average Capacity 5 | . 6 6 6 6 6 6 5 4 4 4 Most Carried 6 | . 6 6 6 6 6 6 6 3 4 4 Average Carried 4 | . 4 4 5 5 5 5 4 2 3 2 Final Capacity 6 | 6 6 6 6 6 6 6 4 4 4 4 Final Carried 6 | 6 4 6 6 6 6 5 4 2 4 . Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Matter Collected 2060 | 193 . 247 125 133 384 32 397 . 494 55 Remotely . | . . . . . . . . . . . Salvage Created 2796 | . . 540 273 321 596 92 290 . 494 190 Parts 146 | . . 36 14 18 37 4 6 . 23 8 Haulers Intercepted 3 | . . . . . 2 1 . . . . Recyclers Shooed 2 | . . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 7 . . 2 Prevented 5 | . . . . . . . . . . 5 Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Combat Hostiles Destroyed 51 | . . 12 5 7 7 1 5 . 11 3 Guns 42 | . . 12 5 7 4 . 2 . 10 2 Cannons 5 | . . . . . . 1 3 . . 1 AOE 4 | . . . . . 3 . . . 1 . Classes Destroyed 12 | . . 6 1 1 4 . . . . . Worker 3 | . . . 1 . 2 . . . . . Tunneler 1 | . . . . . 1 . . . . . Hauler 3 | . . . . . 2 1 . . . . Recycler 4 | . . 1 1 . 2 . . . . . Watcher 2 | . . 1 . . 1 . . . . . Swarmer 9 | . . 4 . . . . . . 5 . Grunt 30 | . . 5 5 6 4 . 3 . 4 3 Brawler 2 | . . . . 1 . . 1 . . . Duelist 1 | . . 1 . . . . . . . . Sentry 3 | . . 2 . . 1 . . . . . Hunter 3 | . . . . . 1 1 1 . . . Programmer 3 | . . . . . 1 . . . 2 . Best Kill Streak 9 | . . 9 3 3 7 1 3 . 5 3 Combat Bots Only 7 | . . 7 2 3 4 1 3 . 5 3 Max Kills in Single Turn 5 | . . 2 1 1 5 1 1 . 1 1 Gunslinging 1 | . . 1 . . . . . . . . Exploded 2 | . . . . . 2 . . . 1 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Damage Taken 8493 | . . 609 184 1149 471 232 1791 256 1225 2576 Core 2394 | . . 110 10 426 66 23 637 115 213 794 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 65 | 100 100 . 70 22 90 . . 8 . . Volleys Fired 234 | . 1 38 15 34 49 18 19 7 37 16 Largest 2 | . 2 2 2 2 2 2 2 1 2 2 Hottest 134 | . 60 80 46 65 119 81 81 50 134 102 Shots Fired 365 | . 2 73 30 54 52 30 38 7 49 30 Gun 327 | . 2 73 30 54 49 18 19 7 49 26 Cannon 35 | . . . . . . 12 19 . . 4 Launcher 3 | . . . . . 3 . . . . . Special . | . . . . . . . . . . . Kinetic 281 | . 1 49 30 52 33 30 38 5 18 25 Thermal 62 | . 1 24 . 2 16 . . 2 16 1 Explosive 3 | . . . . . 3 . . . . . Electromagnetic 19 | . . . . . . . . . 15 4 Robot Hit Streak 15 | . 1 15 5 10 12 10 10 4 10 10 Robot Miss Streak 6 | . 1 3 2 3 4 6 4 3 3 2 Penetration Max 1 | . . . . . 1 . 1 . . . Secondary Targets 7 | . . 2 2 2 . . . . 1 . Max Gunslinging Chain 1 | . . 1 1 1 . . . . 1 . Shots Hit Robots 266 | . 1 50 19 39 42 23 33 3 35 21 Core Hits 149 | . . 25 11 22 31 11 24 . 18 7 Critical Hits 2 | . . 1 . . . . . . . 1 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5905 | . 8 639 345 586 1759 458 799 55 800 456 Guns 4166 | . 8 639 345 583 880 218 376 55 727 335 Cannons 784 | . . . . . . 240 423 . . 121 Explosions 952 | . . . . . 879 . . . 73 . Melee . | . . . . . . . . . . . Ramming 3 | . . . . 3 . . . . . . Kinetic 3709 | . 8 453 345 552 602 458 799 21 156 315 Thermal 1079 | . . 186 . 31 479 . . 34 329 20 Explosive 678 | . . . . . 678 . . . . . Electromagnetic 436 | . . . . . . . . . 315 121 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . 4 3 . . . 1 1 Average Corruption 1 | . . . . 2 2 . . . 1 1 Corruption Purged . | . . . . . . . . . . . Effects 13 | . . . . . 7 . . . 5 1 Message Errors 6 | . . . . . 1 . . . 4 1 Matter Fused 3 | . . . . . 3 . . . . . Data Loss (minor) 2 | . . . . . 1 . . . 1 . Targeting Errors 2 | . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 142 | . . . . . 142 . . . . . Projectiles . | . . . . . . . . . . . Explosions 142 | . . . . . 142 . . . . . Melee . | . . . . . . . . . . . Knockbacks 7 | . . . . . . 2 5 . . . Impact . | . . . . . . . . . . . Kinetic 7 | . . . . . . 2 5 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . 1 . . . . . . Shots . | . . . . . . . . . . . Rammed 1 | . . . . 1 . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 277 | . 20 277 125 83 117 . 17 . 158 23 Average Temperature 56 | . 10 95 46 30 37 . 8 . 66 12 Received Heat Transfer 2133 | . . 279 105 603 84 . 393 . 81 588 Effects 1 | . . 1 . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . 3 . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . 1 . . 3 . . . . . Heat Transferred 1867 | . . 425 . 74 800 . . 74 457 37 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Peak Influence 464 | . 60 353 333 248 464 229 . . 219 . Initial 184 | . . 25 137 129 105 184 . . 29 . Average 182 | . 23 117 238 196 290 194 . . 92 . Maximum Alert Level 2 | . . 1 1 1 2 1 . . 1 . Low Security (%) 61 | . 100 77 24 62 29 72 . . 93 . Level 1 30 | . . 22 75 37 36 27 . . 6 . Level 2 7 | . . . . . 34 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 2 1 . 2 3 2 . . 1 . Investigation 4 | . 1 . . 1 . 1 . . 1 . Extermination 2 | . . . . . 1 1 . . . . Reinforcement 5 | . 1 1 . 1 2 . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Distress Signals 5 | . . 2 . 2 . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 98 | . 3 19 8 17 11 3 18 1 12 6 Peak Tracking Total 8 | . 1 6 4 8 4 2 6 1 5 6 Tactical Retreats 11 | . . 1 . 3 1 . 5 . 1 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Traps Triggered 3 | . . . . 1 1 . . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Machines Disabled 9 | . . . . . 8 . . . 1 . Max in Single Turn 5 | . . . . . 5 . . . 1 . Garrison Access 1 | . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Machines Accessed 14 | . 2 2 . 1 5 2 . . 2 . Terminals 8 | . 2 1 . 1 3 1 . . . . Fabricators 1 | . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . 1 . . 1 . . . . . Scanalyzers 2 | . . . . . . 1 . . 1 . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 44 | . 8 6 . 6 9 10 . . 5 . Successful 26 | . 4 3 . 2 6 8 . . 3 . Failed 18 | . 4 3 . 4 3 2 . . 2 . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 2 | . . 2 . . . . . . . . Terminals 26 | . 8 3 . 6 6 3 . . . . Fabricators 2 | . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . 3 . . 1 . . . . . Scanalyzers 11 | . . . . . . 7 . . 4 . Garrison Access 1 | . . . . . . . . . 1 . Terminal Hacks 14 | . 4 2 . 2 3 3 . . . . Record 2 | . . . . . . 2 . . . . Prototype ID Bank 3 | . 1 . . . 2 . . . . . Branch Access Points 1 | . . . . . . 1 . . . . Alert Level 3 | . 1 1 . . 1 . . . . . Locate Traps 1 | . . . . 1 . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . Zone Layout 3 | . 2 1 . . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . Network Status 2 | . . . . . 2 . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . . 1 . . 1 . . . . . Retrieve Components 2 | . . 1 . . 1 . . . . . Scanalyzer 7 | . . . . . . 5 . . 2 . Insert Component 4 | . . . . . . 3 . . 1 . Analyze 3 | . . . . . . 2 . . 1 . Garrison Access Hacks 1 | . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 2 2 . 1 5 2 . . 1 . Full Trace Events 4 | . 1 . . 1 . 1 . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 2 . . 1 . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . Parts Scanalyzed 4 | . . . . . . 3 . . 1 . Part Schematics Acquired 3 | . . . . . . 2 . . 1 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Total Allies 3 | . . . 3 . . . . . . . Largest Group 3 | . . . 3 . . . . . . . Highest-Rated Group 40 | . . . 40 . . . . . . . Highest-Rated Ally 16 | . . . 16 . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 31 | . . . 31 . . . . . . . Total Damage 380 | . . . 380 . . . . . . . Kills 5 | . . . 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 2 . . . 2 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Turns Passed 3196 | . 103 368 325 314 582 299 464 22 545 174 Spaces Moved 2362 | 1 73 179 198 171 441 240 517 14 373 155 Core 120 | . . . . 20 10 . 15 . 1 74 Treads . | . . . . . . . . . . . Legs 868 | 1 73 179 198 151 . . . . 224 42 Wheels 947 | . . . . . 431 240 276 . . . Hover 67 | . . . . . . . . . 67 . Flight 360 | . . . . . . . 226 14 81 39 Fastest Speed 37 | 120 120 120 120 100 100 100 40 40 37 40 Average Speed 99 | 120 120 120 133 117 100 100 74 40 105 73 Slowest Speed 200 | 120 120 120 150 120 100 100 200 40 150 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 22 | 1 23 25 49 22 18 9 71 6 7 12 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 . 1 . 1 1 1 . Scrap Searched 3 | . . . 1 . . . 2 . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 64 | . . . . . 56 . 1 1 5 1 Melee . | . . . . . . . . . . . Projectile 3 | . . . . . . . 1 1 . 1 AOE 61 | . . . . . 56 . . . 5 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Total 2866 | . 88 266 231 233 529 269 557 22 485 186 Wait 68 | . 7 25 11 12 . 1 12 . . . Move 2352 | . 72 178 197 170 440 239 516 13 372 155 Hop . | . . . . . . . . . . . Pick Up 95 | . 3 12 3 8 17 5 5 . 37 5 Fast Attach . | . . . . . . . . . . . Attach 74 | . 1 7 . 6 12 3 5 2 29 9 Detach 1 | . . . . . . . . . 1 . Swap 11 | . . 3 2 . 2 1 . . 2 1 Drop 30 | . 4 3 3 2 9 2 . . 7 . Fire 234 | . 1 38 15 34 49 18 19 7 37 16 Melee . | . . . . . . . . . . . Ram 1 | . . . . 1 . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Discovered new exit (range 17) 104 | -10/Materials | Entered another Materials area 104 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 218 | -9/Materials | Lost 4 parts (2p2w) 306 | -9/Materials | Build established: Mutant 444 | -9/Materials | Destroyed 7 combat bots 455 | -9/Materials | Discovered new exit (range 13) 472 | -9/Materials | Entered Mines 474 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 593 | -9/Mines | Learned location of 1 exit from Materials 719 | -9/Mines | Build established: Scavenger-Mutant 791 | -9/Mines | Discovered new exit (range 6) 797 | -9/Mines | Entered Materials 797 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 798 | -8/Materials | Identified exit to Factory 1081 | -8/Materials | Core integrity fell below 50% 1111 | -8/Materials | Entered Factory 1111 | -7/Factory | Evolved 2 slots: Utility x2 1122 | -7/Factory | Lost 8 parts (2p3n1u2w) 1364 | -7/Factory | Build established: Mutant 1674 | -7/Factory | Discovered new exit (range 6) 1693 | -7/Factory | Entered another Factory area 1693 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1782 | -6/Factory | Identified exit to Lower Caves 1992 | -6/Factory | Entered Lower Caves 2256 | -6/Lower Caves | Learned Factory garrison access intel 2316 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2327 | -6/Lower Caves | Spotted B-75 Beast 2354 | -6/Lower Caves | Core integrity fell below 50% 2381 | -6/Lower Caves | Lost 9 parts (2n5u2w) 2448 | -6/Lower Caves | Discovered new exit (range 14) 2456 | -6/Lower Caves | Entered another Lower Caves area 2459 | -6/Lower Caves | Core integrity fell below 20% 2473 | -6/Lower Caves | Discovered new exit (range 12) 2478 | -6/Lower Caves | Entered Factory 2478 | -5/Factory | Evolved 2 slots: Utility x2 2479 | -5/Factory | Loaded intel: 4 garrison access locations 2557 | -5/Factory | Lost 3 parts (1n2u) 2880 | -5/Factory | Lost 7 parts (1p2n2u2w) 2950 | -5/Factory | Build established: Scavenger-Mutant 2987 | -5/Factory | Discovered new exit (range 9) 3023 | -5/Factory | Entered Upper Caves 3110 | -5/Upper Caves | Core integrity fell below 50% 3155 | -5/Upper Caves | Core integrity fell below 20% 3197 | -5/Upper Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03128_ Penetrated by Slug. 03128_ Adv. Heat Sink destroyed. 03128_ Penetrated by Slug. 03129_ Hvy. Laser destroyed. 03131_ Penetrated by Slug. 03131_ Lgt. Nuclear Core destroyed. 03131_ Penetrated by Slug. 03133_ Carbon-fiber Leg destroyed. 03134_ Slug penetrates Wall. 03136_ 7 49K&XQZNGD|VT>WBL>A6K|# 03136_ Slug penetrates Wall. 03149_ Acquired 20 matter. 03151_ Penetrated by Slug. 03151_ Field Propulsion Drive destroyed. 03151_ Slug penetrates Wall. 03167_ Lgt. Angular Momentum Engine destroyed. 03169_ Slug penetrates Wall. 03169_ Penetrated by Slug. 03170_ Slug penetrates Wall. 03175_ Slug penetrates H-66 Slayer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#######???????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????# """ #???????????????? | | ????????????#####??????????# """ #???????????????? | | ??????####?## ##????????## """ #???????????????? | | ????### ### ##???##### """ #???????????????? | | ????# #??## @ ##??????????????? | | ?????# ##?# h #??????????????? | | ?????## ### #### ##??????????????? | | ??????## ### #??## ##???????????????? | | ???????# ## ###### #????????????????? | | ???????# % #?# #????????????????? | | ???????## #### ## ## #?# #????????????????? | | ????????########### ## ## ### #????????????????? | | ??????####### ##### ## ## #????????????????? | | ??????# ### ## "## #????????????????? | | ??????# % #### #????????????????? | | ??????# ## #??# ##????????????????? | | ? % ??# [%## ##?# ##????????????????? | | ???# %## ### #????????????????? | | ?????## # #????????????????? | | ? ???????## ### ####?????????????? | | ? ?????????# #?????????????? | | ??? ???????????# ##### #?????????????? | | ??? ????????????# #???# " " #?????????????? | | ????????????????## ##??# "" """ #?????????????? | | ?????????????????# #?# "" """" #?????????????? | | ????????????????## #### " "" #?????????????? | | ????????????????# #?# #?????????????? | | ????????????????# #?# #?????????????? | | ????????????????#######?####### ####?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 31 Energy Capacity 380 Matter Stores 541 Matter Capacity 550 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 150 Resistance: EM 25 Evasion (%) 62 Targeting Accuracy 10 Melee Accuracy 8 Armor Integrity Analysis 33 Recoil Reduction 6 Salvage Targeting 2 Item Schematics ----------------- Hvy. Flak Cannon | -6/Factory | Scanalyzed Arm. Huge Wheel | -6/Factory | Scanalyzed Imp. Light Armor Plating | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexFlightDesublimator Manual? 0 Play Time 00:45:46 Cumulative 37.0 hours Start 2021.12.22 @ 20:26:06 End 2021.12.22 @ 21:16:01 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 42 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a997ba87-6625-4c81-9a78-c7542b7a21fd