Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.23 @ 19:49:38 Player: Cameron Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (55) 275 Value Destroyed (1361) 1361 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 7716 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/1150 Matter 173/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Medium Storage Unit Improved Matter Compressor (27) Improved Transmission Jammer Point Defense System Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Flight Unit VTOL Module Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Nuclear Pulse Thruster > --- UTILITY ---------- Coolant Injector Medium Storage Unit Improved Matter Compressor Improved Sensor Array Improved Signal Interpreter 0b10 Decoder Chip [Skirmisher] > --- WEAPON ----------- KE Penetrator Mini Grenade Launcher > --- INVENTORY -------- Flight Unit Improved Flight Unit Improved Cooling System Medium Storage Unit Compact Matter Pod Advanced ECM Suite Recalibrator KE Penetrator KE Penetrator Heavy Rocket Launcher [Rating: 60] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Propulsion Shielding Weapon Autogun Energy Gun Small Laser Ballistic Gun Autogun Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Slashing Weapon Carbide Saw Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 . . 2 . 2 Power 1 | . . . . . . . . 1 . . . . . . Propulsion 6 | . . . 2 . . . 1 1 . . . 1 . 1 Utility 5 | . . . . . . . 1 . 2 . . 1 . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 98 | 10 10 4 14 1 3 3 2 16 6 2 . 4 6 17 Power 19 | 1 2 1 2 . . . 1 4 1 2 . . 2 3 Engine 13 | 1 2 . 2 . . . 1 2 1 2 . . . 2 Core 5 | . . 1 . . . . . 2 . . . . 2 . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 35 | 4 3 1 8 1 2 . . 6 2 . . . 1 7 Treads . | . . . . . . . . . . . . . . . Leg 11 | 2 3 1 1 . . . . . . . . . . 4 Wheel 6 | 2 . . 1 . . . . . . . . . . 3 Hover . | . . . . . . . . . . . . . . . Flight 18 | . . . 6 1 2 . . 6 2 . . . 1 . Utility 23 | 3 1 1 . . 1 2 . 4 3 . . 3 . 5 Device 12 | 2 . 1 . . . 2 . 2 2 . . 1 . 2 Storage 6 | 1 1 . . . . . . 1 . . . 1 . 2 Processor 2 | . . . . . . . . . 1 . . 1 . . Hackware 1 | . . . . . . . . 1 . . . . . . Protection 2 | . . . . . 1 . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 21 | 2 4 1 4 . . 1 1 2 . . . 1 3 2 Energy Gun 5 | 2 2 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 9 | . 1 . 3 . . 1 . 1 . . . 1 1 1 Ballistic Cannon 2 | . . . . . . . 1 . . . . . . 1 Launcher 4 | . 1 . 1 . . . . 1 . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 1 . . . . 1 . . . 1 . . Parts Lost 55 | . 8 3 5 . 4 . 2 4 1 . . 1 12 15 Power 9 | . 1 1 1 . . . . 2 1 . . . 1 2 Propulsion 23 | . 3 1 1 . 2 . . 1 . . . 1 7 7 Utility 9 | . 1 . . . 1 . . 1 . . . . 2 4 Weapon 14 | . 3 1 3 . 1 . 2 . . . . . 2 2 Highest Loss Streak 12 | . 2 3 2 . 4 . 2 2 1 . . 1 12 11 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 8 | 6 9 9 8 8 8 8 8 8 9 9 10 8 8 2 Power . | . 1 . 1 1 1 1 2 . . . . . . . Propulsion 3 | 3 3 4 3 4 3 2 2 2 3 4 4 2 . . Utility 3 | . 2 3 2 2 2 3 2 4 4 4 5 4 5 1 Weapon 1 | 1 1 . 1 1 1 2 1 . 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 17 | 3 4 2 1 2 . 1 . . . . . 1 2 1 Power 1 | . 1 . . . . . . . . . . . . . Propulsion 4 | 2 1 1 . . . . . . . . . . . . Utility 9 | . 2 1 1 1 . 1 . . . . . 1 1 1 Weapon 3 | 1 . . . 1 . . . . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 100 87 100 97 81 97 94 97 100 100 99 46 26 Engine 8 | . 14 12 6 11 11 11 9 3 2 9 13 11 3 . Core 2 | . . 1 4 . . . . 10 9 3 . . . . Leg 11 | . 27 28 12 . . . . . . . . . . 8 Flight 21 | . . . 22 44 44 44 45 45 40 40 40 41 18 . Device 9 | . 13 14 8 11 9 9 9 2 13 13 13 15 5 5 Storage 10 | . 14 14 11 11 11 11 9 7 6 6 6 5 3 7 Protection 2 | . . . . . 1 1 8 6 6 6 6 5 1 . Energy Gun 8 | . 23 28 2 . . . . . . . . . . . Ballistic Gun 5 | . 3 . 13 11 11 4 16 3 6 6 6 5 2 . Launcher 2 | . . . 1 11 9 . . 6 5 6 6 5 2 . Peak Build Rating 60 | 9 11 18 29 28 29 26 29 36 43 44 43 60 55 38 Average Rating 21 | 7 10 14 21 28 27 22 27 30 41 42 43 50 25 22 On Entrance 25 | . 8 11 18 28 28 19 21 27 34 43 43 43 55 1 Avg Prop Armor Cover (%) 10 | . . . 8 . . . . . . . . . . 11 Naked Turns 85 | . . . . . . . . . . . . . 38 47 Heaviest Build 30 | 12 20 19 24 20 20 23 23 28 29 29 27 30 30 30 Greatest Support 45 | 26 20 20 30 20 20 20 25 28 31 31 31 36 36 45 Greatest Overweight (x) 4 | . 1 1 1 . . 1 . . . . . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 10 10 8 8 Most Carried 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Carried 8 | 6 9 9 9 9 9 9 9 9 9 9 10 8 7 2 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 8 9 7 10 10 8 10 9 10 9 10 10 10 5 5 Class Distribution -------------------- 28% | Mutant 27% | Scavenger-Mutant 27% | Sprinter 16% | Scavenger-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Scavenger-Sprinter | -5/Factory Mutant | -5/Garrison Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Fac Matter Collected 2539 | 310 328 35 210 232 4 243 162 287 168 188 . 190 87 95 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1369 | 195 371 63 235 . 14 50 158 69 16 . . . 33 165 Parts 115 | 20 18 5 18 . . 6 9 9 4 . . . 8 18 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 2 | 1 . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . 3 . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored 1 | . . . . . . . . 1 . . . . . . Broken 1 | . . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Fac Combat Hostiles Destroyed 35 | . 9 4 6 . . 3 4 4 . . . . 2 3 Guns 21 | . 7 4 3 . . 3 4 . . . . . . . Cannons 3 | . . . . . . . . . . . . . . 3 AOE 11 | . 2 . 3 . . . . 4 . . . . 2 . Classes Destroyed 12 | 3 3 2 1 . . . . 2 . . . . 1 . Worker 3 | 1 . . . . . . . 1 . . . . . 1 Builder 4 | . . . . . . . . 1 . . . . . 3 Tunneler 5 | 5 . . . . . . . . . . . . . . Recycler 2 | 1 . . 1 . . . . . . . . . . . Operator 3 | . 2 . . . . . . . 1 . . . . . Watcher 4 | . 1 . 1 . . . 2 . . . . . . . Swarmer 15 | . . 3 3 . . 3 3 3 . . . . . . Cutter 1 | . . . . . . . . . . . . . 1 . Grunt 10 | . 9 . . . . . 1 . . . . . . . Sentry 3 | . . . 3 . . . . . . . . . . . Programmer 5 | . . . . . . . . 1 . . . . 1 3 Assembled 1 | . . 1 . . . . . . . . . . . . Best Kill Streak 4 | 3 3 3 3 . . 3 4 3 1 . . . 2 4 Combat Bots Only 3 | . 3 3 3 . . 3 3 3 . . . . 2 3 Max Kills in Single Turn 3 | 1 1 2 2 . . 1 1 3 1 . . . 2 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded 3 | . 1 . 1 . . . . 3 . . . . 2 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Fac Hostile Shots Fired 646 | . 77 63 76 1 . 8 33 49 15 . 4 3 115 202 Missed 215 | . 17 21 30 . . 1 11 21 6 . 3 . 39 66 Hits 431 | . 60 42 46 1 . 7 22 28 9 . 1 3 76 136 Melee 25 | . . . . . . . . . . . . . 25 . Projectile 406 | . 60 42 46 1 . 7 22 28 9 . 1 3 51 136 Critical Strikes 36 | . . . 7 . . . 2 2 . . . . 14 11 Actively Blocked 2 | . . . . . . . . 1 . . . . 1 . Damage Taken 8187 | 18 924 429 638 12 508 53 343 483 149 . 21 59 1546 3004 Core 2756 | . 140 74 127 . 87 6 58 103 39 . . . 964 1158 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 86 | . . . . . . . 8 43 6 . . 18 11 . Regen/Repaired (Parts) 266 | . 108 . 21 . . . . 137 . . . . . . Core Remaining (%) 61 | 100 . 14 . . . 45 89 85 . . 95 . 3 . Volleys Fired 198 | 16 57 15 24 . 8 8 21 8 4 . . . 8 29 Largest 2 | 2 2 2 2 . 1 2 2 1 1 . . . 1 1 Hottest 105 | 80 105 105 46 . 30 46 46 30 30 . . . 39 44 Shots Fired 309 | 32 104 30 35 . 8 9 42 8 4 . . . 8 29 Gun 262 | 32 100 30 29 . 2 9 42 . 3 . . . 6 9 Cannon 20 | . . . . . . . . . . . . . . 20 Launcher 27 | . 4 . 6 . 6 . . 8 1 . . . 2 . Special . | . . . . . . . . . . . . . . . Kinetic 148 | . 28 . 29 . 2 9 42 . 3 . . . 6 29 Thermal 116 | 16 70 30 . . . . . . . . . . . . Explosive 27 | . 4 . 6 . 6 . . 8 1 . . . 2 . Electromagnetic 18 | 16 2 . . . . . . . . . . . . . Robot Hit Streak 17 | 3 8 2 17 . . 3 5 4 1 . . . 1 6 Robot Miss Streak 9 | 4 7 2 2 . . 2 4 1 2 . . . 4 9 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 6 | . 3 1 1 . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . . . . . . Shots Hit Robots 151 | 16 50 7 24 . . 4 18 4 1 . . . 2 25 Core Hits 108 | 8 25 5 13 . 2 3 11 11 1 . . . 6 23 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . Critical Strikes 3 | . 1 . . . . . 1 . . . . . 1 . Burn 1 | . 1 . . . . . . . . . . . . . Destroy 1 | . . . . . . . 1 . . . . . . . Sever 1 | . . . . . . . . . . . . . 1 . Melee Attacks 2 | . . . . . . . . . . . . . 2 . Impact . | . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . 2 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 3591 | 304 718 89 720 . 118 61 257 390 55 . . . 248 631 Guns 1763 | 194 549 89 361 . . 61 257 . 16 . . . 23 213 Cannons 410 | . . . . . . . . . . . . . . 410 Explosions 1386 | 110 162 . 359 . 118 . . 390 39 . . . 208 . Melee 16 | . . . . . . . . . . . . . 16 . Ramming 16 | . 7 . . . . . . . . . . . 1 8 Kinetic 1467 | . 126 . 361 . . 61 257 . 16 . . . 23 623 Thermal 711 | 211 411 89 . . . . . . . . . . . . Explosive 1276 | . 162 . 359 . 118 . . 390 39 . . . 208 . Electromagnetic 105 | 93 12 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 16 | . . . . . . . . . . . . . 16 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . 11 11 . 2 . . . . . 9 Average Corruption 4 | . . . . . 10 11 . 1 . . . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 16 | . . . . . 2 3 . 6 . . . . . 5 Message Errors 5 | . . . . . . 1 . 2 . . . . . 2 Matter Fused 2 | . . . . . 1 1 . . . . . . . . Heat Flow Errors 5 | . . . . . 1 . . 3 . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . 1 . 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 87 | 8 . . 5 . 16 . . 38 . . . . 13 7 Projectiles 7 | . . . . . . . . . . . . . . 7 Explosions 80 | 8 . . 5 . 16 . . 38 . . . . 13 . Melee . | . . . . . . . . . . . . . . . Knockbacks 17 | . . . . . . . . . . . . . . 17 Impact . | . . . . . . . . . . . . . . . Kinetic 15 | . . . . . . . . . . . . . . 15 Secondary 2 | . . . . . . . . . . . . . . 2 Self-Inflicted Damage 275 | 18 22 . . . 52 . . 82 11 . . . 87 3 Shots 9 | 1 1 . . . 2 . . 2 1 . . . 2 . Rammed 4 | . . . . . . . . . . . . . 1 3 Targets Rammed 7 | . 3 . . . . . . . . . . . 1 3 Kicked 3 | . 3 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 462 | 54 367 345 40 3 289 8 59 462 146 163 30 198 . 171 Average Temperature 92 | 23 86 135 11 1 184 4 22 125 60 56 24 92 . 71 Received Heat Transfer 2094 | . 417 226 288 6 . . 117 126 . . 12 21 360 521 Effects 5 | . . 1 . . . . . 4 . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . Interference 2 | . . . . . . . . 2 . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . Heat Transferred 1629 | 375 1043 211 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | 2 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Fac Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 100 . . 100 100 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 166 | 10 109 70 112 43 . 60 135 166 81 . . . 83 75 Initial 81 | . . . . 43 . . 11 48 81 . . . . 43 Average 28 | 1 28 13 22 30 . 29 72 43 67 . . . 31 20 Influence Increases 1864 | 35 346 70 303 15 . 70 176 433 37 . . . 144 235 Destroy 0b10 Robot/C 680 | . 180 60 120 . . 60 80 80 . . . . 40 60 Destroy 0b10 Robot/NC 105 | 35 15 . 10 . . . 10 10 5 . . . . 20 Destroy Leader 178 | . 52 10 42 . . 10 24 20 . . . . . 20 Successful Hack 150 | . 16 . 28 . . . 32 62 12 . . . . . Disable Machine 75 | . 15 . . . . . . 45 . . . . . 15 Destroy Structure 136 | . 23 . 28 . . . . 36 5 . . . 44 . Partial Spotted 60 | . . . . 15 . . 30 . 15 . . . . . Lose Combat Pursuer 480 | . 45 . 75 . . . . 180 . . . . 60 120 Influence Decreases 1789 | 35 346 70 191 109 18 40 99 374 155 48 . . 61 243 Entered New Map 309 | . . . . 69 18 . 19 59 85 19 . . . 40 Time Decay 1179 | 35 296 70 161 40 . 40 60 265 60 29 . . . 123 Lost Part 291 | . 50 . 30 . . . 20 40 10 . . . 61 80 Lost Ally 10 | . . . . . . . . 10 . . . . . . Squads Dispatched 20 | . 3 . 2 . . . 2 7 2 . . 1 . 3 Investigation 9 | . . . . . . . 1 5 2 . . 1 . . Extermination 3 | . . . . . . . . 2 . . . . . 1 Reinforcement 8 | . 3 . 2 . . . 1 . . . . . . 2 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Fac Distress Signals 6 | . 3 . 2 . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 152 | . 23 8 19 3 . 3 15 30 4 . 3 3 23 18 Peak Tracking Total 21 | . 5 4 9 3 . 3 10 9 3 . 3 3 21 7 Tactical Retreats 13 | . 2 1 4 . . . . 3 . . . . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Fac Traps Triggered 4 | . 2 . . . . . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . 2 2 1 1 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Fac Machines Disabled 6 | . 1 . . . 1 . . 3 . . . . . 1 Max in Single Turn 2 | . 1 . . . 1 . . 2 . . . . . 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Fac Machines Accessed 41 | . 7 . 3 . 3 . 5 13 4 3 . 2 . 1 Terminals 21 | . 5 . 2 . . . 5 7 1 . . . . 1 Fabricators 2 | . . . . . . . . 2 . . . . . . Repair Stations 6 | . 1 . 1 . . . . 3 . . . 1 . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 1 2 . . . . . Garrison Access 2 | . . . . . . . . . 1 . . 1 . . Total Hacks 135 | . 20 . 13 . 20 . 22 34 9 9 . 6 . 2 Successful 80 | . 10 . 6 . 20 . 13 17 2 9 . 3 . . Failed 54 | . 10 . 7 . . . 9 17 6 . . 3 . 2 Catastrophic 10 | . 1 . 2 . . . 1 3 2 . . . . 1 Database Lockouts 1 | . . . . . . . . . 1 . . . . . Manual 59 | . 10 . 7 . 1 . 19 18 2 . . . . 2 Terminals 64 | . 13 . 7 . . . 22 18 2 . . . . 2 Fabricators 4 | . . . . . . . . 4 . . . . . . Repair Stations 26 | . 5 . 6 . . . . 10 . . . 5 . . Recycling Units 2 | . 2 . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . 2 6 . . . . . Garrison Access 2 | . . . . . . . . . 1 . . 1 . . Terminal Hacks 35 | . 2 . . . 20 . 2 2 . 9 . . . . Record 28 | . 1 . . . 20 . . . . 7 . . . . Open Door 2 | . . . . . . . . . . 2 . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . Terminal Index 2 | . . . . . . . 1 1 . . . . . . Investigation Status 1 | . . . . . . . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks 17 | . 4 . 2 . . . . 9 . . . 2 . . Scan Component 10 | . 2 . 1 . . . . 5 . . . 2 . . Repair 7 | . 2 . 1 . . . . 4 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 1 1 . . . . . Retrieve Study 2 | . . . . . . . . 1 1 . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . 1 . . Unlock Access 1 | . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . 1 . . . . . Unauthorized Hacks 21 | . 3 . 4 . . . 11 3 . . . . . . Terminals 21 | . 3 . 4 . . . 11 3 . . . . . . Assimilate 3 | . . . . . . . 1 2 . . . . . . Botnet 10 | . 2 . 2 . . . 5 1 . . . . . . Skim 8 | . 1 . 2 . . . 5 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . 1 . . . . . Hacking Detections 30 | . 6 . 2 . . . 5 12 3 . . 1 . 1 Full Trace Events 11 | . 2 . . . . . 1 5 2 . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . 4 . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 67 | . . . . . . . . 67 . . . . . . Total Robot Build Rating 16 | . . . . . . . . 16 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . 1 1 . . . . . Parts Repaired 7 | . 2 . 1 . . . . 4 . . . . . . Time 319 | . 58 . 108 . . . . 153 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Fac Total Allies 6 | . . . . . . . . 6 . . . . . . Largest Group 4 | . . . . . . . . 4 . . . . . . Highest-Rated Group 48 | . . . . . . . . 48 . . . . . . Highest-Rated Ally 12 | . . . . . . . . 12 . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 1 | . . . . . . . . 1 . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Fac Active Infowar (turns) 3003 | 139 1097 356 335 96 237 109 130 41 124 150 4 112 71 2 Sensors 1570 | . . 207 335 96 237 109 130 41 119 150 4 112 30 . Terrain 1105 | 59 897 149 . . . . . . . . . . . . Structural 1 | . . . . . . . . . . . . . . 1 Seismic 280 | 80 200 . . . . . . . . . . . . . Decoding 101 | . . . . . . . . . . . . 30 71 . Jamming 1 | . . . . . . . . . . . . . . 1 ECM 6 | . . . . . . . . . 5 . . 1 . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 2 . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Decoded 0b10 Intel 1 | . . . . . . . . . . . . . 1 . Patrols 1 | . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Fac Turns Passed 4224 | 208 1102 356 443 96 282 118 130 635 124 150 4 112 109 355 Spaces Moved 5460 | 117 677 194 337 289 836 253 190 1182 268 437 15 224 196 245 Core 189 | 3 . . . . . . . . . . . . 77 109 Treads . | . . . . . . . . . . . . . . . Legs 1169 | 90 674 194 84 . . . . . . . . . . 127 Wheels 83 | 24 3 . 47 . . . . . . . . . . 9 Hover . | . . . . . . . . . . . . . . . Flight 4019 | . . . 206 289 836 253 190 1182 268 437 15 224 119 . Fastest Speed 20 | 50 95 120 31 31 31 31 28 23 24 24 24 20 21 50 Average Speed 48 | 112 120 120 67 31 31 32 28 23 24 24 24 20 33 85 Slowest Speed 250 | 120 190 190 190 31 31 101 28 28 25 24 24 24 50 250 Overloaded Moves 26 | . . . . . . . . . . . . . 26 . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 44 | . . . 1 6 1 2 6 23 1 2 . 2 . . Potential Cave-ins 16 | . . . . . 16 . . . . . . . . . Cave-ins Triggered 2 | . . . . . 2 . . . . . . . . . Exploration Rate (%) 39 | 5 92 46 36 64 92 62 22 38 10 62 7 6 35 9 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . Known Exits Taken 5 | . . . . 1 . . . . 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 1 . . . . . . Scrap Searched 6 | . . . . 2 . 1 . . . 3 . . . . Spaces Dug 67 | . 6 . . . 34 . . . . . . . 27 . Terrain Destroyed 166 | 3 23 . 28 . 43 . . 37 5 . . . 27 . Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE 166 | 3 23 . 28 . 43 . . 37 5 . . . 27 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Fac Total 6666 | 159 870 288 522 289 849 280 226 1501 319 480 14 287 226 356 Wait 776 | . 95 69 125 . . 5 13 293 37 37 . 51 3 48 Move 5361 | 116 676 193 334 278 832 248 177 1137 265 432 14 219 195 245 Hop 40 | . . . 1 4 1 2 6 21 1 2 . 2 . . Pick Up 78 | 13 14 4 15 3 2 4 3 9 1 1 . 3 4 2 Fast Attach 46 | 5 3 . 4 . . 1 . 10 1 1 . 2 4 15 Attach 49 | 2 7 3 5 . 3 4 4 4 3 . . 3 4 7 Detach 13 | . . . . . . 4 . 1 1 . . 1 . 6 Swap 42 | 4 6 1 6 1 1 1 1 8 6 3 . 3 1 . Drop 54 | 3 9 3 8 3 1 3 1 10 . 4 . 3 4 2 Fire 198 | 16 57 15 24 . 8 8 21 8 4 . . . 8 29 Melee 2 | . . . . . . . . . . . . . 2 . Ram 3 | . . . . . . . . . . . . . 1 2 Kick 3 | . 3 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . 1 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Fac / Gar) -5/Garrison -4/Factory (discovered 1 exit: Arm) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 209 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 18) 656 | -10/Materials | Core integrity fell below 50% 682 | -10/Materials | Discovered new exit (range 12) 767 | -10/Materials | Discovered new exit (range 16) 810 | -10/Materials | Repaired Particle Gun 837 | -10/Materials | Repaired Aluminum Leg 858 | -10/Materials | Build established: Scavenger-Mutant 902 | -10/Materials | Discovered new exit (range 8) 1234 | -10/Materials | Discovered new exit (range 12) 1311 | -10/Materials | Entered Mines 1456 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1459 | -10/Mines | Found Prototype Device 1460 | -10/Mines | Identified Exp. Sensor Array 1503 | -10/Mines | Excavation squad dispatched 1503 | -10/Mines | A large section of the Mines collapsed 1637 | -10/Mines | Core integrity fell below 20% 1661 | -10/Mines | Discovered new exit (range 6) 1667 | -10/Mines | Entered Materials 1667 | -9/Materials | Evolved 2 slots: Propulsion x2 1671 | -9/Materials | Lost 3 parts (1p1n1w) 2030 | -9/Materials | Repaired Exp. Sensor Array 2101 | -9/Materials | Discovered new exit (range 9) 2110 | -9/Materials | Entered Mines 2119 | -9/Mines | Found a hidden stash of uninstalled traps 2137 | -9/Mines | Identified exit to Exiles 2145 | -9/Mines | Learned location of Zion (-6) 2161 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2162 | -9/Mines | Build established: Sprinter 2195 | -9/Mines | Met a Derelict bent on vengeance 2205 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2206 | -9/Mines | Entered Exiles 2206 | -9/Exiles | Found Exiles lab destroyed 2340 | -9/Exiles | Discovered new exit (range 14) 2395 | -9/Exiles | Discovered new exit (range 14) 2443 | -9/Exiles | Crushed by falling debris 2443 | -9/Exiles | System corruption reached 10% 2449 | -9/Exiles | Crushed by falling debris 2450 | -9/Exiles | Core integrity fell below 50% 2480 | -9/Exiles | Lost 4 parts (2n1u1w) 2488 | -9/Exiles | Entered Mines 2583 | -8/Mines | Discovered new exit (range 10) 2606 | -8/Mines | Entered Materials 2606 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2728 | -8/Materials | Discovered new exit (range 13) 2736 | -8/Materials | Entered Factory 2736 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2815 | -7/Factory | Repaired Imp. Flight Unit? 2870 | -7/Factory | Repaired Imp. Flight Unit? 2984 | -7/Factory | Repaired Imp. Flight Unit 3046 | -7/Factory | Repaired Propulsion Shielding 3302 | -7/Factory | Build established: Scavenger-Sprinter 3368 | -7/Factory | Fabricated S-27 Virus? 3368 | -7/Factory | Discovered new exit (range 5) 3371 | -7/Factory | Entered another Factory area 3371 | -6/Factory | Evolved 2 slots: Utility x2 3459 | -6/Factory | Central database locked down 3494 | -6/Factory | Discovered new exit (range 6) 3495 | -6/Factory | Identified exit to Lower Caves 3495 | -6/Factory | Entered Lower Caves 3498 | -6/Lower Caves | Learned Factory non-interactive machine intel 3503 | -6/Lower Caves | Encountered a Warlord checkpoint 3527 | -6/Lower Caves | Entered an active Warlord outpost 3534 | -6/Lower Caves | Learned 8 Factory zone layouts 3534 | -6/Lower Caves | Learned Armory trap positions 3534 | -6/Lower Caves | Learned Research security intel 3571 | -6/Lower Caves | Found DCF Scrap (14 items) 3639 | -6/Lower Caves | Discovered new exit (range 9) 3641 | -6/Lower Caves | Identified exit to Lower Caves 3645 | -6/Lower Caves | Entered another Lower Caves area 3647 | -6/Lower Caves | Discovered new exit (range 9) 3649 | -6/Lower Caves | Identified exit to Factory 3649 | -6/Lower Caves | Entered Factory 3649 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3650 | -5/Factory | Identified exit to Factory 3651 | -5/Factory | Loaded intel: 208 non-interactive machine locations 3761 | -5/Factory | Identified exit to Garrison 3761 | -5/Factory | Entered Garrison 3773 | -5/Garrison | Triggered checkpoint 3832 | -5/Garrison | Released all parts (6) 3852 | -5/Garrison | Core integrity fell below 50% 3853 | -5/Garrison | Lost 12 parts (1p7n2u2w) 3860 | -5/Garrison | Core integrity fell below 20% 3866 | -5/Garrison | Discovered exit to Factory (range 8) 3870 | -5/Garrison | Entered Factory 3870 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3871 | -4/Factory | Identified exit to Armory 4038 | -4/Factory | Build established: Mutant 4129 | -4/Factory | Core integrity fell below 50% 4156 | -4/Factory | Lost 11 parts (2p5n3u1w) 4199 | -4/Factory | Core integrity fell below 20% 4216 | -4/Factory | Lost 3 parts (1n1u1w) 4225 | -4/Factory | Core destroyed Last Messages --------------- 04160_ Subcomponent Replicator disabled. 04162_ Slug penetrates G-67 Veteran. 04162_ Coil Gun destroyed. 04168_ Acquired Point Defense System. 04175_ Shield Leg destroyed. 04175_ Critical hit (Blast). 04175_ Knocked back. 04176_ R-10 Processor collects Lgt. Ion Engine. 04183_ System corrupted: Heat flow error (+197). 04184_ Triggered Segregator Trap. 04184_ Arcs of energy rise from the floor. 04185_ Critical hit (Burn: +37). 04185_ Imp. Heavy Armor Plating destroyed. 04186_ Penetrated by Slug. 04186_ Knocked back. 04208_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 9K. 04223_ Slammed into P-70 Sage. 04225_ Destabilizing: Core damaged (-46). Map ----- +----------------------------------------------------+ | % #### ????????????????????????????? | | ????????????????????????????? | | ###????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | ####### #??????????????????????????????????? | | ??????# #??????????????????????????????????? | | ??????# #??????????????????????????????????? | | ####### #??????????????????????????????????? | | # +??????????????????????????????????? | | """ + #??????????????????????????????????? | | """ # #??????????????????????????????????? | | """ # #??????????????????????????????????? | | # #??????????????????????????????????? | | / """ # #??????????????????????????????????? | | """ # ^ ^ #######????????????????????????????? | | """ # ########?????????????????????? | | # # #?????????????????????? | | + # #?????????????????????? | | "" # + """p #?????????????????????? | | "G # ##### # """ #?????????????????????? | | "" # #???# # """ !#?????????????????????? | | + #???# # #?????????????????????? | | ##########+######## #####/##?????????????????????? | | ????# ! ## #???#@#??????????????????????? | | ????# ## #???#p#??????????????????????? | | ????# """"""" ## #???# #??????????????????????? | | ????# """"""" ## #???# #??????????????????????? | | ????# """"""" #? ???? ??????????????????????? | | ????#/ """"""" #? ???? #??????????????????????? | | ????# #? ???? #??????????????????????? | | ????# ???""""" #? ???? t??????????????????????? | | ????# ????????? #?#????###??????????????????????? | | ???????????????? #???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 65 Energy Generation 23 Energy Capacity 320 Matter Stores 337 Matter Capacity 600 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 33 Evasion (%) 66 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Repaired ---------- Particle Gun | 65% | -10/Materials Aluminum Leg | 8% | -10/Materials Exp. Sensor Array | 27% | -9/Materials Imp. Flight Unit | 2% | -7/Factory Imp. Flight Unit | 10% | -7/Factory Imp. Flight Unit | 32% | -7/Factory Propulsion Shielding | 30% | -7/Factory Studied --------- Flight Unit | -7/Factory | Hacked VTOL Module | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockTerrainEngine Manual? 0 Play Time 01:35:02 Cumulative 61.6 hours Start 2026.06.23 @ 18:14:04 End 2026.06.23 @ 19:49:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 38 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50d1b8cb-254e-43f6-9f2e-aeb4f55c8632