Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.13 @ 17:52:58 Player: Wilihelm Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (1870) 1870 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4735 Bonus ------- None Cogmind --------- Core Integrity 474/700 Matter 132/400 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (125) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Titanium Leg > --- UTILITY (5) ------ Large Storage Unit Medium Matter Pod Advanced Targeting Computer > --- WEAPON (2) ------- Flak Gun > --- INVENTORY (15) --- Improved Deuterium Engine Improved Heat Sink Improved Sensor Array Improved Sensor Array Particle Charger Kinecellerator Improved Weapon Shielding Improved Weapon Shielding Hacking Suite System Shield Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Advanced Targeting Computer Light Armor Plating Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Gauss Cannon > --- INVENTORY -------- Nuclear Core Improved Heat Sink Improved Sensor Array Improved Sensor Array Particle Charger Light Armor Plating System Shield Improved EM Shotgun Flak Gun Rocket Launcher [Rating: 31] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Light Armor Plating Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 2 . . Utility 3 | . . . . 2 1 Weapon . | . . . . . . Parts Attached 54 | 6 6 2 12 11 17 Power 8 | 1 2 1 1 1 2 Engine 6 | 1 1 . 1 1 2 Core 2 | . 1 1 . . . Reactor . | . . . . . . Propulsion 21 | 2 2 1 6 2 8 Treads 2 | 2 . . . . . Leg 19 | . 2 1 6 2 8 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 2 . 2 4 5 Device 4 | . 2 . . 1 1 Storage 3 | 1 . . 1 . 1 Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection 5 | . . . 1 1 3 Artifact . | . . . . . . Weapon 11 | 2 . . 3 4 2 Energy Gun 1 | . . . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 9 | 2 . . 3 3 1 Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 10 | . . 1 . 1 8 Power 2 | . . 1 . . 1 Propulsion 2 | . . . . . 2 Utility 5 | . . . . 1 4 Weapon 1 | . . . . . 1 Highest Loss Streak 6 | . . 1 . 1 6 To Critical Strikes . | . . . . . . Average Backups 8 | . 2 5 7 10 12 Power 1 | . 1 . 1 1 1 Propulsion . | . . . 2 1 . Utility 4 | . 1 3 3 4 7 Weapon 1 | . . . 1 2 2 Tool/Special . | . . . . . . Unused Backups 22 | . 1 3 6 1 11 Power 8 | . . 2 4 . 2 Propulsion 1 | . . 1 . . . Utility 12 | . 1 . 2 1 8 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 94 99 87 97 86 Engine 5 | . 4 . 5 9 8 Core 4 | . 9 13 5 . . Treads 1 | . 9 . . . . Leg 31 | . 18 28 43 36 29 Device 7 | . 9 14 2 4 7 Storage 10 | . 14 14 11 9 8 Processor 4 | . . . . 11 7 Protection 5 | . . . 2 8 11 Ballistic Gun 16 | . 28 28 16 18 4 Ballistic Cannon 1 | . . . . . 5 Peak Build Rating 31 | 6 11 12 17 24 31 Average Rating 17 | 4 8 9 14 22 27 On Entrance 11 | . 6 9 12 17 24 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 53 | 10 13 13 37 38 53 Greatest Support 52 | 40 40 22 45 45 52 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 12 | 7 8 8 12 15 15 Most Carried 15 | 2 4 8 14 14 15 Average Carried 8 | . 2 5 7 10 11 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 14 | 1 4 8 9 14 11 Class Distribution -------------------- 57% | Scavenger-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1866 | 222 126 68 272 421 757 Remotely . | . . . . . . Salvage Created 2218 | . 144 193 337 800 744 Parts 124 | . 10 8 22 44 40 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . . . 1 . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 44 | . 5 4 6 15 14 Guns 36 | . 5 4 6 15 6 Cannons 8 | . . . . . 8 Classes Destroyed 10 | . 3 . 3 2 2 Worker 9 | . . . 1 1 7 Builder 4 | . . . . . 4 Recycler 4 | . . . . 1 3 Watcher 4 | . 1 . 1 1 1 Swarmer 8 | . 3 . 1 4 . Grunt 21 | . 2 4 1 5 9 Brawler 1 | . . . . . 1 Duelist 2 | . . . 1 . 1 Sentry 10 | . . . 3 5 2 Hunter 2 | . . . . 1 1 Best Kill Streak 7 | . 3 2 2 7 6 Combat Bots Only 6 | . 3 2 2 6 5 Max Kills in Single Turn 2 | . 1 1 1 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 369 | . 23 24 40 101 181 Missed 110 | . 6 5 19 34 46 Hits 259 | . 17 19 21 67 135 Melee 4 | . . . . . 4 Projectile 255 | . 17 19 21 67 131 Critical Strikes 9 | . . 1 3 2 3 Damage Taken 2568 | . 138 200 236 696 1298 Core 447 | . 40 33 49 99 226 Absorbed by Shields . | . . . . . . Ignored by Resistances 775 | . 45 60 68 204 398 Core Remaining (%) 84 | 100 . 70 87 82 . Volleys Fired 230 | . 17 13 38 51 111 Largest 2 | . 2 2 2 2 2 Hottest 63 | . 40 40 46 46 63 Shots Fired 349 | . 34 26 44 102 143 Gun 255 | . 34 26 44 102 49 Cannon 94 | . . . . . 94 Launcher . | . . . . . . Special . | . . . . . . Kinetic 349 | . 34 26 44 102 143 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 42 | . 8 11 11 22 42 Robot Miss Streak 7 | . 2 2 2 4 7 Penetration Max 1 | . . . . . 1 Secondary Targets 7 | . 1 2 . 4 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 277 | . 25 18 37 85 112 Core Hits 132 | . 10 12 16 33 61 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . 1 . . 1 . Critical Strikes 14 | . 1 . . 1 12 Destroy 2 | . 1 . . 1 . Blast 12 | . . . . . 12 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4910 | . 200 148 489 1279 2794 Guns 2789 | . 200 148 489 1279 673 Cannons 2121 | . . . . . 2121 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 4910 | . 200 148 489 1279 2794 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 20 | . . . . . 20 Projectiles 20 | . . . . . 20 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 11 | . . . . . 11 Impact . | . . . . . . Kinetic 10 | . . . . . 10 Secondary 1 | . . . . . 1 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 115 | . 22 56 16 20 115 Average Temperature 21 | . 6 24 6 6 31 Received Heat Transfer 1467 | . 78 171 135 333 750 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 187 | . 73 59 85 187 97 Initial 68 | . . 9 . . 68 Average 32 | . 17 14 29 61 36 Influence Increases 1326 | . 160 100 202 407 457 Destroy 0b10 Robot/C 880 | . 100 80 120 300 280 Destroy 0b10 Robot/NC 105 | . 5 . 10 15 75 Destroy Leader 228 | . 12 20 42 92 62 Successful Hack 14 | . 13 . . . 1 Disable Machine 9 | . . . . . 9 Destroy Structure 15 | . . . . . 15 Lose Combat Pursuer 75 | . 30 . 30 . 15 Influence Decreases 1258 | . 130 130 202 230 566 Entered New Map 130 | . . 21 . . 109 Time Decay 1038 | . 130 109 202 220 377 Lost Part 90 | . . . . 10 80 Squads Dispatched 9 | . . 1 2 3 3 Investigation 4 | . . 1 1 1 1 Extermination 1 | . . . . . 1 Reinforcement 4 | . . . 1 2 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 6 | . 2 . 3 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 75 | . 9 4 25 16 21 Peak Tracking Total 7 | . 3 2 4 6 7 Tactical Retreats 4 | . 1 . 2 . 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 11 | . 4 1 2 1 3 Terminals 9 | . 4 . 2 1 2 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 33 | . 12 1 5 6 9 Successful 23 | . 9 1 1 6 6 Failed 10 | . 3 . 4 . 3 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 6 | . 2 . 3 . 1 Terminals 30 | . 12 . 5 6 7 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 23 | . 9 1 1 6 6 Record 14 | . 4 . . 5 5 Open Door 1 | . . 1 . . . Alert Level 3 | . 2 . . . 1 Maintenance Status 2 | . . . 1 1 . Patrol Status 1 | . 1 . . . . Investigation Status 1 | . 1 . . . . Assault Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 . 2 1 3 Full Trace Events 3 | . . . 1 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 2055 | . 235 382 128 489 821 Optics 237 | . . . . 237 . Sensors 1055 | . . . . 252 803 Terrain 745 | . 235 382 128 . . Structural 81 | . . . . . 81 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2791 | 74 434 382 562 492 847 Spaces Moved 1723 | 46 287 283 391 272 444 Core 10 | 10 . . . . . Treads 98 | 36 62 . . . . Legs 1615 | . 225 283 391 272 444 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 105 105 112 112 Average Speed 118 | 136 128 117 111 112 120 Slowest Speed 187 | 160 160 120 112 112 187 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 3 61 62 46 25 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 16 | . . . . . 16 Melee . | . . . . . . Projectile 16 | . . . . . 16 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2140 | 58 325 311 477 355 614 Wait . | . . . . . . Move 1718 | 45 286 282 390 271 444 Hop . | . . . . . . Pick Up 75 | 7 10 8 18 15 17 Fast Attach . | . . . . . . Attach 27 | 6 1 1 7 3 9 Detach 4 | . . . 1 . 3 Swap 37 | . 5 3 7 9 13 Drop 49 | . 6 4 16 6 17 Fire 230 | . 17 13 38 51 111 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Met a group of wandering Federalists 248 | -10/Materials | Discovered new exit (range 13) 449 | -10/Materials | Discovered new exit (range 16) 509 | -10/Materials | Entered Mines 570 | -10/Mines | Build established: Mutant 651 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 669 | -10/Mines | Discovered new exit (range 5) 791 | -10/Mines | Discovered new exit (range 7) 836 | -10/Mines | Met a Derelict shopkeep closing up shop 891 | -10/Mines | Entered Materials 891 | -9/Materials | Evolved 2 slots: Propulsion x2 1113 | -9/Materials | Discovered new exit (range 11) 1409 | -9/Materials | Discovered new exit (range 12) 1453 | -9/Materials | Entered another Materials area 1453 | -8/Materials | Evolved 2 slots: Utility x2 1627 | -8/Materials | Build established: Scavenger-Mutant 1715 | -8/Materials | Discovered new exit (range 5) 1945 | -8/Materials | Entered Factory 1945 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2040 | -7/Factory | Discovered new exit (range 15) 2792 | -7/Factory | Self-destructed Last Messages --------------- R-06 Scavenger collects Com. Wheel. R-06 Scavenger collects Lgt. Ion Engine. B-48 Gladiator destroyed. K-01 Serf collects debris. U-05 Engineer builds a Wall. Structural Scanner destroyed. Critical hit (Burn: +37). W-25 Informer distress signal alerts nearby ally. K-01 Serf collects debris. M-28 Smith repairs G-47 Trooper. G-47 Trooper destroyed. K-01 Serf destroyed. Aluminum Leg destroyed. Carbon-fiber Leg destroyed. G-47 Trooper destroyed. R-06 Scavenger collects Aluminum Leg. Hvy. Ion Engine destroyed. G-47 Trooper destroyed. R-06 Scavenger collects Wheel. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??? "???????????????????????????????????????????? | | ??? ??????????????????????????????????????????? | | ?## ???????????????????????????????????????????? | | ?# ???????????????????????????????????????????? | | ? ???????????????????????????????????????????? | | ?# ???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????"???????????????????????? | | ?+ #???????????????????"???????????????????????? | | ?# #???????????????? ????????????????????? | | ?# #????????????????###+###????????????????????? | | ?# #????????????????##% ##????????????????????? | | ?#% #????????????????## % ##????????????????????? | | ?#^^^#???????????????? ##????????????????????? | | ?#^^^#???????????????### ###???????????????????? | | ## = ###?????????????### ###???????????????????? | | = #?????????????## %rr ########?????????????? | | ! #?????????????## %! ########?????????????? | | ###########???##% %% ?????????????? | | ! # /* #???## !% ##???????????????????? | | #= * T #???##% @r ##???????????????????? | | # * =*#???#### ####???????????????????? | | = # =!=######## ########???????????????? | | # |[ ####+##############%########???????????????? | | # #### ##???????????????? | | # #### ############# ##### ##???????????????? | | # #### ############# ##### ##???????????????? | | # ### ##???##????##+##?????????????????????? | | # ### ##?? ???? ##?????????????????????? | | # ### ##?? ??? ##?????????????????????? | | # ###%% ## """ """?? ##?????????????????????? | | # ### ## """ """ ? ##?????????????????????? | | # # """ """ ##?????????????????????? | | # # ##?????????????????????? | | # + """ ""?? ???????????????????????? | | # # """ ""?? ???????????????????????? | | # # """ ""?? ???????????????????????? | | ###+#### # ?? ???????????????????????? | | ! # % # ?? ???????????????????????? | | ] "" # # ? ? ???????????????????????? | | ][ T" + ##?######???????????????????????????? | | "" # % ##??????????????????????????????????? | | # ##??????????????????????????????????? | | ######## ##??????????????????????????????????? | | ???#######+########??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 400 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Please Form A Line Spot Them First Storm Trooper There's More Where That Came From Challenges ------------ None Game ------ Seed TerrorWeaponEdition Manual? 0 Play Time 00:52:27 Cumulative 5.7 hours Start 2026.02.13 @ 17:04:00 End 2026.02.13 @ 17:52:58 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ebb1580e-a070-4eca-9672-d1830b9f5cfd