Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.24 @ 04:28:09 // Winter2022/Polymind Player: KTG-v3 Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (956) 956 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1497) 1497 TOTAL SCORE: 3113 Bonus ------- Polymind Skill 1462 High Alert Combat Kills 35 Cogmind --------- Core Integrity 0/400 Matter 0/0 Energy 200/200 System Corruption 0% Temperature Cool (45) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (1) ------ Heat Sink > --- WEAPON (1) ------- Small Laser > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Combat Airjet Combat Airjet > --- UTILITY ---------- Launcher Guidance Computer Improved Light Armor Plating > --- WEAPON ----------- Mini Grenade Launcher > --- INVENTORY -------- (None) [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Airjet Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Launcher Guidance Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached . | . . . . Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion . | . . . . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility . | . . . . Device . | . . . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon . | . . . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . . 1 15 Power 4 | . . . 4 Propulsion 4 | . . . 4 Utility 5 | . . 1 4 Weapon 3 | . . . 3 Highest Loss Streak 4 | . . 1 4 To Critical Strikes . | . . . . Average Slot Usage (%) 82 | . 80 91 80 Engine 12 | . 16 16 11 Treads 5 | . . . 7 Leg 11 | . 32 16 8 Wheel 6 | . . . 7 Hover 5 | . . 16 3 Device 12 | . 16 8 12 Storage 3 | . . . 3 Processor 2 | . . 8 1 Protection 4 | . . 8 3 Energy Gun 10 | . 16 8 9 Ballistic Gun 3 | . . . 4 Launcher 2 | . . 8 1 Naked Turns 27 | . 22 1 4 Heaviest Build 18 | . 7 9 18 Greatest Support 40 | 3 20 24 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | . 1 1 4 Average Capacity 1 | . . . 1 Most Carried 4 | . . . 4 Average Carried . | . . . . Final Capacity 1 | . 1 1 1 Final Carried . | . . . . Class Distribution -------------------- 32% | Sentry 32% | Grunt 15% | Recycler 14% | Demolisher 3% | Operator Dominant Class ---------------- Grunt | -10/Materials Demolisher | -10/Mines Sentry | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 225 | . . 133 92 Remotely . | . . . . Salvage Created 1096 | . . 91 1005 Parts 63 | . . 6 57 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 28 | . . 5 23 Guns 24 | . . 1 23 AOE 4 | . . 4 . Classes Destroyed 7 | . . 4 3 Worker 2 | . . 1 1 Recycler 1 | . . . 1 Swarmer 4 | . . . 4 Grunt 17 | . . 3 14 Sentry 5 | . . . 5 Demolisher 1 | . . 1 . Assembled 1 | . . 1 . Best Kill Streak 6 | . . 5 6 Combat Bots Only 6 | . . 4 6 Max Kills in Single Turn 2 | . . 2 2 Gunslinging 1 | . . . 1 Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2118 | . 12 230 1876 Core 488 | . 12 73 403 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 . 66 . Volleys Fired 124 | . . 13 111 Largest 2 | . . 1 2 Hottest 79 | . . 40 79 Shots Fired 165 | . . 13 152 Gun 154 | . . 2 152 Cannon . | . . . . Launcher 11 | . . 11 . Special . | . . . . Kinetic 49 | . . . 49 Thermal 105 | . . 2 103 Explosive 11 | . . 11 . Electromagnetic . | . . . . Robot Hit Streak 15 | . . 11 15 Robot Miss Streak 3 | . . 1 3 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 123 | . . 11 112 Core Hits 49 | . . 11 38 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 8 | . . . 8 Burn 7 | . . . 7 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2373 | . . 569 1804 Guns 1820 | . . 21 1799 Cannons . | . . . . Explosions 543 | . . 543 . Melee . | . . . . Ramming 10 | . . 5 5 Kinetic 522 | . . . 522 Thermal 1298 | . . 21 1277 Explosive 543 | . . 543 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 8 | . . 8 . Projectiles . | . . . . Explosions 8 | . . 8 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 64 | . . 64 . Shots 5 | . . 5 . Rammed 3 | . . 2 1 Targets Rammed 3 | . . 2 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 233 | . . 13 233 Average Temperature 42 | . . 7 43 Received Heat Transfer 975 | . 6 51 918 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | . . . 7 Heat Transferred 3519 | . . 50 3469 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 460 | . 9 188 460 Initial 72 | . . 3 72 Average 262 | . 6 90 318 Maximum Alert Level 2 | . . . 2 Low Security (%) 32 | 100 100 100 13 Level 1 55 | . . . 70 Level 2 12 | . . . 15 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 4 | . . . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 68 | . 1 23 44 Peak Tracking Total 9 | . 1 9 5 Tactical Retreats 4 | . . 1 3 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 5 | . 3 . 2 Terminals 5 | . 3 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 13 . 3 Successful 10 | . 8 . 2 Failed 6 | . 5 . 1 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 9 | . 7 . 2 Terminals 16 | . 13 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 6 . 1 Robot Analysis 2 | . 2 . . Branch Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 3 | . 2 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 2 . 1 Terminals 3 | . 2 . 1 Track 2 | . 1 . 1 Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 7 | . 1 1 5 Non-combat 2 | . . . 2 Combat 5 | . 1 1 3 Robot Hacks Applied 7 | . 1 1 5 find_recycling 1 | . . . 1 find_terminals 1 | . . . 1 find_shortcuts 5 | . 1 1 3 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 7 | . 2 1 4 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1691 | 10 99 262 1320 Spaces Moved 1072 | 20 82 182 788 Core 43 | 20 16 2 5 Treads 214 | . . . 214 Legs 285 | . 66 82 137 Wheels 238 | . . . 238 Hover 292 | . . 98 194 Flight . | . . . . Fastest Speed 50 | 50 50 50 50 Average Speed 107 | 50 106 95 111 Slowest Speed 160 | 50 120 120 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 23 23 59 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 66 | . . 66 . Melee . | . . . . Projectile . | . . . . AOE 66 | . . 66 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1443 | 19 94 256 1074 Wait 227 | . 13 60 154 Move 1069 | 19 81 181 788 Hop . | . . . . Pick Up 12 | . . . 12 Fast Attach . | . . . . Attach . | . . . . Detach . | . . . . Swap . | . . . . Drop . | . . . . Fire 124 | . . 13 111 Melee . | . . . . Ram 2 | . . 2 . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 8 | . . . 8 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 11 | -11/Scrapyard | Entered Materials 50 | -10/Materials | Identified exit to Mines 110 | -10/Materials | Entered Mines 166 | -10/Mines | Assembled infested the area 340 | -10/Mines | Discovered new exit (range 8) 372 | -10/Mines | Entered Materials 392 | -9/Materials | Discovered new exit (range 15) 1010 | -9/Materials | Discovered new exit (range 12) 1114 | -9/Materials | Lost 4 parts (1p1n2w) 1193 | -9/Materials | Core integrity fell below 50% 1407 | -9/Materials | Core integrity fell below 20% 1562 | -9/Materials | Discovered new exit (range 3) 1692 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01503_ Inserted Terrain Scanner into recycling unit. 01505_ Recycling unit begins recycling process. 01505_ Connecting with Recycling Unit... 01543_ Acquired Imp. Hover Unit. 01549_ Acquired Salvage Targeting Computer. 01562_ EXIT=FOUND 01575_ Lgt. Ion Engine destroyed. 01576_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01576_ O-16 Technician uses terminal to summon reinforcements. 01576_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 01576_ O-16 Technician locks terminal. 01581_ G-34 Mercenary suffers critical hit (Burn). 01581_ Com. Wheel destroyed. 01585_ Released control of R-06 Scavenger. 01586_ Took control of G-34 Mercenary. 01590_ Critical hit (Burn: +37). 01592_ Y-45 Defender destroyed. 01594_ Acquired 14 Protomatter. 01658_ T-07 Excavator is excavating. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????#######??????????? | | ???????????????????# #?????????? | | ???????????????????# #?????????? | | ???????????????????# """#?????????? | | ???????????????????# """####??????? | | ????????????????+??+ """# #??????? | | ########????????# ?# # #??????? | | # * [ #????"" # #####+## +??????? | | # #????"" + #??????? | | # """" #????????# g Y #??????? | | # """" #????????###### ### #??????? | | # """" #?????????????# #?# #??????? | | ?? ??????????????# #?# #??????? | | ####+####????????????# #?# #??????? | | #???????????## ### #??????? | | ############# ## #??????? | | ## #??????? | | ################ T ## #??????? | | #???????????# ### #? #??????? | | ?????????????# #?######? #??????? | | #???????????# ???????? ??????? | | #???????????+ ??????? ??????? | | #???????????# =?????? ??????? | | #???????????# ## ==????? ??????? | | #???????????# #? !!#???? ##??????? | | #???????????# ?? !!#?????????????? | | ?? ????????????# ???###?????????????? | | ???????????????# ???????????????????? | | ???????????????# ???????????????????? | | ???????????????? ???????????????????? | | ???????????????? ???????????????????? | | ???????????????? ???????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 24 Energy Capacity 215 Matter Stores 116 Matter Capacity 150 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EX 50 Resistance: I 25 Evasion (%) 55 Launcher Accuracy 20 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Robots Controlled 7 | . 1 1 5 Combat Hostiles 5 | . 1 1 3 Allies . | . . . . Classes Controlled 5 | . 1 1 3 Average Host Suspicion 83 | . 14 60 92 Unsuspicious Activity 79 | . 7 20 52 Returns to Shadow 1 | . . . 1 Fuzzy Dispatches . | . . . . Protomatter Created 159 | . . 69 90 Used 133 | . 15 40 78 Decayed 46 | . . 14 32 Highest Spend 40 | . 15 40 30 Top 5 Hosts by Kills: Y-45 Defender (-9/Materials: 14) G-47 Trooper (-9/Materials: 8) D-53 Grenadier (-10/Mines: 4) G-34 Mercenary (-10/Materials: 1) Game ------ Seed ReactiveScanArmor Manual? 0 Play Time 00:18:47 Cumulative 38.6 hours Start 2022.12.24 @ 04:16:38 End 2022.12.24 @ 04:28:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 4 Types 1/0/0/0/0/0/2/0/1 Lore% 32 Gallery% 49 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6a22794b-7a79-417e-892a-f7e74323c4f1