Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.21 @ 03:10:06 Player: Ms Vella Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (6) 30 Value Destroyed (199) 199 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 469 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 169/300 Energy 194/250 System Corruption 1% Temperature Critical (718) Movement Walking (190) Ox1 Location -10/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Terrain Scanner > --- WEAPON (2) ------- Medium Laser Small Laser > --- INVENTORY (8) ---- Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Wheel Compact Wheel Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Terrain Scanner > --- WEAPON ----------- EM Pulse Gun Medium Laser > --- INVENTORY -------- Ion Engine Light Treads Light Treads Aluminum Leg Wheel Compact Wheel Small Laser Grenade Launcher [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 4 | . 4 Power 1 | . 1 Engine 1 | . 1 Core . | . . Reactor . | . . Propulsion . | . . Treads . | . . Leg . | . . Wheel . | . . Hover . | . . Flight . | . . Utility 1 | . 1 Device 1 | . 1 Storage . | . . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 2 | . 2 Energy Gun 2 | . 2 Energy Cannon . | . . Ballistic Gun . | . . Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 1 | . 1 Power . | . . Propulsion . | . . Utility . | . . Weapon 1 | . 1 Highest Loss Streak 1 | . 1 To Critical Strikes . | . . Average Slot Usage (%) 91 | . 91 Engine 14 | . 14 Leg 28 | . 28 Device 6 | . 6 Storage 14 | . 14 Energy Gun 28 | . 28 Naked Turns . | . . Heaviest Build 15 | 13 15 Greatest Support 20 | 20 20 Greatest Overweight (x) . | . . Average Overweight (x) . | . . Largest Inventory Capacity 8 | 8 8 Average Capacity 8 | 8 8 Most Carried 8 | 6 8 Average Carried 7 | 6 7 Final Capacity 8 | 8 8 Final Carried 8 | 6 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 225 | 200 25 Remotely . | . . Salvage Created 246 | . 246 Parts 12 | . 12 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 5 | . 5 Guns 5 | . 5 Classes Destroyed 2 | . 2 Watcher 1 | . 1 Grunt 5 | . 5 Best Kill Streak 3 | . 3 Combat Bots Only 2 | . 2 Max Kills in Single Turn 1 | . 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 553 | . 553 Core 255 | . 255 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 22 | . 22 Largest 2 | . 2 Hottest 90 | . 90 Shots Fired 43 | . 43 Gun 43 | . 43 Cannon . | . . Launcher . | . . Special . | . . Kinetic . | . . Thermal 35 | . 35 Explosive . | . . Electromagnetic 8 | . 8 Robot Hit Streak 15 | . 15 Robot Miss Streak 3 | . 3 Penetration Max . | . . Secondary Targets 2 | . 2 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 31 | . 31 Core Hits 12 | . 12 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes 2 | . 2 Burn 2 | . 2 Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 432 | . 432 Guns 405 | . 405 Cannons . | . . Explosions 27 | . 27 Melee . | . . Ramming . | . . Kinetic . | . . Thermal 337 | . 337 Explosive . | . . Electromagnetic 95 | . 95 Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 1 | . 1 Average Corruption 1 | . 1 Corruption Purged . | . . Corruption Blocked . | . . Effects 2 | . 2 Message Errors 1 | . 1 Heat Flow Errors 1 | . 1 Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 718 | . 718 Average Temperature 251 | . 251 Received Heat Transfer 321 | . 321 Effects 15 | . 15 Shutdowns 2 | . 2 Energy Bleed 1 | . 1 Matter Decay 3 | . 3 Short Circuit 1 | . 1 Damage (minor) 2 | . 2 Damage (major) 2 | . 2 Damage (core) 4 | . 4 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted 2 | . 2 Heat Transferred 1040 | . 1040 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions 1 | . 1 Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 149 | . 149 Initial . | . . Average 39 | . 39 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched . | . . Investigation . | . . Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals 2 | . 2 Communications Jammed . | . . Distress Signals . | . . Times Spotted 9 | . 9 Peak Tracking Total 6 | . 6 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Scr Mat Traps Triggered 1 | . 1 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 2 | . 2 Terminals 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 8 | . 8 Successful 4 | . 4 Failed 4 | . 4 Catastrophic . | . . Database Lockouts . | . . Manual 3 | . 3 Terminals 8 | . 8 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 3 | . 3 Prototype ID Bank 1 | . 1 Hauler Manifests 1 | . 1 Registered Components 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 1 | . 1 Terminals 1 | . 1 Botnet 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 1 | . 1 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 229 | 2 227 Spaces Moved 125 | 2 123 Core . | . . Treads . | . . Legs 125 | 2 123 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 120 | 120 120 Average Speed 120 | 120 120 Slowest Speed 120 | 120 120 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 21 | 2 40 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed 3 | . 3 Melee . | . . Projectile . | . . AOE 3 | . 3 Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 161 | 1 160 Wait 6 | . 6 Move 124 | 1 123 Hop . | . . Pick Up 3 | . 3 Fast Attach 2 | . 2 Attach 1 | . 1 Detach . | . . Swap 1 | . 1 Drop 2 | . 2 Fire 22 | . 22 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 11) 222 | -10/Materials | Core integrity fell below 50% 230 | -10/Materials | Core integrity fell below 20% 231 | -10/Materials | Core destroyed Last Messages --------------- 00215_ Critical hit (Burn: +37). 00216_ Overheating: Terrain Scanner damaged (-9). 00216_ W-16 Scout destroyed. 00217_ Overheating: Matter decay (-52). 00218_ Power failure, Ion Engine shutdown. 00218_ Overheating: Matter decay (-42). 00219_ Overheating: Core damaged (-50). 00220_ Overheating: Aluminum Leg damaged (-21). 00220_ Overheating: Sml. Laser damaged (-22). 00221_ Overheating: Energy bleed (-52). 00222_ Overheating: Core damaged (-35). 00226_ Overheating: Ion Engine damaged (-18). 00228_ Overheating: Core damaged (-27). 00228_ G-34 Mercenary destroyed. 00228_ Switching to secondary target: G-34 Mercenary. 00229_ Power failure, Ion Engine shutdown. 00229_ Overheating: Matter decay (-27). 00230_ Aluminum Leg broken. 00230_ Overheating: Short circuit. 00231_ Overheating: Core damaged (-45). 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"#??????????? | | ??????????# "#?""""""#??????????? | | ???????? ######?#???????????? | | ?????????## +??????????? | | ??????????# #########???????????? | | ??????????################## #?????#?#???????????? | | ????????????????????????#### #???????????????????? | | ???????????????????????????# #????????#??????????? | | ????????????###########????# #???????????????????? | | ??????#####?# ! #????# #???????????????????? | | ??????# #?# #????# #???????????????????? | | ? ??# #?# #????# ##??????????????????? | | # ??# #?# #????# #? ?????????????????? | | # ??# #?# ##???#%###?????????????????? | | # ??# #?# [ #????# #########?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicDefenseBiocell Manual? 0 Play Time 00:05:31 Cumulative 897.8 hours Start 2022.04.21 @ 02:58:30 End 2022.04.21 @ 03:10:06 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 194 Rogue 1 Adventurer 193 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 81 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(13,24,33)|SHIFT_HUE(130) Steam 1 RUN: 27d20f87-d455-4125-8b38-f338378a4665