Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.11 @ 02:13:12 Player: Storyteller Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (351) 351 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1571 Bonus ------- None Cogmind --------- Core Integrity 296/400 Matter 288/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Aluminum Leg Medium Storage Unit Light Armor Plating Light EM Pulse Cannon Light EM Pulse Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Medium Storage Unit Light Armor Plating Light EM Pulse Cannon Light EM Pulse Cannon [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 18 | 4 7 5 2 Power 5 | 1 2 1 1 Engine 4 | 1 1 1 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 7 | 2 . 4 1 Treads . | . . . . Leg 7 | 2 . 4 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | . 4 . . Device . | . . . . Storage 2 | . 2 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 2 | 1 1 . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 1 . 6 Power 2 | . 1 . 1 Propulsion 3 | . . . 3 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 6 | . 1 . 6 Average Slot Usage (%) 86 | . 84 98 83 Engine 10 | . 10 11 10 Core 2 | . 2 . . Leg 31 | . 28 42 38 Storage 7 | . 5 11 11 Processor 11 | . 11 11 11 Protection 2 | . 3 . . Ballistic Gun 19 | . 20 22 12 Naked Turns . | . . . . Heaviest Build 18 | 7 16 18 18 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 4 8 8 8 Average Capacity 5 | 4 5 8 8 Most Carried 7 | 1 7 7 6 Average Carried 3 | . 3 6 5 Final Capacity 8 | 4 8 8 8 Final Carried 7 | 1 7 7 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 532 | 164 223 55 90 Remotely . | . . . . Salvage Created 480 | 54 281 55 90 Parts 28 | 1 17 4 6 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 10 | . 7 1 2 Guns 10 | . 7 1 2 Classes Destroyed 5 | 1 3 1 . Recycler 1 | 1 . . . Watcher 1 | . 1 . . Swarmer 2 | . 2 . . Grunt 7 | . 5 . 2 Sentry 1 | . . 1 . Best Kill Streak 3 | 1 3 1 2 Combat Bots Only 3 | . 3 1 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1111 | . 443 44 624 Core 180 | . 76 . 104 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 69 . . Volleys Fired 72 | 10 39 11 12 Largest 1 | 1 1 1 1 Hottest 20 | 20 20 20 20 Shots Fired 72 | 10 39 11 12 Gun 72 | 10 39 11 12 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 72 | 10 39 11 12 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | 2 8 9 10 Robot Miss Streak 3 | 2 3 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 53 | 5 30 9 9 Core Hits 24 | 2 14 3 5 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 723 | 70 426 117 110 Guns 714 | 70 425 113 106 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 9 | . 1 4 4 Kinetic 714 | 70 425 113 106 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 4 | . 1 1 2 Kicked 3 | . . 1 2 Crushed . | . . . . Highest Temperature 7 | . 7 . 7 Average Temperature 3 | . 3 . 7 Received Heat Transfer 402 | . 219 18 165 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 175 | 5 175 70 90 Initial 35 | . 3 10 35 Average 55 | 3 79 32 49 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 . 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 16 4 10 Peak Tracking Total 8 | . 4 2 8 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 4 | . 3 1 . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 6 4 . Successful 6 | . 3 3 . Failed 4 | . 3 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Unreport Threat 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 3 . Scan Component 2 | . . 2 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1418 | 257 803 211 147 Spaces Moved 864 | 75 567 126 96 Core 7 | 7 . . . Treads . | . . . . Legs 857 | 68 567 126 96 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 113 120 120 122 Slowest Speed 150 | 120 120 120 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 5 77 17 24 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1174 | 235 650 175 114 Wait 194 | 146 22 26 . Move 861 | 74 566 125 96 Hop . | . . . . Pick Up 17 | 1 11 4 1 Fast Attach 8 | 4 3 1 . Attach 7 | . 2 3 2 Detach 1 | . . 1 . Swap 3 | . 2 1 . Drop 7 | . 4 2 1 Fire 72 | 10 39 11 12 Melee . | . . . . Ram . | . . . . Kick 4 | . 1 1 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 258 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 573 | -10/Materials | Discovered new exit (range 10) 739 | -10/Materials | Discovered new exit (range 6) 1027 | -10/Materials | Discovered new exit (range 15) 1061 | -10/Materials | Entered another Materials area 1061 | -9/Materials | Evolved 2 slots: Propulsion x2 1127 | -9/Materials | Repaired Aluminum Leg 1160 | -9/Materials | Discovered new exit (range 13) 1272 | -9/Materials | Entered Storage 1419 | -9/Storage | Self-destructed Last Messages --------------- S005. 01339_ G-34 Mercenary destroyed. 01348_ Acquired 40 matter. 01350_ Assault Rifle destroyed. 01356_ Aluminum Leg severed. 01357_ R-06 Scavenger collects Sml. Laser. 01358_ Imp. Ion Engine destroyed. 01358_ Lgt. Assault Rifle destroyed. 01359_ R-06 Scavenger collects Heat Sink. 01362_ Acquired Aluminum Leg. 01363_ R-06 Scavenger collects Aluminum Leg. 01364_ Kicked R-06 Scavenger out of the way. 01372_ Acquired 50 matter. 01387_ W-16 Scout sends out distress signal. 01387_ Aluminum Leg destroyed. 01394_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S003. 01398_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S009. 01407_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????############????????#####?????? | | ???????????????????# Y #????????# ####### | | ????????????????????# #????????# # | | ????????????????????# #????????# # | | ????????????????????# """ """ #????????# # """ | | ????????????????????# """ """ ########## # "?""" | | ????????????????????# """@""" # ## + "???? | | ????????????????????# l # ## # "???? | | ????????????????????# # ## # """"? | | ?????????????????########+##### """ + # "" | | ???????????# + """ ## # | | ???????????# #### """ ## ####### | | ???????????# #??# ## #?????? | | ???????????# ######### #??# """ ## #?????? | | ???????????## ??########## #### """ ## #?????? | | ????????????????# + + """ ## #?????? | | ????????????????# """" ###### ## +?????? | | ???????????????????????" #???#####/##### #?????? | | ???????????????????????" ##### #?????? | | ???????????????????????" / #?????? | | ??????????????????????" ##### #?????? | | ?????????????????????" #???# ###########?????? | | ???????????????????? #???# #???????????????? | | ?????????????????? #???# #???????????????? | | ?????????????????#########???# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# /???????????????? | | ?????????????????????????????# # ??????????????? | | ?????????????????????????????# # ??????????????? | | ?????????????????????????????# #? ?????????????? | | ?????????????????????????????# #?#?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 288 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravForceKatana Manual? 0 Play Time 00:11:57 Cumulative 21.4 hours Start 2021.09.11 @ 02:02:25 End 2021.09.11 @ 02:13:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 511b1e0e-310c-4c7f-81cd-f6ab294ef523