Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.27 @ 13:54:03 Player: TheSkyeDoctor Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (102) 510 Value Destroyed (3553) 3553 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (104) 104 TOTAL SCORE: 7187 Bonus ------- High Alert Combat Kills 104 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Targeting Computer Core Analyzer Remote Datajack Greatsword Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Improved Melee Analysis Suite Microactuators Improved Medium Armor Plating Reactive Plating > --- WEAPON ----------- Flak Cannon Gauss Cannon Powered Hammer > --- INVENTORY -------- Armored Treads Armored Treads Medium Treads Wheel Compact Wheel Matter Compressor Improved Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Target Analyzer Core Analyzer Core Analyzer Force Booster Light Armor Plating Layered Light Armor Plating Improved Shield Generator Heavy Rocket Launcher Greatsword [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Gauss Cannon Energy Gun Field Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Impact Weapon Maul Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 5 | . . 2 . 1 2 Weapon 1 | . . . 1 . . Parts Attached 56 | 7 . 5 18 5 21 Power 9 | 1 . . 4 . 4 Engine 4 | 1 . . 2 . 1 Core 3 | . . . 2 . 1 Reactor 2 | . . . . . 2 Propulsion 12 | 2 . . 5 2 3 Treads 9 | 2 . . 3 2 2 Leg . | . . . . . . Wheel 3 | . . . 2 . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 24 | 2 . 3 6 2 11 Device 9 | 1 . . 3 . 5 Storage 3 | 1 . 2 . . . Processor 4 | . . . . 1 3 Hackware . | . . . . . . Protection 8 | . . 1 3 1 3 Artifact . | . . . . . . Weapon 11 | 2 . 2 3 1 3 Energy Gun 2 | . . . 1 . 1 Energy Cannon 1 | . . . 1 . . Ballistic Gun 3 | 2 . 1 . . . Ballistic Cannon 2 | . . . 1 . 1 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 2 | . . 1 . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 42 | . . 1 9 1 31 Power 8 | . . . 3 . 5 Propulsion 12 | . . 1 1 . 10 Utility 16 | . . . 4 1 11 Weapon 6 | . . . 1 . 5 Highest Loss Streak 15 | . . 1 3 1 15 To Critical Strikes . | . . . . . . Average Backups 13 | 2 3 6 13 19 15 Power . | . 1 1 . 1 . Propulsion 3 | 1 2 2 3 5 3 Utility 6 | . . 2 6 9 8 Weapon 2 | . . 1 2 3 2 Tool/Special . | . . . . . . Unused Backups 15 | . . . . 8 7 Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 8 | . . . . 3 5 Weapon 4 | . . . . 3 1 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 95 | . 100 81 96 99 92 Engine 3 | . 14 11 2 . 1 Core 4 | . . . 6 7 3 Treads 24 | . 28 15 22 30 22 Device 11 | . 14 11 12 7 12 Storage 8 | . 14 11 9 7 5 Processor 6 | . . . . 6 16 Protection 11 | . . 11 13 15 9 Energy Gun 3 | . . . 5 7 2 Energy Cannon 1 | . . . 3 . . Ballistic Gun 4 | . 28 11 4 . . Ballistic Cannon 5 | . . . 4 7 8 Impact Weapon 7 | . . 10 9 7 5 Peak Build Rating 59 | 7 7 10 37 47 59 Average Rating 35 | 5 7 8 30 45 52 On Entrance 17 | . 7 7 9 37 47 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 19 | . . . . . 19 Heaviest Build 89 | 12 12 51 76 76 89 Greatest Support 88 | 40 40 40 60 88 88 Greatest Overweight (x) 16 | 1 . 2 3 . 16 Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 Average Capacity 18 | 7 8 15 20 20 19 Most Carried 20 | 3 6 8 20 20 20 Average Carried 13 | 2 3 6 13 19 16 Final Capacity 20 | 8 8 20 20 20 5 Final Carried 20 | 3 6 7 20 20 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2342 | 322 128 20 458 247 1167 Remotely . | . . . . . . Salvage Created 3283 | 177 267 20 932 624 1263 Parts 171 | 8 18 2 46 33 64 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | 1 . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 72 | . 10 . 18 11 33 Melee 15 | . . . 4 2 9 Guns 21 | . 10 . 6 3 2 Cannons 22 | . . . 5 3 14 AOE 6 | . . . . . 6 Classes Destroyed 16 | 3 3 . 6 2 2 Worker 10 | 2 . . . . 8 Builder 1 | . . . . 1 . Tunneler 5 | 4 . . . . 1 Recycler 4 | 1 . . 1 1 1 Mechanic 2 | . . . 1 . 1 Operator 3 | . . . 1 2 . Watcher 5 | . 1 1 1 1 1 Swarmer 12 | . 6 . 3 . 3 Saboteur 2 | . . . . . 2 Grunt 31 | . 4 . 9 8 10 Brawler 1 | . . . 1 . . Duelist 3 | . . . 1 . 2 Sentry 4 | . . . 3 1 . Specialist 1 | . . . . . 1 Hunter 6 | . . . 1 1 4 Programmer 12 | . . . . 1 11 Best Kill Streak 10 | 4 4 1 5 4 10 Combat Bots Only 9 | . 3 . 4 3 9 Max Kills in Single Turn 3 | 2 1 1 1 1 3 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 671 | . 42 . 138 63 428 Missed 196 | . 8 . 37 13 138 Hits 475 | . 34 . 101 50 290 Melee 11 | . . . 4 . 7 Projectile 464 | . 34 . 97 50 283 Critical Strikes 18 | . . . 7 . 11 Part Disruptions 4 | . . . . . 4 Damage Taken 7207 | . 327 297 1525 520 4538 Core 1146 | . 46 64 137 44 855 Absorbed by Shields 9 | . . . . . 9 Redirected to Shielding 50 | . . 33 17 . . Ignored by Resistances 210 | . . . 13 48 149 Core Remaining (%) 86 | 100 81 84 75 93 . Volleys Fired 195 | 13 32 1 50 32 67 Largest 2 | 2 2 1 2 2 2 Hottest 131 | 40 40 20 131 103 103 Shots Fired 384 | 26 64 1 97 64 132 Gun 208 | 26 64 1 63 32 22 Cannon 167 | . . . 34 32 101 Launcher 9 | . . . . . 9 Special . | . . . . . . Kinetic 281 | 26 64 1 57 32 101 Thermal 94 | . . . 40 32 22 Explosive 9 | . . . . . 9 Electromagnetic . | . . . . . . Robot Hit Streak 10 | 8 8 9 7 10 9 Robot Miss Streak 13 | 1 3 . 4 3 13 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 282 | 18 37 1 70 36 120 Core Hits 174 | 11 17 1 28 15 102 Critical Kills 3 | . . . 1 . 2 Critical Parts Destroyed 12 | . 1 . 3 4 4 Critical Strikes 23 | . 1 . 5 7 10 Burn 1 | . . . . 1 . Destroy 1 | . 1 . . . . Blast 7 | . . . 1 2 4 Smash 14 | . . . 4 4 6 Melee Attacks 112 | . . 2 31 29 50 Impact 112 | . . 2 31 29 50 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 9 | . . . 1 . 8 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8229 | 201 408 13 1636 950 5021 Guns 1632 | 201 408 13 558 206 246 Cannons 2534 | . . . 426 440 1668 Explosions 1215 | . . . . . 1215 Melee 2838 | . . . 652 304 1882 Ramming 10 | . . . . . 10 Kinetic 3280 | 201 408 13 550 440 1668 Thermal 886 | . . . 434 206 246 Explosive 1215 | . . . . . 1215 Electromagnetic . | . . . . . . Impact 2838 | . . . 652 304 1882 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 26 | . . 2 . . 26 Average Corruption 4 | . . 2 . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 42 | . . 6 . . 36 Message Errors 7 | . . 2 . . 5 Matter Fused 12 | . . 3 . . 9 Heat Flow Errors 5 | . . 1 . . 4 Energy Discharges 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Data Loss (minor) 8 | . . . . . 8 Data Loss (major) 2 | . . . . . 2 Misfires 2 | . . . . . 2 Alerts 1 | . . . . . 1 Misdirections 2 | . . . . . 2 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 1079 | . . . 146 206 727 Projectiles 69 | . . . . 19 50 Explosions 22 | . . . . . 22 Melee 988 | . . . 146 187 655 Knockbacks 35 | . . . 3 4 28 Impact 13 | . . . 3 2 8 Kinetic 19 | . . . . 2 17 Secondary 3 | . . . . . 3 Self-Inflicted Damage 144 | . . . . . 144 Shots 3 | . . . . . 3 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 257 | . 12 146 132 27 257 Average Temperature 44 | . 7 78 28 15 93 Received Heat Transfer 1851 | . 81 . 801 192 777 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 13 | . . . 4 3 6 Combat Hostiles 8 | . . . 3 3 2 Parts Fried 14 | . . . 2 4 8 Impact Corruptions 36 | . . . 6 5 25 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 1 2 . Heat Transferred 1887 | . . . 851 518 518 Parts Sabotaged 2 | . . . . . 2 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 2 | . . . . . 2 Low Security (%) 95 | 100 100 100 100 100 82 Level 1 2 | . . . . . 7 Level 2 2 | . . . . . 10 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 470 | 15 152 29 142 87 470 Initial 34 | . . 29 . . 34 Average 61 | 2 88 2 41 23 128 Influence Increases 2296 | 35 282 23 543 358 1055 Destroy 0b10 Robot/C 1440 | . 200 . 360 220 660 Destroy 0b10 Robot/NC 150 | 35 5 5 20 25 60 Destroy Leader 290 | . 32 2 82 52 122 Successful Hack 46 | . . 14 23 9 . Disable Machine 90 | . . . 15 15 60 Destroy Structure 115 | . . 2 13 22 78 Partial Spotted 15 | . . . 15 . . Lose Combat Pursuer 150 | . 45 . 15 15 75 Influence Decreases 1931 | 35 210 95 543 287 761 Entered New Map 80 | . . 43 . . 37 Time Decay 1390 | 35 210 50 392 280 423 Lost Part 375 | . . 2 65 7 301 Purge Threat 86 | . . . 86 . . Squads Dispatched 15 | . 1 . 3 3 8 Investigation 1 | . 1 . . . . Extermination 4 | . . . . 2 2 Reinforcement 9 | . . . 3 1 5 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 5 | . 1 . 3 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 120 | . 13 1 30 18 58 Peak Tracking Total 11 | . 4 . 5 3 11 Tactical Retreats 8 | . 3 . 1 1 3 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 6 | . . . 1 1 4 Max in Single Turn 1 | . . . 1 1 1 Garrison Access 2 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 20 | . 1 4 6 7 2 Terminals 16 | . 1 3 5 6 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 1 1 . . Garrison Access 2 | . . . . 1 1 Total Hacks 37 | . 4 7 12 11 3 Successful 13 | . . 2 7 3 1 Failed 24 | . 4 5 5 8 2 Catastrophic 5 | . . 1 1 1 2 Database Lockouts . | . . . . . . Manual 28 | . 4 6 10 7 1 Terminals 29 | . 4 6 11 7 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 1 1 . . Garrison Access 6 | . . . . 4 2 Terminal Hacks 2 | . . . 2 . . Unreport Threat 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 1 1 . . Retrieve Study 2 | . . 1 1 . . Garrison Access Hacks 2 | . . . . 1 1 Seal Access 2 | . . . . 1 1 Unauthorized Hacks 7 | . . 1 4 2 . Terminals 7 | . . 1 4 2 . Botnet 7 | . . 1 4 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 3 | . . . 1 2 . Used 1 | . . . . 1 . Hacking Detections 14 | . 1 3 4 5 1 Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . 1 1 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 1860 | 30 481 515 793 . 41 Terrain 41 | . . . . . 41 Seismic 1819 | 30 481 515 793 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 5789 | 185 481 515 1668 1302 1638 Spaces Moved 2638 | 89 231 248 660 643 767 Core 46 | 7 . . . . 39 Treads 2447 | 82 231 248 561 643 682 Legs . | . . . . . . Wheels 145 | . . . 99 . 46 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 120 167 50 Average Speed 178 | 153 160 200 205 167 164 Slowest Speed 850 | 160 160 240 410 170 850 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . 1 . . . Exploration Rate (%) 27 | 4 43 26 54 21 19 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 42 | . . 2 7 23 10 Terrain Destroyed 150 | . . 2 14 36 98 Melee 36 | . . 2 7 17 10 Projectile 39 | . . . 7 19 13 AOE 75 | . . . . . 75 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3173 | 111 285 262 818 754 943 Wait 94 | . 20 . 26 24 24 Move 2633 | 88 230 247 659 642 767 Hop . | . . . . . . Pick Up 50 | 3 3 3 23 10 8 Fast Attach 22 | 7 . 1 7 1 6 Attach 35 | . . 1 11 3 20 Detach 5 | . . 1 4 . . Swap 8 | . . 3 3 2 . Drop 18 | . . 3 4 11 . Fire 195 | 13 32 1 50 32 67 Melee 112 | . . 2 31 29 50 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 13) 186 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 602 | -10/Materials | Discovered new exit (range 14) 626 | -10/Materials | Discovered new exit (range 10) 667 | -10/Materials | Entered another Materials area 667 | -9/Materials | Evolved 2 slots: Utility x2 861 | -9/Materials | Crushed by falling debris 992 | -9/Materials | Discovered new exit (range 7) 1182 | -9/Materials | Entered another Materials area 1182 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1318 | -8/Materials | Lost 3 parts (1p2u) 2841 | -8/Materials | Discovered new exit (range 4) 2850 | -8/Materials | Entered Factory 2850 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4137 | -7/Factory | Discovered new exit (range 9) 4152 | -7/Factory | Entered another Factory area 4152 | -6/Factory | Evolved 2 slots: Utility x2 4579 | -6/Factory | Spotted B-75 Beast 5083 | -6/Factory | Lost 4 parts (2n2u) 5506 | -6/Factory | Cargo convoy interrupted 5520 | -6/Factory | System corruption reached 10% 5552 | -6/Factory | First assault squad dispatched 5565 | -6/Factory | Destroyed 9 combat bots 5573 | -6/Factory | Lost 4 parts (1p2n1w) 5688 | -6/Factory | Core integrity fell below 50% 5718 | -6/Factory | Lost 15 parts (2p4n6u3w) 5771 | -6/Factory | Released all parts (6) 5782 | -6/Factory | Core integrity fell below 20% 5790 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05759_ Slug penetrates Wall. 05760_ Acquired 65 matter. 05765_ Target Analyzer destroyed. 05765_ Imp. Shield Generator destroyed. 05767_ Knocked back. 05768_ System corrupted: Matter fused (-7). 05768_ Acquired 8 matter. 05770_ Wheel destroyed. 05771_ Released Imp. Terrain Scan Processor. 05771_ Released Imp. Terrain Scanner. 05771_ Released Adv. Targeting Computer. 05771_ Released Hcp. Storage Unit. 05771_ Released Powered Hammer. 05771_ Released Imp. Melee Analysis Suite. 05772_ Extracted 27 matter. 05776_ Slammed into U-05 Engineer. 05776_ U-05 Engineer knocked back. 05776_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 05787_ System corrupted: Component data lost. 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Treads | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Oh No You Don't! root@ Challenges ------------ None Game ------ Seed ChainLayeredAutogun Manual? 0 Play Time 00:45:00 Cumulative 44.2 hours Start 2026.02.27 @ 13:10:02 End 2026.02.27 @ 13:54:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 36 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40ae5653-343f-4e89-b4a7-cb974cfbca36