Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.06 @ 15:34:25 Player: Faunarr Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (32) 160 Value Destroyed (1058) 1058 Prototype IDs (32) 640 Alien Tech Used (3) 600 Bonus (734) 734 TOTAL SCORE: 11292 Bonus ------- High Alert Combat Kills 76 Follower Combat Kills 58 Registered with UFD 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 98/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Rocket Launcher Mace DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Small Storage Unit Weight Redist. System Enhanced Optical Array Signal Interpreter Improved Melee Analysis Suite Reaction Control System Improved Phase Shifter Advanced Thermal Defense Suite Improved Shield Generator Advanced Hacking Suite > --- WEAPON ----------- Mace Power Maul > --- INVENTORY -------- Improved Gravmag System Nuclear Pulse Array Nuclear Pulse Array Rocket Launcher Mace DRS Beacon [Rating: 96] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Advanced Hacking Suite Protection Propulsion Shielding Weapon Mace Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 6 . . 2 . . . . 2 2 2 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 2 . . 1 . . . . . . 2 . Utility 11 | . . . 1 . . . 3 . . 1 . . . . 2 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 96 | 8 3 . 4 8 2 2 15 5 . 5 1 1 6 . 18 5 . 13 Power 17 | 2 . . 2 4 . . 2 . . 1 . . 2 . 3 . . 1 Engine 11 | 2 . . 2 4 . . 1 . . 1 . . 1 . . . . . Core 4 | . . . . . . . 1 . . . . . . . 3 . . . Reactor 2 | . . . . . . . . . . . . . 1 . . . . 1 Propulsion 29 | 2 2 . 1 . . . 1 . . 3 . . . . 6 3 . 11 Treads 1 | 1 . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 27 | . 2 . 1 . . . 1 . . 3 . . . . 6 3 . 11 Utility 42 | 2 . . 1 3 1 2 10 5 . 1 1 1 4 . 8 2 . 1 Device 33 | 1 . . 1 2 . 1 7 5 . . 1 1 4 . 7 2 . 1 Storage 2 | 1 . . . . . 1 . . . . . . . . . . . . Processor 5 | . . . . . 1 . 3 . . 1 . . . . . . . . Hackware 1 | . . . . . . . . . . . . . . . 1 . . . Protection 1 | . . . . 1 . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 8 | 2 1 . . 1 1 . 2 . . . . . . . 1 . . . Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . 1 . . . . . 2 . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 1 . . . . . . . . . . . . . Unidentified Prototypes 12 | . 1 . . 2 . 1 . . . 1 . 1 4 . . 1 . 1 Parts Lost 39 | . . . . 2 1 . 2 . . 2 . . . . 7 . . 25 Power 6 | . . . . . 1 . 1 . . . . . . . 1 . . 3 Propulsion 15 | . . . . . . . . . . 1 . . . . 3 . . 11 Utility 16 | . . . . 2 . . 1 . . 1 . . . . 3 . . 9 Weapon 2 | . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 13 | . . . . 1 1 . 1 . . 2 . . . . 7 . . 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 95 85 85 80 87 66 74 86 86 84 89 93 93 94 87 76 69 43 Engine 3 | . 10 . 9 11 7 . 5 . . 1 5 5 5 5 3 . . . Core 2 | . . . . . . . . 6 6 5 5 5 5 5 6 9 8 2 Flight 25 | . 6 28 31 33 33 33 20 26 26 25 29 29 29 29 24 14 13 17 Device 13 | . 14 14 11 10 11 10 16 20 20 15 12 16 16 17 16 19 17 4 Storage 7 | . 14 14 11 11 11 11 6 6 6 5 5 5 5 5 5 4 4 1 Processor 9 | . . . . . 11 11 14 13 13 16 17 17 17 17 15 14 13 7 Ballistic Gun 1 | . 14 14 11 2 . . . . . . . . . . . . . . Impact Weapon 7 | . 2 14 11 11 11 . 9 13 13 11 11 11 11 11 10 9 8 4 Peak Build Rating 96 | 7 12 12 16 18 17 22 44 47 45 68 72 72 76 73 85 96 88 88 Average Rating 37 | 5 8 12 14 15 16 13 29 43 45 55 69 71 72 73 74 86 88 65 On Entrance 43 | . 7 12 12 15 15 16 13 42 45 45 68 72 72 73 73 73 88 88 Naked Turns 5 | . . . . . . . . . . . . . . . . . . 5 Heaviest Build 40 | 15 15 10 15 15 14 8 27 20 20 30 33 33 33 33 40 31 31 31 Greatest Support 63 | 20 16 10 15 15 15 15 27 27 27 43 43 43 43 43 43 45 45 63 Greatest Overweight (x) 2 | . 2 . . . . . . . . . . . . . 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 6 Most Carried 8 | 6 8 8 8 8 8 8 8 8 7 7 7 8 8 8 8 8 8 8 Average Carried 7 | 4 7 7 6 7 7 7 6 7 7 6 7 7 7 8 6 7 8 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 6 7 8 6 8 8 8 8 7 7 7 7 7 8 8 5 8 8 3 Class Distribution -------------------- 53% | Mutant 26% | Sprinter 15% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Gladiator | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Scout | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Sprinter | -4/Factory Gladiator | -3/Research Gladiator | -2/Research Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Acc Matter Collected 1353 | 313 48 42 . 128 25 70 42 206 . . 54 59 . 44 197 50 . 75 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 1179 | 131 156 . . 229 . . 86 . . . . . . . 252 54 . 271 Parts 50 | 11 11 . . 6 . . . . . . . . . . 6 4 . 12 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Acc Combat Hostiles Destroyed 24 | . 5 . . 4 . . 3 . . . . . . . 6 1 . 5 Melee 11 | . . . . 2 . . 1 . . . . . . . 3 1 . 4 Guns 5 | . 5 . . . . . . . . . . . . . . . . . Classes Destroyed 9 | 2 3 . . . . . 1 . . . . . . . 2 1 . . Worker 1 | . 1 . . . . . . . . . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . Recycler 2 | 1 . . . 1 . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . 1 . . . Watcher 1 | . . . . . . . 1 . . . . . . . . . . . Swarmer 13 | . 3 . . . . . 3 . . . . . . . 4 . . 3 Grunt 8 | . 2 . . 4 . . . . . . . . . . . . . 2 Hunter 2 | . . . . . . . . . . . . . . . 2 . . . Programmer 1 | . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 4 | 4 3 . . 2 . . 2 . . . . . . . 4 1 . 3 Combat Bots Only 4 | . 2 . . 2 . . 2 . . . . . . . 4 1 . 3 Max Kills in Single Turn 1 | 1 1 . . 1 . . 1 . . . . . . . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . 1 . . 1 . . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Acc Hostile Shots Fired 440 | . 15 . 2 23 2 . 38 2 . . 3 12 . 6 59 40 . 238 Missed 222 | . 2 . 1 11 2 . 21 1 . . 3 9 . 4 26 32 . 110 Damage Taken 4887 | . 116 . 14 218 55 . 243 19 . 230 . 48 . 28 614 132 . 3170 Core 2125 | . 63 . . 51 23 . 82 . . 80 . . . 28 129 50 . 1619 Absorbed by Shields 310 | . . . . . . . . . . . . 17 . 10 206 49 . 28 Redirected to Shielding 7 | . . . . 7 . . . . . . . . . . . . . . Core Remaining (%) 88 | 100 . 74 . . . 81 . . 90 . . . . 82 88 96 100 . Volleys Fired 31 | 11 20 . . . . . . . . . . . . . . . . . Largest 1 | 1 1 . . . . . . . . . . . . . . . . . Hottest 20 | 20 20 . . . . . . . . . . . . . . . . . Shots Fired 31 | 11 20 . . . . . . . . . . . . . . . . . Gun 31 | 11 20 . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 31 | 11 20 . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 4 | 3 4 . . . . . . . . . . . . . . . . . Robot Miss Streak 2 | 2 1 . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 71 | 7 12 . . 6 16 . 6 . . . . . . . 7 4 . 13 Core Hits 23 | 5 8 . . 1 . . . . . . . . . . 2 . . 7 Critical Kills 2 | . . . . 1 . . . . . . . . . . . . . 1 Critical Parts Destroyed 7 | . . . . 2 . . 3 . . . . . . . 1 1 . . Critical Strikes 9 | . . . . 3 . . 3 . . . . . . . 1 1 . 1 Smash 9 | . . . . 3 . . 3 . . . . . . . 1 1 . 1 Melee Attacks 140 | . 2 1 4 39 16 . 19 . . 6 2 8 . . 14 8 . 21 Impact 123 | . 2 1 4 38 . . 19 . . 6 2 8 . . 14 8 . 21 Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . 3 16 . . . . . . . . . 2 . . . Combat Hostiles 18 | . . . . 1 16 . . . . . . . . . 1 . . . Follow-up Attacks 4 | . . . . . . . 3 . . . . . . . . 1 . . Damage Inflicted 1930 | 91 160 . . 253 . . 282 . . . . . . . 477 175 . 492 Guns 251 | 91 160 . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 1647 | . . . . 253 . . 282 . . . . . . . 477 175 . 460 Ramming 32 | . . . . . . . . . . . . . . . . . . 32 Kinetic 251 | 91 160 . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 1647 | . . . . 253 . . 282 . . . . . . . 477 175 . 460 Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . 7 7 7 3 3 3 6 6 6 6 6 . . . 8 Average Corruption 5 | . . . . 5 7 7 3 3 3 6 6 6 6 6 . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 71 | . . . . 9 6 26 8 5 . 2 8 3 3 1 . . . . Message Errors 14 | . . . . 2 2 3 2 1 . 1 2 . 1 . . . . . Matter Fused 23 | . . . . 2 1 9 4 2 . . 2 2 1 . . . . . Heat Flow Errors 9 | . . . . 2 . 4 . 1 . . . 1 1 . . . . . Energy Discharges 10 | . . . . 2 1 4 1 . . 1 1 . . . . . . . Data Loss (minor) 9 | . . . . 1 2 3 . . . . 2 . . 1 . . . . Data Loss (major) 4 | . . . . . . 2 1 1 . . . . . . . . . . Alerts 2 | . . . . . . 1 . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 784 | . . . . 159 . . 207 . . . . . . . 304 77 . 37 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 784 | . . . . 159 . . 207 . . . . . . . 304 77 . 37 Knockbacks 6 | . . . . . . . 1 . . . . . . . 2 1 . 2 Impact 6 | . . . . . . . 1 . . . . . . . 2 1 . 2 Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 14 | . . . . . . . . . . . . . . . . . . 14 Shots . | . . . . . . . . . . . . . . . . . . . Rammed 8 | . . . . . . . . . . . . . . . . . . 8 Targets Rammed 8 | . . . . . . . . . . . . . . . . . . 8 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 223 | . . . . 174 8 203 2 223 . 5 4 121 209 7 . . . 44 Average Temperature 32 | . . . . 73 8 93 2 116 . 2 2 8 110 2 . . . 18 Received Heat Transfer 483 | . 24 . 9 102 30 . 30 9 . . . 18 . 6 6 6 . 243 Effects 1 | . . . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . 2 . . 3 . . . . . . . 3 . . 1 Combat Hostiles 8 | . . . . 2 . . 2 . . . . . . . 3 . . 1 Parts Fried 18 | . . . . 5 . . 3 . . . . . . . 9 . . 1 Impact Corruptions 25 | . . . . 4 . . 9 . . . . . . . 8 3 . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Acc Peak Influence 630 | 20 219 106 172 388 121 . 135 . . 162 . . . . 197 526 266 630 Initial 236 | . 13 85 40 55 121 . . . . 54 . . . . 9 102 236 159 Average 174 | 8 148 93 63 242 87 . 47 . . 102 . . . . 71 286 239 400 Maximum Alert Level 2 | . 1 . . 1 . . . . . . . . . . . 2 1 2 Low Security (%) 65 | 100 55 100 100 33 100 . 100 . . 100 . . . . 100 40 . 15 Level 1 24 | . 44 . . 66 . . . . . . . . . . . 32 100 27 Level 2 10 | . . . . . . . . . . . . . . . . 27 . 57 Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 . 1 . . . 2 . . 2 . 1 . . 2 1 . 5 Investigation 4 | . . . . . . . 1 . . 1 . . . . 1 1 . . Extermination 1 | . . . . . . . . . . . . . . . . . . 1 Reinforcement 9 | . 1 . 1 . . . 1 . . 1 . . . . 1 . . 4 Assault 1 | . . . . . . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . 1 . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Acc Distress Signals 7 | . 1 . . 2 . . . . . 1 . . . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 206 | . 9 2 3 28 3 . 13 1 . 8 5 24 . 1 15 25 1 68 Peak Tracking Total 20 | . 4 2 6 8 2 . 5 2 . 5 5 18 . 1 7 16 1 20 Tactical Retreats 38 | . 1 . 1 4 . . 3 2 . 2 2 4 . 1 2 5 . 11 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Acc Traps Triggered 13 | . . . . 2 . . 5 . . . . . . . 3 . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Disabled 4 | . . . . 3 . . . . . . . 1 . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . . 1 . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Accessed 42 | . 3 1 2 4 4 9 2 . . 1 1 1 7 . 4 2 . 1 Terminals 19 | . 3 1 1 4 2 . 1 . . 1 . . . . 3 2 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . 1 . . . Total Hacks 179 | . 6 3 4 8 33 63 4 . . 3 1 1 34 . 12 5 . 2 Successful 145 | . 1 1 3 6 27 63 1 . . . 1 1 34 . 5 1 . 1 Failed 34 | . 5 2 1 2 6 . 3 . . 3 . . . . 7 4 . 1 Catastrophic 3 | . . . . . . . . . . 1 . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 47 | . 6 3 2 5 8 2 3 . . 3 . . . . 10 4 . 1 Terminals 49 | . 6 3 2 8 8 . 1 . . 3 . . . . 11 5 . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 3 . . . . . . . 1 . . . Terminal Hacks 134 | . . 1 . 4 26 63 . . . . 1 1 34 . 2 1 . 1 Record 105 | . . . . . 24 55 . . . . . 1 22 . 1 1 . 1 Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . Robot Analysis 11 | . . . . . . 7 . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . . . . Open Door 4 | . . . . 3 . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . . . Zone Layout 3 | . . 1 . 1 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . 1 . . . . . . . . . . . . Release Object 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . 1 . . . Seal Access 2 | . . . . . . . 1 . . . . . . . 1 . . . Unauthorized Hacks 7 | . 1 . 1 2 1 . . . . . . . . . 2 . . . Terminals 7 | . 1 . 1 2 1 . . . . . . . . . 2 . . . Track 1 | . . . . 1 . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . 1 . . . Botnet 5 | . 1 . 1 1 1 . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . . . 1 . . . Hacking Detections 18 | . 3 1 1 2 2 . 2 . . 1 . . . . 3 2 . 1 Full Trace Events 3 | . . . . . . . . . . 1 . . . . 1 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . 1 . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . . . . . . . . . parse_system 1 | . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . 6 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Acc Total Allies 9 | . . 3 . . 6 . . . . . . . . . . . . . Largest Group 4 | . . 3 3 . 4 2 2 . . . . . . . . . . . Highest-Rated Group 72 | . . 40 40 . 72 35 35 . . . . . . . . . . . Highest-Rated Ally 34 | . . 16 16 . 34 27 27 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 34 | . . . 25 . 6 . 3 . . . . . . . . . . . Total Damage 415 | . . . 283 . 112 . 20 . . . . . . . . . . . Kills 3 | . . . 3 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Acc Robot Analysis Total 11 | . . . . . . 7 . . . . . . 4 . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . 1 . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Acc Turns Passed 4806 | 91 235 184 100 601 156 922 556 198 11 177 190 188 82 99 264 291 41 420 Spaces Moved 10863 | 53 216 424 168 834 219 2328 1155 607 35 529 583 584 232 353 724 758 86 975 Core 46 | 3 . . . . . . . . . . . . . . . . . 43 Treads 1 | 1 . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 161 | 49 112 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 10655 | . 104 424 168 834 219 2328 1155 607 35 529 583 584 232 353 724 758 86 932 Fastest Speed 22 | 50 37 37 34 34 34 34 31 31 31 27 28 28 28 28 25 25 34 22 Average Speed 33 | 98 70 37 34 34 34 36 33 31 31 29 28 28 28 28 27 33 34 30 Slowest Speed 180 | 160 180 37 37 34 34 37 37 31 31 31 28 28 28 28 109 120 34 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 81 | . 1 3 . 10 3 8 13 . . 4 1 . 4 . 5 12 1 16 Cave-ins Triggered 2 | . . . . 1 . . . . . 1 . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 47 | 4 47 95 14 91 54 95 26 75 12 27 79 70 63 50 25 36 6 32 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 2 | . . 1 . . . 1 . . . . . . . . . . . . Known Exits Taken 14 | . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . Scrap Searched 21 | . . 1 . . . 8 . 8 . . 1 1 . 2 . . . . Spaces Dug 44 | . 1 1 3 15 . . 8 . . 4 1 3 . . 4 2 . 2 Terrain Destroyed 44 | . 1 1 3 15 . . 8 . . 4 1 3 . . 4 2 . 2 Melee 44 | . 1 1 3 15 . . 8 . . 4 1 3 . . 4 2 . 2 Projectile . | . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Acc Total 11655 | 76 278 445 202 1072 289 2383 1272 617 34 534 603 593 244 352 752 771 96 1042 Wait 469 | . 21 23 25 194 54 54 37 . . . 19 . . . 1 6 . 35 Move 10694 | 52 213 417 167 814 213 2315 1130 606 34 520 580 583 223 352 713 733 83 946 Hop 69 | . 1 3 . 9 2 4 11 . . 4 1 . 4 . 4 12 1 13 Pick Up 34 | 5 8 1 . 3 1 3 4 1 . 1 . . 3 . 1 2 . 1 Fast Attach 66 | 7 2 . 1 3 . . 11 3 . 2 1 1 6 . 13 5 . 11 Attach 23 | . . . 2 1 2 2 3 2 . 2 . 1 2 . 4 . . 2 Detach 6 | . . . 1 2 1 1 . . . . . 1 . . . . . . Swap 10 | 1 1 . 1 4 . . 1 . . 1 . . . . 1 . . . Drop 49 | . 10 . 1 3 . 4 6 5 . . . . 6 . 2 7 . 5 Fire 31 | 11 20 . . . . . . . . . . . . . . . . . Melee 129 | . 2 1 4 39 16 . 15 . . 4 2 7 . . 12 6 . 21 Ram 8 | . . . . . . . . . . . . . . . . . . 8 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 67 | . . . . . . . 54 . . . . . . . 1 . 12 . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 9) 327 | -10/Materials | Entered Mines 328 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 335 | -10/Mines | Learned location of Storage (-9) 351 | -10/Mines | Discovered new exit (range 11) 390 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 444 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 455 | -10/Mines | Discovered new exit (range 4) 511 | -10/Mines | Entered Materials 511 | -9/Materials | Accompanied by 3 allies 511 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 512 | -9/Materials | Identified exit to Storage 555 | -9/Materials | Discovered exit to Storage (range 5) 611 | -9/Materials | Entered Storage 642 | -9/Storage | Lost 3 allies 831 | -9/Storage | Crushed by falling debris 848 | -9/Storage | Met 01-MTF 1010 | -9/Storage | Used back door to open Recycling access 1010 | -9/Storage | Discovered new exit (range 5) 1120 | -9/Storage | Discovered new exit (range 16) 1212 | -9/Storage | Entered Recycling 1212 | -9/Recycling | Accompanied by 1 ally (01-MTF) 1213 | -9/Recycling | Met a Zionite searching for Scraptown 1309 | -9/Recycling | Scanned before Scraplab entrance 1316 | -9/Recycling | Lost 3 allies 1347 | -9/Recycling | Entered Scraplab 1353 | -9/Recycling | Discovered new exit (range 3) 1354 | -9/Recycling | Identified exit to Scraptown 1368 | -9/Recycling | Entered Scraptown 1368 | -9/Scraptown | Accompanied by 2 allies 1383 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1463 | -9/Scraptown | Visited Shadow of the Wyrm 1479 | -9/Scraptown | Visited The Evicted 1582 | -9/Scraptown | Discovered new exit (range 5) 1624 | -9/Scraptown | Visited Comm Corps 1649 | -9/Scraptown | Visited SPCMW 1664 | -9/Scraptown | Visited Cave Peace 1680 | -9/Scraptown | Visited IN-MT5's Study 1702 | -9/Scraptown | Visited UFD Registry 1702 | -9/Scraptown | Registered with UFD as "Roughrider" 1833 | -9/Scraptown | Visited Cyclists 1837 | -9/Scraptown | Entered Cyclist Reading Room 1873 | -9/Scraptown | Visited Science Testing Area 1879 | -9/Scraptown | Visited Analyses Database 1890 | -9/Scraptown | Visited Science Guys 1915 | -9/Scraptown | Visited DA-N13 Charitable Foundation 1919 | -9/Scraptown | Found DCF Scrap (29 items) 2014 | -9/Scraptown | Visited Junk Repository 2021 | -9/Scraptown | Visited Derelict Rescue Squad 2025 | -9/Scraptown | Found DRS Beacon 2035 | -9/Scraptown | Visited Scrapoid Pod Storage 2049 | -9/Scraptown | Visited Research Penetration Think Tank 2067 | -9/Scraptown | Visited Infowarlord's Domain 2219 | -9/Scraptown | Discovered new exit (range 5) 2289 | -9/Scraptown | Identified exit to Factory 2290 | -9/Scraptown | Entered Factory 2290 | -6/Factory | Accompanied by 2 allies 2290 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 2377 | -6/Factory | Discovered new exit (range 6) 2379 | -6/Factory | Identified exit to Lower Caves 2688 | -6/Factory | Discovered exit to Lower Caves (range 14) 2846 | -6/Factory | Entered Lower Caves 2905 | -6/Lower Caves | Encountered a Warlord checkpoint 2908 | -6/Lower Caves | Learned Factory emergency access door positions 3030 | -6/Lower Caves | Discovered new exit (range 9) 3032 | -6/Lower Caves | Identified exit to Lower Caves 3044 | -6/Lower Caves | Entered another Lower Caves area 3052 | -6/Lower Caves | Discovered new exit (range 10) 3055 | -6/Lower Caves | Encountered a Warlord checkpoint 3055 | -6/Lower Caves | Identified exit to Factory 3055 | -6/Lower Caves | Entered Factory 3055 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3150 | -5/Factory | Spotted B-75 Beast 3184 | -5/Factory | Crushed by falling debris 3228 | -5/Factory | Discovered new exit (range 12) 3232 | -5/Factory | Identified exit to Upper Caves 3232 | -5/Factory | Entered Upper Caves 3312 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3419 | -5/Upper Caves | Discovered new exit (range 13) 3422 | -5/Upper Caves | Identified exit to Upper Caves 3422 | -5/Upper Caves | Entered another Upper Caves area 3431 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3487 | -5/Upper Caves | Build established: Sprinter 3529 | -5/Upper Caves | Found Alien Artifact 3529 | -5/Upper Caves | Identified Dimensional Node Initializer 3529 | -5/Upper Caves | Initialized slip node 3583 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3604 | -5/Upper Caves | Discovered new exit (range 9) 3610 | -5/Upper Caves | Identified exit to Zhirov 3610 | -5/Upper Caves | Entered Zhirov 3610 | -5/Zhirov | Discovered new exit (range 3) 3611 | -5/Zhirov | Identified exit to Proximity Caves 3616 | -5/Zhirov | Met Zhirov 3631 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3635 | -5/Zhirov | Found Alien Artifact 3637 | -5/Zhirov | Identified Transdimensional Reconstructor 3637 | -5/Zhirov | Warped through subspace 3655 | -5/Zhirov | Found Alien Artifact 3656 | -5/Zhirov | Identified Integrated Reactor 3656 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 3692 | -5/Zhirov | Entered Proximity Caves 3693 | -4/Proximity Caves | Spotted B-86 Titan 3733 | -4/Proximity Caves | Learned Research terminal intel 3788 | -4/Proximity Caves | Discovered new exit (range 13) 3791 | -4/Proximity Caves | Identified exit to Factory 3791 | -4/Proximity Caves | Entered Factory 3791 | -4/Factory | Evolved 2 slots: Utility x2 3897 | -4/Factory | Spotted B-86 Titan 3989 | -4/Factory | Lost 7 parts (1p3n3u) 4051 | -4/Factory | Identified exit to Research 4055 | -4/Factory | Entered Research 4055 | -3/Research | Evolved 2 slots: Utility x2 4056 | -3/Research | Loaded intel: 23 terminal locations 4137 | -3/Research | Spotted B-86 Titan 4301 | -3/Research | Spotted B-86 Titan 4305 | -3/Research | Search patrols dispatched 4337 | -3/Research | Discovered new exit (range 21) 4345 | -3/Research | Identified exit to Research 4346 | -3/Research | Entered another Research area 4346 | -2/Research | Evolved 2 slots: Propulsion x2 4376 | -2/Research | Build established: Gladiator 4383 | -2/Research | Discovered new exit (range 12) 4387 | -2/Research | Identified exit to Access 4387 | -2/Research | Entered Access 4387 | -1/Access | Evolved 2 slots: Utility x2 4507 | -1/Access | Spotted B-99 Colossus 4553 | -1/Access | Lost 7 parts (1p1n4u1w) 4620 | -1/Access | Lost 4 parts (1p3u) 4682 | -1/Access | Search patrols dispatched 4729 | -1/Access | Spotted B-99 Colossus 4772 | -1/Access | Core integrity fell below 50% 4805 | -1/Access | Core integrity fell below 20% 4807 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 04760_ Critical hit (Burn: +37). 04760_ Q-thruster destroyed. 04764_ Xenon Bombardment Thruster destroyed. 04764_ Penetrated by Slug. 04764_ Nuclear Pulse Array destroyed. 04765_ Imp. Q-thruster destroyed. 04765_ Xenon Bombardment Thruster destroyed. 04767_ Acquired Q-thruster. 04769_ Q-thruster destroyed. 04779_ Adv. Hacking Suite destroyed. 04795_ Slammed into P-80 Master. 04797_ Destabilizing: System corrupted (+1). 04798_ Slammed into P-80 Master. 04802_ Signal Interpreter destroyed. 04802_ Slammed into P-80 Master. 04802_ Destabilizing: System corrupted (+2). 04803_ Slammed into P-80 Master. 04803_ P-80 Master knocked back. 04807_ Drone sends a signal. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##############???????????????????????????????????? | | # # ??????????????????????????????????? | | =# # ??????????????????????????????????? | | # +???????????????????????????????????? | | # #???????????????????????????????????? | | # #?????????? H???????????????????????? | | " # #?????????? ???????????????????????? | | # #?????????? ???????????????????????? | | # #?????????#n ???????????????????????? | | ! # #?????????# ???????????????????????? | | # #?????????# ???????????????########? | | # #?????????# ??????????????# ?? | | ####### #?????????# ############### =?? | | / #?????????# ; # ??? | | #######+###?????????# # # ?? | | #???????????????????# # = # """?? | | #???????????????????# # ?# """"""? | | #?###???????????????# #? = = ???# """"""" | | ## #???????????????# #??? ?????# """"" | | #" ### ##??????????# ######/######## | | ????????# @p p p%%%p%p + | | ????????# p ######## | | ????????######## #??????########## | | """"" ????????????????# #############???? | | """???????????????????# # #??? | | """???????????????????# + #??? | | ? ?????????????# # """""?????? | | ?????????????# # """"??????? | | ?????????????# #? "" F??????? | | #????????????# #? ??????? | | +????????????# #?? ?????? | | #????????????# #?? ????? | | #????????????# #??? ???? | | ########?????# #??? ???? | | "" """" #?????# #???? ???? | | """"""" #?????# #???? ! ????? | | """"""" #?????# #?????######????? | | """"""" #?????# #???????????????? | | """"""" == #?????# #???????????????? | | """"""" = #?????# #???????????????? | | """"""" ####### ######??????????? | | """"""" % % #??????????? | | "%" #??????????? | | " #??????????? | | % ] #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 41 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Propulsion Shielding 33 Phase Shifting 10 Evasion (%) 83 Melee Accuracy 18 Recoil Reduction 1 Offensive Hacking 14 Item Schematics ----------------- Imp. Ion Engine | -9/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Transdimensional Reconstructor Integrated Reactor Achievements -------------- Armchair Analyst Dodgeball, But With Guns Knowing Is Half The Battle Subspace Traveler The Science Guy This Is Interesting... Challenges ------------ None Game ------ Seed MolecularAbsorptionDriver Manual? 0 Play Time 02:09:48 Cumulative 38.2 hours Start 2024.08.06 @ 13:17:23 End 2024.08.06 @ 15:34:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 37 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2eff82a5-dd7a-452d-a77a-1124869f31f9