Cogmind - Beta 15 X3 @@@ ROGUE MODE // 2025.04.09 @ 22:43:10 Player: aoemica Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (321) 1605 Value Destroyed (13115) 13115 Prototype IDs (385) 7700 Alien Tech Used (10) 2000 Bonus (58340) 58340 TOTAL SCORE: 94060 Bonus ------- High Alert Combat Kills 1315 Follower Combat Kills 4727 Awakened Behemoth Slayer 1000 Network Hubs Disabled 400 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2116 Built Enhanced Grunts 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed Architect 15000 Win 3000 Friendly Fire -2618 Cogmind --------- Core Integrity 909/1600 Matter 295/300 Energy 465/480 System Corruption 3% Temperature Cool (18) Movement Hovering (22) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- Zero-point Reactor Concept Zero-point Core Concept Zero-point Core > --- PROPULSION (8) --- Cooled Antigrav System Cooled Antigrav System Gravjet Array Gravjet Array Concept Combat Aerolev Unit (fused) Concept Gyrokinetic System > --- UTILITY (12) ----- Medium Storage Unit Advanced Melee Analysis Suite Concept Melee Reflex Suite Concept Weapon Articulator Experimental Core Analyzer Femtoactuators Experimental Force Booster Advanced Reaction Control System Centrium Medium Armor Plating Zionite Shade Armor AEGIS Remote Shield > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (10) --- Combat Linear Gravjet Combat Linear Gravjet Experimental Antigrav System Experimental Antigrav System Experimental Core Analyzer Experimental Force Booster Zionite Shade Armor Zionite Shade Armor Plasma Lance Sigix Corpse Peak State ------------ > --- POWER ------------ Zero-point Reactor Concept Zero-point Core Concept Zero-point Core > --- PROPULSION ------- Experimental Antigrav System Experimental Antigrav System Gravjet Array Gravjet Array Concept Combat Aerolev Unit Concept Gyrokinetic System > --- UTILITY ---------- Concept Antigrav Storage Unit Structural Scanner Advanced Melee Analysis Suite Concept Melee Reflex Suite Concept Weapon Articulator Experimental Core Analyzer Femtoactuators Advanced Reaction Control System Centrium Medium Armor Plating Zionite Shade Armor AEGIS Remote Shield Experimental System Purifier > --- WEAPON ----------- Plasma Sword Enhanced Force Lance > --- INVENTORY -------- Experimental Antimatter Reactor Experimental Antimatter Reactor Zero-point Reactor Zero-point Reactor Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Concept Gyrokinetic System Concept Gyrokinetic System Medium Storage Unit Concept Chromion Battery Improved Armor Integrity Analyzer Femtoactuators Experimental Force Booster Experimental Force Booster Advanced Reaction Control System Advanced Reaction Control System Advanced Phase Shifter Zionite Shade Armor Zionite Shade Armor Zionite Shade Armor Transdimensional Reconstructor Cooled Nova Cannon [Rating: 266] Favorites ----------- Power Concept Zero-point Core Engine Heavy Ion Engine Power Core Concept Zero-point Core Reactor Compact Particle Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Hover Unit Gravjet Array Flight Unit Improved VTOL Module Utility Machine Analyzer Device Advanced Transmission Jammer Storage Medium Storage Unit Processor Machine Analyzer Hackware Improved Hacking Suite Protection Experimental Utility Shielding Weapon Shock Maul Energy Gun Particle Gun Energy Cannon Matter Neutralizer Ballistic Gun Heavy Assault Rifle Launcher Vortex Catalyst Activator Special Weapon Advanced Remote Datajack Impact Weapon Shock Maul Slashing Weapon Plasma Sword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Com Ac0 Slots Evolved 18 | . . . 2 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Propulsion 6 | . . . 1 . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . 1 . . Utility 10 | . . . 1 2 . 1 . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 339 | . 6 . 27 27 11 9 . . 3 1 11 2 4 1 7 14 1 2 3 . 5 4 . 9 . 14 11 5 28 19 22 61 23 9 Power 33 | . . . 3 3 1 1 . . . . 2 2 . . . 2 . . . . . . . . . 4 2 1 2 1 2 3 4 . Engine 8 | . . . 3 3 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Core 10 | . . . . . . 1 . . . . 2 1 . . . 1 . . . . . . . . . 2 . . . . 2 . 1 . Reactor 15 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 2 1 2 1 . 3 3 . Propulsion 72 | . 2 . 8 12 4 3 . . . . 4 . . . 1 2 . . . . 2 1 . 2 . 3 . . 5 5 8 7 1 2 Treads 22 | . . . 7 11 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 22 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 8 7 1 2 Flight 26 | . . . 1 1 . 3 . . . . 4 . . . 1 2 . . . . 2 . . 2 . 3 . . 5 2 . . . . Utility 180 | . . . 6 8 2 5 . . 2 1 5 . 2 1 5 10 1 1 3 . 3 1 . 4 . 6 8 3 20 13 10 43 13 4 Device 85 | . . . . 3 2 2 . . 1 . 1 . 1 . 2 4 1 1 . . . 1 . 1 . 3 3 1 16 7 3 23 6 3 Storage 13 | . . . 2 1 . . . . . . . . . . . 2 . . 1 . . . . . . 1 . . . 3 2 . . 1 Processor 24 | . . . 1 1 . 1 . . 1 1 1 . . . 2 . . . . . 1 . . 2 . 1 . . 1 . 3 7 1 . Hackware 23 | . . . . 1 . 1 . . . . 2 . . 1 1 1 . . 1 . 2 . . 1 . 1 4 1 2 . 1 2 1 . Protection 35 | . . . 3 2 . 1 . . . . 1 . 1 . . 3 . . 1 . . . . . . . 1 1 1 3 1 11 5 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 54 | . 4 . 10 4 4 . . . 1 . . . 2 . 1 . . 1 . . . 2 . 3 . 1 1 1 1 . 2 8 5 3 Energy Gun 9 | . 2 . . 1 . . . . . . . . 1 . . . . . . . . 1 . 2 . . . 1 . . . 1 . . Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Ballistic Gun 19 | . 2 . 9 3 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 2 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Piercing Weapon 8 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 2 2 2 Special Melee Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 55 | . . . 3 3 2 . . . 1 . 1 . 4 . . 2 . . 3 . . 2 . 7 . 1 6 7 1 2 2 5 3 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Parts Lost 38 | . . 1 2 4 5 . . . . . . 1 . . 2 1 . . . . . . . . . 1 . . 1 . 13 2 . 5 Power 4 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . Propulsion 10 | . . . 1 1 1 . . . . . . . . . 2 1 . . . . . . . . . . . . 1 . 2 1 . . Utility 19 | . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . 9 1 . 4 Weapon 5 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Highest Loss Streak 5 | . . 1 1 2 3 . . . . . . 1 . . 2 1 . . . . . . . . . 1 . . 1 . 5 1 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 6 7 8 13 19 19 6 5 5 5 5 4 4 5 5 4 4 9 9 8 9 9 10 10 9 10 9 9 4 9 13 18 24 24 9 Power 1 | 1 1 2 2 2 1 . 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . 1 2 2 2 3 . Propulsion 3 | 4 3 4 3 5 9 1 1 1 1 1 . 1 1 1 . . 1 1 1 1 1 2 2 2 2 1 . . . 1 6 4 5 4 Utility 5 | . . . 4 6 5 2 2 2 2 2 1 2 2 2 2 2 6 6 5 5 5 5 5 4 5 5 7 1 5 5 6 13 9 4 Weapon 2 | 1 2 1 3 5 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . 2 1 1 2 3 4 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 67 | . 6 . 6 7 5 5 . . 1 . 6 . . . 1 . . . 1 . . . . . . 3 1 1 . 3 3 7 5 6 Power 11 | . . . 1 2 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 1 . 2 2 Propulsion 23 | . 4 . . 1 4 4 . . . . 4 . . . . . . . . . . . . . . . . . . . 1 2 1 2 Utility 18 | . . . 3 2 . . . . 1 . 1 . . . . . . . 1 . . . . . . 1 . . . 1 1 3 2 2 Weapon 12 | . 2 . 2 2 1 1 . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . 1 . . Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . Average Slot Usage (%) 94 | . 85 85 97 98 94 98 100 100 99 100 98 99 98 100 96 97 100 98 98 100 93 94 94 91 94 95 93 94 94 94 87 87 86 89 Engine 2 | . 14 14 11 9 8 . . . . . . . 6 6 6 1 . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . 6 7 7 7 7 5 5 . . . 3 5 5 5 5 5 5 5 5 5 5 . . . . 3 4 7 8 Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 9 9 8 7 4 7 4 4 Treads 6 | . . . 28 27 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 23 24 24 Flight 14 | . . . . . . 29 30 30 30 30 32 32 33 33 29 27 29 29 29 29 25 25 26 25 26 24 22 23 26 25 8 . . . Device 13 | . . . . 7 3 7 7 7 7 7 9 13 12 13 13 16 11 11 9 11 14 15 15 15 15 15 18 19 20 20 22 18 20 23 Storage 4 | . 14 14 11 9 9 . . . . . . . . . . . 5 5 5 5 5 5 5 5 5 4 4 4 4 4 5 4 4 4 Processor 13 | . . . 10 9 12 14 15 15 19 23 22 20 20 20 20 17 17 17 17 17 15 15 15 15 15 14 14 14 13 13 11 11 12 12 Hackware 4 | . . . . 8 9 14 15 15 10 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 7 4 4 4 4 4 3 . . Protection 7 | . . . 9 8 6 6 7 7 7 7 5 6 6 6 6 10 11 11 11 11 10 10 10 10 10 8 7 8 8 8 5 5 4 8 Ballistic Gun 4 | . 11 14 21 17 17 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 3 7 7 7 7 6 6 4 6 6 5 5 5 5 5 5 5 5 2 5 3 3 4 4 3 2 2 . . Piercing Weapon 3 | . . . . . . . . . 4 7 6 6 6 6 6 5 5 4 5 5 5 5 4 2 5 4 4 4 4 4 3 2 5 2 Peak Build Rating 266 | 6 8 8 19 29 32 45 45 45 51 48 65 74 85 82 86 103 100 100 102 103 117 120 117 129 129 149 162 156 177 177 238 257 266 263 Average Rating 118 | 6 7 7 15 25 29 43 45 45 46 47 59 65 79 81 82 98 99 97 100 102 114 115 116 123 129 134 147 150 165 172 210 237 245 252 On Entrance 95 | 6 6 7 8 17 29 32 45 45 45 47 48 62 74 80 82 83 100 100 100 102 102 116 117 117 129 129 149 152 154 166 174 206 241 263 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 128 | 13 14 14 39 79 57 14 14 14 15 15 21 23 25 23 28 29 33 29 29 29 34 37 37 47 32 52 54 55 62 67 88 124 128 121 Greatest Support 130 | 20 20 20 60 63 66 19 18 18 18 19 27 30 27 27 27 35 29 35 45 35 54 38 38 57 47 66 68 62 77 77 128 128 128 130 Greatest Overweight (x) 3 | . . . 1 1 . . . . . . 1 . . . 1 . 1 . . . 1 1 . . . 1 . . 1 1 3 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 15 20 20 20 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 25 25 25 25 Average Capacity 13 | 8 8 8 13 19 20 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 14 21 25 25 10 Most Carried 25 | 6 8 8 15 20 20 20 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 25 25 25 25 Average Carried 13 | 6 7 7 13 19 19 5 5 5 5 5 4 4 5 5 4 4 10 10 9 10 9 10 10 9 10 9 9 4 9 14 20 24 24 10 Final Capacity 25 | 8 8 8 15 20 20 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 25 25 25 10 Final Carried 25 | 6 8 8 15 20 20 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 20 25 25 10 Class Distribution -------------------- 18% | Trapper-Ninja 13% | Mutant 10% | Ninja 7% | Commander-Sprinter 6% | Trapper-Sprinter 6% | Scavenger-Mutant 6% | Scout 5% | Scavenger-Sprinter 4% | Commander-Scout 3% | Hacker-Sprinter 3% | Trapper-Scout 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Commander-Mutant | -8/Storage Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Ninja | -6/Factory Ninja | -6/Extension Commander-Sprinter | -6/Cetus Commander-Scout | -6/Archives Scout | -6/Hub_04(d) Ninja | -5/Factory Trapper-Scout | -5/Upper Caves Trapper-Scout | -5/Upper Caves Trapper-Scout | -5/Zhirov Trapper-Scout | -4/Proximity Caves Trapper-Ninja | -4/Factory Trapper-Ninja | -4/Upper Caves Trapper-Ninja | -4/Upper Caves Commander-Scout | -4/Warlord Trapper-Ninja | -3/Proximity Caves Trapper-Ninja | -3/Research Trapper-Ninja | -3/Armory Hacker-Ninja | -3/Lab Trapper-Ninja | -2/Research Trapper-Ninja | -2/Quarantine Hacker-Ninja | -2/Protoforge Trapper-Sprinter | -1/Access Commander-Sprinter | -1/Command Scavenger-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Com Ac0 Matter Collected 7340 | 200 77 25 1097 1071 815 150 . . 40 10 131 239 70 20 80 265 40 30 . 60 190 88 44 140 . 285 286 . 367 175 328 614 333 70 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15602 | . 240 . 1994 1801 986 335 . . . . 206 986 45 . 367 372 72 . . 108 599 . 59 356 . 616 180 . 761 507 836 1822 1161 1193 Parts 763 | . 17 . 124 104 53 18 . . . . 10 39 2 . 4 14 3 . . 6 14 . 6 16 . 29 6 . 16 7 56 86 58 75 Haulers Intercepted 36 | . . . 6 5 4 3 . . . . 2 . . . 3 1 . . . . 4 . . . . 1 . . 2 1 . 4 . . Recyclers Shooed 10 | . 1 . 6 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . . 1 . . . . . . 3 5 . 6 . 21 8 . . . . . . . . . . . Prevented 9 | . . . . . . . . . . 2 . . . . . . 5 2 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Com Ac0 Combat Hostiles Destroyed 192 | . 7 . 31 27 14 . . . . . . 15 . . 1 1 1 . . 1 1 . 4 22 . 3 1 . 2 2 15 19 13 12 Melee 63 | . . . . . . . . . . . . 9 . . 1 . 1 . . . . . . . . 1 . . 1 1 13 14 10 12 Guns 73 | . 7 . 29 23 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 34 | . . . 2 4 . . . . . . . . . . . . . . . . . . 4 22 . . . . . . 2 . . . Classes Destroyed 24 | . 3 . 10 1 . . . . . . . 1 . . . . 2 . . . . . . 3 . . . . 1 . 3 . . . Worker 14 | . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 . Builder 7 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . 1 . . Tunneler 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 36 | . . . 6 5 4 3 . . . . 2 . . . 3 1 . . . . 4 . . . . 1 . . 2 1 . 4 . . Recycler 14 | . . . 5 3 . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . 2 1 . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mechanic 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 12 | . . . 1 1 1 2 . . . . 1 . . . . 1 . . . . . . . . . 3 . . . . 2 . . . Drone 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Watcher 36 | . 1 . 5 4 1 2 . . . . 1 . . . 1 2 . . . . 3 . . . . 3 2 . 3 3 2 1 2 . Swarmer 48 | . 3 . 9 4 . . . . . . . . . . . . . . . . . . 4 9 . 2 . . . . . 13 4 . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . Grunt 55 | . 4 . 12 15 11 . . . . . . 5 . . . . . . . . . . . 5 . . . . . 2 . . 1 . Brawler 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Duelist 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Sentry 25 | . . . 8 6 2 . . . . . . 6 . . 1 . . . . . . . . . . . . . . . 1 1 . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hunter 7 | . . . . 1 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 2 . Programmer 8 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . 4 . 1 . Behemoth 13 | . . . . . . . . . . . . 2 . . . 1 . . . 1 1 . . . . 1 1 . . . . 4 2 . Enhanced Grunt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Enhanced Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Decapitator 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . V-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 11 | . 3 . 10 5 4 3 . . . . 2 3 . . 2 1 1 . . 1 2 . 4 11 . 3 1 . 2 3 4 6 5 3 Combat Bots Only 11 | . 3 . 8 4 4 . . . . . . 3 . . 1 1 1 . . 1 1 . 4 11 . 1 1 . 2 2 4 6 5 3 Max Kills in Single Turn 6 | . 1 . 2 2 1 1 . . . . 1 1 1 . 1 1 1 . . 1 1 . 4 6 . 1 1 . 1 1 2 2 2 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . 1 1 . . . . . . . . . . . . . . . . . . 4 6 . . . . . . 2 . . . Melee 2 | . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . 1 . . 1 1 1 2 1 1 Uniques/NPCs Destroyed 8 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 5 A7 (-6/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Com Ac0 Hostile Shots Fired 1563 | . 29 4 152 143 70 11 1 . . 9 . 73 . . 6 10 . 5 . 3 8 . . 4 14 44 22 . 27 10 191 62 59 606 Missed 737 | . 9 1 36 40 16 9 1 . . 6 . 31 . . 3 7 . 1 . 1 7 . . 2 10 22 17 . 11 7 65 31 28 376 Intercepted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Damage Taken 13648 | . 231 176 1332 1550 902 15 . . . 60 . 448 . 12 161 87 . 70 . 79 14 . . 56 93 464 237 . 362 64 3832 418 456 2529 Core 1737 | . 83 12 150 144 74 15 . . . . . 172 . . . . . . . 43 . . . . 70 71 20 . 19 . 594 60 46 164 Absorbed by Shields 3336 | . . . . 222 . . . . . . . 16 . . . . . . . . . . . . . . . . . . . 206 481 2411 Redirected to Shielding 529 | . . . . . . . . . . . . . . . . . . 14 . . . . . 19 . 63 22 . 41 23 314 33 . . Ignored by Resistances 2205 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2205 Regen/Repaired (Parts) 2950 | . . . 110 55 . . . . . . . . . . . 169 . . . . . . . 6 . . 218 . 86 227 413 . . 1666 Core Remaining (%) 77 | 100 . 62 62 . 60 . . . . 97 . . . . 79 . . . . 95 . . . . 93 . . 100 . . 45 . . 56 Volleys Fired 408 | . 29 2 137 125 79 . . . . . . . . . . . . . . . . 2 1 8 . . . . . 1 7 8 9 . Largest 2 | . 2 2 2 2 2 . . . . . . . . . . . . . . . . 1 1 1 . . . . . 1 1 1 1 . Hottest 150 | . 85 70 46 53 48 . . . . . . . . . . . . . . . . 39 39 20 . . . . . 105 105 120 150 . Shots Fired 776 | . 58 4 272 248 158 . . . . . . . . . . . . . . . . 2 1 8 . . . . . 1 7 8 9 . Gun 732 | . 58 4 270 242 158 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 8 5 . Launcher 22 | . . . 2 6 . . . . . . . . . . . . . . . . . 2 1 8 . . . . . . 3 . . . Special 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Kinetic 701 | . 29 2 270 242 158 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 49 | . 29 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 8 5 . Explosive 14 | . . . 2 6 . . . . . . . . . . . . . . . . . 2 1 . . . . . . . 3 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . Robot Hit Streak 30 | . 8 2 30 18 23 . . . . . . . . . . . . . . . . . . 4 . . . . . . 5 . 9 . Robot Miss Streak 4 | . 3 2 4 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . 1 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1009 | . 39 2 182 168 111 16 . . . . 4 30 12 . 9 10 3 . . 1 11 1 . 2 . 25 3 . 16 12 44 60 88 160 Core Hits 442 | . 15 2 75 88 43 4 . . . . 3 8 4 . 1 2 . . . . 3 3 4 35 . 9 . . 4 3 26 21 25 64 Critical Kills 10 | . . . . . . . . . . . 2 2 . . . 1 . . . . 1 . . . . 1 . . 1 . 1 . 1 . Critical Parts Destroyed 30 | . . . 1 1 1 1 . . . . 1 3 . . 3 1 . . . . 1 . . . . 2 2 . 3 3 2 2 3 . Critical Strikes 102 | . 1 . 1 1 1 1 . . . . 3 10 1 . 3 2 1 . . . 3 . . . . 7 2 . 5 3 13 14 15 15 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 37 | . . . . . . 1 . . . . 3 5 . . 3 2 . . . . 2 . . . . 3 2 . 4 3 3 2 4 . Sever 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 11 6 Impale 38 | . . . . . . . . . . . . 5 1 . . . 1 . . . 1 . . . . 4 . . 1 . 10 6 . 9 Melee Attacks 1022 | . . . . . 5 31 3 . 2 9 50 96 12 7 18 44 3 13 . 15 37 8 4 5 2 62 21 10 58 32 96 111 96 172 Impact 402 | . . . . . . 6 . . . 2 35 63 2 1 11 34 1 9 . 11 28 4 3 4 2 38 13 7 44 20 27 19 18 . Slashing 246 | . . . . . 5 25 3 . 2 . . . . . . . . . . . . . . . . . . . . . 4 55 52 100 Piercing 372 | . . . . . . . . . . 7 15 33 10 6 5 10 2 4 . 4 9 4 1 1 . 24 8 3 14 12 65 37 26 72 Sneak Attacks 119 | . . . . . . 4 . . . . 2 11 12 . 7 3 3 . . . 5 1 . . . 6 1 . 11 5 14 11 23 . Combat Hostiles 28 | . . . . . . . . . . . . 11 . . 1 . 1 . . . 1 1 . . . 1 . . 1 2 3 2 4 . Follow-up Attacks 47 | . . . . . . 1 . . . . 1 8 2 . . . 1 . . . 1 . . . . 4 . . 1 1 4 5 4 14 Martial Strikes 72 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 17 24 18 Damage Inflicted 49688 | . 410 20 3318 3283 1833 972 . . . . 348 1794 706 . 712 797 277 . . . 845 219 227 5638 . 1383 202 . 1678 850 3203 3557 4972 12444 Guns 7697 | . 410 20 3019 2504 1744 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 7309 | . . . 261 728 . . . . . . . . . . . . . . . . . 119 227 5638 . . . . . . 336 . . . Melee 34504 | . . . . . . 972 . . . . 348 1794 706 . 712 797 277 . . . 845 100 . . . 1383 202 . 1678 850 2867 3557 4972 12444 Ramming 178 | . . . 38 51 89 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7431 | . 156 8 3019 2504 1744 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 266 | . 254 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1671 | . . . 261 728 . . . . . . . . . . . . . . . . . 119 227 . . . . . . . 336 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 9083 | . . . . . . 404 . . . . 314 925 166 . 600 637 114 . . . 806 . . . . 738 202 . 1302 587 773 525 990 . Slashing 12879 | . . . . . . 568 . . . . . . . . . . . . . . . . . . . . . . . . . 1803 2660 7848 Piercing 12542 | . . . . . . . . . . . 34 869 540 . 112 160 163 . . . 39 100 . . . 645 . . 376 263 2094 1229 1322 4596 Entropic 5638 | . . . . . . . . . . . . . . . . . . . . . . . . 5638 . . . . . . . . . . Highest Corruption 17 | . 1 1 . 1 2 . . . . 1 . . . . 1 . . . . . . . . . . . 2 2 . . 17 . 10 3 Average Corruption 3 | . 1 1 . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . 2 2 . . 10 . 5 1 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 80 | . . 2 . 1 11 . . . . . . . . . . . . . . . . . . . . . 2 6 . . 34 . 14 10 Message Errors 19 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . 3 . . 8 . 1 2 Matter Fused 22 | . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . 2 1 . . 12 . 3 . Heat Flow Errors 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 . 2 3 Energy Discharges 9 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 9 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 2 Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 2 Misfires 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Overflow Damage 5985 | . . . . 5 . 279 . . . . 53 368 48 . 407 200 261 . . . 263 60 . 233 . 454 202 . 558 316 562 612 695 409 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 238 | . . . . 5 . . . . . . . . . . . . . . . . . . . 233 . . . . . . . . . . Melee 5747 | . . . . . . 279 . . . . 53 368 48 . 407 200 261 . . . 263 60 . . . 454 202 . 558 316 562 612 695 409 Knockbacks 29 | . . . 1 . . . . . . . . 1 3 . . 2 1 . . . 2 . . . . 3 1 . 1 4 3 2 5 . Impact 28 | . . . 1 . . . . . . . . 1 2 . . 2 1 . . . 2 . . . . 3 1 . 1 4 3 2 5 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 169 | . . . . 90 . . . . . . . . . . . . . . . . . . . . . . . . . . 79 . . . Shots 5 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Rammed 27 | . . . 11 8 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 30 | . . . 12 10 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 207 | . 86 40 35 44 31 13 . . . 46 20 40 5 2 11 42 . 96 . 2 12 . . . 36 139 36 108 67 103 207 125 205 198 Average Temperature 17 | . 37 23 10 9 5 7 . . . 16 3 9 2 2 2 21 . 67 . 2 7 . . . 19 59 16 58 22 26 104 16 42 81 Received Heat Transfer 2296 | . 90 . 444 727 441 6 . . . 9 . 109 . . 27 . . 18 . 9 . . . . . 27 27 . 27 9 261 25 24 16 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 32 | . . . . . . 2 . . . . . 4 . . 3 1 1 . . . 3 . . . . 3 1 . 4 4 2 2 2 . Combat Hostiles 9 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . 1 . . 1 1 . 1 1 . Parts Fried 72 | . . . . . . . . . . . 2 8 . . 4 7 3 . . . 5 . . . . 3 4 . 15 10 5 4 2 . Impact Corruptions 81 | . . . . . . 4 . . . . 1 8 1 . 9 4 2 . . . 5 . . . . 7 2 . 11 7 7 7 6 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 814 | . 777 37 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Com Ac0 Maximum Alert Level 5 | . . . 2 . 1 . . . . . . 1 1 1 3 2 . . . . . . . . . . . . . . 2 4 5 . Low Security (%) 56 | 100 100 100 20 100 87 100 . . . . 100 88 1 75 17 . . . . . 100 . . . . 100 100 . 100 100 26 . . . Level 1 17 | . . . 52 . 12 . . . . . . 11 98 24 23 99 . . . . . . . . . . . . . . 36 5 . . Level 2 8 | . . . 26 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 36 31 1 . Level 3 5 | . . . . . . . . . . . . . . . 55 . . . . . . . . . . . . . . . . 39 2 . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 8 . Level 5 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 86 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2554 | . 112 31 518 190 249 83 . . . . 56 309 340 260 969 405 . . . . 74 . . . . 103 115 . 154 71 523 1169 2554 . Initial 680 | . . 31 . 159 76 78 . . . . 50 . 167 100 15 343 . . . . . . . . . 54 25 . . 51 . 234 680 . Average 255 | . 52 12 292 97 110 49 . . . . 12 67 290 152 535 309 . . . . 8 . . . . 31 24 . 70 20 290 832 1565 . Influence Increases 15331 | . 192 . 1100 862 1092 148 45 . . 104 123 759 183 222 1268 511 35 105 . 30 244 292 133 557 120 430 468 . 491 301 1019 1548 2811 138 Destroy 0b10 Robot/C 5940 | . 140 . 620 540 560 . . . . . . 340 80 80 400 160 20 . . 20 20 180 100 420 . 100 140 . 40 40 240 740 960 . Destroy 0b10 Robot/NC 755 | . 5 . 120 100 35 40 . . . 10 20 5 5 5 35 25 5 . . . 35 . . 5 . 45 15 . 45 25 50 50 75 . Destroy Leader 1296 | . 32 . 182 138 150 8 . . . . 6 40 . . 118 36 10 . . 10 24 40 10 . . 38 46 . 20 8 24 170 186 . Allied During Kill 2373 | . . . . . 278 . . . . 4 . 68 85 85 370 26 . . . . . 72 23 102 . 20 106 . . . . 174 960 . Trap Triggered on 0b10 80 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 . Successful Hack 297 | . . . 53 12 20 16 . . . . 6 . . . . 22 . . . . 24 . . . . . 38 . 35 18 21 24 8 . Select Force Hacks 50 | . . . 30 . . . . . . . . . . . . . . . . . . . . . . 20 . . . . . . . . Disable Machine 990 | . . . 15 45 30 . . . . . 15 210 . 30 90 45 . . . . . . . . . . 30 . . 45 195 45 90 105 Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . 50 . Destroy Structure 1025 | . . . 20 27 4 9 . . . . 31 6 13 7 135 62 . . . . 36 . . . . 72 18 . 81 30 24 150 297 3 Partial Spotted 1110 | . . . . . . 15 . . . . 45 60 . 15 60 75 . . . . 15 . . . . 105 . . 270 135 180 75 30 30 Lose Combat Pursuer 1215 | . 15 . 60 . 15 60 45 . . 90 . 30 . . 60 60 . 105 . . 90 . . 30 120 30 75 . . . 135 120 75 . Influence Decreases 9666 | . 110 30 723 841 995 198 27 27 . 24 172 460 100 278 582 588 140 150 . 30 174 190 100 64 40 434 468 . 400 352 628 718 598 25 Time Decay 7284 | . 110 20 553 683 465 198 27 27 . 24 172 270 100 278 222 518 140 150 . 30 174 170 80 64 40 361 272 . 390 352 498 658 238 . Lost Part 353 | . . 10 20 38 50 . . . . . . 10 . . 20 10 . . . . . . . . . 10 . . 10 . 130 20 . 25 Lost Ally 1459 | . . . . . 180 . . . . . . 180 . . 340 60 . . . . . 20 20 . . 63 196 . . . . 40 360 . Purge Threat 570 | . . . 150 120 300 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 87 | . 1 . 2 3 8 3 . . . . 5 . . . 10 2 . . . . 6 . . . . 3 6 . 8 4 7 12 7 . Investigation 23 | . . . 1 1 1 1 . . . . 4 . . . . 1 . . . . 5 . . . . 1 2 . 1 1 1 3 . . Extermination 17 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 2 . 2 2 2 4 1 . Reinforcement 30 | . 1 . 1 2 3 1 . . . . . . . . 5 . . . . . 1 . . . . 1 2 . 5 1 1 1 5 . Assault 10 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 3 4 1 . Garrison 7 | . . . . . 4 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . 1 . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Com Ac0 Distress Signals 35 | . . . 3 1 2 1 . . . 2 . 2 1 . 1 . . . . . . . . 1 . 1 3 . . . . 2 15 . Communications Jammed 24 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 16 . 3 . 3 . . . Distress Signals 23 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 16 . 2 . 3 . . . Times Spotted 554 | . 8 2 43 38 40 11 2 . . 19 10 15 . . 14 31 . 10 . 1 17 4 4 24 11 19 16 . 23 14 52 46 39 41 Peak Tracking Total 16 | . 4 2 4 4 6 5 3 . . 15 3 3 . . 7 6 . 8 . 1 4 2 4 8 8 6 6 . 7 4 16 6 8 14 Tactical Retreats 72 | . 1 . 2 . 1 3 1 . . 1 1 1 . . 2 8 . 3 . . 6 . . 2 3 2 3 . 5 4 8 8 3 4 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Com Ac0 Traps Triggered 30 | . 1 . . 3 3 . . . . . 2 3 . . . . . . . . 3 . . . . . 3 . 1 . 10 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . 39 . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Reused 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Traps Extracted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Installed 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . Triggered 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Most Traps Carried 14 | . . . . . . . . . . . . . . . . . 8 8 8 8 8 8 8 8 8 14 14 14 14 14 14 14 14 . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Com Ac0 Machines Disabled 81 | . . . 1 3 2 . . . . . 1 17 . 2 6 3 . . . . . . . 4 . . 2 1 . 3 18 3 8 7 Max in Single Turn 3 | . . . 1 1 1 . . . . . 1 1 . . . . . . . . . . . 3 . . 1 1 . 1 2 1 2 1 Garrison Access 12 | . . . . . . . . . . . 1 . . . . 3 . . . . 2 . . . . 1 . . 1 . 1 3 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Com Ac0 Machines Accessed 111 | . . . 11 9 8 4 . 1 . 2 9 3 . . . 11 . 2 4 1 10 . . 1 . 5 9 . 7 2 5 5 2 . Terminals 41 | . . . 9 8 8 2 . . . 2 . 1 . . . . . 1 . 1 . . . . . . 4 . . . 3 . 2 . Fabricators 20 | . . . . . . 1 . . . . 4 . . . . 2 . . . . 4 . . . . 3 3 . 2 . . 1 . . Repair Stations 11 | . . . 1 1 . . . . . . 1 . . . . 2 . . . . . . . . . 1 1 . 2 1 1 . . . Recycling Units 12 | . . . 1 . . . . . . . 1 2 . . . 3 . . . . 3 . . . . . 1 . . . . 1 . . Scanalyzers 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 1 . . . . Garrison Access 16 | . . . . . . 1 . . . . 3 . . . . 3 . . . . 3 . . . . 1 . . 1 . 1 3 . . Total Hacks 298 | . . . 23 22 13 10 . 1 . 7 18 8 . . . 26 . 4 16 3 35 . . 1 . 12 33 . 24 12 15 11 4 . Successful 168 | . . . 10 6 10 2 . 1 . 6 12 2 . . . 17 . 4 16 3 16 . . 1 . 4 20 . 12 6 9 9 2 . Failed 129 | . . . 12 16 3 8 . . . 1 6 6 . . . 9 . . . . 19 . . . . 8 13 . 12 6 6 2 2 . Catastrophic 24 | . . . 2 4 . 3 . . . . 2 2 . . . 2 . . . . 1 . . . . 1 4 . . . 3 . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 359 | . . . 15 15 3 3 . . . . 31 8 1 . 17 38 . . . . 37 . . . . 40 20 . 39 30 24 36 2 . Terminals 93 | . . . 20 20 13 4 . . . 7 . 4 . . . . . 3 . 3 . . . . . . 8 . . . 7 . 4 . Fabricators 79 | . . . . . . 4 . . . . 13 . . . . 4 . . . . 20 . . . . 8 16 . 10 . . 4 . . Repair Stations 39 | . . . 2 2 . . . . . . 1 . . . . 7 . . . . . . . . . 3 5 . 5 10 4 . . . Recycling Units 29 | . . . 1 . . . . . . . 1 4 . . . 8 . . . . 8 . . . . . 4 . . . . 3 . . Scanalyzers 9 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 6 2 . . . . Garrison Access 30 | . . . . . . 2 . . . . 3 . . . . 6 . . . . 7 . . . . 1 . . 3 . 4 4 . . Terminal Hacks 64 | . . . 6 4 9 1 . 1 . 6 . . . . . . . 4 16 3 . . . 1 . . 4 . . . 7 . 2 . Record 22 | . . . . . . . . . . 5 . . . . . . . 3 5 3 . . . . . . . . . . 6 . . . Part Schematic 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Robot Analysis 5 | . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . 1 . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Open Door 14 | . . . . . 5 . . 1 . 1 . . . . . . . 1 . . . . . 1 . . 4 . . . . . 1 . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 37 | . . . . . . 1 . . . . 8 . . . . 3 . . . . 6 . . . . 2 9 . 5 . . 3 . . Network Status 5 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . 1 . . Load Schematic 20 | . . . . . . . . . . . 5 . . . . 2 . . . . 3 . . . . 1 5 . 3 . . 1 . . Build 12 | . . . . . . . . . . . 2 . . . . 1 . . . . 2 . . . . 1 4 . 1 . . 1 . . Repair Station Hacks 18 | . . . 2 2 . . . . . . . . . . . 4 . . . . . . . . . . 2 . 2 4 2 . . . Scan Component 9 | . . . 1 1 . . . . . . . . . . . 2 . . . . . . . . . . 1 . 1 2 1 . . . Repair 9 | . . . 1 1 . . . . . . . . . . . 2 . . . . . . . . . . 1 . 1 2 1 . . . Recycling Unit Hacks 10 | . . . . . . . . . . . . 2 . . . 3 . . . . 3 . . . . . 1 . . . . 1 . . Retrieve Components 10 | . . . . . . . . . . . . 2 . . . 3 . . . . 3 . . . . . 1 . . . . 1 . . Scanalyzer 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 1 . . . . Insert Component 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 1 . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 11 | . . . . . . . . . . . 1 . . . . 3 . . . . 2 . . . . 1 . . 1 . . 3 . . Seal Access 11 | . . . . . . . . . . . 1 . . . . 3 . . . . 2 . . . . 1 . . 1 . . 3 . . Unauthorized Hacks 23 | . . . 2 . 1 . . . . . 3 . . . . 3 . . . . 5 . . . . 1 4 . 1 1 . 2 . . Terminals 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 13 | . . . . . . . . . . . 3 . . . . 1 . . . . 4 . . . . 1 2 . 1 . . 1 . . Prioritize 4 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . 1 . . Download 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recompile 8 | . . . . . . . . . . . 2 . . . . 1 . . . . 3 . . . . . 1 . 1 . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Patch 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Recycling Units 6 | . . . 1 . . . . . . . . . . . . 2 . . . . 1 . . . . . 1 . . . . 1 . . Recyclers 4 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . 1 . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . . . 8 9 5 4 . . . 1 5 2 1 . . 2 . . . . 4 . . . . 3 7 . 4 1 2 2 . . Full Trace Events 6 | . . . . 1 . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 3 6 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 206 | . . . . . . . . . 15 . 10 . . . 13 11 . . 3 . 19 . . . . 34 . . 47 13 6 35 . . Parts Built 13 | . . . . . . . . . . . 2 . . . . 1 . . . . 2 . . . . 1 5 . 1 . . 1 . . Authchips 11 | . . . . . . . . . . . 2 . . . . 1 . . . . 2 . . . . 1 4 . 1 . . . . . Time 594 | . . . . . . . . . . . 126 . . . . 84 . . . . 84 . . . . 62 136 . 74 . . 28 . . Total Part Build Rating 85 | . . . . . . . . . . . 10 . . . . 6 . . . . 12 . . . . 7 35 . 9 . . 6 . . Parts Repaired 9 | . . . 1 1 . . . . . . . . . . . 2 . . . . . . . . . . 1 . 1 2 1 . . . Time 433 | . . . 19 32 . . . . . . . . . . . 134 . . . . . . . . . . 80 . 54 94 20 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 25 | . . . . . . . . . . . . 14 . . . 3 . . . . 5 . . . . . 2 . . . . 1 . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 4 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 6 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 4 . Robot Hacks Applied 6 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 4 . parse_system 6 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 4 . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . 1 . . . . . . 7 . . . . . . . . . . . 5 . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Com Ac0 Total Allies 107 | . . . . . 10 . . . 4 . . 25 5 . 2 3 . . . . 3 . . 5 . 6 15 . 1 . . 4 24 . Largest Group 20 | . . . . . 10 . . . 4 4 . 15 18 18 20 3 . . . . 3 3 2 5 2 3 13 . 1 . . 3 12 . Highest-Rated Group 1577 | . . . . . 173 . . . 154 154 . 604 877 877 1037 210 . . . . 288 288 192 294 128 243 769 . 32 . . 345 1577 . Highest-Rated Ally 269 | . . . . . 29 . . . 40 40 . 159 159 96 96 70 . . . . 96 96 96 96 64 81 96 . 32 . . 269 269 . Zionite Dispatches 13 | . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . 4 3 . 1 . . 2 . . Heavy 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Light 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Infowar Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Zionite Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Total Orders 36 | . . . . . . . . . . . 1 . . . 13 . . . . . 2 . . 6 . 2 1 . 1 . . . 10 . STAY 21 | . . . . . . . . . . . . . . . 10 . . . . . . . . 4 . . . . . . . . 7 . FOLLOW 8 | . . . . . . . . . . . . . . . 3 . . . . . . . . 2 . . . . . . . . 3 . DROP 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . RETURN 4 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . . . . Ally Attacks 700 | . . . . . 109 . . . . 3 . 52 20 44 115 34 . . . . 3 30 6 . . 15 59 . . . . 58 152 . Total Damage 28305 | . . . . . 1326 . . . . 48 . 1156 605 1043 3758 687 . . . . 64 1262 134 . . 668 1930 . . . . 4272 11352 . Kills 146 | . . . . . 14 . . . . 2 . 3 6 5 25 7 . . . . . 9 1 . . 3 7 . . . . 21 43 . Allies Corrupted 12 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 1 . 1 . . . 6 . Allies Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Com Ac0 Active Infowar (turns) 18963 | . . . . 183 1321 409 101 62 488 381 692 2217 210 605 469 1429 282 316 89 436 716 358 171 596 102 918 795 415 1228 959 1333 1092 513 77 Optics 16716 | . . . . 85 1321 409 101 62 488 381 692 2217 210 605 469 1429 282 316 89 436 716 358 171 596 102 918 795 415 1228 959 864 2 . . Sensors 14590 | . . . . . . 401 101 62 488 381 690 1526 57 605 469 1429 282 316 89 433 716 358 171 334 102 905 785 412 1223 945 1310 . . . Terrain 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 9 . . Structural 5571 | . . . . . . . . . . . . . . . . . . . . . . . . . . 827 568 408 971 951 298 958 513 77 Seismic 514 | . . . . 98 416 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 13929 | . . . . . . . . . 251 381 692 2217 210 605 469 1429 282 316 89 436 716 358 171 596 102 918 795 415 1228 959 294 . . . Triangulation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Jamming 4443 | . . . . . . . . . . . . . . . . 20 . . . 3 21 1 . 1 . 436 411 415 1200 782 1153 . . . ECM 1900 | . . . . . . 28 . . . . 12 . . . . 134 . . . . 42 . . . . . 66 3 347 221 430 617 . . Robot Analysis Total 5 | . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . . . . 2 1 2 2 . . . . . . . 2 . 1 . . . . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . 1 . . . 2 . . . . . 2 . . . . 1 . . . . . . . . Drone Recoveries 4 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . . . . Zionite Intel Received 66 | . . . . . . . . . . . 7 1 . . 2 8 . . . . 8 . . . . 8 1 . 8 8 7 8 . . Main Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . 1 . . . . Emergency Access 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 . 1 . . . Guard Positions 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . Component Stockpiles 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 1 1 1 . . Prototype Stockpiles 5 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . 1 . 1 . . Component Schematics 7 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 2 1 . 2 . . Prototype Schematics 9 | . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 2 . . 2 . . 1 . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Unaware Analyses 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 2 . . . Trap Installations 5 | . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . 1 . 1 . . Active Terminals 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Active Garrisons 6 | . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . . 1 1 . 1 . . Depthwide Sectors/0 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . Depthwide Sectors/-1 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Com Ac0 Turns Passed 28245 | 4 294 59 2213 2749 1321 409 101 62 488 381 692 2217 210 605 469 1429 282 316 89 436 716 358 171 596 102 918 795 415 1228 959 1333 2461 2554 813 Spaces Moved 36295 | 4 160 43 997 1105 646 984 360 239 966 806 1387 1374 173 101 821 2903 459 837 149 691 1386 945 456 1020 364 2048 1132 298 2135 1868 1864 2715 3211 1648 Core 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . Treads 2647 | . . . 896 1105 646 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 308 | 4 160 43 101 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8339 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 764 2715 3211 1648 Flight 24990 | . . . . . . 984 360 239 966 806 1387 1374 173 101 821 2903 459 837 149 691 1386 944 456 1020 364 2048 1132 298 2135 1868 1089 . . . Fastest Speed 6 | 120 120 120 120 160 145 23 26 26 26 23 23 20 23 23 23 17 23 17 23 17 17 24 24 22 16 6 17 23 13 8 8 32 31 22 Average Speed 36 | 120 120 120 161 194 153 25 26 26 26 25 23 22 23 23 26 24 25 22 23 22 24 24 24 23 21 20 22 23 19 17 24 33 33 29 Slowest Speed 243 | 120 120 120 190 243 163 26 26 26 26 26 99 26 23 23 96 26 93 23 23 23 109 130 24 24 22 96 23 23 90 94 200 100 100 33 Overloaded Moves 735 | . . . . . . 14 . . . 62 . 6 . . . 59 . 18 . 8 18 . . . 48 77 40 . 59 42 152 . . 132 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 85 | . . . . . . 2 . . . . 6 8 . . 3 13 3 . . . 11 1 . . . 21 1 . 9 2 5 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . 1 1 Exploration Rate (%) 60 | 2 43 10 77 75 84 33 59 42 88 61 43 82 52 84 55 58 67 84 63 78 41 74 68 91 56 47 50 95 41 92 47 62 68 61 Regions Visited 34 Branch Regions 24 Pre-discovered Areas 28 | . . 1 1 . . . . 1 1 1 4 . . . . 4 . 1 3 1 4 . . . . . . . . . 4 2 . . Known Exits Taken 26 | . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Scrap Searched 24 | . . . . . . . 2 3 4 1 . . . . . . 2 4 . 1 . 3 2 . 2 . . . . . . . . . Spaces Dug 284 | . . . . . . 9 2 . . 6 31 . . 2 3 29 . 11 . 12 17 5 3 45 2 20 8 . 27 9 8 27 7 1 Terrain Destroyed 552 | . . . 19 30 . 9 2 . . 6 31 . . 2 3 29 . 11 . 12 17 22 20 168 2 20 8 . 27 10 8 33 62 1 Melee 239 | . . . . . . 9 2 . . 6 31 . . 2 3 29 . 11 . 12 17 5 3 1 2 20 8 . 27 9 8 26 7 1 Projectile 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 7 . . AOE 305 | . . . 19 30 . . . . . . . . . . . . . . . . . 17 17 167 . . . . . . . . 55 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Acc Com Ac0 Total 49058 | 3 212 47 1334 1471 827 1091 362 238 1199 963 1660 3098 324 672 1044 3511 612 939 203 941 1691 1058 507 1365 384 2412 1636 631 2843 2451 2590 4185 4662 1892 Wait 10017 | . 9 1 108 133 46 49 . . 222 150 183 1510 127 564 195 536 151 86 42 236 254 94 45 262 19 244 440 277 565 475 523 1161 1239 71 Move 36101 | 3 159 42 996 1104 645 979 359 238 965 805 1374 1358 172 100 815 2876 452 836 148 690 1365 942 455 1019 363 2011 1129 297 2117 1863 1854 2714 3209 1647 Hop 73 | . . . . . . 2 . . . . 6 7 . . 2 13 3 . . . 9 1 . . . 15 1 . 8 2 4 . . . Pick Up 235 | . 4 1 21 27 8 1 . . 1 . 12 1 . . 3 8 . . 2 . 7 . . 2 . 8 9 13 5 14 36 25 21 6 Fast Attach 275 | . . . 9 10 7 1 . . 4 . 11 1 7 1 2 11 . 3 5 . 1 4 . 13 . 7 15 6 38 19 12 66 11 11 Attach 127 | . . 1 5 12 2 10 . . . . 4 1 . . 2 5 . . . . 5 . . . . 6 6 4 8 5 22 12 14 3 Detach 76 | . . . 1 2 . 2 . . 1 . 1 . . 1 . 3 . . . . . . . 3 . 5 1 4 8 3 11 20 9 1 Swap 240 | . 6 . 17 14 10 4 . . . 1 10 10 1 . 5 11 4 . 1 2 11 3 2 1 . 13 8 8 7 15 18 32 23 3 Drop 409 | . 5 . 28 34 16 13 . . 4 . 15 . 7 . 5 9 . 3 5 . 4 5 . 13 . 12 14 15 35 28 26 72 30 11 Fire 408 | . 29 2 137 125 79 . . . . . . . . . . . . . . . . 2 1 8 . . . . . 1 7 8 9 . Melee 809 | . . . . . 5 30 3 . 2 7 44 77 10 6 15 39 2 11 . 13 29 7 4 4 2 52 13 7 48 26 74 75 65 139 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 29 | . . . 11 10 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 71 | . . . . . . . . . . . . 44 . . . . . . . . 6 . . . . . . . 4 . 3 . 14 . Rewire 134 | . . . . . 1 . . . . . . 89 . . . . . . . . . . . 40 . . . . . . . . 4 . Trap 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . 39 . . . . . . 14 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -7/Factory (discovered 5 exits: *Fac x4 / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / *Arm / Tes x2) -3/Armory (discovered 2 exits: *Res / *Lab) -3/Lab -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Protoforge -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 16) 299 | -10/Materials | Entered Mines 302 | -10/Mines | Assembled infested the area 303 | -10/Mines | Build established: Mutant 307 | -10/Mines | Assisted by a Guerilla fighting off Assembled 309 | -10/Mines | Discovered new exit (range 8) 315 | -10/Mines | Met a Derelict bent on vengeance 340 | -10/Mines | Learned location of Storage (-8) 358 | -10/Mines | Entered Materials 358 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 431 | -9/Materials | Central database locked down 867 | -9/Materials | Destroyed 8 combat bots 1500 | -9/Materials | Discovered new exit (range 7) 1882 | -9/Materials | Build established: Scavenger-Mutant 2061 | -9/Materials | Discovered new exit (range 15) 2200 | -9/Materials | Build established: Mutant 2519 | -9/Materials | Repaired Imp. Light Armor Plating 2542 | -9/Materials | Discovered new exit (range 16) 2571 | -9/Materials | Entered another Materials area 2571 | -8/Materials | Evolved 2 slots: Utility x2 2879 | -8/Materials | Build established: Scavenger-Mutant 3411 | -8/Materials | Discovered new exit (range 10) 3853 | -8/Materials | Build established: Mutant 4288 | -8/Materials | Discovered new exit (range 10) 4336 | -8/Materials | Identified exit to Storage 4394 | -8/Materials | Discovered new exit (range 8) 4669 | -8/Materials | Repaired Hrd. Light Armor Plating 4698 | -8/Materials | Discovered new exit (range 14) 5320 | -8/Materials | Entered Storage 5546 | -8/Storage | Build established: Scavenger-Mutant 5710 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6006 | -8/Storage | Build established: Commander-Mutant 6099 | -8/Storage | Garrison activated, responded to threat 6249 | -8/Storage | Found Prototype Launcher 6249 | -8/Storage | Identified Gui. Missile Launcher 6264 | -8/Storage | Lost 3 parts (1p2u) 6587 | -8/Storage | Discovered new exit (range 18) 6606 | -8/Storage | Garrison activated, responded to threat 6641 | -8/Storage | Entered Factory 6641 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6663 | -7/Factory | Lost 5 allies 6853 | -7/Factory | Discovered new exit (range 11) 6855 | -7/Factory | Identified exit to Factory 6936 | -7/Factory | Build established: Scavenger-Scout 7039 | -7/Factory | Discovered new exit (range 5) 7040 | -7/Factory | Identified exit to Lower Caves 7050 | -7/Factory | Entered Lower Caves 7056 | -7/Lower Caves | Identified exit to Lower Caves 7057 | -7/Lower Caves | Learned 8 Factory zone layouts 7079 | -7/Lower Caves | Encountered a Warlord checkpoint 7151 | -7/Lower Caves | Entered another Lower Caves area 7165 | -7/Lower Caves | Learned location of Extension (-6) 7207 | -7/Lower Caves | Discovered new exit (range 7) 7209 | -7/Lower Caves | Identified exit to Zion 7213 | -7/Lower Caves | Entered Zion 7217 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7225 | -7/Zion | Discovered new exit (range 13) 7228 | -7/Zion | Identified exit to Proximity Caves 7292 | -7/Zion | Given the Hacking Drone Bay 7293 | -7/Zion | Found Prototype Device 7293 | -7/Zion | Identified Hacking Drone Bay 7312 | -7/Zion | Received a visual enhancement algorithm 7349 | -7/Zion | Learned Factory emergency access door positions 7355 | -7/Zion | Learned Factory emergency access door positions 7390 | -7/Zion | Found CR-A16's Pointy Stick 7412 | -7/Zion | Met Imprinter 7417 | -7/Zion | Imprinted 7419 | -7/Zion | Declared Zion's savior 7701 | -7/Zion | Entered Proximity Caves 7701 | -6/Proximity Caves | Accompanied by 4 allies 7744 | -6/Proximity Caves | Build established: Scout 8062 | -6/Proximity Caves | Learned Research stockpile data 8062 | -6/Proximity Caves | Learned 8 Research zone layouts 8062 | -6/Proximity Caves | Learned 8 Factory zone layouts 8062 | -6/Proximity Caves | Learned location of 2 exits from Upper Caves 8066 | -6/Proximity Caves | Attracted the attention of an 0b10 base 8071 | -6/Proximity Caves | Learned Factory stockpile data 8074 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 8081 | -6/Proximity Caves | Discovered exit to Factory (range 8) 8082 | -6/Proximity Caves | Entered Factory 8082 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8083 | -6/Factory | Identified exit to Lower Caves 8083 | -6/Factory | Identified exit to Factory 8094 | -6/Factory | Lost 4 allies 8152 | -6/Factory | Identified exit to Extension 8164 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 8174 | -6/Factory | Retrieved Zion intel report: Guard Positions 8324 | -6/Factory | Retrieved Zion intel report: Active Garrisons 8392 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 8397 | -6/Factory | Spotted B-75 Beast 8424 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 8593 | -6/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 8664 | -6/Factory | Fabricated Exp. Utility Shielding? 8672 | -6/Factory | Discovered exit to Factory (range 17) 8733 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 8767 | -6/Factory | Retrieved Zion intel report: Trap Installations 8774 | -6/Factory | Entered Extension 8887 | -6/Extension | Build established: Ninja 9779 | -6/Extension | Rescued a captive Derelict 9780 | -6/Extension | Rescued a captive Derelict 9838 | -6/Extension | Rescued a captive Derelict 9880 | -6/Extension | Rescued a captive Derelict 9955 | -6/Extension | Lost 3 allies 9975 | -6/Extension | Retrieved Zion intel report: Trap Installations 10007 | -6/Extension | Rescued a captive Derelict 10026 | -6/Extension | Rescued a captive Derelict 10040 | -6/Extension | Rescued a captive Derelict 10042 | -6/Extension | Rescued a captive Derelict 10267 | -6/Extension | Terminal network hard line cut 10482 | -6/Extension | Spotted B-75 Beast 10497 | -6/Extension | Spotted B-75 Beast 10506 | -6/Extension | Revealed the true nature of CR-A16's Pointy Stick 10512 | -6/Extension | Destroyed B-75 Beast 10515 | -6/Extension | Destroyed B-75 Beast 10623 | -6/Extension | Rescued A7 10627 | -6/Extension | Lost 5 allies 10713 | -6/Extension | Rescued a captive Derelict 10718 | -6/Extension | Rescued a captive Derelict 10720 | -6/Extension | Rescued a captive Derelict 10721 | -6/Extension | Rescued a captive Derelict 10745 | -6/Extension | Rescued a captive Derelict 10844 | -6/Extension | Rescued a captive Derelict 10850 | -6/Extension | Rescued a captive Derelict 10859 | -6/Extension | Rescued a captive Derelict 10875 | -6/Extension | Rescued a captive Derelict 10889 | -6/Extension | Discovered exit to Factory (range 10) 10889 | -6/Extension | Discovered new exit (range 6) 10908 | -6/Extension | Identified exit to Cetus 10991 | -6/Extension | Entered Cetus 10991 | -6/Cetus | Accompanied by 15 allies (A7) 10996 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 10996 | -6/Cetus | Spotted Cetus Guard 11001 | -6/Cetus | Spotted Cetus Guard 11001 | -6/Cetus | Spotted Cetus Guard 11013 | -6/Cetus | Allies destroyed Cetus Guard 11037 | -6/Cetus | Started Cetus Manufacturing Module 11039 | -6/Cetus | Discovered new exit (range 19) 11043 | -6/Cetus | Identified exit to Archives 11062 | -6/Cetus | Manufactured an Enhanced Grunt 11084 | -6/Cetus | Build established: Commander-Sprinter 11087 | -6/Cetus | Manufactured an Enhanced Grunt 11095 | -6/Cetus | Murdered A7 11097 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 11112 | -6/Cetus | Manufactured an Enhanced Grunt 11137 | -6/Cetus | Manufactured an Enhanced Grunt 11162 | -6/Cetus | Manufactured an Enhanced Grunt 11201 | -6/Cetus | Entered Archives 11201 | -6/Archives | Accompanied by 18 allies 11347 | -6/Archives | Discovered new exit (range 20) 11353 | -6/Archives | Discovered exit to Factory (range 19) 11356 | -6/Archives | Discovered new exit (range 16) 11359 | -6/Archives | Identified exit to Hub_04(d) 11446 | -6/Archives | Build established: Commander-Scout 11806 | -6/Archives | Entered Hub_04(d) 11806 | -6/Hub_04(d) | Accompanied by 18 allies 11814 | -6/Hub_04(d) | Zion Heavy squad teleported in 11826 | -6/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 11851 | -6/Hub_04(d) | Discovered exit to Factory (range 13) 11897 | -6/Hub_04(d) | Retrieved Zion intel report: Component Schematics 11965 | -6/Hub_04(d) | Garrison activated, responded to threat 11982 | -6/Hub_04(d) | Discovered exit to Factory (range 10) 12013 | -6/Hub_04(d) | Network Hub disabled 12014 | -6/Hub_04(d) | Spotted Lightning 12016 | -6/Hub_04(d) | Spotted Lightning 12016 | -6/Hub_04(d) | Spotted Lightning 12022 | -6/Hub_04(d) | Spotted Lightning 12022 | -6/Hub_04(d) | Spotted Lightning 12063 | -6/Hub_04(d) | Lost 5 allies 12156 | -6/Hub_04(d) | First assault squad dispatched 12171 | -6/Hub_04(d) | Network Hub disabled 12275 | -6/Hub_04(d) | Entered Factory 12275 | -5/Factory | Evolved 2 slots: Utility x2 12276 | -5/Factory | Identified exit to Upper Caves 12381 | -5/Factory | Repaired Centrium Medium Armor Plating 12437 | -5/Factory | Build established: Scout 12526 | -5/Factory | Discovered new exit (range 7) 12528 | -5/Factory | Identified exit to Factory 12623 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 12678 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 12766 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 12794 | -5/Factory | Retrieved Zion intel report: Active Terminals 12795 | -5/Factory | Zion Light squad teleported in 12845 | -5/Factory | Retrieved Zion intel report: Trap Installations 12897 | -5/Factory | Discovered exit to Factory (range 21) 12955 | -5/Factory | Build established: Ninja 12994 | -5/Factory | Retrieved Zion intel report: Branch Access 12997 | -5/Factory | Spotted B-75 Beast 13022 | -5/Factory | Destroyed B-75 Beast 13030 | -5/Factory | Retrieved Zion intel report: Main Access 13101 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 13191 | -5/Factory | Repaired Cld. Cesium-ion Thruster? 13309 | -5/Factory | Retrieved Zion intel report: Guard Positions 13482 | -5/Factory | Terminal network hard line cut 13704 | -5/Factory | Entered Upper Caves 13705 | -5/Upper Caves | Identified exit to Upper Caves 13882 | -5/Upper Caves | Encountered a Warlord checkpoint 13986 | -5/Upper Caves | Entered another Upper Caves area 14011 | -5/Upper Caves | Encountered a Warlord checkpoint 14058 | -5/Upper Caves | Attracted the attention of an 0b10 base 14058 | -5/Upper Caves | Learned Research trap positions 14058 | -5/Upper Caves | Learned Factory trap positions 14058 | -5/Upper Caves | Learned location of Armory (-3) 14087 | -5/Upper Caves | Found DCF Scrap (12 items) 14138 | -5/Upper Caves | Build established: Trapper-Scout 14144 | -5/Upper Caves | Spotted B-75 Beast 14155 | -5/Upper Caves | Learned Factory garrison access intel 14295 | -5/Upper Caves | Discovered new exit (range 5) 14296 | -5/Upper Caves | Identified exit to Zhirov 14299 | -5/Upper Caves | Learned Factory terminal intel 14302 | -5/Upper Caves | Entered Zhirov 14302 | -5/Zhirov | Discovered new exit (range 3) 14307 | -5/Zhirov | Met Zhirov 14312 | -5/Zhirov | Learned location of Quarantine (-2) 14312 | -5/Zhirov | Learned location of Testing (-3) 14312 | -5/Zhirov | Learned location of Command (-1) 14315 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14319 | -5/Zhirov | Found Alien Artifact 14319 | -5/Zhirov | Identified Integrated Dissipator 14319 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14366 | -5/Zhirov | Found Alien Artifact 14378 | -5/Zhirov | Identified exit to Proximity Caves 14391 | -5/Zhirov | Entered Proximity Caves 14653 | -4/Proximity Caves | Spotted B-86 Titan 14669 | -4/Proximity Caves | Destroyed B-86 Titan 14801 | -4/Proximity Caves | Learned Extension terminal intel 14801 | -4/Proximity Caves | Learned Research stockpile data 14801 | -4/Proximity Caves | Learned location of 2 exits from Lower Caves 14818 | -4/Proximity Caves | Discovered exit to Factory (range 10) 14827 | -4/Proximity Caves | Entered Factory 14827 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14828 | -4/Factory | Loaded intel: 114 trap records 14829 | -4/Factory | Loaded intel: 26 terminal locations 14830 | -4/Factory | Loaded intel: 4 garrison access locations 15135 | -4/Factory | Build established: Trapper-Ninja 15145 | -4/Factory | Spotted B-86 Titan 15146 | -4/Factory | Discovered new exit (range 7) 15147 | -4/Factory | Destroyed B-86 Titan 15160 | -4/Factory | Retrieved Zion intel report: Active Terminals 15167 | -4/Factory | Retrieved Zion intel report: Active Garrisons 15230 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 15272 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 15301 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 15346 | -4/Factory | Retrieved Zion intel report: Branch Access 15346 | -4/Factory | Identified exit to Upper Caves 15350 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 15370 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 15375 | -4/Factory | Retrieved Zion intel report: Emergency Access 15455 | -4/Factory | Discovered new exit (range 21) 15470 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 15532 | -4/Factory | Zion Light squad teleported in 15543 | -4/Factory | Entered Upper Caves 15543 | -4/Upper Caves | Accompanied by 3 allies 15876 | -4/Upper Caves | Discovered new exit (range 22) 15881 | -4/Upper Caves | Identified exit to Upper Caves 15901 | -4/Upper Caves | Entered another Upper Caves area 15901 | -4/Upper Caves | Accompanied by 2 allies 15903 | -4/Upper Caves | Discovered new exit (range 5) 15904 | -4/Upper Caves | Identified exit to Research 15907 | -4/Upper Caves | Found DCF Scrap (14 items) 16061 | -4/Upper Caves | Discovered new exit (range 17) 16072 | -4/Upper Caves | Identified exit to Warlord 16072 | -4/Upper Caves | Entered Warlord 16072 | -4/Warlord | Accompanied by 1 ally 16265 | -4/Warlord | Found Prototype Hackware 16265 | -4/Warlord | Identified Ghost Barrier 16270 | -4/Warlord | Found Prototype Device 16270 | -4/Warlord | Identified Exp. Focal Shield 16272 | -4/Warlord | Found Prototype Processor 16272 | -4/Warlord | Identified Exp. Core Analyzer 16278 | -4/Warlord | Warlord's base attacked by MAIN.C 16278 | -4/Warlord | Rebuked by Warlord 16288 | -4/Warlord | Found Prototype Energy Gun 16288 | -4/Warlord | Identified Vortex Rail 16291 | -4/Warlord | Found Prototype Energy Gun 16291 | -4/Warlord | Identified Vortex Shotgun 16320 | -4/Warlord | Found Prototype Launcher 16320 | -4/Warlord | Identified Vortex Catalyst Activator 16518 | -4/Warlord | Warlord forces counterattacked 16545 | -4/Warlord | Destroyed 8 combat bots 16553 | -4/Warlord | Build established: Commander-Scout 16579 | -4/Warlord | Destroyed 11 combat bots 16584 | -4/Warlord | Spotted Executioner 16626 | -4/Warlord | Discovered new exit (range 20) 16656 | -4/Warlord | Identified exit to Proximity Caves 16668 | -4/Warlord | Entered Proximity Caves 16668 | -3/Proximity Caves | Accompanied by 2 allies 16690 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16694 | -3/Proximity Caves | Found DCF Scrap (14 items) 16762 | -3/Proximity Caves | Discovered exit to Research (range 17) 16770 | -3/Proximity Caves | Entered Research 16770 | -3/Research | Evolved 2 slots: Power x1, Utility x1 16771 | -3/Research | Identified exit to Testing 16772 | -3/Research | Loaded intel: 77 trap records 16838 | -3/Research | Retrieved Zion intel report: Active Terminals 16861 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 16878 | -3/Research | Identified exit to Research 16888 | -3/Research | Retrieved Zion intel report: Emergency Access 16897 | -3/Research | Spotted B-86 Titan 16962 | -3/Research | Destroyed B-86 Titan 16972 | -3/Research | Retrieved Zion intel report: Prototype Schematics 17138 | -3/Research | Retrieved Zion intel report: Component Stockpiles 17139 | -3/Research | Zion Hacker squad teleported in 17249 | -3/Research | Lost 3 allies 17430 | -3/Research | Retrieved Zion intel report: Prototype Schematics 17444 | -3/Research | Retrieved Zion intel report: Branch Access 17444 | -3/Research | Identified exit to Armory 17526 | -3/Research | Retrieved Zion intel report: Component Schematics 17527 | -3/Research | Zion Melee Resupply teleported in 17532 | -3/Research | Zion Trap Resupply teleported in 17650 | -3/Research | Fabricated Exp. Signal Interpreter (x1) 17684 | -3/Research | Zion Infowar Resupply teleported in 17688 | -3/Research | Entered Armory 17707 | -3/Armory | Zion Light squad teleported in 17737 | -3/Armory | Assisted by bots powering up and referring to "LRC-V3" 17787 | -3/Armory | Lost 5 allies 17906 | -3/Armory | Build established: Trapper-Ninja 17909 | -3/Armory | Lost 8 allies 18019 | -3/Armory | Retrieved Zion intel report: Emergency Access 18084 | -3/Armory | Fabricated Exp. Utility Shielding (x1) 18106 | -3/Armory | Fabricated Mic. Antimatter Reactor (x2) 18141 | -3/Armory | Fabricated Imp. Diametric Drive (x1) 18141 | -3/Armory | Identified Transdimensional Reconstructor 18141 | -3/Armory | Warped through subspace to slip node 18141 | -3/Armory | Discovered new exit (range 1) 18141 | -3/Armory | Identified exit to Lab 18215 | -3/Armory | Spotted B-86 Titan 18216 | -3/Armory | Destroyed B-86 Titan 18276 | -3/Armory | Fabricated Tiamat Missile Launcher (x1) 18318 | -3/Armory | Zion Zionite Resupply teleported in 18323 | -3/Armory | Found Prototype Protection 18323 | -3/Armory | Identified Zio. Shade Carapace 18341 | -3/Armory | Discovered exit to Research (range 19) 18372 | -3/Armory | Zion Infowar Resupply teleported in 18466 | -3/Armory | Repaired Exp. Utility Shielding? 18483 | -3/Armory | Entered Lab 18487 | -3/Lab | Discovered exit to Research (range 9) 18490 | -3/Lab | Hidden lab's door opened automatically 18490 | -3/Lab | Sensor layout match revealed 18491 | -3/Lab | Gained access to the hidden lab's interior 18595 | -3/Lab | Found Alien Artifact 18595 | -3/Lab | Identified Core Regenerator 18595 | -3/Lab | Used Core Regenerator, restored core integrity (+175) 18600 | -3/Lab | Found Alien Artifact 18600 | -3/Lab | Identified Integrated Mediator 18600 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency 18606 | -3/Lab | Found Prototype Protection 18606 | -3/Lab | Identified Med. Regenerative Plating 18609 | -3/Lab | Found Prototype Hackware 18609 | -3/Lab | Identified Deep Network Scanner 18615 | -3/Lab | Found Prototype Energy Gun 18617 | -3/Lab | Found Prototype Energy Gun 18766 | -3/Lab | Found Transdimensional Reconstructor 18771 | -3/Lab | Found Alien Artifact 18862 | -3/Lab | Identified Tachyon Dispersion Ray (x2) 18864 | -3/Lab | Identified Core Reset Matrix 18864 | -3/Lab | Used Core Reset Matrix 18898 | -3/Lab | Entered Research 18898 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 19026 | -2/Research | Retrieved Zion intel report: Prototype Schematics 19079 | -2/Research | Retrieved Zion intel report: Active Garrisons 19172 | -2/Research | Retrieved Zion intel report: Component Stockpiles 19301 | -2/Research | Fabricated Imp. Q-thruster? 19358 | -2/Research | Retrieved Zion intel report: Guard Positions 19361 | -2/Research | Discovered new exit (range 5) 19372 | -2/Research | Identified exit to Quarantine 19429 | -2/Research | Retrieved Zion intel report: Component Schematics 19644 | -2/Research | Retrieved Zion intel report: Prototype Schematics 19691 | -2/Research | Found Unknown Device 19691 | -2/Research | Identified Launcher Loader 19734 | -2/Research | Repaired Graviton Reactor 19751 | -2/Research | Retrieved Zion intel report: Component Schematics 19752 | -2/Research | Zion Zionite Resupply teleported in 19760 | -2/Research | Found Prototype Protection 19760 | -2/Research | Identified Zio. Shade Carapace 19900 | -2/Research | Spotted B-90 Cyclops 19901 | -2/Research | Discovered exit to Quarantine (range 22) 20064 | -2/Research | Retrieved Zion intel report: Emergency Access 20126 | -2/Research | Entered Quarantine 20127 | -2/Quarantine | Detected hypermatrix surge 20127 | -2/Quarantine | Sensed 13 artifacts in vicinity 20243 | -2/Quarantine | Cryocooling Duct disabled 20258 | -2/Quarantine | Ambient heat levels rising (+20) 20258 | -2/Quarantine | Non-combat units ordered to evacuate 20264 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 20273 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 20284 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 20300 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 20305 | -2/Quarantine | Found Dimensional Node Initializer 20305 | -2/Quarantine | Initialized slip node 20317 | -2/Quarantine | Found Transdimensional Reconstructor 20385 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 20406 | -2/Quarantine | Retrieved Zion intel report: Branch Access 20431 | -2/Quarantine | Discovered new exit (range 22) 20459 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 20510 | -2/Quarantine | Repaired Graviton Reactor 20534 | -2/Quarantine | Found Subatomic Replicator 20552 | -2/Quarantine | Repaired Exp. Utility Shielding? 20554 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 20693 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 20801 | -2/Quarantine | Spotted Fortress 20812 | -2/Quarantine | Discovered new exit (range 5) 20812 | -2/Quarantine | Discovered new exit (range 6) 20812 | -2/Quarantine | Identified exit to Section 7 20813 | -2/Quarantine | Identified exit to Protoforge 20879 | -2/Quarantine | Warped through subspace to slip node 20881 | -2/Quarantine | Found Dimensional Node Initializer 21085 | -2/Quarantine | Entered Protoforge 21086 | -2/Protoforge | Sensed 2 artifacts in vicinity 21113 | -2/Protoforge | Discovered new exit (range 8) 21117 | -2/Protoforge | Initialized slip node 21127 | -2/Protoforge | Retrieved Zion intel report: Unaware Analyses 21136 | -2/Protoforge | Retrieved Zion intel report: Unaware Schematics 21187 | -2/Protoforge | Retrieved Zion intel report: Depthwide Sectors/-2 21189 | -2/Protoforge | Retrieved Zion intel report: Emergency Access 21192 | -2/Protoforge | Retrieved Zion intel report: Depthwide Sectors/-1 21202 | -2/Protoforge | Spotted Hotshot 21202 | -2/Protoforge | Spotted Hotshot 21202 | -2/Protoforge | Spotted Hotshot 21202 | -2/Protoforge | Spotted Hotshot 21202 | -2/Protoforge | Spotted Hotshot 21206 | -2/Protoforge | Retrieved Zion intel report: Component Stockpiles 21216 | -2/Protoforge | Retrieved Zion intel report: Unaware Analyses 21353 | -2/Protoforge | Found Prototype Device 21354 | -2/Protoforge | Spotted Immortal 21354 | -2/Protoforge | Spotted Immortal 21369 | -2/Protoforge | Spotted Decapitator 21369 | -2/Protoforge | Spotted Decapitator 21369 | -2/Protoforge | Spotted Decapitator 21381 | -2/Protoforge | Found Cep. Antigrav Storage Unit 21385 | -2/Protoforge | Found Cep. Chromion Battery 21413 | -2/Protoforge | Found Prototype Device 21413 | -2/Protoforge | Identified Cep. Hardlight Director 21440 | -2/Protoforge | Found Exp. System Purifier 21459 | -2/Protoforge | Superfortress began startup sequence 21469 | -2/Protoforge | Forge Plexus network access discovered 21476 | -2/Protoforge | Found Cep. Network Penetrator 21497 | -2/Protoforge | Spotted V472-l 21497 | -2/Protoforge | Spotted V279-f 21497 | -2/Protoforge | Spotted V381-q 21508 | -2/Protoforge | Identified Crosscalibrator 21536 | -2/Protoforge | Found Faulty Cep. Gyrokinetic System 21541 | -2/Protoforge | Found Cep. Gyrokinetic System 21542 | -2/Protoforge | Found Faulty Cep. Gyrokinetic System 21549 | -2/Protoforge | Found Cep. Combat Aerolev Unit 21603 | -2/Protoforge | Spotted V314-v 21684 | -2/Protoforge | Spotted Decapitator 21684 | -2/Protoforge | Spotted Decapitator 21684 | -2/Protoforge | Spotted Decapitator 21684 | -2/Protoforge | Spotted Decapitator 21724 | -2/Protoforge | Destroyed Decapitator 21729 | -2/Protoforge | Found Exp. Terror Saw 21747 | -2/Protoforge | Destroyed Decapitator 21747 | -2/Protoforge | Destroyed Decapitator 21751 | -2/Protoforge | Destroyed Decapitator 21755 | -2/Protoforge | Spotted Immortal 21771 | -2/Protoforge | Found Cep. Zero-point Core 21778 | -2/Protoforge | Lost 3 parts (1p2u) 21788 | -2/Protoforge | Build established: Hacker-Ninja 21799 | -2/Protoforge | Spotted Immortal 21799 | -2/Protoforge | Spotted Immortal 21810 | -2/Protoforge | Found Cep. Zero-point Core 21819 | -2/Protoforge | Spotted V500-i 21821 | -2/Protoforge | Found Faulty Cep. Zero-point Core 21823 | -2/Protoforge | Destroyed V500-i 21829 | -2/Protoforge | Found Med. Regenerative Plating 21863 | -2/Protoforge | Spotted Decapitator 21863 | -2/Protoforge | Spotted Decapitator 21863 | -2/Protoforge | Spotted Decapitator 21863 | -2/Protoforge | Spotted Decapitator 21886 | -2/Protoforge | Found Cep. Melee Reflex Suite 21889 | -2/Protoforge | Found Cep. Weapon Articulator 21897 | -2/Protoforge | Found Exp. Force Booster 21912 | -2/Protoforge | System corruption reached 10% 21980 | -2/Protoforge | Found Faulty Exp. Force Booster 21983 | -2/Protoforge | Found Faulty Femtoactuators 21985 | -2/Protoforge | Used Subatomic Replicator to replicate Faulty Femtoactuators 22085 | -2/Protoforge | First assault squad dispatched 22102 | -2/Protoforge | Additional patrols dispatched to research labs 22107 | -2/Protoforge | Found Transdimensional Reconstructor 22248 | -2/Protoforge | Build established: Hacker-Sprinter 22321 | -2/Protoforge | Spotted V032-y 22321 | -2/Protoforge | Scanned by Researcher 22324 | -2/Protoforge | Warped through subspace to slip node 22325 | -2/Protoforge | Core integrity fell below 50% 22341 | -2/Protoforge | Spotted Hotshot 22355 | -2/Protoforge | Lost 5 parts (1n4u) 22385 | -2/Protoforge | Repaired Lrn. Sensor Array 22412 | -2/Protoforge | Spotted Hotshot 22412 | -2/Protoforge | Spotted Hotshot 22412 | -2/Protoforge | Spotted Hotshot 22418 | -2/Protoforge | Entered Access 22418 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 22506 | -1/Access | Retrieved Zion intel report: Active Garrisons 22507 | -1/Access | Zion Light squad teleported in 22519 | -1/Access | Found Prototype Protection 22519 | -1/Access | Identified Zio. Weapon Casing 22611 | -1/Access | Spotted B-99 Colossus 22624 | -1/Access | Destroyed B-99 Colossus 22632 | -1/Access | Found Prototype Ballistic Gun 22632 | -1/Access | Identified Multirail 22635 | -1/Access | Found Unknown Protection 22635 | -1/Access | Identified Hvy. Insulated Plating 22713 | -1/Access | Found Unknown Device 22713 | -1/Access | Identified Quantum Capacitor 22733 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 22926 | -1/Access | Fabricated Plasma Sword (x1) 22995 | -1/Access | Spotted B-99 Colossus 23008 | -1/Access | Spotted B-99 Colossus 23059 | -1/Access | Retrieved Zion intel report: Depthwide Sectors/-1 23137 | -1/Access | Retrieved Zion intel report: Component Schematics 23177 | -1/Access | Spotted B-99 Colossus 23181 | -1/Access | Destroyed B-99 Colossus 23186 | -1/Access | Found Unknown Protection 23186 | -1/Access | Identified Hvy. Reflective Plating 23209 | -1/Access | Retrieved Zion intel report: Trap Installations 23279 | -1/Access | Retrieved Zion intel report: Component Stockpiles 23418 | -1/Access | Build established: Trapper-Sprinter 23468 | -1/Access | Retrieved Zion intel report: Prototype Schematics 23572 | -1/Access | Retrieved Zion intel report: Component Schematics 23579 | -1/Access | Zion Experimental squad teleported in 23680 | -1/Access | Terminal network hard line cut 23939 | -1/Access | Spotted B-99 Colossus 23945 | -1/Access | Spotted B-99 Colossus 23947 | -1/Access | Destroyed B-99 Colossus 23953 | -1/Access | Destroyed B-99 Colossus 23963 | -1/Access | Discovered new exit (range 4) 24168 | -1/Access | First assault squad dispatched 24879 | -1/Access | Entered Command 24951 | -1/Command | Disengaged cave seal 24951 | -1/Command | Zionites emerged from the dark tunnel 25000 | -1/Command | Spotted B-99 Colossus 25021 | -1/Command | Destroyed B-99 Colossus 25066 | -1/Command | Lost 6 allies 25129 | -1/Command | First assault squad dispatched 25151 | -1/Command | Spotted M Guard 25152 | -1/Command | Spotted M Guard 25152 | -1/Command | Spotted Combat Programmer 25152 | -1/Command | Spotted Combat Programmer 25263 | -1/Command | Found Corrupted Prototype Energy Cannon 25268 | -1/Command | Found Corrupted Prototype Device 25268 | -1/Command | Identified AEGIS Remote Shield 25269 | -1/Command | System corruption reached 10% 25271 | -1/Command | Found Corrupted Prototype Reactor 25271 | -1/Command | Identified Zero-point Reactor 25275 | -1/Command | Found Corrupted Zero-point Reactor 25300 | -1/Command | Allies destroyed Combat Programmer 25302 | -1/Command | Destroyed Combat Programmer 25302 | -1/Command | All MAIN.C guards destroyed 25381 | -1/Command | Met MAIN.C 25389 | -1/Command | Build established: Commander-Sprinter 25395 | -1/Command | Allies destroyed MAIN.C Shell 25396 | -1/Command | 0b10 Conduit disabled 25397 | -1/Command | MAIN.C activated Command garrisons 25414 | -1/Command | Allies destroyed MAIN.C 25415 | -1/Command | Identified Cld. Nova Cannon 25415 | -1/Command | Discovered new exit (range 47) 25415 | -1/Command | Discovered new exit (range 92) 25415 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 25419 | -1/Command | Found Zero-point Reactor 25422 | -1/Command | Found Zero-point Reactor 25432 | -1/Command | Spotted B-99 Colossus 25440 | -1/Command | Lost 4 allies 25442 | -1/Command | Destroyed B-99 Colossus 25569 | -1/Command | Found Exp. System Purifier 25885 | -1/Command | Found Zero-point Reactor 26768 | -1/Command | Phase Generator disabled 27135 | -1/Command | Found Zio. Shade Armor 27147 | -1/Command | Found Zio. Shade Armor 27148 | -1/Command | Found Zio. Shade Armor 27150 | -1/Command | Found Zio. Shade Armor 27175 | -1/Command | Build established: Scavenger-Sprinter 27208 | -1/Command | Found Exp. Core Analyzer 27428 | -1/Command | Warped through subspace to slip node 27428 | -1/Command | Discovered new exit (range 5) 27431 | -1/Command | Found Exp. Core Analyzer 27433 | -1/Command | Entered Access_0 27434 | -1/Access_0 | Sensed 4 artifacts in vicinity 27434 | -1/Access_0 | Met Architect 27445 | -1/Access_0 | Subspace Access Node disabled 27486 | -1/Access_0 | Destroyed A8 27514 | -1/Access_0 | Architect warped through subspace 27536 | -1/Access_0 | Architect warped through subspace 27540 | -1/Access_0 | A6 warped into view 27576 | -1/Access_0 | Destroyed A6 27592 | -1/Access_0 | Architect warped through subspace 27618 | -1/Access_0 | Architect warped through subspace 27636 | -1/Access_0 | Subspace Access Node disabled 27650 | -1/Access_0 | Architect warped through subspace 27661 | -1/Access_0 | Found Sigix Corpse 27716 | -1/Access_0 | A5 warped into view 27720 | -1/Access_0 | Found Integrity Redistributor 27720 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-201) 27733 | -1/Access_0 | Architect warped through subspace 27751 | -1/Access_0 | Destroyed A5 27781 | -1/Access_0 | Found Sigix Broadsword 27788 | -1/Access_0 | Architect warped through subspace 27799 | -1/Access_0 | Subspace Access Node disabled 27853 | -1/Access_0 | Architect warped through subspace 27893 | -1/Access_0 | A4 warped into view 27963 | -1/Access_0 | Architect warped through subspace 28047 | -1/Access_0 | Architect warped through subspace 28077 | -1/Access_0 | Destroyed A4 28151 | -1/Access_0 | Architect warped through subspace 28191 | -1/Access_0 | Architect warped through subspace 28201 | -1/Access_0 | Subspace Access Node disabled 28241 | -1/Access_0 | Destroyed Architect 28242 | -1/Access_0 | Architect triggered a singularity event 28243 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 28243 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 28243 | -1/Access_0 | Warped through subspace to slip node 28243 | -1/Access_0 | Discovered new exit (range 8) 28246 | *** | Escaped singularity! Last Messages --------------- 28237_ Quantum Shear penetrates Earth. 28237_ Penetrated by Quantum Shear. 28237_ Adv. Phase Shifter destroyed. 28239_ System corrupted: Heat flow error (+178). 28239_ Penetrated by Quantum Shear. 28241_ Architect: "If I can't win, no one wins!" 28241_ Architect destroyed. 28242_ A0_COM: Initiating irreversible singularity event. Goodbye. 28243_ A0_COM: 10. 28243_ Acquired data core, extracted unknown sensor trigger ID. 28243_ Acquired Hpw. Transdimensional Reconstructor. 28243_ Warped through subspace, drawn to slip node. 28243_ EXIT=FOUND 28244_ A0_COM: 9. 28245_ A0_COM: 8. 28246_ A0_COM: 7. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 89 Energy Capacity 1140 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Additional Mass Support 20 Armor Coverage 600 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 100 Point Defense Rating 240 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 87 Targeting Accuracy 30 Melee Accuracy 8 Core Analysis 8 Recoil Reduction 3 Force Boost 50 Offensive Hacking 50 Defensive Hacking 14 Authchip Count 4 Trap Extractor Capacity 8 Item Schematics ----------------- Com. Mass Driver | -2/Research | Z-intel Imp. Q-thruster | -2/Research | Z-intel Com. Linear Accelerator | -2/Research | Z-intel Spectral Analyzer | -2/Research | Z-intel Exp. Heat Sink | -2/Research | Z-intel Plasma Sword | -2/Research | Z-intel Adv. Thermal Defense Suite | -2/Research | Z-intel Exp. Thermal Shield | -2/Research | Z-intel Adv. Component Analysis Suite | -2/Research | Z-intel Biometal Medium Treads | -2/Research | Z-intel Imp. Armor Integrity Analyzer | -2/Research | Z-intel Adv. Force Field | -2/Research | Z-intel Hardcell Cannon | -2/Research | Z-intel Hyp. Mass Driver | -2/Research | Z-intel Med. Storage Unit | -2/Research | Z-intel Arm. Medium Treads | -2/Research | Z-intel Antigrav System | -2/Research | Z-intel Lrg. Storage Unit | -2/Research | Z-intel Impulse Thruster | -2/Research | Z-intel System Shield | -2/Research | Z-intel Exp. Utility Shielding | -2/Research | Scanalyzed Imp. Quantum Reactor | -2/Research | Z-intel Hds. Centrium Wheel | -2/Research | Z-intel Adv. Energy Well | -2/Research | Z-intel Imp. Matter Neutralizer | -2/Research | Z-intel Cld. Field Propulsion Drive | -2/Research | Z-intel Mni. Smartbomb Launcher | -2/Research | Z-intel Exp. Biometal Medium Treads | -2/Research | Z-intel Exp. Thermal Defense Suite | -2/Research | Z-intel Cld. Impulse Thruster | -2/Research | Z-intel Enh. Multireflex Exoskeleton | -2/Research | Z-intel Prc. Phase Gun | -2/Research | Z-intel Hvy. Dispersion Rifle | -2/Research | Z-intel Railgun | -2/Research | Z-intel Imp. Point Defense System | -2/Research | Z-intel Adv. Target Analyzer | -2/Research | Z-intel Adv. Point Defense System | -2/Research | Z-intel Remote Shield | -2/Research | Z-intel Com. Wheel | -2/Research | Z-intel Quantum Reactor | -2/Research | Z-intel Field Propulsion Drive | -2/Research | Z-intel Quantum Rifle | -2/Research | Z-intel Adv. Melee Analysis Suite | -2/Research | Z-intel Imp. Terrain Scanner | -2/Research | Z-intel Tesla Rifle | -2/Research | Z-intel Micro-nuke Launcher | -2/Research | Z-intel Adv. Medium Treads | -2/Research | Z-intel Hvy. Siege Treads | -2/Quarantine | Z-intel Field Propulsion Array | -2/Quarantine | Z-intel Hvy. Gauss Cannon | -2/Quarantine | Z-intel Antigrav Array | -2/Quarantine | Z-intel Adv. Recoil Stabilizer | -2/Quarantine | Z-intel Adv. Targeting Computer | -2/Quarantine | Z-intel Com. HERF Cannon | -2/Quarantine | Z-intel Drone Bay | -2/Quarantine | Z-intel Impulse Thruster Array | -2/Quarantine | Z-intel Adv. Transmission Jammer | -2/Quarantine | Z-intel Imp. Cloaking Device | -2/Quarantine | Z-intel Imp. Fusion Compressor | -2/Quarantine | Z-intel Linear Accelerator | -2/Quarantine | Z-intel Exp. Core Analyzer | -2/Protoforge | Archive Exp. Gyrokinetic Inverter | -2/Protoforge | Archive Vortex Chain Reactor | -2/Protoforge | Archive Prc. Energy Filter | -2/Protoforge | Archive Exp. Coolant Injector | -2/Protoforge | Archive Cld. Gravmag System | -2/Protoforge | Archive Armor Integrity Analyzer | -1/Access | Z-intel Imp. Recalibrator | -1/Access | Z-intel Hcp. Storage Unit | -1/Access | Z-intel Arm. Huge Wheel | -1/Access | Z-intel Reaction Control System | -1/Access | Z-intel Point Defense System | -1/Access | Z-intel Gamma Rifle | -1/Access | Z-intel Transport Network Coupler | -1/Access | Z-intel Thunder Leg | -1/Access | Z-intel Imp. Thermal Shield | -1/Access | Z-intel Lyr. Heavy Armor Plating | -1/Access | Z-intel Adv. Signal Interpreter | -1/Access | Z-intel Imp. Shock Absorption System | -1/Access | Z-intel Adv. Matter Compressor | -1/Access | Z-intel Imp. Energy Well | -1/Access | Z-intel Exp. EM Disruption Field | -1/Access | Z-intel Cld. Proton Cannon | -1/Access | Z-intel Centrium Medium Armor Plating | -1/Access | Z-intel Gravity Neutralizer | -1/Access | Z-intel Exp. Optical Array | -1/Access | Z-intel Enh. Biometal Leg | -1/Access | Z-intel Imp. Arc Projector | -1/Access | Z-intel Centrium Wheel | -1/Access | Z-intel Adv. Thermal Shield | -1/Access | Z-intel Hyp. Railgun | -1/Access | Z-intel Particle Reactor | -1/Access | Z-intel Hacking Suite | -1/Access | Z-intel Enh. Force Lance | -1/Access | Z-intel Hvy. Disruptor Cannon | -1/Access | Z-intel Adv. Heavy Treads | -1/Access | Z-intel Enh. Hardcell Cannon | -1/Access | Z-intel Imp. Targeting Computer | -1/Access | Z-intel Matter Filter | -1/Access | Z-intel Disruptor Cannon | -1/Access | Z-intel Imp. Phase Shifter | -1/Access | Z-intel Robot Schematics ------------------ R-10 Processor | -2/Quarantine | Z-intel B-74 Champion | -2/Quarantine | Z-intel R-06 Scavenger | -2/Quarantine | Z-intel G-73 Enforcer | -2/Protoforge | Z-intel C-65 Expert | -2/Protoforge | Z-intel T-07 Excavator | -2/Protoforge | Z-intel A-02 Transporter | -2/Protoforge | Z-intel A-27 Freighter | -2/Protoforge | Archive W-44 Eye | -2/Protoforge | Archive Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -6/Factory | Authchip Exp. Utility Shielding | x1 | -6/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -4/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -4/Factory | Authchip Exp. Signal Interpreter | x1 | -3/Research | Authchip Exp. Utility Shielding | x1 | -3/Armory | Authchip Mic. Antimatter Reactor | x2 | -3/Armory | Authchip Imp. Diametric Drive | x1 | -3/Armory | Authchip Tiamat Missile Launcher | x1 | -3/Armory | Authchip Imp. Q-thruster | x1 | -2/Research | Authchip Plasma Sword | x1 | -1/Access Repaired ---------- Imp. Light Armor Plating | 38% | -9/Materials Hrd. Light Armor Plating | 69% | -8/Materials Centrium Medium Armor Plating | 74% | -5/Factory Cld. Cesium-ion Thruster | 62% | -5/Factory Exp. Utility Shielding | 21% | -3/Armory Graviton Reactor | 52% | -2/Research Graviton Reactor | 47% | -2/Quarantine Exp. Utility Shielding | 57% | -2/Quarantine Lrn. Sensor Array | 48% | -2/Protoforge Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Regenerator Integrated Mediator Core Reset Matrix Dimensional Node Initializer Subatomic Replicator Integrity Redistributor Sigix Broadsword High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotFlakPower Manual? 0 Play Time 06:47:08 Cumulative 1147.9 hours Start 2025.04.08 @ 17:34:29 End 2025.04.09 @ 22:43:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 514 Rogue 513 Adventurer 1 Explorer 0 Win Type 6 Total 184 Types 53/14/29/5/2/1/74/3/2/1 Lore% 96 Gallery% 97 Achievement% 93 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6ce6038-f7ea-4a07-83f1-67a61da01b7f