Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.11 @ 00:32:30 Player: Zeldest Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (16) 80 Value Destroyed (756) 756 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (566) 566 TOTAL SCORE: 4822 Bonus ------- Pacifist 470 Follower Combat Kills 96 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 99/100 System Corruption 0% Temperature Cool (6) Movement Rolling (90) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Wheel > --- UTILITY (5) ------ Large Storage Unit Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Datajack Flail Katana Katana Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Small Storage Unit Melee Analysis Suite Improved Medium Armor Plating Shield Generator > --- WEAPON ----------- Katana Axe > --- INVENTORY -------- Improved Datajack Flail Katana Katana [Rating: 41] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Melee Analysis Suite Hackware System Shield Protection Improved Medium Armor Plating Weapon Axe Impact Weapon Flail Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power 1 | . . . . . . . 1 Propulsion 4 | . . . 2 . 1 1 . Utility 3 | . . . . . 1 1 1 Weapon . | . . . . . . . . Parts Attached 38 | 2 . 6 4 1 4 15 6 Power 3 | 1 . . . . 1 . 1 Engine 3 | 1 . . . . 1 . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 19 | . . 4 4 . 1 9 1 Treads . | . . . . . . . . Leg 15 | . . 2 3 . 1 9 . Wheel 4 | . . 2 1 . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 11 | 1 . 1 . . 2 5 2 Device 2 | . . . . . 1 1 . Storage 4 | 1 . . . . . 1 2 Processor 1 | . . 1 . . . . . Hackware 1 | . . . . . . 1 . Protection 3 | . . . . . 1 2 . Artifact . | . . . . . . . . Weapon 5 | . . 1 . 1 . 1 2 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon 3 | . . 1 . . . 1 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 13 | . . . . . . 1 12 Power 2 | . . . . . . . 2 Propulsion 6 | . . . . . . . 6 Utility 3 | . . . . . . 1 2 Weapon 2 | . . . . . . . 2 Highest Loss Streak 12 | . . . . . . 1 12 Average Slot Usage (%) 87 | . 28 77 88 100 94 99 92 Engine 10 | . 14 14 11 11 9 7 12 Leg 36 | . . 25 38 44 45 45 36 Device 2 | . . . . . 3 2 4 Storage 10 | . 14 14 11 11 6 7 12 Processor 7 | . . 10 11 11 9 7 6 Hackware 1 | . . . . . . 4 . Protection 3 | . . . . . 2 7 5 Impact Weapon 3 | . . . . 11 9 4 . Slashing Weapon 9 | . . 10 11 11 9 9 12 Naked Turns . | . . . . . . . . Heaviest Build 50 | 9 9 12 12 14 19 26 50 Greatest Support 89 | 3 3 20 46 46 56 89 89 Greatest Overweight (x) 8 | 2 2 . 1 . . . 8 Average Overweight (x) . | 1 2 . . . . . . Largest Inventory Capacity 12 | 6 6 6 6 6 6 6 12 Average Capacity 6 | 5 6 6 6 6 5 6 10 Most Carried 6 | 4 4 4 4 2 4 6 5 Average Carried 3 | 3 4 2 1 1 1 4 4 Final Capacity 10 | 6 6 6 6 6 4 6 10 Final Carried 5 | 4 4 3 1 1 4 5 4 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Matter Collected 563 | 220 . 77 46 . 50 110 60 Remotely . | . . . . . . . . Salvage Created 827 | . . . . . 135 552 140 Parts 35 | . . . . . 10 21 4 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 15 | . . . . . 2 11 2 Melee 13 | . . . . . 2 9 2 Classes Destroyed 4 | . . . . . 3 1 . Watcher 1 | . . . . . 1 . . Grunt 11 | . . . . . 1 9 1 Sentry 3 | . . . . . 1 1 1 Hunter 1 | . . . . . . 1 . Best Kill Streak 3 | . . . . . 2 3 1 Combat Bots Only 3 | . . . . . 1 3 1 Max Kills in Single Turn 1 | . . . . . 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Damage Taken 2915 | . 10 . . . . 595 2310 Core 991 | . 10 . . . . 121 860 Absorbed by Shields 319 | . . . . . . 116 203 Core Remaining (%) 95 | 100 . 96 . 100 100 82 . Volleys Fired . | . . . . . . . . Largest . | . . . . . . . . Hottest . | . . . . . . . . Shots Fired . | . . . . . . . . Gun . | . . . . . . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak . | . . . . . . . . Robot Miss Streak . | . . . . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 50 | . . . . . 3 29 18 Core Hits 21 | . . . . . 3 12 6 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks 62 | . . . . . 5 33 24 Impact 7 | . . . . . 1 6 . Slashing 55 | . . . . . 4 27 24 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 8 | . . . . . . 5 3 Damage Inflicted 1689 | . . . . . 114 975 600 Guns . | . . . . . . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 1689 | . . . . . 114 975 600 Ramming . | . . . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 125 | . . . . . . 125 . Slashing 1564 | . . . . . 114 850 600 Piercing . | . . . . . . . . Highest Corruption 4 | . 4 4 . . . . . Average Corruption 3 | . 3 4 . . . . . Corruption Purged . | . . . . . . . . Effects 10 | . 1 9 . . . . . Message Errors 4 | . . 4 . . . . . Matter Fused 4 | . 1 3 . . . . . Heat Flow Errors 1 | . . 1 . . . . . Energy Discharges 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 53 | . . . . . . 44 9 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 53 | . . . . . . 44 9 Knockbacks 1 | . . . . . . 1 . Impact 1 | . . . . . . 1 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 201 | . . 201 . . . . 13 Average Temperature 123 | . . 136 . . . . 13 Received Heat Transfer 637 | . 6 . . . . 174 457 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . 1 . Impact Corruptions 3 | . . . . . . 3 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Peak Influence 185 | . 50 98 41 15 87 185 104 Average Influence 67 | . 22 58 36 15 34 105 51 Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 2 1 . . 1 4 1 Investigation 3 | . . 1 . . . 2 . Extermination 2 | . . . . . . 1 1 Reinforcement 4 | . 2 . . . 1 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Distress Signals 4 | . 1 . . . 1 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 53 | . 6 3 3 . 5 15 21 Peak Tracking Total 14 | . 3 2 3 . 2 4 14 Tactical Retreats 2 | . . . . . . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Traps Triggered 4 | . 2 . . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Machines Accessed 4 | . 1 1 . . . 2 . Terminals 1 | . 1 . . . . . . Fabricators 2 | . . . . . . 2 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 8 | . 2 1 . . . 5 . Successful 3 | . 1 1 . . . 1 . Failed 5 | . 1 . . . . 4 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 2 | . 2 . . . . . . Fabricators 5 | . . . . . . 5 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . 1 1 . . . . . Open Door 1 | . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 1 . . . . 2 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 1 1 1 . . Highest-Rated Group 40 | . . 40 16 16 16 . . Highest-Rated Ally 16 | . . 16 16 16 16 . . Total Orders 3 | . . 3 . . . . . ROAM 1 | . . 1 . . . . . FOLLOW 1 | . . 1 . . . . . GUARD 1 | . . 1 . . . . . Ally Attacks 27 | . . 17 7 . 3 . . Total Damage 235 | . . 110 96 . 29 . . Kills 7 | . . 6 1 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Turns Passed 2384 | 55 173 511 60 61 263 919 342 Spaces Moved 1695 | 45 116 427 46 50 176 623 212 Core 164 | 45 116 . . . . . 3 Treads . | . . . . . . . . Legs 1443 | . . 369 22 50 176 623 203 Wheels 88 | . . 58 24 . . . 6 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 150 80 90 120 120 120 90 Average Speed 120 | 102 150 114 104 120 120 120 124 Slowest Speed 450 | 150 150 120 120 120 120 120 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 19 | 3 28 51 5 20 24 18 8 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 2 | . . 2 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Total 1945 | 53 115 448 59 51 221 746 252 Wait 116 | 3 . 13 5 . 27 59 9 Move 1688 | 44 115 426 45 49 175 622 212 Hop . | . . . . . . . . Pick Up 33 | 4 . 3 2 1 8 12 3 Fast Attach 3 | 2 . . . . . 1 . Attach 16 | . . 4 3 1 2 3 3 Detach 1 | . . . 1 . . . . Swap 19 | . . 2 1 . 2 11 3 Drop 17 | . . . 2 . 3 11 1 Fire . | . . . . . . . . Melee 52 | . . . . . 4 27 21 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 6) 229 | -10/Materials | Entered Mines 251 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 300 | -10/Mines | Build established: Mutant 351 | -10/Mines | Met a Derelict shopkeep closing up shop 414 | -10/Mines | Learned location of 1 exit from Materials 525 | -10/Mines | Discovered new exit (range 14) 740 | -10/Mines | Entered Materials 740 | -9/Materials | Accompanied by 1 ally 740 | -9/Materials | Evolved 2 slots: Propulsion x2 741 | -9/Materials | Identified exit to Mines 780 | -9/Materials | Discovered exit to Mines (range 8) 800 | -9/Materials | Entered Mines 800 | -9/Mines | Accompanied by 1 ally 855 | -9/Mines | Discovered new exit (range 6) 861 | -9/Mines | Entered Materials 861 | -8/Materials | Accompanied by 1 ally 861 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1106 | -8/Materials | Discovered new exit (range 16) 1124 | -8/Materials | Entered Factory 1124 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1344 | -7/Factory | Build established: Scavenger-Mutant 1989 | -7/Factory | Discovered new exit (range 15) 2043 | -7/Factory | Entered another Factory area 2043 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2315 | -6/Factory | Build established: Mutant 2374 | -6/Factory | Core integrity fell below 50% 2380 | -6/Factory | Core integrity fell below 20% 2385 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02366_ K-01 Serf cleans the Matter Pump. 02366_ K-01 Serf collects debris. 02366_ R-10 Processor collects Carbon-fiber Leg. 02368_ U-05 Engineer destroyed. 02369_ K-01 Serf collects debris. 02369_ R-10 Processor collects VTOL Module. 02371_ K-01 Serf collects debris. 02372_ Axe destroyed. 02373_ K-01 Serf collects debris. 02373_ S-27 Virus destroyed. 02375_ K-01 Serf collects debris. 02376_ K-01 Serf destroyed. 02378_ K-01 Serf cleans the Matter Pump. 02378_ K-01 Serf collects debris. 02379_ Acquired Wheel. 02379_ Sml. Storage Unit destroyed. 02379_ Katana destroyed. 02381_ Matter Pump disabled. 02381_ K-01 Serf cleans the Matter Pump. 02384_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | # """ #????????????????????????????? | | # #????????? ?????????????????? | | # """ #????####+#??????????????????? | | + """ #??? ???????????????????? | | # """ #??? ???????????????????? | | ######## # #?? ????????????????????? | | ???????# ##+#####? ?????????????????????? | | ???????# # """"?????????????????????? | | ???????# # """"?????????????????????? | | ???????#"""% """ + """ ?????????????????????? | | ???????#"Y """ # ?????????????????? | | ???????#""" """ #? """"" #???????????????? | | ???????# #?? """??????????????????????? | | ???????# """ """ #????"???????????????????????? | | ?????? """ """ #????????????????????????????? | | ????? """ """ #????????????????????????????? | | ???? %#????????????????????????????? | | ????? 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"""" #?????????????????? | | ?????????????????????? ? ????????????????????????? | | ??????????????????????#?#????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Melee Accuracy 5 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorBackupWings Manual? 0 Play Time 00:34:29 Cumulative 11.8 hours Start 2020.07.10 @ 21:10:28 End 2020.07.11 @ 00:32:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 18 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b218f51-a035-427c-a2a5-3ee11acb5960