Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.11 @ 00:32:30
Player: Zeldest
Result: Destroyed by Y-54 Guardian with Gatling Laser
Performance
-------------
Evolutions (4) 2000
Regions Visited (7) 1400
Robots Destroyed (16) 80
Value Destroyed (756) 756
Prototype IDs (1) 20
Alien Tech Used (0) 0
Bonus (566) 566
TOTAL SCORE: 4822
Bonus
-------
Pacifist 470
Follower Combat Kills 96
Cogmind
---------
Core Integrity 0/850
Matter 290/300
Energy 99/100
System Corruption 0%
Temperature Cool (6)
Movement Rolling (90) Ox1
Location -6/Factory
Parts
-------
> --- POWER (2) --------
(None)
> --- PROPULSION (6) ---
Wheel
> --- UTILITY (5) ------
Large Storage Unit
Melee Analysis Suite
> --- WEAPON (2) -------
(None)
> --- INVENTORY (10) ---
Improved Datajack
Flail
Katana
Katana
Peak State
------------
> --- POWER ------------
Cooled Ion Engine
Cooled Ion Engine
> --- PROPULSION -------
Aluminum Leg
Improved Aluminum Leg
Carbon-fiber Leg
Carbon-fiber Leg
Improved Carbon-fiber Leg
Improved Carbon-fiber Leg
> --- UTILITY ----------
Small Storage Unit
Small Storage Unit
Melee Analysis Suite
Improved Medium Armor Plating
Shield Generator
> --- WEAPON -----------
Katana
Axe
> --- INVENTORY --------
Improved Datajack
Flail
Katana
Katana
[Rating: 41]
Favorites
-----------
Power Cooled Ion Engine
Engine Cooled Ion Engine
Propulsion Aluminum Leg
Leg Aluminum Leg
Wheel Wheel
Utility Small Storage Unit
Device Shield Generator
Storage Small Storage Unit
Processor Melee Analysis Suite
Hackware System Shield
Protection Improved Medium Armor Plating
Weapon Axe
Impact Weapon Flail
Slashing Weapon Axe
Special Melee Weapon Improved Datajack
Build | -11 -10 -10 -9 -9 -8 -7 -6
------- Run | Scr Mat Min Mat Min Mat Fac Fac
Slots Evolved 8 | . . . 2 . 2 2 2
Power 1 | . . . . . . . 1
Propulsion 4 | . . . 2 . 1 1 .
Utility 3 | . . . . . 1 1 1
Weapon . | . . . . . . . .
Parts Attached 38 | 2 . 6 4 1 4 15 6
Power 3 | 1 . . . . 1 . 1
Engine 3 | 1 . . . . 1 . 1
Core . | . . . . . . . .
Reactor . | . . . . . . . .
Propulsion 19 | . . 4 4 . 1 9 1
Treads . | . . . . . . . .
Leg 15 | . . 2 3 . 1 9 .
Wheel 4 | . . 2 1 . . . 1
Hover . | . . . . . . . .
Flight . | . . . . . . . .
Utility 11 | 1 . 1 . . 2 5 2
Device 2 | . . . . . 1 1 .
Storage 4 | 1 . . . . . 1 2
Processor 1 | . . 1 . . . . .
Hackware 1 | . . . . . . 1 .
Protection 3 | . . . . . 1 2 .
Artifact . | . . . . . . . .
Weapon 5 | . . 1 . 1 . 1 2
Energy Gun . | . . . . . . . .
Energy Cannon . | . . . . . . . .
Ballistic Gun . | . . . . . . . .
Ballistic Cannon . | . . . . . . . .
Launcher . | . . . . . . . .
Special Weapon . | . . . . . . . .
Impact Weapon 1 | . . . . 1 . . .
Slashing Weapon 3 | . . 1 . . . 1 1
Piercing Weapon . | . . . . . . . .
Special Melee Weapon 1 | . . . . . . . 1
Unidentified Prototypes 1 | . . . . . 1 . .
Parts Lost 13 | . . . . . . 1 12
Power 2 | . . . . . . . 2
Propulsion 6 | . . . . . . . 6
Utility 3 | . . . . . . 1 2
Weapon 2 | . . . . . . . 2
Highest Loss Streak 12 | . . . . . . 1 12
Average Slot Usage (%) 87 | . 28 77 88 100 94 99 92
Engine 10 | . 14 14 11 11 9 7 12
Leg 36 | . . 25 38 44 45 45 36
Device 2 | . . . . . 3 2 4
Storage 10 | . 14 14 11 11 6 7 12
Processor 7 | . . 10 11 11 9 7 6
Hackware 1 | . . . . . . 4 .
Protection 3 | . . . . . 2 7 5
Impact Weapon 3 | . . . . 11 9 4 .
Slashing Weapon 9 | . . 10 11 11 9 9 12
Naked Turns . | . . . . . . . .
Heaviest Build 50 | 9 9 12 12 14 19 26 50
Greatest Support 89 | 3 3 20 46 46 56 89 89
Greatest Overweight (x) 8 | 2 2 . 1 . . . 8
Average Overweight (x) . | 1 2 . . . . . .
Largest Inventory Capacity 12 | 6 6 6 6 6 6 6 12
Average Capacity 6 | 5 6 6 6 6 5 6 10
Most Carried 6 | 4 4 4 4 2 4 6 5
Average Carried 3 | 3 4 2 1 1 1 4 4
Final Capacity 10 | 6 6 6 6 6 4 6 10
Final Carried 5 | 4 4 3 1 1 4 5 4
Class Distribution
--------------------
59% | Mutant
40% | Scavenger-Mutant
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -10/Mines
Mutant | -9/Materials
Mutant | -9/Mines
Mutant | -8/Materials
Scavenger-Mutant | -7/Factory
Mutant | -6/Factory
Resources | -11 -10 -10 -9 -9 -8 -7 -6
----------- Run | Scr Mat Min Mat Min Mat Fac Fac
Matter Collected 563 | 220 . 77 46 . 50 110 60
Remotely . | . . . . . . . .
Salvage Created 827 | . . . . . 135 552 140
Parts 35 | . . . . . 10 21 4
Haulers Intercepted . | . . . . . . . .
Recyclers Shooed . | . . . . . . . .
Parts Field Recycled . | . . . . . . . .
Retrieved Matter . | . . . . . . . .
Parts Self-Destructed . | . . . . . . . .
Prevented . | . . . . . . . .
Kills | -11 -10 -10 -9 -9 -8 -7 -6
------- Run | Scr Mat Min Mat Min Mat Fac Fac
Combat Hostiles Destroyed 15 | . . . . . 2 11 2
Melee 13 | . . . . . 2 9 2
Classes Destroyed 4 | . . . . . 3 1 .
Watcher 1 | . . . . . 1 . .
Grunt 11 | . . . . . 1 9 1
Sentry 3 | . . . . . 1 1 1
Hunter 1 | . . . . . . 1 .
Best Kill Streak 3 | . . . . . 2 3 1
Combat Bots Only 3 | . . . . . 1 3 1
Max Kills in Single Turn 1 | . . . . . 1 1 1
Gunslinging . | . . . . . . . .
Exploded . | . . . . . . . .
Melee 1 | . . . . . 1 1 1
Uniques/NPCs Destroyed . | . . . . . . . .
Combat | -11 -10 -10 -9 -9 -8 -7 -6
-------- Run | Scr Mat Min Mat Min Mat Fac Fac
Damage Taken 2915 | . 10 . . . . 595 2310
Core 991 | . 10 . . . . 121 860
Absorbed by Shields 319 | . . . . . . 116 203
Core Remaining (%) 95 | 100 . 96 . 100 100 82 .
Volleys Fired . | . . . . . . . .
Largest . | . . . . . . . .
Hottest . | . . . . . . . .
Shots Fired . | . . . . . . . .
Gun . | . . . . . . . .
Cannon . | . . . . . . . .
Launcher . | . . . . . . . .
Special . | . . . . . . . .
Kinetic . | . . . . . . . .
Thermal . | . . . . . . . .
Explosive . | . . . . . . . .
Electromagnetic . | . . . . . . . .
Robot Hit Streak . | . . . . . . . .
Robot Miss Streak . | . . . . . . . .
Penetration Max . | . . . . . . . .
Secondary Targets . | . . . . . . . .
Shots Hit Robots 50 | . . . . . 3 29 18
Core Hits 21 | . . . . . 3 12 6
Critical Hits . | . . . . . . . .
Critical Kills . | . . . . . . . .
Critical Parts Destroyed . | . . . . . . . .
Melee Attacks 62 | . . . . . 5 33 24
Impact 7 | . . . . . 1 6 .
Slashing 55 | . . . . . 4 27 24
Piercing . | . . . . . . . .
Sneak Attacks . | . . . . . . . .
Combat Hostiles . | . . . . . . . .
Follow-up Attacks 8 | . . . . . . 5 3
Damage Inflicted 1689 | . . . . . 114 975 600
Guns . | . . . . . . . .
Cannons . | . . . . . . . .
Explosions . | . . . . . . . .
Melee 1689 | . . . . . 114 975 600
Ramming . | . . . . . . . .
Kinetic . | . . . . . . . .
Thermal . | . . . . . . . .
Explosive . | . . . . . . . .
Electromagnetic . | . . . . . . . .
Impact 125 | . . . . . . 125 .
Slashing 1564 | . . . . . 114 850 600
Piercing . | . . . . . . . .
Highest Corruption 4 | . 4 4 . . . . .
Average Corruption 3 | . 3 4 . . . . .
Corruption Purged . | . . . . . . . .
Effects 10 | . 1 9 . . . . .
Message Errors 4 | . . 4 . . . . .
Matter Fused 4 | . 1 3 . . . . .
Heat Flow Errors 1 | . . 1 . . . . .
Energy Discharges 1 | . . 1 . . . . .
Overload Shots . | . . . . . . . .
Overflow Damage 53 | . . . . . . 44 9
Projectiles . | . . . . . . . .
Explosions . | . . . . . . . .
Melee 53 | . . . . . . 44 9
Knockbacks 1 | . . . . . . 1 .
Impact 1 | . . . . . . 1 .
Kinetic . | . . . . . . . .
Secondary . | . . . . . . . .
Self-Inflicted Damage . | . . . . . . . .
Shots . | . . . . . . . .
Rammed . | . . . . . . . .
Targets Rammed . | . . . . . . . .
Kicked . | . . . . . . . .
Crushed . | . . . . . . . .
Highest Temperature 201 | . . 201 . . . . 13
Average Temperature 123 | . . 136 . . . . 13
Received Heat Transfer 637 | . 6 . . . . 174 457
Siege Activations . | . . . . . . . .
Robots Corrupted . | . . . . . . . .
Combat Hostiles . | . . . . . . . .
Parts Fried 1 | . . . . . . 1 .
Impact Corruptions 3 | . . . . . . 3 .
Robots Melted . | . . . . . . . .
Combat Hostiles . | . . . . . . . .
Parts Melted . | . . . . . . . .
Heat Transferred . | . . . . . . . .
Parts Sabotaged . | . . . . . . . .
Parts Stolen . | . . . . . . . .
Parts Stripped . | . . . . . . . .
Power Chain Reactions . | . . . . . . . .
Missiles Intercepted . | . . . . . . . .
Alert | -11 -10 -10 -9 -9 -8 -7 -6
------- Run | Scr Mat Min Mat Min Mat Fac Fac
Peak Influence 185 | . 50 98 41 15 87 185 104
Average Influence 67 | . 22 58 36 15 34 105 51
Maximum Alert Level . | . . . . . . . .
Low Security (%) 100 | 100 100 100 100 100 100 100 100
Level 1 . | . . . . . . . .
Level 2 . | . . . . . . . .
Level 3 . | . . . . . . . .
Level 4 . | . . . . . . . .
Level 5 . | . . . . . . . .
High Security . | . . . . . . . .
Max Security . | . . . . . . . .
Squads Dispatched 9 | . 2 1 . . 1 4 1
Investigation 3 | . . 1 . . . 2 .
Extermination 2 | . . . . . . 1 1
Reinforcement 4 | . 2 . . . 1 1 .
Assault . | . . . . . . . .
Garrison . | . . . . . . . .
Intercept . | . . . . . . . .
Construction Impeded . | . . . . . . . .
Haulers Reinforced . | . . . . . . . .
Stealth | -11 -10 -10 -9 -9 -8 -7 -6
--------- Run | Scr Mat Min Mat Min Mat Fac Fac
Distress Signals 4 | . 1 . . . 1 2 .
Communications Jammed . | . . . . . . . .
Distress Signals . | . . . . . . . .
Times Spotted 53 | . 6 3 3 . 5 15 21
Peak Tracking Total 14 | . 3 2 3 . 2 4 14
Tactical Retreats 2 | . . . . . . . 2
Traps | -11 -10 -10 -9 -9 -8 -7 -6
------- Run | Scr Mat Min Mat Min Mat Fac Fac
Traps Triggered 4 | . 2 . . . . 2 .
Indirectly . | . . . . . . . .
Trap Hack Attempts . | . . . . . . . .
Triggered . | . . . . . . . .
Disarmed . | . . . . . . . .
Reprogrammed . | . . . . . . . .
Reused . | . . . . . . . .
Traps Extracted . | . . . . . . . .
Installed . | . . . . . . . .
Triggered . | . . . . . . . .
Machines | -11 -10 -10 -9 -9 -8 -7 -6
---------- Run | Scr Mat Min Mat Min Mat Fac Fac
Machines Disabled . | . . . . . . . .
Max in Single Turn . | . . . . . . . .
Machines Sabotaged . | . . . . . . . .
Garrisons Compromised . | . . . . . . . .
Overloaded Fab Kills . | . . . . . . . .
Fab Network Shutdowns . | . . . . . . . .
Hacking | -11 -10 -10 -9 -9 -8 -7 -6
--------- Run | Scr Mat Min Mat Min Mat Fac Fac
Machines Accessed 4 | . 1 1 . . . 2 .
Terminals 1 | . 1 . . . . . .
Fabricators 2 | . . . . . . 2 .
Repair Stations . | . . . . . . . .
Recycling Units . | . . . . . . . .
Scanalyzers . | . . . . . . . .
Garrison Access . | . . . . . . . .
Total Hacks 8 | . 2 1 . . . 5 .
Successful 3 | . 1 1 . . . 1 .
Failed 5 | . 1 . . . . 4 .
Catastrophic . | . . . . . . . .
Database Lockouts . | . . . . . . . .
Manual . | . . . . . . . .
Terminals 2 | . 2 . . . . . .
Fabricators 5 | . . . . . . 5 .
Repair Stations . | . . . . . . . .
Recycling Units . | . . . . . . . .
Scanalyzers . | . . . . . . . .
Garrison Access . | . . . . . . . .
Terminal Hacks 2 | . 1 1 . . . . .
Open Door 1 | . . 1 . . . . .
Zone Layout 1 | . 1 . . . . . .
Fabricator Hacks 1 | . . . . . . 1 .
Network Status 1 | . . . . . . 1 .
Repair Station Hacks . | . . . . . . . .
Recycling Unit Hacks . | . . . . . . . .
Scanalyzer . | . . . . . . . .
Garrison Access Hacks . | . . . . . . . .
Unauthorized Hacks . | . . . . . . . .
Terminals . | . . . . . . . .
Fabricators . | . . . . . . . .
Repair Stations . | . . . . . . . .
Recycling Units . | . . . . . . . .
Scanalyzers . | . . . . . . . .
Garrison Access . | . . . . . . . .
Data Cores Recovered . | . . . . . . . .
Used . | . . . . . . . .
Hacking Detections 3 | . 1 . . . . 2 .
Full Trace Events . | . . . . . . . .
Feedback Events . | . . . . . . . .
Feedback Blocked . | . . . . . . . .
Robot Schematics Acquired . | . . . . . . . .
Robots Built . | . . . . . . . .
Matter . | . . . . . . . .
Time . | . . . . . . . .
Total Robot Build Rating . | . . . . . . . .
Part Schematics Acquired . | . . . . . . . .
Parts Built . | . . . . . . . .
Matter . | . . . . . . . .
Time . | . . . . . . . .
Total Part Build Rating . | . . . . . . . .
Parts Repaired . | . . . . . . . .
Time . | . . . . . . . .
Parts Recycled . | . . . . . . . .
Recycled Matter . | . . . . . . . .
Retrieved Matter . | . . . . . . . .
Retrieved Components . | . . . . . . . .
Parts Scanalyzed . | . . . . . . . .
Part Schematics Acquired . | . . . . . . . .
Parts Damaged . | . . . . . . . .
Bothacking | -11 -10 -10 -9 -9 -8 -7 -6
------------ Run | Scr Mat Min Mat Min Mat Fac Fac
Used RIF Installer . | . . . . . . . .
Robots Hacked . | . . . . . . . .
Non-combat . | . . . . . . . .
Combat . | . . . . . . . .
Robot Hacks Applied . | . . . . . . . .
Relay Couplers Released . | . . . . . . . .
Robots Rewired . | . . . . . . . .
Allies Hacked . | . . . . . . . .
Hacks Repelled . | . . . . . . . .
Allies | -11 -10 -10 -9 -9 -8 -7 -6
-------- Run | Scr Mat Min Mat Min Mat Fac Fac
Total Allies 3 | . . 3 . . . . .
Largest Group 3 | . . 3 1 1 1 . .
Highest-Rated Group 40 | . . 40 16 16 16 . .
Highest-Rated Ally 16 | . . 16 16 16 16 . .
Total Orders 3 | . . 3 . . . . .
ROAM 1 | . . 1 . . . . .
FOLLOW 1 | . . 1 . . . . .
GUARD 1 | . . 1 . . . . .
Ally Attacks 27 | . . 17 7 . 3 . .
Total Damage 235 | . . 110 96 . 29 . .
Kills 7 | . . 6 1 . . . .
Allies Corrupted . | . . . . . . . .
Allies Melted . | . . . . . . . .
Intel | -11 -10 -10 -9 -9 -8 -7 -6
------- Run | Scr Mat Min Mat Min Mat Fac Fac
Robot Analysis Total . | . . . . . . . .
Derelict Logs Recovered 1 | . . 1 . . . . .
Drone Launches . | . . . . . . . .
Drone Recoveries . | . . . . . . . .
Exploration | -11 -10 -10 -9 -9 -8 -7 -6
------------- Run | Scr Mat Min Mat Min Mat Fac Fac
Turns Passed 2384 | 55 173 511 60 61 263 919 342
Spaces Moved 1695 | 45 116 427 46 50 176 623 212
Core 164 | 45 116 . . . . . 3
Treads . | . . . . . . . .
Legs 1443 | . . 369 22 50 176 623 203
Wheels 88 | . . 58 24 . . . 6
Hover . | . . . . . . . .
Flight . | . . . . . . . .
Fastest Speed 50 | 50 150 80 90 120 120 120 90
Average Speed 120 | 102 150 114 104 120 120 120 124
Slowest Speed 450 | 150 150 120 120 120 120 120 450
Overloaded Moves . | . . . . . . . .
Propulsion Burnouts . | . . . . . . . .
Robots Hopped . | . . . . . . . .
Cave-ins Triggered . | . . . . . . . .
Exploration Rate (%) 19 | 3 28 51 5 20 24 18 8
Regions Visited 7
Branch Regions 2
Pre-discovered Areas . | . . . . . . . .
Known Exits Taken 1 | . . . 1 . . . .
Unknown Exits Taken 6 | 1 1 1 . 1 1 1 .
Scrap Searched 2 | . . 2 . . . . .
Spaces Dug . | . . . . . . . .
Terrain Destroyed . | . . . . . . . .
Melee . | . . . . . . . .
Projectile . | . . . . . . . .
AOE . | . . . . . . . .
Actions | -11 -10 -10 -9 -9 -8 -7 -6
--------- Run | Scr Mat Min Mat Min Mat Fac Fac
Total 1945 | 53 115 448 59 51 221 746 252
Wait 116 | 3 . 13 5 . 27 59 9
Move 1688 | 44 115 426 45 49 175 622 212
Hop . | . . . . . . . .
Pick Up 33 | 4 . 3 2 1 8 12 3
Fast Attach 3 | 2 . . . . . 1 .
Attach 16 | . . 4 3 1 2 3 3
Detach 1 | . . . 1 . . . .
Swap 19 | . . 2 1 . 2 11 3
Drop 17 | . . . 2 . 3 11 1
Fire . | . . . . . . . .
Melee 52 | . . . . . 4 27 21
Ram . | . . . . . . . .
Kick . | . . . . . . . .
Crush . | . . . . . . . .
Escape Stasis . | . . . . . . . .
Rewire . | . . . . . . . .
Trap . | . . . . . . . .
Miscellaneous . | . . . . . . . .
Route
-------
-11/Scrapyard
-10/Materials
-10/Mines
-9/Materials (discovered 2 exits: *Min x2)
-9/Mines
-8/Materials
-7/Factory
-6/Factory
History
---------
Turn | Location | Event
15 | -11/Scrapyard | Discovered new exit (range 15)
56 | -11/Scrapyard | Entered Materials
221 | -10/Materials | Discovered new exit (range 6)
229 | -10/Materials | Entered Mines
251 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3"
300 | -10/Mines | Build established: Mutant
351 | -10/Mines | Met a Derelict shopkeep closing up shop
414 | -10/Mines | Learned location of 1 exit from Materials
525 | -10/Mines | Discovered new exit (range 14)
740 | -10/Mines | Entered Materials
740 | -9/Materials | Accompanied by 1 ally
740 | -9/Materials | Evolved 2 slots: Propulsion x2
741 | -9/Materials | Identified exit to Mines
780 | -9/Materials | Discovered exit to Mines (range 8)
800 | -9/Materials | Entered Mines
800 | -9/Mines | Accompanied by 1 ally
855 | -9/Mines | Discovered new exit (range 6)
861 | -9/Mines | Entered Materials
861 | -8/Materials | Accompanied by 1 ally
861 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1
1106 | -8/Materials | Discovered new exit (range 16)
1124 | -8/Materials | Entered Factory
1124 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1
1344 | -7/Factory | Build established: Scavenger-Mutant
1989 | -7/Factory | Discovered new exit (range 15)
2043 | -7/Factory | Entered another Factory area
2043 | -6/Factory | Evolved 2 slots: Power x1, Utility x1
2315 | -6/Factory | Build established: Mutant
2374 | -6/Factory | Core integrity fell below 50%
2380 | -6/Factory | Core integrity fell below 20%
2385 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser
Last Messages
---------------
02366_ K-01 Serf cleans the Matter Pump.
02366_ K-01 Serf collects debris.
02366_ R-10 Processor collects Carbon-fiber Leg. <x2>
02368_ U-05 Engineer destroyed.
02369_ K-01 Serf collects debris.
02369_ R-10 Processor collects VTOL Module.
02371_ K-01 Serf collects debris.
02372_ Axe destroyed.
02373_ K-01 Serf collects debris.
02373_ S-27 Virus destroyed.
02375_ K-01 Serf collects debris.
02376_ K-01 Serf destroyed.
02378_ K-01 Serf cleans the Matter Pump.
02378_ K-01 Serf collects debris.
02379_ Acquired Wheel.
02379_ Sml. Storage Unit destroyed.
02379_ Katana destroyed.
02381_ Matter Pump disabled.
02381_ K-01 Serf cleans the Matter Pump.
02384_ K-01 Serf collects debris.
Map
-----
+----------------------------------------------------+
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 37
Energy Generation 23
Energy Capacity 460
Matter Stores 300
Matter Capacity 300
Sight Range 16
Terrain Scan Density 10
Armor Coverage 225
Evasion (%) 50
Melee Accuracy 5
Defensive Hacking 10
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed DisruptorBackupWings
Manual? 0
Play Time 00:34:29
Cumulative 11.8 hours
Start 2020.07.10 @ 21:10:28
End 2020.07.11 @ 00:32:30
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 26
Rogue 26
Adventurer 0
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0
Lore% 16
Gallery% 18
Achievement% 12
Wizard Run 0
Options
---------
ASCII 0
Keyboard 0
Movement Numpad
Keybinds 0
Fullscreen 1
Font 18/SmallcapsGlow
Map View 76x50
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: 7b218f51-a035-427c-a2a5-3ee11acb5960