Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.21 @ 23:55:15 Player: Yosh Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (50) 250 Value Destroyed (983) 983 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (3662) 3662 TOTAL SCORE: 13535 Bonus ------- Follower Combat Kills 60 Aligned with FarCom 300 Met Data Miner 300 Win 3000 Win Speed 256 Friendly Fire -254 Cogmind --------- Core Integrity 1600/1600 Matter 110/300 Energy 341/420 System Corruption 0% Temperature Cool (3) Movement Flying (32) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Quantum Reactor > --- PROPULSION (6) --- Improved VTOL Module Nuclear Pulse Array Q-thruster Impulse Thruster Array > --- UTILITY (15) ----- Medium Storage Unit Long-range Terrain Scanner Experimental Terrain Scan Processor Experimental Transmission Jammer Advanced Cloaking Device Experimental Propulsion Shielding Layered Medium Armor Plating Light Regenerative Plating Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Deep Network Scanner System Shield Ghost Barrier > --- WEAPON (2) ------- Power Sword > --- INVENTORY (8) ---- Light Ion Engine Micro Fission Core Field Propulsion Drive Medium Storage Unit Improved Stasis Canceller Ripper Peak State ------------ > --- POWER ------------ Micro Fission Core Quantum Reactor > --- PROPULSION ------- Improved VTOL Module Nuclear Pulse Array Q-thruster Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Long-range Terrain Scanner Experimental Terrain Scan Processor Experimental Transmission Jammer Advanced Cloaking Device Experimental Propulsion Shielding Layered Medium Armor Plating Light Regenerative Plating Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Deep Network Scanner System Shield Ghost Barrier > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Light Ion Engine Micro Fission Core Field Propulsion Drive Medium Storage Unit Improved Stasis Canceller Ripper [Rating: 153] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Light Regenerative Plating Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 . 2 2 . . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 1 . 1 . . . . . . . 1 1 Utility 13 | . . . . . 3 . 1 2 . . . 1 2 2 1 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 115 | 5 9 6 2 4 10 19 11 5 . 3 2 8 9 9 11 2 Power 11 | 1 . 3 . . . 2 1 . . . . 1 1 . 2 . Engine 3 | 1 . 1 . . . 1 . . . . . . . . . . Core 6 | . . 2 . . . 1 1 . . . . 1 . . 1 . Reactor 2 | . . . . . . . . . . . . . 1 . 1 . Propulsion 24 | 2 . 1 . . 4 5 4 . . . . 3 1 1 2 1 Treads 2 | . . 1 . . 1 . . . . . . . . . . . Leg 7 | . . . . . 3 4 . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . 1 4 . . . . 3 1 1 2 1 Utility 49 | . 6 . 2 . 3 3 5 4 . 2 . 3 7 7 6 1 Device 7 | . 1 . . . . 1 . 2 . . . . 1 1 1 . Storage 10 | . 5 . 2 . . . 2 . . . . . . . 1 . Processor 7 | . . . . . 2 . . . . . . . 4 1 . . Hackware 15 | . . . . . . . 3 2 . 2 . 2 2 3 . 1 Protection 10 | . . . . . 1 2 . . . . . 1 . 2 4 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 31 | 2 3 2 . 4 3 9 1 1 . 1 2 1 . 1 1 . Energy Gun 2 | 1 1 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 13 | 1 2 1 . 2 . 7 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 7 | . . 1 . 2 1 2 . . . . 1 . . . . . Special Weapon 2 | . . . . . . . . . . . . 1 . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . 2 . 1 1 . 1 1 . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 2 . . . 2 . 1 . 1 . . Parts Lost 10 | . . 1 . 1 . 1 1 . . . 2 2 . 1 1 . Power 2 | . . . . . . 1 . . . . . . . . 1 . Propulsion 3 | . . 1 . 1 . . . . . . 1 . . . . . Utility 3 | . . . . . . . 1 . . . 1 1 . . . . Weapon 2 | . . . . . . . . . . . . 1 . 1 . . Highest Loss Streak 2 | . . 1 . 1 . 1 1 . . . 2 2 . 1 1 . Average Slot Usage (%) 94 | . 98 99 100 85 96 95 91 92 93 95 83 95 89 91 88 87 Engine 2 | . 14 2 . . . 3 . . . . . . . . . . Core 7 | . . 11 14 14 9 4 6 6 6 6 6 10 5 4 6 4 Treads 3 | . . 13 14 . . . . . . . . . . . . . Leg 4 | . . . . . 24 25 1 . . . . . . . . . Wheel 6 | . 28 14 14 14 . . . . . . . . . . . . Flight 9 | . . . . . . . 27 26 26 26 21 23 15 14 15 15 Device 3 | . 1 . . . . 5 . 10 6 6 6 5 5 8 10 12 Storage 15 | . 24 28 28 28 18 18 7 6 6 6 6 5 5 4 4 4 Processor 7 | . . . . . 16 18 15 13 13 13 13 9 16 5 4 4 Hackware 11 | . . . . . . . 21 21 26 26 21 27 25 33 28 28 Protection 2 | . . . . . 8 3 . . . . . 1 5 6 13 12 Ballistic Gun 13 | . 23 27 28 26 13 16 . . . . . . . . . . Slashing Weapon 2 | . . . . . 4 . 6 6 6 8 6 5 5 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 83 | 6 57 61 77 77 80 83 81 18 17 20 20 27 34 37 53 53 Greatest Support 54 | 20 20 20 10 10 54 54 54 18 18 24 18 27 35 40 53 53 Greatest Overweight (x) 23 | . 2 6 7 7 7 23 3 . . . 1 . . . . . Average Overweight (x) 1 | . 1 5 6 7 1 1 . . . . . . . . . . Largest Inventory Capacity 20 | 4 18 18 20 20 20 20 20 8 8 8 8 8 8 8 8 8 Average Capacity 13 | 4 13 18 18 20 20 20 9 8 8 8 8 8 8 8 8 8 Most Carried 20 | 2 18 18 19 19 20 20 20 8 8 8 8 8 8 8 8 7 Average Carried 12 | . 11 17 18 19 19 19 9 6 8 7 7 7 7 7 5 6 Final Capacity 20 | 4 18 18 20 20 20 20 8 8 8 8 8 8 8 8 8 8 Final Carried 20 | 2 18 18 19 19 20 20 8 8 8 8 8 8 8 8 8 6 Class Distribution -------------------- 33% | Mutant 22% | Hauler-Mutant 13% | Wizard-Ninja 12% | Wizard-Scout 9% | Hacker-Sprinter 4% | Hacker-Ninja 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Ninja | -6/Factory Hacker-Scout | -6/Lower Caves Wizard-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Wizard-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Fac Fac Res Res Acc Matter Collected 1577 | 256 93 185 . 36 57 411 111 27 24 . 112 . . 77 188 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1407 | 43 148 119 . 89 175 395 111 27 . 26 21 . . 77 176 . Parts 113 | 2 15 12 . 9 8 34 4 5 . 4 3 . . 13 4 . Haulers Intercepted 3 | . . . . . . 1 2 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . 1 . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Fac Fac Res Res Acc Combat Hostiles Destroyed 35 | 1 5 5 . 6 3 11 . . . . 4 . . . . . Guns 13 | 1 5 2 . 1 . 4 . . . . . . . . . . AOE 22 | . . 3 . 5 3 7 . . . . 4 . . . . . Classes Destroyed 8 | 1 2 . . . 2 1 . . . . . . . 2 . . Builder 1 | . . . . . . . . . . . . . . 1 . . Tunneler 2 | . . . . . . . . . . . . . . 1 1 . Hauler 3 | . . . . . . 1 2 . . . . . . . . . Recycler 4 | . . . . . 1 2 . . . . . . . . 1 . Operator 4 | . 1 . . . . 1 . 1 . . . . . 1 . . Swarmer 21 | . 3 3 . 3 . 8 . . . . 4 . . . . . Grunt 10 | 1 2 2 . 3 2 . . . . . . . . . . . Sentry 4 | . . . . . 1 3 . . . . . . . . . . Best Kill Streak 4 | 1 3 3 . 3 4 4 1 1 . 1 4 . . 1 1 . Combat Bots Only 4 | 1 3 3 . 3 3 4 . . . . 4 . . . . . Max Kills in Single Turn 3 | 1 1 3 . 3 3 3 1 1 . 1 2 . . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . 3 3 3 . . . . 2 . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Fac Fac Res Res Acc Damage Taken 2300 | 40 194 204 . 143 99 324 93 35 . 145 238 349 40 268 128 . Core 601 | . 93 31 . 50 . 52 29 11 . 47 89 103 . 96 . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 87 | 100 . . . 30 . 90 95 . . . 82 89 100 92 100 100 Volleys Fired 84 | 6 17 8 . 8 3 29 . . . . 5 . . 8 . . Largest 2 | 2 2 2 . 2 1 2 . . . . 1 . . 1 . . Hottest 70 | 70 70 46 . 46 30 55 . . . . 30 . . 20 . . Shots Fired 140 | 12 34 15 . 10 3 53 . . . . 5 . . 8 . . Gun 116 | 12 34 14 . 7 . 49 . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 16 | . . 1 . 3 3 4 . . . . 5 . . . . . Special 8 | . . . . . . . . . . . . . . 8 . . Kinetic 101 | 6 25 14 . 7 . 49 . . . . . . . . . . Thermal 23 | 6 9 . . . . . . . . . . . . 8 . . Explosive 16 | . . 1 . 3 3 4 . . . . 5 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | 3 6 7 . 8 4 13 . . . . . . . 2 . . Robot Miss Streak 5 | 2 5 1 . 2 . 2 . . . . 2 . . 4 . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 98 | 7 17 11 . 6 3 33 6 1 . 1 . . . 7 6 . Core Hits 81 | 4 10 7 . 9 11 21 2 1 . 1 9 . . 4 2 . Critical Hits . | . . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Melee Attacks 103 | . . . . . 2 . 21 20 . 6 2 5 10 18 8 11 Impact . | . . . . . . . . . . . . . . . . . Slashing 103 | . . . . . 2 . 21 20 . 6 2 5 10 18 8 11 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . 2 1 . 1 . . . 2 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 4090 | 59 275 297 . 407 316 896 361 175 . 91 277 . . 394 542 . Guns 1051 | 59 241 149 . 58 . 544 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 1436 | . . 142 . 349 316 352 . . . . 277 . . . . . Melee 1479 | . . . . . . . 361 175 . 91 . . . 310 542 . Ramming 40 | . 34 6 . . . . . . . . . . . . . . Kinetic 930 | 34 145 149 . 58 . 544 . . . . . . . . . . Thermal 205 | 25 96 . . . . . . . . . . . . 84 . . Explosive 1436 | . . 142 . 349 316 352 . . . . 277 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 1479 | . . . . . . . 361 175 . 91 . . . 310 542 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 1 1 1 1 . . . . Average Corruption 1 | . . . . . . . . 1 1 1 1 1 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . 1 2 . . . . . Message Errors 1 | . . . . . . . . . . . 1 . . . . . Energy Discharges 2 | . . . . . . . . . . 1 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 429 | . 14 . . . . 6 10 . . . . . . 113 286 . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 6 | . . . . . . 6 . . . . . . . . . . Melee 423 | . 14 . . . . . 10 . . . . . . 113 286 . Knockbacks 1 | . 1 . . . . . . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 101 | . 17 35 . . 13 36 . . . . . . . . . . Shots 4 | . . 1 . . 1 2 . . . . . . . . . . Rammed 2 | . 1 1 . . . . . . . . . . . . . . Targets Rammed 2 | . 1 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 154 | 118 154 49 . 29 9 19 33 . . . . 7 . 1 2 . Average Temperature 22 | 70 46 22 . 12 5 6 20 . . . . 1 . 1 1 . Received Heat Transfer 456 | 24 63 63 . 72 45 63 54 18 . 18 . 27 . 9 . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . 1 . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 3 | . 2 . . . . . . . . . . . . 1 . . Heat Transferred 519 | 74 260 . . . . . . . . . . . . 185 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Fac Fac Res Res Acc Peak Influence 671 | 20 143 141 . 130 174 274 216 167 . . . 232 623 417 671 198 Initial 327 | . 13 16 . . 50 73 100 17 . . . 56 113 327 223 132 Average 133 | 2 68 50 . 78 60 135 116 73 . . . 71 224 342 415 170 Maximum Alert Level 2 | . . . . . . 1 1 . . . . 1 2 2 2 . Low Security (%) 80 | 100 100 100 . 100 100 76 90 100 . . . 99 82 1 . 100 Level 1 14 | . . . . . . 23 9 . . . . . . 79 53 . Level 2 5 | . . . . . . . . . . . . . 17 19 46 . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 2 1 . . 3 1 5 6 . . . 1 . 1 . . Investigation 8 | . 1 1 . . 2 . 2 2 . . . . . . . . Extermination 2 | . . . . . . . 1 . . . . . . 1 . . Reinforcement 10 | . 1 . . . 1 1 2 4 . . . 1 . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Fac Fac Res Res Acc Distress Signals 7 | . 3 . . . . 2 . . . . . 1 . 1 . . Communications Jammed 1 | . . . . . . . . . . . . . . 1 . . Distress Signals 1 | . . . . . . . . . . . . . . 1 . . Times Spotted 115 | 1 13 6 . 6 5 13 5 8 4 4 5 21 7 12 2 3 Peak Tracking Total 10 | 1 4 3 . 3 3 5 4 3 4 4 5 10 4 7 2 2 Tactical Retreats 10 | . . 1 . . . . . 1 . . . 3 1 4 . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Fac Fac Res Res Acc Traps Triggered 9 | . . . . . . 4 . . . . . . 1 1 3 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Fac Fac Res Res Acc Machines Disabled 2 | . . . . . . 1 . . . 1 . . . . . . Max in Single Turn 1 | . . . . . . 1 . . . 1 . . . . . . Garrison Access 4 | . . . . . . . . 1 . . . 1 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . . . . . . 1 1 1 . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Fac Fac Res Res Acc Machines Accessed 61 | . 4 2 1 . 4 2 5 8 . 4 . 7 9 6 6 3 Terminals 34 | . 4 . . . 3 2 2 7 . . . 3 3 4 3 3 Fabricators 9 | . . . . . . . 1 . . . . 2 3 1 2 . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . Recycling Units 3 | . . . . . . . . . . . . 1 1 1 . . Scanalyzers 3 | . . . . . 1 . 2 . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . . 1 2 . . . Total Hacks 225 | . 12 2 1 . 16 4 18 15 . 26 . 39 27 33 19 13 Successful 159 | . 4 2 1 . 9 2 14 6 . 26 . 21 17 30 18 9 Failed 65 | . 8 . . . 7 2 4 9 . . . 17 10 3 1 4 Catastrophic 5 | . . . . . . . . 2 . . . . 3 . . . Database Lockouts 1 | . . . . . . . . . . . . 1 . . . . Manual 124 | . 6 . 1 . 7 . 9 13 . . . 29 12 21 15 11 Terminals 129 | . 12 . . . 11 4 7 14 . . . 26 11 22 9 13 Fabricators 38 | . . . . . . . 4 . . . . 10 8 8 8 . Repair Stations 2 | . . . . . . . . . . . . . . . 2 . Recycling Units 9 | . . . . . . . . . . . . 2 4 3 . . Scanalyzers 12 | . . . . . 5 . 7 . . . . . . . . . Garrison Access 6 | . . . . . . . . 1 . . . 1 4 . . . Terminal Hacks 89 | . 4 2 1 . 1 2 4 3 . 26 . 11 3 15 8 9 Record 23 | . 1 . . . . . . . . 11 . 2 . 4 . 5 Part Schematic 13 | . . . . . . . . . . 4 . 6 . 2 1 . Robot Schematic 8 | . . . . . . . . . . 8 . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . 1 . Prototype ID Bank 4 | . 1 . . . . . . . . 3 . . . . . . Open Door 5 | . . 2 . . . 2 . . . . . . . . . 1 Level Access Points 3 | . . . . . . . . . . . . . . 1 1 1 Branch Access Points 3 | . . . . . . . 1 . . . . . 1 . . 1 Terminal Index 7 | . . . . . . . 1 1 . . . 1 1 1 1 1 Fabricator Index 4 | . . . . . . . 1 . . . . 1 1 1 . . Alert Level 3 | . . . . . . . . . . . . 1 . 1 1 . Unreport Threat 7 | . . . . . . . . . . . . . . 4 3 . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 . . Recall Reinforcements 2 | . . . . . . . 1 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 22 | . . . . . . . 2 . . . . 4 6 6 4 . Load Schematic 12 | . . . . . . . 1 . . . . 3 3 3 2 . Build 10 | . . . . . . . 1 . . . . 1 3 3 2 . Repair Station Hacks 2 | . . . . . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 7 | . . . . . . . . . . . . 2 2 3 . . Process 1 | . . . . . . . . . . . . . . 1 . . Report Inventory 3 | . . . . . . . . . . . . 1 1 1 . . Retrieve Matter 1 | . . . . . . . . . . . . . . 1 . . Retrieve Components 2 | . . . . . . . . . . . . 1 1 . . . Scanalyzer 12 | . . . . . 5 . 7 . . . . . . . . . Insert Component 6 | . . . . . 2 . 4 . . . . . . . . . Analyze 6 | . . . . . 3 . 3 . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . . . 1 2 . . . Seal Access 4 | . . . . . . . . 1 . . . 1 2 . . . Unauthorized Hacks 23 | . . . . . 3 . 1 2 . . . 3 4 6 4 . Terminals 13 | . . . . . 3 . . 2 . . . 2 2 4 . . Assimilate 2 | . . . . . . . . . . . . . . 2 . . Botnet 10 | . . . . . 2 . . 2 . . . 2 2 2 . . Operators 1 | . . . . . 1 . . . . . . . . . . . Fabricators 10 | . . . . . . . 1 . . . . 1 2 2 4 . Prioritize 7 | . . . . . . . 1 . . . . 1 2 1 2 . Siphon 3 | . . . . . . . . . . . . . . 1 2 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 4 . . . 4 . 5 7 . . . 5 4 3 4 3 Full Trace Events 7 | . 1 . . . 2 . 2 2 . . . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 8 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . 2 . 3 . . 4 . 6 . 2 1 . Parts Built 10 | . . . . . . . 1 . . . . 1 3 3 2 . Matter 2375 | . . . . . . . 146 . . . . 285 709 764 471 . Time 395 | . . . . . . . 18 . . . . 38 104 135 100 . Total Part Build Rating 61 | . . . . . . . 3 . . . . 5 17 20 16 . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . Time 13 | . . . . . . . . . . . . . . . 13 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 22 | . . . . . . . . . . . . . . 22 . . Retrieved Matter 22 | . . . . . . . . . . . . . . 22 . . Retrieved Components 5 | . . . . . . . . . . . . 3 2 . . . Parts Scanalyzed 5 | . . . . . 2 . 3 . . . . . . . . . Part Schematics Acquired 5 | . . . . . 2 . 3 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Fac Fac Res Res Acc Total Allies 3 | . . 1 . . . . . . . . . . . 2 . . Largest Group 1 | . . 1 . . . . . . . . . . . 1 . . Highest-Rated Group 44 | . . 31 . . . . . . . . . . . 44 . . Highest-Rated Ally 44 | . . 31 . . . . . . . . . . . 44 . . Total Orders 2 | . . . . . . 2 . . . . . . . . . . EXPLORE 2 | . . . . . . 2 . . . . . . . . . . Ally Attacks 10 | . . 10 . . . . . . . . . . . . . . Total Damage 127 | . . 127 . . . . . . . . . . . . . . Kills 2 | . . 2 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Fac Fac Res Res Acc Robot Analysis Total 1 | . . . . . . . . . . . . . . . 1 . Derelict Logs Recovered 5 | . . 1 . 2 . . . . . . 2 . . . . . Drone Launches 3 | . . . . . . 3 . . . . . . . . . . Drone Recoveries 2 | . . . . . . 2 . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Fac Fac Res Res Acc Turns Passed 5706 | 79 566 969 377 249 239 725 549 312 50 63 98 235 358 521 204 112 Spaces Moved 6279 | 74 482 659 262 103 112 245 717 596 158 101 230 389 699 734 477 241 Core 24 | 21 . . . . . 3 . . . . . . . . . . Treads 2 | . . 2 . . . . . . . . . . . . . . Legs 359 | . . . . . 102 242 15 . . . . . . . . . Wheels 1567 | 53 482 657 262 103 10 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 4327 | . . . . . . . 702 596 158 101 230 389 699 734 477 241 Fastest Speed 26 | 50 80 130 140 150 150 150 26 29 29 26 29 26 27 32 29 32 Average Speed 61 | 71 93 138 142 150 151 163 28 29 29 28 29 26 31 33 31 32 Slowest Speed 1200 | 80 100 200 150 150 240 1200 245 29 29 29 99 29 32 34 37 32 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . . 2 5 . 1 . 11 3 2 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 7 64 99 61 39 15 54 22 21 35 76 48 15 20 23 10 7 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . . . . . . . 1 . . . . . . Known Exits Taken 3 | . . . . . . . . . . . . 1 . 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . . Scrap Searched 5 | . . 1 . 1 . . . . 2 . 1 . . . . . Spaces Dug 82 | . . . . . 2 7 13 18 . 1 2 5 10 15 1 8 Terrain Destroyed 171 | . . 10 . 28 11 23 13 18 . 1 28 5 10 15 1 8 Melee 75 | . . . . . 2 . 13 18 . 1 2 5 10 15 1 8 Projectile . | . . . . . . . . . . . . . . . . . AOE 96 | . . 10 . 28 9 23 . . . . 26 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Fac Fac Res Res Acc Total 7841 | 86 570 707 267 187 174 534 1028 696 161 125 252 498 822 962 514 258 Wait 1117 | . 34 10 . 73 39 219 248 74 4 12 12 103 88 183 14 4 Move 6215 | 73 481 658 261 102 111 244 712 586 157 98 229 366 694 729 474 240 Hop 22 | . . . . . . . 2 4 . 1 . 11 1 2 1 . Pick Up 75 | 2 19 11 2 . 5 9 9 4 . 1 . 3 2 5 3 . Fast Attach 50 | 5 3 1 . . 3 13 4 1 . 2 1 4 4 3 5 1 Attach 30 | . . 1 . . 4 . 5 4 . 1 1 2 3 4 4 1 Detach 26 | . . 1 . . 2 . 5 1 . 3 1 1 5 4 3 . Swap 35 | . 6 4 2 4 3 6 2 . . . . 2 2 2 2 . Drop 72 | . 9 12 2 . 2 14 20 2 . 1 1 1 3 4 . 1 Fire 84 | 6 17 8 . 8 3 29 . . . . 5 . . 8 . . Melee 103 | . . . . . 2 . 21 20 . 6 2 5 10 18 8 11 Ram 2 | . 1 1 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . 10 . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 52 | -11/Scrapyard | Discovered new exit (range 8) 80 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 16) 271 | -10/Materials | Discovered new exit (range 16) 319 | -10/Materials | Build established: Mutant 646 | -10/Materials | Entered Mines 724 | -10/Mines | Found a hidden stash of uninstalled traps 753 | -10/Mines | Learned location of Storage (-8) 795 | -10/Mines | Discovered new exit (range 15) 805 | -10/Mines | Met a Derelict shopkeep closing up shop 1150 | -10/Mines | Discovered new exit (range 9) 1175 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1238 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1326 | -10/Mines | Received a Mining Laser from a helpful Derelict 1608 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1608 | -10/Mines | Discovered new exit (range 5) 1615 | -10/Mines | Entered Exiles 1653 | -10/Exiles | Met 8R-AWN 1673 | -10/Exiles | Met EX-HEX 1712 | -10/Exiles | Met EX-BIN 1732 | -10/Exiles | Aligned with FarCom system 1733 | -10/Exiles | Given EX-Vault access code 1767 | -10/Exiles | Opened EX-Vault 1778 | -10/Exiles | Found Modified TNC 1809 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1858 | -10/Exiles | Met EX-DEC 1974 | -10/Exiles | Discovered new exit (range 14) 1992 | -10/Exiles | Left Exiles lab with Modified TNC 1992 | -10/Exiles | Entered Mines 1994 | -9/Mines | Core integrity fell below 50% 2192 | -9/Mines | Learned Materials trap positions 2193 | -9/Mines | Learned Materials terminal intel 2202 | -9/Mines | Assembled infested the area 2211 | -9/Mines | Build established: Hauler-Mutant 2223 | -9/Mines | Discovered new exit (range 8) 2241 | -9/Mines | Entered Materials 2241 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2242 | -8/Materials | Loaded intel: 8 trap records 2243 | -8/Materials | Loaded intel: 10 terminal locations 2458 | -8/Materials | Discovered new exit (range 10) 2480 | -8/Materials | Entered Storage 2905 | -8/Storage | Discovered new exit (range 51) 3205 | -8/Storage | Entered Factory 3205 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3445 | -7/Factory | Identified exit to Lower Caves 3512 | -7/Factory | Build established: Hacker-Sprinter 3677 | -7/Factory | Fabricated Hacking Suite (x1) 3750 | -7/Factory | Discovered new exit (range 15) 3754 | -7/Factory | Entered another Factory area 3754 | -6/Factory | Evolved 2 slots: Utility x2 3999 | -6/Factory | Discovered new exit (range 16) 4051 | -6/Factory | Discovered new exit (range 11) 4066 | -6/Factory | Entered Lower Caves 4067 | -6/Lower Caves | Encountered a Warlord checkpoint 4111 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4116 | -6/Lower Caves | Entered Data Miner 4116 | -6/Data Miner | Discovered new exit (range 6) 4122 | -6/Data Miner | Met Data Miner 4128 | -6/Data Miner | Learned location of Section 7 (-2) 4128 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4133 | -6/Data Miner | Received God Mode back door access code from Data Miner 4146 | -6/Data Miner | Destroyed Data Miner 4149 | -6/Data Miner | Found Prototype Hackware 4149 | -6/Data Miner | Identified Ghost Barrier 4151 | -6/Data Miner | Found Prototype Hackware 4152 | -6/Data Miner | Found Prototype Hackware 4152 | -6/Data Miner | Identified Deep Network Scanner 4157 | -6/Data Miner | Data Conduit disabled 4179 | -6/Data Miner | Entered Proximity Caves 4250 | -5/Proximity Caves | Learned location of 1 exit from Factory 4261 | -5/Proximity Caves | Discovered new exit (range 14) 4270 | -5/Proximity Caves | Learned 12 Factory zone layouts 4277 | -5/Proximity Caves | Entered Factory 4277 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4278 | -5/Factory | Identified exit to Factory 4283 | -5/Factory | Identified System Mapper 4384 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 4505 | -5/Factory | Discovered exit to Factory (range 13) 4506 | -5/Factory | Central database locked down 4512 | -5/Factory | Entered another Factory area 4512 | -4/Factory | Evolved 2 slots: Utility x2 4520 | -4/Factory | Discovered new exit (range 16) 4536 | -4/Factory | Identified exit to Upper Caves 4536 | -4/Factory | Identified exit to Armory 4554 | -4/Factory | Build established: Wizard-Scout 4695 | -4/Factory | Discovered new exit (range 19) 4725 | -4/Factory | Fabricated Adv. Hacking Suite? 4784 | -4/Factory | Fabricated Adv. Hacking Suite? 4787 | -4/Factory | Fabricated Exp. Terrain Scan Processor? 4809 | -4/Factory | Local fabrication network quarantined 4870 | -4/Factory | Entered Research 4870 | -3/Research | Evolved 2 slots: Utility x2 4948 | -3/Research | Fabricated Exp. Transmission Jammer (x1) 4967 | -3/Research | Identified exit to Research 4988 | -3/Research | Fabricated Exp. Propulsion Shielding (x1) 5036 | -3/Research | Fabricated Exp. Hacking Suite? 5069 | -3/Research | Found Prototype Processor 5069 | -3/Research | Identified Exp. Melee Analysis Suite 5164 | -3/Research | Spotted B-86 Titan 5170 | -3/Research | Local fabrication network quarantined 5260 | -3/Research | Build established: Wizard-Ninja 5304 | -3/Research | Spotted B-86 Titan 5391 | -3/Research | Entered another Research area 5391 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5424 | -2/Research | Identified exit to Access 5430 | -2/Research | Fabricated Exp. Hacking Suite? 5434 | -2/Research | Repaired Grenade Launcher? 5495 | -2/Research | Local fabrication network quarantined 5512 | -2/Research | Fabricated Adv. Cloaking Device (x1) 5595 | -2/Research | Entered Access 5595 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 5617 | -1/Access | Identified exit to Surface 5617 | -1/Access | Identified exit to Command 5707 | *** | Escaped! Last Messages --------------- [Human] history. >>Query(Quarantine) [Research] annex dedicated to analysis of unidentified alien devices as well as experiments on [Sigix] specimens. >>Query(Testing) [Research] annex specifically designed for testing prototype weapons technology. >>Query(Section 7) [Research] annex dedicated to [Leopard] research. >>Query(Research) Upper levels of [Complex 0b10] are where new technology transported from the [Leopard] is first analyzed and other derivative technologies are developed. The latest prototypes originate here. 05684_ Connecting with Terminal... >>Open Sealed Barrier opened. 05685_ The Access Shell folds into the floor. 05704_ Connecting with Terminal... [Achievement: 5k Club] [Achievement: 10k Club] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ????????"? ??#??? ?? ?? ####???????????????????? | | ???????"?" ???? ? ??#????#?????????????????? | | ???? ?"?? ?# ? ? ? ?##?#??#???????????????? | | ????? ?" ????? ? ?##???#????????????????? | | ??????? ? #?? ? #########??#???????????? | | ?? ? ? ? ??# #??##########??????????? | | ????#??#?##?## ? #?##########?#?#???????? | | # ###?###?#?# ########?#######???????? | | ?? ?#####?###?################## ? ??###?????? | | ????######?##################### """ ??????????? | | ?? #?############## #######? """ ## ????? | | ? ?? "T ? #? " ? ##? ??? | | ? ? "" ?+ ## ""?? ?? | | ?? ##?#### ?#??#### ###?#### ##""" ? ? | | ########### ################### ? ##"T """ | | ######?#### ################### ##""" ?""? | | #?######### #########??######## #? "" ?"" | | #####?##### #########?##################? ? """ | | ##?####?### #####################??###### "?" | | ########### ####### ###########?######### ? ?"" | | ########### """T""" """"? ? # | | ?######?### """ """ """" BB ? # | | ##???###### """" BB #####+### | | ##?######## """" ?? | | #### ## "" """" ? | | #?## ## @" """" ? ? | | #### ## """" ? | | ??## ## """" BB ####### | | #### ## """" BB ####### | | # ## """" ####### | | + ## ####### ########################### | | # ## #####?############################# | | ?# ## ###############################?#?# | | # ## # ########################## | | # ## # ####### ? # | | # ## + ####### # | | ? ?####### # s ####### " " # | | ? ######## # s ####### """ """ # | | ######## # ss ####### """ """ + | | ###?#### # ####### " ? " # | | ? ######## # ####### ? # | | ? ######## # ####### # | | ######## ################################### | | ? ### ##### ################ """T""" # | | ### ##### ###### = ####### # | | ? ### # ## ####### + | | ? ### # ####### # | | ### # " ## ####### # | | ? ### # """ ## ####### """""" # | | ### + """ ## |## # """""" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 38 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 1210 Jamming Range 22 Cloak Strength 4 Armor Coverage 375 Propulsion Shielding 90 Evasion (%) 64 Melee Accuracy 14 Recoil Reduction 1 Offensive Hacking 83 Defensive Hacking 34 Item Schematics ----------------- Plasma Cutter | -8/Materials | Scanalyzed Ripper | -8/Materials | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Grenade Launcher | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Adv. Hacking Suite | -5/Factory | Hacked Mic. Nuclear Core | -5/Factory | Hacked Exp. Propulsion Shielding | -5/Factory | Hacked Exp. Terrain Scan Processor | -5/Factory | Hacked Exp. Terrain Scanner | -5/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Exp. Transmission Jammer | -3/Research | Hacked Exp. Hacking Suite | -3/Research | Hacked Adv. Cloaking Device | -2/Research | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Lgt. Regenerative Plating | x1 | -5/Factory Adv. Hacking Suite | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Exp. Terrain Scan Processor | x1 | -4/Factory Exp. Transmission Jammer | x1 | -3/Research Exp. Propulsion Shielding | x1 | -3/Research Exp. Hacking Suite | x1 | -3/Research Exp. Hacking Suite | x1 | -2/Research Adv. Cloaking Device | x1 | -2/Research Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Backstab Crack Shot Cya! Dangerous Findings Denied? Epsilon Run Everything Is Under Control GoHome() I'm Back, Baby! Just What I Needed Leap Before You Look Librarian Loot Pinata Made in Tau Ceti IV No Signal Novice Programmer Omniscient Cartographer One Hack Too Far Origins Part-time Excavator Part-time Mechanic Production Line Prolific Hacker Respectable Loadout Risk Taker Rockin' Loadout Serviceable Loadout Shopping List Storm Trooper The Oracle Tourist True Hacker Uninvited Guest root@ Challenges ------------ None Game ------ Seed TachyonRocketThruster Manual? 0 Play Time 01:59:35 Cumulative 3.9 hours Start 2022.02.21 @ 21:47:22 End 2022.02.21 @ 23:55:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 5 Achievement% 14 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 90x58 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c4bf515b-5608-4cea-a1e0-d6c7228f6604