Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.01 @ 15:05:18 Player: BlobtheGreat Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (990) 990 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (788) 788 TOTAL SCORE: 5658 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -12 Cogmind --------- Core Integrity 0/1000 Matter 153/300 Energy 100/100 System Corruption 6% Temperature Cool (14) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Improved Signal Interpreter Target Analyzer Improved Target Analyzer A0-MCA's Component Scanner > --- WEAPON (3) ------- Falx > --- INVENTORY (5) ---- Improved Medium Armor Plating Layered Heavy Armor Plating Advanced Shield Generator Variable Charge Gun Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Target Analyzer Improved Target Analyzer Layered Light Armor Plating A0-MCA's Component Scanner > --- WEAPON ----------- Tesla Rifle Wave Gun Variable Charge Gun > --- INVENTORY -------- Ion Engine Light Ion Engine Medium Treads Advanced Heat Sink Improved Sensor Array Improved Weapon Cycler Improved Medium Armor Plating Layered Heavy Armor Plating Advanced Shield Generator Heavy Shock Bomb Launcher Improved Datajack Plasma Cutter Power Maul Falx [Rating: 81] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor A0-MCA's Component Scanner Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Shock Bomb Launcher Impact Weapon Power Maul Slashing Weapon Falx Special Melee Weapon Improved Datajack Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 10 | . . . . 10 Power . | . . . . . Propulsion 3 | . . . . 3 Utility 6 | . . . . 6 Weapon 1 | . . . . 1 Parts Attached 41 | 7 4 . 1 29 Power 3 | 1 . . . 2 Engine 2 | 1 . . . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 11 | 2 1 . . 8 Treads 7 | 2 . . . 5 Leg . | . . . . . Wheel 4 | . 1 . . 3 Hover . | . . . . . Flight . | . . . . . Utility 16 | 2 3 . . 11 Device 5 | 1 . . . 4 Storage 2 | 1 1 . . . Processor 5 | . . . . 5 Hackware . | . . . . . Protection 4 | . 2 . . 2 Artifact . | . . . . . Weapon 11 | 2 . . 1 8 Energy Gun 5 | 2 . . . 3 Energy Cannon . | . . . . . Ballistic Gun 1 | . . . . 1 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes . | . . . . . Parts Lost 22 | . 1 . . 21 Power 1 | . . . . 1 Propulsion 8 | . 1 . . 7 Utility 7 | . . . . 7 Weapon 6 | . . . . 6 Highest Loss Streak 12 | . 1 . . 12 To Critical Strikes . | . . . . . Average Backups 12 | 5 10 15 14 11 Power 1 | . 1 1 1 1 Propulsion 4 | 3 5 6 5 2 Utility 3 | . 2 5 4 2 Weapon 1 | . 1 2 2 2 Tool/Special . | . . . . . Unused Backups 17 | . 2 . 8 7 Power 1 | . . . . 1 Propulsion 6 | . 2 . 3 1 Utility 8 | . . . 4 4 Weapon 1 | . . . 1 . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 96 | . 99 100 100 85 Engine 11 | . 14 14 14 1 Treads 23 | . 20 28 28 15 Wheel 3 | . 7 . . 9 Device 1 | . 2 . . 6 Storage 12 | . 14 14 14 5 Processor 3 | . . . . 17 Protection 11 | . 11 14 14 6 Energy Gun 22 | . 28 28 25 6 Special Melee Weapon 1 | . . . 2 . Peak Build Rating 81 | 7 9 9 13 81 Average Rating 16 | 6 7 9 10 49 On Entrance 7 | . 7 9 9 12 Naked Turns . | . . . . . Heaviest Build 54 | 15 32 32 32 54 Greatest Support 63 | 40 40 40 40 63 Greatest Overweight (x) 4 | 1 1 . . 4 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 12 15 15 14 Most Carried 15 | 6 15 15 15 15 Average Carried 12 | 5 10 15 14 11 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 6 15 15 14 5 Class Distribution -------------------- 86% | Mutant 6% | Tank 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Tank | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 793 | 270 50 . . 473 Remotely . | . . . . . Salvage Created 1840 | 293 491 . . 1056 Parts 72 | 30 15 . . 27 Haulers Intercepted 6 | . 2 . . 4 Recyclers Shooed 3 | . . . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . 9 . . Prevented . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 19 | . 9 . . 10 Melee 1 | . . . . 1 Guns 15 | . 9 . . 6 Cannons 1 | . . . . 1 Classes Destroyed 10 | 3 5 . . 2 Worker 5 | 4 . . . 1 Tunneler 9 | 9 . . . . Hauler 6 | . 2 . . 4 Recycler 2 | 1 . . . 1 Mechanic 1 | . 1 . . . Operator 2 | . 2 . . . Swarmer 6 | . 2 . . 4 Grunt 8 | . 7 . . 1 Sentry 2 | . . . . 2 Programmer 3 | . . . . 3 Best Kill Streak 7 | 7 4 . . 5 Combat Bots Only 5 | . 4 . . 5 Max Kills in Single Turn 2 | 1 1 . . 2 Gunslinging 1 | . . . . 1 Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 291 | . 40 . . 251 Missed 62 | . 8 . . 54 Hits 229 | . 32 . . 197 Projectile 229 | . 32 . . 197 Critical Strikes 4 | . . . . 4 Damage Taken 3623 | . 325 . . 3298 Core 1064 | . 46 . . 1018 Absorbed by Shields . | . . . . . Core Remaining (%) 90 | 100 . . 81 . Volleys Fired 130 | 26 44 . . 60 Largest 3 | 2 2 . . 3 Hottest 221 | 100 100 . . 221 Shots Fired 289 | 52 81 . . 156 Gun 273 | 52 81 . . 140 Cannon 16 | . . . . 16 Launcher . | . . . . . Special . | . . . . . Kinetic 62 | . . . . 62 Thermal 213 | 52 81 . . 80 Explosive . | . . . . . Electromagnetic 14 | . . . . 14 Robot Hit Streak 31 | 8 14 . . 31 Robot Miss Streak 10 | 2 4 . . 10 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 210 | 35 54 . 6 115 Core Hits 82 | 15 26 . . 41 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 17 | 2 6 . . 9 Burn 12 | 2 6 . . 4 Blast 2 | . . . . 2 Smash 1 | . . . . 1 Sever 2 | . . . . 2 Melee Attacks 23 | . . . 6 17 Impact 7 | . . . . 7 Slashing 6 | . . . . 6 Piercing . | . . . . . Sneak Attacks 10 | . . . 6 4 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3105 | 438 737 . . 1930 Guns 2448 | 438 702 . . 1308 Cannons 368 | . . . . 368 Explosions . | . . . . . Melee 254 | . . . . 254 Ramming 35 | . 35 . . . Kinetic 644 | . . . . 644 Thermal 1981 | 438 702 . . 841 Explosive . | . . . . . Electromagnetic 191 | . . . . 191 Impact 89 | . . . . 89 Slashing 165 | . . . . 165 Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . . . . 11 Message Errors 1 | . . . . 1 Matter Fused 5 | . . . . 5 Heat Flow Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 69 | . . . . 69 Projectiles . | . . . . . Explosions . | . . . . . Melee 69 | . . . . 69 Knockbacks 1 | . 1 . . . Impact 1 | . 1 . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 5 | . 5 . . . Targets Rammed 6 | . 6 . . . Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 649 | 195 432 . . 649 Average Temperature 128 | 67 121 . . 209 Received Heat Transfer 735 | . 123 . . 612 Effects 18 | . 5 . . 13 Shutdowns 4 | . 1 . . 3 Energy Bleed 4 | . 2 . . 2 Interference 4 | . 2 . . 2 Matter Decay 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Damage (major) 2 | . . . . 2 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions 2 | . . . . 2 Robots Melted 2 | . 1 . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 14 | 6 6 . . 2 Heat Transferred 6401 | 1443 2479 . . 2479 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 87 | 20 82 . . 87 Initial . | . . . . . Average 14 | 1 20 . . 16 Influence Increases 743 | 70 313 . . 360 Destroy 0b10 Robot/C 380 | . 180 . . 200 Destroy 0b10 Robot/NC 125 | 70 25 . . 30 Destroy Leader 102 | . 54 . . 48 Successful Hack 50 | . 38 . . 12 Disable Machine 45 | . . . . 45 Destroy Structure 11 | . 1 . . 10 Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 15 | . . . . 15 Influence Decreases 743 | 70 313 . . 360 Time Decay 551 | 70 284 . . 197 Lost Part 168 | . 10 . . 158 Purge Threat 24 | . 19 . . 5 Squads Dispatched 9 | . 3 . . 6 Investigation 2 | . 2 . . . Extermination 3 | . . . . 3 Reinforcement 4 | . 1 . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 29 . . 22 Peak Tracking Total 7 | . 6 . . 7 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 7 | . 2 . . 5 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed 1 | . . . 1 . Triggered . | . . . . . Most Traps Carried 1 | . . . 1 . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 3 | . . . . 3 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 17 | . 5 . 6 6 Terminals 11 | . 5 . . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 71 | . 17 . 40 14 Successful 53 | . 9 . 40 4 Failed 18 | . 8 . . 10 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 15 | . 5 . . 10 Terminals 31 | . 17 . . 14 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 50 | . 8 . 40 2 Record 34 | . . . 34 . Robot Analysis 7 | . 2 . 5 . Prototype ID Bank 1 | . 1 . . . Alert Level 1 | . 1 . . . Unreport Threat 4 | . 2 . . 2 Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 1 . . 2 Terminals 3 | . 1 . . 2 Assimilate 1 | . . . . 1 Botnet 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 11 | . 5 . . 6 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked 9 | . . . 5 4 Non-combat 5 | . . . 1 4 Combat 4 | . . . 4 . Robot Hacks Applied 10 | . . . 6 4 parse_system 6 | . . . 6 . no_distress 4 | . . . . 4 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 2152 | 735 207 . . 1210 Optics 1147 | . . . . 1147 Sensors 384 | . . . . 384 Seismic 1488 | 735 207 . . 546 Robot Analysis Total 7 | . 2 . 5 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 6353 | 854 1187 308 2791 1213 Spaces Moved 3634 | 149 765 193 1733 794 Core 5 | 5 . . . . Treads 2419 | 144 321 193 1733 28 Legs . | . . . . . Wheels 1210 | . 444 . . 766 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 160 160 105 Average Speed 142 | 157 130 160 160 110 Slowest Speed 240 | 160 240 160 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 8 92 13 91 20 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug 4 | . . . . 4 Terrain Destroyed 5 | . . . . 5 Melee 4 | . . . . 4 Projectile 1 | . . . . 1 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Total 4511 | 713 867 192 1759 980 Wait 593 | 526 32 . . 35 Move 3630 | 148 764 192 1732 794 Hop . | . . . . . Pick Up 43 | 6 12 . 9 16 Fast Attach 27 | 7 . . . 20 Attach 17 | . 1 . . 16 Detach 1 | . . . . 1 Swap 21 | . 4 . 1 16 Drop 19 | . 4 . 10 5 Fire 130 | 26 44 . . 60 Melee 23 | . . . 6 17 Ram . | . . . . . Kick . | . . . . . Crush 6 | . 6 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 1 | . . . 1 . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 855 | -11/Scrapyard | Entered Materials 856 | -10/Materials | Build established: Mutant 856 | -10/Materials | Met a group of wandering Federalists 961 | -10/Materials | Discovered new exit (range 14) 986 | -10/Materials | Discovered new exit (range 8) 993 | -10/Materials | Discovered new exit (range 14) 1042 | -10/Materials | Discovered new exit (range 12) 1190 | -10/Materials | Discovered new exit (range 18) 2042 | -10/Materials | Entered Subcaves 2043 | -10/Subcaves | Continued accompanying wandering Federalists (5) 2043 | -10/Subcaves | Approached by a straggling Scientist 2106 | -10/Subcaves | Discovered new exit (range 9) 2113 | -10/Subcaves | Learned Materials machine intel 2290 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 2350 | -10/Subcaves | Entered Scraptown 2756 | -7/Scraptown | Discovered new exit (range 11) 2996 | -7/Scraptown | Visited The Evicted 3038 | -7/Scraptown | Visited Comm Corps 3163 | -7/Scraptown | Visited Cyclists 3396 | -7/Scraptown | Visited Awakened 3472 | -7/Scraptown | Visited Assassins FH 3513 | -7/Scraptown | Visited CPS Storage 3542 | -7/Scraptown | Visited UFD Registry 3542 | -7/Scraptown | Registered with UFD as "Novacutter" 3601 | -7/Scraptown | Entered Cyclist Reading Room 3608 | -7/Scraptown | Learned location of Zion (-7) 3736 | -7/Scraptown | Visited Supply Room 3803 | -7/Scraptown | Visited Science Guys 3980 | -7/Scraptown | Warned about trapping Scraptown 4076 | -7/Scraptown | Visited Chapter 10 4128 | -7/Scraptown | Visited Abandonware Association 4207 | -7/Scraptown | Visited A0-MCA Data Center 4216 | -7/Scraptown | Given a B+ rating by A0-MCA 4220 | -7/Scraptown | Found A0-MCA's Component Scanner 4250 | -7/Scraptown | Visited Analyses Database 4292 | -7/Scraptown | Visited Curators Association 4894 | -7/Scraptown | Visited LU-1G1's Boring Crew 5030 | -7/Scraptown | Met Optimus 5030 | -7/Scraptown | Accepted into 0bPrime 5136 | -7/Scraptown | Discovered new exit (range 3) 5141 | -7/Scraptown | Entered Factory 5141 | -5/Factory | Evolved 10 slots: Propulsion x3, Utility x6, Weapon x1 5547 | -5/Factory | Build established: Tank 5721 | -5/Factory | Lost 7 parts (1n4u2w) 5759 | -5/Factory | Discovered new exit (range 22) 6160 | -5/Factory | Core integrity fell below 50% 6300 | -5/Factory | Cargo convoy interrupted 6350 | -5/Factory | Core integrity fell below 20% 6354 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06335_ Slug penetrates Wall. 06336_ X-77 Beamer Adv. Particle Charger severed. 06337_ Neutrino Core destroyed. 06338_ Arm. Wheel destroyed. 06338_ U-05 Engineer builds a Wall. 06340_ System corrupted: Hvy. Shock Bomb Launcher rejected. 06340_ Acquired Hvy. Shock Bomb Launcher. 06341_ Slug penetrates Wall. 06342_ P-70 Sage heat damages core (-8). 06342_ Antigrav System melted. 06342_ Slug penetrates Wall. 06345_ Hvy. Shock Bomb Launcher destroyed. 06345_ Wave Gun destroyed. 06348_ Slug penetrates Wall. 06349_ Adv. Sensor Array destroyed. 06351_ Slug penetrates Wall. 06351_ Lrg. Storage Unit destroyed. 06351_ Slug penetrates Wall. 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