Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.07 @ 10:28:49 Player: BoomBlip Result: Destroyed by P-70 Sage via exploding Compression Vault Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (33) 165 Value Destroyed (1284) 1284 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (122) 122 TOTAL SCORE: 6251 Bonus ------- Follower Combat Kills 122 Cogmind --------- Core Integrity 0/1150 Matter 219/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- F-cell Engine Light Neutrino Core Micro Fission Core Advanced Beam Rifle Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Armored Treads Advanced Treads Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Targeting Computer Hardened Light Armor Plating Hardened Medium Armor Plating Makeshift Light Armor Plating Focal Shield > --- WEAPON ----------- Plasma Cannon Heavy Assault Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- Subdweller Power Source Subdweller Power Source Subdweller Power Source Light Fission Core Huge Storage Unit Hardened Light Armor Plating Lightning Gun Heavy Particle Gun Proton Cannon Assault Rifle Subdweller Machine Gun Improved Heavy Machine Gun Assault Cannon Mining Laser [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Improved Hacking Suite Protection Makeshift Light Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Proton Missile Launcher Build | -11 -10 -10 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Slots Evolved 12 | . . . 4 2 2 2 2 . Power 1 | . . . . . . . 1 . Propulsion 2 | . . . 1 . 1 . . . Utility 8 | . . . 2 2 1 2 1 . Weapon 1 | . . . 1 . . . . . Parts Attached 55 | . 6 7 6 . 28 1 6 1 Power 13 | . 2 2 . . 5 1 3 . Engine 8 | . 2 2 . . 3 . 1 . Core 5 | . . . . . 2 1 2 . Reactor . | . . . . . . . . . Propulsion 10 | . . 2 2 . 4 . 2 . Treads 2 | . . . 2 . . . . . Leg . | . . . . . . . . . Wheel 5 | . . 2 . . 3 . . . Hover . | . . . . . . . . . Flight 3 | . . . . . 1 . 2 . Utility 16 | . 2 1 3 . 9 . 1 . Device 5 | . . . 1 . 3 . 1 . Storage 2 | . 1 . . . 1 . . . Processor 2 | . . . . . 2 . . . Hackware 1 | . . . . . 1 . . . Protection 6 | . 1 1 2 . 2 . . . Artifact . | . . . . . . . . . Weapon 16 | . 2 2 1 . 10 . . 1 Energy Gun 1 | . 1 . . . . . . . Energy Cannon 3 | . . . 1 . 2 . . . Ballistic Gun 6 | . 1 2 . . 3 . . . Ballistic Cannon 5 | . . . . . 5 . . . Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . 3 . Parts Lost 21 | . 1 1 . . 13 . 5 1 Power 3 | . . 1 . . 2 . . . Propulsion 8 | . . . . . 5 . 2 1 Utility 7 | . . . . . 4 . 3 . Weapon 3 | . 1 . . . 2 . . . Highest Loss Streak 5 | . 1 1 . . 5 . 2 1 To Critical Strikes 1 | . . . . . 1 . . . Average Slot Usage (%) 76 | . 96 99 84 84 70 29 25 8 Engine 7 | . 14 13 9 7 1 . . . Core 1 | . . . . . 3 5 3 . Treads 3 | . . . 8 15 7 . . . Leg 10 | . 28 16 . . . . . . Wheel 3 | . . 12 14 7 3 . . . Device 4 | . . . 4 7 9 5 5 . Storage 8 | . 14 14 9 7 5 . . . Processor 2 | . . . . . 5 5 5 5 Protection 11 | . 10 14 15 15 14 . . . Energy Gun 1 | . 4 . . . . . . . Energy Cannon 1 | . . . 7 7 3 . . . Ballistic Gun 14 | . 22 28 18 15 6 . . . Ballistic Cannon 1 | . . . . . 4 . . . Peak Build Rating 46 | . 9 16 29 29 46 27 42 15 Average Rating 21 | . 7 11 23 29 35 26 27 11 On Entrance 17 | 6 6 8 16 29 29 22 27 15 Naked Turns 19 | . . . . . 19 . . . Heaviest Build 64 | 14 27 35 50 50 64 6 9 . Greatest Support 42 | 20 20 30 42 42 42 6 12 7 Greatest Overweight (x) 15 | . 1 1 1 1 15 . 1 . Average Overweight (x) . | . . . 1 1 . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 5 5 5 Average Capacity 12 | . 12 15 15 15 13 5 5 5 Most Carried 15 | . 10 15 15 15 15 5 5 5 Average Carried 10 | . 8 11 14 15 12 4 4 4 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 Final Carried 15 | 6 10 15 15 15 4 5 5 5 Class Distribution -------------------- 50% | Mutant 23% | Scavenger-Tank 12% | Hacker-Mutant 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Mutant | -4/Armory Resources | -11 -10 -10 -8 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Matter Collected 1392 | 200 135 140 55 . 609 . 253 . Remotely . | . . . . . . . . . Salvage Created 1153 | . 237 177 59 . 680 . . . Parts 54 | . 15 17 3 . 19 . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | . 1 . . . 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 13 | . . 13 . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Combat Hostiles Destroyed 38 | . 8 7 1 . 22 . . . Guns 24 | . 8 7 1 . 8 . . . Cannons 13 | . . . . . 13 . . . AOE 1 | . . . . . 1 . . . Classes Destroyed 10 | . 3 2 . . 5 . . . Watcher 1 | . 1 . . . . . . . Swarmer 10 | . 6 4 . . . . . . Grunt 13 | . 2 . 1 . 10 . . . Duelist 1 | . . . . . 1 . . . Sentry 1 | . . 1 . . . . . . Demolisher 2 | . . . . . 2 . . . Hunter 2 | . . . . . 2 . . . Programmer 1 | . . . . . 1 . . . Subdweller 2 | . . 2 . . . . . . Assembled 6 | . . . . . 6 . . . Best Kill Streak 4 | . 4 3 1 . 4 . . . Combat Bots Only 4 | . 3 3 1 . 4 . . . Max Kills in Single Turn 2 | . 1 1 1 . 2 . . . Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . 1 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Hostile Shots Fired 556 | . 57 44 . . 219 2 84 150 Missed 227 | . 13 12 . . 65 2 48 87 Damage Taken 4876 | . 372 487 . . 2635 . 466 916 Core 1802 | . 57 47 . . 548 . 341 809 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 34 | . 10 24 . . . . . . Ignored by Resistances 1306 | . 120 100 . . 689 . 134 263 Core Remaining (%) 82 | 100 . 58 100 100 35 100 . . Volleys Fired 118 | . 29 19 1 . 68 . . 1 Largest 3 | . 2 2 3 . 3 . . 1 Hottest 156 | . 65 55 115 . 156 . . 43 Shots Fired 270 | . 57 38 3 . 171 . . 1 Gun 184 | . 57 38 2 . 87 . . . Cannon 85 | . . . 1 . 84 . . . Launcher 1 | . . . . . . . . 1 Special . | . . . . . . . . . Kinetic 213 | . 29 38 2 . 144 . . . Thermal 28 | . . . 1 . 27 . . . Explosive . | . . . . . . . . . Electromagnetic 29 | . 28 . . . . . . 1 Robot Hit Streak 19 | . 17 8 3 . 19 . . . Robot Miss Streak 3 | . 3 3 . . 3 . . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 190 | . 43 25 2 . 120 . . . Core Hits 87 | . 13 9 2 . 62 . . 1 Critical Kills 3 | . . 2 . . 1 . . . Critical Parts Destroyed 1 | . . 1 . . . . . . Critical Strikes 10 | . . 3 . . 7 . . . Destroy 4 | . . 3 . . 1 . . . Blast 6 | . . . . . 6 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3923 | . 613 348 32 . 2908 . . 22 Guns 2047 | . 587 348 10 . 1102 . . . Cannons 1700 | . . . 22 . 1678 . . . Explosions 144 | . 26 . . . 111 . . 7 Melee . | . . . . . . . . . Ramming 32 | . . . . . 17 . . 15 Kinetic 2974 | . 261 348 10 . 2355 . . . Thermal 473 | . 26 . 22 . 425 . . . Explosive 111 | . . . . . 111 . . . Electromagnetic 333 | . 326 . . . . . . 7 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . . . 2 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 14 | . . . . . 14 . . . Projectiles 14 | . . . . . 14 . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 28 | . . . . . 28 . . . Impact . | . . . . . . . . . Kinetic 26 | . . . . . 26 . . . Secondary 2 | . . . . . 2 . . . Self-Inflicted Damage 93 | . 21 . . . 40 . . 32 Shots 3 | . 1 . . . 1 . . 1 Rammed 5 | . . . . . 1 . . 4 Targets Rammed 5 | . . . . . 1 . . 4 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 512 | . 105 . 66 . 512 . . . Average Temperature 131 | . 30 . 36 . 172 . . . Received Heat Transfer 1154 | . 105 36 . . 755 . 213 45 Effects 13 | . . . . . 13 . . . Shutdowns 2 | . . . . . 2 . . . Energy Bleed 2 | . . . . . 2 . . . Matter Decay 1 | . . . . . 1 . . . Short Circuit 5 | . . . . . 5 . . . Damage (minor) 1 | . . . . . 1 . . . Damage (core) 2 | . . . . . 2 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 872 | . 50 . 37 . 785 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Peak Influence 358 | . 107 . 30 11 250 52 52 358 Initial 37 | . . . 9 11 4 37 5 15 Average 48 | . 39 . 19 11 65 19 24 98 Maximum Alert Level 1 | . . . . . 1 . . 1 Low Security (%) 98 | . 100 . 100 100 98 100 100 85 Level 1 1 | . . . . . 1 . . 14 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . . . . . 4 2 1 3 Investigation 6 | . . . . . 2 2 . 2 Extermination 1 | . . . . . 1 . . . Reinforcement 3 | . . . . . 1 . 1 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Distress Signals 2 | . . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 96 | . 13 8 1 . 35 3 10 26 Peak Tracking Total 19 | . 3 3 1 . 9 3 8 19 Tactical Retreats 17 | . 1 1 . . 8 2 2 3 Traps | -11 -10 -10 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Traps Triggered 10 | . 2 4 . . 1 . . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . . . . . 6 . . . Reprogrammed 12 | . 6 . . . . 6 . . Reused 5 | . 4 . . . . 1 . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 5 | . 4 . . . . 1 . . Machines | -11 -10 -10 -8 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Machines Disabled 5 | . 1 . . . 3 . . 1 Max in Single Turn 1 | . 1 . . . 1 . . 1 Garrison Access 2 | . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Machines Accessed 19 | . 6 . . . 7 4 2 . Terminals 16 | . 6 . . . 6 3 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . 1 1 1 . Total Hacks 55 | . 24 . . . 14 14 3 . Successful 28 | . 15 . . . 3 8 2 . Failed 27 | . 9 . . . 11 6 1 . Catastrophic 4 | . . . . . 2 2 . . Database Lockouts . | . . . . . . . . . Manual 44 | . 24 . . . 11 8 1 . Terminals 49 | . 24 . . . 12 12 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 6 | . . . . . 2 2 2 . Terminal Hacks 18 | . 7 . . . 3 7 1 . Record 1 | . . . . . . 1 . . Robot Analysis 1 | . . . . . . 1 . . Open DSF 1 | . . . . . 1 . . . Level Access Points 1 | . . . . . . . 1 . Unreport Threat 6 | . 2 . . . 1 3 . . Locate Traps 1 | . 1 . . . . . . . Disarm Traps 1 | . . . . . 1 . . . Reprogram Traps 2 | . 1 . . . . 1 . . Recall Investigation 1 | . . . . . . 1 . . Zone Layout 3 | . 3 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 1 . Seal Access 2 | . . . . . . 1 1 . Unauthorized Hacks 8 | . 8 . . . . . . . Terminals 8 | . 8 . . . . . . . Assimilate 2 | . 2 . . . . . . . Botnet 6 | . 6 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 5 . . . 6 4 1 . Full Trace Events 2 | . . . . . 1 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 4 | . . . . . . . . 4 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Total Allies 4 | . . . . . . . . 4 Largest Group 4 | . . . . . . . . 4 Highest-Rated Group 224 | . . . . . . . . 224 Highest-Rated Ally 56 | . . . . . . . . 56 Total Orders . | . . . . . . . . . Ally Attacks 34 | . . . . . . . . 34 Total Damage 1027 | . . . . . . . . 1027 Kills 5 | . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Robot Analysis Total 1 | . . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Turns Passed 3761 | . 1176 421 264 36 1344 163 214 143 Spaces Moved 2789 | 1 428 225 173 16 884 395 429 238 Core 231 | . . . . . 38 . 54 139 Treads 351 | . . . 50 16 285 . . . Legs 528 | 1 428 99 . . . . . . Wheels 362 | . . 126 123 . 113 . . . Hover . | . . . . . . . . . Flight 1317 | . . . . . 448 395 375 99 Fastest Speed 30 | 120 120 95 107 237 40 40 30 30 Average Speed 98 | 120 141 142 144 237 121 40 46 41 Slowest Speed 800 | 120 190 190 237 237 800 40 120 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 7 | . . . . . 2 1 2 2 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 20 | 1 66 15 21 1 25 14 17 25 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 7 | . . 7 . . . . . . Spaces Dug 1 | . . . . . 1 . . . Terrain Destroyed 18 | . . . . . 18 . . . Melee . | . . . . . . . . . Projectile 2 | . . . . . 2 . . . AOE 16 | . . . . . 16 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Total 3559 | . 943 283 186 15 1015 398 440 279 Wait 503 | . 469 22 . . 12 . . . Move 2768 | . 427 224 172 15 879 392 424 235 Hop 6 | . . . . . 2 1 2 1 Pick Up 28 | . 6 6 3 . 8 2 3 . Fast Attach 23 | . 2 2 4 . 13 . 2 . Attach 15 | . . 2 1 . 7 . 4 1 Detach 3 | . . . . . . . 2 1 Swap 17 | . 4 3 1 . 8 1 . . Drop 37 | . 6 5 4 . 17 2 3 . Fire 118 | . 29 19 1 . 68 . . 1 Melee . | . . . . . . . . . Ram 5 | . . . . . 1 . . 4 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 36 | . . . . . . . . 36 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory (discovered 5 exits: Res x4 / *Arm) -4/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Discovered new exit (range 10) 107 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 15) 1160 | -10/Materials | Discovered new exit (range 3) 1177 | -10/Materials | Entered Subcaves 1384 | -10/Subcaves | Disturbed a concealed Subdweller 1543 | -10/Subcaves | Discovered new exit (range 13) 1598 | -10/Subcaves | Entered Materials 1598 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1772 | -8/Materials | Discovered new exit (range 3) 1862 | -8/Materials | Entered Factory 1862 | -7/Factory | Evolved 2 slots: Utility x2 1862 | -7/Factory | Discovered new exit (range 12) 1898 | -7/Factory | Entered another Factory area 1898 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1968 | -6/Factory | Build established: Tank 2271 | -6/Factory | Build established: Scavenger-Tank 2744 | -6/Factory | Lost 4 parts (1p2n1u) 2971 | -6/Factory | Core integrity fell below 50% 3029 | -6/Factory | Released all parts (6) 3057 | -6/Factory | Lost 5 parts (1p2n2u) 3164 | -6/Factory | Discovered new exit (range 5) 3165 | -6/Factory | Identified exit to Factory 3242 | -6/Factory | Entered another Factory area 3242 | -5/Factory | Evolved 2 slots: Utility x2 3403 | -5/Factory | Discovered new exit (range 6) 3404 | -5/Factory | Identified exit to Factory 3405 | -5/Factory | Entered another Factory area 3405 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3419 | -4/Factory | Identified exit to Research 3452 | -4/Factory | Build established: Hacker-Mutant 3473 | -4/Factory | Spotted B-86 Titan 3615 | -4/Factory | Discovered new exit (range 9) 3618 | -4/Factory | Identified exit to Armory 3619 | -4/Factory | Entered Armory 3709 | -4/Armory | Spotted B-86 Titan 3710 | -4/Armory | Core integrity fell below 50% 3731 | -4/Armory | Core integrity fell below 20% 3762 | -4/Armory | Destroyed by P-70 Sage via exploding Compression Vault Last Messages --------------- 03718_ Reinforced Shell breached. 03718_ Door malfunctions. 03718_ Slug penetrates Wall. 03718_ Penetrated by Slug. 03719_ P-70 Sage resets S-27 Virus, system corruption cleaned. 03721_ Slammed into P-70 Sage. 03722_ Slammed into S-27 Virus. 03725_ Penetrated by Slug. 03725_ Slug penetrates Wall. 03731_ Triggered Alarm Trap. 03731_ An alarm sounds. 03731_ ALERT: Alarm triggered, dispatching investigation squad. 03732_ Holding Depot disabled. 03748_ Triggered Tiamat Bomb Trap. 03748_ An explosion rips through the floor. 03751_ The unstable cave ceiling collapses. 03756_ W-44 Eye distress signal alerts nearby ally. 03761_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A003. 03762_ Compression Vault explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#######?????????????????? | | ????????????????????????## ##????????????????? | | ?????#################### #####????????????? | | ???? #????????????? | | ???? ##### #????????????? | | ?????"" #??# #####+######+# | | ?????"" #??# | | ?????"" ########### #??##### # | | ???????????????????# #???????### | | ???????????????????# #?????????# | | ???????????????????#+######????# | | ??????" ########### =#????# ############## | | ?????"" + #????# #????????????? | | ???? ^ # ! #????# #????????????? | | ???? # ]] ###??# #????????????? | | ????? + ]] p ?? x #????????????? | | ?????############### p#?? #????????????? | | ???????????????????# # #????????????? | | ???????????????????# @/ #????????????? | | ???????????????????# # #????????????? | | ???????????????????# # #????????????? | | ???????????????????# """ #?##### #????????????? | | ???????????????????# """ #?????# #????????????? | | ???????????????????# """ #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????########??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 29 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 475 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicHackingSword Manual? 0 Play Time 00:41:42 Cumulative 112.0 hours Start 2025.03.07 @ 09:11:27 End 2025.03.07 @ 10:28:49 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 166 Rogue 150 Adventurer 14 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 55 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f97f2d3c-c388-4adb-a315-2cf0cb495cf3