Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.02 @ 01:20:23 Player: luckinvolved Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (64) 320 Value Destroyed (941) 941 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (5494) 5494 TOTAL SCORE: 14415 Bonus ------- Aligned with FarCom 300 Win 3000 Win Speed 2194 Cogmind --------- Core Integrity 1413/1600 Matter 235/300 Energy 298/315 System Corruption 4% Temperature Warning (333) Movement Flying (280) Ox3 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Improved Ion Engine Micro Antimatter Reactor > --- PROPULSION (9) --- Q-thruster > --- UTILITY (11) ----- Structural Scanner Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON (3) ------- Enhanced Nova Cannon > --- INVENTORY (5) ---- Light Ion Engine Compact Wheel Stasis Canceller Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Antimatter Reactor > --- PROPULSION ------- Gyrokinetic Inverter Cooled Cesium-ion Thruster Advanced Surge Thruster Advanced Surge Thruster Advanced Surge Thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Compact Battery Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Armor Integrity Analyzer Advanced ECM Suite > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Light Ion Engine Improved Fusion Compressor Light Particle Reactor Graphene Brace Nova Cannon [Rating: 115] Favorites ----------- Power Micro Antimatter Reactor Engine Improved Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Cooled Cesium-ion Thruster Treads Light Treads Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Cooled Cesium-ion Thruster Utility Advanced Terrain Scan Processor Device Advanced Terrain Scanner Storage Compact Battery Processor Advanced Terrain Scan Processor Hackware System Shield Protection Improved Medium Armor Plating Weapon Great Maul Energy Gun Particle Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Launcher Precision Rocket Launcher Impact Weapon Great Maul Slashing Weapon Power Sword Piercing Weapon Kinetic Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 7 | . . . . . 2 1 1 . 1 1 . 1 Utility 9 | . . . . . 2 1 1 1 1 1 1 1 Weapon 1 | . . . . . . . . . . . 1 . Parts Attached 106 | 3 4 . . 3 3 3 9 18 14 23 18 8 Power 14 | . 1 . . . . 1 1 3 2 4 . 2 Engine 6 | . 1 . . . . 1 . . 1 1 . 2 Core 4 | . . . . . . . . 3 . 1 . . Reactor 4 | . . . . . . . 1 . 1 2 . . Propulsion 28 | 2 . . . 2 1 2 3 5 1 7 4 1 Treads 2 | 2 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . 1 Hover 7 | . . . . . . . . 1 1 2 3 . Flight 18 | . . . . 2 1 2 3 4 . 5 1 . Utility 50 | . 2 . . 1 . . 4 7 9 11 11 5 Device 22 | . 2 . . 1 . . 2 2 5 3 5 2 Storage 1 | . . . . . . . . . . 1 . . Processor 17 | . . . . . . . 1 1 3 7 2 3 Hackware 8 | . . . . . . . 1 3 1 . 3 . Protection 2 | . . . . . . . . 1 . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 14 | 1 1 . . . 2 . 1 3 2 1 3 . Energy Gun 1 | . 1 . . . . . . . . . . . Energy Cannon 5 | . . . . . . . . 2 1 1 1 . Ballistic Gun 1 | 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 4 | . . . . . 1 . 1 . . . 2 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . 1 2 . 3 2 1 2 4 . Parts Lost 10 | . . . . . 1 . . . 1 1 4 3 Power . | . . . . . . . . . . . . . Propulsion 7 | . . . . . 1 . . . 1 1 2 2 Utility 3 | . . . . . . . . . . . 2 1 Weapon . | . . . . . . . . . . . . . Highest Loss Streak 3 | . . . . . 1 . . . 1 1 2 3 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 2 | 1 . 1 5 2 3 1 2 2 2 3 1 3 Power . | . . . . . . . . . . 2 . 1 Propulsion . | 1 . . 2 . . . . . . . . 1 Utility . | . . . 1 . . . . . . . . . Weapon . | . . . 1 1 1 . . . 2 . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 8 | . . . . . . . . 1 3 1 2 1 Power 1 | . . . . . . . . . . . 1 . Propulsion . | . . . . . . . . . . . . . Utility 4 | . . . . . . . . . 1 1 1 1 Weapon 2 | . . . . . . . . . 2 . . . Tool/Special 1 | . . . . . . . . 1 . . . . Average Slot Usage (%) 45 | . 78 60 . 35 14 34 48 58 51 73 41 21 Engine 2 | . 11 10 . . . 5 . . 2 3 . 2 Reactor 1 | . . . . . . . 5 . 2 2 4 2 Treads 2 | . 24 27 . . . . . . . . . . Hover 2 | . . . . . . . . 1 8 6 4 . Flight 14 | . . . . 25 13 22 26 23 14 20 12 6 Device 6 | . 22 10 . 10 . . 5 3 11 7 7 4 Processor 5 | . . . . . . . . 4 5 21 5 4 Hackware 1 | . . . . . . . 1 5 . . 4 . Energy Gun 1 | . 7 10 . . . . . . . . . . Impact Weapon 1 | . . . . . . 6 5 4 . . . . Peak Build Rating 115 | 2 9 6 1 9 7 21 59 89 81 115 109 53 Average Rating 40 | . 7 5 . 6 2 19 36 54 57 87 62 27 On Entrance 1 | . . . . 1 1 2 2 2 2 2 3 3 Avg Prop Armor Cover (%) 9 | . 41 41 . . . 6 2 14 11 2 8 12 Naked Turns 266 | . 9 2 136 7 27 1 . . 1 1 . 82 Heaviest Build 36 | 2 11 7 . 4 4 9 25 36 24 23 23 29 Greatest Support 56 | 40 40 40 3 8 8 18 45 47 39 54 56 22 Greatest Overweight (x) 5 | . . . . . 1 . 1 1 . 2 1 5 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 4 5 5 5 5 Average Carried 2 | 2 . 1 4 2 3 1 2 2 2 3 1 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 3 Class Distribution -------------------- 32% | Mutant 27% | Sprinter 12% | Scout 9% | Ninja 7% | Hacker-Sprinter 5% | Scavenger-Scout 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -4/Factory Ninja | -3/Research Scout | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 1993 | 254 105 45 . 30 67 68 120 190 169 414 92 439 Remotely . | . . . . . . . . . . . . . Salvage Created 3050 | 126 46 157 . . 104 148 399 519 315 444 92 700 Parts 114 | 11 3 7 . . 6 3 3 8 10 11 18 34 Haulers Intercepted 7 | . . . . . . 1 2 . 1 3 . . Recyclers Shooed 6 | . . 2 . . . . . . 2 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 9 | . 1 5 . . 1 . . . . . . 2 Melee 1 | . . . . . 1 . . . . . . . Guns 6 | . 1 5 . . . . . . . . . . Cannons 2 | . . . . . . . . . . . . 2 Classes Destroyed 12 | 2 1 1 . . 1 3 2 . . . 1 1 Worker 11 | . . . . . . . 1 6 . . . 4 Builder 10 | . . . . . . . 2 1 1 . 3 3 Tunneler 8 | 3 . . . . . 1 1 . 2 . . 1 Hauler 7 | . . . . . . 1 2 . 1 3 . . Recycler 12 | 1 . 1 . . 1 . 1 3 1 1 . 3 Mechanic 1 | . . . . . . 1 . . . . . . Operator 2 | . . . . . . . . . . . 2 . Watcher 4 | . . . . . . 1 1 1 1 . . . Swarmer 5 | . . 5 . . . . . . . . . . Grunt 1 | . 1 . . . . . . . . . . . Sentry 1 | . . . . . 1 . . . . . . . Programmer 2 | . . . . . . . . . . . . 2 Best Kill Streak 7 | 4 1 2 . . 2 2 3 7 3 1 2 4 Combat Bots Only 2 | . 1 2 . . 1 . . . . . . 2 Max Kills in Single Turn 1 | 1 1 1 . . 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 184 | . 26 34 . 3 25 . 2 9 24 5 26 30 Missed 77 | . 4 11 . 1 11 . 1 7 18 1 11 12 Hits 107 | . 22 23 . 2 14 . 1 2 6 4 15 18 Melee 4 | . . . . . . . . . . . 4 . Projectile 103 | . 22 23 . 2 14 . 1 2 6 4 11 18 Critical Strikes 8 | . . 1 . . 1 . . . . 1 2 3 Damage Taken 2154 | . 207 188 . 18 220 . 14 159 121 161 669 397 Core 834 | . 43 58 . 9 188 . . 20 17 46 266 187 Absorbed by Shields 67 | . 67 . . . . . . . . . . . Core Remaining (%) 88 | 100 . . . 56 65 100 100 98 98 96 81 88 Volleys Fired 135 | 8 18 33 . . 3 . . 7 1 4 25 36 Largest 1 | 1 1 1 . . 1 . . 1 1 1 1 1 Hottest 120 | 20 20 65 . . 65 . . 90 81 113 120 120 Shots Fired 134 | 8 18 33 . . 3 . . 6 1 4 25 36 Gun 62 | 8 18 33 . . 3 . . . . . . . Cannon 72 | . . . . . . . . 6 1 4 25 36 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 26 | 8 18 . . . . . . . . . . . Thermal 107 | . . 33 . . 3 . . 6 . 4 25 36 Explosive . | . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . 1 . . . Robot Hit Streak 14 | 5 14 5 . . 8 . . 10 . . 8 14 Robot Miss Streak 4 | 1 3 4 . . . . . 1 . . 3 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 130 | 7 13 16 . . 4 4 10 11 14 8 14 29 Core Hits 49 | 5 5 7 . . 2 1 . 4 2 5 5 13 Critical Kills 2 | . . . . . 1 1 . . . . . . Critical Parts Destroyed 5 | . . . . . . 1 2 1 1 . . . Critical Strikes 9 | . . . . . 1 2 2 1 1 2 . . Smash 7 | . . . . . 1 2 2 1 1 . . . Sever 2 | . . . . . . . . . . 2 . . Melee Attacks 125 | . . . . . 2 12 10 42 22 37 . . Impact 72 | . . . . . 2 12 10 42 6 . . . Slashing 53 | . . . . . . . . . 16 37 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 30 | . . . . . . 3 7 7 9 4 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6661 | 88 168 226 . . 79 375 994 1100 1079 532 675 1345 Guns 525 | 88 167 224 . . 46 . . . . . . . Cannons 2007 | . . . . . . . . 68 . . 596 1343 Explosions 153 | . . . . . . . . 75 . . 78 . Melee 3870 | . . . . . 33 375 994 857 1079 532 . . Ramming 106 | . 1 2 . . . . . 100 . . 1 2 Kinetic 255 | 88 167 . . . . . . . . . . . Thermal 2352 | . . 224 . . 46 . . 143 . . 596 1343 Explosive 78 | . . . . . . . . . . . 78 . Electromagnetic . | . . . . . . . . . . . . . Impact 2726 | . . . . . 33 375 994 857 467 . . . Slashing 1144 | . . . . . . . . . 612 532 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . . . 1 . . 5 . 5 7 4 Average Corruption 4 | . . . . . 1 . . 4 . 5 5 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 30 | . . . . . 1 . . 10 . 10 8 1 Message Errors 9 | . . . . . 1 . . 2 . 4 2 . Matter Fused 4 | . . . . . . . . 2 . 1 1 . Heat Flow Errors 3 | . . . . . . . . 1 . . 2 . Energy Discharges 3 | . . . . . . . . 1 . 1 1 . Parts Rejected 1 | . . . . . . . . . . 1 . . Data Loss (minor) 7 | . . . . . . . . 2 . 2 2 1 Data Loss (major) 2 | . . . . . . . . 1 . 1 . . Weapon Failures 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 2115 | . . . . . . 231 579 556 524 . 127 98 Projectiles 125 | . . . . . . . . 5 . . 22 98 Explosions 105 | . . . . . . . . . . . 105 . Melee 1885 | . . . . . . 231 579 551 524 . . . Knockbacks 5 | . . . . . . 2 1 2 . . . . Impact 5 | . . . . . . 2 1 2 . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 222 | . . . . . . . . 100 . . 121 1 Shots 1 | . . . . . . . . . . . 1 . Rammed 7 | . 3 2 . . . . . . . . 1 1 Targets Rammed 7 | . 3 2 . . . . . . . . 1 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 332 | . . 296 . . 6 . 203 174 96 238 288 332 Average Temperature 73 | . . 121 . . 3 . 133 35 38 69 100 56 Received Heat Transfer 270 | . 105 . . . 108 . . 18 12 . 27 . Effects 3 | . . 1 . . . . . . . . 2 . Interference 3 | . . 1 . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . 2 4 4 2 . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 26 | . . . . . . 1 10 11 4 . . . Impact Corruptions 40 | . . . . . . 6 14 13 7 . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . 1 . . . . . . . . . 1 Heat Transferred 2418 | . . 555 . . 111 . . 124 . . 518 1110 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . . . . . . . . 1 . . . . Low Security (%) 96 | 100 100 100 . 100 100 100 100 79 100 100 100 100 Level 1 3 | . . . . . . . . 20 . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 229 | 15 20 115 . 30 180 93 59 229 127 65 187 101 Initial 95 | . 9 . . . 11 67 29 23 95 62 16 45 Average 42 | 2 4 57 . 7 46 67 27 53 44 24 75 19 Influence Increases 2047 | 20 20 170 . 60 216 93 129 376 213 191 340 219 Destroy 0b10 Robot/C 180 | . 20 100 . . 20 . . . . . . 40 Destroy 0b10 Robot/NC 275 | 20 . 5 . . 5 20 40 55 30 20 25 55 Destroy Leader 62 | . . 20 . . 10 4 6 2 4 6 . 10 Successful Hack 72 | . . . . . . 31 8 . . . 33 . Disable Machine 210 | . . 15 . . . 30 . 90 15 . 30 30 Destroy Structure 333 | . . . . . 1 8 . 94 14 60 72 84 Partial Spotted 285 | . . . . . 15 . 30 30 75 75 60 . Lose Combat Pursuer 630 | . . 30 . 60 165 . 45 105 75 30 120 . Influence Decreases 1946 | 5 35 110 60 30 98 181 140 229 290 280 294 194 Entered New Map 426 | . 6 . 60 . 19 81 31 26 101 57 14 31 Time Decay 1426 | 5 29 110 . 30 79 100 109 203 189 209 230 133 Lost Part 70 | . . . . . . . . . . 10 30 30 Lost Ally 24 | . . . . . . . . . . 4 20 . Squads Dispatched 30 | . . . . . 3 . 2 3 5 4 11 2 Investigation 6 | . . . . . 2 . . . 1 1 2 . Extermination 13 | . . . . . . . 1 2 2 2 5 1 Reinforcement 11 | . . . . . 1 . 1 1 2 1 4 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 . 2 . Haulers Reinforced 2 | . . . . . . . 1 . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 9 | . 1 . . . 1 . . . 2 . 3 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 118 | . 5 7 . 5 20 1 6 13 12 18 25 6 Peak Tracking Total 14 | . 4 3 . 3 14 1 3 8 14 7 12 6 Tactical Retreats 17 | . . 1 . 2 4 . 1 2 2 2 3 . ECM-based Alert Blocks 2 | . . . . . . . . . . 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 3 | . . . . . . . . 1 . 2 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 14 | . . 1 . . . 2 . 6 1 . 2 2 Max in Single Turn 5 | . . 1 . . . 1 . 5 1 . 2 1 Garrison Access 1 | . . . . . . . . . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 43 | . . . 2 1 3 4 6 5 3 8 8 3 Terminals 27 | . . . . . 3 2 4 3 2 5 6 2 Fabricators 4 | . . . . . . 1 1 1 1 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 1 1 Scanalyzers 3 | . . . . . . 1 . . . 1 1 . Garrison Access 4 | . . . . . . . 1 1 . 2 . . Total Hacks 91 | . . . 2 1 8 10 12 9 7 15 23 4 Successful 27 | . . . 2 1 . 5 2 2 1 5 9 . Failed 64 | . . . . . 8 5 10 7 6 10 14 4 Catastrophic 18 | . . . . . 4 1 4 3 . 4 1 1 Database Lockouts . | . . . . . . . . . . . . . Manual 55 | . . . 1 . 6 4 6 6 5 8 17 2 Terminals 63 | . . . . . 8 5 8 6 5 10 18 3 Fabricators 9 | . . . . . . 3 3 1 2 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 1 1 Scanalyzers 8 | . . . . . . 2 . . . 2 4 . Garrison Access 6 | . . . . . . . 1 2 . 3 . . Terminal Hacks 6 | . . . 2 1 . 1 1 . . . 1 . Record 1 | . . . 1 . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . Level Access Points 3 | . . . . . . 1 1 . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 1 1 1 . . . Network Status 4 | . . . . . . 1 1 1 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . 1 . Scanalyzer 6 | . . . . . . 2 . . . 1 3 . Retrieve Study 6 | . . . . . . 2 . . . 1 3 . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . 1 . . Unauthorized Hacks 9 | . . . . . . 1 . 1 . 3 4 . Terminals 9 | . . . . . . 1 . 1 . 3 4 . Assimilate 3 | . . . . . . . . . . 1 2 . Botnet 6 | . . . . . . 1 . 1 . 2 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . Hacking Detections 35 | . . . . . 3 3 5 4 3 7 7 3 Full Trace Events 7 | . . . . . 3 . . . 1 1 2 . Feedback Events 1 | . . . . . 1 . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . . 2 . . . 1 3 . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 2 | . . . . . . . . . . 1 1 . Largest Group 1 | . . . . . . . . . . 1 1 . Highest-Rated Group 10 | . . . . . . . . . . 10 10 . Highest-Rated Ally 10 | . . . . . . . . . . 10 10 . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 1657 | . 129 102 . . . . 4 60 168 529 404 261 Terrain 1351 | . . . . . . . . . 168 529 402 252 Structural 437 | . . . . . . . . . . . 178 259 Traps 4 | . . . . . . . 4 . . . . . Seismic 231 | . 129 102 . . . . . . . . . . T.N.C. 179 | . . . . . . . . . . 179 . . Triangulation 60 | . . . . . . . . 60 . . . . ECM 38 | . . . . . . . . . . 38 . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches 2 | . . . . . . . . . . . 2 . Drone Recoveries 1 | . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 4169 | 75 149 288 136 110 413 201 220 602 462 540 524 449 Spaces Moved 8328 | 81 74 195 269 277 555 515 650 1344 1014 1378 1318 658 Core 692 | 72 24 103 269 11 40 2 2 11 2 2 . 154 Treads 151 | 9 50 92 . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 64 | . . . . . . . . . . . . 64 Hover 69 | . . . . . . . . 2 11 40 16 . Flight 7352 | . . . . 266 515 513 648 1331 1001 1336 1302 440 Fastest Speed 6 | 50 50 50 50 37 37 29 11 15 20 6 12 16 Average Speed 31 | 62 124 101 50 37 39 29 25 28 29 21 23 39 Slowest Speed 300 | 160 160 160 50 50 100 50 94 100 60 150 160 300 Overloaded Moves 250 | . . . . . . . 26 19 67 33 26 79 Propulsion Burnouts 2 | . . . . . . . . . . . 1 1 Robots Hopped 53 | . . . . 7 11 1 3 5 7 9 4 6 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . Exploration Rate (%) 31 | 4 25 34 64 57 48 16 18 33 32 34 31 18 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 6 | . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . Spaces Dug 83 | . . . . . 1 8 . 32 7 28 5 2 Terrain Destroyed 151 | . . . . . 1 8 . 47 7 30 23 35 Melee 71 | . . . . . 1 8 . 29 7 26 . . Projectile 21 | . . . . . . . . 3 . 4 10 4 AOE 58 | . . . . . . . . 14 . . 13 31 Terrain Rammed 1 | . . . . . . . . 1 . . . . Walls Destroyed 1 | . . . . . . . . 1 . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 9430 | 98 112 251 270 276 733 538 677 1466 1134 1558 1509 808 Wait 560 | . 6 12 . . 160 3 2 43 68 82 100 84 Move 8213 | 80 73 194 268 264 533 512 643 1333 999 1359 1310 645 Hop 50 | . . . . 5 10 1 3 5 7 9 4 6 Pick Up 26 | 4 . 2 1 . 4 . 2 . 4 5 3 1 Fast Attach 98 | 1 2 . . 1 4 1 9 17 13 24 18 8 Attach 81 | 2 5 5 . 2 5 4 4 5 6 9 19 15 Detach 91 | 3 5 3 . 3 6 4 3 8 8 13 23 12 Swap 4 | . . . . . . . . 1 . 3 . . Drop 40 | . . . 1 1 6 1 1 4 6 13 7 . Fire 135 | 8 18 33 . . 3 . . 7 1 4 25 36 Melee 125 | . . . . . 2 12 10 42 22 37 . . Ram 2 | . . . . . . . . 1 . . . 1 Kick . | . . . . . . . . . . . . . Crush 5 | . 3 2 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / *Sto) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 2 exits: *Res x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 14) 225 | -10/Materials | Released all parts (2) 225 | -10/Materials | Entered Mines 242 | -10/Mines | Discovered new exit (range 12) 308 | -10/Mines | Build established: Mutant 507 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 507 | -10/Mines | Discovered new exit (range 5) 513 | -10/Mines | Released all parts (2) 513 | -10/Mines | Entered Exiles 526 | -10/Exiles | Met 8R-AWN 535 | -10/Exiles | Met EX-HEX 548 | -10/Exiles | Met EX-BIN 576 | -10/Exiles | Aligned with FarCom system 577 | -10/Exiles | Given EX-Vault access code 589 | -10/Exiles | Opened EX-Vault 593 | -10/Exiles | Found Skeleton Box 604 | -10/Exiles | Warned to stay clear of 0b10 Research branches 612 | -10/Exiles | Exiles lab attacked by MAIN.C 630 | -10/Exiles | Learned location of Zion (-7) 644 | -10/Exiles | Discovered new exit (range 14) 649 | -10/Exiles | Left Exiles lab with Skeleton Box 649 | -10/Exiles | Entered Mines 666 | -9/Mines | Found the Drone Emporium 667 | -9/Mines | Found Prototype Device 667 | -9/Mines | Identified Thief Drone Bay 690 | -9/Mines | Learned Materials garrison access intel 755 | -9/Mines | Discovered new exit (range 8) 759 | -9/Mines | Entered Materials 759 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 760 | -8/Materials | Loaded intel: 1 garrison access location 1109 | -8/Materials | Found Prototype Launcher 1109 | -8/Materials | Identified Rocket Array 1171 | -8/Materials | Discovered new exit (range 2) 1172 | -8/Materials | Released all parts (1) 1172 | -8/Materials | Entered Factory 1172 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1173 | -7/Factory | Identified exit to Storage 1302 | -7/Factory | Identified exit to Factory 1373 | -7/Factory | Entered another Factory area 1373 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1477 | -6/Factory | Build established: Sprinter 1587 | -6/Factory | Identified exit to Factory 1593 | -6/Factory | Released all parts (10) 1593 | -6/Factory | Entered another Factory area 1593 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1638 | -5/Factory | Discovered new exit (range 15) 1660 | -5/Factory | Identified exit to Upper Caves 2191 | -5/Factory | Discovered new exit (range 4) 2192 | -5/Factory | Identified exit to Factory 2195 | -5/Factory | Released all parts (12) 2195 | -5/Factory | Entered another Factory area 2195 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2383 | -4/Factory | Discovered new exit (range 4) 2413 | -4/Factory | Identified exit to Upper Caves 2562 | -4/Factory | Spotted B-86 Titan 2614 | -4/Factory | Spotted B-86 Titan 2648 | -4/Factory | Discovered new exit (range 10) 2651 | -4/Factory | Identified exit to Research 2656 | -4/Factory | Released all parts (10) 2657 | -4/Factory | Entered Research 2657 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2777 | -3/Research | Build established: Scout 3059 | -3/Research | Discovered new exit (range 18) 3062 | -3/Research | Discovered new exit (range 18) 3082 | -3/Research | Build established: Ninja 3190 | -3/Research | Identified exit to Research 3197 | -3/Research | Released all parts (12) 3197 | -3/Research | Entered another Research area 3197 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 3432 | -2/Research | Crushed by falling debris 3691 | -2/Research | Identified exit to Access 3703 | -2/Research | Spotted B-90 Cyclops 3721 | -2/Research | Released all parts (9) 3721 | -2/Research | Entered Access 3721 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4069 | -1/Access | Spotted B-99 Colossus 4101 | -1/Access | Energy Cycler disabled 4142 | -1/Access | Discovered new exit (range 11) 4170 | *** | Escaped! Last Messages --------------- 04103_ U-05 Engineer builds a Wall. 04111_ W-44 Eye sends out distress signal. 04124_ Slug penetrates Wall. 04124_ Penetrated by Slug. 04134_ Door malfunctions. 04138_ Connecting with Terminal... 04142_ EXIT=FOUND 04148_ Penetrated by Slug. 04149_ Adv. Surge Thruster+ destroyed. 04149_ Adv. Surge Thruster+ burned out. 04152_ The Access Shell folds into the floor. 04155_ Terminal disabled. 04156_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A010. 04161_ Terrain Scanner destroyed. 04162_ Adv. Heat Sink melted. 04162_ P-80 Master destroyed. 04164_ System corrupted: Component data lost. 04165_ Adv. Surge Thruster+ destroyed. 04168_ P-80 Master destroyed. Map ----- +----------------------------------------------------+ | # "" "" / # ?? ???#??????????????????????????? | | # ""T"" # # ??? # ?????????????????????????? | | # """ # # ??? ? # ? ???#??? ????????????? | | ########### # ???? # ???"???#?????????????????? | | # # # ?? # ? 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BB? ??????????? | | ?????????## """"?BB????????????? | | ????????### ""?? ? ? ?????????? | | ????#?#??## ####### ###########?##?###??????????? | | ???#????### ###################??#?#????????????? | | ?????#???## ??########??###?????#??##???????????? | | ?????????## ???#?####???????#??##???????????????? | | ?????????## ?? ??? ? ???#?#??#??????????????????? | | ?????????## #? ? ?? ???????#?##?#??????????????? | | ?????????## ?? ???????#?#???????#???????????????? | | ?????????## ????""???+?? ???? ?????????????????? | | ?????????## ??????"??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 37 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 810 ECM Strength 2 Additional Mass Support 12 Armor Coverage 225 Phase Shifting 10 Evasion (%) 86 Armor Integrity Analysis 40 Recoil Reduction 2 Offensive Hacking 14 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Deuterium Engine | -7/Factory | Hacked Great Maul | -7/Factory | Hacked Adv. Surge Thruster | -3/Research | Hacked Mic. Antimatter Reactor | -2/Research | Hacked Enh. Nova Cannon | -2/Research | Hacked Cmb. Linear Gravjet | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Explosive Keycard Insider Info Master Rebuilder Challenges ------------ None Game ------ Seed ShrapnelGunDoublenader Manual? 0 Play Time 01:15:16 Cumulative 171.3 hours Start 2026.02.02 @ 00:06:42 End 2026.02.02 @ 01:20:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 201 Rogue 196 Adventurer 5 Explorer 0 Win Type 0 Total 6 Types 5/0/0/1/0/0/0/0/0/0 Lore% 49 Gallery% 63 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e14c6bf2-b7f1-48ef-86b4-8092c2dde51d