Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.04 @ 13:57:11 Player: Clog Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (232) 1160 Value Destroyed (6952) 6952 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (661) 661 TOTAL SCORE: 12733 Bonus ------- High Alert Combat Kills 625 Follower Combat Kills 36 Cogmind --------- Core Integrity 0/850 Matter 110/300 Energy 99/100 System Corruption 39% Temperature Cool (74) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Seismic Detector Microactuators Graphene Brace Advanced Hacking Suite Chainsword Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Signal Interpreter Core Analyzer Microactuators Improved Heavy Armor Plating > --- WEAPON ----------- Powered Hammer Chainsword Chainsword > --- INVENTORY -------- Heavy Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg High-capacity Storage Unit Improved Sensor Array Launcher Guidance Computer Improved Reaction Control System Hardened Medium Armor Plating Hardened Medium Armor Plating Graphene Brace Gatling Laser Flak Gun Advanced Assault Cannon Advanced EMP Blaster Plasma Cutter [Rating: 64] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . 1 Utility 5 | . . . 1 . . . 1 2 1 Weapon 1 | . . . . . . . 1 . . Parts Attached 144 | 1 10 1 36 2 . . 28 25 41 Power 12 | . 1 . 2 . . . 3 2 4 Engine 9 | . 1 . 2 . . . 2 2 2 Core 3 | . . . . . . . 1 . 2 Reactor . | . . . . . . . . . . Propulsion 51 | . 4 . 11 . . . 9 11 16 Treads 24 | . 4 . 11 . . . 4 3 2 Leg 25 | . . . . . . . 4 7 14 Wheel 1 | . . . . . . . . 1 . Hover 1 | . . . . . . . 1 . . Flight . | . . . . . . . . . . Utility 39 | 1 2 . 8 . . . 10 6 12 Device 7 | 1 . . . . . . . 2 4 Storage 6 | . 1 . 2 . . . 2 . 1 Processor 3 | . . . . . . . . 2 1 Hackware 3 | . . . . . . . 2 . 1 Protection 20 | . 1 . 6 . . . 6 2 5 Artifact . | . . . . . . . . . . Weapon 42 | . 3 1 15 2 . . 6 6 9 Energy Gun 5 | . . . 3 . . . . 2 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 23 | . 2 . 9 . . . 6 3 3 Ballistic Cannon 3 | . . 1 . . . . . . 2 Launcher 6 | . . . 3 2 . . . . 1 Special Weapon 1 | . 1 . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 1 Slashing Weapon 2 | . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . 3 . . . 2 . 3 Corrupted Parts 2 | . . . . . . . . . 2 System Corruption 12 | . . . . . . . . . 12 Parts Lost 71 | . 5 . 7 . . . 5 25 29 Power 8 | . 1 . 1 . . . 1 3 2 Propulsion 25 | . 2 . 3 . . . . 9 11 Utility 20 | . 1 . 2 . . . 3 4 10 Weapon 18 | . 1 . 1 . . . 1 9 6 Highest Loss Streak 16 | . 3 . 3 . . . 2 11 16 To Critical Strikes 3 | . . . . . . . . 1 2 Average Backups 13 | 6 8 9 11 15 15 15 14 12 16 Power . | 1 . . 1 1 1 1 1 . . Propulsion 3 | 3 3 2 2 3 3 3 4 3 3 Utility 3 | . . . 1 4 4 4 4 4 6 Weapon 4 | 1 4 6 5 6 6 6 4 3 4 Tool/Special . | . . . . . . . . . . Unused Backups 46 | 7 4 1 8 . . . 8 7 11 Power 6 | 1 1 . . . . . 3 1 . Propulsion 15 | 3 2 1 3 . . . 3 1 2 Utility 8 | 1 . . . . . . 1 . 6 Weapon 16 | 2 1 . 5 . . . 1 5 2 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 90 | . 96 100 86 100 100 100 95 81 91 Engine 6 | . 13 14 9 11 11 11 7 4 . Core 1 | . . . . . . . 1 . 5 Treads 19 | . 17 28 30 33 33 33 19 5 10 Leg 7 | . 9 . . . . . 7 12 13 Device 3 | . 10 . . . . . . 5 9 Storage 9 | . 14 14 11 11 11 11 9 7 6 Processor 4 | . . . . . . . . 8 15 Hackware 4 | . . . . . . . 7 12 2 Protection 10 | . 1 14 12 22 22 22 16 4 5 Energy Gun 1 | . . . 1 . . . . 1 2 Ballistic Gun 16 | . 27 15 19 20 22 22 26 10 3 Impact Weapon 1 | . . . . . . . . 3 6 Slashing Weapon 1 | . . . . . . . . . 4 Peak Build Rating 64 | 7 8 8 22 21 21 21 38 45 64 Average Rating 29 | 6 7 8 15 21 21 21 30 35 55 On Entrance 19 | 6 7 8 8 21 21 21 21 38 42 Avg Prop Armor Cover (%) 17 | . . . . . . . 10 18 7 Naked Turns 1 | . . . . . . . . . 1 Heaviest Build 78 | 13 18 19 45 45 45 45 50 43 78 Greatest Support 82 | 20 40 40 66 66 66 66 66 62 82 Greatest Overweight (x) 15 | . . . 11 . . . 15 2 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 15 15 15 15 20 Average Capacity 14 | 8 9 10 12 15 15 15 15 15 17 Most Carried 20 | 8 10 10 15 15 15 15 15 15 20 Average Carried 13 | 7 8 9 11 15 15 15 14 12 16 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 5 Final Carried 15 | 6 9 10 15 15 15 15 15 15 5 Class Distribution -------------------- 52% | Mutant 17% | Tank 8% | Hacker-Mutant 7% | Scavenger-Mutant 5% | Assassin 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Hacker-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Matter Collected 6065 | 306 469 24 1439 59 57 19 1693 1066 933 Remotely . | . . . . . . . . . . Salvage Created 9206 | 163 720 . 1951 13 . 20 2084 1256 2999 Parts 427 | 12 35 . 109 8 . 2 108 47 106 Haulers Intercepted 19 | . 2 . 6 . . . 6 2 3 Recyclers Shooed 15 | 2 1 . 6 . . . 1 1 4 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 147 | . 12 . 39 3 . 3 33 20 37 Melee 18 | . . . . . . . . 2 16 Guns 70 | . 12 . 22 . . . 25 8 3 Cannons 3 | . . . . . . . . . 3 AOE 40 | . . . 17 3 . 3 8 5 4 Classes Destroyed 18 | 2 4 . 5 . . . 5 1 1 Worker 8 | . . . . . . . 1 6 1 Builder 14 | . . . 3 . . . 4 . 7 Tunneler 8 | 4 . . 1 1 . . . 1 1 Hauler 19 | . 2 . 6 . . . 6 2 3 Recycler 18 | 1 1 . 7 . . . 1 3 5 Mechanic 3 | . . . . . . . 1 1 1 Operator 2 | . . . . . . . 2 . . Watcher 13 | . 2 . 5 . . . 4 1 1 Swarmer 31 | . . . 12 3 . 3 4 5 4 Grunt 74 | . 10 . 16 . . . 22 6 20 Brawler 5 | . . . 1 . . . . . 4 Duelist 1 | . . . . . . . . . 1 Protector 1 | . . . 1 . . . . . . Sentry 20 | . . . 9 . . . 5 4 2 Hunter 4 | . . . . . . . 1 1 2 Programmer 7 | . . . . . . . . 4 3 Heavy 2 | . . . . . . . 1 . 1 Subdweller 2 | . 2 . . . . . . . . Best Kill Streak 18 | 4 5 . 18 3 . 3 11 8 13 Combat Bots Only 13 | . 2 . 13 3 . 3 8 4 6 Max Kills in Single Turn 5 | 1 2 . 3 2 . 3 4 3 5 Gunslinging 1 | . 1 . . . . . . . . Exploded 4 | . . . 3 2 . 3 4 2 3 Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 1313 | . 78 2 240 7 . 4 133 436 413 Missed 425 | . 27 . 68 2 . . 35 158 135 Hits 888 | . 51 2 172 5 . 4 98 278 278 Melee 16 | . . . . . . . . . 16 Projectile 872 | . 51 2 172 5 . 4 98 278 262 AOE 3 | . 3 . . . . . . . . Critical Strikes 33 | . . . 3 . . . 5 5 20 Actively Blocked 1 | . . . . . . . 1 . . Part Disruptions 2 | . . . . . . . . 1 1 Damage Taken 13034 | . 868 35 1968 76 . 34 1703 3076 5274 Core 2255 | . 240 . 299 8 . . 177 677 854 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 114 | . . . . . . . 114 . . Ignored by Resistances 60 | . . . 14 . . . 46 . . Regen/Repaired (Parts) 95 | . . . . . . . . 95 . Core Remaining (%) 39 | 100 . 4 . . . 23 67 3 . Volleys Fired 507 | 16 67 2 149 6 . 1 126 89 51 Largest 3 | 2 2 2 2 2 . 1 3 3 3 Hottest 143 | 40 100 50 85 46 . 33 73 73 143 Shots Fired 1066 | 32 132 4 263 7 . 1 349 200 78 Gun 976 | 32 130 2 243 2 . . 337 191 39 Cannon 24 | . . 2 2 . . . . . 20 Launcher 64 | . . . 18 5 . 1 12 9 19 Special 2 | . 2 . . . . . . . . Kinetic 952 | 32 130 4 208 2 . . 337 187 52 Thermal 50 | . 2 . 37 . . . . 4 7 Explosive 45 | . . . 18 5 . 1 12 9 . Electromagnetic 19 | . . . . . . . . . 19 Robot Hit Streak 14 | 7 13 2 12 1 . . 14 14 9 Robot Miss Streak 8 | 3 4 2 5 4 . 1 8 5 7 Penetration Max . | . . . . . . . . . . Secondary Targets 14 | . 4 . 3 . . . 5 1 1 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 1 Shots Hit Robots 793 | 20 93 2 164 1 . . 218 133 162 Core Hits 395 | 6 33 1 89 6 . 3 107 49 101 Critical Kills 6 | . 2 . . . . . . 1 3 Critical Parts Destroyed 16 | . . . . . . . 1 6 9 Critical Strikes 34 | . 3 . 1 . . . 1 7 22 Burn 1 | . . . 1 . . . . . . Destroy 5 | . 3 . . . . . 1 1 . Smash 19 | . . . . . . . . 6 13 Sever 9 | . . . . . . . . . 9 Melee Attacks 187 | . . . . . . . . 48 139 Impact 135 | . . . . . . . . 48 87 Slashing 52 | . . . . . . . . . 52 Piercing . | . . . . . . . . . . Sneak Attacks 14 | . . . . . . . . 4 10 Combat Hostiles 2 | . . . . . . . . . 2 Follow-up Attacks 16 | . . . . . . . . . 16 Damage Inflicted 22588 | 249 1219 33 4483 318 . 163 4434 3664 8025 Guns 9865 | 249 1219 14 2329 . . . 3507 1811 736 Cannons 556 | . . 19 34 . . . . . 503 Explosions 6601 | . . . 2111 318 . 163 913 617 2479 Melee 5543 | . . . . . . . . 1236 4307 Ramming 23 | . . . 9 . . . 14 . . Kinetic 9885 | 249 1219 33 2067 . . . 3507 1754 1056 Thermal 1340 | . . . 468 . . . . 57 815 Explosive 3950 | . . . 1939 318 . 163 913 617 . Electromagnetic 1847 | . . . . . . . . . 1847 Impact 4277 | . . . . . . . . 1236 3041 Slashing 1266 | . . . . . . . . . 1266 Piercing . | . . . . . . . . . . Highest Corruption 39 | . . . 2 2 2 2 2 4 39 Average Corruption 3 | . . . 2 2 2 2 2 3 8 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 83 | . . . 34 2 3 2 7 16 19 Message Errors 16 | . . . 6 . 1 1 1 4 3 Matter Fused 25 | . . . 11 . 1 1 1 3 8 Heat Flow Errors 7 | . . . 1 1 . . 1 3 1 Energy Discharges 9 | . . . 3 . 1 . . 4 1 Parts Rejected 1 | . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 12 | . . . 9 1 . . 1 . 1 Data Loss (major) 2 | . . . 1 . . . . . 1 Misfires 2 | . . . 1 . . . 1 . . Misdirections 1 | . . . . . . . . . 1 Weapon Failures 7 | . . . 2 . . . 2 1 2 Overload Shots . | . . . . . . . . . . Overflow Damage 1437 | . . . 50 9 . 10 27 519 822 Projectiles 14 | . . . . . . . . . 14 Explosions 283 | . . . 50 9 . 10 27 6 181 Melee 1140 | . . . . . . . . 513 627 Knockbacks 33 | . . . 1 . . . . 7 25 Impact 28 | . . . 1 . . . . 7 20 Kinetic 2 | . . . . . . . . . 2 Secondary 3 | . . . . . . . . . 3 Self-Inflicted Damage 419 | . . . 41 36 . . 46 40 256 Shots 12 | . . . 1 2 . . 1 1 7 Rammed 5 | . . . 3 . . . 2 . . Targets Rammed 6 | . . . 3 . . . 3 . . Kicked 1 | . . . . . . . 1 . . Crushed . | . . . . . . . . . . Highest Temperature 450 | . 20 6 299 189 . . 249 334 450 Average Temperature 74 | . 5 4 69 119 . . 52 104 128 Received Heat Transfer 3852 | . 327 18 630 . . . 720 720 1437 Effects 9 | . . . 4 . . . . 1 4 Energy Bleed 2 | . . . 1 . . . . 1 . Interference 6 | . . . 3 . . . . . 3 Short Circuit 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 19 | . . . . . . . . 5 14 Combat Hostiles 16 | . . . . . . . . 5 11 Parts Fried 21 | . . . . . . . . 5 16 Impact Corruptions 40 | . . . . . . . . 18 22 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . 1 . . . . . 1 Heat Transferred 2112 | . . . 914 . . . . 148 1050 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . 5 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Maximum Alert Level 3 | . . . 2 1 . . 2 1 3 Low Security (%) 45 | 100 100 100 23 . . 100 75 . 56 Level 1 27 | . . . 2 100 . . 10 100 26 Level 2 24 | . . . 74 . . . 13 . 5 Level 3 2 | . . . . . . . . . 11 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 956 | 10 104 . 677 323 . 79 665 364 956 Initial 299 | . 3 . . 250 . . 22 299 129 Average 257 | 2 32 . 409 286 . 34 159 296 245 Influence Increases 5248 | 25 280 . 1278 129 . 79 1120 792 1545 Destroy 0b10 Robot/C 2900 | . 200 . 760 60 . 60 660 420 740 Destroy 0b10 Robot/NC 435 | 25 25 . 115 5 . . 95 75 95 Destroy Leader 714 | . 38 . 212 10 . 10 180 126 138 Allied During Kill 3 | . . . . . . . . 3 . Successful Hack 74 | . . . 42 . . . 22 10 . Disable Machine 330 | . . . 45 . . . 75 90 120 Anti-Garrison Action 150 | . . . . . . . . . 150 Destroy Structure 327 | . 2 . 104 39 . 9 43 53 77 Lose Combat Pursuer 315 | . 15 . . 15 . . 45 15 225 Influence Decreases 4407 | 20 285 . 635 483 289 20 520 1186 969 Entered New Map 1217 | . 2 . . 393 289 . 37 360 136 Time Decay 2492 | 20 265 . 565 90 . 20 433 556 543 Lost Part 668 | . 8 . 70 . . . 50 250 290 Lost Ally 30 | . 10 . . . . . . 20 . Squads Dispatched 31 | . 1 . 4 . . . 6 7 13 Investigation . | . . . . . . . . . . Extermination 7 | . . . . . . . . 3 4 Reinforcement 17 | . 1 . 3 . . . 6 1 6 Assault 4 | . . . 1 . . . . . 3 Garrison 3 | . . . . . . . . 3 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 5 | . . . 1 . . . 2 . 2 Haulers Reinforced 2 | . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Distress Signals 12 | . 2 . 2 . . . 3 . 5 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 229 | . 22 2 55 4 . 3 54 25 64 Peak Tracking Total 8 | . 3 2 8 3 . 3 6 5 8 Tactical Retreats 19 | . 2 . . 1 . . 3 1 12 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Traps Triggered 7 | . . . 5 . . . 1 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Disabled 23 | . . . 3 . . . 5 6 9 Max in Single Turn 4 | . . . 2 . . . 1 4 4 Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Accessed 28 | . 4 . 9 . 2 . 6 5 2 Terminals 22 | . 4 . 9 . . . 6 3 . Fabricators 1 | . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 1 Total Hacks 56 | . 8 . 17 . 2 . 14 11 4 Successful 30 | . 5 . 7 . 2 . 11 4 1 Failed 26 | . 3 . 10 . . . 3 7 3 Catastrophic 6 | . . . 3 . . . . 2 1 Database Lockouts . | . . . . . . . . . . Manual 41 | . 8 . 14 . . . 10 9 . Terminals 47 | . 8 . 17 . . . 14 8 . Fabricators 1 | . . . . . . . . . 1 Repair Stations 2 | . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 3 Terminal Hacks 6 | . . . 1 . 2 . 3 . . Record 2 | . . . . . 2 . . . . Robot Analysis 2 | . . . 1 . . . 1 . . Locate Traps 2 | . . . . . . . 2 . . Fabricator Hacks 1 | . . . . . . . . . 1 Network Status 1 | . . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . . 2 . Scan Component 1 | . . . . . . . . 1 . Repair 1 | . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 21 | . 5 . 6 . . . 8 2 . Terminals 21 | . 5 . 6 . . . 8 2 . Assimilate 4 | . 1 . . . . . 3 . . Botnet 1 | . . . . . . . . 1 . Skim 16 | . 4 . 6 . . . 5 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . Used . | . . . . . . . . . . Hacking Detections 16 | . 2 . 5 . . . 3 4 2 Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . Time 44 | . . . . . . . . 44 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . 4 2 Machine Destruction 2 | . . . . . . . . . 2 Programmers 4 | . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total Allies 2 | . 1 . . . . . . 1 . Largest Group 1 | . 1 . . . . . . 1 . Highest-Rated Group 16 | . 10 . . . . . . 16 . Highest-Rated Ally 16 | . 10 . . . . . . 16 . Total Orders . | . . . . . . . . . . Ally Attacks 6 | . . . . . . . . 6 . Total Damage 59 | . . . . . . . . 59 . Kills 2 | . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Active Infowar (turns) 2347 | 3 631 . . . . . . 487 1226 Optics 910 | . . . . . . . . . 910 Sensors 1310 | . . . . . . . . 487 823 Seismic 708 | 3 631 . . . . . . . 74 Robot Analysis Total 2 | . . . 1 . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Turns Passed 9865 | 98 862 79 2622 198 335 97 1904 1627 2043 Spaces Moved 4821 | 20 429 43 1167 112 210 58 962 811 1009 Core 7 | . . . 3 . . . 1 . 3 Treads 3033 | . 280 43 1164 112 210 58 650 79 437 Legs 1515 | 20 149 . . . . . 311 466 569 Wheels 266 | . . . . . . . . 266 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 160 120 115 50 Average Speed 146 | 120 146 160 163 160 160 160 146 126 136 Slowest Speed 800 | 120 160 160 600 160 160 160 800 190 270 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . 2 Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 41 | 3 65 23 94 38 59 31 69 15 22 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 7 | . . . 2 1 . . 4 . . Known Exits Taken 4 | . . . 1 . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 13 | . 1 . . . . . . 6 6 Terrain Destroyed 376 | . 2 . 104 57 . 9 48 71 85 Melee 12 | . . . . . . . . 6 6 Projectile 4 | . 2 . . . . . . . 2 AOE 360 | . . . 104 57 . 9 48 65 77 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total 6525 | 62 528 50 1626 123 209 60 1256 1205 1406 Wait 563 | 23 7 . 181 . . . 74 166 112 Move 4811 | 19 428 42 1166 111 209 57 961 810 1008 Hop . | . . . . . . . . . . Pick Up 121 | 2 12 3 31 1 . . 15 32 25 Fast Attach 45 | . . . 13 . . . 17 4 11 Attach 71 | 1 5 . 11 . . . 3 25 26 Detach 11 | . . . 1 . . . . 1 9 Swap 102 | . 5 1 34 4 . 2 22 6 28 Drop 108 | 1 4 2 37 1 . . 35 9 19 Fire 507 | 16 67 2 149 6 . 1 126 89 51 Melee 164 | . . . . . . . . 48 116 Ram . | . . . . . . . . . . Kick 1 | . . . . . . . 1 . . Crush 5 | . . . 3 . . . 2 . . Escape Stasis 1 | . . . . . . . . . 1 Rewire 15 | . . . . . . . . 15 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 2) 99 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 15) 599 | -10/Materials | Derelicts attacked the area 671 | -10/Materials | Discovered new exit (range 3) 676 | -10/Materials | Build established: Scavenger-Mutant 725 | -10/Materials | Core integrity fell below 50% 825 | -10/Materials | Core integrity fell below 20% 857 | -10/Materials | Lost 3 parts (1p1n1w) 961 | -10/Materials | Entered Mines 981 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1021 | -10/Mines | Build established: Mutant 1024 | -10/Mines | Discovered new exit (range 9) 1040 | -10/Mines | Entered Materials 1040 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1472 | -9/Materials | Build established: Scavenger-Mutant 1599 | -9/Materials | Discovered new exit (range 7) 1713 | -9/Materials | Core integrity fell below 50% 1725 | -9/Materials | Destroyed 13 combat bots 1754 | -9/Materials | Lost 3 parts (1p1n1w) 1805 | -9/Materials | Build established: Mutant 2242 | -9/Materials | Discovered new exit (range 11) 2500 | -9/Materials | Discovered new exit (range 10) 2640 | -9/Materials | First assault squad dispatched 3052 | -9/Materials | Discovered new exit (range 6) 3300 | -9/Materials | Discovered new exit (range 15) 3381 | -9/Materials | Learned location of 1 exit from Storage 3478 | -9/Materials | Learned location of 2 exits from Materials 3532 | -9/Materials | Learned Storage stockpile data 3544 | -9/Materials | Learned location of 1 exit from Recycling 3552 | -9/Materials | Loaded intel: 8 trap records 3603 | -9/Materials | Identified exit to Mines 3603 | -9/Materials | Identified exit to Materials 3644 | -9/Materials | Learned Storage emergency access door positions 3662 | -9/Materials | Entered Mines 3663 | -9/Mines | Learned location of Storage (-7) 3787 | -9/Mines | Discovered exit to Materials (range 15) 3853 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3853 | -9/Mines | Discovered new exit (range 5) 3860 | -9/Mines | Entered Exiles 3860 | -9/Exiles | Found Exiles lab abandoned 4176 | -9/Exiles | Discovered new exit (range 14) 4195 | -9/Exiles | Entered Mines 4272 | -8/Mines | Discovered exit to Materials (range 12) 4292 | -8/Mines | Entered Materials 4292 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4293 | -8/Materials | Identified exit to Factory 4700 | -8/Materials | Build established: Tank 5431 | -8/Materials | Learned Storage terminal intel 5463 | -8/Materials | Learned 4 Factory zone layouts 5485 | -8/Materials | Learned location of Zion (-6) 5502 | -8/Materials | Learned 2 Lower Caves zone layouts 5503 | -8/Materials | Learned Storage emergency access door positions 5504 | -8/Materials | Learned Storage emergency access door positions 5517 | -8/Materials | Learned Factory trap positions 5992 | -8/Materials | Destroyed 8 combat bots 6196 | -8/Materials | Entered Factory 6196 | -7/Factory | Evolved 2 slots: Utility x2 6197 | -7/Factory | Identified exit to Storage 6198 | -7/Factory | Identified exit to Factory 6199 | -7/Factory | Loaded intel: 79 trap records 6677 | -7/Factory | Build established: Scavenger-Skirmisher 6849 | -7/Factory | Lost 4 parts (1n1u2w) 6869 | -7/Factory | Garrison activated, responded to threat 6964 | -7/Factory | Core integrity fell below 50% 6969 | -7/Factory | Lost 11 parts (1p4n1u5w) 7015 | -7/Factory | Lost 4 parts (1p1n2w) 7033 | -7/Factory | Core integrity fell below 20% 7084 | -7/Factory | Build established: Hacker-Mutant 7268 | -7/Factory | Repaired Powered Hammer 7661 | -7/Factory | Build established: Mutant 7823 | -7/Factory | Entered another Factory area 7823 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8384 | -6/Factory | Discovered new exit (range 15) 8407 | -6/Factory | Identified exit to Factory 8681 | -6/Factory | Cargo convoy interrupted 9239 | -6/Factory | Crushed by falling debris 9282 | -6/Factory | Lost 4 parts (2n1u1w) 9425 | -6/Factory | Build established: Assassin 9570 | -6/Factory | Lost 5 parts (1p3n1u) 9573 | -6/Factory | First assault squad dispatched 9754 | -6/Factory | Core integrity fell below 50% 9775 | -6/Factory | System corruption reached 10% 9819 | -6/Factory | System corruption reached 30% 9845 | -6/Factory | Core integrity fell below 20% 9865 | -6/Factory | Released all parts (5) 9866 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 09855_ System corrupted: Gatling Laser failed to cycle. 09856_ Critical hit (Burn: +37). 09859_ System corrupted: Matter fused (-10). 09860_ Imp. Light Armor Plating destroyed. 09860_ Critical hit (Burn: +37). 09862_ P-60 Hacker resets M-28 Smith, system corruption cleaned. 09862_ R-10 Processor collects Corrupted Lgt. Treads. 09863_ System corrupted: Gatling Laser failed to cycle. 09864_ Gatling Laser destroyed. 09865_ Released Rnf. Deuterium Engine. 09865_ Released Powered Hammer. 09865_ Released Imp. Signal Interpreter. 09865_ Released Lrg. Storage Unit. 09865_ Released Imp. Light Armor Plating. 09865_ R-10 Processor collects Corrupted Field Laser. Map ----- +----------------------------------------------------+ | ??# #????????????????????????????????????????? | | ??# #????????????????????????????????????????? | | ??# + ???????????????????????????????????????? | | ??# # "??????????????????????????????????????? | | ??# # ?????????????????????????????????????? | | ??### ###? ????????????????????????????????????? | | ###?# #???? ???????????????????????????????????? | | #?# #????? ??????????????????????????????????? | | #?# #?????+###?????????????????????????????????? | | #?# ######?????????????????????????????????????? | | #?# # #?????????? ??????????????????????????? | | #?# # ] #?????????? ??????????????????????????? | | #?# # #?????????? ????????? #???????????????? | | ##### # #?????????? ??????? #???????????????? | | / %#?????????? ?????? #???????????????? | | ##### #?#????####+####? #???????????????? | | #???#%[ # #????# ## #???????????????? | | #?######## ###### #???????????????? | | = #?# #???????????????? | | #?# +???????????????? | | %#?# ????? #???????????????? | | % #?# #???????? ??????????????????? | | ### #???##### % #??????????????????????? | | ############"###??????#????????????????? | | ! =# % %% [ R% ##### #????????????????? | | %+%%% g == @ #????????????????? | | # % %mp[%%!/! #### #????????????????? | | % " % |[=!*!! #??????????????????????? | | "" #= ! !/%!| ##??????????????????????? | | % G # gg #???????????????????????? | | "" ##########/##/##???????????????????????? | | " ##????????# # ???????????????????????? | | ??????? + #??????????????????????? | | ####?????#### #??????????????????????? | | ##########???????????# #??????????????????????? | | ####?????????????????# #??????????????????????? | | #????????????????????# #??????????????????????? | | #????????????????????# #??????????????????????? | | #????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 25 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 10 Propulsion Shielding 66 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Powered Hammer | 32% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningScrapChargecaster Manual? 0 Play Time 01:17:03 Cumulative 114.2 hours Start 2026.10.04 @ 12:41:14 End 2026.10.04 @ 13:57:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 77 Adventurer 3 Explorer 0 Win Type - Total 6 Types 3/1/0/0/0/0/0/1/1/0 Lore% 65 Gallery% 54 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ea02dcd-ea87-4099-ad07-211d6134e883