Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.22 @ 16:51:26 Player: Stratimus Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (50) 250 Value Destroyed (1306) 1306 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3956 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 154/300 Energy 37/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Advanced Weight Redist. System Visual Processing Unit > --- WEAPON (4) ------- Remote Datajack > --- INVENTORY (5) ---- Nuclear Core Heavy EM Shotgun Heavy EM Shotgun Field Laser Improved Light Cannon Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Visual Processing Unit > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Autogun > --- INVENTORY -------- Light Nuclear Core Heavy EM Shotgun Heavy EM Shotgun Field Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Improved Light Cannon [Rating: 28] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 2 | . . 1 . 1 Weapon 2 | . . 1 1 . Parts Attached 54 | 6 15 14 8 11 Power 9 | 1 3 3 . 2 Engine 5 | 1 3 1 . . Core 4 | . . 2 . 2 Reactor . | . . . . . Propulsion 10 | 2 4 3 1 . Treads . | . . . . . Leg 10 | 2 4 3 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 4 1 3 2 Device 7 | . 4 . 1 2 Storage 1 | 1 . . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 24 | 2 4 7 4 7 Energy Gun 10 | 1 1 3 1 4 Energy Cannon 2 | . 1 1 . . Ballistic Gun 9 | 1 2 3 2 1 Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon 2 | . . . . 2 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 15 | . . 1 2 12 Power 2 | . . . . 2 Propulsion 3 | . . 1 . 2 Utility 4 | . . . 1 3 Weapon 6 | . . . 1 5 Highest Loss Streak 10 | . . 1 2 10 To Critical Strikes 1 | . . . . 1 Average Backups 5 | . 4 6 7 6 Power . | . . 1 . . Propulsion 1 | . 1 2 1 . Utility . | . . . . . Weapon 3 | . 1 1 5 6 Tool/Special . | . . . . . Unused Backups 6 | . . 1 . 5 Power 2 | . . 1 . 1 Propulsion . | . . . . . Utility . | . . . . . Weapon 4 | . . . . 4 Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 97 98 95 72 Engine 5 | . 14 6 . . Core 4 | . . 4 9 7 Leg 23 | . 28 21 24 16 Device 9 | . 11 11 7 7 Storage 10 | . 14 11 9 5 Processor 2 | . . . 4 7 Protection 3 | . . 9 5 . Energy Gun 13 | . 13 12 12 16 Energy Cannon 2 | . . 9 . . Ballistic Gun 11 | . 14 11 14 6 Ballistic Cannon 2 | . . . 8 . Peak Build Rating 28 | 6 8 15 18 28 Average Rating 13 | 4 6 13 16 21 On Entrance 9 | . 6 8 14 17 Avg Prop Armor Cover (%) 5 | . . . . 5 Naked Turns . | . . . . . Heaviest Build 33 | 12 18 28 27 33 Greatest Support 30 | 20 20 20 30 30 Greatest Overweight (x) 3 | . . 2 1 3 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 1 8 8 8 8 Average Carried 5 | . 4 6 7 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 1 8 5 8 5 Class Distribution -------------------- 24% | Scavenger-Skirmisher 22% | Tank 19% | Scavenger-Mutant 16% | Mutant 15% | Scavenger-Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Tank | -9/Materials Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1105 | 191 261 225 281 147 Remotely . | . . . . . Salvage Created 1456 | . 259 566 361 270 Parts 109 | . 27 46 25 11 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 45 | . 8 19 12 6 Guns 38 | . 8 14 10 6 Cannons 6 | . . 4 2 . Classes Destroyed 5 | . 3 2 . . Watcher 5 | . 2 2 1 . Swarmer 22 | . 3 11 6 2 Grunt 17 | . 5 4 4 4 Brawler 1 | . . 1 . . Sentry 5 | . . 3 2 . Best Kill Streak 7 | . 6 7 5 2 Combat Bots Only 7 | . 6 7 5 2 Max Kills in Single Turn 2 | . 2 2 1 2 Gunslinging 1 | . 1 1 . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 382 | . 50 124 75 133 Missed 103 | . 10 30 22 41 Hits 279 | . 40 94 53 92 Melee 11 | . . . . 11 Projectile 268 | . 40 94 53 81 AOE 2 | . . . . 2 Critical Strikes 13 | . . 1 3 9 Damage Taken 3621 | . 390 902 627 1702 Core 1042 | . 105 142 85 710 Absorbed by Shields 83 | . . . . 83 Regen/Repaired (Parts) 199 | . . . . 199 Core Remaining (%) 76 | 100 58 64 84 . Volleys Fired 144 | . 32 54 40 18 Largest 4 | . 2 3 4 4 Hottest 173 | . 70 143 172 173 Shots Fired 411 | . 64 144 151 52 Gun 336 | . 64 109 111 52 Cannon 75 | . . 35 40 . Launcher . | . . . . . Special . | . . . . . Kinetic 197 | . 32 46 101 18 Thermal 180 | . 32 98 50 . Explosive . | . . . . . Electromagnetic 34 | . . . . 34 Robot Hit Streak 10 | . 5 10 8 9 Robot Miss Streak 8 | . 2 8 7 4 Penetration Max . | . . . . . Secondary Targets 8 | . 4 3 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 199 | . 24 74 68 33 Core Hits 90 | . 15 27 22 26 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 2 . 4 . Burn 5 | . 2 . 3 . Blast 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3018 | . 316 1061 965 676 Guns 2287 | . 311 675 630 671 Cannons 714 | . . 385 329 . Explosions . | . . . . . Melee . | . . . . . Ramming 17 | . 5 1 6 5 Kinetic 1076 | . 184 237 533 122 Thermal 1376 | . 127 823 426 . Explosive . | . . . . . Electromagnetic 549 | . . . . 549 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Matter Fused 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 9 | . . 7 2 . Projectiles 9 | . . 7 2 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 5 | . . . 5 . Impact . | . . . . . Kinetic 5 | . . . 5 . Secondary . | . . . . . Self-Inflicted Damage 2 | . . . . 2 Shots . | . . . . . Rammed 4 | . . . . 4 Targets Rammed 9 | . 3 1 1 4 Kicked 5 | . 3 1 1 . Crushed . | . . . . . Highest Temperature 464 | . 9 464 373 300 Average Temperature 151 | . 5 180 129 128 Received Heat Transfer 1182 | . 126 225 252 579 Effects 13 | . . 11 2 . Shutdowns 1 | . . 1 . . Energy Bleed 1 | . . . 1 . Interference 7 | . . 6 1 . Matter Decay 2 | . . 2 . . Damage (minor) 2 | . . 2 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 10 | . 2 7 1 . Heat Transferred 3602 | . 494 1924 1184 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 1 . Low Security (%) 97 | 100 100 91 97 100 Level 1 2 | . . 8 2 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 235 | . 120 235 207 100 Initial 98 | . . . 98 60 Average 72 | . 35 72 148 41 Influence Increases 1396 | . 254 513 350 279 Destroy 0b10 Robot/C 900 | . 160 380 240 120 Destroy 0b10 Robot/NC 25 | . 10 10 5 . Destroy Leader 200 | . 34 74 62 30 Successful Hack 53 | . 20 4 5 24 Disable Machine 30 | . . 15 15 . Destroy Structure 8 | . . . 8 . Lose Combat Pursuer 180 | . 30 30 15 105 Influence Decreases 1350 | . 254 278 451 367 Entered New Map 211 | . . . 137 74 Time Decay 1009 | . 254 268 294 193 Lost Part 130 | . . 10 20 100 Squads Dispatched 10 | . 2 1 2 5 Investigation 5 | . 2 . 2 1 Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault 2 | . . . . 2 Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 77 | . 13 25 16 23 Peak Tracking Total 10 | . 4 8 4 10 Tactical Retreats 7 | . 1 2 1 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . 6 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . 1 1 . Max in Single Turn 1 | . . 1 1 . Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . 4 1 4 2 Terminals 7 | . 4 1 2 . Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units 1 | . . . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 39 | . 12 3 13 11 Successful 25 | . 7 2 8 8 Failed 14 | . 5 1 5 3 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 4 | . 2 . 2 . Terminals 21 | . 12 3 6 . Fabricators . | . . . . . Repair Stations 11 | . . . . 11 Recycling Units 2 | . . . 2 . Scanalyzers 5 | . . . 5 . Garrison Access . | . . . . . Terminal Hacks 13 | . 7 2 4 . Record 3 | . 1 . 2 . Prototype ID Bank 2 | . 1 . 1 . Alert Level 1 | . . . 1 . Locate Traps 2 | . 1 1 . . Disarm Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Patrol Status 1 | . 1 . . . Transport Status 1 | . . 1 . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . . . . 8 Scan Component 5 | . . . . 5 Repair 3 | . . . . 3 Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . 4 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Retrieve Study 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 4 1 3 2 Full Trace Events 4 | . 1 . 2 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . . 2 . Parts Repaired 3 | . . . . 3 Time 88 | . . . . 88 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 729 | . . . 329 400 Optics 729 | . . . 329 400 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2689 | 60 787 708 646 488 Spaces Moved 1401 | 43 511 267 333 247 Core 85 | 1 . . . 84 Treads . | . . . . . Legs 1316 | 42 511 267 333 163 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 105 50 Average Speed 135 | 118 120 190 123 129 Slowest Speed 260 | 120 120 260 190 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 3 60 37 22 6 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 4 | . . . 4 . Melee . | . . . . . Projectile 4 | . . . 4 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1887 | 49 621 360 477 380 Wait 212 | . 44 3 90 75 Move 1397 | 42 510 266 332 247 Hop . | . . . . . Pick Up 22 | 1 6 5 3 7 Fast Attach 17 | 6 1 1 2 7 Attach 5 | . . 3 2 . Detach 1 | . . 1 . . Swap 42 | . 14 14 6 8 Drop 33 | . 11 12 1 9 Fire 144 | . 32 54 40 18 Melee . | . . . . . Ram 4 | . . . . 4 Kick 5 | . 3 1 1 . Crush . | . . . . . Escape Stasis 5 | . . . . 5 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 648 | -10/Materials | Build established: Scavenger-Mutant 648 | -10/Materials | Discovered new exit (range 14) 834 | -10/Materials | Discovered new exit (range 9) 848 | -10/Materials | Entered another Materials area 848 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 850 | -9/Materials | Discovered new exit (range 8) 1352 | -9/Materials | Build established: Scavenger-Tank 1420 | -9/Materials | Destroyed 7 combat bots 1483 | -9/Materials | Discovered new exit (range 15) 1556 | -9/Materials | Entered another Materials area 1556 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1696 | -8/Materials | Build established: Tank 2048 | -8/Materials | Discovered new exit (range 6) 2202 | -8/Materials | Entered Factory 2202 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2214 | -7/Factory | Build established: Scavenger-Skirmisher 2373 | -7/Factory | Repaired Broken Aluminum Leg+ 2400 | -7/Factory | Repaired Aluminum Leg+ 2421 | -7/Factory | Garrison activated, responded to threat 2428 | -7/Factory | Repaired Lgt. Assault Rifle 2610 | -7/Factory | Core integrity fell below 50% 2650 | -7/Factory | Lost 10 parts (2p2n2u4w) 2667 | -7/Factory | Core integrity fell below 20% 2690 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Field strength at 5. Stasis field depleted. G-47 Trooper misfires. G-47 Trooper suffers critical hit (Burn). M-28 Smith repairs G-47 Trooper. K-01 Serf collects debris. G-50 Soldier misfires. K-01 Serf collects debris. Sml. Storage Unit destroyed. Critical hit (Burn: +37). M-28 Smith repairs G-50 Soldier. System corrupted: Matter fused (-10). Acquired Remote Datajack. Acquired Adv. Weight Redist. System. Acquired Imp. Shield Generator. Acquired Remote Datajack. Critical hit (Destroy). Remote Datajack destroyed. Imp. Shield Generator destroyed. System corrupted: Matter fused (-5). 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Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 21% | -7/Factory | Broken Aluminum Leg | 23% | -7/Factory Lgt. Assault Rifle | 26% | -7/Factory Studied --------- Aluminum Leg | -8/Materials | Hacked Field Laser | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Spot Them First Challenges ------------ None Game ------ Seed SixHoverCartridge Manual? 0 Play Time 00:35:43 Cumulative 6.1 hours Start 2026.01.22 @ 16:07:50 End 2026.01.22 @ 16:51:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e9c49cea-7e68-4eff-8468-ecb691a53bd8