Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.01 @ 09:46:17 Player: SunShine214 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (285) 1425 Value Destroyed (13874) 13874 Prototype IDs (40) 800 Alien Tech Used (6) 1200 Bonus (6889) 6889 TOTAL SCORE: 32588 Bonus ------- High Alert Combat Kills 1069 Follower Combat Kills 670 Entered Garrisons 400 Used RIF Installer 1000 Met Zhirov 300 MAIN.C Attacked Proxy Base 500 Scanned by Researcher 1000 Acquired SGEMP 2000 Friendly Fire -50 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Advanced Targeting Computer System Mapper Spacefold Activator > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Hacking Suite Core Reset Matrix SGEMP Prototype Peak State ------------ > --- POWER ------------ Matter Drive Quantum-Neutrino Reactor > --- PROPULSION ------- HC-Centrium Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Graphene Brace Advanced Hacking Suite System Mapper Ghost Barrier > --- WEAPON ----------- Hvy. Ballistic Phase Construct/C Kinetic Spear > --- INVENTORY -------- Reinforced Antimatter Reactor Centrium Wheel Improved Matter Compressor Improved Hacking Suite Transdimensional Reconstructor Core Reset Matrix Spacefold Activator Tachyon Dispersion Ray Hypervelocity Multirail Hypervelocity Multirail Advanced Remote Datajack Improved Plasma Cutter SGEMP Prototype [Rating: 171] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Wheel Flight Unit Improved Flight Unit Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Light Armor Plating Artifact Spacefold Activator Weapon Constructs Energy Gun Improved Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Constructs Launcher Precision Rocket Launcher Special Weapon Improved Remote Datajack Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Slots Evolved 16 | . . 2 . . 4 . . . . 2 . 2 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Utility 11 | . . 2 . . 2 . . . . 1 . 1 1 . . . . 2 . 2 . . Weapon 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . Parts Attached 112 | 7 5 7 23 1 5 2 2 1 . 1 3 13 4 1 2 . 3 8 9 3 3 9 Power 11 | 1 . 1 3 . . . . . . . . . 1 1 2 . . 1 . . 1 . Engine 7 | 1 . 1 3 . . . . . . . . . . . 2 . . . . . . . Core 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . Propulsion 13 | 2 2 2 3 . . . . . . . . . . . . . . . . . . 4 Treads 8 | 2 2 2 2 . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Utility 59 | 2 1 3 5 1 4 2 2 1 . 1 3 11 3 . . . 3 6 7 2 1 1 Device 20 | 1 . . . 1 1 2 1 . . . 2 6 1 . . . 1 1 2 1 . . Storage 7 | 1 1 . 1 . . . . 1 . . . 1 . . . . . . 2 . . . Processor 10 | . . . 1 . 1 . . . . . 1 . 2 . . . . 3 . 1 1 . Hackware 9 | . . . . . . . 1 . . 1 . 1 . . . . 1 2 3 . . . Protection 12 | . . 3 3 . 2 . . . . . . 3 . . . . 1 . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 29 | 2 2 1 12 . 1 . . . . . . 2 . . . . . 1 2 1 1 4 Energy Gun 7 | 1 1 . 2 . . . . . . . . . . . . . . . 1 . . 2 Energy Cannon 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . Ballistic Gun 11 | 1 1 1 5 . . . . . . . . . . . . . . . 1 . . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Special Weapon 4 | . . . 2 . . . . . . . . 2 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . 1 . 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . 8 1 . . . . . . . . . . . 1 . 1 6 . 3 2 Corrupted Parts 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . System Corruption 3 | . . . . . . . 2 . . . . . . . . . 1 . . . . . Parts Lost 63 | . . 4 3 . 1 2 . . . . 2 7 1 . 3 . 5 4 1 2 . 28 Power 12 | . . 1 . . . . . . . . . . 1 . 2 . 2 2 1 . . 3 Propulsion 9 | . . . . . . 1 . . . . . 1 . . . . . . . 1 . 6 Utility 29 | . . 2 3 . 1 1 . . . . 2 5 . . . . 2 1 . 1 . 11 Weapon 13 | . . 1 . . . . . . . . . 1 . . 1 . 1 1 . . . 8 Highest Loss Streak 12 | . . 3 1 . 1 1 . . . . 1 2 1 . 1 . 2 2 1 1 . 12 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Average Backups 13 | 1 9 14 18 14 9 12 14 15 15 13 14 13 12 13 13 13 13 13 13 10 12 11 Power . | . . . . . . 1 1 1 1 1 1 1 . . . . 1 1 . . 1 . Propulsion 3 | . 4 11 10 6 . . . . . . . . 2 2 2 2 2 2 2 1 1 . Utility 5 | . . 1 1 3 5 7 10 11 11 9 10 9 9 9 10 10 6 7 6 4 3 3 Weapon 1 | 1 2 1 5 3 1 1 1 1 1 1 1 . . 1 . . . . 1 2 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 52 | . 4 . 6 10 7 . 2 . . . 1 3 1 . 2 1 2 3 5 . . 5 Power 3 | . . . . . . . . . . . . 1 . . . . . 2 . . . . Propulsion 25 | . 3 . 3 6 6 . 2 . . . . . . . . . . . 4 . . 1 Utility 12 | . 1 . . 1 . . . . . . 1 2 1 . 1 1 1 1 1 . . 1 Weapon 9 | . . . 3 3 1 . . . . . . . . . 1 . 1 . . . . . Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Average Slot Usage (%) 67 | . 100 77 96 71 59 60 61 61 61 60 60 62 66 64 62 63 56 60 65 66 70 65 Engine 4 | . 14 9 11 10 7 . 1 7 7 6 6 3 . . 2 5 . . . . . . Core 1 | . . . . . . 5 . . . . . 1 8 6 5 5 1 . . . . . Reactor 1 | . . . . . . . 5 . . . . . . . . . 3 4 3 4 5 4 Treads 5 | . 28 22 21 5 7 3 . . 1 6 6 4 4 . . . . . 2 . . . Leg 1 | . . . . 6 . . . . . . . . . . . . 2 3 . 4 4 2 Flight 1 | . . . . . . 4 7 7 5 . . . . 5 5 5 . . . . . . Device 12 | . 14 3 . 9 14 14 12 7 7 12 18 18 14 15 15 15 22 15 9 9 8 7 Storage 7 | . 14 11 11 11 7 7 7 7 7 6 6 5 5 5 5 5 5 4 4 4 4 3 Processor 13 | . . . 10 11 8 15 15 15 15 13 12 11 16 21 21 21 12 12 19 21 26 21 Hackware 3 | . . . . . . . 2 7 7 6 1 . . . . . . 13 14 13 13 12 Protection 2 | . . 8 19 3 4 . . . . . . 2 3 . . . . . . . . . Energy Gun 1 | . 14 11 8 2 . . . . . . . . . . . . . . . . . 1 Energy Cannon 1 | . . . . . 2 3 3 1 . 6 3 . . . . . 1 1 . . . . Ballistic Gun 2 | . 14 11 12 6 . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 3 | . . . . 3 3 3 3 5 7 . 2 5 4 5 5 5 3 2 4 4 4 2 Peak Build Rating 171 | 7 9 12 23 39 53 58 61 59 66 70 77 96 106 113 114 99 126 137 141 144 163 171 Average Rating 72 | 5 7 9 18 33 44 54 59 59 60 69 73 88 103 109 103 98 112 131 133 141 150 131 On Entrance 74 | . 7 9 12 21 36 53 58 59 59 66 70 72 96 106 113 97 99 126 128 129 138 162 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 14 30 38 61 65 47 42 42 39 39 38 43 55 57 66 66 54 78 76 89 96 86 113 Greatest Support 139 | 40 40 40 40 40 71 71 70 70 96 96 96 96 88 88 88 79 80 80 139 132 115 115 Greatest Overweight (x) 18 | . . . 1 18 1 . . . . . . . . . . . 1 . 1 . . 2 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 7 12 15 18 19 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 20 | 3 15 15 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 Average Carried 13 | 1 9 14 18 14 9 12 14 14 15 13 14 14 13 14 14 14 14 14 13 12 14 13 Final Capacity 20 | 8 15 15 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 2 15 15 20 15 10 14 15 15 15 15 14 15 14 15 14 15 15 13 15 14 15 4 Scrap Engine Consumption 249 | . . . . 32 21 25 5 1 3 5 13 39 5 4 8 5 30 19 13 6 8 7 Constructs Created 8 | . . . . 3 . . . . . . . . . 1 . . 1 . 1 1 . 1 Constructs Modified 101 | . . . . 10 9 10 3 1 2 2 4 12 6 1 3 1 15 5 6 . 6 5 Class Distribution -------------------- 43% | Construct 17% | Commander-Construct 11% | Mutant 10% | Hacker-Construct 5% | Hacker-Gunner 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Commander-Construct | -9/Recycling Commander-Construct | -7/Factory Construct | -7/Garrison Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -6/Factory Construct | -6/Garrison Construct | -5/Factory Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Zhirov Construct | -3/Proximity Caves Hacker-Construct | -3/Research Hacker-Construct | -3/Testing Hacker-Gunner | -2/Research Hacker-Gunner | -2/Quarantine Hacker-Gunner | -2/Section 7 Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Matter Collected 6642 | 279 118 68 748 211 220 503 72 85 9 27 63 243 167 151 170 40 267 125 858 66 523 1629 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13426 | 115 279 247 1515 812 534 1086 157 104 . 247 785 1712 534 415 373 228 480 718 992 33 131 1929 Parts 638 | 6 17 11 81 28 27 62 8 2 . 7 43 101 25 27 13 1 32 36 29 . 10 72 Haulers Intercepted 17 | . 2 . 6 . 1 . 1 . . 1 . 2 . . . . . 3 . . . 1 Recyclers Shooed 15 | . . . 2 5 3 . . . . . . 1 1 . . . . 1 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 66 | . . . . . . . . 6 . . . . . 12 11 1 36 . . . . . Prevented 76 | . . . . . . . . . . . . . . . 2 . 74 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Combat Hostiles Destroyed 208 | . 6 5 19 2 6 26 2 1 . 3 17 17 14 3 8 . 15 17 18 2 4 23 Melee 4 | . . . . . . . . . . . 3 . . . . . . . . . . 1 Guns 35 | . 5 5 17 1 . . . . . . . . . . . . . . . . . 7 Cannons 152 | . . . . . 6 26 2 1 . 3 14 15 5 3 8 . 15 17 16 2 4 15 AOE 15 | . 1 . 2 1 . . . . . . . 2 9 . . . . . . . . . Classes Destroyed 25 | 2 5 2 1 2 2 1 . . . . 1 3 . 1 . . 2 . 3 . . . Worker 9 | . 1 . 3 . 2 . . . . . . 1 . . . . . . . . . 2 Builder 3 | . . . . . . . . . . . . 2 . . . . . . . . . 1 Tunneler 3 | 1 . 1 . . . . . . . . . 1 . . . . . . . . . . Hauler 17 | . 2 . 6 . 1 . 1 . . 1 . 2 . . . . . 3 . . . 1 Recycler 21 | 1 . . 4 9 1 . . . . . . 3 1 . . . . . 2 . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Mechanic 5 | . . . 1 . . . . . . . . . . . . . 1 . 1 . . 2 Operator 5 | . . 1 . . . . . . . . . 1 . . . . . . . . 2 1 Watcher 7 | . 1 . 2 . . . . . . . . 1 . . . . . . 3 . . . Swarmer 39 | . 4 . 3 . . 8 . . . 1 . . 8 . 4 . 7 4 . . . . Cutter 4 | . . . . . . . . . . . 4 . . . . . . . . . . . Grunt 64 | . 2 4 7 . 3 10 . 1 . 2 7 4 . . 4 . 2 2 4 . 1 11 Brawler 3 | . . . . . 1 . . . . . 2 . . . . . . . . . . . Duelist 3 | . . . . . 1 1 . . . . . . . . . . . . . . . 1 Researcher 4 | . . . . . . . . . . . . . . . . . . . 3 . . 1 Sentry 26 | . . 1 9 1 1 2 2 . . . 4 2 . 1 . . . 1 . . . 2 Specialist 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Hunter 35 | . . . . 1 1 1 . . . . . 2 4 2 . . 4 4 6 2 . 8 Programmer 29 | . . . . . . 4 . . . . . 7 2 . . . 1 6 5 . 3 1 Heavy 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Scrapper 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Samaritan 4 | . . . . . . . . . . . . . . 4 . . . . . . . . Best Kill Streak 9 | 2 5 3 7 4 3 6 1 1 . 2 4 3 5 2 3 . 5 5 4 2 3 9 Combat Bots Only 8 | . 3 2 4 1 3 6 1 1 . 2 4 2 5 2 3 . 5 5 4 2 3 8 Max Kills in Single Turn 4 | 1 1 1 3 1 1 1 1 1 . 1 1 2 4 1 1 . 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . 2 1 . . . . . . . 1 3 . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Hostile Shots Fired 1799 | . 33 42 81 5 31 147 33 1 . 16 187 158 51 10 55 . 127 186 181 31 38 386 Missed 640 | . 11 9 20 1 7 52 20 . . 5 77 54 14 3 24 . 49 81 80 17 12 104 Hits 1159 | . 22 33 61 4 24 95 13 1 . 11 110 104 37 7 31 . 78 105 101 14 26 282 Melee 15 | . . . . . . 1 . . . . 7 . . . . . . . . 1 . 6 Projectile 1144 | . 22 33 61 4 24 94 13 1 . 11 103 104 37 7 31 . 78 105 101 13 26 276 AOE 6 | . 1 1 . . . . . . . . 3 . . . . . . 1 . . . . Critical Strikes 53 | . . 4 2 . . 3 1 . . 1 7 4 3 . 2 . 3 4 4 2 . 13 Actively Blocked 23 | . . . . . . . . . . . . . . . . . 1 4 4 2 . 12 Damage Taken 22730 | . 308 558 857 73 542 1334 139 14 . 174 1443 2260 806 156 564 . 1675 2232 1677 443 939 6536 Core 3051 | . 70 52 183 . 46 219 . . . 20 226 267 159 62 39 . 123 95 73 33 89 1295 Absorbed by Shields 11 | . . . . 6 . . . . . . . . . . . . 5 . . . . . Redirected to Shielding 132 | . . . 25 . . . . . . . . 107 . . . . . . . . . . Ignored by Resistances 12 | . . . . . . . . . . . . 12 . . . . . . . . . . Regen/Repaired (Parts) 8548 | . . . . 52 72 816 6 81 102 . 547 1348 865 . 603 392 556 410 1303 . 395 1000 Core Remaining (%) 71 | 100 72 . . 41 . . . . 62 . 71 73 . . . . 66 . 87 . . . Volleys Fired 769 | 3 24 25 89 31 43 83 14 4 . 9 47 53 18 15 25 2 46 79 59 8 18 74 Largest 4 | 2 2 2 2 2 1 1 1 1 . 1 1 1 2 1 1 1 1 1 1 1 1 4 Hottest 421 | 60 70 70 89 66 80 80 171 171 . 252 378 378 421 378 378 378 378 164 99 90 100 240 Shots Fired 951 | 6 48 50 176 33 43 83 14 3 . 9 47 54 24 15 25 2 46 79 59 8 18 109 Gun 355 | 6 48 50 175 23 . . . . . . . . . . . . . . . . . 53 Cannon 582 | . . . . 9 43 83 14 3 . 9 47 49 17 15 25 2 46 79 59 8 18 56 Launcher 14 | . . . 1 1 . . . . . . . 5 7 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 644 | 3 24 25 128 18 25 64 5 3 . . 16 38 8 15 25 2 36 76 30 8 18 77 Thermal 261 | 3 24 25 47 14 18 19 9 . . 6 31 11 9 . . . 10 3 . . . 32 Explosive 14 | . . . 1 1 . . . . . . . 5 7 . . . . . . . . . Electromagnetic 32 | . . . . . . . . . . 3 . . . . . . . . 29 . . . Robot Hit Streak 25 | 4 13 17 25 13 8 14 10 2 . 7 7 13 7 8 6 7 8 9 14 4 14 23 Robot Miss Streak 7 | . 3 2 3 2 4 4 2 1 . 1 3 4 2 4 7 . 5 5 3 3 1 6 Penetration Max 1 | . . . . . 1 . . . . . . 1 . . . . . 1 1 . 1 1 Secondary Targets 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 694 | 4 33 37 128 27 27 52 7 2 . 7 31 50 17 12 17 2 33 40 44 8 21 95 Core Hits 416 | 3 15 13 51 13 12 39 3 1 . 3 15 42 21 8 10 2 22 23 50 4 19 47 Critical Kills 23 | . . . . . . . . . . . . . . . . . . 2 4 2 . 15 Critical Parts Destroyed 32 | . . . . . . 1 . . . . . . . . . . . . 2 2 5 22 Critical Strikes 74 | . 1 1 1 . . 2 . 1 . . . . . . . . . 4 8 4 8 44 Burn 4 | . 1 1 1 . . . . . . . . . . . . . . . . . . 1 Destroy 61 | . . . . . . 1 . . . . . . . . . . . 2 8 4 7 39 Blast 4 | . . . . . . 1 . 1 . . . . . . . . . 2 . . . . Impale 5 | . . . . . . . . . . . . . . . . . . . . . 1 4 Melee Attacks 48 | . . . . . . . . . . . . . . . . . . 1 22 2 5 18 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 48 | . . . . . . . . . . . . . . . . . . 1 22 2 5 18 Sneak Attacks 7 | . . . . . . . . . . . . . . . . . . . 2 . 2 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37626 | 41 422 430 2095 629 1299 2301 383 130 . 418 3119 4148 2391 1009 1361 202 2620 3513 3785 342 1732 5256 Guns 3907 | 41 405 430 2021 371 . . . . . . . . . . . . . . . . . 639 Cannons 30055 | . . . . 171 1299 2301 340 130 . 416 2998 3717 1025 1009 1361 202 2620 3487 3593 297 1484 3605 Explosions 2021 | . . . 71 69 . . 43 . . . . 431 1347 . . . . . . . . 60 Melee 1247 | . . . . . . . . . . . . . . . . . . . 192 36 248 771 Ramming 396 | . 17 . 3 18 . . . . . 2 121 . 19 . . . . 26 . 9 . 181 Kinetic 25043 | 31 208 165 1515 295 678 2061 141 130 . . 990 3015 574 1009 1361 202 2041 3487 2191 297 1484 3168 Thermal 7387 | 10 197 265 506 247 621 240 199 . . 286 2008 702 451 . . . 579 . . . . 1076 Explosive 1923 | . . . 71 69 . . 43 . . . . 431 1249 . . . . . . . . 60 Electromagnetic 1630 | . . . . . . . . . . 130 . . 98 . . . . . 1402 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 1247 | . . . . . . . . . . . . . . . . . . . 192 36 248 771 Highest Corruption 10 | . . . 2 2 . 2 6 6 6 . 5 5 3 3 3 3 4 5 10 . . 8 Average Corruption 3 | . . . 2 2 . 1 2 6 6 . 5 4 2 3 3 3 3 4 6 . . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 198 | . . . 14 38 . 19 7 14 1 . 1 8 2 3 12 3 30 9 28 . . 9 Message Errors 53 | . . . 3 5 . 4 4 3 . . . 3 . . 3 1 11 3 9 . . 4 Matter Fused 57 | . . . 5 11 . 4 1 4 1 . . . . 2 5 . 9 1 11 . . 3 Heat Flow Errors 16 | . . . 3 4 . 3 . 1 . . . 1 1 . . . 2 . 1 . . . Energy Discharges 24 | . . . 1 9 . 4 1 1 . . . 1 . . 1 1 1 1 3 . . . Parts Rejected 4 | . . . . . . 2 . . . . . . . . . . . 1 1 . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 22 | . . . 1 4 . 2 . 2 . . . 1 . . 2 1 3 1 3 . . 2 Data Loss (major) 13 | . . . 1 3 . . . 2 . . . 1 1 1 1 . 2 1 . . . . Misfires 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Alerts 6 | . . . . 2 . . 1 . . . 1 . . . . . 2 . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2474 | . . . . 25 79 111 33 25 . . 358 83 221 115 100 51 193 280 151 12 235 402 Projectiles 2062 | . . . . 25 79 111 33 25 . . 358 80 107 115 100 51 193 280 151 12 49 293 Explosions 117 | . . . . . . . . . . . . 3 114 . . . . . . . . . Melee 295 | . . . . . . . . . . . . . . . . . . . . . 186 109 Knockbacks 132 | . . . . 4 8 28 . 1 . . 1 15 4 1 6 . 5 16 21 4 9 9 Impact 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Kinetic 115 | . . . . 3 7 22 . 1 . . 1 13 3 1 6 . 5 15 19 4 8 7 Secondary 16 | . . . . 1 1 6 . . . . . 2 . . . . . 1 2 . 1 2 Self-Inflicted Damage 323 | . . . 36 18 . . . . . . . 149 120 . . . . . . . . . Shots 7 | . . . 1 1 . . . . . . . 3 2 . . . . . . . . . Rammed 22 | . 3 . 3 . . . . . . 1 14 . 1 . . . . . . . . . Targets Rammed 39 | . 3 . 3 2 . . . . . 1 17 . 1 . . . . 2 . 1 . 9 Kicked 14 | . . . . 2 . . . . . . . . . . . . . 2 . 1 . 9 Crushed 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Highest Temperature 548 | . 27 283 237 161 12 208 236 432 . 300 548 416 498 465 486 198 441 266 240 126 2 367 Average Temperature 114 | . 15 89 68 66 12 32 93 210 . 125 167 144 152 163 154 112 151 90 70 58 1 115 Received Heat Transfer 2792 | . 51 243 315 19 96 285 30 9 . 54 459 195 27 18 94 . . 36 87 9 72 693 Effects 21 | . . . . . . . 1 4 . . 4 3 1 . 1 . . 1 . . . 6 Shutdowns 4 | . . . . . . . . 1 . . 1 1 1 . . . . . . . . . Energy Bleed 3 | . . . . . . . 1 . . . 1 . . . . . . 1 . . . . Interference 11 | . . . . . . . . 2 . . 2 2 . . . . . . . . . 5 Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Robots Corrupted 4 | . . . . 1 . . . . . 1 . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Parts Fried 14 | . . . . . . . . . . 2 . . . . . . . . 12 . . . Impact Corruptions 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . 3 . . . . . . . . . 1 . . . . 1 . . . . . Heat Transferred 7703 | 25 571 851 1184 637 518 148 175 . . 250 1075 900 259 . . . 222 . . . . 888 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Maximum Alert Level 4 | . . . 1 . . 4 2 . . . 3 2 3 . . . . 1 2 1 1 2 Low Security (%) 56 | 100 100 100 64 100 100 20 . . . 100 7 . 17 . . . . 71 52 . 31 13 Level 1 18 | . . . 35 . . 11 . . . . 36 23 54 . . . . 28 26 100 68 34 Level 2 20 | . . . . . . 31 100 . . . 41 76 13 . . . . . 21 . . 51 Level 3 4 | . . . . . . 31 . . . . 14 . 14 . . . . . . . . . Level 4 . | . . . . . . 4 . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1169 | 5 94 50 249 73 118 1169 658 . . 190 769 624 738 . . . . 325 477 396 275 634 Initial 613 | . . . . 73 14 70 613 . . 107 126 403 303 . . . . 14 179 243 216 135 Average 223 | 1 19 14 131 12 19 551 596 . . 121 442 452 370 . . . . 92 249 292 217 383 Influence Increases 8755 | 10 194 132 703 194 355 1139 246 90 . 234 703 765 665 70 255 10 395 592 680 243 175 905 Destroy 0b10 Robot/C 4560 | . 120 100 380 60 160 600 100 60 . 140 340 340 280 60 160 . 300 340 420 40 80 480 Destroy 0b10 Robot/NC 370 | 10 20 10 80 45 20 . 5 5 . 5 . 55 5 . . 10 10 15 30 . 10 35 Destroy Leader 798 | . 26 20 126 . 42 30 42 10 . 22 20 106 50 10 20 . 10 86 46 10 10 112 Allied During Kill 199 | . . . . 53 60 24 29 15 . 18 . . . . . . . . . . . . Successful Hack 196 | . 13 2 15 20 32 30 . . . . 10 . . . . . . 2 . 34 . 38 Disable Machine 600 | . . . 60 . 30 15 30 . . . 15 75 105 . . . . 15 120 . 60 75 Anti-Garrison Action 400 | . . . . . . 250 . . . . 150 . . . . . . . . . . . Destroy Structure 837 | . . . 12 16 11 85 40 . . 4 33 174 180 . . . . 74 64 39 15 90 Partial Spotted 60 | . 15 . . . . . . . . . . . . . . . . 15 . . . 30 Lose Combat Pursuer 735 | . . . 30 . . 105 . . . 45 135 15 45 . 75 . 75 45 . 120 . 45 Influence Decreases 8257 | 10 194 132 515 348 289 70 818 436 79 225 115 914 573 444 349 254 373 295 566 290 320 648 Entered New Map 2982 | . . . . 115 20 30 556 222 49 65 55 366 317 264 65 244 . 8 140 190 170 106 Time Decay 4451 | 10 188 112 485 230 168 . 262 214 30 140 . 478 246 180 254 10 323 213 416 80 150 262 Lost Part 600 | . . 20 30 . . 20 . . . . 20 70 10 . 30 . 50 40 10 20 . 280 Lost Ally 190 | . 6 . . 3 101 20 . . . 20 40 . . . . . . . . . . . Purge Threat 34 | . . . . . . . . . . . . . . . . . . 34 . . . . Squads Dispatched 38 | . . 2 1 . 2 . 2 . . 2 . 6 2 . . . 1 3 7 1 1 8 Investigation 4 | . . 1 1 . . . . . . 1 . . . . . . 1 . . . . . Extermination 15 | . . . . . 2 . 1 . . . . 2 1 . . . . 3 3 1 1 1 Reinforcement 12 | . . 1 . . . . . . . . . 2 . . . . . . 3 . . 6 Assault 6 | . . . . . . . 1 . . . . 2 1 . . . . . 1 . . 1 Garrison 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Distress Signals 13 | . . 1 3 . 2 . . . . . . . 2 . . . 2 1 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 362 | . 12 9 23 4 9 34 7 1 . 9 26 18 22 2 13 . 29 28 36 13 7 60 Peak Tracking Total 15 | . 4 4 4 2 4 6 2 1 . 3 10 3 8 1 4 . 8 5 12 8 3 15 Tactical Retreats 30 | . . . 2 . . 3 . . . 1 6 1 2 . 3 . 4 3 . 2 . 3 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Traps Triggered 17 | . 1 . 3 . 2 3 . . . 1 1 3 . . . . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Disabled 48 | . . . 4 . 2 3 2 . . . 2 5 7 . . . 1 1 9 . 7 5 Max in Single Turn 3 | . . . 1 . 1 1 1 . . . 1 2 3 . . . 1 1 1 . 2 3 Garrison Access 5 | . . . . . . . . . . . . . . . . . . 2 1 1 1 . Garrison Relay 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . 4 . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Accessed 65 | . 3 2 7 7 4 3 . . . 1 2 5 1 . 1 5 3 8 4 4 3 2 Terminals 37 | . 2 1 6 3 1 3 . . . . 2 4 1 . . . 1 4 2 3 2 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . 1 1 1 . . . Recycling Units 9 | . 1 . 1 3 2 . . . . . . 1 . . . . 1 . . . . . Scanalyzers 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . . Garrison Access 7 | . . . . . 1 . . . . 1 . . . . . . . 2 1 1 1 . Total Hacks 143 | . 8 3 14 13 6 8 . . . 1 9 12 1 . 1 18 5 15 6 14 4 5 Successful 78 | . 3 3 5 9 3 2 . . . 1 1 1 1 . 1 18 4 10 5 5 3 3 Failed 65 | . 5 . 9 4 3 6 . . . . 8 11 . . . . 1 5 1 9 1 2 Catastrophic 9 | . . . 2 . 1 1 . . . . 1 3 . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 20 | . 1 1 3 1 . . . . . . . 3 . . . . . 6 . 3 . 2 Terminals 84 | . 4 1 12 5 2 8 . . . . 9 10 1 . . . 1 7 3 13 3 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 10 | . . . . . . . . . . . . . . . . . 3 5 2 . . . Recycling Units 17 | . 4 . 2 6 2 . . . . . . 2 . . . . 1 . . . . . Scanalyzers 3 | . . 2 . . . . . . . . . . . . . . . 1 . . . . Garrison Access 8 | . . . . . 2 . . . . 1 . . . . . . . 2 1 1 1 . Terminal Hacks 53 | . 2 1 4 6 1 2 . . . . 1 1 1 . 1 18 1 3 2 4 2 3 Record 10 | . . . . . . . . . . . . . 1 . . 6 . . . 1 1 1 Part Schematic 8 | . . . . 3 . . . . . . . . . . . 4 . . . 1 . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 7 | . . . 1 1 . . . . . . . . . . . 4 . 1 . . . . Open Door 4 | . . . 1 . . . . . . . . . . . 1 . 1 . . 1 . . Level Access Points 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Branch Access Points 6 | . . 1 1 . . . . . . . . . . . . . . 1 1 1 . 1 Emergency Access Points 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 3 | . 1 . . . . . . . . . . . . . . . . . 1 . 1 . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Release Object 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . . . . . . . . . . . . . 2 4 2 . . . Scan Component 4 | . . . . . . . . . . . . . . . . . 1 2 1 . . . Repair 4 | . . . . . . . . . . . . . . . . . 1 2 1 . . . Recycling Unit Hacks 6 | . . . 1 3 1 . . . . . . . . . . . 1 . . . . . Retrieve Components 6 | . . . 1 3 1 . . . . . . . . . . . 1 . . . . . Scanalyzer 3 | . . 2 . . . . . . . . . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Study 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . . . . 1 . . . . . . . 2 1 1 1 . Unlock Access 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . Seal Access 5 | . . . . . . . . . . . . . . . . . . 2 1 1 1 . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 3 2 6 . 3 3 . . . . 2 5 1 . . . 1 2 2 2 1 1 Full Trace Events 6 | . 1 . 1 . . 1 . . . . 2 . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . . 5 . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . 3 . . . . . . . . . . . 4 . . 4 1 . 1 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . . . . . . . . . 1 2 1 . . . Time 208 | . . . . . . . . . . . . . . . . . 28 118 62 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . 3 7 . . . . . . . . . . . . 1 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Sto Rec Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Used RIF Installer 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Command Fork 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . 8 . . . . 5 . . . . . . . . . . . Machine Destruction 13 | . . . . . . 8 . . . . 5 . . . . . . . . . . . Attached 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . 4 . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total Allies 20 | . 1 . 10 4 . 2 . . . . 2 . . . . . 1 . . . . . Largest Group 12 | . . . 10 12 10 2 2 2 2 2 2 . . . . . . . . . . . Highest-Rated Group 150 | . . . 88 150 114 124 124 124 124 124 84 . . . . . . . . . . . Highest-Rated Ally 62 | . . . 16 27 27 62 62 62 62 62 46 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 108 | . . . . 42 26 13 8 5 . 8 6 . . . . . . . . . . . Total Damage 2372 | . . . . 424 221 649 364 236 . 310 168 . . . . . . . . . . . Kills 22 | . . . . 6 2 4 3 2 . 5 . . . . . . . . . . . . Allies Corrupted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Active Infowar (turns) 6773 | 40 681 89 . . . . . . . . . . 127 374 545 160 1660 1041 1004 176 319 557 Optics 5963 | . . . . . . . . . . . . . 127 374 545 160 1660 1041 1004 176 319 557 Sensors 62 | . . . . . . . . . . . . . . . . . . . . 62 . . Seismic 810 | 40 681 89 . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 1 . . . . . 1 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Turns Passed 17387 | 114 681 308 1455 2704 1022 1388 577 455 75 299 708 1236 522 374 545 160 1660 1041 1004 176 319 564 Spaces Moved 12639 | 60 352 139 520 900 486 928 593 473 24 264 485 1030 437 450 612 185 1096 1022 1328 305 495 455 Core 20 | 3 . . . 1 . . . . . . . . . . . . . . . . . 16 Treads 4982 | 57 352 139 520 202 486 366 . . 12 264 485 769 410 . . . . . 920 . . . Legs 3623 | . . . . 697 . . . . . . . . . . . . 667 755 370 305 495 334 Wheels 103 | . . . . . . . . . . . . . . . . . . . . . . 103 Hover 693 | . . . . . . . . . . . . 261 . . . 3 429 . . . . . Flight 3216 | . . . . . . 562 593 473 12 . . . 27 450 612 182 . 267 38 . . . Fastest Speed 48 | 50 160 160 160 183 91 91 91 91 91 91 91 69 50 50 50 72 72 48 48 48 48 48 Average Speed 92 | 154 160 160 192 200 159 91 91 91 91 91 91 74 67 50 53 72 86 65 49 48 48 59 Slowest Speed 950 | 160 160 160 200 950 183 91 91 91 91 91 91 91 69 50 72 72 156 72 132 48 48 132 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . 1 1 . . 2 . . . . Potential Cave-ins 9 | . . . . . . . . . . . . . . . . . . . 9 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Spacefolds 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 45 | 4 64 15 70 97 15 86 13 76 6 6 48 33 15 60 72 63 89 39 92 17 55 17 Regions Visited 22 Branch Regions 11 Pre-discovered Areas 5 | . . . 1 . . . . . . . . . . . 1 3 . . . . . . Known Exits Taken 8 | . . 1 1 . 1 . . . 1 1 . . . . . . . 1 . 1 1 . Unknown Exits Taken 12 | 1 1 . . 1 . . 1 1 . . . 1 1 1 1 1 1 . 1 . . . Scrap Searched 11 | . . . . . . . . 3 1 . . . . 1 4 . 2 . . . . . Spaces Dug 28 | . . . . . . 4 . . . . . . . . . . . 9 14 1 . . Terrain Destroyed 523 | . . . 6 24 11 19 45 1 . 1 9 88 103 27 42 . 19 40 37 13 5 33 Melee 11 | . . . . . . . . . . . . . . . . . . 1 9 1 . . Projectile 314 | . . . . . 11 19 5 1 . 1 9 56 17 27 42 . 19 39 27 12 5 24 AOE 197 | . . . 6 24 . . 40 . . . . 32 86 . . . . . . . . 9 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total 17296 | 72 426 176 757 1773 693 1387 617 494 77 313 704 1446 636 583 802 210 1769 1306 1568 322 548 617 Wait 3366 | . 15 4 56 767 147 363 3 14 54 34 149 330 170 115 158 18 607 181 128 2 12 39 Move 12609 | 59 351 138 519 899 486 927 592 472 23 263 484 1029 436 447 609 184 1095 1017 1327 304 494 454 Hop 4 | . . . . . . . . . . . . . . 1 1 . . 2 . . . . Pick Up 112 | 3 19 . 17 9 4 5 3 1 . 3 1 9 1 2 2 2 8 5 9 . 7 2 Fast Attach 50 | 6 . 3 4 2 1 3 . . . . 1 4 . . 2 1 1 6 1 . 3 12 Attach 37 | 1 . 2 . . 3 . . . . 1 2 6 3 1 1 1 2 4 1 3 2 4 Detach 10 | . . . . 3 . . . . . . . . 1 1 1 1 . . 1 1 . 1 Swap 80 | . 5 3 30 3 1 1 2 1 . 1 2 7 4 . . . 2 3 12 1 2 . Drop 113 | . 9 1 19 22 8 2 3 2 . 1 1 8 2 1 3 1 7 6 8 . 5 4 Fire 769 | 3 24 25 89 31 43 83 14 4 . 9 47 53 18 15 25 2 46 79 59 8 18 74 Melee 48 | . . . . . . . . . . . . . . . . . . 1 22 2 5 18 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 14 | . . . . 2 . . . . . . . . . . . . . 2 . 1 . 9 Crush 25 | . 3 . 3 . . . . . . 1 17 . 1 . . . . . . . . . Escape Stasis 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Rewire 36 | . . . . 35 . . . . . . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 20 | . . . 20 . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Min x2 / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 5 exits: Fac x4 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / Gar) -6/Garrison -5/Factory (discovered 3 exits: *Fac x2 / [*Upp]) -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Sec / *Frg) -2/Section 7 (discovered 1 exit: *Acc) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 11) 718 | -10/Materials | Discovered new exit (range 13) 796 | -10/Materials | Entered another Materials area 796 | -9/Materials | Evolved 2 slots: Utility x2 916 | -9/Materials | Lost 3 parts (1p1u1w) 961 | -9/Materials | Identified exit to Mines 961 | -9/Materials | Identified exit to Storage 1104 | -9/Materials | Entered Storage 1149 | -9/Storage | Identified exit to Recycling 2094 | -9/Storage | Core integrity fell below 50% 2128 | -9/Storage | Learned location of Armory (-4) 2254 | -9/Storage | Discovered new exit (range 15) 2287 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2541 | -9/Storage | Used back door to open Recycling access 2559 | -9/Storage | Entered Recycling 2559 | -9/Recycling | Accompanied by 10 allies 2591 | -9/Recycling | Build established: Commander-Mutant 2668 | -9/Recycling | Scanned before Scraplab entrance 2678 | -9/Recycling | Angered Scraplab inhabitants 2988 | -9/Recycling | Found Prototype Device 2988 | -9/Recycling | Identified Scrap Engine 3408 | -9/Recycling | Build established: Commander-Construct 4868 | -9/Recycling | Discovered new exit (range 7) 5263 | -9/Recycling | Entered Factory 5263 | -7/Factory | Accompanied by 10 allies 5263 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 5968 | -7/Factory | Lost 3 allies 6247 | -7/Factory | Identified exit to Factory 6282 | -7/Factory | Identified exit to Garrison 6285 | -7/Factory | Entered Garrison 6285 | -7/Garrison | Accompanied by 1 ally 6379 | -7/Garrison | Build established: Construct 6695 | -7/Garrison | Triggered checkpoint 6721 | -7/Garrison | Triggered checkpoint 6839 | -7/Garrison | Triggered checkpoint 6915 | -7/Garrison | Triggered checkpoint 7240 | -7/Garrison | Discovered new exit (range 15) 7261 | -7/Garrison | Learned Factory security intel 7339 | -7/Garrison | Triggered checkpoint 7352 | -7/Garrison | Found embedded Infiltrators 7358 | -7/Garrison | Discovered new exit (range 14) 7407 | -7/Garrison | Garrison Relay disabled 7591 | -7/Garrison | Installed Relay Interface Framework 7621 | -7/Garrison | Discovered new exit (range 10) 7631 | -7/Garrison | Garrison Relay disabled 7673 | -7/Garrison | Entered Factory 7673 | -7/Factory | Accompanied by 2 allies 7859 | -7/Factory | Discovered new exit (range 13) 8073 | -7/Factory | First assault squad dispatched 8250 | -7/Factory | Entered Lower Caves 8250 | -7/Lower Caves | Accompanied by 2 allies 8562 | -7/Lower Caves | Learned 8 Factory zone layouts 8696 | -7/Lower Caves | Discovered new exit (range 10) 8705 | -7/Lower Caves | Entered another Lower Caves area 8705 | -7/Lower Caves | Accompanied by 2 allies 8705 | -7/Lower Caves | Discovered exit to Factory (range 13) 8780 | -7/Lower Caves | Entered Factory 8780 | -6/Factory | Accompanied by 2 allies 8780 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8781 | -6/Factory | Identified exit to Factory 8842 | -6/Factory | Identified exit to Garrison 9034 | -6/Factory | Garrison activated, responded to threat 9079 | -6/Factory | Entered Garrison 9115 | -6/Garrison | Triggered checkpoint 9254 | -6/Garrison | Rescued a captive Derelict 9257 | -6/Garrison | Rescued a captive Derelict 9528 | -6/Garrison | Garrison Relay disabled 9763 | -6/Garrison | Discovered exit to Factory (range 14) 9771 | -6/Garrison | Expanded RIF knowledge: Command Fork 9787 | -6/Garrison | Entered Factory 9787 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9884 | -5/Factory | Spotted B-75 Beast 10091 | -5/Factory | Destroyed B-75 Beast 10204 | -5/Factory | Discovered new exit (range 11) 10273 | -5/Factory | Discovered new exit (range 6) 10687 | -5/Factory | First assault squad dispatched 10899 | -5/Factory | Discovered new exit (range 13) 11023 | -5/Factory | Entered another Factory area 11023 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11523 | -4/Factory | First assault squad dispatched 11536 | -4/Factory | Discovered new exit (range 11) 11545 | -4/Factory | Entered Upper Caves 11666 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11885 | -4/Upper Caves | Spotted B-86 Titan 11896 | -4/Upper Caves | Learned Research trap positions 11912 | -4/Upper Caves | Discovered new exit (range 11) 11919 | -4/Upper Caves | Entered another Upper Caves area 11950 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12231 | -4/Upper Caves | Learned Research terminal intel 12401 | -4/Upper Caves | Discovered new exit (range 11) 12464 | -4/Upper Caves | Entered Zhirov 12464 | -4/Zhirov | Discovered new exit (range 3) 12477 | -4/Zhirov | Met Zhirov 12501 | -4/Zhirov | Learned location of Quarantine (-2) 12501 | -4/Zhirov | Learned location of Testing (-3) 12501 | -4/Zhirov | Learned location of Command (-1) 12508 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12520 | -4/Zhirov | Found Alien Artifact 12520 | -4/Zhirov | Identified Integrated Reactor 12520 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12534 | -4/Zhirov | Found Alien Artifact 12624 | -4/Zhirov | Entered Proximity Caves 12625 | -3/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 12706 | -3/Proximity Caves | Former 0b10 base attacked by MAIN.C 13012 | -3/Proximity Caves | Repaired Adv. Cooling System 13024 | -3/Proximity Caves | 0b10 base defense nominally successful 13191 | -3/Proximity Caves | Lost 9 allies 14279 | -3/Proximity Caves | Discovered new exit (range 6) 14284 | -3/Proximity Caves | Entered Research 14284 | -3/Research | Evolved 2 slots: Utility x2 14285 | -3/Research | Loaded intel: 75 trap records 14286 | -3/Research | Loaded intel: 23 terminal locations 14479 | -3/Research | Repaired Adv. Cooling System 14543 | -3/Research | Repaired Graphene Brace 14561 | -3/Research | Identified Transdimensional Reconstructor 14583 | -3/Research | Build established: Hacker-Construct 14668 | -3/Research | Identified exit to Testing 14726 | -3/Research | Spotted B-86 Titan 14862 | -3/Research | Found Prototype Processor 14862 | -3/Research | Identified Exp. Terrain Scan Processor 15255 | -3/Research | Spotted B-86 Titan 15325 | -3/Research | Entered Testing 15429 | -3/Testing | Repaired Rnf. Antimatter Reactor 15493 | -3/Testing | Found Prototype Hackware 15493 | -3/Testing | Identified Ghost Barrier 15571 | -3/Testing | Found Prototype Ballistic Gun 15571 | -3/Testing | Identified Hyp. Multirail 15719 | -3/Testing | Found Prototype Hackware 15719 | -3/Testing | Identified System Mapper 15753 | -3/Testing | Discovered new exit (range 16) 16073 | -3/Testing | Found Prototype Energy Gun 16073 | -3/Testing | Identified Tachyon Dispersion Ray 16093 | -3/Testing | Spotted Striker 16096 | -3/Testing | Spotted Striker 16112 | -3/Testing | Destroyed Striker 16115 | -3/Testing | Spotted Alpha 7 16116 | -3/Testing | Destroyed Striker 16132 | -3/Testing | Destroyed Alpha 7 16144 | -3/Testing | Scanned by Researcher 16158 | -3/Testing | Stole the SGEMP Prototype 16227 | -3/Testing | System corruption reached 10% 16325 | -3/Testing | First assault squad dispatched 16329 | -3/Testing | Entered Research 16329 | -2/Research | Evolved 2 slots: Utility x2 16358 | -2/Research | Spotted B-90 Cyclops 16382 | -2/Research | Identified exit to Quarantine 16505 | -2/Research | Entered Quarantine 16647 | -2/Quarantine | Found Alien Artifact 16675 | -2/Quarantine | Found Alien Artifact 16675 | -2/Quarantine | Identified Subatomic Replicator 16682 | -2/Quarantine | Used Subatomic Replicator to replicate Hyp. Multirail 16704 | -2/Quarantine | Found Alien Reactor 16704 | -2/Quarantine | Identified Matter Drive 16725 | -2/Quarantine | Build established: Hacker-Gunner 16765 | -2/Quarantine | Spotted Fortress 16821 | -2/Quarantine | Discovered new exit (range 6) 16821 | -2/Quarantine | Discovered new exit (range 5) 16822 | -2/Quarantine | Identified exit to Protoforge 16824 | -2/Quarantine | Identified exit to Section 7 16824 | -2/Quarantine | Entered Section 7 16835 | -2/Section 7 | Identified exit to Access 16853 | -2/Section 7 | Found Alien Artifact 16853 | -2/Section 7 | Identified Integrated Mediator 16853 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 16892 | -2/Section 7 | Found Alien Artifact 16892 | -2/Section 7 | Identified Spacefold Activator 17122 | -2/Section 7 | Destroyed 8 combat bots 17207 | -2/Section 7 | Core integrity fell below 50% 17223 | -2/Section 7 | Scanned by Researcher 17252 | -2/Section 7 | Lost 12 parts (1p3n4u4w) 17304 | -2/Section 7 | Spotted S7 Guard 17324 | -2/Section 7 | First assault squad dispatched 17325 | -2/Section 7 | Spotted B-90 Cyclops 17328 | -2/Section 7 | Warped through subspace 17356 | -2/Section 7 | Lost 7 parts (2n1u4w) 17375 | -2/Section 7 | Core integrity fell below 20% 17388 | -2/Section 7 | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 17374_ L-61 Swordsman unfolds itself. 17374_ G-73 Enforcer unfolds itself. 17374_ E-15 Imp unfolds itself. 17374_ Graphene Brace destroyed. 17374_ Spacefolded through Wall. 17375_ Penetrated by Slug. 17377_ Acquired 10 matter. 17378_ Penetrated by Slug. 17378_ Adv. Signal Interpreter destroyed. 17378_ Penetrated by Slug. 17378_ Centrium Wheel blown off. 17378_ Spacefold Activator blown off. 17378_ Ghost Barrier blown off. 17378_ E-15 Imp destroyed. 17379_ Acquired Spacefold Activator. 17380_ Adv. Hacking Suite destroyed. 17381_ Slug penetrates Dark Matter Chamber. 17381_ Penetrated by Slug. 17381_ Enh. Optical Array destroyed. 17387_ Adv. Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##??????????#+#??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ??????####### #??????????????????????????????????? | | ##???## """ # #??????????????????????????????????? | | #??###""T""# #??????????????????????????????????? | | ###### " #############+####?????????????????? | | * [%== """T""" BB#?????????????????? | | ! [%* !%| """ " s BB#?????????????????? | | ! [ [ ! [* s;#??????????????????? | | ! =|[ u H ??????????? | | ##"" %= % ######??????????????? | | ### #???????????????????? | | #### "" """""""s #???????????????????? | | ""g"""""""s =#???????????????????? | | """ """"""" #???????????????????? | | ! *= #???????????????????? | | % =[%[ ! #???????????????????? | | ####+#############/#####@ #???????????????????? | | # #?? ??# #???????????????????? | | # #?#"" # #???????????????????? | | + "" #?#"""" # #???????????????????? | | # "" #?#""!" # #???????????????????? | | + """"" #?#"""" " # #???????????????????? | | # "!""" #?#"""""""# +???????????????????? | | ## """"" #??######## < #???????????????????? | | ?# "" #?????????# #???????????????????? | | ?# "" #?????????? #???????????????????? | | ?# #??????????#####???????????????????? | | ?# #??????????????????????????????????? | | ?# #??????????????????????????????????? | | ?##############??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 124 Energy Generation 57 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 15 Core Shielding 20 Weapon Shielding 66 Evasion (%) 65 Targeting Accuracy 24 Core Analysis 9 Recoil Reduction 4 Offensive Hacking 34 Defensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 23 Authchip Count 2 Item Schematics ----------------- Lgt. Armor Plating | -9/Recycling | Hacked Imp. Light Armor Plating | -9/Recycling | Hacked Gatling Laser | -9/Recycling | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Gravity Neutralizer | -3/Testing | Archive Hds. Centrium Wheel | -3/Testing | Archive Hvy. Proton Cannon | -3/Testing | Archive Centrium Heavy Armor Plating | -3/Testing | Archive Enh. Hardcell Cannon | -2/Research | Hacked Imp. Energy Well | -2/Section 7 | Archive Robot Schematics ------------------ B-74 Champion | -3/Testing | Archive A-15 Conveyor | -3/Testing | Archive R-10 Processor | -3/Testing | Archive K-01 Serf | -3/Testing | Archive G-67 Veteran | -3/Testing | Archive E-15 Imp | -2/Section 7 | Archive Fabricated ------------ Nothing Repaired ---------- Adv. Cooling System | 50% | -3/Proximity Caves Adv. Cooling System | 73% | -3/Research Graphene Brace | 66% | -3/Research Rnf. Antimatter Reactor | 63% | -3/Testing Studied --------- Imp. Treads | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- Integrated Reactor Subatomic Replicator Matter Drive Integrated Mediator Spacefold Activator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed DisassembledImprovedBooster Manual? 0 Play Time 02:18:02 Cumulative 275.5 hours Start 2026.10.01 @ 07:29:10 End 2026.10.01 @ 09:46:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 380 Rogue 380 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 63 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 395334cb-3230-4f9a-a928-f74552ad4c2c