Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.19 @ 01:26:37 Player: jumpy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (93) 465 Value Destroyed (3271) 3271 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1415) 1415 TOTAL SCORE: 9691 Bonus ------- High Alert Combat Kills 15 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/850 Matter 298/300 Energy 98/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Matter Pod (150) Improved Terrain Scanner Relay Coupler [NC] (31) Relay Coupler [Sentry] (18) Plasma Flamer Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- High-capacity Storage Unit Gravity Neutralizer Seismic Detector Targeting Computer Cloaking Device > --- WEAPON ----------- Beam Rifle Shotgun Katana > --- INVENTORY -------- Enhanced Nuclear Core Enhanced Nuclear Core Large Matter Pod Improved Terrain Scanner Relay Coupler [NC] Relay Coupler [Sentry] Plasma Flamer [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Beam Rifle Ballistic Gun Flak Gun Launcher Advanced EMP Blaster Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Sto Gar Fac Low Slots Evolved 8 | . . 2 . . . 2 . 2 . . 2 . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . . . . 1 . 1 . . 1 . Utility 4 | . . 1 . . . 1 . 1 . . 1 . Weapon 1 | . . 1 . . . . . . . . . . Parts Attached 68 | 7 . 5 . . . 10 13 5 14 4 10 . Power 12 | 1 . . . . . 1 3 1 5 . 1 . Engine 5 | 1 . . . . . 1 . 1 2 . . . Core 7 | . . . . . . . 3 . 3 . 1 . Reactor . | . . . . . . . . . . . . . Propulsion 20 | 2 . . . . . 2 6 . 3 3 4 . Treads 4 | 2 . . . . . 2 . . . . . . Leg 12 | . . . . . . . 4 . 3 3 2 . Wheel 2 | . . . . . . . 2 . . . . . Hover 2 | . . . . . . . . . . . 2 . Flight . | . . . . . . . . . . . . . Utility 20 | 2 . 3 . . . 3 1 3 3 1 4 . Device 9 | 1 . . . . . 1 . 2 1 . 4 . Storage 3 | 1 . 2 . . . . . . . . . . Processor 1 | . . . . . . . . . . 1 . . Hackware . | . . . . . . . . . . . . . Protection 7 | . . 1 . . . 2 1 1 2 . . . Artifact . | . . . . . . . . . . . . . Weapon 16 | 2 . 2 . . . 4 3 1 3 . 1 . Energy Gun 1 | . . 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 12 | 2 . 1 . . . 3 2 1 3 . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . Unidentified Prototypes 5 | . . . . . . 2 . . 2 . 1 . Corrupted Parts 1 | . . . . . . . . . 1 . . . System Corruption 7 | . . . . . . . . . 7 . . . Parts Lost 42 | . . . . . . 2 13 1 8 2 16 . Power 7 | . . . . . . 1 2 1 2 . 1 . Propulsion 14 | . . . . . . . 5 . 4 1 4 . Utility 11 | . . . . . . 1 3 . 2 . 5 . Weapon 10 | . . . . . . . 3 . . 1 6 . Highest Loss Streak 8 | . . . . . . 1 6 1 4 2 8 . To Critical Strikes 1 | . . . . . . . . . . . 1 . Average Backups 9 | 3 6 6 10 11 11 9 11 7 8 10 9 5 Power 1 | . 1 1 1 1 1 1 1 1 1 2 1 . Propulsion 1 | 1 2 2 3 3 3 2 . . . . . . Utility 3 | . 2 2 4 4 4 3 5 3 2 3 4 4 Weapon 2 | . 1 1 2 3 3 3 3 2 4 4 2 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 7 | . . . . . . . . 1 1 . . 5 Power 1 | . . . . . . . . . 1 . . . Propulsion . | . . . . . . . . . . . . . Utility 4 | . . . . . . . . . . . . 4 Weapon 2 | . . . . . . . . 1 . . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 100 91 100 100 100 89 71 83 79 82 79 . Engine 5 | . 14 11 11 11 11 8 1 . 3 7 5 . Core 2 | . . . . . . . 5 6 3 . . . Treads 9 | . 28 22 22 22 22 27 6 . . . . . Leg 14 | . . . . . . . 13 30 28 25 19 . Device 8 | . 14 11 11 11 11 9 3 6 5 7 12 . Storage 8 | . 14 11 11 11 11 9 9 7 7 7 6 . Protection 6 | . . 5 11 11 11 8 4 6 6 7 3 . Ballistic Gun 22 | . 28 25 33 33 33 27 19 18 22 21 12 . Slashing Weapon 1 | . . . . . . . 6 4 . 1 2 . Peak Build Rating 48 | 7 7 11 11 11 11 18 24 33 32 33 48 1 Average Rating 20 | 5 7 9 11 11 11 13 19 28 26 31 37 1 On Entrance 14 | . 7 7 11 11 11 11 18 23 27 31 33 1 Avg Prop Armor Cover (%) 13 | . . . . . . . 13 . . . . . Naked Turns 102 | . . . . . . . . . . . 6 96 Heaviest Build 71 | 11 11 52 52 52 52 56 58 61 69 69 71 . Greatest Support 60 | 40 40 40 40 40 40 60 60 48 48 40 55 3 Greatest Overweight (x) 13 | . . 1 1 1 1 . 13 1 2 3 3 . Average Overweight (x) . | . . . 1 1 1 . 1 1 1 1 . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 7 8 8 20 20 20 20 20 20 20 20 19 5 Most Carried 13 | 6 6 10 11 12 11 12 13 10 11 11 11 5 Average Carried 9 | 3 6 6 10 11 11 9 10 7 8 10 9 5 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 5 5 Final Carried 11 | 6 6 10 11 11 11 11 11 7 10 11 5 5 Class Distribution -------------------- 29% | Scavenger-Tank 23% | Tank 19% | Mutant 15% | Scavenger-Mutant 11% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Tank | -7/Storage Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Sto Gar Fac Low Matter Collected 2706 | 330 . 60 . 35 30 220 575 98 884 159 315 . Remotely . | . . . . . . . . . . . . . Salvage Created 3411 | 181 . 270 . . . 623 730 148 757 211 491 . Parts 168 | 14 . 17 . . . 33 28 6 44 11 15 . Haulers Intercepted 3 | . . 2 . . . 1 . . . . . . Recyclers Shooed 4 | 1 . 1 . . . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . 2 Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Sto Gar Fac Low Combat Hostiles Destroyed 71 | . . 3 . . . 13 17 4 18 5 11 . Melee 7 | . . . . . . . 3 . . 1 3 . Guns 64 | . . 3 . . . 13 14 4 18 4 8 . Classes Destroyed 15 | 3 . 2 . . . 4 3 . 1 1 1 . Worker 7 | 1 . . . . . 2 . . 4 . . . Builder 1 | . . . . . . 1 . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . Hauler 3 | . . 2 . . . 1 . . . . . . Recycler 4 | 1 . . . . . 1 . 1 1 . . . Operator 2 | . . . . . . . . . 1 . 1 . Watcher 1 | . . . . . . . . . . . 1 . Swarmer 19 | . . . . . . 7 4 4 4 . . . Grunt 27 | . . . . . . 3 8 . 7 3 6 . Brawler 2 | . . . . . . . . . . 1 1 . Duelist 2 | . . . . . . . 1 . . . 1 . Sentry 12 | . . 3 . . . 2 2 . 4 . 1 . Specialist 1 | . . . . . . . 1 . . . . . Hunter 2 | . . . . . . 1 . . . 1 . . Programmer 6 | . . . . . . . 1 . 3 . 2 . Best Kill Streak 7 | 2 . 2 . . . 5 5 5 7 3 3 . Combat Bots Only 5 | . . 2 . . . 4 5 4 4 3 3 . Max Kills in Single Turn 2 | 1 . 1 . . . 2 2 2 1 1 1 . Gunslinging 1 | . . . . . . 1 1 . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Sto Gar Fac Low Hostile Shots Fired 641 | . . 12 . . . 71 94 38 184 21 156 65 Missed 205 | . . 1 . . . 21 13 6 79 2 50 33 Hits 436 | . . 11 . . . 50 81 32 105 19 106 32 Melee 23 | . . . . . . . . . . 2 21 . Projectile 413 | . . 11 . . . 50 81 32 105 17 85 32 Critical Strikes 20 | . . 2 . . . 1 3 . 1 3 10 . Damage Taken 6223 | . . 162 . . . 694 1222 468 1049 312 1822 494 Core 1286 | . . . . . . 33 256 33 114 . 356 494 Absorbed by Shields 5 | . . . . . . . . . 5 . . . Regen/Repaired (Parts) 92 | . . . . . . . . . 92 . . . Core Remaining (%) 85 | 100 100 . . . 100 . 47 . . 79 . . Volleys Fired 214 | 30 1 12 . . . 39 37 9 47 10 29 . Largest 3 | 2 2 3 . . . 3 3 3 3 3 3 . Hottest 96 | 40 40 96 . . . 69 69 79 84 84 84 . Shots Fired 573 | 60 2 32 . . . 117 102 24 138 28 70 . Gun 573 | 60 2 32 . . . 117 102 24 138 28 70 . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 563 | 60 2 27 . . . 117 102 24 138 28 65 . Thermal 10 | . . 5 . . . . . . . . 5 . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 20 | 6 4 13 . . . 9 20 4 9 8 10 . Robot Miss Streak 19 | 3 1 1 . . . 5 8 9 19 5 5 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . . . . . . 2 1 1 . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 1 . . . . Shots Hit Robots 450 | 35 1 22 . . . 71 90 17 105 25 84 . Core Hits 350 | 12 1 12 . . . 29 40 17 122 31 86 . Critical Kills 2 | . . . . . . 1 . . . . 1 . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . Critical Strikes 6 | . . . . . . 2 3 . . . 1 . Destroy 3 | . . . . . . 2 . . . . 1 . Sever 3 | . . . . . . . 3 . . . . . Melee Attacks 51 | . . . . . . . 17 . 3 4 27 . Impact . | . . . . . . . . . . . . . Slashing 50 | . . . . . . . 17 . 3 4 26 . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7274 | 292 7 202 . . 2 831 1629 268 1720 438 1885 . Guns 6248 | 292 7 202 . . . 831 1178 268 1720 381 1369 . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 1018 | . . . . . . . 451 . . 57 510 . Ramming 8 | . . . . . 2 . . . . . 6 . Kinetic 6160 | 292 7 159 . . . 831 1178 268 1720 381 1324 . Thermal 88 | . . 43 . . . . . . . . 45 . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 1018 | . . . . . . . 451 . . 57 510 . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 1 . 9 10 7 7 Average Corruption 3 | . . . . . . . 1 . 2 9 3 7 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 27 | . . . . . . . 4 . 3 17 . 3 Message Errors 4 | . . . . . . . . . . 4 . . Matter Fused 9 | . . . . . . . 1 . 2 6 . . Heat Flow Errors 6 | . . . . . . . . . 1 4 . 1 Energy Discharges 2 | . . . . . . . . . . 1 . 1 Data Loss (minor) 4 | . . . . . . . 2 . . 2 . . Data Loss (major) 1 | . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 14 | . . . . . . . . . . . 14 . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 14 | . . . . . . . . . . . 14 . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 3 | . . . . . . . . . . . 3 . Shots . | . . . . . . . . . . . . . Rammed 2 | . . . . . 1 . . . . . 1 . Targets Rammed 2 | . . . . . 1 . . . . . 1 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 263 | . . 155 . . . 58 47 . 235 263 54 92 Average Temperature 39 | . . 49 . . . 17 15 . 43 79 20 55 Received Heat Transfer 1398 | . . 90 . . . 162 450 . 324 108 246 18 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 222 | . . 111 . . . . . . . . 111 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Sto Gar Fac Low Maximum Alert Level 2 | . . . . . . 1 2 1 1 1 . . Low Security (%) 72 | 100 100 100 100 . 100 63 6 90 89 52 100 . Level 1 22 | . . . . . . 36 63 9 10 47 . . Level 2 5 | . . . . . . . 29 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 438 | 5 . 50 5 . . 283 438 229 226 234 132 . Initial 229 | . . . 5 . . . 183 229 22 106 122 . Average 123 | 1 . 14 . . . 121 348 90 99 184 47 . Influence Increases 2186 | 30 . 108 . . . 511 385 95 580 148 233 96 Destroy 0b10 Robot/C 1345 | . . 60 . . . 260 340 80 360 80 165 . Destroy 0b10 Robot/NC 108 | 30 . 10 . . . 25 . 5 30 . 8 . Destroy Leader 286 | . . 34 . . . 52 20 10 110 18 42 . Successful Hack 38 | . . 4 . . . 23 . . 5 . 6 . Disable Machine 15 | . . . . . . . . . 15 . . . Anti-Garrison Action 38 | . . . . . . . . . . 38 . . Destroy Structure 11 | . . . . . . 1 10 . . . . . Partial Spotted 30 | . . . . . . 30 . . . . . . Lose Combat Pursuer 315 | . . . . . . 120 15 . 60 12 12 96 Influence Decreases 2110 | 30 . 94 14 . . 228 230 482 467 78 467 20 Entered New Map 517 | . . . 9 . . . 100 209 29 58 112 . Time Decay 1254 | 30 . 94 5 . . 208 . 253 368 . 276 20 Lost Part 319 | . . . . . . 20 130 10 60 20 79 . Lost Ally 20 | . . . . . . . . 10 10 . . . Squads Dispatched 17 | . 1 . . . . 3 . 1 5 . 7 . Investigation 2 | . . . . . . . . . 1 . 1 . Extermination 5 | . . . . . . . . 1 2 . 2 . Reinforcement 6 | . 1 . . . . . . . 1 . 4 . Assault . | . . . . . . . . . . . . . Garrison 4 | . . . . . . 3 . . 1 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Sto Gar Fac Low Distress Signals 7 | . . . . . . 3 . . 4 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 129 | . 3 6 . . . 22 19 6 28 6 23 16 Peak Tracking Total 12 | . 2 4 . . . 5 5 4 5 3 7 12 Tactical Retreats 14 | . . . . . . 6 1 . 2 1 1 3 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Sto Gar Fac Low Traps Triggered 13 | . . . . . . . 3 . 7 . 3 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Sto Gar Fac Low Machines Disabled 2 | . . . . . . . . . 1 1 . . Max in Single Turn 1 | . . . . . . . . . 1 1 . . Garrison Relay 1 | . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Sto Gar Fac Low Machines Accessed 18 | . 1 1 . . . 5 1 1 5 1 3 . Terminals 11 | . 1 1 . . . 3 1 . 3 1 1 . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 2 | . . . . . . . . . 1 . 1 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . 1 . Garrison Access 2 | . . . . . . 1 . . 1 . . . Total Hacks 36 | . 2 3 . . . 14 1 2 6 1 7 . Successful 22 | . 2 2 . . . 10 . 1 5 . 2 . Failed 13 | . . 1 . . . 3 1 1 1 1 5 . Catastrophic 2 | . . . . . . . . . . 1 1 . Database Lockouts 1 | . . . . . . 1 . . . . . . Manual 9 | . 2 . . 1 . 1 . . 2 1 2 . Terminals 22 | . 2 3 . . . 9 1 . 3 1 3 . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 4 | . . . . . . . . . 2 . 2 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . 4 . . . . 2 . Garrison Access 2 | . . . . . . 1 . . 1 . . . Terminal Hacks 14 | . 1 2 . . . 6 . . 3 . 2 . Prototype ID Bank 1 | . . . . . . 1 . . . . . . Open Door 1 | . . . . . . . . . 1 . . . Emergency Access Points 3 | . . 1 . . . 2 . . . . . . Locate Traps 3 | . . . . . . 2 . . . . 1 . Dispatch Records 2 | . . . . . . 1 . . . . 1 . Zone Layout 4 | . 1 1 . . . . . . 2 . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . 3 . . . . . . Retrieve Study 3 | . . . . . . 3 . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . 1 . . . Unlock Access 2 | . . . . . . 1 . . 1 . . . Unauthorized Hacks 2 | . 1 . . . . . . . 1 . . . Terminals 1 | . 1 . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . Patch 1 | . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 10 | . 1 1 . . . 2 1 . 2 1 2 . Full Trace Events 1 | . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . Time 81 | . . . . . . . . 81 . . . . Total Robot Build Rating 2 | . . . . . . . . 2 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . 3 . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Sto Gar Fac Low Used RIF Installer 2 | . . . . . . . 1 . . 1 . . Threat Obfuscator 1 | . . . . . . . . . . 1 . . Robots Hacked 1 | . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . 1 . Relay Couplers Released 4 | . . . . . . . . . . 4 . . Machine Destruction 4 | . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Sto Gar Fac Low Total Allies 2 | . . . . . . . . 2 . . . . Largest Group 2 | . . . . . . . . 2 1 . . . Highest-Rated Group 16 | . . . . . . . . 16 8 . . . Highest-Rated Ally 8 | . . . . . . . . 8 8 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Sto Gar Fac Low Active Infowar (turns) 3194 | 142 203 298 333 516 171 652 347 . . . 532 . Seismic 3194 | 142 203 298 333 516 171 652 347 . . . 532 . Cloaking 1 | . . . . . . . . . . . 1 . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Sto Gar Fac Low Turns Passed 6302 | 254 203 298 333 516 171 652 1002 621 916 458 782 96 Spaces Moved 2921 | 106 126 134 139 215 71 295 424 304 340 182 393 192 Core 215 | 8 . . . . . . 2 . . . 13 192 Treads 1167 | 98 126 134 139 215 71 295 89 . . . . . Legs 1305 | . . . . . . . 281 304 340 182 198 . Wheels 52 | . . . . . . . 52 . . . . . Hover 182 | . . . . . . . . . . . 182 . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 240 240 160 105 190 190 190 50 50 Average Speed 177 | 151 160 161 240 240 240 160 186 190 195 223 146 50 Slowest Speed 700 | 160 160 240 240 240 240 160 700 190 260 330 330 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 30 | 7 22 21 36 59 26 27 37 7 69 32 12 38 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 . . 1 . Scrap Searched 2 | . . . . . 1 . . . . . . 1 Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Sto Gar Fac Low Total 3516 | 148 126 193 139 216 71 397 524 329 475 205 501 192 Wait 177 | . . 39 . . . 43 22 7 39 1 26 . Move 2908 | 105 125 133 138 214 70 294 422 303 339 180 393 192 Hop . | . . . . . . . . . . . . . Pick Up 23 | 6 . 2 1 1 . 4 2 1 3 2 1 . Fast Attach 43 | 7 . 2 . . . 1 7 2 13 3 8 . Attach 21 | . . . . . . 4 4 4 2 1 6 . Detach . | . . . . . . . . . . . . . Swap 29 | . . 4 . . . 7 3 . 10 3 2 . Drop 19 | . . 1 . 1 . 5 . 3 4 1 4 . Fire 214 | 30 1 12 . . . 39 37 9 47 10 29 . Melee 51 | . . . . . . . 17 . 3 4 27 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . Escape Stasis 30 | . . . . . . . 10 . 15 . 5 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison -7/Factory -7/Storage (discovered 3 exits: *Fac / [Rec] / Gar) -7/Garrison -6/Factory -6/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 255 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 15) 458 | -10/Materials | Entered another Materials area 458 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 707 | -9/Materials | Discovered new exit (range 16) 756 | -9/Materials | Entered Mines 903 | -9/Mines | Build established: Tank 924 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1079 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1079 | -9/Mines | Discovered new exit (range 5) 1089 | -9/Mines | Entered Exiles 1154 | -9/Exiles | Met 8R-AWN 1188 | -9/Exiles | Met EX-HEX 1260 | -9/Exiles | Met EX-BIN 1454 | -9/Exiles | Met EX-DEC 1581 | -9/Exiles | Discovered new exit (range 10) 1605 | -9/Exiles | Entered Mines 1757 | -8/Mines | Discovered new exit (range 9) 1776 | -8/Mines | Entered Materials 1776 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2053 | -8/Materials | Garrison activated, responded to threat 2370 | -8/Materials | Central database locked down 2421 | -8/Materials | Identified exit to Garrison 2428 | -8/Materials | Entered Garrison 2572 | -8/Garrison | Triggered checkpoint 2583 | -8/Garrison | Build established: Scavenger-Tank 2745 | -8/Garrison | Lost 5 parts (1p2n1u1w) 2801 | -8/Garrison | Core integrity fell below 50% 2824 | -8/Garrison | Lost 6 parts (1p2n1u2w) 3102 | -8/Garrison | Triggered checkpoint 3111 | -8/Garrison | Triggered checkpoint 3239 | -8/Garrison | Build established: Scavenger-Mutant 3394 | -8/Garrison | Installed Relay Interface Framework 3407 | -8/Garrison | Discovered new exit (range 12) 3430 | -8/Garrison | Entered Factory 3430 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3526 | -7/Factory | Fabricated R-06 Scavenger? 3912 | -7/Factory | Discovered new exit (range 16) 4051 | -7/Factory | Entered Storage 4051 | -7/Storage | Accompanied by 1 ally 4430 | -7/Storage | Build established: Scavenger-Tank 4489 | -7/Storage | Lost 4 parts (1p2n1u) 4539 | -7/Storage | Discovered new exit (range 12) 4835 | -7/Storage | Discovered new exit (range 15) 4846 | -7/Storage | Met 01-MTF 4918 | -7/Storage | Garrison activated, responded to threat 4965 | -7/Storage | Identified exit to Garrison 4967 | -7/Storage | Entered Garrison 4967 | -7/Garrison | Accompanied by 1 ally (01-MTF) 4970 | -7/Garrison | 01-MTF left 5021 | -7/Garrison | Triggered checkpoint 5097 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 5120 | -7/Garrison | Garrison Relay disabled 5202 | -7/Garrison | System corruption reached 10% 5291 | -7/Garrison | Triggered checkpoint 5366 | -7/Garrison | Discovered new exit (range 11) 5425 | -7/Garrison | Entered Factory 5425 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5484 | -6/Factory | Build established: Scavenger-Gunner 5893 | -6/Factory | Lost 8 parts (3n2u3w) 6163 | -6/Factory | Build established: Mutant 6198 | -6/Factory | Discovered new exit (range 16) 6201 | -6/Factory | Released all parts (6) 6207 | -6/Factory | Entered Lower Caves 6229 | -6/Lower Caves | Lost 4 parts (1n2u1w) 6250 | -6/Lower Caves | Core integrity fell below 50% 6287 | -6/Lower Caves | Core integrity fell below 20% 6303 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06188_ System corrupted by crushing effect (+2). 06188_ Knocked back. 06193_ K-01 Serf cleans the Nuclear Reactor. 06198_ EXIT=FOUND 06198_ Gravmag Array destroyed. 06201_ Released Katana. 06201_ Released Gravmag Array. 06201_ Released Targeting Computer. 06201_ Released Hcp. Storage Unit. 06201_ Released Gravity Neutralizer. 06201_ Released Enh. Nuclear Core. 06207_ Slammed into Y-54 Guardian. LOCATION=UNKNOWN GOAL=ESCAPE 06212_ System corrupted: Energy discharge (-28). 06227_ System corrupted: Substantial component data lost. 06252_ Searching scrap... 06252_ Found Adv. Melee Analysis Suite. 06252_ Found 65 Matter. 06294_ System corrupted: Heat flow error (+129). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ?????????????????? | | ???????????????????????????? ?????????????????? | | ???????????????????????????? ?????????????????? | | ???????????????????????????? ##???????????????? | | ???????????????????????????? #???????????????? | | ????????????????????????????? #??????????????? | | ????????????????????????????? ???????????????? | | ????????????????????????????? ???????????????? | | ?????????????????????????????# ????????????????? | | ????????????????????????????## ????????????????? | | ????????????????????????????? #????????????????? | | ?????????????????????????????# #????????????????? | | ???????????????????###???????# #????????????????? | | ??????????????????## #?????## ####?????????????? | | ?????????????????## ###### s ####??????????? | | ????????????????## sss #??????????? | | ????????????????# s## ##?????????? | | ????????????????# ### ##????????? | | ???????????????# @ ##?# #????????? | | ????????????????# ### #??# ##???????? | | ????????????????#####????# #??# ##??????? | | ?????????????????????????# #??# #??????? | | ?????????????????????????## #?## ##?????? | | ??????????????????????????## ##??## #?????? | | ???????????????????????????# ###????# ##?????? | | ???????????????????????????###?????## #??????? | | ???????????????????????????????????# ####???? | | ???????????????????????????????????# #???? | | ???????????????????????????????###?# #??? | | ?????????????????????????????### ### ## #?? | | ?????????????????????????????# #?# ## | | ?????????????????????????????# #??# | | ?????????????????????????????# ## #???### | | ?????????????????????????????# ## ##??????## | | ?????????????????????????????# ## ###????????# | | ?????????????????????????????# ## #??????????# | | ????????????????????????????## ## ##?????????# | | ????????????????????????????# #????????? | | ????????????????????????????# #?????????? | | ???????????????????????????# # ##?????????# | | ???????????????????????????# # ####?????## | | ???????????????????????????" # #?##### | | ???????????????????????????#### #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 150 Evasion (%) 53 Targeting Accuracy 5 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupNullRedistributor Manual? 0 Play Time 00:28:05 Cumulative 218.8 hours Start 2025.10.19 @ 00:58:13 End 2025.10.19 @ 01:26:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 518 Rogue 518 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/0/2/1/1/0/0/0/0/0 Lore% 78 Gallery% 67 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: a4e62643-5e00-45e2-a42a-0796fa681c8e