Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.12 @ 08:34:18 Player: Comissar Jinxy Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (16) 80 Value Destroyed (440) 440 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 760 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 247/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (500) Ox9 Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (15) --- Light Treads Small Storage Unit High-capacity Matter Pod (23) Signal Interpreter Improved Terrain Scanner Terrain Scan Processor ECM Suite Heavy Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Small Storage Unit Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Compact Wheel Signal Interpreter Improved Terrain Scanner Small Laser Datajack Hammer [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Impact Weapon Hammer Slashing Weapon Mining Claw Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 29 | 6 23 Power 2 | 1 1 Engine 2 | 1 1 Core . | . . Reactor . | . . Propulsion 8 | 2 6 Treads 4 | 1 3 Leg . | . . Wheel 4 | 1 3 Hover . | . . Flight . | . . Utility 7 | 2 5 Device 1 | 1 . Storage 3 | 1 2 Processor . | . . Hackware . | . . Protection 3 | . 3 Artifact . | . . Weapon 12 | 1 11 Energy Gun 1 | 1 . Energy Cannon . | . . Ballistic Gun 5 | . 5 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon 5 | . 5 Slashing Weapon 1 | . 1 Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 6 | . 6 Power 2 | . 2 Propulsion 2 | . 2 Utility 1 | . 1 Weapon 1 | . 1 Highest Loss Streak 4 | . 4 To Critical Strikes . | . . Average Slot Usage (%) 99 | . 99 Engine 14 | . 14 Treads 14 | . 14 Wheel 13 | . 13 Storage 18 | . 18 Protection 8 | . 8 Ballistic Gun 24 | . 24 Impact Weapon 1 | . 1 Naked Turns . | . . Heaviest Build 38 | 12 38 Greatest Support 40 | 16 40 Greatest Overweight (x) 3 | 3 3 Average Overweight (x) 1 | . 2 Largest Inventory Capacity 15 | 8 15 Average Capacity 11 | 7 11 Most Carried 10 | 8 10 Average Carried 7 | 6 8 Final Capacity 15 | 8 15 Final Carried 9 | 7 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 756 | 216 540 Remotely . | . . Salvage Created 545 | 19 526 Parts 37 | 4 33 Haulers Intercepted . | . . Recyclers Shooed 3 | 1 2 Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 12 | . 12 Guns 12 | . 12 Classes Destroyed 5 | 1 4 Builder 1 | . 1 Tunneler 1 | 1 . Watcher 2 | . 2 Swarmer 2 | . 2 Grunt 10 | . 10 Best Kill Streak 3 | 1 3 Combat Bots Only 3 | . 3 Max Kills in Single Turn 1 | 1 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 1668 | . 1668 Core 261 | . 261 Absorbed by Shields . | . . Regen/Repaired (Parts) 109 | . 109 Core Remaining (%) 100 | 100 . Volleys Fired 58 | 11 47 Largest 2 | 1 2 Hottest 46 | 40 46 Shots Fired 105 | 11 94 Gun 105 | 11 94 Cannon . | . . Launcher . | . . Special . | . . Kinetic 94 | . 94 Thermal 11 | 11 . Explosive . | . . Electromagnetic . | . . Robot Hit Streak 9 | 4 9 Robot Miss Streak 4 | 2 4 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 71 | 7 64 Core Hits 27 | 2 25 Critical Kills 1 | . 1 Critical Parts Destroyed . | . . Critical Strikes 1 | . 1 Destroy 1 | . 1 Melee Attacks 21 | . 21 Impact 10 | . 10 Slashing 11 | . 11 Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 1030 | 88 942 Guns 936 | 88 848 Cannons . | . . Explosions . | . . Melee 94 | . 94 Ramming . | . . Kinetic 848 | . 848 Thermal 88 | 88 . Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing 94 | . 94 Piercing . | . . Highest Corruption 11 | . 11 Average Corruption 2 | . 2 Corruption Purged . | . . Corruption Blocked . | . . Effects 22 | . 22 Message Errors 2 | . 2 Matter Fused 6 | . 6 Heat Flow Errors 1 | . 1 Energy Discharges 4 | . 4 Data Loss (minor) 5 | . 5 Misfires 3 | . 3 Alerts 1 | . 1 Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed 1 | . 1 Targets Rammed 1 | . 1 Kicked . | . . Crushed . | . . Highest Temperature 90 | . 90 Average Temperature 19 | . 19 Received Heat Transfer 300 | . 300 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 200 | 200 . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 182 | 5 182 Initial 3 | . 3 Average 58 | 1 62 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 2 | . 2 Investigation 1 | . 1 Extermination . | . . Reinforcement 1 | . 1 Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 21 | . 21 Peak Tracking Total 4 | . 4 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Scr Mat Traps Triggered 4 | . 4 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled 1 | . 1 Max in Single Turn 1 | . 1 Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 8 | . 8 Terminals 7 | . 7 Fabricators . | . . Repair Stations 1 | . 1 Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 17 | . 17 Successful 7 | . 7 Failed 10 | . 10 Catastrophic 2 | . 2 Database Lockouts . | . . Manual 11 | . 11 Terminals 15 | . 15 Fabricators . | . . Repair Stations 2 | . 2 Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 5 | . 5 Record 1 | . 1 Prototype ID Bank 1 | . 1 Emergency Access Points 1 | . 1 Locate Traps 1 | . 1 Zone Layout 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks 2 | . 2 Scan Component 1 | . 1 Repair 1 | . 1 Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 7 | . 7 Full Trace Events 1 | . 1 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired 1 | . 1 Time 32 | . 32 Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 1746 | 128 1618 Spaces Moved 1105 | 85 1020 Core 21 | 21 . Treads 94 | . 94 Legs . | . . Wheels 990 | 64 926 Hover . | . . Flight . | . . Fastest Speed 50 | 50 100 Average Speed 126 | 104 128 Slowest Speed 240 | 200 240 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered 3 | . 3 Exploration Rate (%) 49 | 4 94 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug 9 | . 9 Terrain Destroyed 9 | . 9 Melee 9 | . 9 Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 1304 | 112 1192 Wait 55 | . 55 Move 1102 | 84 1018 Hop . | . . Pick Up 25 | 11 14 Fast Attach 4 | 2 2 Attach 9 | 4 5 Detach 1 | . 1 Swap 16 | . 16 Drop 11 | . 11 Fire 58 | 11 47 Melee 21 | . 21 Ram 1 | . 1 Kick . | . . Crush . | . . Escape Stasis 1 | . 1 Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 129 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 749 | -10/Materials | Discovered new exit (range 7) 798 | -10/Materials | Repaired Med. Armor Plating 907 | -10/Materials | Discovered new exit (range 16) 1106 | -10/Materials | Discovered new exit (range 16) 1746 | -10/Materials | Crushed by falling debris 1747 | -10/Materials | Crushed by falling debris 1747 | -10/Materials | Core integrity fell below 50% 1747 | -10/Materials | System corruption reached 10% 1747 | -10/Materials | Crushed by falling debris 1747 | -10/Materials | Smashed by cave-in Last Messages --------------- 01462_ System corrupted: FCS attempts to trigger Hvy. Assault Rifle. 01462_ System corrupted: Hvy. Assault Rifle misfires. 01498_ System corrupted: Component data lost. 01513_ K-01 Serf cleans the Terminal. 01574_ Acquired Med. Armor Plating. 01590_ K-01 Serf cleans the Atomic Centrifuge. 01746_ The unstable cave ceiling collapses. 01746_ Crushed by falling debris. 01746_ Lgt. Ion Engine destroyed. 01746_ System corrupted by crushing effect (+5). 01746_ Hammer destroyed. 01746_ System corrupted by crushing effect (+3). 01747_ The unstable cave ceiling collapses. 01747_ Crushed by falling debris. 01747_ The unstable cave ceiling collapses. 01747_ Crushed by falling debris. 01747_ Wheel destroyed. 01747_ System corrupted by crushing effect (+2). 01747_ Lgt. Treads destroyed. 01747_ System corrupted by crushing effect (+1). 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""" # | | ?????# #???????????# """ """ # | | ?#####+## #???????????# # | | ?# = =# ##??????????# # | | ?# T # ###?????????############# | | ?# # # #?????????????????????# | | ?#! # #@#?????????????????????# | | ?# ! # # #?????????????????????# | | ?######## ###?????????????????????# | | ????????# ###?????????????????????# | | ????????#^^^###?????????????????????# | | ????????#^^^#???????????????####????# | | ????????# #??????????????##!!###### | | ???????? ??????????????#! | | ???????? ??????????????#! | | ???????? ??????????????# | | ???????# ??????????????#! #+#### | | ???????# ???????????????##!!# # | | ???????## ????????????????#### + | | ????????? ???????????????????# # | | ???????????????????????????????# # | | ???????????????????????????????# ## | | ???????????????????????????????# #? | | ???????????????????????????????# #? | | ???????????????????????????????# ! #? | | ???????????????????????????????# #? | | ???????????????????????????????######? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicDeuteriumArchive Manual? 0 Play Time 00:24:44 Cumulative 5.5 hours Start 2022.06.12 @ 07:57:29 End 2022.06.12 @ 08:34:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d7357cd-2a21-421a-a4c3-7a033220d0bd