Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.08 @ 22:20:57 Player: Dingot Result: Smashed by cave-in Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (17) 85 Value Destroyed (580) 580 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (959) 959 TOTAL SCORE: 4624 Bonus ------- Follower Combat Kills 159 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 262/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- Small Laser > --- INVENTORY (5) ---- Makeshift Microdissipator Network EM Pulse Gun DRS Beacon (Expended) Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads Overtuned Treads Overtuned Treads > --- UTILITY ---------- Scrap Suit Large Storage Unit Improved Trap Scanner Sensor Array Makeshift Light Armor Plating Makeshift Light Armor Plating Makeshift Thermal Plating > --- WEAPON ----------- Overtuned Pulse Rifle Katana > --- INVENTORY -------- Makeshift Microdissipator Network EM Pulse Gun Small Laser CPS Tube CPS Tube CPS Tube DRS Beacon [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Sensor Array Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Makeshift Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Special Weapon CPS Tube Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Slots Evolved 8 | . . . . . 8 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 6 | . . . . . 6 Weapon . | . . . . . . Parts Attached 28 | 6 1 2 1 10 8 Power 3 | 1 . . . 2 . Engine 2 | 1 . . . 1 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 8 | 2 . . 1 4 1 Treads 7 | 2 . . 1 4 . Leg 1 | . . . . . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 1 1 . 2 5 Device 4 | . 1 . . . 3 Storage 2 | 1 . . . 1 . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 3 | . . . . 1 2 Artifact . | . . . . . . Weapon 7 | 2 . 1 . 2 2 Energy Gun 3 | 2 . . . 1 . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 2 | . . . . . 2 Impact Weapon . | . . . . . . Slashing Weapon 2 | . . 1 . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 8 | . . . . . 8 Power . | . . . . . . Propulsion 3 | . . . . . 3 Utility 1 | . . . . . 1 Weapon 4 | . . . . . 4 Highest Loss Streak 3 | . . . . . 3 To Critical Strikes . | . . . . . . Average Backups 4 | 2 2 3 4 5 4 Power . | . . . . . . Propulsion 1 | 2 2 2 2 . . Utility 1 | . . . 1 2 1 Weapon 1 | . . . 1 1 2 Tool/Special . | . . . . . . Unused Backups 4 | . . . . 2 2 Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 1 | . . . . . 1 Weapon . | . . . . . . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 91 | . 92 100 100 100 56 Engine 8 | . 14 14 14 3 . Core 3 | . . . . 10 3 Treads 25 | . 28 28 28 28 15 Device 11 | . 7 14 14 7 12 Storage 4 | . 14 2 . 6 3 Processor 9 | . . 11 14 13 . Protection 2 | . . . . . 10 Energy Gun 13 | . 28 18 14 14 3 Slashing Weapon 10 | . . 9 14 14 3 Peak Build Rating 50 | 6 7 7 8 24 50 Average Rating 13 | 4 6 7 7 14 31 On Entrance 8 | . 6 7 7 8 24 Naked Turns 168 | . . . . . 168 Heaviest Build 52 | 13 14 14 10 36 52 Greatest Support 78 | 40 40 40 40 42 78 Greatest Overweight (x) 2 | 2 . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 5 15 15 Average Capacity 7 | 7 8 5 5 9 11 Most Carried 14 | 5 3 4 5 14 13 Average Carried 4 | 2 2 3 4 6 5 Final Capacity 15 | 8 8 5 5 15 5 Final Carried 14 | 2 2 4 5 14 3 Class Distribution -------------------- 64% | Mutant 25% | Derelict-Mutant 9% | Derelict-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Derelict-Mutant | -8/Scraptown Derelict-Scrapper | -6/Factory Resources | -11 -10 -10 -10 -8 -6 ----------- Run | Yrd Mat Min Sub Scr Fac Matter Collected 493 | 173 27 90 . 120 83 Remotely . | . . . . . . Salvage Created 728 | . 173 140 13 55 347 Parts 30 | . 11 3 1 2 13 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . 4 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Combat Hostiles Destroyed 14 | . 4 . 1 1 8 Melee 6 | . . . . . 6 Guns 4 | . . . 1 1 2 AOE 4 | . 4 . . . . Classes Destroyed 6 | . 2 1 1 1 1 Tunneler 2 | . . 2 . . . Hauler 1 | . 1 . . . . Swarmer 4 | . . . 1 . 3 Grunt 8 | . 4 . . . 4 Sentry 1 | . . . . . 1 Guru 1 | . . . . 1 . Best Kill Streak 4 | . 4 1 1 1 3 Combat Bots Only 3 | . 3 . 1 1 3 Max Kills in Single Turn 2 | . 2 1 1 1 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -6 -------- Run | Yrd Mat Min Sub Scr Fac Hostile Shots Fired 189 | . 7 . 4 18 160 Missed 50 | . 3 . 3 5 39 Hits 139 | . 4 . 1 13 121 Projectile 139 | . 4 . 1 13 121 Critical Strikes 5 | . . . . . 5 Damage Taken 2996 | . 44 . 27 116 2809 Core 859 | . . . . . 859 Absorbed by Shields 267 | . . . . . 267 Ignored by Resistances 33 | . . . . . 33 Regen/Repaired (Parts) 15 | . . . . . 15 Core Remaining (%) 100 | 100 . . . 100 . Volleys Fired 45 | . 3 3 4 3 32 Largest 2 | . 2 1 1 1 1 Hottest 80 | . 80 40 40 40 80 Shots Fired 47 | . 6 3 4 3 31 Gun 45 | . 6 3 4 3 29 Cannon . | . . . . . . Launcher . | . . . . . . Special 2 | . . . . . 2 Kinetic . | . . . . . . Thermal 32 | . 3 . . . 29 Explosive . | . . . . . . Electromagnetic 13 | . 3 3 4 3 . Robot Hit Streak 4 | . 2 2 3 1 4 Robot Miss Streak 2 | . 2 1 1 1 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 58 | . 3 4 2 2 47 Core Hits 29 | . 7 2 1 1 18 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . . . 5 Burn 2 | . . . . . 2 Sever 3 | . . . . . 3 Melee Attacks 43 | . . 3 . . 40 Impact . | . . . . . . Slashing 43 | . . 3 . . 40 Piercing . | . . . . . . Sneak Attacks 2 | . . 2 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1649 | . 375 126 22 11 1115 Guns 407 | . 36 28 22 11 310 Cannons . | . . . . . . Explosions 339 | . 339 . . . . Melee 892 | . . 98 . . 794 Ramming 11 | . . . . . 11 Kinetic . | . . . . . . Thermal 370 | . 60 . . . 310 Explosive 194 | . 194 . . . . Electromagnetic 182 | . 121 28 22 11 . Impact . | . . . . . . Slashing 892 | . . 98 . . 794 Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . . . 8 Message Errors 2 | . . . . . 2 Matter Fused 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 34 | . . 29 . . 5 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 34 | . . 29 . . 5 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 1 | . . . . . 1 Shots . | . . . . . . Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 318 | . 66 . . 12 318 Average Temperature 81 | . 37 . . 7 90 Received Heat Transfer 461 | . 24 . 9 . 428 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1024 | . 100 . . . 924 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 3 . . . . Alert | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 193 | . 193 70 . . 60 Initial 70 | . . 70 . . . Average 16 | . 79 5 . . 19 Influence Increases 633 | . 233 19 91 . 290 Destroy 0b10 Robot/C 300 | . 80 . 60 . 160 Destroy 0b10 Robot/NC 20 | . 5 15 . . . Destroy Leader 72 | . 22 . 10 . 40 Allied During Kill 24 | . . 3 21 . . Successful Hack 24 | . 24 . . . . Disable Machine 45 | . 45 . . . . Destroy Structure 43 | . 42 1 . . . Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 90 | . . . . . 90 Influence Decreases 633 | . 50 202 91 . 290 Entered New Map 113 | . . 113 . . . Time Decay 456 | . 50 89 91 . 226 Lost Part 64 | . . . . . 64 Squads Dispatched 8 | . 2 . . . 6 Investigation 3 | . 2 . . . 1 Extermination 1 | . . . . . 1 Reinforcement 4 | . . . . . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Scr Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 31 | . 2 . 4 9 16 Peak Tracking Total 4 | . 3 . 3 3 4 Tactical Retreats 6 | . . . . 1 5 Traps | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Objects Rigged 2 | . 2 . . . . Exploded 2 | . 2 . . . . Machines | -11 -10 -10 -10 -8 -6 ---------- Run | Yrd Mat Min Sub Scr Fac Machines Disabled 3 | . 3 . . . . Max in Single Turn 2 | . 2 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Scr Fac Machines Accessed 8 | . 4 . . 3 1 Terminals 5 | . 4 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 42 | . 14 . . 25 3 Successful 33 | . 7 . . 25 1 Failed 9 | . 7 . . . 2 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual 9 | . 7 . . . 2 Terminals 17 | . 14 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 29 | . 4 . . 25 . Record 25 | . . . . 25 . Branch Access Points 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Zone Layout 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 3 . . . 1 Terminals 4 | . 3 . . . 1 Botnet 3 | . 2 . . . 1 Detonate 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 3 . . . 1 Full Trace Events 2 | . 1 . . . 1 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 ------------ Run | Yrd Mat Min Sub Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -6 -------- Run | Yrd Mat Min Sub Scr Fac Total Allies 5 | . . 5 . . . Largest Group 5 | . . 5 5 4 . Highest-Rated Group 91 | . . 91 91 71 . Highest-Rated Ally 31 | . . 31 31 31 . Total Orders 2 | . . 1 . 1 . AID 2 | . . 1 . 1 . Ally Attacks 55 | . . . 15 40 . Total Damage 605 | . . . 205 400 . Kills 7 | . . . 3 4 . Allies Corrupted . | . . . . . . Allies Melted 3 | . . . . 3 . Intel | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Active Infowar (turns) 3096 | . 101 1104 775 644 472 Sensors 2932 | . 101 1104 775 644 308 Traps 447 | . . . . . 447 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -6 ------------- Run | Yrd Mat Min Sub Scr Fac Turns Passed 4080 | 73 182 1104 775 1212 734 Spaces Moved 2174 | 49 107 598 468 746 206 Core 18 | 17 . . . . 1 Treads 2153 | 32 107 598 468 746 202 Legs 3 | . . . . . 3 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 140 50 Average Speed 157 | 123 160 160 160 157 151 Slowest Speed 205 | 160 160 160 160 165 205 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 13 | . . . . . 13 Exploration Rate (%) 35 | 4 27 91 38 46 6 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 6 | . . 2 2 2 . Spaces Dug 1 | . . 1 . . . Terrain Destroyed 39 | . 38 1 . . . Melee 1 | . . 1 . . . Projectile . | . . . . . . AOE 38 | . 38 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Scr Fac Total 2726 | 60 112 735 491 781 547 Wait 396 | . 1 128 17 . 250 Move 2169 | 48 106 597 467 745 206 Hop . | . . . . . . Pick Up 24 | 6 1 2 1 12 2 Fast Attach 3 | 2 . . . . 1 Attach 17 | 4 1 . . 1 11 Detach . | . . . . . . Swap 14 | . . 2 1 10 1 Drop 11 | . . . 1 8 2 Fire 45 | . 3 3 4 3 32 Melee 43 | . . 3 . . 40 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire 2 | . . . . 2 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 13) 237 | -10/Materials | Identified exit to Mines 256 | -10/Materials | Entered Mines 273 | -10/Mines | Met a Derelict bent on vengeance 309 | -10/Mines | Build established: Mutant 359 | -10/Mines | Learned Materials non-interactive machine intel 426 | -10/Mines | Discovered new exit (range 6) 481 | -10/Mines | Identified exit to Materials 521 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 608 | -10/Mines | Found DCF Scrap (13 items) 645 | -10/Mines | Discovered exit to Materials (range 6) 1255 | -10/Mines | Discovered new exit (range 6) 1268 | -10/Mines | Identified exit to Subcaves 1360 | -10/Mines | Entered Subcaves 1360 | -10/Subcaves | Accompanied by 5 allies 1361 | -10/Subcaves | Approached by a straggling Scientist 1365 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2024 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2036 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2091 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2106 | -10/Subcaves | Identified exit to Scraptown 2135 | -10/Subcaves | Entered Scraptown 2135 | -8/Scraptown | Accompanied by 4 allies 2295 | -8/Scraptown | Visited UFD Registry 2295 | -8/Scraptown | Registered with UFD as "Megamech" 2339 | -8/Scraptown | Visited Curators Association 2383 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2399 | -8/Scraptown | Found DCF Scrap (29 items) 2464 | -8/Scraptown | Visited LU-1G1's Boring Crew 2704 | -8/Scraptown | Build established: Derelict-Mutant 2896 | -8/Scraptown | Visited Scrapoid Research Area 2947 | -8/Scraptown | Visited Derelict Rescue Squad 2966 | -8/Scraptown | Found DRS Beacon 3025 | -8/Scraptown | Met Optimus 3025 | -8/Scraptown | Accepted into 0bPrime 3168 | -8/Scraptown | Visited Science Testing Area 3169 | -8/Scraptown | Civil war broke out across Scraptown 3201 | -8/Scraptown | Visited Scrap Suit Storage 3207 | -8/Scraptown | Found Scrap Suit 3243 | -8/Scraptown | Identified exit to Factory 3264 | -8/Scraptown | Lost 9 allies 3347 | -8/Scraptown | Entered Factory 3347 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 3353 | -6/Factory | Lost 7 allies 3607 | -6/Factory | Build established: Derelict-Scrapper 3782 | -6/Factory | Lost 3 parts (2n1w) 3824 | -6/Factory | Released all parts (8) 3869 | -6/Factory | Crushed by falling debris 3908 | -6/Factory | Crushed by falling debris 3908 | -6/Factory | Core integrity fell below 50% 3909 | -6/Factory | Crushed by falling debris 3967 | -6/Factory | Crushed by falling debris 3976 | -6/Factory | Crushed by falling debris 3999 | -6/Factory | Crushed by falling debris 4011 | -6/Factory | Crushed by falling debris 4011 | -6/Factory | Core integrity fell below 20% 4021 | -6/Factory | Crushed by falling debris 4045 | -6/Factory | Crushed by falling debris 4050 | -6/Factory | Crushed by falling debris 4067 | -6/Factory | Crushed by falling debris 4072 | -6/Factory | Crushed by falling debris 4082 | -6/Factory | Crushed by falling debris 4082 | -6/Factory | Smashed by cave-in Last Messages --------------- The unstable cave ceiling collapses. Crushed by falling debris. The unstable cave ceiling collapses. Crushed by falling debris. TIHZQWT#COD:NJJH02MP GUDS#02R The unstable cave ceiling collapses. Crushed by falling debris. System corrupted: Matter fused (-8). The unstable cave ceiling collapses. Crushed by falling debris. The unstable cave ceiling collapses. Crushed by falling debris. ALERT: Cargo convoy en route, clear transfer corridor. The unstable cave ceiling collapses. Crushed by falling debris. The unstable cave ceiling collapses. Crushed by falling debris. The unstable cave ceiling collapses. Crushed by falling debris. 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" #?????? "?????????? | | =# # !! " ##??????? "?????????? | | %+ # !! " #???????????????????? | | # # %#???????????????????? | | # ####+####???????????????????? | | ?# % #??# #???#######????????????? | | ?# #??# #?? #????????????? | | ??# #??# #?? #????????????? | | ??# #??# #? #????????????? | | ???# #??# #? +????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 10 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Challenges ------------ None Game ------ Seed SmallDrainedNanoactuators Manual? 0 Play Time 00:50:46 Cumulative 11.6 hours Start 2025.07.08 @ 21:23:48 End 2025.07.08 @ 22:20:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 13 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8be84696-5118-402f-87e1-b786df4c70b3